Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 23:10:10 Player: Dendrocnid Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1026) 1026 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3046 Bonus ------- None Cogmind --------- Core Integrity 452/550 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (480) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Heat Sink High-capacity Storage Unit Medium Armor Plating Hardened Light Armor Plating Beamcaster Beam Cannon Heavy Assault Rifle Minigun Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Katana Scythe > --- INVENTORY -------- Light Ion Engine Nuclear Core Light Treads Light Treads Wheel Wheel Heat Sink High-capacity Storage Unit Medium Armor Plating Hardened Light Armor Plating Beamcaster Beam Cannon Heavy Assault Rifle Minigun Grenade Launcher Datajack [Rating: 21] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 34 | 6 4 8 14 2 Power 4 | 1 1 1 . 1 Engine 3 | 1 1 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 2 . 6 1 Treads 5 | . 2 . 2 1 Leg . | . . . . . Wheel 6 | 2 . . 4 . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 3 8 . Device 3 | . 1 . 2 . Storage 6 | 1 . 3 2 . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . 4 . Artifact . | . . . . . Weapon 6 | 2 . 4 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 2 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . 2 1 6 7 Power 2 | . 1 . . 1 Propulsion 7 | . 1 . 4 2 Utility 4 | . . . 2 2 Weapon 3 | . . 1 . 2 Highest Loss Streak 5 | . 1 1 2 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 95 99 85 46 Engine 11 | . 13 14 11 1 Treads 15 | . 6 28 12 8 Wheel 7 | . 19 . 8 1 Device 11 | . 11 14 11 8 Storage 12 | . 14 14 11 9 Protection 3 | . . . 8 1 Ballistic Gun 10 | . 28 19 . . Slashing Weapon 13 | . . 8 22 11 Naked Turns . | . . . . . Heaviest Build 102 | 14 15 34 102 102 Greatest Support 40 | 32 40 40 40 20 Greatest Overweight (x) 28 | . . . 10 28 Average Overweight (x) 1 | . . . 2 6 Largest Inventory Capacity 25 | 8 8 20 25 25 Average Capacity 16 | 7 8 14 19 25 Most Carried 16 | 6 8 13 16 13 Average Carried 11 | 3 7 9 13 11 Final Capacity 25 | 8 8 15 25 25 Final Carried 13 | 6 7 13 13 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 807 | 162 293 188 144 20 Remotely . | . . . . . Salvage Created 1405 | . 371 87 897 50 Parts 104 | . 28 12 55 9 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 36 | . 8 6 19 3 Melee 22 | . . . 19 3 Guns 14 | . 8 6 . . Classes Destroyed 7 | . 2 1 4 . Worker 3 | . . . 3 . Hauler 2 | . . . 2 . Operator 1 | . . . 1 . Watcher 2 | . 2 . . . Swarmer 15 | . . 6 6 3 Grunt 16 | . 8 . 8 . Sentry 5 | . . . 5 . Best Kill Streak 6 | . 5 3 6 3 Combat Bots Only 5 | . 5 3 3 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 245 | . 35 33 137 40 Missed 68 | . 7 8 40 13 Damage Taken 1818 | . 359 210 1012 237 Core 346 | . 50 10 188 98 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 . 76 53 . Volleys Fired 41 | . 26 15 . . Largest 2 | . 2 2 . . Hottest 40 | . 40 40 . . Shots Fired 83 | . 54 29 . . Gun 83 | . 54 29 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 83 | . 54 29 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 16 12 . . Robot Miss Streak 4 | . 3 4 . . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 108 | . 39 15 50 4 Core Hits 53 | . 21 6 23 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 4 . Sever 4 | . . . 4 . Melee Attacks 84 | . . . 80 4 Impact . | . . . . . Slashing 84 | . . . 80 4 Piercing . | . . . . . Sneak Attacks 10 | . . . 10 . Combat Hostiles . | . . . . . Follow-up Attacks 7 | . . . 7 . Damage Inflicted 2710 | . 500 202 1888 120 Guns 702 | . 500 202 . . Cannons . | . . . . . Explosions . | . . . . . Melee 2008 | . . . 1888 120 Ramming . | . . . . . Kinetic 702 | . 500 202 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 2008 | . . . 1888 120 Piercing . | . . . . . Highest Corruption 3 | . 3 3 . . Average Corruption 2 | . 2 3 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . 7 16 . . Message Errors 4 | . . 4 . . Matter Fused 5 | . 1 4 . . Heat Flow Errors 3 | . 2 1 . . Energy Discharges 4 | . 1 3 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 3 | . 1 2 . . Misfires 2 | . 2 . . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 77 | . . . 77 . Projectiles . | . . . . . Explosions . | . . . . . Melee 77 | . . . 77 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 262 | . 172 262 . 3 Average Temperature 87 | . 74 138 . 3 Received Heat Transfer 420 | . 222 . 153 45 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 298 | . 266 185 298 153 Initial 113 | . . 25 . 113 Average 103 | . 