Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 14:22:45 Player: skilledspacepolice Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (1263) 1263 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (207) 207 TOTAL SCORE: 3725 Bonus ------- Follower Combat Kills 7 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter Melee Analysis Suite > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Hover Unit Hacking Suite Hacking Suite Relay Coupler [Brawler] (31) Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Improved Datajack Heavy Flail > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Hover Unit Light Armor Plating Hacking Suite Hacking Suite Mace Great Maul [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Plasma Cutter Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 43 | 6 8 2 15 6 6 Power 7 | 1 1 . 3 . 2 Engine 5 | 1 1 . 3 . . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 16 | 2 1 1 8 1 3 Treads 1 | . . . . . 1 Leg 10 | 2 1 1 4 . 2 Wheel . | . . . . . . Hover 5 | . . . 4 1 . Flight . | . . . . . . Utility 6 | 1 2 . . 2 1 Device . | . . . . . . Storage 2 | 1 1 . . . . Processor 2 | . 1 . . 1 . Hackware 1 | . . . . 1 . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 14 | 2 4 1 4 3 . Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon 5 | . 4 1 . . . Impact Weapon 3 | . . . 1 2 . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 31 | . 7 . 9 . 15 Power 6 | . 1 . 2 . 3 Propulsion 14 | . 2 . 5 . 7 Utility 3 | . . . . . 3 Weapon 8 | . 4 . 2 . 2 Highest Loss Streak 6 | . 3 . 5 . 6 To Critical Strikes . | . . . . . . Average Backups 6 | 1 3 4 7 8 6 Power 1 | . . 1 1 2 . Propulsion 2 | . 2 3 2 1 1 Utility 1 | . . . 2 2 3 Weapon . | . . . . 1 1 Tool/Special . | . . . . . . Unused Backups 8 | . . . . 3 5 Power 1 | . . . . 1 . Propulsion 1 | . . . . . 1 Utility 4 | . . . . 1 3 Weapon 2 | . . . . 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 79 | . 90 60 77 98 59 Engine 8 | . 13 . 8 9 1 Leg 16 | . 25 24 16 . 2 Hover 7 | . . . 8 35 3 Storage 11 | . 14 14 11 9 8 Processor 12 | . 10 14 11 18 18 Ballistic Gun 2 | . . . 4 . . Ballistic Cannon 1 | . . . 4 . . Special Weapon 6 | . 21 7 . . . Impact Weapon 5 | . . . 6 13 12 Slashing Weapon 3 | . . . 6 4 . Peak Build Rating 21 | 6 10 5 15 21 21 Average Rating 10 | 3 8 4 9 18 13 On Entrance 7 | . 6 3 5 11 21 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 25 | 11 20 11 24 20 25 Greatest Support 46 | 20 20 20 46 28 28 Greatest Overweight (x) 4 | . 1 . 4 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 9 Most Carried 10 | 5 6 5 10 10 10 Average Carried 6 | 1 3 4 7 8 6 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | . 4 4 7 10 5 Class Distribution -------------------- 82% | Mutant 5% | Scavenger-Gladiator 4% | Gladiator 3% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gladiator | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 881 | 172 156 20 407 50 76 Remotely . | . . . . . . Salvage Created 1118 | . 192 . 555 188 183 Parts 57 | . 10 . 30 11 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 26 | . 6 . 11 4 5 Melee 9 | . . . 3 3 3 Guns 4 | . . . 4 . . Cannons 7 | . 5 . 2 . . AOE 1 | . . . 1 . . Classes Destroyed 8 | . 3 . 4 . 1 Recycler 3 | . . . 3 . . Operator 1 | . . . 1 . . Watcher 1 | . 1 . . . . Swarmer 6 | . 3 . 2 . 1 Grunt 8 | . 3 . 2 3 . Duelist 1 | . . . 1 . . Sentry 9 | . . . 6 1 2 Hunter 2 | . . . . . 2 Best Kill Streak 4 | . 3 . 4 2 4 Combat Bots Only 4 | . 3 . 3 2 4 Max Kills in Single Turn 1 | . 1 . 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 426 | . 117 8 107 12 182 Missed 127 | . 42 4 23 3 55 Hits 299 | . 75 4 84 9 127 Melee 2 | . . . 2 . . Projectile 297 | . 75 4 82 9 127 Critical Strikes 10 | . 1 . 7 . 2 Damage Taken 3538 | . 720 28 1175 134 1481 Core 967 | . 208 9 192 18 540 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 62 | . . . 62 . . Core Remaining (%) 55 | 100 . 13 52 . . Volleys Fired 73 | . 34 . 39 . . Largest 2 | . 2 . 2 . . Hottest 56 | . 40 . 56 . . Shots Fired 127 | . 56 . 71 . . Gun 32 | . . . 32 . . Cannon 39 | . . . 39 . . Launcher . | . . . . . . Special 56 | . 56 . . . . Kinetic 71 | . . . 71 . . Thermal 56 | . 56 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 8 . 7 . . Robot Miss Streak 4 | . 4 . 3 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 108 | . 27 . 55 8 18 Core Hits 32 | . 9 . 18 3 2 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 4 | . . . 2 . 2 Critical Strikes 6 | . . . 4 . 2 Blast 1 | . . . 1 . . Smash 5 | . . . 3 . 