Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 15:36:30 Player: Maulwurf Result: Destroyed by TG-I0K(g) with Beamcaster Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (937) 937 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3837 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Improved Sensor Array Precision Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Targeting Computer Recalibrator > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle EM Pulse Cannon > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Seismic Detector [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 3 | . . 2 . 1 . . Utility 2 | . . . 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 52 | 6 6 21 8 4 5 2 Power 5 | 1 . 1 1 1 . 1 Engine 5 | 1 . 1 1 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 22 | 2 . 15 2 1 2 . Treads 11 | . . 8 2 1 . . Leg 9 | 2 . 7 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . 2 . Utility 14 | 1 5 1 3 2 1 1 Device 3 | . . . 1 . 1 1 Storage 4 | 1 3 . . . . . Processor 3 | . 1 . 1 1 . . Hackware . | . . . . . . . Protection 4 | . 1 1 1 1 . . Artifact . | . . . . . . . Weapon 11 | 2 1 4 2 . 2 . Energy Gun 5 | . . 2 2 . 1 . Energy Cannon 3 | . 1 1 . . 1 . Ballistic Gun 3 | 2 . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 27 | . 1 9 3 2 10 2 Power 3 | . . 1 . . 1 1 Propulsion 11 | . . 5 1 2 3 . Utility 7 | . 1 1 1 . 3 1 Weapon 6 | . . 2 1 . 3 . Highest Loss Streak 7 | . 1 6 3 2 7 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 79 | . 93 90 98 72 49 1 Engine 9 | . 14 10 9 7 6 1 Treads 11 | . . 10 34 24 9 . Leg 14 | . 28 26 1 . . . Device 2 | . . . 4 7 6 . Storage 12 | . 17 17 9 7 6 . Processor 1 | . . . 3 4 5 . Protection 4 | . 4 4 9 4 3 . Energy Gun 7 | . . 2 26 15 6 . Energy Cannon 3 | . 2 9 . . . . Ballistic Gun 8 | . 25 9 . . . . Peak Build Rating 29 | 6 8 17 24 21 29 2 Average Rating 11 | 4 6 9 22 19 14 . On Entrance 9 | . 6 7 17 18 19 1 Naked Turns 116 | . . . . . 58 58 Heaviest Build 22 | 14 17 18 22 20 21 6 Greatest Support 83 | 20 20 63 83 83 43 3 Greatest Overweight (x) 3 | 2 . . . . 3 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 6 7 8 8 8 7 5 Most Carried 8 | 4 7 8 8 8 7 5 Average Carried 5 | 2 5 7 6 4 5 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 4 7 8 7 4 5 3 Class Distribution -------------------- 67% | Mutant 22% | Scavenger-Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1057 | 170 326 309 207 . 45 . Remotely . | . . . . . . . Salvage Created 1259 | . 200 719 294 . 46 . Parts 66 | . 9 48 9 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . 3 . Prevented 2 | . . . . . . 2 Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 28 | . 4 16 6 . 2 . Melee 1 | . . . 1 . . . Guns 18 | . 4 7 5 . 2 . Cannons 8 | . . 8 . . . . Classes Destroyed 9 | . 2 7 . . . . Worker 2 | . 1 1 . . . . Builder 1 | . . 1 . . . . Tunneler 1 | . . 1 . . . . Recycler 1 | . . 1 . . . . Watcher 3 | . . 2 1 . . . Swarmer 10 | . . 7 1 . 2 . Grunt 13 | . 4 6 3 . . . Brawler 1 | . . 1 . . . . Sentry 4 | . . 2 2 . . . Best Kill Streak 5 | . 2 5 2 . 2 . Combat Bots Only 4 | . 2 4 2 . 2 . Max Kills in Single Turn 2 | . 1 2 1 . 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 327 | . 32 97 76 30 69 23 Missed 87 | . 9 22 16 10 20 10 Damage Taken 3394 | . 281 868 899 267 692 387 Core 918 | . 35 78 98 59 293 355 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 86 80 82 . . . Volleys Fired 130 | . 21 75 29 . 5 . Largest 3 | . 2 2 3 . 2 . Hottest 183 | . 40 80 183 . 122 . Shots Fired 241 | . 42 129 61 . 9 . Gun 179 | . 42 67 61 . 9 . Cannon 62 | . . 62 . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 109 | . 42 67 . . . . Thermal 132 | . . 62 61 . 