Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 01:05:12 Player: AnotherZach Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (68) 340 Value Destroyed (2382) 2382 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 10082 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 275/300 Energy 55/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Biometal Medium Treads > --- UTILITY (9) ------ Machine Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Myomer Leg Large Storage Unit Graphene Brace Advanced Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Myomer Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Centrium Wheel Centrium Wheel Field Propulsion Array > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite System Shield > --- WEAPON ----------- Hypervelocity Mass Driver Advanced Datajack > --- INVENTORY -------- Large Storage Unit Graphene Brace Hypervelocity Coil Gun Hypervelocity Coil Gun [Rating: 112] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Advanced Melee Analysis Suite Device Long-range Terrain Scanner Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Hardened Light Armor Plating Weapon Powered Hammer Energy Gun Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Advanced EMP Blaster Impact Weapon Powered Hammer Slashing Weapon Blade Saw Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Was Fac DSF Res Slots Evolved 14 | . . 2 2 2 . . . 2 2 2 . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 6 | . . 2 1 1 . . . . 1 . . . . 1 Utility 7 | . . . 1 1 . . . 2 1 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 127 | 4 4 13 19 9 1 . 8 8 2 28 1 4 6 20 Power 9 | . . 1 1 . . . 1 . . 3 . . . 3 Engine 5 | . . 1 1 . . . 1 . . 2 . . . . Core 1 | . . . . . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . 3 Propulsion 51 | 2 . 8 5 5 . . 2 1 1 12 1 1 3 10 Treads 10 | 2 . . 2 1 . . 1 . 1 1 1 . . 1 Leg 18 | . . 4 1 4 . . 1 . . 7 . . 1 . Wheel 7 | . . . 1 . . . . 1 . 3 . . 2 . Hover 2 | . . . . . . . . . . 1 . 1 . . Flight 14 | . . 4 1 . . . . . . . . . . 9 Utility 38 | . 2 1 8 2 . . 3 5 1 12 . 2 2 . Device 8 | . . . 1 . . . 1 . . 5 . 1 . . Storage 4 | . 1 . 1 . . . 1 . . . . . 1 . Processor 16 | . . . 3 2 . . 1 4 1 4 . . 1 . Hackware 5 | . . . 2 . . . . 1 . 1 . 1 . . Protection 5 | . 1 1 1 . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 29 | 2 2 3 5 2 1 . 2 2 . 1 . 1 1 7 Energy Gun 4 | 1 1 . . 1 . . . 1 . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 10 | 1 1 2 . . . . . . . . . . 1 5 Ballistic Cannon 2 | . . . 1 . . . . . . . . . . 1 Launcher 2 | . . . 1 . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . . Slashing Weapon 2 | . . . 2 . . . . . . . . . . . Piercing Weapon 3 | . . . . . 1 . 1 1 . . . . . . Special Melee Weapon 3 | . . 1 . . . . . . . 1 . 1 . . Unidentified Prototypes 3 | . . . 1 1 1 . . . . . . . . . Parts Lost 58 | . 4 2 3 . . . . 5 . 15 1 . 2 26 Power 4 | . . . . . . . . . . 2 . . . 2 Propulsion 33 | . 2 . 2 . . . . 4 . 7 1 . 2 15 Utility 12 | . 1 . 1 . . . . 1 . 3 . . . 6 Weapon 9 | . 1 2 . . . . . . . 3 . . . 3 Highest Loss Streak 10 | . 3 1 2 . . . . 3 . 6 1 . 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 5 | 1 5 5 5 4 5 5 7 5 5 4 5 4 4 4 Power . | . . . . . . . . . 1 . . . . . Propulsion . | . 2 2 . . . . . . . . 1 1 1 . Utility 2 | 1 1 1 2 2 3 3 5 3 3 2 2 1 1 2 Weapon 1 | . . . 1 1 2 2 2 1 1 . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 14 | . 1 . 5 2 . . 2 . . 3 . . . 1 Power 2 | . . . 