Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.22 @ 23:03:39 Player: Blade Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (77) 385 Value Destroyed (1985) 1985 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 9524 Bonus ------- High Alert Combat Kills 74 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Light Quantum Reactor Cloaking Device Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Compact Battery Advanced Weight Redist. System Advanced Trap Scanner Triangulator Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Reaction Control System Cloaking Device Cloaking Device Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Gravity Flail > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Cloaking Device [Rating: 115] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Advanced Heavy Siege Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Experimental Hacking Suite Protection Experimental Propulsion Shielding Weapon Powered Hammer Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . . . . . . 1 1 . . 1 . Utility 13 | . . 2 2 2 . . 1 . 2 2 1 1 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 114 | . 5 15 3 4 . 12 14 5 14 19 3 20 Power 36 | . 1 3 . 2 . 5 4 1 3 8 2 7 Engine 14 | . 1 3 . 2 . 4 3 . . 1 . . Core 5 | . . . . . . 1 1 1 2 . . . Reactor 17 | . . . . . . . . . 1 7 2 7 Propulsion 24 | . 2 7 . . . 2 2 2 1 5 . 3 Treads 1 | . . . . . . . . . . . . 1 Leg 2 | . 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 21 | . . 7 . . . 2 2 2 1 5 . 2 Utility 38 | . 1 3 2 2 . 2 8 2 4 3 1 10 Device 27 | . 1 2 2 2 . 1 5 2 3 2 . 7 Storage 1 | . . . . . . . . . . . . 1 Processor 4 | . . 1 . . . 1 1 . . . . 1 Hackware 4 | . . . . . . . 1 . 1 . 1 1 Protection 2 | . . . . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 16 | . 1 2 1 . . 3 . . 6 3 . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . Launcher 7 | . 1 . 1 . . . . . 4 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . . 1 . . . 2 . . 1 1 . . Slashing Weapon 1 | . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . Unidentified Prototypes 9 | . . 2 . . . 1 1 1 2 2 . . Corrupted Parts 1 | . . . . . . . 1 . . . . . System Corruption 3 | . . . . . . . 3 . . . . . Parts Lost 36 | . . 2 . . . . 1 . 5 8 . 20 Power 5 | . . . . . . . . . 2 2 . 1 Propulsion 9 | . . . . . . . 1 . 2 1 . 5 Utility 20 | . . 1 . . . . . . 1 5 . 13 Weapon 2 | . . 1 . . . . . . . . . 1 Highest Loss Streak 20 | . . 1 . . . . 1 . 2 2 . 20 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 97 86 79 68 76 76 88 94 87 76 59 66 Engine 4 | . 14 11 9 7 7 2 . 5 2 1 . . Core 1 | . . . . . . 4 5 5 1 . . . Reactor 1 | . . . . . . . . . 2 6 4 3 Leg 4 | . 28 3 . . . . . . . . . . Flight 13 | . . 14 18 15 15 15 19 23 21 14 13 10 Device 24 | . 11 16 16 22 30 30 30 29 29 24 17 31 Storage 6 | . 14 11 9 7 7 7 6 5 5 2 . 2 Processor 7 | . . 7 9 7 7 7 12 11 10 9 8 6 Hackware 3 | . . . . . . . 2 5 8 8 7 7 Ballistic Gun 4 | . 25 10 1 . . . . . . . . . Launcher 1 | . 2 5 7 . . . . . . . . . Impact Weapon 4 | . . 5 9 7 7 6 6 5 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 42 | 12 14 16 18 20 16 20 25 30 42 38 32 35 Greatest Support 80 | 20 26 26 19 19 19 20 26 32 34 38 26 80 Greatest Overweight (x) 1 | . . 1 . 1 . 1 . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 8 8 8 8 8 8 8 8 8 8 6 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 7 8 8 4 5 Average Carried 6 | 6 6 6 7 7 7 7 7 5 5 5 4 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 7 8 8 7 8 8 8 5 8 4 4 3 Class Distribution -------------------- 22% | Hacker-Mutant 22% | Infiltrator-Sprinter 19% | Mutant 13% | Infiltrator-Mutant 8% | Scavenger-Mutant 7% | Hacker-Sprinter 5% | Hacker-Ninja Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Mutant | -7/Waste Infiltrator-Mutant | -7/Factory Infiltrator-Sprinter | -6/Factory Infiltrator-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 1476 | 200 169 226 . . . 124 226 . 197 177 . 157 Remotely . | . . . . . . . . . . . . . Salvage Created 2828 | . 494 427 79 21 . 61 467 25 423 671 . 160 Parts 122 | . 25 31 10 . . 1 12 . 30 13 . . Haulers Intercepted 14 | . 2 4 1 . . 1 3 . 1 2 . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 42 | . 10 9 4 . . . 3 . 6 9 . 1 Melee 8 | . . . . . . . 2 . 2 4 . . Guns 13 | . 7 6 . . . . . . . . . . AOE 14 | . 3 3 4 . . . . . 3 1 . . Classes Destroyed 9 | . 4 1 1 . . 1 1 . 1 . . . Worker 3 | . . . 1 . . . . . 1 1 . . Builder 2 | . . . . . . . . . 2 . . . Hauler 14 | . 2 4 1 . . 1 3 . 1 2 . . Recycler 1 | . 1 . . . . . . . . . . . Operator 2 | . . . . . . 1 . 1 . . . . Watcher 13 | . . 2 . 1 . . 1 . 1 5 . 3 Swarmer 27 | . 3 6 4 . . . . . 4 9 . 1 Grunt 12 | . 7 3 . . . . 2 . . . . . Programmer 3 | . . . . . . . 1 . 2 . . . Best Kill Streak 7 | . 3 4 5 1 . 1 3 1 7 4 . 1 Combat Bots Only 4 | . 3 4 4 . . . 2 . 4 2 . 1 Max Kills in Single Turn 3 | . 2 2 3 1 . 1 1 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 2 3 . . . . . 1 1 . . Melee 1 | . . . . . . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 627 | . 60 40 7 10 . 7 36 . 55 94 12 306 Missed 272 | . 18 18 3 7 . 3 19 . 26 42 8 128 Damage Taken 5608 | . 398 194 32 16 . 145 213 47 473 945 34 3111 Core 2275 | . 87 53 6 . . 26 70 . 81 306 34 1612 Absorbed by Shields 99 | . . . . . . . . . . 33 . 66 Redirected to Shielding 67 | . . . . . . . . . . 67 . . Ignored by Resistances 1571 | . 126 59 10 5 . 39 59 12 132 268 10 851 Regen/Repaired (Parts) 148 | . . 93 . . . 29 26 . . . . . Core Remaining (%) 90 | 100 65 86 98 . . 96 91 100 92 76 97 . Volleys Fired 98 | . 45 44 2 . . . . . 5 2 . . Largest 2 | . 2 2 1 . . . . . 1 1 . . Hottest 50 | . 40 50 36 . . . . . 40 40 . . Shots Fired 141 | . 85 47 2 . . . . . 5 2 . . Gun 125 | . 81 44 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 16 | . 4 3 2 . . . . . 5 2 . . Special . | . . . . . . . . . . . . . Kinetic 125 | . 81 44 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 9 | . 4 3 2 . . . . . . . . . Electromagnetic 7 | . . . . . . . . . 5 2 . . Robot Hit Streak 34 | . 34 13 15 . . . . . 19 21 . . Robot Miss Streak 4 | . 2 4 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 165 | . 64 34 5 1 . 2 15 1 12 27 . 4 Core Hits 78 | . 30 21 6 . . . 3 . 11 7 . . Critical Kills 5 | . . 1 . . . . . . 2 2 . . Critical Parts Destroyed 10 | . 2 . . . . 1 . 1 2 2 . 2 Critical Strikes 15 | . 2 1 . . . 1 . 1 4 4 . 2 Destroy 3 | . 2 1 . . . . . . . . . . Smash 12 | . . . . . . 1 . 1 4 4 . 2 Melee Attacks 156 | . . 2 4 2 . 3 31 4 28 47 5 30 Impact 156 | . . 2 4 2 . 3 31 4 28 47 5 30 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 12 | . . 1 2 . . 1 3 . 1 4 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6237 | . 662 457 450 41 . 181 839 48 1044 2153 . 362 Guns 759 | . 499 260 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1338 | . 