Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 23:11:45 Player: Amuk Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (34) 170 Value Destroyed (1224) 1224 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (341) 341 TOTAL SCORE: 6395 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 37 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 291/300 Energy 63/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Phase Cannon Autogun Minigun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Melee Analysis Suite Core Analyzer Reaction Control System Recalibrator > --- WEAPON ----------- Autogun Minigun Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Advanced Assault Cannon Great Maul [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Core Analyzer Device Recalibrator Storage Small Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 2 2 2 . . . . . . Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . Utility 3 | . . . 1 1 . 1 . . . . . . Weapon 2 | . . . . 1 . 1 . . . . . . Parts Attached 83 | 6 2 3 1 21 34 2 . . 1 8 . 5 Power 11 | 1 . 1 . 3 4 . . . . 1 . 1 Engine 6 | 1 . . . 3 1 . . . . . . 1 Core 5 | . . 1 . . 3 . . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 26 | 2 . . . 11 11 . . . . 1 . 1 Treads 7 | . . . . 2 4 . . . . 1 . . Leg 6 | . . . . 2 4 . . . . . . . Wheel 3 | 2 . . . 1 . . . . . . . . Hover 8 | . . . . 4 3 . . . . . . 1 Flight 2 | . . . . 2 . . . . . . . . Utility 15 | 1 . 1 1 1 8 . . . . 3 . . Device 4 | . . . . 1 2 . . . . 1 . . Storage 3 | 1 . 1 . . . . . . . 1 . . Processor 4 | . . . . . 4 . . . . . . . Hackware 1 | . . . . . . . . . . 1 . . Protection 3 | . . . 1 . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 2 1 . 6 11 2 . . 1 3 . 3 Energy Gun 2 | 2 . . . . . . . . . . . . Energy Cannon 5 | . 2 . . 2 . . . . . 1 . . Ballistic Gun 9 | . . 1 . . 2 1 . . 1 2 . 2 Ballistic Cannon 11 | . . . . 1 8 1 . . . . . 1 Launcher 1 | . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . 1 . . . . . . . . Parts Lost 28 | . . . . 11 5 3 2 . . 6 . 1 Power 6 | . . . . 3 1 . 1 . . 1 . . Propulsion 10 | . . . . 4 2 1 1 . . 1 . 1 Utility 9 | . . . . 2 2 1 . . . 4 . . Weapon 3 | . . . . 2 . 1 . . . . . . Highest Loss Streak 6 | . . . . 6 5 3 2 . . 2 . 1 To Critical Strikes 1 | . . . . . . . 1 . . . . . Average Slot Usage (%) 48 | . 82 95 87 52 57 78 59 46 47 29 . 13 Engine 1 | . 14 4 . 5 1 . . . . . . 4 Core 2 | . . 9 11 1 3 6 3 . . . . . Treads 4 | . . . . . 13 10 3 . . 2 . . Leg 4 | . . . . . 4 13 9 6 6 5 . . Wheel 2 | . 28 28 22 3 . . . . . . . . Hover 2 | . . . . 12 3 . . . . . . 2 Device 4 | . . . . 4 1 13 13 13 13 4 . . Storage 2 | . 14 23 22 2 . . . . . . . . Processor 5 | . . . . . 12 10 6 6 6 5 . . Energy Cannon 1 | . 19 18 11 4 . . . . . . . . Ballistic Gun 6 | . . 9 11 2 4 14 13 13 14 4 . 2 Ballistic Cannon 3 | . . . . 2 2 9 9 6 6 1 . 2 Impact Weapon 1 | . . . . 4 4 . . . . . . . Peak Build Rating 47 | 6 10 16 17 24 45 47 39 24 26 36 1 11 Average Rating 21 | 4 8 13 16 16 28 42 31 24 24 16 1 4 On Entrance 16 | . 6 10 16 17 1 44 39 24 24 26 1 1 Naked Turns 216 | . . . . 20 28 . . . . 43 66 59 Heaviest Build 25 | 12 16 18 19 23 21 25 25 14 17 23 . 12 Greatest Support 56 | 20 20 20 20 24 56 36 36 18 18 18 3 6 Greatest Overweight (x) 5 | . . . . 5 4 . . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 5 5 5 5 5 20 5 5 Average Capacity 5 | 6 8 8 8 5 5 5 5 5 5 5 5 5 Most Carried 7 | 4 5 7 7 6 5 3 1 1 . 5 4 5 Average Carried 3 | 2 4 5 6 4 3 1 1 . . 2 4 3 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 7 | 4 5 6 7 5 2 1 1 . . 