Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.20 @ 12:55:16 Player: ZEROAFFEX Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1683) 1683 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (495) 495 TOTAL SCORE: 4693 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 377 Cogmind --------- Core Integrity 0/550 Matter 208/300 Energy 88/100 System Corruption 1% Temperature Cool (64) Movement Treading (250) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON (3) ------- Precision Beam Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Armored Treads Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink High-capacity Matter Pod (200) Experimental Sensor Array Improved Terrain Scanner System Shield Enhanced Autogun Flak Cannon Rocket Launcher Improved Datajack Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Heavy Assault Cannon > --- INVENTORY -------- Armored Treads Armored Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink High-capacity Matter Pod Experimental Sensor Array Improved Terrain Scanner System Shield Particle Gun High-powered Shotgun Enhanced Autogun Enhanced Autogun Enhanced Autogun Flak Cannon Rocket Launcher Improved Datajack Katana [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Light Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 59 | 6 12 . . 1 23 17 Power 10 | 1 1 . . 1 3 4 Engine 3 | 1 1 . . . . 1 Core 7 | . . . . 1 3 3 Reactor . | . . . . . . . Propulsion 16 | 2 4 . . . 6 4 Treads 7 | 1 2 . . . 2 2 Leg . | . . . . . . . Wheel 9 | 1 2 . . . 4 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 2 . . . 9 2 Device 2 | . . . . . 2 . Storage 3 | 1 1 . . . 1 . Processor 4 | . 1 . . . 2 1 Hackware . | . . . . . . . Protection 5 | . . . . . 4 1 Artifact . | . . . . . . . Weapon 19 | 2 5 . . . 5 7 Energy Gun 4 | 1 . . . . 1 2 Energy Cannon 3 | . 2 . . . 1 . Ballistic Gun 7 | 1 1 . . . 2 3 Ballistic Cannon 4 | . 2 . . . 1 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 Parts Lost 10 | . . . . . 2 8 Power 5 | . . . . . 1 4 Propulsion 2 | . . . . . . 2 Utility . | . . . . . . . Weapon 3 | . . . . . 1 2 Highest Loss Streak 7 | . . . . . 1 7 Average Slot Usage (%) 94 | . 87 100 100 99 94 87 Engine 7 | . 14 14 14 1 . 4 Core 4 | . . . . 12 8 3 Treads 12 | . 14 14 14 14 9 9 Wheel 15 | . 14 14 14 14 18 17 Storage 12 | . 14 14 14 14 10 9 Processor 12 | . 2 14 14 14 13 14 Protection 4 | . . . . . 9 12 Energy Gun 2 | . 6 . . . 4 6 Energy Cannon 7 | . 2 14 14 14 1 . Ballistic Gun 4 | . 11 . . . 10 2 Ballistic Cannon 10 | . 7 14 14 14 5 8 Naked Turns . | . . . . . . . Heaviest Build 72 | 11 51 51 51 51 68 72 Greatest Support 40 | 20 20 12 12 12 24 40 Greatest Overweight (x) 4 | . 4 4 4 4 2 2 Average Overweight (x) 3 | . 2 4 4 4 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 6 16 20 20 20 20 20 Most Carried 20 | 4 12 17 18 20 20 20 Average Carried 16 | 2 7 15 17 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 4 12 17 18 20 20 14 Class Distribution -------------------- 64% | Mutant 13% | Tank 12% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 1614 | 184 219 87 4 34 643 443 Remotely . | . . . . . . . Salvage Created 1860 | . 244 84 . 70 1040 422 Parts 107 | . 14 3 . 3 54 33 Haulers Intercepted 3 | . 1 . . . 2 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 43 | . 6 2 . 2 20 13 Guns 24 | . 4 . . . 15 5 Cannons 18 | . 1 2 . 2 5 8 Classes Destroyed 11 | . 4 . . . 3 4 Worker 1 | . . . . . . 1 Hauler 3 | . 1 . . . 2 . Operator 1 | . . . . . . 1 Watcher 3 | . 1 . . . 2 . Swarmer 8 | . 3 . . . 2 3 Cutter 5 | . . . . . 3 2 Grunt 21 | . 3 2 . 2 10 4 Sentry 6 | . . . . . 4 2 Specialist 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Heavy 1 | . . . . . 1 . Best Kill Streak 4 | . 3 2 . 2 4 4 Combat Bots Only 4 | . 3 2 . 2 4 4 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 3693 | . 317 67 . 34 1512 1763 Core 662 | . 97 . . . 233 332 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 . . . 61 . . Volleys Fired 155 | 1 30 6 . 5 62 51 Largest 3 | 2 2 2 . 2 3 3 Hottest 141 | 70 95 95 . 95 141 121 Shots Fired 331 | 2 60 12 . 10 153 94 Gun 229 | 2 44 . . . 130 53 Cannon 102 | . 16 12 . 10 23 41 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 232 | 1 44 6 . 