Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.12 @ 08:22:05 Player: TheRandomBlokkieZ Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1602) 1602 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5872 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 299/300 Energy 94/100 System Corruption 12% Temperature Cool (12) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gravmag Array > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Airjet Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Flail > --- INVENTORY -------- Airjet Gravmag Array Improved Grenade Launcher [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aerolev Unit Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 1 | . . . . . 1 . . Propulsion 4 | . . 1 . 2 . . 1 Utility 3 | . . 1 . . 1 . 1 Weapon . | . . . . . . . . Parts Attached 72 | 6 11 14 . 15 10 4 12 Power 12 | 1 2 1 . 3 3 1 1 Engine 12 | 1 2 1 . 3 3 1 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 24 | 2 2 9 . 4 3 2 2 Treads . | . . . . . . . . Leg 9 | . 2 7 . . . . . Wheel 3 | 2 . 1 . . . . . Hover 12 | . . 1 . 4 3 2 2 Flight . | . . . . . . . . Utility 13 | 1 1 3 . 1 1 1 5 Device 4 | . . 2 . . . . 2 Storage 2 | 1 1 . . . . . . Processor 2 | . . . . . 1 . 1 Hackware 2 | . . . . . . . 2 Protection 3 | . . 1 . 1 . 1 . Artifact . | . . . . . . . . Weapon 23 | 2 6 1 . 7 3 . 4 Energy Gun 3 | 1 . 1 . . 1 . . Energy Cannon 2 | . . . . 2 . . . Ballistic Gun 9 | 1 6 . . 2 . . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 3 | . . . . 2 . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 4 | . . . . 1 1 . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 . 2 3 . . Parts Lost 37 | . 4 3 4 2 . 8 16 Power 7 | . 1 . . 2 . 2 2 Propulsion 10 | . 2 1 1 . . 3 3 Utility 12 | . . 1 1 . . 3 7 Weapon 8 | . 1 1 2 . . . 4 Highest Loss Streak 12 | . 4 2 4 1 . 8 12 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 72 | . 87 81 81 81 89 58 50 Engine 8 | . 11 11 11 6 10 5 4 Leg 4 | . 3 12 28 . . . . Wheel 4 | . 17 5 . . . . . Hover 12 | . . . . 36 36 23 12 Device 3 | . . 12 7 . . . 4 Storage 10 | . 27 17 11 9 7 4 . Processor 2 | . . . . . 3 7 5 Hackware 3 | . . . . . . . 10 Protection 5 | . . 1 11 15 15 6 3 Energy Gun 2 | . 7 3 5 . 6 2 . Ballistic Gun 7 | . 19 17 6 6 . . . Impact Weapon 1 | . . . . . . . 3 Slashing Weapon 2 | . . . . 3 3 7 4 Peak Build Rating 53 | 6 7 22 22 33 44 42 53 Average Rating 23 | 3 6 10 19 28 37 31 37 On Entrance 19 | . 6 7 22 14 32 42 35 Naked Turns . | . . . . . . . . Heaviest Build 33 | 11 15 23 23 33 33 32 18 Greatest Support 48 | 26 26 45 45 32 40 48 40 Greatest Overweight (x) 4 | . 4 1 . 1 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 6 | 6 8 8 8 8 8 6 5 Most Carried 8 | 3 8 8 8 8 8 8 5 Average Carried 5 | 1 6 7 8 6 7 6 2 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 2 8 8 8 8 8 4 1 Class Distribution -------------------- 73% | Mutant 15% | Hacker-Mutant 7% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Matter Collected 1226 | 211 199 107 98 335 87 44 145 Remotely . | . . . . . . . . Salvage Created 1709 | . 312 186 35 260 112 167 637 Parts 97 | . 28 14 . 8 14 15 18 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 40 | . 11 4 1 8 1 5 10 Melee 11 | . . . . . 1 4 6 Guns 18 | . 11 4 1 1 . 1 . Cannons 1 | . . . . 1 . . . AOE 7 | . . . . 6 . . 1 Classes Destroyed 12 | . 5 1 . 1 2 2 1 Worker 4 | . . . . . 1 . 3 Builder 2 | . 1 . . . 1 . . Operator 2 | . 1 . . . 1 . . Watcher 2 | . 2 . . . . . . Swarmer 9 | . 9 . . . . . . Cutter 3 | . . . . . . 3 . Grunt 17 | . 2 3 1 6 . . 5 Duelist 1 | . . . . . . . 1 Sentry 5 | . . 1 . 1 . . 3 Demolisher 1 | . . . . . 1 . . Specialist 1 | . . . . . . 1 . Hunter 3 | . . . . 1 . 1 1 Best Kill Streak 12 | . 12 3 1 6 3 3 5 Combat Bots Only 7 | . 7 3 1 6 1 3 5 Max Kills in Single Turn 3 | . 2 1 1 3 1 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . . 3 . . 1 Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Hostile Shots Fired 538 | . 68 55 25 35 . 54 301 Missed 184 | . 15 16 5 7 . 16 125 Damage Taken 5212 | . 437 520 647 472 . 1091 2045 Core 1712 | . 149 168 96 73 . 353 873 Absorbed by Shields 11 | . . . . . . 11 . Core Remaining (%) 61 | 100 40 . 34 86 . 49 . Volleys Fired 135 | . 49 26 18 34 1 2 5 Largest 2 | . 