1 1 . . . . . . . . . . Propulsion 5 | . . . 1 . . . . . . 3 . . . 1 Utility 6 | . 1 . 2 1 . . 2 . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 66 69 77 81 84 84 91 82 66 74 75 76 92 65 Engine 1 | . . 2 2 . . . 5 1 . 3 . . . . Treads 7 | . 27 . 11 8 7 7 10 2 3 5 . 5 1 . Leg 15 | . . 31 11 26 30 30 32 26 11 5 33 21 24 6 Wheel 4 | . . . 4 7 7 7 1 2 5 8 . . 7 4 Flight 3 | . . 9 15 . . . . . . . . . . 8 Device 2 | . . . . . . . 6 1 . 7 5 2 3 2 Storage 1 | . 7 3 4 . . . 5 1 . . . . 1 . Processor 20 | . . . 4 14 15 15 15 34 38 28 36 36 36 30 Hackware 3 | . . . 5 15 15 15 2 . . . . 2 5 3 Protection 2 | . 5 1 4 . . . . . . 4 . . . . Energy Gun 1 | . 14 7 . . . . . . . . . . . . Ballistic Gun 2 | . 11 9 3 . . . . . . . . . . 1 Impact Weapon 2 | . . . 2 7 1 . 2 5 5 3 . . . . Piercing Weapon 1 | . . . . . 5 7 6 2 . 2 . . . . Peak Build Rating 112 | 4 6 10 20 43 45 42 49 56 61 95 86 108 108 112 Average Rating 48 | 2 4 7 15 34 41 42 44 52 58 70 80 94 102 78 On Entrance 45 | . 4 2 10 20 38 42 42 47 52 61 86 81 108 93 Avg Prop Armor Cover (%) 32 | 33 29 34 31 42 43 44 25 35 40 27 40 41 36 15 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 45 | 3 9 15 21 6 3 2 32 32 3 32 1 3 27 45 Greatest Support 70 | 3 40 16 40 18 3 3 69 69 3 70 3 36 36 43 Greatest Overweight (x) 2 | . 1 1 1 1 . . . 2 . 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 8 8 8 5 5 5 10 10 5 5 5 5 15 15 Average Capacity 5 | 5 6 5 6 5 5 5 8 6 5 5 5 5 7 5 Most Carried 10 | 2 8 8 8 5 5 5 10 8 5 5 5 5 7 5 Average Carried 5 | . 5 5 5 4 5 5 7 5 5 4 5 4 5 4 Final Capacity 15 | 5 8 8 5 5 5 5 10 5 5 5 5 5 15 5 Final Carried 9 | 2 8 8 5 5 5 5 9 5 5 5 5 5 7 5 Class Distribution -------------------- 25% | Mutant 13% | Scientist-Mutant 12% | Scavenger-Mutant 11% | Scavenger-Gladiator 10% | Hacker-Mutant 5% | Scientist-Assassin 5% | Scout 4% | Gladiator 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scientist-Mutant | -7/Factory Scientist-Mutant | -7/Waste Scientist-Mutant | -7/Factory Scientist-Assassin | -7/DSF Scientist-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Gladiator | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/DSF Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Was Fac DSF Res Matter Collected 1945 | 179 220 164 134 227 . . 213 75 . 253 . . . 480 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2979 | 11 325 101 167 269 . . 98 463 . 1177 . . . 368 Parts 142 | 2 20 12 8 7 . . 10 8 . 47 . . . 28 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Was Fac DSF Res Combat Hostiles Destroyed 54 | . 10 4 3 6 . . 4 6 . 11 . . . 10 Melee 17 | . . . . 5 . . . 2 . 10 . . . . Guns 20 | . 10 4 1 . . . . . . . . . . 5 Cannons 5 | . . . 2 . . . . . . . . . . 3 AOE 8 | . . . . . . . 4 2 . . . . . 2 Classes Destroyed 12 | 1 2 1 2 3 . . . . . 2 . . . 1 Worker 2 | . . . . 1 . . . . . 1 . . . . Builder 1 | . . . . 1 . . . . . . . . . . Tunneler 2 | 1 . . . . . . . . . 1 . . . . Hauler 1 | . . . 1 . . . . . . . . . . . Recycler 6 | . . . . 1 . . . 1 . 4 . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . . . . . 1 Swarmer 28 | . 3 3 . 5 . . 4 . . 4 . . . 9 Grunt 12 | . 7 . . . . . . 5 . . . . . . Sentry 6 | . . 1 2 1 . . . . . 2 . . . . Hunter 4 | . . . 1 . . . . 1 . 2 . . . . Programmer 4 | . . . . . . . . . . 3 . . . 1 Best Kill Streak 7 | 1 3 4 2 4 . . 4 3 . 7 . . . 3 Combat Bots Only 4 | . 3 4 2 4 . . 4 3 . 4 . . . 3 Max Kills in Single Turn 3 | 1 1 1 1 1 . . 3 2 . 1 . . . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 2 . . . . . 