Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 20:59:11 Player: Alicianrone Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (337) 1685 Value Destroyed (14881) 14881 Prototype IDs (98) 1960 Alien Tech Used (2) 400 Bonus (9869) 9869 TOTAL SCORE: 36595 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4120 Follower Combat Kills 1284 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 MAIN.C Attacked Proxy Base 500 Friendly Fire -935 Cogmind --------- Core Integrity 0/1150 Matter 270/300 Energy 1405/1410 System Corruption 0% Temperature Cool (13) Movement Hovering (25) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Cooled Fission Core > --- PROPULSION (6) --- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (8) ------ Experimental Cooling System Assembled Biocell Array IFF Parser Experimental Core Analyzer Experimental Reaction Control System Centrium Medium Armor Plating GOLEM Unit > --- WEAPON (3) ------- Cooled Phase Gun Vortex Shotgun Vortex Shotgun > --- INVENTORY (5) ---- Enhanced Biometal Leg Surveybot 24 Chip Authchip [Propulsion] Improved Trap Extractor (3/6 Fire) Dimensional Node Initializer Peak State ------------ > --- POWER ------------ Neutrino Core Meta Core > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Heavy Armored Exoskeleton > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Huge Storage Unit Advanced Signal Interpreter Weapon Mount Core Analyzer Advanced EM Shield GOLEM Unit > --- WEAPON ----------- Overtuned Coil Gun Improved KE Penetrator Plasma Sword > --- INVENTORY -------- Cooled Aerolev Unit Cooled Aerolev Unit Combat Linear Gravjet Experimental Cooling System Experimental Cooling System Experimental Cooling System Advanced Sensor Array Surveybot 24 Chip Heavy Reactive Plating Authchip [Propulsion] Improved Trap Extractor Improved Trap Extractor GOLEM Unit Dimensional Node Initializer Transdimensional Reconstructor Coil Gun Improved Remote Datajack Improved Plasma Cutter CPS Tube Plasma Sword [Rating: 157] Favorites ----------- Power Meta Core Engine Subdweller Power Source Power Core Meta Core Reactor Assembled Flux Generator Propulsion Overtuned Huge Scrapsphere Treads Armored Treads Leg Assembled Alloy Leg Wheel Overtuned Huge Scrapsphere Hover Unit Cooled Aerolev Unit Flight Unit Electron Diverter Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Flail Energy Gun Overtuned Quantum Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Plasma Sword Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . . . . 8 . . . . . . . 2 . . . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . . . . . . . 1 . . . . . . 1 . . . . Utility 6 | . . . . . 5 . . . . . . . 1 . . . . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 257 | 6 10 19 . 6 11 3 33 9 3 3 24 2 10 4 25 2 1 1 2 61 3 2 17 . Power 18 | 1 . 2 . 1 1 . 3 1 . . . . . . . . . . . 6 1 . 2 . Engine 9 | 1 . 2 . 1 1 . 3 . . . . . . . . . . . . . 1 . . . Core 8 | . . . . . . . . 1 . . . . . . . . . . . 5 . . 2 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 52 | 2 2 4 . 1 2 . 5 2 1 . 4 . 1 1 4 . . 1 . 16 1 . 5 . Treads 18 | . 2 4 . 1 1 . 3 1 1 . 1 . 1 1 . . . . . 2 . . . . Leg 8 | . . . . . . . 1 . . . 1 . . . . . . 1 . 4 . . 1 . Wheel 14 | 2 . . . . 1 . 1 1 . . 2 . . . 3 . . . . 4 . . . . Hover 7 | . . . . . . . . . . . . . . . 1 . . . . 3 1 . 2 . Flight 5 | . . . . . . . . . . . . . . . . . . . . 3 . . 2 . Utility 111 | 1 3 3 . 1 5 1 21 5 2 1 13 2 4 2 12 2 . . 1 23 . 2 7 . Device 68 | . . 1 . 1 3 1 14 3 2 . 8 1 1 . 8 2 . . 1 18 . 2 2 . Storage 6 | 1 2 1 . . . . . . . . 1 . . . . . . . . 1 . . . . Processor 13 | . 1 . . . 1 . 2 2 . 1 1 1 . 1 . . . . . . . . 3 . Hackware 5 | . . . . . . . 3 . . . . . 2 . . . . . . . . . . . Protection 19 | . . 1 . . 1 . 2 . . . 3 . 1 1 4 . . . . 4 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 76 | 2 5 10 . 3 3 2 4 1 . 2 7 . 5 1 9 . 1 . 1 16 1 . 3 . Energy Gun 21 | . . 3 . . . 1 1 . . . 5 . 1 1 1 . . . . 5 1 . 2 . Energy Cannon 13 | . . 3 . . . 1 1 . . . . . 1 . 1 . 1 . . 5 . . . . Ballistic Gun 13 | 2 2 . . . 1 . . 1 . 1 . . 1 . 1 . . . 1 3 . . . . Ballistic Cannon 8 | . 2 1 . 1 1 . 1 . . . . . . . 1 . . . . 1 . . . . Launcher 10 | . 1 2 . . 1 . 1 . . . 1 . . . 3 . . . . 1 . . . . Special Weapon 3 | . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . 1 . 1 . 2 . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . . . 1 . 6 . . . 9 . 4 1 6 . . 1 . 7 . . 11 . Corrupted Parts 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . System Corruption 20 | . . . . . . . 13 . . . . . . . . . . . 7 . . . . . Parts Lost 63 | . . 5 . . . . 6 . . . 5 . 2 . 5 . 1 . . 36 2 . 1 . Power 8 | . . 1 . . . . . . . . . . . . . . . . . 5 1 . 1 . Propulsion 15 | . . 2 . . . . 2 . . . 1 . . . . . . . . 9 1 . . . Utility 16 | . . . . . . . 3 . . . 1 . 1 . 3 . . . . 8 . . . . Weapon 24 | . . 2 . . . . 1 . . . 3 . 1 . 2 . 1 . . 14 . . . . Highest Loss Streak 13 | . . 4 . . . . 2 . . . 2 . 2 . 1 . 1 . . 13 1 . 1 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 16 | 2 15 8 20 21 21 22 19 19 19 18 15 15 15 17 17 18 17 18 18 20 5 5 5 5 Power . | . 1 . . . . . 1 1 1 1 . . . . . . . . . . . . . . Propulsion 2 | 1 6 3 5 4 2 1 . 1 1 1 1 1 1 1 3 4 4 4 6 3 . . . . Utility 7 | . 1 . 9 10 9 10 10 11 10 9 8 9 8 11 8 9 8 7 6 10 4 4 4 3 Weapon 3 | . 6 3 3 3 4 4 3 3 4 5 3 2 2 2 3 2 2 2 2 2 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 1 2 1 8 3 4 6 . 1 5 4 1 1 1 3 . . 1 . 6 . . . 3 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 5 | . . 1 . 1 2 . . . . . 1 . . . . . . . . . . . . . Utility 28 | . . . . 6 . 2 3 . 1 4 2 1 . 1 2 . . 1 . 3 . . . 2 Weapon 10 | . 1 1 1 1 1 1 1 . . 1 . . 1 . 1 . . . . . . . . . Tool/Special 7 | . . . . . . 1 2 . . . . . . . . . . . . 3 . . . 1 Average Slot Usage (%) 85 | . 99 87 96 86 83 80 85 87 88 87 84 87 87 73 78 84 83 78 83 75 88 83 92 89 Engine 3 | . 14 13 14 6 6 6 6 . . . . . . . . . . . . . . . 3 . Core 3 | . . . . . . . . 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Treads 8 | . 14 24 14 14 12 13 12 11 11 11 6 . 4 5 2 . . . . . . . . . Leg 3 | . . . . . . . . . . . 2 11 10 6 5 5 5 5 5 12 . . . . Wheel 9 | . 13 3 14 14 6 6 6 10 11 11 12 11 10 10 12 15 15 14 15 4 . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 20 21 21 26 Device 13 | . . . 13 14 21 19 13 16 12 10 11 16 14 8 15 21 21 21 20 19 21 20 21 21 Storage 7 | . 14 3 14 14 6 6 6 5 5 5 6 11 8 5 5 5 5 5 5 7 5 5 5 5 Processor 9 | . 13 3 . . 5 6 12 14 16 16 13 11 10 10 10 10 10 10 10 6 5 5 5 5 Protection 3 | . . 10 . . 3 2 . . 3 5 3 . 1 4 5 5 5 5 4 1 5 5 5 4 Energy Gun 3 | . . 3 . . . 5 5 4 5 5 1 2 . 5 1 4 5 . 5 3 15 15 15 15 Energy Cannon 2 | . . 10 12 . 2 2 . . . . 2 11 7 . 1 . . . . 4 . . . . Ballistic Gun 2 | . 4 . . . 2 . . 4 5 5 7 . . . . 5 . . . 2 . . . . Ballistic Cannon 4 | . 23 13 12 9 5 . 5 5 5 5 2 . . . . . . . . . . . . . Impact Weapon 1 | . . . . 