2 2 2 2 1 1 1 Hottest 93 | . 60 40 60 93 55 55 36 Shots Fired 201 | . 95 34 21 43 1 2 5 Gun 184 | . 95 34 21 31 1 2 . Cannon 6 | . . . . 6 . . . Launcher 11 | . . . . 6 . . 5 Special . | . . . . . . . . Kinetic 151 | . 68 34 18 31 . . . Thermal 12 | . . . 3 6 1 2 . Explosive 11 | . . . . 6 . . 5 Electromagnetic 27 | . 27 . . . . . . Robot Hit Streak 10 | . 9 10 5 9 1 1 4 Robot Miss Streak 6 | . 5 3 2 6 . 1 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 173 | . 52 24 14 23 4 17 39 Core Hits 76 | . 21 12 5 15 3 6 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 8 | . . . . . . 3 5 Smash 1 | . . . . . . . 1 Sever 7 | . . . . . . 3 4 Melee Attacks 73 | . . . . 1 4 22 46 Impact 22 | . . . . . . . 22 Slashing 51 | . . . . 1 4 22 24 Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . 3 1 2 Combat Hostiles 2 | . . . . . 1 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4481 | . 617 224 96 936 297 628 1683 Guns 1296 | . 617 224 96 321 17 21 . Cannons 62 | . . . . 62 . . . Explosions 828 | . . . . 553 . . 275 Melee 2295 | . . . . . 280 607 1408 Ramming . | . . . . . . . . Kinetic 1019 | . 400 224 74 321 . . . Thermal 122 | . . . 22 62 17 21 . Explosive 828 | . . . . 553 . . 275 Electromagnetic 217 | . 217 . . . . . . Impact 561 | . . . . . . . 561 Slashing 1734 | . . . . . 280 607 847 Piercing . | . . . . . . . . Highest Corruption 12 | . . . 3 1 . 1 12 Average Corruption 4 | . . . 3 1 . 1 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . 1 3 . . 3 Message Errors 2 | . . . 1 1 . . . Matter Fused 2 | . . . . 1 . . 1 Heat Flow Errors 1 | . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 200 | . . . . . 85 10 105 Projectiles . | . . . . . . . . Explosions 16 | . . . . . . . 16 Melee 184 | . . . . . 85 10 89 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 62 | . . . . 37 . . 25 Shots 3 | . . . . 1 . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 247 | . 45 34 16 247 20 . 1 Average Temperature 48 | . 22 10 8 78 11 . 1 Received Heat Transfer 1188 | . 42 267 90 108 . 54 627 Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 Combat Hostiles 3 | . . . . . . . 3 Parts Fried 7 | . 3 . . . . . 4 Impact Corruptions 4 | . . . . . . . 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 235 | . . . 50 111 37 37 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Peak Influence 319 | . 319 134 56 269 123 141 286 Initial 134 | . . 134 36 9 53 86 73 Average 115 | . 170 62 34 179 69 99 127 Maximum Alert Level 1 | . 1 . . 1 . . 1 Low Security (%) 77 | 100 52 100 100 53 100 100 74 Level 1 22 | . 47 . . 46 . . 25 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 2 . . 3 1 2 2 Investigation 2 | . . . . 1 . . 1 Extermination . | . . . . . . . . Reinforcement 8 | . 2 . . 2 1 2 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Distress Signals 3 | . 2 . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 69 | . 18 5 6 13 2 8 17 Peak Tracking Total 6 | . 4 4 4 6 2 5 6 Tactical Retreats 2 | . . . 1 . . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Traps Triggered 7 | . 3 1 . . . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Disabled 2 | . 1 . . 1 . . . Max in Single Turn 1 | . 1 . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Accessed 15 | . 1 3 . 3 2 . 6 Terminals 10 | . 1 2 . 2 2 . 3 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 2 | . . 1 . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 39 | . 1 9 . 9 6 . 14 Successful 12 | . 1 1 . 2 1 . 7 Failed 27 | . . 8 . 7 5 . 7 Catastrophic 3 | . . 1 . . 1 . 1 Database Lockouts . | . . . . . . . . Manual 20 | . 1 6 . 6 2 . 5 Terminals 28 | . 1 6 . 6 6 . 9 Fabricators 2 | . . . . . . . 2 Repair Stations 3 | . . . . 3 . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 5 | . . 3 . . . . 2 Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 1 . 1 1 . 2 Robot Schematic 1 | . . . . . . . 1 Open DSF 2 | . . . . . 1 . 1 Unreport Threat 2 | . . 1 . 1 . . . Recall Reinforcements 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 1 | . . . . 1 . . . Scan Component 1 | . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 1 2 . 3 2 . 6 Full Trace Events 3 | . . 1 . 1 . . 1 Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 117 | . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . 14 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Turns Passed 1837 | 41 362 283 124 209 143 143 532 Spaces Moved 1417 | 33 176 130 74 254 239 101 410 Core 33 | 5 19 . . . . . 9 Treads . | . . . . . . . . Legs 206 | . 33 99 74 . . . . Wheels 183 | 28 124 31 . . . . . Hover 995 | . . . . 254 239 101 401 Flight . | . . . . . . . . Fastest Speed 34 | 50 90 105 120 38 34 34 50 Average Speed 67 | 83 111 127 120 43 35 43 58 Slowest Speed 250 | 90 250 190 120 98 98 60 60 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 28 | 2 40 18 29 26 8 90 13 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 70 | . . . . 33 . . 37 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 70 | . . . . 33 . . 37 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total 2008 | 46 256 221 92 319 288 158 628 Wait 206 | . 1 34 1 2 21 . 147 Move 1410 | 32 175 129 73 253 238 100 410 Hop . | . . . . . . . . Pick Up 54 | 8 14 6 . 9 6 2 9 Fast Attach 23 | . 7 8 . 1 4 3 . Attach 36 | 6 3 2 . 10 2 1 12 Detach 2 | . . . . 2 . . . Swap 13 | . 1 4 . 4 4 . . Drop 31 | . 6 12 . 3 8 2 . Fire 135 | . 49 26 18 34 1 2 5 Melee 72 | . . . . 1 4 22 45 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 26 | . . . . . . 26 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 15) 288 | -10/Materials | Destroyed 7 combat bots 297 | -10/Materials | Lost 4 parts (1p2n1w) 300 | -10/Materials | Build established: Mutant 342 | -10/Materials | Core integrity fell below 50% 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 637 | -9/Materials | Discovered new exit (range 9) 687 | -9/Materials | Entered Mines 688 | -9/Mines | Assembled infested the area 740 | -9/Mines | Crushed by falling debris 777 | -9/Mines | Core integrity fell below 50% 793 | -9/Mines | Discovered new exit (range 16) 803 | -9/Mines | Lost 4 parts (1n1u2w) 811 | -9/Mines | Entered Materials 811 | -8/Materials | Evolved 2 slots: Propulsion x2 988 | -8/Materials | Discovered new exit (range 13) 1020 | -8/Materials | Entered Factory 1020 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1162 | -7/Factory | Identified exit to DSF 1163 | -7/Factory | Entered DSF 1182 | -7/DSF | Additional patrols routed to DSF 1261 | -7/DSF | Discovered new exit (range 14) 1283 | -7/DSF | Core integrity fell below 50% 1303 | -7/DSF | Lost 8 parts (2p3n3u) 1306 | -7/DSF | Entered Factory 1306 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1431 | -6/Factory | Fabricated Phase Gun (x2) 1631 | -6/Factory | Lost 3 parts (1p1u1w) 1741 | -6/Factory | System corruption reached 10% 1768 | -6/Factory | Core integrity fell below 50% 1789 | -6/Factory | Core integrity fell below 20% 1815 | -6/Factory | Lost 12 parts (1p3n6u2w) 1828 | -6/Factory | Spotted B-75 Beast 1838 | -6/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Sneak attack on K-01 Serf. K-01 Serf destroyed. U-05 Engineer lays Concrete. Extracted 14 matter. U-05 Engineer builds a Wall. K-01 Serf collects debris. System corrupted: Component data lost. Power Sword destroyed. Map ----- +----------------------------------------------------+ | # #??? # ??????????????????? | | # #??? ###########?????????? | | + #??# # %! #?????????? | | #+## #??# # % % ! #?????????? | | ## #??# #% ! #?????????? | | #### ###??? 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A ?????????????????? | | ????????????????????? ! """ ????????????????? | | ????????????????????# """ ###???????????????? | | ????????????????????## """ #?????????????????? | | ?????????????????????# ?? #?????????????????? | | ?????????????????????+ ! ???? #?????????????????? | | ?????????????????????# ???? ???????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 16 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 58 Melee Accuracy 12 Offensive Hacking 20 Item Schematics ----------------- Airjet | -6/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -6/Factory | Hacked Fabricated ------------ Phase Gun | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed TeslaAdvancedBiocell Manual? 0 Play Time 00:37:04 Cumulative 2.8 hours Start 2024.10.12 @ 07:46:36 End 2024.10.12 @ 08:22:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 45db3d70-302a-4253-933c-da6868daf9dd