Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.02 @ 16:36:43 Player: Bert Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (248) 248 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1928 Bonus ------- None Cogmind --------- Core Integrity 472/550 Matter 300/300 Energy 114/275 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- VTOL Module > --- UTILITY (4) ------ Advanced Weight Redist. System Structural Scanner Improved Sensor Array > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (5) ---- Improved Ion Engine Flight Unit Flight Unit Advanced Visual Processing Unit Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Structural Scanner Improved Sensor Array > --- WEAPON ----------- Medium Laser > --- INVENTORY -------- Improved Ion Engine Flight Unit Cooling System [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 23 | 6 6 3 8 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 3 2 3 Treads . | . . . . Leg . | . . . . Wheel 3 | 2 1 . . Hover . | . . . . Flight 7 | . 2 2 3 Utility 6 | 1 1 . 4 Device 4 | . . . 4 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 3 | 2 1 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 76 | . 93 55 70 Engine 11 | . 14 11 9 Wheel 10 | . 24 . . Flight 17 | . 2 33 24 Device 8 | . . . 28 Storage 5 | . 12 . . Protection 5 | . 12 . . Energy Gun 17 | . 26 11 9 Peak Build Rating 17 | 6 7 8 17 Average Rating 8 | 4 6 6 14 On Entrance 4 | . 6 4 8 Naked Turns . | . . . . Heaviest Build 15 | 12 15 9 14 Greatest Support 32 | 32 32 12 25 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 6 | 7 7 5 5 Most Carried 8 | 5 8 5 5 Average Carried 4 | 2 5 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 4 5 5 4 Class Distribution -------------------- 60% | Mutant 39% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 478 | 244 101 . 133 Remotely . | . . . . Salvage Created 315 | . 101 . 214 Parts 18 | . 1 . 17 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 8 | . 2 . 6 Guns 7 | . 2 . 5 Classes Destroyed 3 | . 1 . 2 Swarmer 3 | . . . 3 Grunt 3 | . 2 . 1 Sentry 2 | . . . 2 Best Kill Streak 3 | . 2 . 3 Combat Bots Only 3 | . 2 . 3 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 51 | . 16 2 33 Missed 17 | . 3 2 12 Damage Taken 422 | . 214 . 208 Core 181 | . 103 . 78 Absorbed by Shields . | . . . . Ignored by Resistances 103 | . 41 . 62 Core Remaining (%) 86 | 100 58 100 . Volleys Fired 44 | . 13 7 24 Largest 2 | . 2 1 1 Hottest 100 | . 100 50 50 Shots Fired 57 | . 26 7 24 Gun 57 | . 26 7 24 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 57 | . 26 7 24 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 10 4 15 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 48 | . 20 6 22 Core Hits 15 | . 4 1 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 2 2 Burn 4 | . . 2 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 602 | . 249 76 277 Guns 602 | . 249 76 277 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 602 | . 249 76 277 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 689 | . 689 60 72 Average Temperature 197 | . 363 28 30 Received Heat Transfer 201 | . 93 . 108 Effects 26 | . 26 . . Shutdowns 2 | . 2 . . Energy Bleed 2 | . 2 . . Interference 2 | . 2 . . Matter Decay 1 | . 1 . . Short Circuit 2 | . 2 . . Damage (minor) 4 | . 4 . . Damage (major) 11 | . 11 . . Damage (core) 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . . . 3 Heat Transferred 2072 | . 740 370 962 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 333 | . 101 175 333 Initial 63 | . . 36 63 Average 89 | . 32 117 195 Maximum Alert Level 1 | . . . 1 Low Security (%) 87 | 100 100 100 48 Level 1 12 | . . . 51 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 2 4 17 Peak Tracking Total 10 | . 2 3 10 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 4 2 2 Terminals 7 | . 4 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 13 6 5 Successful 10 | . 6 3 1 Failed 14 | . 7 3 4 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 8 | . 2 2 4 Terminals 23 | . 13 5 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 6 2 1 Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . 1 . Terminal Index 1 | . 1 . . Repair Station Index 1 | . 1 . . Dispatch Records 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 590 | 70 238 133 149 Spaces Moved 742 | 61 194 270 217 Core 14 | 14 . . . Treads . | . . . . Legs . | . . . . Wheels 181 | 47 134 . . Hover . | . . . . Flight 547 | . 60 270 217 Fastest Speed 29 | 50 37 32 29 Average Speed 49 | 88 80 32 31 Slowest Speed 100 | 100 100 34 35 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 7 | . 1 4 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 35 35 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 908 | 77 253 305 273 Wait 61 | 1 22 23 15 Move 725 | 60 191 261 213 Hop 7 | . 1 4 2 Pick Up 27 | 10 8 4 5 Fast Attach . | . . . . Attach 19 | 6 5 1 7 Detach 6 | . 3 . 3 Swap 4 | . 1 2 1 Drop 15 | . 9 3 3 Fire 44 | . 13 7 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Entered another Materials area 309 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 421 | -9/Materials | Discovered new exit (range 6) 442 | -9/Materials | Entered another Materials area 442 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 591 | -8/Materials | Self-destructed Last Messages --------------- 00525_ Acquired 56 matter. 00525_ K-01 Serf collects debris. 00535_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 7O layout... Downloaded map data. 00537_ K-01 Serf collects debris. 00543_ Y-45 Defender destroyed. 00544_ K-01 Serf collects debris. 00550_ Acquired 52 matter. 00560_ Flight Unit destroyed. 00577_ G-47 Trooper suffers critical hit (Burn). 00577_ G-47 Trooper overheating. 00578_ G-47 Trooper heat damages core (-9). 00578_ Particle Gun melted. 00578_ Aluminum Leg melted. 00583_ Dropped Cooling System. 00584_ Acquired Adv. Visual Processing Unit. 00585_ Dropped Hardlight Generator. 00589_ Acquired 25 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ??????????####################???????????????????? | | ??????????#############! ##???????????????????? | | ?????????? ss ##???????????????????? | | ???????????? ss ##???????????????????? | | ?????????????????u ##???????????????????? | | ?????????????????????## @ ########### ?????????? | | ?????????????????????#### ############# ?????????? | | ?????????????????????#### ###### """ # ?????????? | | ???????????????????????##=###### """ # ?????????? | | ???????????????????????##%###### """ # ?????????? | | ???????????????????????## + ##?????????? | | ???????????????????????## #### ##?????????? | | ???????????????????????## #### !! ##?????????? | | ???????????????????????## ############?????????? | | ???????????????????????## ############?????????? | | ???????????????????????## ##???????????????????? | | ???????????????????????## ##???????????????????? | | ???????????????????????## ##???????????????????? | | ???????????????????????## ##???????????????????? | | ???????????????????????## ##??????????########## | | ???????????????????????## ##??????????########## | | ???????????????????????## ##??????????## | | ???????????????????????## ##??????????## """ "" | | ???????????????????????## ##??????????## """ T" | | ???????????????????????## ##??????????## """ "" | | ???????????????????????## ##??????????## | | ?????????????????######## ##??????????## | | ?????????????????######## ##??????????## ! | | ?????????????????## ! ## ###?????????## | | ?????????????????## ## ###?????????######+### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedCompositeStorm Manual? 0 Play Time 00:12:27 Cumulative 30.7 hours Start 2024.09.02 @ 16:24:42 End 2024.09.02 @ 16:36:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 63 Rogue 0 Adventurer 63 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e068630-1b18-4198-ae62-9422c7a44e7f