2 5 6 5 5 5 1 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 2 5 6 10 5 9 10 10 2 . . . . Peak Build Rating 157 | 6 10 16 16 26 74 79 83 100 101 103 128 125 135 133 135 123 123 125 127 157 114 109 153 153 Average Rating 88 | 5 9 12 15 16 66 72 78 98 100 99 104 122 130 127 125 122 122 115 125 136 110 107 133 143 On Entrance 87 | . 6 10 13 13 26 74 71 79 100 100 103 119 125 125 133 123 122 123 125 124 109 109 108 153 Avg Prop Armor Cover (%) 9 | . 11 10 13 16 9 12 15 13 11 10 8 10 15 8 8 5 5 7 6 7 2 1 1 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 12 91 96 97 94 127 120 120 123 122 125 129 127 129 149 136 118 118 113 113 157 38 35 57 56 Greatest Support 150 | 32 40 46 16 16 20 20 45 28 28 28 60 28 28 28 52 40 40 40 40 150 49 41 73 73 Greatest Overweight (x) 11 | . 5 5 6 5 6 5 5 5 4 4 6 4 4 5 7 2 2 5 2 11 1 . . . Average Overweight (x) 3 | . 3 1 5 5 5 5 4 3 4 4 3 4 3 4 4 2 2 2 2 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 22 | 7 22 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 5 5 Most Carried 25 | 4 18 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Average Carried 21 | 3 16 8 21 22 22 24 24 24 24 24 24 24 24 24 24 25 24 24 24 23 5 5 5 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 4 18 19 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 5 5 5 5 5 Scrap Suit Usage (%) 10 | . . . . . 12 . 65 1 2 1 1 . . . 6 . 2 . . 22 . . . . Parts Cannibalized 14 | . . . . . . . 12 . 1 . . . . . . . . . . 1 . . . . Class Distribution -------------------- 21% | Trapper-Scrapper 16% | Mutant 12% | Trapper-Mutant 11% | Scrapper 11% | Scavenger-Scrapper 8% | Commander-Scrapper 6% | Subdweller-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scrapper | -6/Factory Scrapper | -6/Waste Scrapper | -6/Factory Commander-Scrapper | -6/Lower Caves Trapper-Scrapper | -6/Lower Caves Trapper-Scrapper | -6/Zion Trapper-Scrapper | -6/Deep Caves Trapper-Scrapper | -5/Proximity Caves Trapper-Mutant | -5/Factory Trapper-Mutant | -5/Waste Trapper-Mutant | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Tank | -4/Upper Caves Tank | -4/Upper Caves Skirmisher | -4/Warlord Scavenger-Tank | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 9880 | 300 610 694 . 213 19 . 1725 248 171 30 1634 137 302 425 870 194 162 60 221 1353 205 48 259 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18954 | 103 649 660 . . 121 . 2501 289 118 . 1653 1060 1638 1278 3160 150 403 218 326 4388 239 . . . Parts 737 | 17 49 44 . . 9 . 74 4 9 . 46 46 81 5 129 10 16 3 16 175 4 . . . Haulers Intercepted 15 | . 2 . . . . . 3 . . . . . 2 . 4 . . . . 4 . . . . Recyclers Shooed 4 | . . . . . . . 1 . . . . . . . . . . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 144 | . . 8 . . . . . . 16 . . 75 . . . 12 18 1 12 . . 2 . . Prevented 63 | . . . . . . . . . . . . 52 . . . . 7 . 4 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 290 | . 20 19 . . 5 . 36 . 2 . 46 13 19 5 37 2 6 . 8 72 . . . . Melee 46 | . . . . . . . . . . . 1 1 4 . 29 . 2 . . 9 . . . . Guns 69 | . 3 3 . . . . 13 . . . 6 2 . . 3 2 3 . 8 26 . . . . Cannons 65 | . 10 10 . . 2 . 5 . . . . 10 7 . . . . . . 21 . . . . AOE 87 | . 7 3 . . 3 . 13 . 2 . 31 . 8 5 4 . . . . 11 . . . . Classes Destroyed 31 | 1 6 4 . . 1 . 4 1 1 . 5 4 . 1 . . . . 1 1 1 . . . Worker 12 | . . . . . . . 1 . . . . . 8 . 2 . . . . 1 . . . . Builder 9 | . 1 . . . . . . . . . . . 2 . 2 . . . . 4 . . . . Tunneler 9 | 5 . . . . . . 2 . . . . . 1 . . . . . . 1 . . . . Hauler 15 | . 2 . . . . . 3 . . . . . 2 . 4 . . . . 4 . . . . Recycler 14 | . 2 . . . . . 4 . . . . . 3 . 5 . . . . . . . . . Minesweeper 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Operator 5 | . . . . . . . 1 . . . . . 2 . 1 . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 10 | . 1 . . . . . 2 . . . . . 3 . 1 . . . . 3 . . . . Swarmer 48 | . 9 3 . . 3 . 10 . 2 . . . 4 . 4 . . . 4 9 . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Grunt 87 | . 11 1 . . . . 11 . . . . 7 10 . 18 . 6 . . 23 . . . . Brawler 3 | . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . Duelist 8 | . . . . . . . . . . . . 1 . . . . . . . 7 . . . . Protector 6 | . . . . . . . . . . . . 1 . . 1 . . . . 4 . . . . Sentry 23 | . . 1 . . 1 . 6 . . . . 1 1 . 5 1 . . 1 6 . . . . Specialist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hunter 18 | . . . . . . . 3 . . . . 2 2 . 1 . . . 2 8 . . . . Programmer 28 | . . . . . 1 . 5 . . . . . 2 . 7 1 . . . 12 . . . . Compactor 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Subdweller 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . Scrapoid 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Packrat 5 | . . . . . . . . 2 . . . . . . . . . . . . 3 . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 31 | . . . . . . . . . . . 31 . . . . . . . . . . . . . Golem 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 32 | 4 4 4 . . 3 . 7 . 2 . 32 4 7 3 8 1 4 . 5 17 . . . . Combat Bots Only 31 | . 4 3 . . 3 . 7 . 2 . 31 4 5 3 5 1 4 . 5 15 . . . . Max Kills in Single Turn 18 | 1 2 2 . . 1 . 4 1 1 . 18 1 7 1 4 1 1 . 1 4 1 . . . Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploded 18 | . 2 1 . . 1 . 4 . 1 . 18 . 2 1 3 . . . . 4 . . . . Melee 1 | . . . . . . . . . . . 1 1 1 . 1 . 1 . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Hostile Shots Fired 1697 | . 58 91 . . 98 . 271 . 3 . 70 18 66 . 159 1 61 . 31 722 34 4 5 5 Missed 523 | . 13 28 . . 40 . 80 . 2 . 19 8 19 . 38 1 18 . 16 219 17 1 2 2 Hits 1174 | . 45 63 . . 58 . 191 . 1 . 51 10 47 . 121 . 43 . 15 503 17 3 3 3 Melee 34 | . . . . . . . . . . . . . . . 2 . . . . 32 . . . . Projectile 1140 | . 45 63 . . 58 . 191 . 1 . 51 10 47 . 119 . 43 . 15 471 17 3 3 3 AOE 3 | . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 50 | . 2 2 . . . . 5 . . . . 1 3 . 8 . 1 . 2 26 . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage Taken 21684 | . 489 1352 . . 273 168 2314 . 15 . 1910 242 1073 110 2573 . 741 . 177 9738 315 43 88 63 Core 2323 | . 84 160 . . 15 84 312 . . . 194 23 117 . 126 . 58 . 5 1056 42 . 20 27 Absorbed by Shields 1615 | . . . . . 212 . 620 . . . . . . . . . 77 . . 706 . . . . Ignored by Resistances 414 | . . . . . . . . . . . . . . . 49 . . . 63 302 . . . . Regen/Repaired (Parts) 2272 | . . . . . . . 1988 . 10 . . . . . . . . . . 172 . . 102 . Core Remaining (%) 49 | 100 . . . 2 . . . . . . . 26 . . . . . . 69 . . . . . Volleys Fired 818 | 20 67 96 3 . 17 6 128 7 19 . 45 49 40 31 25 5 14 . 19 182 11 3 1 30 Largest 3 | 2 2 2 1 . 2 2 2 1 2 . 3 2 2 2 1 2 2 . 1 3 3 2 1 1 Hottest 360 | 40 60 160 80 . 118 210 164 120 153 . 186 60 90 120 81 56 72 . 72 360 74 72 72 78 Shots Fired 1248 | 40 126 135 5 . 27 9 158 7 22 . 85 81 51 40 28 10 17 . 21 320 30 5 1 30 Gun 669 | 40 33 22 . . 10 6 119 7 20 . 77 13 2 13 19 10 17 . 21 174 30 5 1 30 Cannon 501 | . 86 102 5 . 14 3 36 . . . 5 68 41 . 5 . . . . 136 . . . . Launcher 72 | . 7 6 . . 3 . 3 . 2 . 3 . 7 27 4 . . . . 10 . . . . Special 6 | . . 5 . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 421 | 40 119 61 . . 13 . 40 3 5 . 60 . . . 8 5 1 . . 66 . . . . Thermal 718 | . . 