Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.07 @ 00:41:42 Player: Root Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (79) 395 Value Destroyed (2085) 2085 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (359) 359 TOTAL SCORE: 4839 Bonus ------- High Alert Combat Kills 287 Follower Combat Kills 72 Cogmind --------- Core Integrity 344/550 Matter 156/300 Energy 79/100 System Corruption 0% Temperature Cool (7) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Cooling System Medium Storage Unit > --- WEAPON (3) ------- Particle Cannon Improved Assault Rifle > --- INVENTORY (10) --- Light Nuclear Core Improved Cooling System Improved Cooling System Improved Cooling System Compact Matter Pod (150) Particle Gun Particle Gun Flak Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Heavy Armor Plating > --- WEAPON ----------- Particle Cannon Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Cooling System Improved Cooling System Improved Cooling System Compact Matter Pod Particle Gun Particle Gun Particle Cannon Advanced Beam Cannon Flak Cannon [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 62 | 6 8 6 28 14 Power 9 | 1 1 . 4 3 Engine 8 | 1 1 . 3 3 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 2 2 . 5 1 Treads 10 | 2 2 . 5 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 4 1 7 5 Device 9 | . 3 1 1 4 Storage 4 | 1 1 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . . . 4 1 Artifact . | . . . . . Weapon 25 | 2 1 5 12 5 Energy Gun 7 | . 1 1 5 . Energy Cannon 4 | . . . 1 3 Ballistic Gun 8 | 2 . 2 3 1 Ballistic Cannon 3 | . . . 2 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 2 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 3 1 Parts Lost 13 | . 1 2 3 7 Power 1 | . . . . 1 Propulsion 4 | . . . 1 3 Utility 3 | . . 1 1 1 Weapon 5 | . 1 1 1 2 Highest Loss Streak 5 | . 1 2 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 99 97 86 Engine 11 | . 14 14 10 6 Treads 25 | . 27 28 21 24 Device 11 | . 12 14 9 8 Storage 12 | . 14 14 11 9 Protection 4 | . . . 10 8 Energy Gun 10 | . 3 19 13 . Energy Cannon 1 | . . . 1 9 Ballistic Gun 14 | . 24 8 10 13 Ballistic Cannon 2 | . . . 4 4 Naked Turns . | . . . . . Heaviest Build 48 | 13 20 21 42 48 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 2 9 10 10 10 Average Carried 8 | 1 7 9 9 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 9 8 10 8 Class Distribution -------------------- 63% | Mutant 19% | Tank 15% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1714 | 245 307 54 837 271 Remotely . | . . . . . Salvage Created 2456 | . 414 115 1249 678 Parts 146 | . 31 6 79 30 Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 60 | . 9 3 32 16 Guns 42 | . 9 3 21 9 Cannons 12 | . . . 6 6 AOE 4 | . . . 4 . Classes Destroyed 9 | . 5 1 3 . Worker 4 | . 1 . 3 . Builder 4 | . . . 3 1 Tunneler 1 | . . 1 . . Hauler 4 | . 1 . 3 . Recycler 1 | . . . 1 . Watcher 5 | . 3 . 2 . Swarmer 18 | . 3 . 12 3 Grunt 37 | . 6 3 15 13 Sentry 5 | . . . 5 . Best Kill Streak 9 | . 4 3 9 4 Combat Bots Only 9 | . 3 3 9 4 Max Kills in Single Turn 3 | . 1 1 3 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3363 | . 605 72 1281 1405 Core 454 | . 97 18 133 206 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 635 | . 197 . 179 259 Core Remaining (%) 73 | 100 . 54 66 . Volleys Fired 196 | . 55 9 77 55 Largest 3 | . 2 2 3 3 Hottest 198 | . 85 115 198 159 Shots Fired 505 | . 110 14 216 165 Gun 366 | . 110 14 160 82 Cannon 136 | . . . 53 83 Launcher 3 | . . . 3 . Special . | . . . . . Kinetic 347 | . 109 . 137 101 Thermal 155 | . 1 14 76 64 Explosive 3 | . . . 3 . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 8 5 14 9 Robot Miss Streak 5 | . 5 2 5 4 Penetration Max . | . . . . . Secondary Targets 5 | . 4 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 297 | . 61 11 115 110 Core Hits 128 | . 26 6 60 36 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 13 | . 1 2 9 1 Burn 8 | . . 2 6 . Meltdown 1 | . . . . 1 Destroy 2 | . 1 . 1 . Blast 2 | . . . 2 . Melee Attacks 3 | . . 3 . . Impact . | . . . . . Slashing 3 | . . 3 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5387 | . 695 165 2465 2062 Guns 3285 | . 692 154 1503 936 Cannons 1628 | . . . 542 1086 Explosions 351 | . . . 351 . Melee . | . . . . . Ramming 123 | . 3 11 69 40 Kinetic 3085 | . 676 . 1231 1178 Thermal 1828 | . 16 154 814 844 Explosive 351 | . . . 351 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 43 | . . . 32 11 Projectiles 12 | . . . 1 11 Explosions 31 | . . . 31 . Melee . | . . . . . Knockbacks 10 | . . . 5 5 Impact 1 | . . . 1 . Kinetic 9 | . . . 4 5 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 23 | . . 4 14 5 Targets Rammed 25 | . 1 5 14 5 Kicked . | . . . . . Crushed 2 | . 1 1 . . Highest Temperature 513 | . 24 78 513 296 Average Temperature 128 | . 9 33 169 81 Received Heat Transfer 1152 | . 312 39 279 522 Effects 15 | . . . 15 . Shutdowns 2 | . . . 2 . Energy Bleed 3 | . . . 3 . Interference 6 | . . . 6 . Matter Decay 2 | . . . 2 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Melted 8 | . . . 8 . Heat Transferred 4477 | . 37 555 2368 1517 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 808 | . 