2 Melee 1 | . . . . 1 . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Was Fac DSF Res Hostile Shots Fired 792 | . 92 27 36 94 . . 10 52 3 202 1 . 29 246 Missed 250 | . 18 10 10 30 . . 6 7 . 78 . . 12 79 Hits 542 | . 74 17 26 64 . . 4 45 3 124 1 . 17 167 Melee 1 | . . . . . . . . . . . 1 . . . Projectile 541 | . 74 17 26 64 . . 4 45 3 124 . . 17 167 AOE 3 | . . . . . . . . . . 3 . . . . Critical Strikes 7 | . . . . . . . . 1 . 3 1 . . 2 Part Disruptions 3 | . . . . . . . . . . . . . . 3 Damage Taken 9819 | . 806 190 331 643 . . 149 809 56 2510 33 . 443 3849 Core 2585 | . 229 15 57 144 . . 40 137 . 598 33 . 23 1309 Absorbed by Shields 3 | . . . . . . . . . . . . . 3 . Redirected to Shielding 51 | . 51 . . . . . . . . . . . . . Regen/Repaired (Parts) 157 | . . . . . . . . . . 157 . . . . Core Remaining (%) 74 | 100 8 96 89 . . . 73 83 100 . . . 43 . Volleys Fired 96 | 1 31 18 9 . . . 5 . . . . . . 32 Largest 2 | 2 2 2 2 . . . 1 . . . . . . 2 Hottest 150 | 70 70 73 60 . . . 30 . . . . . . 150 Shots Fired 157 | 2 55 31 18 . . . 5 . . . . . . 46 Gun 131 | 2 55 31 9 . . . . . . . . . . 34 Cannon 21 | . . . 9 . . . . . . . . . . 12 Launcher 5 | . . . . . . . 5 . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 99 | 1 24 18 18 . . . . . . . . . . 38 Thermal 45 | 1 31 13 . . . . . . . . . . . . Explosive 5 | . . . . . . . 5 . . . . . . . Electromagnetic 8 | . . . . . . . . . . . . . . 8 Robot Hit Streak 15 | 1 13 9 15 . . . 2 . . . . . . 7 Robot Miss Streak 3 | . 3 3 1 . . . 1 . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . 1 Shots Hit Robots 172 | 1 39 16 15 20 . . 5 13 . 38 . . . 25 Core Hits 89 | 1 19 5 5 5 . . 6 8 . 19 . . . 21 Critical Kills 4 | . . . . . . . . . . . . . . 4 Critical Parts Destroyed 4 | . . . . 1 . . . 1 . . . . . 2 Critical Strikes 17 | . 2 . . 1 . . . 3 . 5 . . . 6 Burn 2 | . 2 . . . . . . . . . . . . . Destroy 6 | . . . . . . . . . . . . . . 6 Smash 2 | . . . . 1 . . . 1 . . . . . . Impale 7 | . . . . . . . . 2 . 5 . . . . Melee Attacks 156 | . . . 9 49 . . 2 27 16 52 . . 1 . Impact 96 | . . . 6 49 . . . 17 16 8 . . . . Slashing 3 | . . . 3 . . . . . . . . . . . Piercing 55 | . . . . . . . 2 10 . 43 . . . . Sneak Attacks 13 | . . . . 3 . . . 1 . 9 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . 2 . . . 1 . 3 . . . . Damage Inflicted 5962 | 13 432 227 278 832 . . 596 1061 . 1674 . . . 849 Guns 1139 | 13 432 227 97 . . . . . . . . . . 370 Cannons 373 | . . . 161 . . . . . . . . . . 212 Explosions 1023 | . . . . . . . 427 388 . . . . . 208 Melee 3368 | . . . 20 832 . . 169 673 . 1674 . . . . Ramming 59 | . . . . . . . . . . . . . . 59 Kinetic 972 | . 141 154 258 . . . . . . . . . . 419 Thermal 765 | 13 291 73 . . . . . 388 . . . . . . Explosive 635 | . . . . . . . 427 . . . . . . 208 Electromagnetic 163 | . . . . . . . . . . . . . . 163 Impact 1531 | . . . . 832 . . . 481 . 218 . . . . Slashing 20 | . . . 20 . . . . . . . . . . . Piercing 1817 | . . . . . . . 169 192 . 1456 . . . . Highest Corruption 9 | . . . . . 5 5 5 1 . 9 6 5 5 9 Average Corruption 4 | . . . . . 5 5 5 1 . 4 5 4 4 4 Corruption Purged 5 | . . . . . . . . . . 3 1 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 24 | . . . . . 1 . 6 1 . 9 2 1 . 4 Message Errors 3 | . . . . . . . . . . 3 . . . . Matter Fused 11 | . . . . . . . 4 . . 3 1 . . 3 Heat Flow Errors 2 | . . . . . . . . . . 2 . . . . Energy Discharges 3 | . . . . . . . 1 1 . . . 1 . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . 1 . 1 . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 630 | . . . . 176 . . 18 256 . 110 . . . 70 Projectiles 5 | . . . . . . . . . . . . . . 5 Explosions 109 | . . . . . . . 18 26 . . . . . 65 Melee 516 | . . . . 176 . . . 230 . 110 . . . . Knockbacks 8 | . . . 1 2 . . . 3 . 2 . . . . Impact 7 | . . . . 2 . . . 3 . 2 . . . . Kinetic 1 | . . . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 216 | . . . . . . . 92 . . . . . . 124 Shots 5 | . . . . . . . 4 . . . . . . 1 Rammed 5 | . . . . . . . . . . . . . . 5 Targets Rammed 19 | . . . . . . . . . . . . . . 19 Kicked 14 | . . . . . . . . . . . . . . 14 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 172 | 20 158 21 2 . . . . . . 172 . . . 112 Average Temperature 51 | 15 59 12 1 . . . . . . 92 . . . 42 Received Heat Transfer 1092 | . 396 45 36 153 . . . 291 . 105 . . . 66 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 3 . . . 3 . 1 . . . . Combat Hostiles 4 | . . . . 1 . . . 2 . 1 . . . . Parts Fried 15 | . . . . 8 . . . 4 . 1 . . . 2 Impact Corruptions 15 | . . . . 8 . . . 5 . 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . Heat Transferred 1560 | 37 987 186 . . . . . 350 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Was Fac DSF Res Maximum Alert Level 1 | . . . . 1 . . . 1 . . . . . . Low Security (%) 97 | 100 100 100 100 84 100 100 100 94 100 100 100 100 100 100 Level 1 2 | . . . . 15 . . . 5 . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 321 | 5 157 183 113 321 72 36 140 230 131 77 19 . 15 76 Initial 112 | . . 40 68 . 72 36 28 73 112 58 19 . 3 2 Average 52 | . 81 96 56 85 64 36 50 60 110 27 11 . 8 24 Influence Increases 2619 | 5 267 213 169 485 . 4 112 352 99 531 . 5 15 362 Destroy 0b10 Robot/C 1080 | . 200 80 60 120 . . 80 120 . 220 . . . 200 Destroy 0b10 Robot/NC 70 | 5 . . 5 15 . . 5 5 . 35 . . . . Destroy Leader 232 | . 40 20 32 20 . . 10 30 . 60 . . . 20 Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . . . Successful Hack 113 | . 12 8 14 12 . 4 . 28 17 7 . 5 . 6 Select Force Hacks 30 | . . . . 30 . . . . . . . . . . Disable Machine 135 | . . . . 30 . . . 60 30 . . . . 15 Destroy Structure 154 | . . . 3 18 . . 17 34 22 14 . . . 46 Partial Spotted 90 | . . . 30 30 . . . 15 15 . . . . . Lose Combat Pursuer 705 | . 15 105 15 210 . . . 60 15 195 . . 15 75 Influence Decreases 2614 | 5 170 147 330 281 154 16 12 262 208 595 57 . 15 362 Entered New Map 607 | . . 57 95 2 134 16 12 67 118 63 38 . 2 3 Time Decay 1269 | 5 120 70 205 179 20 . . 105 90 328 10 . . 137 Search Patrol Dispatched 100 | . . . . 100 . . . . . . . . . . Lost Part 510 | . 40 20 30 . . . . 30 . 146 9 . 13 222 Lost Ally 20 | . 10 . . . . . . . . 10 . . . . Purge Threat 108 | . . . . . . . . 60 . 48 . . . . Squads Dispatched 30 | . 4 1 2 4 . . 2 4 2 8 . . 1 2 Investigation 16 | . 3 . 2 2 . . . 3 2 4 . . . . Extermination 4 | . . . . 1 . . . 1 . 2 . . . . Reinforcement 9 | . 1 1 . 1 . . 2 . . 2 . . 1 1 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Was Fac DSF Res Distress Signals 10 | . 2 . 2 2 . . . 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 160 | . 19 7 11 31 3 . 5 15 2 31 4 . 4 28 Peak Tracking Total 12 | . 5 6 6 8 4 . 4 10 2 6 6 . 3 12 Tactical Retreats 24 | . 1 3 1 7 . . . 2 1 4 . . 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Was Fac DSF Res Traps Triggered 13 | . 2 . . 3 . . 3 . . 3 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . 4 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 11 | . 3 2 . . . . . . 6 . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . Objects Rigged 8 | . . . . . . . . 8 . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Was Fac DSF Res Machines Disabled 9 | . . . . 2 . . . 4 2 . . . . 1 Max in Single Turn 3 | . . . . 1 . . . 3 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Was Fac DSF Res Machines Accessed 41 | . 3 2 4 5 . 1 . 6 7 6 . 4 . 3 Terminals 23 | . 3 1 2 2 . 1 . 3 5 2 . 3 . 1 Fabricators 6 | . . . . 1 . . . 2 1 2 . . . . Repair Stations 3 | . . . 1 . . . . . . 1 . . . 1 Recycling Units 1 | . . . . . . . . . . . . 1 . . Scanalyzers 5 | . . 1 1 1 . . . 1 . 1 . . . . Garrison Access 3 | . . . . 1 . . . . 1 . . . . 1 Total Hacks 109 | . 11 6 15 16 . 1 . 16 15 14 . 7 . 8 Successful 53 | . 4 4 10 10 . 1 . 6 4 11 . 1 . 2 Failed 56 | . 7 2 5 6 . . . 10 11 3 . 6 . 6 Catastrophic 13 | . . . 1 2 . . . 1 2 . . 3 . 4 Database Lockouts . | . . . . . . . . . . . . . . . Manual 47 | . 9 3 3 6 . . . 9 8 2 . 2 . 5 Terminals 58 | . 11 4 7 4 . 1 . 10 11 3 . 5 . 2 Fabricators 12 | . . . . 3 . . . 4 1 4 . . . . Repair Stations 6 | . . . 2 . . . . . . 1 . . . 3 Recycling Units 2 | . . . . . . . . . . . . 2 . . Scanalyzers 23 | . . 2 6 7 . . . 2 . 6 . . . . Garrison Access 8 | . . . . 2 . . . . 3 . . . . 3 Terminal Hacks 15 | . 3 1 4 . . 1 . 3 1 1 . 1 . . Robot Schematic 3 | . 1 . 2 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . 1 . . . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . . 1 . 1 . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . Disarm Traps 2 | . 1 . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . 1 . . . . . 3 . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . Build 2 | . . . . 1 . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 18 | . . 1 6 6 . . . . . 5 . . . . Insert Component 3 | . . . 1 . . . . . . 2 . . . . Analyze 3 | . . . 1 . . . . . . 2 . . . . Retrieve Study 12 | . . 1 4 6 . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 1 2 . 3 . . . 3 3 2 . . . 2 Terminals 9 | . 1 2 . 1 . . . 2 2 . . . . 1 Track 2 | . . 1 . . . . . . 1 . . . . . Assimilate 2 | . 1 . . . . . . . . . . . . 1 Botnet 4 | . . 1 . 1 . . . 1 1 . . . . . Detonate 1 | . . . . . . . . 1 . . . . . . Fabricators 3 | . . . . 1 . . . 1 . 1 . . . . Liberate 2 | . . . . 1 . . . 1 . . . . . . Recompile 1 | . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Extract 1 | . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 Intercept 1 | . . . . . . . . . . . . . . 1 Watchers 1 | . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 2 3 4 . . . 6 6 2 . 4 . 3 Full Trace Events 11 | . 2 . 1 1 . . . 3 2 2 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . 1 . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . . . . Authchips 1 | . . . . . . . . . . 1 . . . . Time 40 | . . . . . . . . . . 40 . . . . Total Robot Build Rating 1 | . . . . . . . . . . 1 . . . . Part Schematics Acquired 4 | . . . 1 1 . . . . . 2 . . . . Parts Built 2 | . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 42 | . . . . 42 . . . . . . . . . . Total Part Build Rating 8 | . . . . 8 . . . . . . . . . . Part Studies Acquired 12 | . . 1 4 6 . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . 2 . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Was Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Was Fac DSF Res Total Allies 6 | . 1 . . . . . . 3 . 1 . . . 1 Largest Group 3 | . 1 . . . . . . 3 . 1 . . . 