Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 00:00:27 Player: Minty Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (118) 590 Value Destroyed (4823) 4823 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (5125) 5125 TOTAL SCORE: 15938 Bonus ------- High Alert Combat Kills 2057 Follower Combat Kills 2907 Met Imprinter 300 Was Imprinted 300 Friendly Fire -439 Cogmind --------- Core Integrity 0/1150 Matter 137/300 Energy 95/100 System Corruption 17% Temperature Cool (12) Movement Treading (160) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads Zionite Composite Leg II Zionite Composite Leg II > --- UTILITY (11) ----- Terrain Scan Processor Terrain Scan Processor Improved Targeting Computer Improved Target Analyzer Improved System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Long-range Terrain Scanner Gamma Bomb Array Fusion Bomb Launcher Molecular Scythe Molecular Scythe Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Terrain Scan Processor Terrain Scan Processor Improved Targeting Computer Target Analyzer Improved Target Analyzer Propulsion Shielding Zionite Weapon Casing Advanced Hardlight Generator Improved System Guard > --- WEAPON ----------- Zionite Laser-M Zionite Phaser-M Zionite Phaser-M Fusion Bomb Launcher > --- INVENTORY -------- Micro Fission Core Micro Fission Core Long-range Terrain Scanner Gamma Bomb Array [Rating: 114] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Proton Burst Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Hardcell Cannon Launcher Tiamat Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Slots Evolved 12 | . . . 2 . . . 6 2 2 . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 9 | . . . 2 . . . 3 2 2 . Weapon 2 | . . . . . . . 2 . . . Parts Attached 119 | . 11 . 1 . 3 11 15 4 28 46 Power 13 | . 2 . . . . 1 3 . 3 4 Engine 4 | . 1 . . . . 1 2 . . . Core 4 | . 1 . . . . . 1 . . 2 Reactor 5 | . . . . . . . . . 3 2 Propulsion 23 | . 3 . . . . 3 3 . 4 10 Treads 9 | . . . . . . . 3 . 4 2 Leg 9 | . 1 . . . . 2 . . . 6 Wheel 2 | . 2 . . . . . . . . . Hover 2 | . . . . . . . . . . 2 Flight 1 | . . . . . . 1 . . . . Utility 51 | . 2 . 1 . 1 4 5 4 14 20 Device 21 | . . . . . . 2 4 2 7 6 Storage 3 | . . . . . . . . . 1 2 Processor 11 | . . . 1 . 1 1 . 1 3 4 Hackware 3 | . 1 . . . . . . . 2 . Protection 13 | . 1 . . . . 1 1 1 1 8 Artifact . | . . . . . . . . . . . Weapon 32 | . 4 . . . 2 3 4 . 7 12 Energy Gun 10 | . 1 . . . 1 2 1 . 1 4 Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 9 | . 3 . . . . . 2 . 1 3 Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 5 | . . . . . . . 1 . 1 3 Special Weapon 4 | . . . . . 1 1 . . 2 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 1 2 3 . 5 7 Corrupted Parts 8 | . . . . . . 4 . . 1 3 System Corruption 59 | . . . . . . 35 . . 5 19 Parts Lost 54 | . . . . . . . 2 . 16 36 Power 6 | . . . . . . . 1 . 2 3 Propulsion 9 | . . . . . . . . . 2 7 Utility 26 | . . . . . . . . . 8 18 Weapon 13 | . . . . . . . 1 . 4 8 Highest Loss Streak 13 | . . . . . . . 2 . 7 13 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | . 7 8 7 7 7 7 6 7 7 6 Power . | . 1 2 2 2 2 1 1 . . . Propulsion . | . 4 1 1 1 . . . . . . Utility 1 | . . 1 . . 1 2 1 4 3 1 Weapon 3 | . 2 4 4 4 4 4 4 3 3 4 Tool/Special . | . . . . . . . . . . . Unused Backups 26 | . 8 . . . 5 . . 1 3 9 Power 2 | . 1 . . . 1 . . . . . Propulsion 5 | . 4 . . . 1 . . . . . Utility 6 | . 1 . . . . . . 1 3 1 Weapon 13 | . 2 . . . 3 . . . . 8 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 87 100 100 100 95 96 87 67 Engine 2 | . 9 . . . . 7 3 5 2 . Core 3 | . 4 14 11 11 11 3 2 . . . Reactor 1 | . . . . . . . . . 1 3 Treads 6 | . . . . . . . 