4 4 5 Class Distribution -------------------- 71% | Mutant 22% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Matter Collected 1614 | 233 . 89 14 363 334 5 . . . 375 . 201 Remotely . | . . . . . . . . . . . . . Salvage Created 1167 | . . 135 55 391 478 . . . . 16 . 92 Parts 52 | . . 6 5 24 16 . . . . . . 1 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 5 . 5 Prevented 1 | . . . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 33 | . . 3 1 15 11 . . . . 1 . 2 Melee 9 | . . . . 4 5 . . . . . . . Guns 5 | . . 1 . 1 1 . . . . . . 2 Cannons 12 | . . 2 1 7 1 . . . . 1 . . AOE 2 | . . . . 2 . . . . . . . . Classes Destroyed 7 | . . 1 1 4 1 . . . . . . . Worker 1 | . . . . 1 . . . . . . . . Swarmer 11 | . . . . 7 3 . . . . 1 . . Cutter 2 | . . . . 2 . . . . . . . . Grunt 6 | . . 3 . 1 . . . . . . . 2 Sentry 11 | . . . 1 4 6 . . . . . . . Hunter 2 | . . . . 1 1 . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . Best Kill Streak 5 | . . 2 1 4 5 . . . . 1 . 1 Combat Bots Only 5 | . . 2 1 4 5 . . . . 1 . 1 Max Kills in Single Turn 1 | . . 1 1 1 1 . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . Melee 1 | . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Hostile Shots Fired 595 | . . 8 2 160 256 27 1 9 . 116 . 16 Missed 227 | . . 4 1 42 104 14 . 4 . 54 . 4 Damage Taken 4845 | . . 51 15 1698 1338 349 31 33 . 1045 . 285 Core 1494 | . . 14 . 465 160 64 . 16 . 623 . 152 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 50 | . . . 4 46 . . . . . . . . Core Remaining (%) 77 | 100 . 94 100 15 77 . . . . . . . Volleys Fired 77 | . 3 7 1 38 12 . . . . 5 . 11 Largest 4 | . 2 2 2 3 2 . . . . 4 . 2 Hottest 161 | . 136 136 93 161 96 . . . . 119 . 73 Shots Fired 142 | . 6 14 2 59 16 . 1 . 2 20 . 22 Gun 55 | . . 3 1 18 5 . 1 . 1 15 . 11 Cannon 85 | . 6 11 1 39 11 . . . 1 5 . 11 Launcher 2 | . . . . 2 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 101 | . . 3 1 36 16 . 1 . 2 20 . 22 Thermal 39 | . 6 11 1 21 . . . . . . . . Explosive 2 | . . . . 2 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 7 | . 1 5 2 7 7 . . . . 2 . 7 Robot Miss Streak 5 | . 4 2 . 5 2 . 3 . 4 5 . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 112 | . 1 8 1 47 31 . . . . 8 . 16 Core Hits 38 | . . 4 1 17 7 . . . . 3 . 6 Critical Kills 2 | . . . . . 2 . . . . . . . Critical Parts Destroyed 8 | . . . . 3 4 . . . . 1 . . Critical Strikes 12 | . . . . 4 6 . . . . 1 . 1 Destroy 1 | . . . . . . . . . . 1 . . Blast 1 | . . . . . . . . . . . . 1 Smash 9 | . . . . 3 6 . . . . . . . Sever 1 | . . . . 1 . . . . . . . . Melee Attacks 45 | . . . . 22 23 . . . . . . . Impact 36 | . . . . 13 23 . . . . . . . Slashing 9 | . . . . 9 . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3163 | . 21 158 21 1338 1135 . . . . 155 . 335 Guns 518 | . . 34 . 169 83 . . . . 81 . 151 Cannons 1137 | . 21 124 21 468 245 . . . . 74 . 184 Explosions 156 | . . . . 156 . . . . . . . . Melee 1352 | . . . . 545 807 . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 1222 | . . 34 . 370 328 . . . . 155 . 335 Thermal 433 | . 21 124 21 267 . . . . . . . . Explosive 156 | . . . . 156 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 1103 | . . . . 296 807 . . . . . . . Slashing 249 | . . . . 249 . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 17 17 17 17 17 17 Average Corruption 16 | . . . . . . . 9 17 17 17 17 17 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 75 | . . . . . . . 6 5 9 42 3 10 Message Errors 17 | . . . . . . . 1 . 2 10 . 4 Matter Fused 26 | . . . . . . . . 4 4 14 1 3 Heat Flow Errors 4 | . . . . . . . . 1 . 3 . . Energy Discharges 8 | . . . . . . . . . . 