1 Highest-Rated Group 87 | . 10 . . . . . . 87 . 14 . . . 10 Highest-Rated Ally 29 | . 10 . . . . . . 29 . 14 . . . 10 Total Orders 1 | . . . . . . . . . . 1 . . . . AID 1 | . . . . . . . . . . 1 . . . . Ally Attacks 5 | . . . . . . . . 5 . . . . . . Total Damage 75 | . . . . . . . . 75 . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Was Fac DSF Res Active Infowar (turns) 2750 | . . . 127 421 45 5 255 246 183 921 38 81 62 366 Optics 734 | . . . . . . . . . . 190 38 81 62 363 Sensors 973 | . . . . . . . 235 63 . 675 . . . . Terrain 691 | . . . . . . . . . . 539 . . . 152 Machine Analysis 2642 | . . . 126 421 45 5 255 246 183 814 38 81 62 366 ECM 1 | . . . 1 . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Was Fac DSF Res Turns Passed 3511 | 26 280 159 423 421 45 5 255 246 183 921 38 81 62 366 Spaces Moved 3842 | 30 217 155 500 518 86 9 206 243 267 887 73 133 82 436 Core 2611 | 30 167 92 297 517 86 9 55 195 267 498 73 130 67 128 Treads 87 | . 50 . 16 . . . . . . 20 . . . 1 Legs 295 | . . . 20 1 . . 151 48 . 66 . 3 1 5 Wheels 319 | . . . . . . . . . . 303 . . 14 2 Hover . | . . . . . . . . . . . . . . . Flight 530 | . . 63 167 . . . . . . . . . . 300 Fastest Speed 31 | 50 50 31 31 50 50 50 50 50 50 50 50 50 50 31 Average Speed 61 | 50 77 46 62 50 50 50 90 61 50 74 50 50 57 44 Slowest Speed 270 | 50 160 100 240 120 50 50 105 150 50 190 50 90 90 270 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 Potential Cave-ins 9 | . . . 2 . . . . 3 3 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 43 19 41 17 73 . 95 7 10 25 69 5 92 14 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 . 1 1 . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 58 | . . . 5 18 . . . 13 14 8 . . . . Terrain Destroyed 121 | . . . 5 18 . . 17 36 14 8 . . . 23 Melee 58 | . . . 5 18 . . . 13 14 8 . . . . Projectile . | . . . . . . . . . . . . . . . AOE 62 | . . . . . . . 17 23 . . . . . 22 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Was Fac DSF Res Total 4565 | 36 278 211 581 597 87 8 269 292 287 1049 73 144 95 558 Wait 154 | . 16 5 11 11 . . 22 1 . 53 . 2 . 33 Move 3828 | 29 216 154 499 518 85 8 205 242 266 887 72 132 81 434 Hop 1 | . . . . . . . . . . . . . . 1 Pick Up 63 | 2 9 9 8 3 . . 11 3 1 10 . 1 3 3 Fast Attach 84 | 4 . 4 14 7 1 . 5 5 2 21 1 3 3 14 Attach 47 | . 3 7 7 2 . . 3 4 . 9 . 2 1 9 Detach 15 | . . 2 1 1 . . . 2 . 3 . . . 6 Swap 15 | . 1 4 1 . . . 1 . . 4 . . 2 2 Drop 81 | . 2 4 22 8 1 . 10 9 2 16 . . 2 5 Fire 96 | 1 31 18 9 . . . 5 . . . . . . 32 Melee 147 | . . . 9 47 . . 2 26 16 46 . . 1 . Ram 3 | . . . . . . . . . . . . . . 3 Kick 14 | . . . . . . . . . . . . . . 14 Crush 2 | . . . . . . . . . . . . . . 2 Escape Stasis 11 | . . . . . . . 5 . . . . 4 2 . Rewire . | . . . . . . . . . . . . . . . Trap 4 | . . 4 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Waste -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 27 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 13) 285 | -10/Materials | Discovered new exit (range 16) 286 | -10/Materials | Core integrity fell below 50% 302 | -10/Materials | Core integrity fell below 20% 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Propulsion x2 327 | -9/Materials | Lost 3 parts (2n1w) 450 | -9/Materials | Discovered new exit (range 10) 466 | -9/Materials | Entered another Materials area 466 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 821 | -8/Materials | Identified exit to Factory 889 | -8/Materials | Entered Factory 889 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 951 | -7/Factory | Fabricated Powered Hammer? 