2 Melee Attacks 54 | . . . 16 10 28 Impact 44 | . . . 8 10 26 Slashing 8 | . . . 8 . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks 2 | . . . 1 1 . Damage Inflicted 2592 | . 315 . 1344 314 619 Guns 273 | . . . 273 . . Cannons 513 | . . . 513 . . Explosions 257 | . . . 257 . . Melee 1234 | . . . 301 314 619 Ramming 5 | . 5 . . . . Kinetic 786 | . . . 786 . . Thermal 567 | . 310 . 257 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 1116 | . . . 183 314 619 Slashing 118 | . . . 118 . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . 7 . . . . Message Errors 1 | . 1 . . . . Matter Fused 3 | . 3 . . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Data Loss (major) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 154 | . . . 65 13 76 Projectiles 3 | . . . 3 . . Explosions . | . . . . . . Melee 151 | . . . 62 13 76 Knockbacks 7 | . . . 6 1 . Impact 1 | . . . . 1 . Kinetic 4 | . . . 4 . . Secondary 2 | . . . 2 . . Self-Inflicted Damage 58 | . . . 58 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed 3 | . 3 . . . . Kicked 3 | . 3 . . . . Crushed . | . . . . . . Highest Temperature 17 | . . . 17 . 14 Average Temperature 7 | . . . 7 . 14 Received Heat Transfer 984 | . 231 . 375 72 306 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . 1 1 2 Combat Hostiles 4 | . . . 1 1 2 Parts Fried 13 | . . . 1 3 9 Impact Corruptions 8 | . . . 2 2 4 Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 1286 | . 1036 . 250 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 126 | . 50 . 91 69 126 Initial 44 | . . . . 9 44 Average 25 | . 12 . 21 18 87 Influence Increases 986 | . 252 . 409 129 196 Destroy 0b10 Robot/C 540 | . 120 . 220 80 120 Destroy 0b10 Robot/NC 25 | . 5 . 20 . . Destroy Leader 112 | . 22 . 80 10 . Allied During Kill 1 | . . . . . 1 Successful Hack 54 | . . . 45 9 . Disable Machine 120 | . 90 . 30 . . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 24 | . . . 14 . 10 Lose Combat Pursuer 60 | . 15 . . 30 15 Influence Decreases 900 | . 252 . 387 82 179 Entered New Map 38 | . . . . 13 25 Time Decay 584 | . 193 . 322 69 . Lost Part 258 | . 59 . 65 . 134 Lost Ally 20 | . . . . . 20 Squads Dispatched 2 | . 1 . 1 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 4 | . 1 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 15 3 19 7 21 Peak Tracking Total 14 | . 4 3 5 4 14 Tactical Retreats 3 | . 1 . . 1 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 9 | . 6 . 2 . 1 Max in Single Turn 2 | . 1 . 2 . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled 6 | . 6 . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 14 | . 2 . 7 4 1 Terminals 10 | . 2 . 4 3 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 50 | . 4 . 33 12 1 Successful 30 | . 2 . 22 5 1 Failed 19 | . 2 . 10 7 . Catastrophic 2 | . . . 1 1 . Database Lockouts 1 | . . . 1 . . Manual . | . . . . . . Terminals 25 | . 4 . 13 7 1 Fabricators . | . . . . . . Repair Stations 6 | . . . 6 . . Recycling Units . | . . . . . . Scanalyzers 14 | . . . 14 . . Garrison Access 5 | . . . . 5 . Terminal Hacks 13 | . 2 . 7 3 1 Record 1 | . . . . 1 . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 3 | . 1 . 1 1 . Open Door 1 | . . . . . 1 Alert Level 2 | . 1 . 1 . . Locate Traps 1 | . . . 1 . . Investigation Status 1 | . . . 1 . . Recall Investigation 1 | . . . 1 . . Zone Layout 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 5 . . Scan Component 3 | . . . 3 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 10 | . . . 10 . . Insert Component 3 | . . . 3 . . Analyze 3 | . . . 3 . . Retrieve Study 4 | . . . 4 . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 9 | . 1 . 4 4 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . . 4 . . Parts Repaired 2 | . . . 2 . . Time 39 | . . . 39 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 25 | . . . . . 25 Highest-Rated Ally 25 | . . . . . 25 Total Orders . | . . . . . . Ally Attacks 1 | . . . . . 1 Total Damage 37 | . . . . . 37 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 2488 | 40 647 102 1204 179 316 Spaces Moved 1442 | 33 251 81 732 210 135 Core 55 | 15 . . 29 . 11 Treads 85 | . . . . . 85 Legs 797 | 18 251 81 431 . 16 Wheels . | . . . . . . Hover 505 | . . . 272 210 23 Flight . | . . . . . . Fastest Speed 48 | 50 120 120 48 48 48 Average Speed 113 | 88 123 120 118 48 168 Slowest Speed 260 | 120 190 120 260 52 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 38 27 50 23 24 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 10 | . . . 