8 17 12 4 Leg 4 | . 25 . . . . 8 10 . . 5 Wheel 5 | . 2 28 22 22 22 13 . . . . Device 9 | . . . . . . . 17 18 16 9 Storage 7 | . 14 14 11 11 11 11 6 5 4 3 Processor 17 | . . . 3 11 21 22 13 11 19 23 Hackware 1 | . 2 14 11 11 . . . . 1 . Protection 7 | . 9 . 6 11 11 10 6 11 6 6 Energy Gun 11 | . 22 . . . 9 17 23 11 6 3 Ballistic Gun 7 | . 5 28 22 22 12 3 1 11 11 3 Peak Build Rating 114 | . 11 11 13 13 23 33 64 74 97 114 Average Rating 53 | . 7 11 12 13 18 25 55 72 83 73 On Entrance 25 | 6 6 11 11 13 13 21 30 64 72 30 Avg Prop Armor Cover (%) 16 | . . . . . . . 7 . 39 20 Naked Turns . | . . . . . . . . . . . Heaviest Build 85 | 11 17 14 17 17 19 30 49 63 85 72 Greatest Support 93 | 20 20 20 20 20 20 30 68 68 90 93 Greatest Overweight (x) 3 | . . . . . . 3 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 8 8 8 8 15 8 Average Capacity 8 | . 8 8 8 8 8 8 8 8 9 6 Most Carried 13 | . 8 8 8 7 8 8 8 8 13 8 Average Carried 7 | . 7 8 7 7 7 7 6 7 8 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 7 7 8 7 8 8 8 5 Class Distribution -------------------- 42% | Scavenger-Gunner 39% | Mutant 5% | Messiah-Mutant 4% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Messiah-Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Matter Collected 3465 | 158 112 40 . . 70 232 221 70 1446 1116 Remotely . | . . . . . . . . . . . Salvage Created 5646 | . 114 . . . . 416 269 77 3675 1095 Parts 237 | . 9 . . . . 8 8 5 160 47 Haulers Intercepted 7 | . . . . . . 1 1 . 5 . Recyclers Shooed 8 | . . . . . . . . . 8 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . 6 15 . . . . Prevented 7 | . . . . . . 7 . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Combat Hostiles Destroyed 74 | . 4 . . . . 8 2 1 36 23 Guns 40 | . 4 . . . . 1 1 1 25 8 Cannons 1 | . . . . . . . . . 1 . AOE 33 | . . . . . . 7 1 . 10 15 Classes Destroyed 19 | . 3 . . . . 4 4 . 6 2 Worker 9 | . . . . . . . 2 . 7 . Builder 14 | . . . . . . . 1 . 13 . Tunneler 1 | . . . . . . . . . 1 . Hauler 7 | . . . . . . 1 1 . 5 . Recycler 7 | . . . . . . . . . 7 . Mechanic 1 | . . . . . . 1 . . . . Operator 2 | . 1 . . . . . . . . 1 Watcher 1 | . . . . . . . . . 1 . Swarmer 12 | . 3 . . . . 1 . . 8 . Saboteur 3 | . . . . . . . . . 1 2 Grunt 31 | . 1 . . . . 4 1 . 15 10 Brawler 1 | . . . . . . 1 . . . . Duelist 6 | . . . . . . 2 . . . 4 Protector 1 | . . . . . . . . . . 1 Sentry 7 | . . . . . . . 1 1 4 1 Specialist 1 | . . . . . . . . . . 1 Hunter 7 | . . . . . . . . . 4 3 Programmer 4 | . . . . . . . . . 4 . Heavy 2 | . . . . . . . 1 . . 1 Enhanced Grunt 1 | . . . . . . . . . 1 . Best Kill Streak 30 | . 3 . . . . 7 1 1 30 5 Combat Bots Only 14 | . 3 . . . . 7 1 1 14 4 Max Kills in Single Turn 4 | . 1 . . . . 3 2 1 4 3 Gunslinging 1 | . . . . . . . . . 1 . Exploded 3 | . . . . . . 3 1 . 2 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Hostile Shots Fired 716 | . 38 . . . . 36 7 3 294 338 Missed 282 | . 13 . . . . 22 1 1 106 139 Hits 434 | . 25 . . . . 14 6 2 188 199 Melee 10 | . . . . . . . . . . 10 Projectile 424 | . 25 . . . . 14 6 2 188 189 Critical Strikes 23 | . . . . . . 1 1 1 6 14 Actively Blocked 1 | . . . . . . . . . . 1 Part Disruptions 4 | . . . . . . . . . 2 2 Actively Blocked 1 | . . . . . . . . . . 1 Damage Taken 9091 | . 250 . . . . 425 239 47 3961 4169 Core 1263 | . 66 . . . . 29 . . 285 883 Absorbed by Shields 789 | . . . . . . . . . . 789 Redirected to Shielding 382 | . . . . . . . . . 84 298 Ignored by Resistances 435 | . . . . . . . . . 414 21 Regen/Repaired (Parts) 66 | . . . 66 . . . . . . . Core Remaining (%) 93 | 100 . 73 . . . 92 100 100 . . Volleys Fired 211 | . 17 . . . . 29 9 1 90 65 Largest 4 | . 2 . . . . 