179 60 808 610 Initial 341 | . . 15 . 341 Average 226 | . 62 15 430 464 Maximum Alert Level 3 | . . . 3 2 Low Security (%) 58 | 100 100 100 16 . Level 1 15 | . . . 37 24 Level 2 19 | . . . 27 75 Level 3 6 | . . . 18 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 . 4 6 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 9 | . 1 . 3 5 Assault 1 | . . . 1 . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 12 | . 2 . 4 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 108 | . 13 3 56 36 Peak Tracking Total 9 | . 5 3 8 9 Tactical Retreats 4 | . . . 3 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 6 | . . . 5 1 Max in Single Turn 2 | . . . 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 18 | . 7 . 9 2 Terminals 13 | . 6 . 6 1 Fabricators . | . . . . . Repair Stations 4 | . 1 . 2 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 43 | . 21 . 19 3 Successful 29 | . 10 . 16 3 Failed 14 | . 11 . 3 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 27 | . 14 . 12 1 Fabricators . | . . . . . Repair Stations 14 | . 7 . 5 2 Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 15 | . 4 . 10 1 Prototype ID Bank 3 | . 1 . 2 . Emergency Access Points 2 | . . . 2 . Alert Level 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 4 | . . . 3 1 Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 6 . 4 2 Scan Component 6 | . 3 . 2 1 Repair 6 | . 3 . 2 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 6 . 6 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . 3 . 2 1 Time 166 | . 78 . 50 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 11 | . . . 11 . Total Damage 170 | . . . 170 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 4152 | 76 1074 1049 1419 534 Spaces Moved 1962 | 44 512 617 627 162 Core 4 | 4 . . . . Treads 1958 | 40 512 617 627 162 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 161 | 150 160 160 163 166 Slowest Speed 240 | 160 160 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 4 99 96 64 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 2 | . . 2 . . Terrain Destroyed 29 | . . 2 27 . Melee 2 | . . 2 . . Projectile 5 | . . . 5 . AOE 22 | . . . 22 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2524 | 51 665 655 852 301 Wait 197 | . 81 8 63 45 Move 1958 | 43 511 616 626 162 Hop . | . . . . . Pick Up 36 | 2 8 4 15 7 Fast Attach 27 | 6 3 . 12 6 Attach 14 | . 2 2 5 5 Detach 6 | . . . 3 3 Swap 22 | . 3 4 12 3 Drop 39 | . 1 3 25 10 Fire 196 | . 55 9 77 55 Melee 3 | . . 3 . . Ram . | . . . . . Kick . | . . . . . Crush 25 | . 1 5 14 5 Escape Stasis . | . . . . . Rewire 1 | . . 1 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 323 | -10/Materials | Repaired Ion Engine 350 | -10/Materials | Repaired Lgt. Treads 377 | -10/Materials | Repaired Lgt. Treads 630 | -10/Materials | Discovered new exit (range 7) 743 | -10/Materials | Discovered new exit (range 14) 853 | -10/Materials | Discovered new exit (range 16) 1151 | -10/Materials | Entered Mines 1722 | -10/Mines | Learned Materials stockpile data 1784 | -10/Mines | Discovered new exit (range 12) 1852 | -10/Mines | Learned location of Zion (-6) 1855 | -10/Mines | Discovered new exit (range 8) 1866 | -10/Mines | Escorted by a lone wolf Derelict 2030 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2200 | -10/Mines | Entered Materials 2200 | -9/Materials | Accompanied by 1 ally 2200 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2583 | -9/Materials | Repaired Particle Gun 2737 | -9/Materials | Repaired Broken Lgt. Treads 2823 | -9/Materials | Discovered new exit (range 8) 2908 | -9/Materials | Discovered new exit (range 16) 3044 | -9/Materials | Destroyed 9 combat bots 3366 | -9/Materials | Discovered new exit (range 16) 3400 | -9/Materials | First assault squad dispatched 3619 | -9/Materials | Entered another Materials area 3619 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4031 | -8/Materials | Repaired Hvy. Armor Plating 4130 | -8/Materials | Garrison activated, responded to threat 4153 | -8/Materials | Self-destructed Last Messages --------------- 04141_ U-05 Engineer lays Concrete. 04142_ K-01 Serf collects debris. 04142_ U-05 Engineer lays Concrete. 04143_ Hvy. Armor Plating destroyed. 04144_ K-01 Serf collects debris. 04144_ U-05 Engineer lays Concrete. 04145_ Penetrated by Slug. 04146_ W-25 Informer sends out distress signal. 04147_ K-01 Serf collects debris. 04147_ U-05 Engineer lays Concrete. 04147_ M-13 Machinist fits Backup Power I on S-10 Pest. 04148_ Lgt. Angular Momentum Engine destroyed. 04148_ K-01 Serf collects debris. 04148_ U-05 Engineer lays Concrete. 04150_ Lgt. Treads destroyed. 04150_ Adv. Beam Cannon blasted off. 04150_ K-01 Serf collects debris. 04151_ U-05 Engineer lays Concrete. 04151_ K-01 Serf collects debris. 04152_ U-05 Engineer lays Concrete. 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Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Significant Disruption Challenges ------------ None Game ------ Seed AntimatterPointDrive Manual? 0 Play Time 01:06:04 Cumulative 26.6 hours Start 2022.04.05 @ 21:52:01 End 2022.04.07 @ 00:41:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38f3ff21-ca3d-4f7d-8385-bb345e2e2302