Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.21 @ 18:35:19 Player: Cinder Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (385) 385 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3715 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Light Humpback Subdweller Optics Hardened Light Armor Plating > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Deuterium Engine Light Fission Core Cesium-ion Thruster Scrap Suit Sensor Array Advanced ECM Suite System Shield Heavy Machine Gun Assault Cannon Improved Proton Missile Launcher Missile Launcher Remote Datajack Mining Laser CPS Tube [Rating: 45] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion VII Utility Light Humpback Device Subdweller Optics Storage Light Humpback Protection Hardened Light Armor Plating Weapon Junk Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Junk Cannon Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 6 | . . . . 6 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 27 | 7 . 3 . 17 Power 4 | 1 . . . 3 Engine 4 | 1 . . . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . 2 . 8 Treads 2 | . . 2 . . Leg 7 | 2 . . . 5 Wheel 2 | . . . . 2 Hover 1 | . . . . 1 Flight . | . . . . . Utility 7 | 2 . 1 . 4 Device 4 | 1 . . . 3 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 4 | 2 . . . 2 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 2 | . . . . 2 System Corruption 7 | . . . . 7 Parts Lost 22 | . . 1 . 21 Power 2 | . . . . 2 Propulsion 12 | . . . . 12 Utility 6 | . . 1 . 5 Weapon 2 | . . . . 2 Highest Loss Streak 17 | . . 1 . 17 To Critical Strikes . | . . . . . Average Backups 15 | 3 7 10 18 12 Power 2 | . 1 1 2 2 Propulsion 4 | 2 5 5 6 1 Utility 2 | . . . 3 3 Weapon 4 | . 1 2 5 3 Tool/Special . | . . . . . Unused Backups 15 | . . . . 15 Power 2 | . . . . 2 Propulsion 1 | . . . . 1 Utility 4 | . . . . 4 Weapon 6 | . . . . 6 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 54 | . 100 59 42 76 Engine 2 | . 14 4 . 5 Treads 22 | . . 20 28 11 Leg 7 | . 28 7 . 24 Wheel 2 | . . . . 9 Device 3 | . 14 3 . 9 Storage 11 | . 14 14 14 5 Special Weapon 1 | . . . . 5 Peak Build Rating 45 | 7 7 7 9 45 Average Rating 13 | 4 7 5 7 33 On Entrance 5 | . 7 7 5 8 Avg Prop Armor Cover (%) 20 | . . . . 20 Naked Turns 12 | . . . . 12 Heaviest Build 70 | 14 14 40 40 70 Greatest Support 73 | 20 20 40 40 73 Greatest Overweight (x) 5 | 1 . . . 5 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 23 | 7 8 20 25 22 Most Carried 25 | 6 8 14 25 23 Average Carried 16 | 3 7 10 19 13 Final Capacity 25 | 8 8 25 25 5 Final Carried 24 | 6 8 14 24 1 Scrap Suit Usage (%) 1 | . . . . 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 430 | 272 3 25 . 130 Remotely . | . . . . . Salvage Created 317 | 14 96 . . 207 Parts 17 | 1 5 . . 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 9 | . 2 . . 7 Guns 2 | . 2 . . . Cannons 2 | . . . . 2 AOE 1 | . . . . 1 Classes Destroyed 5 | 1 1 . . 3 Tunneler 1 | 1 . . . . Swarmer 4 | . . . . 4 Grunt 2 | . 2 . . . Hunter 2 | . . . . 2 Programmer 1 | . . . . 1 Best Kill Streak 5 | 1 2 . . 5 Combat Bots Only 5 | . 2 . . 5 Max Kills in Single Turn 1 | 1 1 . . 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 316 | . 1 . . 315 Missed 108 | . . . . 108 Hits 208 | . 1 . . 207 Projectile 208 | . 1 . . 207 AOE 3 | . . . . 3 Critical Strikes 1 | . . . . 1 Damage Taken 3291 | . 37 67 . 3187 Core 876 | . 26 . . 850 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 17 | . . . 17 . Core Remaining (%) 94 | 100 . . 89 . Volleys Fired 20 | 2 3 . . 15 Largest 2 | 2 2 . . 1 Hottest 60 | 60 60 . . 43 Shots Fired 25 | 4 6 . . 15 Gun 10 | 4 6 . . . Cannon . | . . . . . Launcher 3 | . . . . 3 Special 12 | . . . . 12 Kinetic 5 | 2 3 . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 8 | 2 3 . . 3 Impact 12 | . . . . 12 Robot Hit Streak 7 | 2 3 . . 7 Robot Miss Streak 2 | 1 1 . . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 14 | 2 3 . . 9 Core Hits 9 | 1 2 . . 6 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . . . . 3 Critical Strikes 4 | . . . . 