6 1 1 Parts Rejected 1 | . . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . . . . 3 1 1 Data Loss (major) 4 | . . . . . . . 1 . 1 2 . . Misfires 4 | . . . . . . . 1 . 2 1 . . Alerts 2 | . . . . . . . . . . 1 . 1 Misdirections 3 | . . . . . . . 3 . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 406 | . . . . 139 267 . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 8 | . . . . 8 . . . . . . . . Melee 398 | . . . . 131 267 . . . . . . . Knockbacks 7 | . . . . 1 1 . . . . 1 . 4 Impact 1 | . . . . . 1 . . . . . . . Kinetic 6 | . . . . 1 . . . . . 1 . 4 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 106 | . . . . 106 . . . . . . . . Shots 2 | . . . . 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . Highest Temperature 448 | . 225 318 50 448 28 . . 231 . 243 . 29 Average Temperature 99 | . 119 139 28 120 13 . . 122 . 63 . 12 Received Heat Transfer 1032 | . . 30 9 360 246 24 . 6 . 258 . 99 Effects 3 | . . . . 2 . . . 1 . . . . Shutdowns 1 | . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . 1 . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 1 3 . . . . . . . Combat Hostiles 4 | . . . . 1 3 . . . . . . . Parts Fried 6 | . . . . 2 4 . . . . . . . Impact Corruptions 14 | . . . . 4 10 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . 3 . . . . . . . . Heat Transferred 777 | . 37 222 37 481 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Peak Influence 434 | . 9 73 72 434 360 112 54 24 . . . . Initial 203 | . . 3 27 29 203 102 39 9 . . . . Average 167 | . 8 55 44 214 237 100 27 13 . . . . Maximum Alert Level 2 | . . . . 2 1 . . . . . . . Low Security (%) 50 | 100 100 100 100 43 14 100 100 100 . . . . Level 1 47 | . . . . 50 85 . . . . . . . Level 2 1 | . . . . 6 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 6 | . 1 1 . 3 1 . . . . . . . Investigation 1 | . . 1 . . . . . . . . . . Extermination 1 | . . . . . 1 . . . . . . . Reinforcement 4 | . 1 . . 3 . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Distress Signals 6 | . . . . 3 . 1 . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 79 | . 1 4 1 32 12 2 4 2 . 14 . 7 Peak Tracking Total 8 | . 1 2 1 8 5 3 5 5 . 4 . 2 Tactical Retreats 15 | . . . . 6 . 1 . . . 8 . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Traps Triggered 1 | . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Machines Disabled 3 | . . . . 2 1 . . . . . . . Max in Single Turn 1 | . . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Machines Accessed 17 | . 1 1 1 4 4 2 . . . . 4 . Terminals 10 | . 1 . 1 4 3 1 . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 56 | . 4 1 1 8 8 4 . . . . 30 . Successful 42 | . 2 1 1 5 2 1 . . . . 30 . Failed 14 | . 2 . . 3 6 3 . . . . . . Catastrophic 1 | . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . Terminals 21 | . 4 . 1 8 6 2 . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 41 | . 2 1 1 5 1 1 . . . . 30 . Record 15 | . . . 1 2 . 1 . . . . 11 . Part Schematic 12 | . . . . . . . . . . . 12 . Robot Schematic 4 | . . . . . . . . . . . 4 . Robot Analysis 1 | . . . . 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open Door 1 | . . 1 . . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . . . . 4 3 2 . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Total Allies 2 | . . . . . . . 1 . . . . 1 Largest Group 1 | . . . . . . . 1 . . . . 1 Highest-Rated Group 96 | . . . . . . . 31 . . . . 96 Highest-Rated Ally 96 | . . . . . . . 31 . . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . 17 . . . . 17 Total Damage 816 | . . . . . . . 246 . . . . 570 Kills 3 | . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Robot Analysis Total 1 | . . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Turns Passed 3705 | 55 44 122 117 578 936 211 138 91 225 929 66 193 Spaces Moved 3615 | 54 33 112 118 538 636 166 116 76 187 1227 132 220 Core 1311 | 4 . . . 43 129 . . . . 833 132 170 Treads 20 | . . . . . 20 . . . . . . . Legs 1286 | . . . . . 347 166 116 76 187 394 . . Wheels 363 | 50 33 112 118 50 . . . . . . . . Hover 412 | . . . . 222 140 . . . . . . 50 Flight 223 | . . . . 223 . . . . . . . . Fastest Speed 37 | 50 80 80 80 37 50 120 120 120 120 50 50 50 Average Speed 81 | 77 80 80 80 49 106 120 120 120 120 72 50 65 Slowest Speed 300 | 80 80 80 80 300 250 120 120 120 120 190 50 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 10 23 18 53 12 7 70 3 41 78 74 26 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . . . . 2 . 2 Spaces Dug 6 | . . . . 6 . . . . . . . . Terrain Destroyed 32 | . . . . 27 2 . . . 1 1 . 1 Melee 2 | . . . . 2 . . . . . . . . Projectile 17 | . . . . 12 2 . . . 1 1 . 1 AOE 13 | . . . . 13 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Total 4174 | 63 45 131 138 767 836 179 115 76 187 1257 131 249 Wait 274 | . 2 5 18 115 107 10 . . . 8 . 9 Move 3604 | 53 32 111 117 537 635 166 115 75 186 1226 131 220 Hop . | . . . . . . . . . . . . . Pick Up 23 | 4 2 2 1 8 5 1 . . . . . . Fast Attach 46 | 6 2 1 1 10 17 . . . 1 6 . 2 Attach 33 | . . 1 . 9 16 2 . . . 2 . 3 Detach 32 | . 1 1 . 8 11 . . . . 7 . 4 Swap 4 | . . 1 . 2 1 . . . . . . . Drop 35 | . 3 2 . 17 9 . . 1 . 3 . . Fire 77 | . 3 7 1 38 12 . . . . 5 . 11 Melee 45 | . . . . 22 23 . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 14) 100 | -10/Materials | Entered Mines 119 | -10/Mines | Learned 2 Materials zone layouts 131 | -10/Mines | Met a Derelict shopkeep closing up shop 217 | -10/Mines | Discovered new exit (range 7) 222 | -10/Mines | Entered Materials 222 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 279 | -9/Materials | Discovered new exit (range 16) 317 | -9/Materials | Build established: Mutant 327 | -9/Materials | Discovered new exit (range 16) 339 | -9/Materials | Entered another Materials area 339 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 468 | -8/Materials | Lost 3 parts (1p1n1u) 862 | -8/Materials | Core integrity fell below 50% 903 | -8/Materials | Core integrity fell below 20% 905 | -8/Materials | Discovered new exit (range 16) 915 | -8/Materials | Lost 6 parts (1p3n2w) 917 | -8/Materials | Entered Factory 917 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1740 | -7/Factory | Lost 5 parts (1p2n2u) 1805 | -7/Factory | Discovered new exit (range 13) 1853 | -7/Factory | Entered another Factory area 1853 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1957 | -6/Factory | Spotted B-75 Beast 2001 | -6/Factory | Lost 3 parts (1n1u1w) 2064 | -6/Factory | Sucked down chute 2064 | -6/Factory | Entered Waste 2065 | -6/Waste | Met a frightened Derelict 2079 | -6/Waste | EMP discharged 2083 | -6/Waste | Spotted C-40 Crusher 2097 | -6/Waste | Spotted C-40 Crusher 2099 | -6/Waste | Spotted C-40 Crusher 2100 | -6/Waste | Spotted C-40 Crusher 2119 | -6/Waste | Build established: Gunner 2131 | -6/Waste | Spotted C-40 Crusher 2132 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2179 | -6/Waste | EMP discharged 2179 | -6/Waste | System corruption reached 10% 2180 | -6/Waste | Discovered new exit (range 13) 2202 | -6/Waste | Entered Factory 2275 | -6/Factory | Discovered new exit (range 16) 2293 | -6/Factory | Entered Lower Caves 2423 | -6/Lower Caves | Learned Factory emergency access