137 108 271 . . . . . 594 228 . . Melee 4090 | . . 89 179 41 . 181 839 48 450 1925 . 338 Ramming 50 | . 26 . . . . . . . . . . 24 Kinetic 759 | . 499 260 . . . . . . . . . . Thermal 90 | . . . . . . . . . 90 . . . Explosive 516 | . 137 108 271 . . . . . . . . . Electromagnetic 732 | . . . . . . . . . 504 228 . . Impact 4090 | . . 89 179 41 . 181 839 48 450 1925 . 338 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . 4 . . 5 5 3 . . . . 2 Average Corruption 4 | . . 4 . . 5 5 1 . . . . 1 Corruption Purged 3 | . . . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 27 | . . 9 . . . 17 1 . . . . . Message Errors 6 | . . 2 . . . 3 1 . . . . . Matter Fused 7 | . . 3 . . . 4 . . . . . . Heat Flow Errors 3 | . . 1 . . . 2 . . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . Data Loss (minor) 3 | . . . . . . 3 . . . . . . Data Loss (major) 2 | . . . . . . 2 . . . . . . Misfires 1 | . . 1 . . . . . . . . . . Alerts 2 | . . . . . . 2 . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1805 | . . 47 82 19 . 146 164 48 242 773 . 284 Projectiles . | . . . . . . . . . . . . . Explosions 94 | . . 18 48 . . . . . 27 1 . . Melee 1711 | . . 29 34 19 . 146 164 48 215 772 . 284 Knockbacks 15 | . . . . 1 . . 1 . 3 8 . 2 Impact 14 | . . . . 1 . . 1 . 3 7 . 2 Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 10 | . . . . . . . . . . . . 10 Shots . | . . . . . . . . . . . . . Rammed 10 | . . . . . . . . . . . . 10 Targets Rammed 16 | . 6 . . . . . . . . . . 10 Kicked 6 | . 6 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 251 | . 36 251 . . . 225 . 5 12 6 . . Average Temperature 36 | . 14 70 . . . 96 . 2 12 5 . . Received Heat Transfer 942 | . 294 90 9 6 . 54 99 . 66 54 . 270 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Fried 44 | . . 1 1 3 . 3 3 2 7 17 . 7 Impact Corruptions 47 | . . 2 1 1 . 4 6 2 6 18 . 7 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 150 | . . . . . . . . . 150 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Peak Influence 506 | . 227 386 254 165 73 110 238 141 427 506 198 167 Initial 123 | . . . 90 98 48 44 46 100 59 103 123 103 Average 135 | . 91 175 196 119 62 53 65 113 243 275 157 87 Maximum Alert Level 2 | . 1 1 1 . . . 1 . 2 2 . . Low Security (%) 75 | 100 98 61 27 100 100 100 94 100 37 17 100 100 Level 1 20 | . 1 38 72 . . . 5 . 39 66 . . Level 2 4 | . . . . . . . . . 22 15 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 2 1 . . . 1 5 1 4 3 1 4 Investigation 3 | . 2 . . . . . . 1 . . . . Extermination 4 | . . . . . . . 1 . 1 1 . 1 Reinforcement 15 | . . 1 . . . 1 4 . 3 2 1 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 10 | . . 2 . . . . 2 . 2 2 . 2 Communications Jammed 35 | . . . . . . . 11 . . 13 8 3 Distress Signals 35 | . . . . . . . 11 . . 13 8 3 Times Spotted 178 | . 24 18 7 4 4 6 18 2 24 31 3 37 Peak Tracking Total 20 | . 6 6 5 4 4 3 9 1 6 7 2 20 Tactical Retreats 35 | . 2 3 . 1 . 2 4 . 6 11 . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 10 | . 3 . . 1 . 3 . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 35 | . 5 5 2 2 . 3 6 3 . 6 . 3 Terminals 18 | . 4 4 1 . . 2 1 1 . 2 . 3 Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 6 | . . 1 . 1 . 1 3 . . . . . Recycling Units 5 | . 1 . 1 1 . . 1 1 . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . Garrison Access 3 | . . . . . . . 1 1 . 