66 5 . 11 9 116 4 15 . 6 68 43 13 11 5 16 . 21 243 30 5 1 30 Explosive 65 | . 7 . . . 3 . 2 . 2 . 3 . 7 27 4 . . . . 10 . . . . Electromagnetic 28 | . . 8 . . . . . . . . 14 . . . 5 . . . . 1 . . . . Phasic 15 | . . . . . . . . . . . 2 13 . . . . . . . . . . . . Robot Hit Streak 34 | 11 17 27 3 . 5 3 17 4 4 . 8 14 12 9 8 8 4 . 7 34 6 . . . Robot Miss Streak 9 | 2 9 1 . . 1 2 4 1 5 . 6 2 2 2 2 1 3 . 2 6 3 . . . Penetration Max 2 | . . . . . 1 . . . 1 . 2 . . . 1 1 . . . 2 . . . . Secondary Targets 12 | . . . . . . . . . . . 2 . . . . 1 . . . 9 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . Shots Hit Robots 969 | 26 72 79 1 3 12 5 103 9 11 . 67 48 55 32 130 6 14 4 15 262 15 . . . Core Hits 581 | 9 33 29 . . 8 1 60 2 5 . 93 24 42 11 79 3 7 3 10 154 8 . . . Critical Kills 11 | . . 2 . . . . . . . . 6 . . . . . . . . 3 . . . . Critical Parts Destroyed 20 | . . . . . . . 3 1 1 . 14 . . . . . . . . 1 . . . . Critical Strikes 86 | . 1 2 . . . . 3 1 1 . 21 1 5 . 19 1 2 . 3 26 . . . . Burn 14 | . . . . . . . . . . . . . . . 1 1 1 . 3 8 . . . . Meltdown 3 | . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Destroy 18 | . . . . . . . . 1 1 . 13 . . . . . . . . 3 . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Smash 11 | . . . . . . . 3 . . . 8 . . . . . . . . . . . . . Sever 38 | . . . . . . . . . . . . . 5 . 18 . 1 . . 14 . . . . Intensify 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 330 | . . . . 3 . . 43 5 . . 20 8 38 . 140 . 6 5 4 58 . . . . Impact 68 | . . . . . . . 43 5 . . 20 . . . . . . . . . . . . . Slashing 259 | . . . . . . . . . . . . 8 38 . 140 . 6 5 4 58 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 45 | . . . . 3 . . 9 4 . . . . 6 . 17 . . . . 6 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . Follow-up Attacks 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . . Damage Inflicted 52896 | 219 1451 2053 28 . 673 200 5360 552 394 . 6639 2172 4806 3458 7635 188 527 394 699 15081 367 . . . Guns 11015 | 219 250 284 . . 122 105 1870 99 291 . 684 429 . 422 462 188 357 . 659 4207 367 . . . Cannons 11225 | . 842 1288 28 . 248 95 712 . . . 32 1579 1339 . 115 . . . . 4947 . . . . Explosions 16832 | . 359 451 . . 303 . 1183 . 103 . 4690 . 2041 3036 1091 . . . . 3575 . . . . Melee 13714 | . . . . . . . 1595 453 . . 1233 164 1415 . 5967 . 170 394 40 2283 . . . . Ramming 86 | . . 6 . . . . . . . . . . 11 . . . . . . 69 . . . . Kinetic 5437 | 219 1092 993 . . 213 . 965 13 19 . 353 . . . 137 109 . . . 1324 . . . . Thermal 20932 | . . 883 28 . 157 200 2247 86 272 . 2326 1579 2335 422 426 79 357 . 659 8509 367 . . . Explosive 11676 | . 359 . . . 303 . 553 . 103 . 2540 . 1045 3036 883 . . . . 2854 . . . . Electromagnetic 622 | . . 171 . . . . . . . . 187 . . . 222 . . . . 42 . . . . Impact 3281 | . . . . . . . 1595 453 . . 1233 . . . . . . . . . . . . . Slashing 10433 | . . . . . . . . . . . . 164 1415 . 5967 . 170 394 40 2283 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 429 | . . . . . . . . . . . . 429 . . . . . . . . . . . . Highest Corruption 25 | . 2 4 4 . . 11 21 7 . . 1 1 3 13 25 15 15 15 22 5 5 5 5 . Average Corruption 7 | . 2 3 4 . . 7 8 3 . . 1 1 2 11 19 15 15 15 15 4 5 5 5 . Corruption Purged 43 | . . . . . . . 21 7 . . . . . . 15 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 518 | . 11 41 15 . . 6 121 3 . . 11 18 5 15 94 36 46 7 27 45 10 7 . . Message Errors 118 | . 5 8 2 . . 3 28 1 . . 1 6 1 2 18 9 12 1 7 9 2 3 . . Matter Fused 130 | . 2 4 5 . . 2 33 2 . . 4 5 1 4 23 10 11 3 11 8 1 1 . . Heat Flow Errors 60 | . . 9 1 . . . 14 . . . 2 4 . 1 7 5 7 2 3 3 1 1 . . Energy Discharges 58 | . 1 6 3 . . . 14 . . . . . . . 15 4 4 . 1 8 2 . . . Parts Rejected 4 | . . 1 . . . . 1 . . . . . 1 . 1 . . . . . . . . . Parts Fused 5 | . . 1 . . . . 1 . . . . . 1 . 1 1 . . . . . . . . Data Loss (minor) 61 | . 2 5 1 . . . 16 . . . 3 1 1 4 11 3 4 1 2 4 2 1 . . Data Loss (major) 20 | . . 2 . . . . 4 . . . 1 1 . . 4 1 4 . 1 1 1 . . . Misfires 25 | . 1 4 2 . . . 3 . . . . 1 . 2 5 1 2 . 2 2 . . . . Alerts 16 | . . 1 1 . . . 3 . . . . . . . 2 1 1 . . 6 . 1 . . Misdirections 6 | . . . . . . 1 . . . . . . . . 5 . . . . . . . . . Weapon Failures 15 | . . . . . . . 4 . . . . . . 2 2 1 1 . . 4 1 . . . Overload Shots 153 | . . . . . . . . . . . . . 2 12 8 . 8 . 17 90 1 1 1 13 Effects 12 | . . . . . . . . . . . . . . . . . . . 2 9 . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Heat Surge 9 | . . . . . . . . . . . . . . . . . . . 1 8 . . . . Overflow Damage 3430 | . 8 17 . . 5 . 867 211 32 . 774 64 540 . 459 . . 77 . 376 . . . . Projectiles 394 | . 4 . . . . . . . . . . 64 125 . . . . . . 201 . . . . Explosions 886 | . 4 17 . . 5 . 105 . 32 . 313 . 315 . 81 . . . . 14 . . . . Melee 2150 | . . . . . . . 762 211 . . 461 . 100 . 378 . . 77 . 161 . . . . Knockbacks 47 | . 8 12 . . . . 16 1 . . 10 . . . . . . . . . . . . . Impact 16 | . . . . . . . 6 1 . . 9 . . . . . . . . . . . . . Kinetic 28 | . 8 12 . . . . 8 . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 971 | . 27 68 . . . . 103 . . . . . 182 111 149 . . . . 331 . . . . Shots 28 | . 3 4 . . . . 2 . . . . . 3 4 4 . . . . 8 . . . . Rammed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . 3 . . . . . . . . . . 1 . . . . . . 5 . . . . Kicked 6 | . . . . . . . . . . . . . 1 . . . . . . 5 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 437 | . 72 245 162 . 234 185 437 224 232 . 387 181 . 266 236 224 238 218 213 362 179 . . . Average Temperature 101 | . 24 54 43 . 99 108 123 115 86 . 128 61 . 116 100 93 89 100 100 89 56 . . . Received Heat Transfer 3861 | . 234 201 . . 28 . 623 . . . 321 99 235 . 597 . 299 . . 1167 39 . 9 9 Effects 7 | . . . . . . . 6 . . . . . . . . 1 . . . . . . . . Energy Bleed 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 22 | . . 1 . . . . 11 1 . . 8 . . . 1 . . . . . . . . . Combat Hostiles 14 | . . 1 . . . . 4 . . . 8 . . . 1 . . . . . . . . . Parts Fried 21 | . . 2 . . . . 17 . . . . . . . 2 . . . . . . . . . Impact Corruptions 45 | . . . . . . . 24 11 . . 10 . . . . . . . . . . . . . Robots Melted 9 | . . 2 . . . . 1 . . . . . . . . . . . . 6 . . . . Combat Hostiles 8 | . . 2 . . . . 1 . . . . . . . . . . . . 5 . . . . Parts Melted 60 | . . 2 . . . . 12 . . . 6 3 1 . 3 . . . 4 29 . . . . Heat Transferred 21873 | . . 1176 37 . 250 300 2850 100 400 . 161 770 1584 550 690 250 750 . 1540 9754 711 . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Maximum Alert Level 5 | . 1 . . . . . 3 . . . . . 4 2 4 . . . . 5 . . . . Low Security (%) 34 | 100 97 . 100 . 100 100 24 . . . . . 43 . . . . . . 1 . . . . Level 1 26 | . 2 . . . . . 60 . . . . . . . 30 . . . . 13 . . . . Level 2 14 | . . . . . . . 12 . . . . . 20 100 23 . . . . 15 . . . . Level 3 11 | . . . . . . . 3 . . . . . 1 . 31 . . . . 25 . . . . Level 4 10 | . . . . . . . . . . . . . 34 . 14 . . . . 29 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . . 13 . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2292 | 15 204 . 