10 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 10 | . . . 10 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1933 | 43 374 86 969 274 187 Wait 202 | . 13 2 145 34 8 Move 1437 | 32 250 80 731 209 135 Hop . | . . . . . . Pick Up 53 | 5 12 2 20 9 5 Fast Attach 5 | 1 . . 1 3 . Attach 43 | 5 6 2 17 3 10 Detach . | . . . . . . Swap 2 | . 2 . . . . Drop 13 | . 4 . 2 7 . Fire 73 | . 34 . 39 . . Melee 50 | . . . 14 9 27 Ram . | . . . . . . Kick 3 | . 3 . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 50 | . 50 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 647 | -10/Materials | Core integrity fell below 50% 686 | -10/Materials | Core integrity fell below 20% 686 | -10/Materials | Identified exit to Mines 688 | -10/Materials | Entered Mines 690 | -10/Mines | Lost 3 parts (1p1n1w) 712 | -10/Mines | Learned location of 1 exit from Materials 742 | -10/Mines | Discovered new exit (range 5) 747 | -10/Mines | Identified exit to Materials 790 | -10/Mines | Entered Materials 790 | -9/Materials | Evolved 2 slots: Propulsion x2 791 | -9/Materials | Identified exit to Materials 1333 | -9/Materials | Lost 5 parts (1p2n2w) 1533 | -9/Materials | Discovered exit to Materials (range 13) 1828 | -9/Materials | Repaired Mining Claw 1897 | -9/Materials | Central database locked down 1940 | -9/Materials | Repaired Hover Unit+ 1994 | -9/Materials | Entered another Materials area 1994 | -8/Materials | Evolved 2 slots: Utility x2 2115 | -8/Materials | Discovered new exit (range 11) 2164 | -8/Materials | Identified exit to Garrison 2173 | -8/Materials | Entered Garrison 2183 | -8/Garrison | Triggered checkpoint 2214 | -8/Garrison | Garrison Relay disabled 2231 | -8/Garrison | Lost 6 parts (1p4n1u) 2289 | -8/Garrison | Lost 4 parts (1p2n1w) 2383 | -8/Garrison | Rescued a captive Derelict 2459 | -8/Garrison | Triggered checkpoint 2467 | -8/Garrison | Triggered checkpoint 2474 | -8/Garrison | Core integrity fell below 50% 2484 | -8/Garrison | Core integrity fell below 20% 2489 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Field strength at 70. Field strength at 40. Field strength at 10. Stasis field depleted. 07-HDN(l) suffers critical hit (Destroy). Med. Storage Unit destroyed. S-10 Pest destroyed. Beams of light sweep through the air. An alarm sounds. S-10 Pest destroyed. Acquired 16 matter. Garrison Door activated. 07-HDN(l) destroyed. S-10 Pest destroyed. Lgt. Armor Plating destroyed. S-10 Pest destroyed. Lgt. Treads destroyed. Critical hit (Burn: +37). Lgt. Nuclear Core destroyed. Hvy. Flail destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???###?? | | ???????????????????????################ #??## #?? | | ???????????????????????# ^^ #### ##? | | ???????????????????????# " T#? | | ???????????????????????# ########### #### ### ##? | | ???????????????????????# #?????????# #??# #?# #?? | | ???????????????????????# #?????????# #??# #?###?? | | ???????????????????????# #?????????# #??# #?????? | | ???????????????????????# #?????????# #?##"##????? | | ???????????????######??# #?????????# #?# #????? | | ???????????????? + ?# #?????????# ### [###### | | ?????????#####+### ## ##????????# =%%% | | ???????? #????????############## | | ???????? #????????????????????#" | | ????????^ #????????????????????## | | ??????????### ## ##Y #?????????????????????? | | ??????????### ## Y## ! ###???????????????????? | | ??????????# /=% #???????????????????? | | ??????????# s *%* #???????????????????? | | ??????????# g g =%== #???????????????????? | | ??????????# sss= #???????????????????? | | ??????????### ## ## @g###???????????????????? | | ????????????# ?# ?# gs#?????????????????????? | | ???????????? ? #?????????????????????? | | ???????????? +?????????????????????? | | ???????????? s #?????????????????????? | | ???????????###+### ## #?????????????????????? | | ?????????????#???# ?# #?????????????????????? | | ?????????????????####??# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? T?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Melee Analysis Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mining Claw | 17% | -9/Materials Hover Unit | 3% | -9/Materials Studied --------- Mace | -9/Materials | Hacked Hover Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Mining Claw | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicShiftCalibrator Manual? 0 Play Time 00:41:18 Cumulative 19.1 hours Start 2025.12.31 @ 13:32:46 End 2025.12.31 @ 14:22:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aff2e7c9-04be-4dcf-936a-5bc7917bc70d