5 110 66 Thermal 99 | 1 16 6 . 5 43 28 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 7 14 . 16 17 17 Robot Miss Streak 5 | . 1 . . 1 5 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 221 | . 43 7 . 7 98 66 Core Hits 84 | . 15 3 . 3 41 22 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 17 | . 2 . . . 9 6 Burn 6 | . 2 . . . 3 1 Destroy 3 | . . . . . 3 . Blast 8 | . . . . . 3 5 Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5145 | . 518 126 . 122 2251 2128 Guns 2555 | . 349 . . . 1496 710 Cannons 2590 | . 169 126 . 122 755 1418 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3891 | . 338 57 . 70 1670 1756 Thermal 1254 | . 180 69 . 52 581 372 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 149 | . . . . . 31 118 Projectiles 149 | . . . . . 31 118 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 8 | . 1 2 . . 1 4 Impact . | . . . . . . . Kinetic 8 | . 1 2 . . 1 4 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 487 | 30 150 168 . 186 487 448 Average Temperature 124 | 22 57 82 . 94 154 124 Received Heat Transfer 972 | . 123 36 . 21 405 387 Effects 12 | . . . . . 3 9 Shutdowns 2 | . . . . . 1 1 Energy Bleed 4 | . . . . . . 4 Interference 5 | . . . . . 1 4 Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 7 | . . . . . 6 1 Heat Transferred 3219 | . 666 148 . 111 1443 851 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 778 | . 187 84 . 50 415 778 Initial 174 | . . 34 . . . 174 Average 163 | . 79 33 . 23 197 527 Maximum Alert Level 3 | . . . . . 2 3 Low Security (%) 69 | 100 100 100 . 100 42 8 Level 1 15 | . . . . . 47 18 Level 2 13 | . . . . . 10 66 Level 3 . | . . . . . . 5 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . . . . . 5 8 Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 11 | . . . . . 4 7 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 4 | . 2 . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 12 2 . 2 34 27 Peak Tracking Total 7 | . 4 2 . 2 4 7 Tactical Retreats 6 | . 2 . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . 1 . Traps Extracted . | . . . . . . . Installed 2 | . . . . . 2 . Triggered 1 | . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 3 | . 1 . . . . 2 Max in Single Turn 1 | . 1 . . . . 1 Garrison Access 2 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 12 | . 4 . 1 . 4 3 Terminals 8 | . 4 . . . 3 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 30 | . 11 . 1 . 10 8 Successful 21 | . 8 . 1 . 5 7 Failed 9 | . 3 . . . 5 1 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 18 | . 9 . . . 9 . Terminals 22 | . 11 . . . 9 2 Fabricators . | . . . . . . . Repair Stations 4 | . . . . . . 4 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 1 2 Terminal Hacks 10 | . 3 . 1 . 4 2 Record 3 | . . . 1 . . 2 Robot Analysis 2 | . . . . . 2 . Locate Traps 2 | . 2 . . . . . Recall Investigation 1 | . . . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . . 4 Scan Component 2 | . . . . . . 2 Repair 2 | . . . . . . 2 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks 5 | . 5 . . . . . Terminals 5 | . 5 . . . . . Track 2 | . 2 . . . . . Assimilate 1 | . 1 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 4 . . . 2 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . . 2 Time 70 | . . . . . . 70 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies 14 | . . . . 4 . 10 Largest Group 10 | . . . . 4 3 10 Highest-Rated Group 173 | . . . . 71 40 173 Highest-Rated Ally 31 | . . . . 31 16 29 Total Orders . | . . . . . . . Ally Attacks 102 | . . . . . 10 92 Total Damage 1358 | . . . . . 106 1252 Kills 15 | . . . . . . 15 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total 2 | . . . . . 2 . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 4956 | 76 786 950 558 711 1152 723 Spaces Moved 2921 | 39 394 596 372 454 706 360 Core 1 | 1 . . . . . . Treads 168 | 38 125 . . . . 5 Legs . | . . . . . . . Wheels 2752 | . 269 596 372 454 706 355 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 130 150 150 150 120 120 Average Speed 139 | 157 152 150 150 150 120 122 Slowest Speed 330 | 160 320 150 150 150 120 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 61 | 3 62 99 75 92 50 51 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 1 . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 31 | . . . . . 11 20 Melee . | . . . . . . . Projectile 31 | . . . . . 11 20 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 3516 | 50 523 640 372 474 919 538 Wait 298 | . 73 34 . 12 80 99 Move 2915 | 38 393 595 371 453 705 360 Hop . | . . . . . . . Pick Up 46 | 5 10 5 1 2 20 3 Fast Attach 26 | 5 7 . . 1 6 7 Attach 15 | 1 1 . . . 6 7 Detach 2 | . . . . . 1 1 Swap 18 | . 4 . . . 11 3 Drop 37 | . 5 . . 1 26 5 Fire 155 | 1 30 6 . 5 62 51 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . . . . . 2 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 10) 863 | -10/Materials | Entered Mines 864 | -10/Mines | Learned location of Storage (-8) 1047 | -10/Mines | Found a hidden stash of uninstalled traps 1128 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1161 | -10/Mines | Discovered new exit (range 8) 1389 | -10/Mines | Discovered new exit (range 12) 1410 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1413 | -10/Mines | Found Prototype Device 1620 | -10/Mines | Learned Materials stockpile data 1630 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1807 | -10/Mines | Discovered new exit (range 5) 1813 | -10/Mines | Entered Exiles 1834 | -10/Exiles | Discovered new exit (range 15) 1879 | -10/Exiles | Met 8R-AWN 1905 | -10/Exiles | Met EX-HEX 1962 | -10/Exiles | Met EX-DEC 1971 | -10/Exiles | Learned location of Zion (-7) 1999 | -10/Exiles | Met EX-BIN 2211 | -10/Exiles | Visited The Gauntlet 2351 | -10/Exiles | Discovered new exit (range 14) 2371 | -10/Exiles | Entered Mines 2555 | -9/Mines | Discovered new exit (range 15) 2591 | -9/Mines | Identified exit to Materials 2670 | -9/Mines | Received a Mining Laser from a helpful Derelict 2870 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3082 | -9/Mines | Entered Materials 3082 | -8/Materials | Accompanied by 3 allies 3082 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3595 | -8/Materials | Discovered new exit (range 11) 3655 | -8/Materials | Build established: Gunner 3756 | -8/Materials | Discovered new exit (range 15) 3883 | -8/Materials | Discovered new exit (range 3) 4085 | -8/Materials | Build established: Tank 4234 | -8/Materials | Entered Storage 4326 | -8/Storage | Core integrity fell below 50% 4388 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4484 | -8/Storage | Garrison activated, responded to threat 4728 | -8/Storage | Repaired Hvy. Assault Cannon 4762 | -8/Storage | Repaired Arm. Wheel 4958 | -8/Storage | Crushed by falling debris 4958 | -8/Storage | Smashed by cave-in Last Messages --------------- 04938_ G-47 Trooper crushed by falling debris. 04938_ Surge Thruster crushed. 04938_ U-05 Engineer builds a Wall. 04941_ Acquired Lgt. Nuclear Core. 04943_ Slug penetrates Earth. 04944_ The unstable cave ceiling collapses. 04944_ Maneuvering Thrusters crushed. 04945_ Hvy. Assault Cannon destroyed. 04945_ U-05 Engineer builds a Wall. 04945_ Acquired Lyr. Light Armor Plating. 04949_ U-05 Engineer builds a Wall. 04952_ R-06 Scavenger collects Surge Thruster. 04953_ U-05 Engineer lays Concrete. 04955_ R-06 Scavenger collects Surge Thruster. 04955_ U-05 Engineer builds a Wall. 04957_ Lgt. Nuclear Core destroyed. 04958_ The unstable cave ceiling collapses. 04958_ Crushed by falling debris. 04958_ Arm. Wheel destroyed. 04958_ System corrupted by crushing effect (+1). 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""" +%=%##??????# "= ="?###### | | ????????????????# """ " /#???????# """[" #???## | | ????????????????# """ ## ##???????# #???## | | ????????????????# ??#w#????????##########???## | | ?????????????????#####??# #?????????????????????## | | ????????????????????????# a??????????????????????# | | ????????????????????????# #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? /??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 20 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationAlertFrame Manual? 0 Play Time 00:55:01 Cumulative 102.7 hours Start 2021.11.20 @ 11:47:47 End 2021.11.20 @ 12:55:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 65 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ba1a26e-111e-489e-ba54-d2b9286ae621