1 . . Total Hacks 70 | . 12 14 7 4 . 5 9 6 . 10 . 3 Successful 38 | . 6 9 3 1 . 3 8 . . 6 . 2 Failed 32 | . 6 5 4 3 . 2 1 6 . 4 . 1 Catastrophic 4 | . . 1 . 2 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . 8 6 . . . . 1 . . 2 . 1 Terminals 36 | . 11 8 3 . . 3 2 2 . 4 . 3 Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 15 | . . 6 . 2 . 2 5 . . . . . Recycling Units 10 | . 1 . 4 2 . . 1 2 . . . . Scanalyzers 3 | . . . . . . . . . . 3 . . Garrison Access 4 | . . . . . . . 1 2 . 1 . . Terminal Hacks 15 | . 5 3 1 . . 1 2 . . 1 . 2 Record 1 | . 1 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . Level Access Points 2 | . 1 . . . . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . Transport Status 2 | . 1 1 . . . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . Zone Layout 4 | . 1 1 . . . . . . . 1 . 1 Fabricator Hacks 1 | . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . 1 . . Repair Station Hacks 13 | . . 6 . 1 . 2 4 . . . . . Scan Component 7 | . . 3 . 1 . 1 2 . . . . . Repair 6 | . . 3 . . . 1 2 . . . . . Recycling Unit Hacks 4 | . 1 . 2 . . . 1 . . . . . Report Inventory 2 | . . . 1 . . . 1 . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . 3 . . Insert Component 2 | . . . . . . . . . . 2 . . Analyze 1 | . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 3 4 1 2 . 1 4 3 . 4 . 2 Full Trace Events 2 | . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 6 | . . 3 . . . 1 2 . . . . . Time 242 | . . 109 . . . 70 63 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 13 | . 10 . 3 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . . . . 1 . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 14 | . . . . . 14 . . . . . . . Total Damage 206 | . . . . . 206 . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 5655 | 2 830 540 109 166 45 677 1017 94 498 869 74 734 Spaces Moved 7947 | 2 572 566 216 373 116 938 1267 213 842 1596 162 1084 Core 82 | . . 1 . . . . . . . . . 81 Treads 1 | . . . . . . . . . . . . 1 Legs 625 | 2 572 51 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 7239 | . . 514 216 373 116 938 1267 213 842 1596 162 1002 Fastest Speed 26 | 120 120 37 37 37 37 34 28 26 26 31 34 34 Average Speed 40 | 120 120 44 37 37 37 36 31 26 30 33 34 36 Slowest Speed 160 | 120 120 120 37 107 37 101 32 29 104 107 110 160 Overloaded Moves 222 | . . . . . . . 7 143 72 . . . Propulsion Burnouts 1 | . . . . . . . . . 1 . . . Robots Hopped 46 | . . 1 . . . 3 13 1 5 19 . 4 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 2 63 45 25 8 94 22 38 8 19 36 5 28 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 . . 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 90 | . . 1 . . . 1 16 3 20 19 5 25 Terrain Destroyed 164 | . 33 24 15 . . 1 16 3 23 19 5 25 Melee 90 | . . 1 . . . 1 16 3 20 19 5 25 Projectile . | . . . . . . . . . . . . . AOE 74 | . 33 23 15 . . . . . 3 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 9910 | 1 646 807 236 395 117 1267 1807 241 1022 1830 171 1370 Wait 1502 | . 9 167 7 13 1 287 500 19 130 155 . 214 Move 7848 | 1 571 563 215 373 115 931 1240 210 832 1559 161 1077 Hop 42 | . . 1 . . . 3 13 1 4 17 . 3 Pick Up 24 | . 4 4 2 . 1 3 3 . 1 5 . 1 Fast Attach 65 | . 1 13 3 1 . 6 9 . 8 7 3 14 Attach 21 | . . 1 . 1 . . 2 4 4 6 . 3 Detach 13 | . . . . . . 1 . 1 4 4 . 3 Swap 28 | . 4 1 . 2 . 6 3 1 2 6 . 3 Drop 61 | . 6 11 3 3 . 9 6 1 4 9 2 7 Fire 98 | . 