61 . 84 2 985 . . . . . 1306 508 1328 . . . . 2292 . . . . Initial 452 | . . . 61 . . . . . . . . . 44 452 306 . . . . 231 . . . . Average 471 | 2 95 . 8 . 19 . 295 . . . . . 601 467 698 . . . . 991 . . . . Influence Increases 11580 | 25 716 200 33 . 151 3 1902 . 173 . . 433 1639 156 1748 108 297 10 240 3221 165 45 240 75 Destroy 0b10 Robot/C 4940 | . 400 140 . . 100 . 900 . 100 . . 300 380 . 780 80 140 . 140 1480 . . . . Destroy 0b10 Robot/NC 445 | 25 30 . . . . . 70 . 10 . . 5 105 . 90 . . 10 5 95 . . . . Destroy Leader 974 | . 96 . . . 30 . 252 . 10 . . 10 60 . 160 10 20 . 20 306 . . . . Allied During Kill 381 | . . . . . . . 130 . 53 . . 58 . . 59 18 2 . . 61 . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . Successful Hack 386 | . 29 . . . . . 86 . . . . . 82 . 82 . . . . 107 . . . . Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 1305 | . 30 . . . . . 330 . . . . . 435 . 180 . . . . 330 . . . . Destroy Structure 1249 | . 56 . 3 . 21 3 134 . . . . . 352 156 202 . . . . 322 . . . . Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . 150 . . . . Lose Combat Pursuer 1650 | . 15 60 . . . . . . . . . 60 225 . 195 . 135 . 75 360 165 45 240 75 Influence Decreases 11505 | 25 528 260 161 . 151 3 923 889 263 . . 362 416 1012 858 866 575 302 111 1058 1009 436 1185 112 Entered New Map 4775 | . . 91 67 . . . . 363 18 . . . 27 842 132 492 109 292 . 48 849 276 1057 112 Time Decay 5697 | 25 528 169 94 . 131 3 613 526 245 . . 289 369 150 616 374 416 10 111 630 140 140 118 . Lost Part 530 | . . . . . . . 60 . . . . . 20 . 50 . 10 . . 360 20 . 10 . Lost Ally 353 | . . . . . 20 . 100 . . . . 73 . 20 60 . 40 . . 20 . 20 . . Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . Squads Dispatched 84 | . 5 . . . 2 . 22 . . . . 1 14 . 13 . . . . 27 . . . . Investigation 26 | . 4 . . . . . 9 . . . . 1 5 . 4 . . . . 3 . . . . Extermination 20 | . . . . . 1 . 8 . . . . . 1 . 4 . . . . 6 . . . . Reinforcement 18 | . 1 . . . 1 . 4 . . . . . 3 . 4 . . . . 5 . . . . Assault 17 | . . . . . . . 1 . . . . . 2 . 1 . . . . 13 . . . . Garrison 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . . . . 2 . 2 . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . . . . . 1 . 2 . . . . 4 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 15 | . . . . . 1 . 4 . . . . 1 1 . . . . . 1 4 . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 538 | . 27 22 . . 6 6 49 . 5 . 77 35 43 6 56 4 18 . 13 118 11 2 34 6 Peak Tracking Total 37 | . 3 5 . . 3 6 6 . 4 . 37 5 7 3 6 3 10 . 6 14 7 3 13 5 Tactical Retreats 60 | . 1 3 . . . . . . . . 1 2 8 . 9 . 5 . 2 15 5 1 7 1 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 9 | . 3 . . . 1 . 1 . . . . . 3 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 10 | . . . . . . 2 . . . . 1 1 . . . . 1 . 1 1 . 1 . 2 Traps Extracted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Installed 11 | . . . . . . 2 . . . . 2 1 . . . . 1 . 1 1 . 1 . 2 Triggered 7 | . . . . . . . . . . . . 1 . . . . 1 . 1 1 . 1 . 2 Most Traps Carried 12 | . . . . 2 2 2 . . 12 12 12 11 10 10 10 10 10 9 9 8 6 6 5 5 Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 103 | . 2 5 . . . . 22 . . 3 5 1 29 . 12 . . . . 22 1 . 1 . Max in Single Turn 19 | . 1 3 . . . . 19 . . 1 2 1 16 . 6 . . . . 7 1 . 1 . Garrison Access 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 95 | . 9 2 1 2 2 . 28 . 1 1 . 2 11 . 13 1 1 4 . 14 . . 3 . Terminals 35 | . 7 . . . . . 12 . . . . . 4 . 5 . . . . 7 . . . . Fabricators 13 | . . . . . 1 . 3 . . . . . 3 . 3 . . . . 3 . . . . Repair Stations 6 | . . . . . . . 3 . . . . . . . 2 . . . . 1 . . . . Recycling Units 15 | . 2 . 1 . . . 5 . . . . 1 3 . 1 . . . . 2 . . . . Scanalyzers 7 | . . . . . 1 . 3 . . . . . . . 2 . . . . 1 . . . . Garrison Access 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Total Hacks 261 | . 26 5 1 6 5 . 72 . 1 6 . 2 30 . 33 1 2 16 . 42 . . 13 . Successful 164 | . 17 5 1 6 2 . 46 . 1 6 . 2 18 . 14 1 2 16 . 14 . . 13 . Failed 97 | . 9 . . . 3 . 26 . . . . . 12 . 19 . . . . 28 . . . . Catastrophic 15 | . 1 . . . 1 . 5 . . . . . . . 5 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 111 | . 23 . 1 . 2 . 33 . . . . 1 15 . 13 . . . . 23 . . . . Terminals 109 | . 24 . . . . . 34 . . . . . 13 . 14 . . . . 24 . . . . Fabricators 38 | . . . . . 4 . 8 . . . . . 10 . 7 . . . . 9 . . . . Repair Stations 13 | . . . . . . . 7 . . . . . . . 3 . . . . 3 . . . . Recycling Units 24 | . 2 . 1 . . . 8 . . . . 1 6 . 2 . . . . 4 . . . . Scanalyzers 23 | . . . . . 1 . 13 . . . . . . . 7 . . . . 2 . . . . Garrison Access 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Terminal Hacks 77 | . 5 5 . 6 . . 10 . 1 6 . 1 4 . 3 1 2 16 . 4 . . 13 . Record 11 | . . 4 . . . . . . . . . 1 . . . . 2 4 . . . . . . Part Schematic 11 | . . . . . . . 1 . . 6 . . . . . . . 4 . . . . . . Robot Analysis 10 | . 1 . . 5 . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 16 | . . . . . . . . . . . . . . . . . . 4 . . . . 12 . Open Door 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . Branch Access Points 4 | . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . Machine Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 6 | . 3 . . . . . 1 . . . . . 1 . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . Zone Layout 5 | . . . . . . . 3 . . . . . 1 . . . . . . 1 . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . 1 . 5 . . . . . 5 . 4 . . . . 2 . . . . Network Status 3 | . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . Load Schematic 7 | . . . . . . . 2 . . . . . 2 . 2 . . . . 1 . . . . Build 7 | . . . . . . . 3 . . . . . 2 . 1 . . . . 1 . . . . Repair Station Hacks 9 | . . . . . . . 6 . . . . . . . 1 . . . . 2 . . . . Scan Component 5 | . . . . . . . 3 . . . . . . . 1 . . . . 1 . . . . Repair 4 | . . . . . . . 3 . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . Retrieve Components 3 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . Scanalyzer 15 | . . . . . . . 11 . . . . . . . 3 . . . . 1 . . . . Insert Component 6 | . . . . . . . 3 . . . . . . . 2 . . . . 1 . . . . Analyze 7 | . . . . . . . 6 . . . . . . . 1 . . . . . . . . . Retrieve Study 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Seal Access 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 40 | . 12 . 1 . 1 . 11 . . . . 1 7 . 3 . . . . 4 . . . . Terminals 21 | . 10 . . . . . 4 . . . . . 2 . 2 . . . . 3 . . . . Botnet 13 | . 3 . . . . . 4 . . . . . 2 . 2 . . . . 2 . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . 1 . 2 . . . . . 3 . . . . . . . . . . . Prioritize 4 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . 1 . . . 5 . . . . 1 2 . 1 . . . . 1 . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Fedlink 6 | . . . . . . . 3 . . . . 1 2 . . . . . . . . . . . Scrapoids 4 | . . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 6 . . . 2 . 22 . . . . . 8 . 13 . . . . 13 . . . . Full Trace Events 10 | . . . . . . . 4 . . . . . 1 . 3 . . . . 2 . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 5 | . . . . . . . 3 . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 210 | . . . . . . . 134 . . . . . 76 . . . . . . . . . . . Total Robot Build Rating 22 | . . . . . . . 12 . . . . . 10 . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 4 . . 6 . . . . 1 . . 4 . . . . . . Parts Built 10 | . . . . . . . 4 . . . . . 2 . 2 . . . . 2 . . . . Authchips 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Time 226 | . . . . . . . 84 . . . . . 31 . 42 . . . . 69 . . . . Total Part Build Rating 52 | . . . . . . . 16 . . . . . 10 . 8 . . . . 18 . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Time 215 | . . . . . . . 164 . . . . . . . . . . . . 51 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . . . 10 . . . . . 2 . . . . . . 10 . . . . Parts Scanalyzed 5 | . . . . . . . 3 . . . . . . . 1 . . . . 1 . . . . Part Schematics Acquired 4 | . . . . . . . 3 . . . . . . . 1 . . . . . . . . . Parts Damaged 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . 3 . . . . . . . . 1 . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . 3 . . . . . . . . 1 . . . . . . . . . . . parse_system 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 39 | . . . . . . . 13 . . 5 5 4 2 . 5 . . . . 5 . . . . Largest Group 11 | . . . . . . . 7 7 6 11 11 7 2 1 5 2 2 . . 5 . . . . Highest-Rated Group 323 | . . . . . . . 202 202 174 323 323 261 28 14 238 94 94 . . 238 . . . . Highest-Rated Ally 50 | . . . . . . . 31 30 30 31 50 50 14 14 50 47 47 . . 50 . . . . Initial UFD Resources 51 | . . . . . 23 23 23 33 33 33 33 35 45 51 51 48 48 48 51 51 48 48 48 51 Total Orders 24 | . . . . . 1 . 8 4 . . 7 1 . . 2 . . . . . . 1 . . STAY 12 | . . . . . . . 4 2 . . 4 1 . . 1 . . . . . . . . . FOLLOW 10 | . . . . . . . 4 2 . . 3 . . . 1 . . . . . . . . . EXPLORE 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Ally Attacks 507 | . . . . . . . 88 . 7 . 273 35 . 2 42 14 5 . . 41 . . . . Total Damage 11726 | . . . . . . . 1634 . 97 . 6178 651 . . 833 291 89 . . 1953 . . . . Kills 69 | . . . . . . . 10 . 3 . 34 3 . . 5 2 1 . . 11 . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Active Infowar (turns) 21240 | . . 1 603 2219 373 . 3212 1467 1704 1116 792 1867 839 98 946 796 917 193 566 1494 291 281 1208 257 Optics 327 | . . . . . . . 289 38 . . . . . . . . . . . . . . . . Sensors 18701 | . . 1 603 2219 373 . 3156 1233 1671 1116 792 1867 839 98 946 796 917 193 566 1315 . . . . IFF 2121 | . . . . . . . . . . . . . . . . . . . . 84 291 281 1208 257 Terrain 2105 | . . . . . . . 2 1467 636 . . . . . . . . . . . . . . . Seismic 95 | . . . . . . . . . . . . . . . . . . . . 95 . . . . Jamming 4 | . . . . . . . . . . . . . . . 2 . . . 2 . . . . . Robot Analysis Total 10 | . 1 . . 5 . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 20 | . . 2 . 5 . . . 2 2 . . 1 . . . . 2 . 2 . 1 3 . . Drone Launches 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 31524 | 136 1533 2722 633 2226 485 177 3813 1467 1704 1120 2977 1900 1012 318 2059 872 1004 193 602 2519 291 293 1211 257 Spaces Moved 21861 | 73 764 1336 327 1253 292 121 2144 1221 1358 916 1966 1210 611 187 1130 934 1006 175 383 1356 563 579 1678 278 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . Treads 1042 | . 31 981 . . . . 30 . . . . . . . . . . . . . . . . . Legs 536 | . . . . . . . . . . . 5 . . . 5 . . . . 526 . . . . Wheels 17029 | 70 733 355 327 1253 292 121 2114 1221 1358 916 1961 1210 611 187 1125 934 1006 175 383 677 . . . . Hover 3251 | . . . . . . . . . . . . . . . . . . . . 153 563 579 1678 278 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 25 | 50 100 130 175 175 120 120 100 100 110 110 90 110 100 100 90 90 90 90 90 36 33 43 35 25 Average Speed 109 | 97 159 162 187 175 126 120 121 109 110 110 110 110 108 115 117 90 90 90 90 110 42 43 40 38 Slowest Speed 560 | 100 175 480 190 175 130 120 560 120 110 110 270 110 110 120 240 90 90 120 90 245 111 43 49 49 Overloaded Moves 156 | . . . . . . . . . . . . . . . . . . . . 93 52 . 8 3 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Potential Cave-ins 15 | . . . . . . . 4 . . . . . . . . . . . . 9 . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 67 | 4 99 77 47 83 12 82 61 87 99 85 90 92 22 97 30 92 95 60 52 45 70 78 95 35 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 17 | . 3 2 1 1 . . 1 . . 3 . . . . . . . 3 1 . . 2 . . Known Exits Taken 15 | . . . 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 39 | . . . . 6 . . . 3 8 3 . 4 . . . 4 4 . 3 . 2 2 . . Spaces Dug 128 | . . 2 3 . 2 . 34 1 . . . 17 15 . 12 . 2 . 3 23 . 1 . 13 Terrain Destroyed 1013 | . 48 40 4 . 20 3 154 3 26 . 7 35 202 158 73 5 6 . 8 191 . 4 . 26 Melee 49 | . . . . . . . 8 1 . . . 3 13 . 9 . 1 . 3 11 . . . . Projectile 258 | . . 6 4 . 6 3 66 2 6 . 3 32 7 1 8 5 5 . 5 69 . 4 . 26 AOE 705 | . 48 34 . . 14 . 80 . 20 . 3 . 182 157 56 . . . . 111 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 27841 | 102 946 1748 347 1290 380 149 3172 1329 1553 978 2670 1691 867 249 1705 956 1079 204 614 2015 587 616 2198 396 Wait 3734 | . 68 211 . . 43 4 721 78 154 18 537 375 127 11 334 12 41 10 188 214 7 24 475 82 Move 21837 | 72 763 1335 326 1252 292 120 2143 1220 1357 915 1965 1209 611 186 1129 933 1005 174 382 1355 562 578 1675 278 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 175 | 4 17 25 10 13 9 3 22 2 4 4 13 2 8 2 11 1 2 3 1 19 . . . . Fast Attach 220 | 6 2 8 . 3 3 . 26 5 2 2 20 4 11 3 28 . 2 6 6 51 4 4 24 . Attach 89 | . . 9 1 1 4 1 10 3 1 . 11 1 4 1 12 . 1 . 2 27 . . . . Detach 44 | . . 4 2 . 1 1 4 . . . 5 . . 2 8 . . . 1 15 . . . 1 Swap 211 | . 22 19 . 3 6 4 41 5 9 3 15 4 8 5 18 4 5 . 3 33 . 2 . 2 Drop 314 | . 7 28 5 15 5 8 34 4 7 9 36 7 11 8 27 1 3 7 7 55 3 4 22 1 Fire 818 | 20 67 96 3 . 17 6 128 7 19 . 45 49 40 31 25 5 14 . 19 182 11 3 1 30 Melee 301 | . . . . 3 . . 43 5 . . 20 8 38 . 113 . 5 4 4 58 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . 1 . . . . . . 5 . . . . Crush 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . Rewire 32 | . . . . . . . . . . . 1 31 . . . . . . . . . . . . Trap 11 | . . . . . . 2 . . . . 2 1 . . . . 1 . 1 1 . 1 . 2 Miscellaneous 37 | . . 10 . . . . . . . 