door positions 2511 | -6/Lower Caves | Discovered new exit (range 7) 2518 | -6/Lower Caves | Entered another Lower Caves area 2519 | -6/Lower Caves | Encountered a Warlord checkpoint 2705 | -6/Lower Caves | Spotted B-75 Beast 2933 | -6/Lower Caves | Build established: Mutant 3303 | -6/Lower Caves | Core integrity fell below 50% 3405 | -6/Lower Caves | Core integrity fell below 20% 3440 | -6/Lower Caves | Discovered new exit (range 13) 3447 | -6/Lower Caves | Entered Data Miner 3447 | -6/Data Miner | Discovered new exit (range 6) 3457 | -6/Data Miner | Met Data Miner 3473 | -6/Data Miner | Learned location of Section 7 (-2) 3473 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3480 | -6/Data Miner | Received God Mode back door access code from Data Miner 3513 | -6/Data Miner | Entered Proximity Caves 3518 | -5/Proximity Caves | Escorted by Enhanced Grunt 3521 | -5/Proximity Caves | Spotter reported a threat 3661 | -5/Proximity Caves | Spotter reported a threat 3706 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3706 | -5/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03642_ Acquired 49 matter. 03644_ Acquired 52 matter. 03648_ Acquired 81 matter. 03659_ System corrupted: Component data lost. 03659_ N-01 Spotter is scanning... 03661_ N-01 Spotter sends a signal. 03661_ ALERT: Unidentified potential threat approaching Complex 0b10. 03679_ System corrupted: Matter fused (-9). 03695_ Searching scrap... 03695_ Found Corruption Screen. 03695_ Found 58 Matter. 03703_ Searching scrap... 03703_ Found Adv. Shield Generator. 03703_ Found 62 Matter. 03704_ N-01 Spotter sends out distress signal. 03706_ System corrupted: Energy discharge (-36). 03706_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 03706_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ??# ?????????????????????????????????????????????? | | ??# ?????????????????????????????????????????????? | | ??# ?????????????????????????????????????????????? | | ??# ?????????????????????????????????????????????? | | ??# ?????????????????????????????????????????????? | | ??# ?????????????????????????????????????????????? | | ??# ###??????????????????????????????????????????? | | ??? #??????????????????????????????????????????? | | #??# ##?????????????????????????????????????????? | | #??# #?????????????????????????????????????????? | | ??## #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ?## ########??????????????????????????????????? | | ?# ##???????????????###???????????????? | | ## ############# ##??????????????? | | ## ### @ ????????? | | ## #### %! n ????????? | | ## ###### #????????? | | # ##????# Y ?????????? | | ### ###### ##?????# ?????????? | | ??# #?## ##?????? ??????????? | | ??# #?# ##??????? ??????????? | | ??# ##?# #???????? #### ??????????? | | ??# ##?# # #???????? ##???? ???????????? | | ??# #??# ## #???????? #?????????????????? | | ??# ??#### #???????? #?????????????????? | | ### ##### ##??????? #?????????????????? | | "# ! ##?????? ?????????????????? | | % #?????? ?????????????????? | | ####### ## ##?????? ???????????????????? | | ##?????####?##??????? ?????????????????????? | | ####?????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 63 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Novice Programmer Shopping List System Compromised The Oracle Universal Adapter Challenges ------------ None Game ------ Seed EtherialOpticalPod Manual? 0 Play Time 01:24:46 Cumulative 5.0 hours Start 2024.10.17 @ 21:09:04 End 2024.10.17 @ 23:11:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 360a528b-e6b6-46ab-9d67-a9c0480a9a9b