2 4 4 4 4 Hottest 287 | . 90 . . . . 138 287 219 219 271 Shots Fired 540 | . 30 . . . . 54 33 4 271 148 Gun 492 | . 30 . . . . 50 32 4 253 123 Cannon 8 | . . . . . . . . . 8 . Launcher 31 | . . . . . . . . . 6 25 Special 9 | . . . . . . 4 1 . 4 . Kinetic 260 | . . . . . . 12 . 2 195 51 Thermal 164 | . 13 . . . . 38 32 2 62 17 Explosive 39 | . . . . . . 4 1 . 10 24 Electromagnetic 43 | . 17 . . . . . . . 4 22 Phasic 34 | . . . . . . . . . . 34 Robot Hit Streak 31 | . 4 . . . . 11 10 12 31 13 Robot Miss Streak 5 | . 5 . . . . 5 2 . 4 3 Penetration Max 3 | . . . . . . . . . 3 1 Secondary Targets 17 | . 1 . . . . . . . 13 3 Max Gunslinging Chain 2 | . 1 . . . . . . . 2 1 Shots Hit Robots 363 | . 14 . . . . 28 24 4 195 98 Core Hits 296 | . 8 . . . . 20 16 4 163 85 Critical Kills 28 | . . . . . . . . 1 24 3 Critical Parts Destroyed 33 | . . . . . . . . . 28 5 Critical Strikes 78 | . 2 . . . . 1 2 1 58 14 Burn 7 | . 2 . . . . . 2 . 3 . Destroy 64 | . . . . . . . . 1 54 9 Corrupt 2 | . . . . . . . . . . 2 Sever 2 | . . . . . . 1 . . 1 . Intensify 3 | . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16280 | . 193 . . . . 2086 593 68 7349 5991 Guns 6381 | . 193 . . . . 549 492 68 3108 1971 Cannons 178 | . . . . . . . . . 178 . Explosions 9442 | . . . . . . 1458 47 . 3933 4004 Melee . | . . . . . . . . . . . Ramming 60 | . . . . . . . 32 . 12 16 Kinetic 2806 | . . . . . . 86 . 15 2137 568 Thermal 2923 | . 87 . . . . 463 492 53 1415 413 Explosive 9031 | . . . . . . 1458 47 . 3573 3953 Electromagnetic 519 | . 106 . . . . . . . 94 319 Impact . | . . . . . . . . . . . Slashing 219 | . . . . . . 79 22 . 118 . Piercing . | . . . . . . . . . . . Phasic 722 | . . . . . . . . . . 722 Highest Corruption 35 | . . . . . . 35 1 . 5 17 Average Corruption 6 | . . . . . . 26 1 . 1 13 Corruption Purged 5 | . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . Effects 54 | . . . . . . 13 2 . 10 29 Message Errors 12 | . . . . . . 3 . . 1 8 Matter Fused 11 | . . . . . . 2 1 . 2 6 Heat Flow Errors 7 | . . . . . . 1 1 . 2 3 Energy Discharges 5 | . . . . . . 3 . . 2 . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . 3 . . 2 4 Data Loss (major) 1 | . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . 6 Weapon Failures 2 | . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 192 | . . . . . . 54 . . 85 53 Projectiles . | . . . . . . . . . . . Explosions 192 | . . . . . . 54 . . 85 53 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 411 | . . . . . . . . . 43 368 Shots 8 | . . . . . . . . . 1 7 Rammed 5 | . . . . . . . 2 . 2 1 Targets Rammed 10 | . . . . . . . 5 . 2 3 Kicked 4 | . . . . . . . 2 . . 2 Crushed 1 | . . . . . . . 1 . . . Highest Temperature 416 | . 258 . . . . 388 326 153 416 232 Average Temperature 97 | . 109 . . . . 125 140 80 74 56 Received Heat Transfer 1111 | . 69 . . . . 114 . . 390 538 Effects 3 | . 1 . . . . 1 . . 1 . Shutdowns 2 | . . . . . . 1 . . 1 . Interference 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 16 | . 1 . . . . 3 2 . 9 1 Heat Transferred 6113 | . 407 . . . . 888 1151 112 3111 444 Parts Sabotaged 3 | . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Maximum Alert Level 5 | . . . . . . . 1 . 4 5 Low Security (%) 51 | . 100 100 100 100 . . 94 100 30 . Level 1 6 | . . . . . . . 5 . 17 . Level 2 13 | . . . . . . . . . 17 32 Level 3 11 | . . . . . . . . . 22 16 Level 4 8 | . . . . . . . . . 12 20 Level 5 8 | . . . . . . . . . . 31 High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 2076 | . 60 . 37 14 . . 219 126 1315 2076 Initial 610 | . . . . 14 . . 219 89 37 610 Average 503 | . 21 . 4 14 . . 125 71 537 1166 Influence Increases 5782 | . 121 . 47 . . 