27 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 8) 320 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 10) 476 | -10/Materials | Discovered new exit (range 13) 888 | -10/Materials | Discovered new exit (range 6) 976 | -10/Materials | Discovered new exit (range 13) 1055 | -10/Materials | Discovered new exit (range 8) 1382 | -10/Materials | Learned 4 Recycling zone layouts 1439 | -10/Materials | Learned 2 Mines zone layouts 1488 | -10/Materials | Learned location of 1 exit from Recycling 1529 | -10/Materials | Learned Storage stockpile data 1575 | -10/Materials | Learned Storage stockpile data 1580 | -10/Materials | Learned location of Subcaves (-10) 1622 | -10/Materials | Learned Materials emergency access door positions 1660 | -10/Materials | Learned 2 Storage zone layouts 1670 | -10/Materials | Entered Subcaves 1849 | -10/Subcaves | Visited Clippyterm 1854 | -10/Subcaves | Learned Factory emergency access door positions 1962 | -10/Subcaves | Learned location of Storage (-9) 2119 | -10/Subcaves | Core integrity fell below 50% 2161 | -10/Subcaves | Lost 4 parts (2n2w) 2261 | -10/Subcaves | Core integrity fell below 20% 2563 | -10/Subcaves | Build established: Subdweller-Mutant 3029 | -10/Subcaves | Discovered new exit (range 3) 3034 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3216 | -10/Subcaves | Visited 4L-MR0's lab 3232 | -10/Subcaves | Found Meta Core 3303 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3599 | -10/Subcaves | Discovered new exit (range 15) 4201 | -10/Subcaves | Discovered new exit (range 11) 4392 | -10/Subcaves | Entered Recycling 4393 | -9/Recycling | Identified exit to Scraptown 4394 | -9/Recycling | Identified exit to Factory 4576 | -9/Recycling | Build established: Mutant 4982 | -9/Recycling | Scanned before Scraplab entrance 5006 | -9/Recycling | Entered Scraplab 5025 | -9/Recycling | Entered Scraptown 5025 | -9/Scraptown | System corruption cleaned by C-Scrubber 5246 | -9/Scraptown | Visited Symbiants 5272 | -9/Scraptown | Visited Cave Peace 5295 | -9/Scraptown | Visited Red Mages 5319 | -9/Scraptown | Visited The Evicted 5337 | -9/Scraptown | Visited Fellowship of the Rings 5347 | -9/Scraptown | Visited Shadow of the Wyrm 5381 | -9/Scraptown | Visited Cyclists 5475 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5478 | -9/Scraptown | Learned location of Quarantine (-3) 5480 | -9/Scraptown | Learned Research emergency access door positions 5484 | -9/Scraptown | Learned location of 1 exit from Factory 5485 | -9/Scraptown | Learned Factory stockpile data 5512 | -9/Scraptown | Discovered new exit (range 11) 5817 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6019 | -9/Scraptown | Visited UFD Registry 6019 | -9/Scraptown | Registered with UFD as "Metaltorch" 6063 | -9/Scraptown | Visited LU-1G1's Boring Crew 6095 | -9/Scraptown | Visited Research Penetration Think Tank 6133 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6149 | -9/Scraptown | Found DCF Scrap (28 items) 6205 | -9/Scraptown | Delivered Scrap Shield to a Scientist 6256 | -9/Scraptown | Visited Science Guys 6323 | -9/Scraptown | Visited Analyses Database 6364 | -9/Scraptown | Visited Scrap Suit Storage 6379 | -9/Scraptown | Visited Scrapoid Pod Storage 6420 | -9/Scraptown | Visited Observation Area 6458 | -9/Scraptown | Visited Curators Association 6528 | -9/Scraptown | Visited Modified Component R&D 6688 | -9/Scraptown | Found Scrap Suit 7130 | -9/Scraptown | Met Optimus 7130 | -9/Scraptown | Accepted into 0bPrime 7194 | -9/Scraptown | Found Scrapoid Pod 7248 | -9/Scraptown | Discovered new exit (range 3) 7251 | -9/Scraptown | Entered Factory 7251 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 7252 | -6/Factory | Identified exit to Factory 7555 | -6/Factory | Build established: Scrapper 7705 | -6/Factory | Spotted B-75 Beast 7736 | -6/Factory | Sucked down chute 7736 | -6/Factory | Entered Waste 7751 | -6/Waste | EMP discharged 7765 | -6/Waste | Spotted C-40 Crusher 7798 | -6/Waste | Spotted C-40 Crusher 7806 | -6/Waste | Spotted C-40 Crusher 7814 | -6/Waste | Spotted C-40 Crusher 7851 | -6/Waste | EMP discharged 7851 | -6/Waste | System corruption reached 10% 7862 | -6/Waste | Spotted C-40 Crusher 7867 | -6/Waste | Spotted C-40 Crusher 7892 | -6/Waste | Discovered new exit (range 11) 7903 | -6/Waste | Identified exit to Factory 7913 | -6/Waste | Entered Factory 8198 | -6/Factory | Repaired Broken Hvy. Armored Exoskeleton 8875 | -6/Factory | Scrapoids reinforcements arrived? 8910 | -6/Factory | P-60 Hacker assimilated allied 06F04-D 8932 | -6/Factory | Found Scrap Suit 9022 | -6/Factory | Found Scrap Suit 9166 | -6/Factory | Identified exit to Lower Caves 9293 | -6/Factory | Fabricated System Restoration Module (x2) 9819 | -6/Factory | Discovered exit to Factory (range 4) 9941 | -6/Factory | Loaded intel: 8 recycling unit locations 10011 | -6/Factory | Learned location of Protoforge (-3) 10093 | -6/Factory | Repaired Broken Hvy. Armored Exoskeleton 10379 | -6/Factory | Found Hvy. Reactive Plating 10803 | -6/Factory | Discovered exit to Factory (range 4) 11109 | -6/Factory | Destroyed 7 combat bots 11192 | -6/Factory | Scrapoids reinforcements arrived? 11210 | -6/Factory | Fabricated L-41 Fighter? 11413 | -6/Factory | First assault squad dispatched 11470 | -6/Factory | Fabricated System Restoration Module (x2) 11507 | -6/Factory | Build established: Commander-Scrapper 11726 | -6/Factory | Entered Lower Caves 11726 | -6/Lower Caves | Accompanied by 7 allies 11728 | -6/Lower Caves | UFD Scientist delivered a prototype 11753 | -6/Lower Caves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 11766 | -6/Lower Caves | Found Prototype Protection 12153 | -6/Lower Caves | Identified exit to Lower Caves 13193 | -6/Lower Caves | Entered another Lower Caves area 13193 | -6/Lower Caves | Accompanied by 6 allies 13607 | -6/Lower Caves | Learned location of 1 exit from Factory 14025 | -6/Lower Caves | Build established: Trapper-Scrapper 14068 | -6/Lower Caves | Discovered new exit (range 2) 14069 | -6/Lower Caves | Identified exit to Zion 14586 | -6/Lower Caves | Discovered exit to Factory (range 11) 14897 | -6/Lower Caves | Entered Zion 14897 | -6/Zion | Accompanied by 6 allies 14986 | -6/Zion | Given A8's code to call for help 15027 | -6/Zion | Discovered new exit (range 15) 15115 | -6/Zion | Learned location of Warlord (-4) 15392 | -6/Zion | Gained Derelict followers 15467 | -6/Zion | Turned away by Imprinter 15854 | -6/Zion | Found Prototype Energy Gun 15990 | -6/Zion | Discovered new exit (range 3) 15990 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15994 | -6/Zion | Identified exit to Deep Caves 16017 | -6/Zion | Entered Deep Caves 16017 | -6/Deep Caves | Accompanied by 11 allies 16315 | -6/Deep Caves | Z-Facility disabled 16366 | -6/Deep Caves | Attacked by Z-Imprinter 16377 | -6/Deep Caves | Destroyed Z-Imprinter 16382 | -6/Deep Caves | Core integrity fell below 50% 16409 | -6/Deep Caves | Found Prototype Protection 16409 | -6/Deep Caves | Identified Zio. Weapon Casing 16582 | -6/Deep Caves | Lost 4 allies 16775 | -6/Deep Caves | Discovered new exit (range 6) 17311 | -6/Deep Caves | Spotted Golem 17401 | -6/Deep Caves | Destroyed Golem 17405 | -6/Deep Caves | Found Unknown Device 17471 | -6/Deep Caves | Spotted Golem 17506 | -6/Deep Caves | Destroyed Golem 17635 | -6/Deep Caves | Found Surveybot 24 Scanner 17638 | -6/Deep Caves | Found Surveybot 24 Chip 17812 | -6/Deep Caves | Scrapoid Pod released 06D15-D (x5) 17841 | -6/Deep Caves | Found Prototype Protection 17841 | -6/Deep Caves | Identified Zio. Heavy Carapace 17948 | -6/Deep Caves | Found Prototype Slashing Weapon 18016 | -6/Deep Caves | Triggered Deep Caves wall 18016 | -6/Deep Caves | Spotted