4 Smash 4 | . . . . 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 791 | 22 33 . . 736 Guns 55 | 22 33 . . . Cannons . | . . . . . Explosions 130 | . . . . 130 Melee . | . . . . . Ramming 46 | . . . . 46 Kinetic 27 | 9 18 . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 158 | 13 15 . . 130 Impact 560 | . . . . 560 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 310 | . . . . 310 Projectiles 310 | . . . . 310 Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact 4 | . . . . 4 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 40 | . . . . 40 Shots 3 | . . . . 3 Rammed 1 | . . . . 1 Targets Rammed 4 | . . . . 4 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 32 | 20 32 . . 30 Average Temperature 13 | 15 14 . . 11 Received Heat Transfer 210 | . 24 . . 186 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . . . . 4 Combat Hostiles 4 | . . . . 4 Parts Fried 4 | . . . . 4 Impact Corruptions 9 | . . . . 9 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 89 | 5 50 . . 89 Initial 3 | . 3 . . . Average 15 | . 12 . . 17 Influence Increases 349 | 5 50 . . 294 Destroy 0b10 Robot/C 180 | . 40 . . 140 Destroy 0b10 Robot/NC 5 | 5 . . . . Destroy Leader 40 | . 10 . . 30 Disable Machine 15 | . . . . 15 Destroy Structure 4 | . . . . 4 Lose Combat Pursuer 105 | . . . . 105 Influence Decreases 271 | . 55 . . 216 Entered New Map 2 | . 2 . . . Time Decay 161 | . 53 . . 108 Lost Part 108 | . . . . 108 Squads Dispatched 6 | . 2 . . 4 Investigation 2 | . . . . 2 Extermination 1 | . . . . 1 Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 7 1 . 31 Peak Tracking Total 11 | . 2 . . 11 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 11 | . 1 . 8 2 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 1 . 29 3 Successful 29 | . . . 29 . Failed 4 | . 1 . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 4 | . 1 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 29 | . . . 29 . Record 26 | . . . 26 . Robot Analysis 2 | . . . 2 . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 23 | . . . . 23 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 1017 | 9 180 57 . 771 Optics 771 | . . . . 771 Sensors 541 | . . . . 541 Seismic 246 | 9 180 57 . . Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3802 | 78 180 228 2438 878 Spaces Moved 2478 | 51 133 144 1516 634 Core 34 | 7 . . . 27 Treads 1618 | . . 102 1516 . Legs 391 | 44 133 42 . 172 Wheels 409 | . . . . 409 Hover 26 | . . . . 26 Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 50 Average Speed 145 | 111 120 148 160 118 Slowest Speed 300 | 120 120 160 160 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 34 10 90 24 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . . . 3 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . . 4 Melee . | . . . . . Projectile 4 | . . . . 4 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 2647 | 65 148 159 1529 746 Wait 72 | . 11 3 4 54 Move 2474 | 50 132 143 1515 634 Hop . | . . . . . Pick Up 36 | 6 2 6 9 13 Fast Attach 11 | 7 . 1 . 3 Attach 15 | . . . . 15 Detach 3 | . . 3 . . Swap 3 | . . 2 . 1 Drop 9 | . . 1 1 7 Fire 20 | 2 3 . . 15 Melee . | . . . . . Ram 1 | . . . . 1 Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Met a group of wandering Federalists 241 | -10/Materials | Discovered new exit (range 10) 254 | -10/Materials | Discovered new exit (range 6) 259 | -10/Materials | Entered Subcaves 259 | -10/Subcaves | Accompanied by 2 allies 260 | -10/Subcaves | Continued accompanying wandering Federalists (3) 300 | -10/Subcaves | Build established: Mutant 308 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 487 | -10/Subcaves | Entered Scraptown 822 | -9/Scraptown | Discovered new exit (range 5) 915 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 920 | -9/Scraptown | Learned location of Extension (-5) 1072 | -9/Scraptown | Visited SPCMW 1104 | -9/Scraptown | Visited Red Mages 1200 | -9/Scraptown | Visited Spacefarers 1336 | -9/Scraptown | Visited CR-KLE's Repair Center 1353 | -9/Scraptown | CR-KLE repaired 1 part 1371 