617 457 187 1997 2356 Destroy 0b10 Robot/C 2720 | . 80 . 20 . . 400 220 80 980 940 Destroy 0b10 Robot/NC 235 | . 5 . . . . 10 25 5 180 10 Destroy Leader 508 | . 10 . 10 . . 30 62 12 214 170 Allied During Kill 657 | . . . 2 . . 162 118 80 153 142 Successful Hack 26 | . 26 . . . . . . . . . Select Force Hacks 50 | . . . . . . . . . . 50 Disable Machine 375 | . . . 15 . . . . . 135 225 Destroy Structure 941 | . . . . . . . 17 10 260 654 Lose Combat Pursuer 270 | . . . . . . 15 15 . 75 165 Influence Decreases 3706 | . 121 . 10 23 14 269 621 295 826 1527 Entered New Map 937 | . . . . 23 14 . 129 95 39 637 Time Decay 1837 | . 121 . 10 . . 214 392 170 490 440 Lost Part 540 | . . . . . . . 20 . 160 360 Lost Ally 392 | . . . . . . 55 80 30 137 90 Squads Dispatched 37 | . 1 . 1 . . 1 4 2 20 8 Investigation 8 | . . . 1 . . . 1 1 3 2 Extermination 7 | . . . . . . . 1 1 3 2 Reinforcement 13 | . 1 . . . . . 2 . 8 2 Assault 6 | . . . . . . 1 . . 3 2 Garrison 3 | . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 4 . Haulers Reinforced 3 | . . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Distress Signals 9 | . . . . . . . 1 . 7 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 180 | . 7 . 1 . . 22 9 3 64 74 Peak Tracking Total 9 | . 3 . 1 . . 8 4 1 9 9 Tactical Retreats 10 | . . . . . . 1 1 . 2 6 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Traps Triggered 2 | . . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . . . . . . . . . 3 Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Machines Disabled 27 | . . . 1 . . 2 . . 9 15 Max in Single Turn 5 | . . . . . . 1 . . 5 2 Garrison Access 1 | . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . 2 Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Machines Accessed 14 | . 5 . 2 . . . 2 1 2 2 Terminals 4 | . 3 . 1 . . . . . . . Fabricators 5 | . . . . . . . 1 1 1 2 Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 37 | . 12 . 5 . . . 5 4 6 5 Successful 17 | . 8 . 3 . . . 2 1 2 1 Failed 20 | . 4 . 2 . . . 3 3 4 4 Catastrophic 3 | . 1 . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . Manual 46 | . 3 . 3 . . . 11 5 9 15 Terminals 11 | . 8 . 3 . . . . . . . Fabricators 13 | . . . . . . . 2 4 2 5 Repair Stations 2 | . . . 2 . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . . . . . 3 . 4 . Terminal Hacks 5 | . 4 . 1 . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 1 2 . Load Schematic 2 | . . . . . . . . 1 1 . Build 2 | . . . . . . . 1 . 1 . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 4 | . 3 . . . . . . . . 1 Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . Reject 1 | . 1 . . . . . . . . . Mask 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 5 . 1 . . . 2 1 2 2 Full Trace Events 5 | . . . 1 . . . . 1 2 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 116 | . . . . . . . . . 116 . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 12 . . . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 53 | . . . . . . . 53 . . . Total Part Build Rating 12 | . . . . . . . 12 . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 26 | . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Total Allies 26 | . . 1 . . 6 2 6 5 1 5 Largest Group 9 | . . 1 1 1 6 6 6 9 8 2 Highest-Rated Group 586 | . . 31 31 31 191 191 361 586 559 206 Highest-Rated Ally 103 | . . 31 31 31 42 42 96 96 96 103 Zionite Dispatches 8 | . . . . . . . 2 2 1 3 Heavy 3 | . . . . . . . . 1 . 2 Light 1 | . . . . . . . 1 . . . Hacker 1 | . . . . . . . . 1 . . Explosive Resupply 1 | . . . . . . . . . 1 . Trap Resupply 1 | . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . 1 . . . Total Orders 5 | . . . . . . . 4 . 1 . FOLLOW 1 | . . . . . . . 