Assembler 18017 | -6/Deep Caves | Exposed GOLEM chamber 18019 | -6/Deep Caves | Spotted Assembler 18020 | -6/Deep Caves | Destroyed Assembler 18024 | -6/Deep Caves | Allies destroyed Assembler 18032 | -6/Deep Caves | Identified GOLEM Unit 18037 | -6/Deep Caves | Found GOLEM Unit 18040 | -6/Deep Caves | Found GOLEM Unit 18041 | -6/Deep Caves | Destroyed 31 combat bots 18121 | -6/Deep Caves | Destroyed 7 combat bots 18132 | -6/Deep Caves | Found Scrap Suit 18166 | -6/Deep Caves | Identified Longsword +1 18300 | -6/Deep Caves | Build established: Trapper-Mutant 18608 | -6/Deep Caves | Build established: Trapper-Golem 18719 | -6/Deep Caves | Found Scrap Suit 18896 | -6/Deep Caves | Found GOLEM Unit 18914 | -6/Deep Caves | Build established: Trapper-Scrapper 18983 | -6/Deep Caves | Identified exit to Proximity Caves 18994 | -6/Deep Caves | Entered Proximity Caves 18994 | -5/Proximity Caves | Accompanied by 4 allies 18996 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 19001 | -5/Proximity Caves | Loaded intel: 1 recycling unit location 19113 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 19494 | -5/Proximity Caves | 0b10 base defense nominally successful 19664 | -5/Proximity Caves | Lost 18 allies 19723 | -5/Proximity Caves | Lost 4 allies 19993 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20192 | -5/Proximity Caves | Found Alien Artifact 20435 | -5/Proximity Caves | Found DCF Scrap (12 items) 20883 | -5/Proximity Caves | Discovered exit to Factory (range 6) 20894 | -5/Proximity Caves | Entered Factory 20894 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20895 | -5/Factory | Identified exit to Factory 21124 | -5/Factory | Discovered exit to Factory (range 17) 21170 | -5/Factory | Loaded intel: 8 recycling unit locations 21181 | -5/Factory | Build established: Trapper-Mutant 21218 | -5/Factory | Identified exit to Upper Caves 21563 | -5/Factory | Garrison activated, responded to threat 21757 | -5/Factory | Watched by a mysterious "MATRIX" hacker 21772 | -5/Factory | Fabricated Weapon Mount? 21794 | -5/Factory | First assault squad dispatched 21892 | -5/Factory | Fabricated E-15 Imp (x2) 21906 | -5/Factory | Sucked down chute 21906 | -5/Factory | Entered Waste 21910 | -5/Waste | Found Prototype Processor 21910 | -5/Waste | Identified Exp. Target Analyzer 21921 | -5/Waste | EMP discharged 21921 | -5/Waste | System corruption reached 10% 21943 | -5/Waste | Spotted C-40 Crusher 21960 | -5/Waste | Spotted C-40 Crusher 21963 | -5/Waste | Destroyed C-40 Crusher 21968 | -5/Waste | Spotted C-40 Crusher 21971 | -5/Waste | 2 allies followed down the chute 21973 | -5/Waste | Destroyed C-40 Crusher 21975 | -5/Waste | Destroyed C-40 Crusher 21984 | -5/Waste | Spotted C-40 Crusher 21996 | -5/Waste | Destroyed C-40 Crusher 22006 | -5/Waste | Found Damper Plating 22007 | -5/Waste | Spotted C-40 Crusher 22018 | -5/Waste | Spotted C-40 Crusher 22021 | -5/Waste | EMP discharged 22069 | -5/Waste | Destroyed C-40 Crusher 22121 | -5/Waste | EMP discharged 22187 | -5/Waste | Discovered new exit (range 12) 22221 | -5/Waste | EMP discharged 22223 | -5/Waste | Identified exit to Factory 22224 | -5/Waste | Entered Factory 22227 | -5/Factory | Identified Enh. Scrap Shield 22540 | -5/Factory | Discovered exit to Factory (range 4) 22680 | -5/Factory | Found Prototype Launcher 22680 | -5/Factory | Identified Tesla Bomb Launcher 23124 | -5/Factory | First assault squad dispatched 23640 | -5/Factory | Discovered exit to Factory (range 8) 23823 | -5/Factory | Fabricated System Restoration Module (x2) 23966 | -5/Factory | Scrapoid reinforcements arrived 24009 | -5/Factory | Found Scrap Suit 24095 | -5/Factory | Found Scrap Suit 24246 | -5/Factory | Found Prototype Launcher 24246 | -5/Factory | Identified Scatter Rocket Array 24283 | -5/Factory | Entered Upper Caves 24283 | -5/Upper Caves | Accompanied by 2 allies 24315 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24426 | -5/Upper Caves | Build established: Scavenger-Scrapper 24717 | -5/Upper Caves | Encountered a Warlord checkpoint 25014 | -5/Upper Caves | Discovered new exit (range 11) 25024 | -5/Upper Caves | Identified exit to Upper Caves 25155 | -5/Upper Caves | Entered another Upper Caves area 25155 | -5/Upper Caves | Accompanied by 2 allies 25165 | -5/Upper Caves | Discovered exit to Factory (range 12) 25328 | -5/Upper Caves | Learned Factory terminal intel 25376 | -5/Upper Caves | Encountered a Warlord checkpoint 25523 | -5/Upper Caves | Entered a destroyed Warlord outpost 26053 | -5/Upper Caves | Learned Factory terminal intel 26114 | -5/Upper Caves | Discovered new exit (range 12) 26149 | -5/Upper Caves | Identified exit to Zhirov 26159 | -5/Upper Caves | Entered Zhirov 26160 | -5/Zhirov | Discovered new exit (range 3) 26176 | -5/Zhirov | Met Zhirov 26196 | -5/Zhirov | Learned location of Command (-1) 26196 | -5/Zhirov | Learned location of Testing (-2) 26201 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26215 | -5/Zhirov | Found Alien Artifact 26215 | -5/Zhirov | Identified Integrated Reactor 26215 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26289 | -5/Zhirov | Found Alien Artifact 26345 | -5/Zhirov | Identified exit to Proximity Caves 26352 | -5/Zhirov | Entered Proximity Caves 26744 | -4/Proximity Caves | Learned Research stockpile data 26805 | -4/Proximity Caves | Spotter reported a threat 26939 | -4/Proximity Caves | Discovered exit to Factory (range 6) 26954 | -4/Proximity Caves | Entered Factory 26954 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 26955 | -4/Factory | Identified exit to Extension 26956 | -4/Factory | Loaded intel: 28 terminal locations 27114 | -4/Factory | Identified exit to Upper Caves 27291 | -4/Factory | Scrapoids reinforcements arrived? 27366 | -4/Factory | Lost 5 allies 27444 | -4/Factory | Found Scrap Suit 27449 | -4/Factory | Destroyed 7 combat bots 27454 | -4/Factory | First assault squad dispatched 27455 | -4/Factory | Lost 3 parts (1n1u1w) 27695 | -4/Factory | Found Prototype Device 27695 | -4/Factory | Identified Adv. EM Shield 27994 | -4/Factory | Lost 7 parts (2p1u4w) 28073 | -4/Factory | Lost 5 parts (1p2u2w) 28134 | -4/Factory | Discovered new exit (range 3) 28138 | -4/Factory | Identified exit to Research 28330 | -4/Factory | Build established: Trapper-Golem 28738 | -4/Factory | Fabricated Cmb. Linear Gravjet? 