Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 22:38:21 Player: opdo Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1706) 1706 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8296 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/1450 Matter 216/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Hovering (110) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Advanced Medium Treads Advanced Myomer Leg Centrium Leg Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Experimental Optical Array Melee Analysis Suite > --- WEAPON (4) ------- Companion Sword > --- INVENTORY (5) ---- Armored Huge Wheel Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor > --- PROPULSION ------- Armored Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Experimental Optical Array Surveybot 17 Chip Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Advanced Focal Shield System Shield > --- WEAPON ----------- Katana Companion Sword Spear > --- INVENTORY -------- Armored Leg Advanced Myomer Leg Armored Huge Wheel Gravmag Array Improved Gyrokinetic Inverter Antigrav Array Heavy Gatling Laser [Rating: 115] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Wheel Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Surveybot 17 Chip Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Companion Sword Energy Gun Heavy Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Companion Sword Piercing Weapon Spear Build | -11 -10 -10 -7 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Slots Evolved 16 | . . . . . 10 2 2 2 Power 2 | . . . . . 1 . . 1 Propulsion 4 | . . . . . 3 1 . . Utility 8 | . . . . . 5 1 1 1 Weapon 2 | . . . . . 1 . 1 . Parts Attached 91 | 6 4 6 12 8 14 9 12 20 Power 13 | 1 1 3 2 . . 1 2 3 Engine 9 | 1 1 3 2 . . . 1 1 Core 1 | . . . . . . 1 . . Reactor 3 | . . . . . . . 1 2 Propulsion 35 | 2 . 2 2 2 7 4 5 11 Treads 8 | 2 . 1 1 . 2 . . 2 Leg 15 | . . . . . 3 3 3 6 Wheel 4 | . . 1 1 1 . 1 . . Hover 6 | . . . . . 2 . 2 2 Flight 2 | . . . . 1 . . . 1 Utility 25 | 1 2 . 1 2 6 4 4 5 Device 11 | . . . 1 1 2 2 1 4 Storage 2 | 1 . . . 1 . . . . Processor 7 | . 2 . . . 2 2 1 . Hackware 3 | . . . . . 2 . 1 . Protection 2 | . . . . . . . 1 1 Artifact . | . . . . . . . . . Weapon 18 | 2 1 1 7 4 1 . 1 1 Energy Gun 1 | . . . . . . . 1 . Energy Cannon 2 | . . . 2 . . . . . Ballistic Gun 7 | 2 1 1 1 2 . . . . Ballistic Cannon 2 | . . . 2 . . . . . Launcher 1 | . . . 1 . . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . 1 1 . . 1 Piercing Weapon 1 | . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . 1 2 2 Parts Lost 50 | . . 4 4 . 4 5 9 24 Power 9 | . . 1 1 . 1 . 2 4 Propulsion 16 | . . 2 . . 1 2 1 10 Utility 19 | . . . 1 . 2 3 6 7 Weapon 6 | . . 1 2 . . . . 3 Highest Loss Streak 8 | . . 4 3 . 2 2 7 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 96 96 96 98 83 78 86 52 Engine 10 | . 14 12 13 14 3 . 1 . Treads 7 | . 28 26 13 2 3 . . . Leg 3 | . . . . . 1 14 19 12 Wheel 9 | . . . 14 17 3 4 1 . Hover 2 | . . . . . 6 7 7 7 Flight 4 | . . . . 8 4 . . . Device 10 | . . . 12 14 14 13 13 4 Storage 10 | . 14 14 14 14 5 5 4 2 Processor 5 | . 10 14 1 . 7 11 15 9 Hackware 1 | . . . . . 9 1 2 . Ballistic Gun 7 | . 27 26 14 4 . . . . Ballistic Cannon 2 | . . . 5 4 . . . . Slashing Weapon 6 | . . . . 9 10 10 9 5 Piercing Weapon 5 | . . . . 8 5 5 4 3 Peak Build Rating 115 | 6 7 9 22 28 65 87 115 106 Average Rating 35 | 5 6 7 14 24 57 72 99 79 On Entrance 33 | . 