1 . . . DROP 2 | . . . . . . . 1 . 1 . EXPLORE 1 | . . . . . . . 1 . . . RETURN 1 | . . . . . . . 1 . . . Ally Attacks 269 | . . . 2 . . 61 58 18 61 69 Total Damage 10362 | . . . 20 . . 1400 1307 661 2194 4780 Kills 67 | . . . 1 . . 12 10 4 15 25 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Active Infowar (turns) 1102 | . . . . . . . . . 529 573 Terrain 1102 | . . . . . . . . . 529 573 Seismic 74 | . . . . . . . . . . 74 Robot Analysis Total 2 | . 1 . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 1 | . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . 1 . . . Zionite Intel Received 2 | . . . . . . . 1 . . 1 Branch Access 1 | . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Turns Passed 5588 | . 311 123 89 7 943 452 935 349 1291 1088 Spaces Moved 3409 | 1 196 128 66 9 1015 300 397 198 507 592 Core 205 | . . . . . . . . . 52 153 Treads 970 | . . . . . . . 80 198 455 237 Legs 789 | 1 176 . . . . 99 317 . . 196 Wheels 1437 | . 20 128 66 9 1015 199 . . . . Hover 6 | . . . . . . . . . . 6 Flight 2 | . . . . . . 2 . . . . Fastest Speed 50 | 120 80 80 80 80 80 80 166 166 50 50 Average Speed 119 | 120 115 80 80 80 80 99 185 166 156 120 Slowest Speed 280 | 120 120 80 80 80 80 280 190 166 180 270 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . 3 . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 2 29 36 9 9 88 41 10 8 15 39 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . 3 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 536 | . . . . . . 15 24 . 115 382 Melee . | . . . . . . . . . . . Projectile 22 | . . . . . . 1 . . 1 20 AOE 510 | . . . . . . 14 24 . 110 362 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Total 4504 | . 251 148 100 8 1145 392 571 218 840 831 Wait 539 | . 13 21 32 . 115 13 124 5 163 53 Move 3395 | . 195 127 65 8 1010 299 396 197 506 592 Hop 1 | . . . . . 1 . . . . . Pick Up 54 | . 7 . . . 8 . 8 3 11 17 Fast Attach 64 | . 1 . 2 . . 3 5 2 9 42 Attach 49 | . 2 . 1 . . 1 8 2 13 22 Detach 25 | . . . . . . 1 3 . 8 13 Swap 63 | . 8 . . . 4 14 10 2 21 4 Drop 62 | . 8 . . . 7 5 3 6 17 16 Fire 211 | . 17 . . . . 29 9 1 90 65 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick 4 | . . . . . . . 2 . . 2 Crush 5 | . . . . . . . 3 . 2 . Escape Stasis . | . . . . . . . . . . . Rewire 28 | . . . . . . 27 . . . 1 Trap 3 | . . . . . . . . . . 3 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Entered Mines 322 | -10/Mines | Build established: Mutant 381 | -10/Mines | Received a Mining Laser from a helpful Derelict 410 | -10/Mines | Discovered new exit (range 7) 435 | -10/Mines | Entered Materials 435 | -9/Materials | Accompanied by 1 ally 435 | -9/Materials | Evolved 2 slots: Utility x2 471 | -9/Materials | Repaired Lgt. Armor Plating 498 | -9/Materials | Discovered new exit (range 12) 524 | -9/Materials | Entered Mines 524 | -9/Mines | Accompanied by 1 ally 525 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 531 | -9/Mines | Entered Zion 531 | -7/Zion | Accompanied by 1 ally 692 | -7/Zion | Given the Hacking Drone Bay 696 | -7/Zion | Found Prototype Device 707 | -7/Zion | Learned location of Warlord (-5) 753 | -7/Zion | Given A8's code to call for help 858 | -7/Zion | Met Imprinter 871 | -7/Zion | Imprinted 873 | -7/Zion | Declared Zion's savior 1049 | -7/Zion | Found Prototype Special Weapon 1051 | -7/Zion | Found Prototype Special Weapon 1052 | -7/Zion | Found Prototype Special Weapon 1054 | -7/Zion | Found Prototype Special Weapon 1055 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 1116 | -7/Zion | Loaded intel: 4 derelict terminal locations 1278 | -7/Zion | Gained Derelict followers 1288 | -7/Zion | Discovered new exit (range 12) 