45 44 2 . . . . . 5 2 . . Melee 156 | . . 2 4 2 . 3 31 4 28 47 5 30 Ram 8 | . . . . . . . . . . . . 8 Kick 6 | . 6 . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . 2 Escape Stasis 36 | . . . . . . 18 . . . 13 . 5 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 13) 714 | -10/Materials | Discovered new exit (range 10) 728 | -10/Materials | Build established: Scavenger-Mutant 833 | -10/Materials | Entered another Materials area 833 | -9/Materials | Evolved 2 slots: Utility x2 1101 | -9/Materials | Discovered new exit (range 5) 1185 | -9/Materials | Repaired Weight Redist. System 1225 | -9/Materials | Build established: Mutant 1238 | -9/Materials | Repaired Imp. Flight Unit 1265 | -9/Materials | Repaired Lgt. Assault Rifle 1352 | -9/Materials | Discovered new exit (range 18) 1373 | -9/Materials | Entered another Materials area 1373 | -8/Materials | Evolved 2 slots: Utility x2 1476 | -8/Materials | Discovered new exit (range 11) 1482 | -8/Materials | Entered Factory 1482 | -7/Factory | Evolved 2 slots: Utility x2 1577 | -7/Factory | Discovered new exit (range 9) 1648 | -7/Factory | Sucked down chute 1648 | -7/Factory | Entered Waste 1649 | -7/Waste | Met a frightened Derelict 1651 | -7/Waste | Spotted C-40 Crusher 1652 | -7/Waste | Spotted C-40 Crusher 1663 | -7/Waste | EMP discharged 1664 | -7/Waste | Spotted C-40 Crusher 1679 | -7/Waste | Spotted C-40 Crusher 1683 | -7/Waste | Spotted C-40 Crusher 1686 | -7/Waste | Discovered new exit (range 18) 1687 | -7/Waste | Spotted C-40 Crusher 1693 | -7/Waste | Entered Factory 1719 | -7/Factory | Identified exit to DSF 1959 | -7/Factory | Build established: Infiltrator-Mutant 2054 | -7/Factory | Repaired Broken Nuclear Pulse Thruster 2357 | -7/Factory | Discovered new exit (range 19) 2370 | -7/Factory | Entered another Factory area 2370 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2668 | -6/Factory | Build established: Infiltrator-Sprinter 2826 | -6/Factory | Repaired Transmission Jammer 2866 | -6/Factory | Spotted B-75 Beast 3237 | -6/Factory | Repaired Imp. Sensor Array 3384 | -6/Factory | Discovered new exit (range 8) 3387 | -6/Factory | Entered another Factory area 3387 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3479 | -5/Factory | Discovered new exit (range 6) 3481 | -5/Factory | Entered another Factory area 3481 | -4/Factory | Evolved 2 slots: Utility x2 3646 | -4/Factory | Found Prototype Hackware 3646 | -4/Factory | Identified Exp. Hacking Suite 3957 | -4/Factory | Build established: Hacker-Sprinter 3975 | -4/Factory | Discovered new exit (range 8) 3979 | -4/Factory | Entered Research 3979 | -3/Research | Evolved 2 slots: Utility x2 4071 | -3/Research | Spotted B-86 Titan 4076 | -3/Research | Discovered new exit (range 16) 4400 | -3/Research | Build established: Hacker-Mutant 4729 | -3/Research | Search patrols dispatched 4832 | -3/Research | Spotted B-86 Titan 4841 | -3/Research | Discovered new exit (range 14) 4848 | -3/Research | Entered another Research area 4848 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4917 | -2/Research | Discovered new exit (range 7) 4922 | -2/Research | Entered Access 4922 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 5217 | -1/Access | Identified exit to Surface 5538 | -1/Access | Spotted B-99 Colossus 5627 | -1/Access | Core integrity fell below 50% 5642 | -1/Access | Lost 20 parts (1p5n13u1w) 5652 | -1/Access | Core integrity fell below 20% 5656 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 05648_ U-05 Engineer lays Concrete. 