6 7 7 21 28 60 86 86 Naked Turns . | . . . . . . . . . Heaviest Build 55 | 11 11 13 30 28 32 38 55 42 Greatest Support 115 | 40 40 40 30 30 35 57 115 115 Greatest Overweight (x) 5 | . . . 2 2 3 2 . 5 Average Overweight (x) 1 | . . . 1 1 2 . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 9 10 10 10 7 Most Carried 10 | 3 7 8 8 10 9 10 10 10 Average Carried 7 | 2 4 7 7 8 5 8 9 6 Final Capacity 10 | 8 8 8 8 10 10 10 10 5 Final Carried 9 | 3 7 5 8 9 8 8 9 2 Class Distribution -------------------- 46% | Gladiator 45% | Mutant 7% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Gladiator | -7/Scraptown Hacker-Gladiator | -5/Factory Gladiator | -4/Factory Gladiator | -3/Research Gladiator | -2/Research Resources | -11 -10 -10 -7 -7 -5 -4 -3 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Matter Collected 1156 | 146 118 60 366 80 115 60 113 98 Remotely . | . . . . . . . . . Salvage Created 2450 | 37 166 151 143 . 674 154 191 934 Parts 111 | 3 15 11 9 . 24 4 9 36 Haulers Intercepted 3 | . 1 . . . 1 . 1 . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Combat Hostiles Destroyed 33 | . 4 5 2 . 8 2 2 10 Melee 22 | . . . . . 8 2 2 10 Guns 9 | . 4 5 . . . . . . Cannons 1 | . . . 1 . . . . . AOE 1 | . . . 1 . . . . . Classes Destroyed 11 | 1 4 1 3 . 1 . 1 . Worker 1 | . . . . . . . 1 . Builder 2 | . . . 1 . . . 1 . Tunneler 2 | 2 . . . . . . . . Hauler 3 | . 1 . . . 1 . 1 . Recycler 4 | . . . 1 . 1 . . 2 Operator 1 | . 1 . . . . . . . Swarmer 11 | . 3 3 . . . . 2 3 Grunt 13 | . 1 . . . 7 . . 5 Sentry 4 | . . . 2 . . 2 . . Programmer 3 | . . . . . 1 . . 2 Subdweller 2 | . . 2 . . . . . . Best Kill Streak 5 | 2 2 2 2 . 4 1 1 5 Combat Bots Only 4 | . 2 2 1 . 3 1 1 4 Max Kills in Single Turn 2 | 1 1 1 2 . 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -4 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Hostile Shots Fired 616 | . 11 99 54 . 41 44 54 313 Missed 188 | . 2 27 21 . 8 11 15 104 Damage Taken 8405 | . 88 697 296 . 682 674 1128 4840 Core 2207 | . 19 138 43 . 195 137 214 1461 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 106 | . . . . . . . 106 . Regen/Repaired (Parts) 2 | . . . . . 2 . . . Core Remaining (%) 74 | 100 . . . 20 80 88 83 . Volleys Fired 64 | 10 17 28 9 . . . . . Largest 2 | 2 2 2 2 . . . . . Hottest 59 | 40 40 40 59 . . . . . Shots Fired 110 | 20 34 42 14 . . . . . Gun 103 | 20 34 42 7 . . . . . Cannon 4 | . . . 4 . . . . . Launcher 3 | . . . 3 . . . . . Special . | . . . . . . . . . Kinetic 107 | 20 34 42 11 . . . . . Thermal . | . . . . . . . . . Explosive 3 | . . . 3 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 10 | 4 7 10 7 . . . . . Robot Miss Streak 6 | 3 3 6 3 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 191 | 10 18 26 11 . 43 20 14 49 Core Hits 83 | 3 10 9 14 . 14 5 6 22 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . . . . 2 3 . 1 Sever 2 | . . . . . 2 . . . Impale 2 | . . . . . . 1 . 1 Melee Attacks 161 | . . . . . 53 24 18 66 Impact . | . . . . . . . . . Slashing 143 | . . . . . 48 21 15 59 Piercing 18 | . . . . . 5 3 3 7 Sneak Attacks 12 | . . . . . 2 . 5 5 Combat Hostiles 2 | . . . . . . . 2 . Follow-up Attacks 31 | . . . . . 13 4 4 10 Damage Inflicted 6015 | 107 182 257 268 . 1675 731 698 2097 Guns 579 | 107 182 257 33 . . . . . Cannons 122 | . . . 122 . . . . . Explosions 105 | . . . 105 . . . . . Melee 5201 | . . . . . 1675 731 698 2097 Ramming 8 | . . . 8 . . . . . Kinetic 701 | 107 182 257 155 . . . . . Thermal . | . . . . . . . . . Explosive 105 | . . . 105 . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 4685 | . . . . . 