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1408 | -9/Scraptown | Visited UFD Registry 1408 | -9/Scraptown | Registered with UFD as "Gammastep" 1430 | -9/Scraptown | Visited Cyclists 1449 | -9/Scraptown | Entered Cyclist Reading Room 1456 | -9/Scraptown | Learned location of Exiles (-9) 1456 | -9/Scraptown | Learned location of Zion (-7) 1525 | -9/Scraptown | Visited Comm Corps 1870 | -9/Scraptown | Visited Analyses Database 1909 | -9/Scraptown | Visited Junk Cannon Lab 1920 | -9/Scraptown | Found Prototype Special Weapon 1959 | -9/Scraptown | Visited Science Testing Area 2020 | -9/Scraptown | Found Scrap Suit 2087 | -9/Scraptown | Discovered new exit (range 5) 2168 | -9/Scraptown | Visited Scrapoid Pod Storage 2196 | -9/Scraptown | Visited Scrap Suit Storage 2256 | -9/Scraptown | Visited Chapter 10 2324 | -9/Scraptown | Visited Abandonware Association 2335 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2348 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 2384 | -9/Scraptown | Visited Science Guys 2740 | -9/Scraptown | Visited Curators Association 2925 | -9/Scraptown | Entered Factory 2925 | -6/Factory | Evolved 8 slots: Propulsion x6, Utility x2 2962 | -6/Factory | Identified Junk Cannon 3528 | -6/Factory | Lost 4 parts (3n1u) 3757 | -6/Factory | Core integrity fell below 50% 3786 | -6/Factory | Spotted B-75 Beast 3797 | -6/Factory | Core integrity fell below 20% 3803 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 03752_ Door malfunctions. 03753_ Flexi-carbon Leg destroyed. 03760_ S-27 Virus IFF system glitched. 03767_ Acquired Corrupted Backup Propulsion VII. 03767_ Integrated Corrupted Backup Propulsion VII (+5). 03767_ U-05 Engineer lays Concrete. 03769_ Ion Engine destroyed. 03770_ Slammed into S-27 Virus. 03771_ U-05 Engineer repairs door. 03774_ U-05 Engineer lays Concrete. 03780_ Imp. Proton Missile Launcher destroyed. 03784_ U-05 Engineer destroyed. 03787_ ALERT: Cargo convoy en route, clear transfer corridor. 03789_ Scrap Suit destroyed. 03791_ Penetrated by Slug. 03791_ Backup Propulsion VII destroyed. 03792_ Slug penetrates Wall. 03794_ Penetrated by Slug. 03799_ Slug penetrates Wall. 03803_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????" [] | | ???????????????????????????????????????? """ ]] | | ???????????????????????????????????????? """ ] | | ???????????????????????????????????????? | | ????????????????????????????????????????"" !== | | ?????????????????????????????????????????Y !== | | ?????????????????????????????????????????? === | | ???????????????????????????????????????????? | | ????????????????????????????? ?????????????? | | ????????????????????????????" ???????????????# | | ???????????????????????????? ???????????????# | | ???????????????????????????"" #??????????????# | | ??????????????????????????? #??????????????# | | ??????????????????????????""" #??????????????# | | ????????????????????????? #??????????????# | | ??????????????????????""""""" #??????????????# | | ???????????????#?? #??????????????# | | ???????????????# """""""""A #???????####???# | | ???????????????? #########T ##### | | ??????????? """"""""" | | ??????????? h | | ??????????" """"""""" h | | ??????????" k | | ??????????" @ | | ?????????????????#####+######;######## ####### | | ???????????????????????????# ?????# #?????? | | ???????????????????????????# "???# #?????? | | ???????????????????????????# """?# #?????? | | ???????????????????????????# """## #?????? | | ???????????????????????????# ## #?????? | | ???????????????????????????# """## #?????? | | ???????????????????????????# """## #?????? | | ???????????????????????????# """## #?????? | | ???????????????????????????# ??# #?????? | | ???????????????????????????########??# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bob, First Of His Name Challenges ------------ None Game ------ Seed CarbideTrackerAutopenetrator Manual? 0 Play Time 00:40:07 Cumulative 77.2 hours Start 2026.05.21 @ 17:53:24 End 2026.05.21 @ 18:35:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92b650a3-c945-4611-b822-1aa461334361