1474 | -7/Zion | Entered Proximity Caves 1474 | -6/Proximity Caves | Accompanied by 6 allies 1566 | -6/Proximity Caves | Identified Hacking Drone Bay 1612 | -6/Proximity Caves | System corruption reached 10% 1745 | -6/Proximity Caves | System corruption reached 30% 1791 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1838 | -6/Proximity Caves | Destroyed 7 combat bots 1905 | -6/Proximity Caves | Discovered new exit (range 8) 1926 | -6/Proximity Caves | Entered Factory 1926 | -6/Factory | Accompanied by 5 allies 1926 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 2233 | -6/Factory | Build established: Scavenger-Gunner 2329 | -6/Factory | Fabricated Hyp. Coil Gun? 2467 | -6/Factory | Zion Light squad teleported in 2493 | -6/Factory | Found Prototype Launcher 2493 | -6/Factory | Identified Scatter Rocket Array 2614 | -6/Factory | Discovered new exit (range 15) 2722 | -6/Factory | Retrieved Zion intel report: Trap Installations 2723 | -6/Factory | Zion Infowar Resupply teleported in 2748 | -6/Factory | Enhanced Grunt warped into view, answering call for help 2752 | -6/Factory | Enhanced Grunt warped into view, answering call for help 2761 | -6/Factory | Found Prototype Protection 2761 | -6/Factory | Identified Zio. Weapon Casing 2861 | -6/Factory | Entered another Factory area 2861 | -5/Factory | Accompanied by 5 allies 2861 | -5/Factory | Evolved 2 slots: Utility x2 2981 | -5/Factory | Zion Hacker squad teleported in 3056 | -5/Factory | Zion Heavy squad teleported in 3176 | -5/Factory | Discovered new exit (range 15) 3210 | -5/Factory | Entered another Factory area 3210 | -4/Factory | Accompanied by 8 allies 3210 | -4/Factory | Evolved 2 slots: Utility x2 3253 | -4/Factory | Garrison activated, responded to threat 3416 | -4/Factory | Zion Explosive Resupply teleported in 3902 | -4/Factory | Destroyed 10 combat bots 3960 | -4/Factory | First assault squad dispatched 4141 | -4/Factory | Destroyed 14 combat bots 4402 | -4/Factory | Spotted B-86 Titan 4416 | -4/Factory | Lost 7 parts (2n2u3w) 4494 | -4/Factory | Discovered new exit (range 11) 4501 | -4/Factory | Entered Armory 4511 | -4/Armory | Lost 7 parts (1p5u1w) 4535 | -4/Armory | Found Gamma Bomb Array 4538 | -4/Armory | Found Gamma Bomb Array 4541 | -4/Armory | Found Gamma Bomb Array 4544 | -4/Armory | Found Gamma Bomb Array 4546 | -4/Armory | Found Gamma Bomb Array 4549 | -4/Armory | Found Gamma Bomb Array 4571 | -4/Armory | Found Fusion Bomb Launcher 4574 | -4/Armory | Found Fusion Bomb Launcher 4577 | -4/Armory | Found Fusion Bomb Launcher 4608 | -4/Armory | Zion Heavy squad teleported in 4936 | -4/Armory | Lost 3 parts (3u) 5125 | -4/Armory | System corruption reached 10% 5144 | -4/Armory | Lost 13 parts (2p3n4u4w) 5175 | -4/Armory | Core integrity fell below 50% 5213 | -4/Armory | Zion Heavy squad teleported in 5229 | -4/Armory | Lost 5 parts (1n3u1w) 5251 | -4/Armory | First assault squad dispatched 5255 | -4/Armory | Found Prototype Protection 5255 | -4/Armory | Identified Zio. Heavy Carapace 5274 | -4/Armory | Found Zio. Weapon Casing 5399 | -4/Armory | Lost 3 parts (1n2u) 5465 | -4/Armory | Energy Cycler disabled 5510 | -4/Armory | Core integrity fell below 20% 5546 | -4/Armory | Lost 8 parts (1p4u3w) 5568 | -4/Armory | Retrieved Zion intel report: Branch Access 5569 | -4/Armory | Zion Trap Resupply teleported in 5589 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Trap Resupply ] [ 2 : Recon ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 05569_ Slug penetrates AJ-O6D(A). 05569_ AJ-O6D(A) destroyed. 05570_ Installed Tesla Bomb Trap. 05571_ Target Analyzer destroyed. 05571_ Critical hit (Blast). 05571_ Acquired Med. Treads. 