1509 649 640 1887 Piercing 516 | . . . . . 166 82 58 210 Highest Corruption 6 | . . . . . 1 . 1 6 Average Corruption 3 | . . . . . 1 . 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . . . . . 1 8 Message Errors 2 | . . . . . . . . 2 Matter Fused 4 | . . . . . . . . 4 Data Loss (minor) 2 | . . . . . . . . 2 Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 353 | . . . . . 84 . 70 199 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 353 | . . . . . 84 . 70 199 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 45 | . . . 45 . . . . . Shots 2 | . . . 2 . . . . . Rammed 3 | . . . 3 . . . . . Targets Rammed 3 | . . . 3 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 38 | . 6 . 38 . 4 . . . Average Temperature 17 | . 6 . 20 . 4 . . . Received Heat Transfer 1158 | . 30 99 78 . 279 171 78 423 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Peak Influence 227 | 10 160 . 227 . 220 157 142 196 Initial 107 | . 6 . 67 . . 107 76 5 Average 80 | 3 70 . 104 . 59 135 82 65 Maximum Alert Level 1 | . . . 1 . 1 . . . Low Security (%) 92 | 100 100 . 78 . 85 100 100 100 Level 1 7 | . . . 21 . 14 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 . . . 2 1 2 3 Investigation 2 | . . . . . 2 . . . Extermination 2 | . . . . . . 1 . 1 Reinforcement 5 | . 1 . . . . . 2 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Distress Signals 2 | . . . . . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 11 9 2 . 12 4 10 38 Peak Tracking Total 9 | . 3 4 1 . 4 3 5 9 Tactical Retreats 15 | . 1 4 . . 2 . 2 6 Traps | -11 -10 -10 -7 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Traps Triggered 7 | . 1 1 . . 1 . 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -4 -3 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Machines Disabled 1 | . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Machines Accessed 30 | . 3 2 10 7 3 1 2 2 Terminals 11 | . 2 . 4 . 1 1 2 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 6 | . 1 . 4 . 1 . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 120 | . 11 3 58 33 6 1 4 4 Successful 86 | . 5 3 38 33 4 . 1 2 Failed 34 | . 6 . 20 . 2 1 3 2 Catastrophic 8 | . . . 4 . . 1 2 1 Database Lockouts . | . . . . . . . . . Manual 21 | . 7 . 4 . 5 1 2 2 Terminals 35 | . 8 . 17 . 3 1 4 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 21 | . 3 . 16 . 2 . . . Scanalyzers 2 | . . . . . . . . 2 Garrison Access . | . . . . . . . . . Terminal Hacks 66 | . 2 3 28 33 . . . . Record 56 | . . 1 24 31 . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . Open Door 2 | . . 1 . 1 . . . . Terminal Index 1 | . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . Release Object 2 | . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 10 | . 2 . 7 . 1 . . . Process 1 | . . . 1 . . . . . Report Inventory 4 | . 1 . 2 . 1 . . . Retrieve Matter 3 | . . . 3 . . . . . Retrieve Components 2 | . 1 . 1 . . . . . Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 1 . 3 . 3 . 1 . Terminals 3 | . 1 . . . 1 . 1 . Botnet 3 | . 1 . . . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Patch 1 | . . . . . 1 . . . Recycling Units 3 | . . . 3 . . . . . Tunnel 3 | . . . 3 . . . . . Fedlink 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 3 . 7 . 2 1 2 2 Full Trace Events 6 | . 1 . 5 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . 2 . 3 . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -4 -3 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -4 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 1 | . . . . . . . 