9 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 6 5 11 . 3 . Robot Miss Streak 5 | . 2 5 3 . 1 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 138 | . 29 57 46 . 6 . Core Hits 65 | . 10 31 16 . 5 3 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . 1 6 . . . Burn 6 | . . . 6 . . . Meltdown 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2187 | . 376 890 797 . 100 24 Guns 1656 | . 376 395 785 . 100 . Cannons 490 | . . 490 . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 41 | . . 5 12 . . 24 Kinetic 771 | . 376 395 . . . . Thermal 1375 | . . 490 785 . 100 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 11 | . . . . . . 11 Shots . | . . . . . . . Rammed 6 | . . . 1 . . 5 Targets Rammed 11 | . . 4 2 . . 5 Kicked 4 | . . 4 . . . . Crushed 1 | . . . 1 . . . Highest Temperature 591 | . 23 210 591 . 190 . Average Temperature 153 | . 7 52 314 . 104 . Received Heat Transfer 879 | . 156 264 252 63 54 90 Effects 19 | . . . 19 . . . Shutdowns 7 | . . . 7 . . . Energy Bleed 3 | . . . 3 . . . Matter Decay 1 | . . . 1 . . . Short Circuit 3 | . . . 3 . . . Damage (minor) 4 | . . . 4 . . . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 13 | . . 2 11 . . . Heat Transferred 3404 | . . 1036 2146 . 222 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 330 | . 110 322 330 145 . . Initial 145 | . . . 113 145 . . Average 143 | . 51 195 191 143 . . Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 67 | 100 100 43 60 100 . . Level 1 32 | . . 56 39 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 1 1 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . 1 . . . . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 4 | . . 2 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 6 31 14 4 14 6 Peak Tracking Total 9 | . 3 9 4 4 7 6 Tactical Retreats 9 | . . 3 2 . 4 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 3 | . 1 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . 1 1 Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 6 | . 1 2 3 . . . Terminals 4 | . 1 1 2 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 4 2 8 . . . Successful 9 | . 2 2 5 . . . Failed 5 | . 2 . 3 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 3 | . 3 . . . . . Terminals 11 | . 4 1 6 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 2 1 4 . . . Record 3 | . 2 . 1 . . . Emergency Access Points 1 | . . . 1 . . . Transport Status 1 | . . . 1 . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . 1 . . . Scan Component 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . 1 . . . . Insert Component 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 1 1 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 2376 | 96 473 746 380 55 551 75 Spaces Moved 1472 | 71 322 372 158 32 399 118 Core 254 | 19 . . . . 117 118 Treads 522 | . . 91 158 32 241 . Legs 655 | 52 322 281 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 41 | . . . . . 41 . Fastest Speed 32 | 50 120 120 160 160 32 50 Average Speed 124 | 111 120 129 160 160 130 56 Slowest Speed 295 | 150 120 160 160 160 295 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 5 37 32 18 1 64 16 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 1786 | 87 370 512 233 36 422 126 Wait 44 | 1 5 5 27 . 5 1 Move 1466 | 70 321 371 157 31 398 118 Hop . | . . . . . . . Pick Up 50 | 10 10 21 4 . 5 . Fast Attach 1 | . . 1 . . . . Attach 49 | 6 6 19 7 4 5 2 Detach 17 | . 3 5 4 1 4 . Swap 2 | . . 1 1 . . . Drop 16 | . 4 10 2 . . . Fire 130 | . 21 75 29 . 5 . Melee . | . . . . . . . Ram 5 | . . . . . . 5 Kick 4 | . . 4 . . . . Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 3) 570 | -10/Materials | Entered another Materials area 570 | -9/Materials | Evolved 2 slots: Propulsion x2 1070 | -9/Materials | Lost 6 parts (1p3n1u1w) 1112 | -9/Materials | Discovered new exit (range 19) 1316 | -9/Materials | Entered another Materials area 1316 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1541 | -8/Materials | Garrison activated, responded to threat 1673 | -8/Materials | Discovered new exit (range 15) 1696 | -8/Materials | Entered Factory 1696 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1722 | -7/Factory | Lost 3 parts (1n1u1w) 1733 | -7/Factory | Discovered new exit (range 15) 1751 | -7/Factory | Entered Lower Caves 1792 | -7/Lower Caves | Lost 3 parts (2n1w) 1821 | -7/Lower Caves | Encountered a Warlord checkpoint 2036 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2221 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2275 | -7/Lower Caves | Lost 7 parts (1p2n2u2w) 2283 | -7/Lower Caves | Core integrity fell below 50% 2292 | -7/Lower Caves | Discovered new exit (range 16) 2302 | -7/Lower Caves | Entered another Lower Caves area 2310 | -7/Lower Caves | Attacked by a faux Warlord 2370 | -7/Lower Caves | Core integrity fell below 20% 2377 | -7/Lower Caves | Destroyed by TG-I0K(g) with Beamcaster Last Messages --------------- 02299_ Searching scrap... 02299_ Found Hvy. Laser. 02299_ Found 49 Matter. LOCATION=UNKNOWN GOAL=ESCAPE 02309_ J8-CNU(M): "I've never seen anything like that down here. It must be an Unaware spy!" 02310_ J8-CNU(M): "You are tresspassing on Warlord territory, MY territory! Guards, destroy it!" 02356_ Seismic Detector destroyed. 02367_ Ion Engine destroyed. 02368_ Slammed into OL-II8(l). 02368_ Destabilizing: Core damaged (-35). 02369_ Slammed into OL-II8(l). 02369_ Destabilizing: Core damaged (-21). 02371_ Slammed into TD-FG0(l). 02371_ Destabilizing: System corrupted (+2). 02372_ Slammed into TD-FG0(l). 02372_ Destabilizing: Core damaged (-14). 02373_ Slammed into TD-FG0(l). Map ----- +----------------------------------------------------+ | ### ## #???????? #??????????????? | | ##?# #### #??????? #??????????????? | | #?## #??# ##??????? #??????????????? | | # ### ##### ##???????? #??????????????? | | # ## ##???????# #??????????????? | | # #### ##### ######?# #???????????????? | | # #??# ##???# ## ## #???????????????? | | # #??# #???## #????????????????? | | #??# ??# #???###???????????? | | ???# # ?## ## #?? #???????????? | | # ??? # ?# ##### ## #???????????? | | ## ??? ### # ## ####??## #???????????? | | ??#??? ??#### ##????## #???????????? | | ????? ???? ?????## ##???????????? | | ????? ???#####?????# ##????????????? | | ????? ?????????????# ######?????????????? | | ????? ?????????????# ####??????????????????? | | ?????? ?????????????# ##?????#??????????????? | | ?????? ##?????????????### ##### ##?????????????? | | ??????########??????????# ##????????????? | | ??????## ##?????????## #????????????? | | ?????## #?#####????# #????????????? | | ??#### ### ##?### #????????????? | | ?## ### #????????????? | | ## g M ### ???????? | | # ## g @ ##??# #### ????????? | | ### %%ll ##????# #?????????????? | | ##?# ## l ##?????? ????????????? | | #??## ### #???????? ??????????? | | #???### ###### #????????? ??????????? | | #?????### ##?#### ##?????????? #???????????? | | #???????## #????###????????????????????????? | | ##????????# #???????????????????????????????? | | ##?????????### ##???????????????????????????????? | | ##????????????###????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed ThiefWarpEdition Manual? 0 Play Time 00:42:31 Cumulative 5.7 hours Start 2024.09.09 @ 12:27:23 End 2024.09.09 @ 15:36:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 7 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c097bf64-bcfc-4090-95e4-8dcb01b901ed