05573_ Penetrated by Slug. 05579_ Installed Piercing Trap. 05580_ Installed Blade Trap. 05581_ System corrupted: Matter fused (-7). 05582_ L-61 Swordsman destroyed. 05586_ Adv. Heat Sink destroyed. 05587_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????#?####### | | ?????????????????????????????????????????? ? ### | | ????????????????????????????????????????# ? ???### | | ??????????????????????????????????????????? ? #?? | | ????????????????????????????????????????????? ?### | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????### | | ????????????????????????????????????????####+#"### | | ????????????????????????????????????? =! | | ????????????????????????????????????? !%[ | | ????????????????????????? ?????????????# [##"##""" | | ????????????????????????? ????????????????????## # | | ????????????????????????? ?????????????????????### | | ????????????????????????? ???????????????????????# | | ????????????????????????? ""?????????????????????? | | ????????????????????????? ""#????????????????????? | | ????????????????????????? F"#????????????????????? | | ????????????????????????? ""#????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ?????????????????????????#H #????????????????????? | | ?????????????????????????# #????????????????????? | | ????????????????????????## ##?????????? ???????? | | ???????????????????????##;% ##????????? ???????? | | ???????????????????????# #????????? ???????? | | ???????????????????????# @ ! #????????# ???????? | | ????????????????????# #????????# ???????? | | ????????????????????# ! #????????# ???????? | | ????????????????????+ % #????????# ???????? | | ????????????????????# & ##????????# #??####+ | | ????????????????????### ?????????+ | | ??????????????????????# #&= #????????# | | ??????????????????????#### #????????# #??##### | | ?????????????????????????# #????????# #??????? | | ?????????????????????????# ????????# ######## | | ?????????????????????????#l ????????# | | ?????????????????????????# # ???????# | | ?????????????????????????# g???????# ######## | | ?????????????????????????# g ??????# # | | ?????????????????????????# ?????????+ + | | ?????????????????????????# #??????????# # | | ?????????????????????????+ #??????????# #??=== | | ?????????????????????????# ###????????# #????= | | ?????????????????????????# +????????# #?????? | | ?????????????????????????# ###????????# #??????? | | ?????????????????????????# #????####### #??????? | | ?????????????????????????# ###### #??????? | | ?????????????????????????# ## #??????? | | ?????????????????????????# ^ ## T#??????? | | ?????????????????????????# """ ### ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 25 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 160 Corruption Containment 12 Armor Coverage 1200 Resistance: TH 25 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 11 Launcher Accuracy 30 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Energy Filtering 50 Offensive Hacking 12 Item Schematics ----------------- Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Drone Bay | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Coil Gun | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Hyp. Coil Gun | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Armor Plating | 26% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableLightCycler Manual? 0 Play Time 00:51:10 Cumulative 1266.4 hours Start 2026.03.13 @ 22:55:21 End 2026.03.14 @ 00:00:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1557 Rogue 1273 Adventurer 124 Explorer 160 Win Type - Total 61 Types 47/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2def7a32-e98c-401f-a36e-cf3e36b318b9