1039 | -7/Factory | Allied Derelicts emerged from ambush trap array 1058 | -7/Factory | Build established: Hacker-Mutant 1289 | -7/Factory | Search patrols dispatched 1310 | -7/Factory | Sucked down chute 1310 | -7/Factory | Entered Waste 1319 | -7/Waste | Spotted C-40 Crusher 1325 | -7/Waste | EMP discharged 1325 | -7/Waste | Spotted C-40 Crusher 1345 | -7/Waste | Spotted C-40 Crusher 1350 | -7/Waste | Spotted C-40 Crusher 1350 | -7/Waste | Spotted C-40 Crusher 1350 | -7/Waste | Discovered new exit (range 10) 1354 | -7/Waste | Identified exit to Factory 1355 | -7/Waste | Entered Factory 1360 | -7/Factory | Identified exit to DSF 1360 | -7/Factory | Entered DSF 1361 | -7/DSF | Joined Warlord attack on 0b10 via DSF 1377 | -7/DSF | Additional patrols routed to DSF 1412 | -7/DSF | Lost 3 allies 1465 | -7/DSF | Discovered new exit (range 15) 1482 | -7/DSF | Identified exit to Factory 1615 | -7/DSF | Entered Factory 1615 | -6/Factory | Evolved 2 slots: Utility x2 1733 | -6/Factory | Identified exit to Lower Caves 1747 | -6/Factory | Lost 3 parts (2n1u) 1852 | -6/Factory | Discovered new exit (range 5) 1855 | -6/Factory | Identified exit to Factory 1861 | -6/Factory | Entered another Factory area 1861 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2024 | -5/Factory | Discovered new exit (range 4) 2026 | -5/Factory | Identified exit to Factory 2044 | -5/Factory | Entered another Factory area 2044 | -4/Factory | Evolved 2 slots: Utility x2 2597 | -4/Factory | Build established: Scavenger-Gladiator 2619 | -4/Factory | Discovered new exit (range 18) 2639 | -4/Factory | Identified exit to Upper Caves 2708 | -4/Factory | Lost 3 parts (1n2u) 2770 | -4/Factory | Lost 6 parts (1p4n1w) 2824 | -4/Factory | Fabricated M-13 Machinist (x1) 2856 | -4/Factory | Core integrity fell below 50% 2867 | -4/Factory | Discovered exit to Upper Caves (range 18) 2881 | -4/Factory | Lost 4 parts (1p1n2w) 2942 | -4/Factory | Spotted B-86 Titan 2965 | -4/Factory | Sucked down chute 2965 | -4/Factory | Entered Waste 2969 | -4/Waste | Spotted C-40 Crusher 2983 | -4/Waste | Spotted C-40 Crusher 2986 | -4/Waste | Spotted C-40 Crusher 2986 | -4/Waste | Spotted C-40 Crusher 2989 | -4/Waste | Discovered new exit (range 22) 2992 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2999 | -4/Waste | Identified exit to Factory 3003 | -4/Waste | Entered Factory 3074 | -4/Factory | Build established: Mutant 3084 | -4/Factory | Identified exit to DSF 3084 | -4/Factory | Entered DSF 3103 | -4/DSF | Additional patrols routed to DSF 3128 | -4/DSF | Discovered new exit (range 15) 3145 | -4/DSF | Identified exit to Research 3146 | -4/DSF | Entered Research 3146 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3303 | -3/Research | Lost 6 parts (4n2w) 3425 | -3/Research | Garrison activated, responded to threat 3434 | -3/Research | Lost 10 parts (2p6n2u) 3444 | -3/Research | Core integrity fell below 50% 3467 | -3/Research | Lost 3 parts (2u1w) 3504 | -3/Research | Core integrity fell below 20% 3512 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03492_ >> Machine Analyzer network decryption results: 03492_ Recycling Unit x4 03494_ Dropped Hvy. Machine Gun. 03495_ Acquired Myomer Leg+. 03497_ Xenon Bombardment Thruster destroyed. 03500_ Slammed into S-43 Plague. 03500_ Xenon Bombardment Thruster destroyed. 