28853 | -4/Factory | Core integrity fell below 50% 28873 | -4/Factory | Destroyed 7 combat bots 28952 | -4/Factory | Spotted B-86 Titan 29042 | -4/Factory | Repaired Broken Cmb. Linear Gravjet 29135 | -4/Factory | High security lockdown imminent 29176 | -4/Factory | Destroyed 15 combat bots 29197 | -4/Factory | Lost 13 parts (1p5n2u5w) 29215 | -4/Factory | High security lockdown engaged 29325 | -4/Factory | Core integrity fell below 20% 29358 | -4/Factory | Identified Transdimensional Reconstructor 29358 | -4/Factory | Warped through subspace 29388 | -4/Factory | Lost 3 parts (1p1n1u) 29473 | -4/Factory | Entered Upper Caves 29479 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 29648 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29706 | -4/Upper Caves | Learned Research garrison access intel 29748 | -4/Upper Caves | Discovered new exit (range 9) 29752 | -4/Upper Caves | Identified exit to Upper Caves 29764 | -4/Upper Caves | Entered another Upper Caves area 29792 | -4/Upper Caves | Discovered exit to Research (range 14) 29897 | -4/Upper Caves | Spotted B-86 Titan 30017 | -4/Upper Caves | Build established: Tank 30022 | -4/Upper Caves | Discovered new exit (range 13) 30036 | -4/Upper Caves | Identified exit to Warlord 30057 | -4/Upper Caves | Entered Warlord 30072 | -4/Warlord | System corruption cleaned by Quarantine Array 30311 | -4/Warlord | Found Prototype Processor 30311 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 30314 | -4/Warlord | Warlord's base attacked by MAIN.C 30359 | -4/Warlord | Rebuked by Warlord 30432 | -4/Warlord | Found Prototype Energy Gun 30432 | -4/Warlord | Identified Vortex Shotgun 30455 | -4/Warlord | Build established: Skirmisher 30550 | -4/Warlord | Lost 9 allies 30636 | -4/Warlord | Lost 6 allies 30651 | -4/Warlord | Found Vortex Shotgun 30664 | -4/Warlord | Warlord forces counterattacked 30742 | -4/Warlord | Spotted Striker 30797 | -4/Warlord | Lost 10 allies 30869 | -4/Warlord | Lost 11 allies 30989 | -4/Warlord | Warlord base infiltrated, sounded retreat 30990 | -4/Warlord | Enhanced Grunt warped into view 30990 | -4/Warlord | Enhanced Grunt warped into view 30990 | -4/Warlord | Enhanced Grunt warped into view 30990 | -4/Warlord | Enhanced Demolisher warped into view 30990 | -4/Warlord | Enhanced Demolisher warped into view 30990 | -4/Warlord | Enhanced Demolisher warped into view 31032 | -4/Warlord | Lost 5 allies 31117 | -4/Warlord | Found Prototype Processor 31117 | -4/Warlord | Identified Exp. Targeting Computer 31131 | -4/Warlord | Found Prototype Device 31131 | -4/Warlord | Identified Exp. Thermal Shield 31133 | -4/Warlord | Lost 4 allies 31159 | -4/Warlord | Spotted Executioner 31187 | -4/Warlord | Lost 6 allies 31191 | -4/Warlord | Discovered new exit (range 14) 31205 | -4/Warlord | Found Prototype Processor 31205 | -4/Warlord | Identified Exp. Core Analyzer 31214 | -4/Warlord | Spotted Striker 31214 | -4/Warlord | Spotted Striker 31268 | -4/Warlord | Entered Proximity Caves 31318 | -3/Proximity Caves | Lost 8 allies 31525 | -3/Proximity Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Melee squads, 1 Grunt squad, with prototype support. 31218_ The unstable cave ceiling collapses. 31218_ Adv. Field Recycling Unit crushed. 31249_ Dropped Enh. Biometal Leg. 31266_ Acquired Enh. Biometal Leg. LOCATION=UNKNOWN GOAL=ESCAPE 31270_ Slug penetrates 83-NXT(b). 31273_ Dropped Huge Storage Unit. 31274_ Slug penetrates 2J-1F3(i). 31274_ Slug penetrates 83-NXT(b). 31274_ Slug penetrates 2J-1F3(i). 31274_ Slug penetrates 83-NXT(b). 31274_ 83-NXT(b) destroyed. 31471_ Overload: Energy bleed (-379). 31495_ Imp. Trap Extractor dropped Fire Trap. 31495_ Installed Fire Trap. 31500_ Imp. Trap Extractor dropped Fire Trap. 31500_ Installed Fire Trap. Map ----- +----------------------------------------------------+ | ??????????????????????#####?## ##?# | | ???????????????????????????????## ##??# | | ????????????????????????######## ## #???# | | ??????????????????????### ## #??## | | ?????????????????????## ##??# | | ?????????????????????# #???# | | ?????????????????????# ###???## | | ?????????????????????# #??????## # | | ????????????????##???#" ##??????##### | | ????????????????# #?##"" #??????????? | | ????????????????# ## #"## #??????????? | | ???????????????## "# #### ####### #??????????? | | ?????????????### ###??##"#?????####??????????? | | ???????? ???## ##???? #???????????????????? | | ????? ## ####?# #??????#????????????? | | ?????# #####???##" ????????????? | | ???????### ##???## ""????????????? | | ?????????## #???#" "##???##??????? | | ??????????## ## #??## "#### ##????? | | ???????????# ?### ##?## ## #???? | | ???????????# ????## ### #??? | | ???????????#??????### ## ### | | ????????????????????## #???# | | ?????????????????????### ##???# ??? | | ???????????????????????## ##?### #?????? | | ???????????????????????##@ g ### ##????? | | ?????????????????????### g #????? | | ?????????????????????# g g #????? | | ?????????????????????# #### g ### #????? | | ?????????????????????####??## ##?## ##????? | | ????????????????????????????######???# ##?????? | | ???????????????????????????????????### ###??????? | | ????????????????????????????????#### #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????## ???????? | | ?????????????????????????????????# ?????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????# #????? | | ????????????????????????????????# ????? | | ??????????????????????????????? ???? | | ?????????????????????????????? ## ??? | | ????????????????????????????? #?## ?? | | ???????????????????????????? #????## ? | | ???????????????????????????? ???????# | | ?????????????????????????????? ????????? # #? | | ?????????????????????????????????????????? ###??? | | ??????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 65 Energy Generation 55 Energy Capacity 1410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 1600 Resistance: KI 40 Resistance: TH 30 Resistance: EM 90 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 71 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 14 Authchip Count 6 Trap Extractor Capacity 6 Item Schematics ----------------- System Restoration Module | -6/Factory | Scanalyzed CPS Tube | -6/Factory | Scanalyzed Hvy. Armored Exoskeleton | -6/Factory | Scanalyzed Weapon Mount | -6/Factory | Hacked Ripper | -6/Zion | Free Slug Cannon | -6/Zion | Free Beamcaster | -6/Zion | Free Flamer | -6/Zion | Free Battle Cannon | -6/Zion | Free Riot Gun | -6/Zion | Free Cmb. Linear Gravjet | -5/Factory | Scanalyzed Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ System Restoration Module | x2 | -6/Factory | Authchip L-41 Fighter | x3 | -6/Factory | Preloaded System Restoration Module | x2 | -6/Factory Weapon Mount | x2 | -5/Factory | Authchip E-15 Imp | x2 | -5/Factory | Preloaded System Restoration Module | x2 | -5/Factory Cmb. Linear Gravjet | x2 | -4/Factory Repaired ---------- Hvy. Armored Exoskeleton | 15% | -6/Factory | Broken Hvy. Armored Exoskeleton | 99% | -6/Factory | Broken Cmb. Linear Gravjet | 19% | -4/Factory | Broken Studied --------- Hvy. Flail | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterPulsarTurbovents Manual? 0 Play Time 05:06:49 Cumulative 1082.0 hours Start 2026.09.09 @ 00:51:37 End 2026.09.11 @ 20:59:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 301 Rogue 301 Adventurer 0 Explorer 0 Win Type - Total 49 Types 14/11/12/2/2/0/4/1/1/2 Lore% 97 Gallery% 91 Achievement% 87 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66fd33d2-efc2-4fd6-9491-c5a633760e0b