97 51 139 135 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 81 | 100 71 100 68 100 Level 1 18 | . 28 . 31 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 1 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 1 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 13 6 33 12 Peak Tracking Total 6 | . 4 3 4 6 Tactical Retreats 4 | . . 1 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . 4 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 2 1 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 12 | . 5 1 6 . Successful 10 | . 3 1 6 . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Open Door 1 | . . 1 . . Reprogram Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2483 | 62 420 697 1087 217 Spaces Moved 1185 | 46 229 374 487 49 Core 3 | 2 . . . 1 Treads 715 | . 49 374 260 32 Legs . | . . . . . Wheels 467 | 44 180 . 227 16 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 160 135 200 Average Speed 160 | 97 112 160 162 416 Slowest Speed 1450 | 100 160 160 240 1450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 45 71 45 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 4 | . . . 4 . Terrain Destroyed 4 | . . . 4 . Melee 4 | . . . 4 . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1575 | 60 340 441 679 55 Wait 212 | 3 74 39 96 . Move 1181 | 45 228 373 486 49 Hop . | . . . . . Pick Up 23 | 6 5 5 7 . Fast Attach 12 | 6 1 . 5 . Attach 12 | . 3 1 6 2 Detach 4 | . 1 . 3 . Swap 10 | . . 7 3 . Drop 8 | . 2 1 5 . Fire 41 | . 26 15 . . Melee 72 | . . . 68 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 16) 200 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 483 | -10/Materials | Entered Mines 564 | -10/Mines | Learned location of Mines (-9) 716 | -10/Mines | Learned location of Storage (-8) 955 | -10/Mines | Met a Derelict shopkeep closing up shop 1164 | -10/Mines | Discovered new exit (range 11) 1180 | -10/Mines | Entered Materials 1180 | -9/Materials | Evolved 2 slots: Utility x2 1391 | -9/Materials | Discovered new exit (range 11) 2246 | -9/Materials | Discovered new exit (range 5) 2267 | -9/Materials | Entered another Materials area 2267 | -8/Materials | Evolved 2 slots: Utility x2 2344 | -8/Materials | Lost 5 parts (1p2n1u1w) 2484 | -8/Materials | Self-destructed Last Messages --------------- 02302_ Lgt. Treads destroyed. 02302_ Wheel destroyed. 02303_ K-01 Serf collects debris. 02303_ S-10 Pest destroyed. 02313_ Scythe destroyed. 02318_ S-10 Pest destroyed. 02322_ R-06 Scavenger collects Flight Unit. 02323_ S-10 Pest destroyed. 02325_ R-06 Scavenger collects Lgt. Assault Rifle. 02327_ Acquired 10 matter. 02327_ S-10 Pest destroyed. 02354_ Acquired 10 matter. 02419_ K-01 Serf collects debris. 02474_ Imp. Heat Sink destroyed. 02480_ Critical hit (Burn: +37). 02481_ C-30 ARC bursts open, deploying its payload. 02481_ S-10 Pest unfolds itself. 02483_ Katana destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#####?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# ###### #??????? | | ???????????????????????????????# ## # #??????? | | ???????????????????????????????# ## # #??????? | | ????????????????????????#####??# ## # #??????? | | ????????????????????????# ?# ##= # #??????? | | ????????????????????????# ?# ## # #??????? | | ????????????????????????# """ # ## * # #??????? | | ????????????????????????# """ # ##%*=# #??????? | | ????????????????????????# """ + ###+## #??????? | | ????????????????????????#] # *[% #??????? | | ????????????????????????######## %%= ######## | | ???????????????????????????????# # | | ???????????????????????????????######## # """ | | ??????????????????????????????????????# # """"" | | ??????????????????????????????????????# # """"" | | ????????????????????????############### + """"" | | ????????????????????????# a # """ | | ????????????????????????#@ # | | ????????????????? t # | | ????????????????######### ############+######### | | ????????????????????????# #???????????? ???????? | | ????????????????????????# #???????????? ???????? | | ????????????????????????# #???????????? ???????? | | ????????????????????????# #???????????? ???????? | | ????????????????????????# #????????????? ??????? | | ????????????????????????# #????????????????????? | | ????????????????????????#sas#????????????????????? | | ????????????????????????# g#????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# s%#????????????????????? | | ????????????????????????# s#????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsAntimissileNanovents Manual? 0 Play Time 00:19:02 Cumulative 145.6 hours Start 2024.06.08 @ 22:51:43 End 2024.06.08 @ 23:10:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d27be90c-b0d8-4ba5-860f-86f0ba94f02d