03500_ System corrupted by crushing effect (+2). 03501_ Slammed into S-43 Plague. 03503_ System corrupted: Substantial component data lost. 03503_ Adv. Melee Analysis Suite destroyed. 03503_ Acquired Biometal Medium Treads. 03504_ Slammed into S-43 Plague. 03509_ Enh. Optical Array destroyed. 03511_ Slug penetrates Antimatter Diverter. 03511_ Penetrated by Slug. 03512_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????"""""""?????????????????? | | ?????????????????????????"""Y"""?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????########??######## | | ????????????????????????????????# ! #??# # | | ????????????????????????????????# #??# # | | ????????????????????????????????# #??# "" # | | ????????????????????????????????# #??# Y" # | | ??????????????????????########### #??# "" # | | ??????????????????????# = # #??# # | | ??????????????????????# # #??# # | | ??????????????????????#"""" # #??# # | | ??????????????????????#"""" # #### # | | ??????????????????????#"""" # # # [ # | | ??????????????????????#"""" # # + # | | ?????????????????#????# / + # # | | ?????????????????# ?# # # # # | | ?????????????????# ###s############## ####/### | | ?????????????????# ########?# | | ?????????????????+ @ # # | | ?????????????????# # # | | ?????????????????# h """ # / | | ?????????????????# """ # ] # ###### | | ?????????????????# """ # # #?#### | | ?????????????????# u ########## # #? | | ?????????????????# t # #? | | ?????????????????#h + !!#? | | ?????????????????# ? "F"" # !!#? | | ?????????????????# ?? """" # #? | | ??????T????????????????######### #############? | | ??????????????????????????? ???# #?? +??? | | ??????????????????????????? ???# # #??? | | ?????????????????????????????? + + #??? | | ????????????????????????????? # # #??? | | ??????????????????????????? ?# #?? #??? | | ?????????????????????????? ?# #??? #??? | | ?????????????????????#?? ?? # #?????? #? | | ?????????????????????#?? ? ??? # #??? ? ? #??? | | ???????????????? ?????#????????# ##???#???????? | | ?????????????????? ? ??????#?#?# #?????????#??? | | ???????????????????????????????# #?# ?#####???? | | ????????????????????????????#### #??########??# | | ???????????????????????? ?? # # #??? | | ?????????????????#????#??????? # #? #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 37 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Corruption Block 8 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 32 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Lgt. Armor Plating | -8/Materials | Scanalyzed Huge Storage Unit | -7/Factory | Extracted Myomer Leg | -4/Factory | Scanalyzed Hyp. Mass Driver | -4/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-24 Administrator | -8/Materials | Hacked Fabricated ------------ Powered Hammer | x2 | -7/Factory | Preloaded M-13 Machinist | x1 | -4/Factory | Authchip Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Powered Hammer | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Deuterium Engine | -7/Factory | Hacked Arm. Wheel | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Myomer Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChaosOpticalDerivative Manual? 0 Play Time 01:02:50 Cumulative 810.9 hours Start 2026.09.26 @ 00:02:28 End 2026.09.26 @ 01:05:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 70 Adventurer 138 Explorer 0 Win Type - Total 13 Types 9/0/1/2/0/0/0/0/1/0 Lore% 80 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02dbe7aa-ddad-4906-86b6-8b1f37360ef5