05648_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05648_ Field strength at 58. 05649_ U-05 Engineer lays Concrete. 05649_ K-01 Serf collects debris. 05649_ Field strength at 52. 05650_ U-05 Engineer lays Concrete. 05650_ Field strength at 26. 05650_ R-10 Processor collects Imp. Antigrav System. 05651_ Field strength at 7. 05651_ U-05 Engineer lays Concrete. 05652_ Stasis field depleted. 05652_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A006. 05652_ K-01 Serf collects debris. 05652_ U-05 Engineer lays Concrete. 05655_ R-10 Processor collects Adv. Heat Sink. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????# #### #?????? | | ?????????????????????????# +?????? | | ????????????????????????## #?????? | | ????????????????????????"" #?????? | | ???????????????????????#"" #?????? | | ???????????????????????#"T #?????? | | ????????????????????????"" #?????? | | ??????????????? ??????" #?????? | | ????????????????# ?????# A u #?????? | | ????????????????# ###### k #?????? | | ????????????????# " #?????? | | ????????????????# """ #?????? | | ????????????????# """ ###???? | | ????????????????# g % R " #???? | | ????????????????# g ! ! +???? | | ????????????????# #???? | | ??????????????????????# Rs #???? | | ??????????????????????# pss #+###### #???? | | ??????????????????????# # %# #???? | | ??????????????????????# t ### # #???? | | ??????????????????????# #?# # ####? | | ??????????????????????# #?# # #? | | ??????????????????????# ###gg [ # #? | | ??????????????????????# R pl !Y! # #? | | ??????????????????????# ## !!! + #? | | ??????????????????????# @ # !! # #? | | ????????????????? # # #? | | ????????????+ ##### ## ####### #? | | ????????????# ????????# g ###??????#+## #? | | ??????????H???????????# [%g #???????????# #? | | ??????????????????????# ![ #???????????# #? | | ??????????????????????## [ [%= #???????????# #? | | ???????????????????????# g #???????????# #? | | ???????????????????????### ################ ## | | ?????????????????????????#######??# # ! | | ??????????????????????????????????# # | | ??????????????????????????????????# " + | | ??????????????????????????????????# """ # | | ??????????????????????????????????# * """ # | | ??????????????????????????????????# " ####/# | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????########### | | ????????????????????????????????????????????#%% | | ????????????????????????????????????????????##/### | | ?????????????????????????????????????????????#%## | | ?????????????????????????????????????????????#%## | | ?????????????????????????????????????????????# """ | | ?????????????????????????????????????????????#### | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 54 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 12 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 90 Evasion (%) 71 Melee Accuracy 8 Offensive Hacking 48 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed MultinovaSystemEdition Manual? 0 Play Time 01:53:16 Cumulative 40.6 hours Start 2024.05.22 @ 21:00:29 End 2024.05.22 @ 23:03:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 50 Rogue 0 Adventurer 45 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c265a0e6-36d2-4169-b54a-a18125dc84b8