1 . EXPLORE 1 | . . . . . . . 1 . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches 2 | . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -4 -3 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Turns Passed 6967 | 112 620 388 775 3019 655 300 445 653 Spaces Moved 5301 | 47 270 208 656 2815 427 187 301 390 Core 4 | 2 . . . . . . . 2 Treads 619 | 45 270 184 118 . 1 . . 1 Legs 716 | . . . . . 41 140 301 234 Wheels 3642 | . . 24 538 2815 239 26 . . Hover 276 | . . . . . 146 21 . 109 Flight 44 | . . . . . . . . 44 Fastest Speed 50 | 50 160 80 80 95 61 110 120 56 Average Speed 114 | 155 160 150 109 106 122 123 120 105 Slowest Speed 300 | 160 160 160 160 110 240 260 120 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 34 16 99 94 11 4 15 20 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 5 | . . 2 3 . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 9 | . . . . 9 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 42 | . . . 42 . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 42 | . . . 42 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Total 5939 | 65 426 248 696 2847 513 231 371 542 Wait 280 | . 132 1 . . 26 13 34 74 Move 5293 | 46 269 207 655 2814 426 186 300 390 Hop . | . . . . . . . . . Pick Up 42 | 3 4 2 8 11 5 3 5 1 Fast Attach 53 | 6 3 2 6 3 5 6 8 14 Attach 26 | . . 3 1 1 8 3 4 6 Detach 1 | . . . 1 . . . . . Swap 12 | . 1 1 5 4 1 . . . Drop 39 | . . 3 8 14 3 . 8 3 Fire 64 | 10 17 28 9 . . . . . Melee 125 | . . . . . 39 20 12 54 Ram 3 | . . . 3 . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Build established: Mutant 732 | -10/Materials | Discovered new exit (range 2) 733 | -10/Materials | Entered Subcaves 735 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 737 | -10/Subcaves | Learned location of Zion (-7) 737 | -10/Subcaves | Met a Zionite searching for "candidates" 749 | -10/Subcaves | Learned location of Storage (-7) 752 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 986 | -10/Subcaves | Released subatomizers from SUBCON Basin 1065 | -10/Subcaves | Core integrity fell below 50% 1107 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1113 | -10/Subcaves | Lost 4 parts (1p2n1w) 1115 | -10/Subcaves | Discovered new exit (range 8) 1121 | -10/Subcaves | Entered Recycling 1235 | -7/Recycling | Discovered new exit (range 8) 1414 | -7/Recycling | Scanned before Scraplab entrance 1613 | -7/Recycling | Lost 3 parts (1p2w) 1871 | -7/Recycling | Entered Scraplab 1895 | -7/Recycling | Discovered new exit (range 2) 1896 | -7/Recycling | Entered Scraptown 2080 | -7/Scraptown | Visited CPS Storage 2107 | -7/Scraptown | Visited IN-MT5's Study 2143 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2146 | -7/Scraptown | Learned location of 1 exit from Research 2147 | -7/Scraptown | Learned Research interactive machine intel 2186 | -7/Scraptown | Visited Observation Area 2575 | -7/Scraptown | Visited Cave Peace 2606 | -7/Scraptown | Visited Bundlers 2699 | -7/Scraptown | Visited Cyclists 2722 | -7/Scraptown | Visited Shadow of the Wyrm 2769 | -7/Scraptown | Visited UFD Registry 2769 | -7/Scraptown | Registered with UFD as "Pyrocore" 2786 | -7/Scraptown | Entered Cyclist Reading Room 2862 | -7/Scraptown | Visited Sword Containment 3167 | -7/Scraptown | Visited Botcube Research 3209 | -7/Scraptown | Visited Science Guys 3251 | -7/Scraptown | Visited Curators Association 3374 | -7/Scraptown | Build established: Gladiator 3494 | -7/Scraptown | Visited Infowarlord's Domain 3502 | -7/Scraptown | Found Exp. Terrain Scan Processor 3591 | -7/Scraptown | Visited Abandonware Association 3606 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 3650 | -7/Scraptown | Discovered new exit (range 5) 3679 | -7/Scraptown | Visited Cartography Club 3711 | -7/Scraptown | Found Surveybot 17 Chip 4023 | -7/Scraptown | Visited Derelict Rescue Squad 4073 | -7/Scraptown | Visited Research Penetration Think Tank 4152 | -7/Scraptown | Found Scrap Suit 4320 | -7/Scraptown | Discovered new exit (range 7) 4526 | -7/Scraptown | Guru changed UFD alias to "Metashaft" 4915 | -7/Scraptown | Entered Factory 4915 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 5144 | -5/Factory | Discovered new exit (range 9) 5212 | -5/Factory | Build established: Hacker-Gladiator 5534 | -5/Factory | Discovered new exit (range 6) 5570 | -5/Factory | Entered another Factory area 5570 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5771 | -4/Factory | Build established: Gladiator 5841 | -4/Factory | Discovered new exit (range 12) 5870 | -4/Factory | Entered Research 5870 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5871 | -3/Research | Identified exit to Research 5872 | -3/Research | Loaded intel: 47 interactive machine locations 6094 | -3/Research | Spotted B-86 Titan 6315 | -3/Research | Entered another Research area 6315 | -2/Research | Evolved 2 slots: Power x1, Utility x1 6341 | -2/Research | Lost 7 parts (1p1n5u) 6603 | -2/Research | Lost 8 parts (2p1n4u1w) 6698 | -2/Research | Lost 6 parts (1p4n1u) 6737 | -2/Research | Core integrity fell below 50% 6780 | -2/Research | Lost 5 parts (3n1u1w) 6874 | -2/Research | Core integrity fell below 20% 6879 | -2/Research | Spotted B-90 Cyclops 6901 | -2/Research | Spotted B-90 Cyclops 6936 | -2/Research | Lost 5 parts (1p2n1u1w) 6968 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 06877_ Penetrated by Slug. 06879_ Lyr. Light Armor Plating destroyed. 06880_ Penetrated by Slug. 06880_ Slug penetrates Wall. 06880_ Penetrated by Slug. 06882_ Slug penetrates Wall. 06884_ Penetrated by Slug. 06884_ Slug penetrates Door. 06884_ U-05 Engineer builds a Door. 06885_ Penetrated by Slug. 06903_ Arm. Leg destroyed. 06905_ Fabricator disabled. 06905_ Impulse Thruster Array destroyed. 06906_ Terminal disabled. 06912_ B-90 Cyclops activates siege mode. 06918_ System corrupted: Matter fused (-7). 06928_ Acquired Adv. Medium Treads. 06929_ Slug penetrates Subatomic Condenser. 06965_ System corrupted: Matter fused (-8). 06968_ Penetrated by Slug. 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"# | | ???????????????????????# #????????# ????" # | | ???????????????????????# #????????+ ???? # | | ???????????????????????# #?????????????? # | | ???????????????????????# #?????????????? # | | ???????????????????????# #??????????????####### | | ???????????????????????? #????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 37 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 1210 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 150 Resistance: KI 30 Resistance: TH 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 13 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Adv. Myomer Leg | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisKineticDetector Manual? 0 Play Time 01:01:40 Cumulative 54.8 hours Start 2024.08.13 @ 21:07:00 End 2024.08.13 @ 22:38:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 158 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 305e291d-d292-4c6a-809a-17e98605ad00