Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 22:02:29 Player: Dewz Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2489) 2489 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 5845 Bonus ------- High Alert Combat Kills 206 Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 160/160 System Corruption 8% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Terrain Scan Processor Targeting Computer > --- WEAPON (2) ------- Katana Spear > --- INVENTORY (5) ---- Wheel Large Storage Unit Particle Gun Gatling Laser Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Improved Heat Sink Improved Terrain Scan Processor Melee Analysis Suite > --- WEAPON ----------- Maul Maul > --- INVENTORY -------- Improved Ion Engine Airjet Large Storage Unit High-capacity Storage Unit Missile Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Medium Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 1 2 1 . Weapon . | . . . . . . . Parts Attached 101 | 6 5 1 26 31 4 28 Power 12 | 1 . . 3 2 3 3 Engine 8 | 1 . . 2 2 2 1 Core 4 | . . . 1 . 1 2 Reactor . | . . . . . . . Propulsion 31 | 2 . . 6 9 1 13 Treads 17 | 2 . . 6 2 . 7 Leg . | . . . . . . . Wheel 3 | . . . . . . 3 Hover 8 | . . . . 4 1 3 Flight 3 | . . . . 3 . . Utility 25 | 1 2 . 8 10 . 4 Device 6 | . 1 . 2 3 . . Storage 6 | 1 1 . 3 . . 1 Processor 3 | . . . . 2 . 1 Hackware . | . . . . . . . Protection 10 | . . . 3 5 . 2 Artifact . | . . . . . . . Weapon 33 | 2 3 1 9 10 . 8 Energy Gun 5 | 1 . . . 2 . 2 Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 2 | 1 . . . 1 . . Ballistic Cannon 8 | . 2 1 5 . . . Launcher 4 | . . . 1 2 . 1 Special Weapon 3 | . 1 . 2 . . . Impact Weapon 6 | . . . . 4 . 2 Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 8 | . . . . . . 8 Parts Lost 41 | . . . 14 4 8 15 Power 7 | . . . 2 . 2 3 Propulsion 16 | . . . 6 . 4 6 Utility 11 | . . . 4 3 1 3 Weapon 7 | . . . 2 1 1 3 Highest Loss Streak 10 | . . . 10 3 4 5 To Critical Strikes 2 | . . . 2 . . . Average Slot Usage (%) 85 | . 95 100 94 65 65 53 Engine 7 | . 14 14 4 5 7 1 Core 2 | . . . 5 . 6 3 Treads 22 | . 28 28 29 7 . 12 Hover 2 | . . . . 8 12 3 Device 9 | . 10 14 11 8 6 . Storage 9 | . 14 14 10 . . 2 Processor 3 | . . . . 11 15 9 Protection 4 | . . . 9 7 . 2 Energy Gun 2 | . 4 . . 3 . 1 Energy Cannon 2 | . . . 7 . . . Ballistic Gun 1 | . 4 . . 5 . . Ballistic Cannon 10 | . 16 24 12 . . . Special Weapon 1 | . 2 3 1 . . . Impact Weapon 2 | . . . . 5 15 5 Peak Build Rating 29 | 6 7 7 17 27 29 26 Average Rating 12 | 4 6 7 13 17 23 16 On Entrance 8 | . 6 7 7 . 26 11 Naked Turns 32 | . . . 18 14 . . Heaviest Build 36 | 12 20 20 36 28 23 26 Greatest Support 60 | 40 40 40 60 40 24 60 Greatest Overweight (x) 4 | 3 . . 4 3 4 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 10 10 25 5 5 8 Average Capacity 8 | 7 8 10 9 5 5 6 Most Carried 10 | 2 7 6 10 5 5 5 Average Carried 6 | 1 5 6 9 3 3 3 Final Capacity 10 | 8 10 10 5 5 5 5 Final Carried 6 | 2 6 6 5 5 3 4 Class Distribution -------------------- 64% | Mutant 25% | Scavenger-Mutant 9% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 1662 | 219 205 10 474 440 35 279 Remotely . | . . . . . . . Salvage Created 2472 | . 289 9 1053 506 119 496 Parts 156 | . 21 . 78 29 1 27 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 67 | . 8 1 32 16 2 8 Melee 10 | . . 1 . 5 . 4 Guns 13 | . 3 . . 10 . . Cannons 37 | . 5 . 30 . . 2 AOE 3 | . . . 2 . . 1 Classes Destroyed 13 | . 1 . 6 4 1 1 Worker 4 | . . . 1 1 . 2 Builder 3 | . . . . . 1 2 Tunneler 1 | . . . 1 . . . Hauler 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 1 | . . . . . . 1 Swarmer 13 | . . . 9 4 . . Cutter 2 | . . . . 2 . . Grunt 29 | . 8 1 15 2 . 3 Brawler 2 | . . . . 2 . . Duelist 2 | . . . . 2 . . Sentry 16 | . . . 8 3 2 3 Hunter 3 | . . . . 1 . 2 Best Kill Streak 5 | . 3 1 5 5 1 4 Combat Bots Only 5 | . 3 1 5 5 1 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . 1 Melee 1 | . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 733 | . 44 . 203 130 131 225 Missed 230 | . 13 . 55 31 57 74 Damage Taken 6192 | . 363 . 1964 1338 665 1862 Core 1323 | . 69 . 343 211 191 509 Absorbed by Shields . | . . . . . . . Core Remaining (%) 61 | 100 . 72 14 61 . . Volleys Fired 146 | . 24 . 81 28 . 13 Largest 2 | . 2 . 2 2 . 2 Hottest 145 | . 100 . 100 101 . 145 Shots Fired 246 | . 47 . 141 44 . 14 Gun 74 | . 28 . . 43 . 3 Cannon 152 | . 18 . 126 . . 8 Launcher 8 | . . . 4 1 . 3 Special 12 | . 1 . 11 . . . Kinetic 127 | . 32 . 80 15 . . Thermal 111 | . 15 . 57 28 . 11 Explosive 8 | . . . 4 1 . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 6 . 12 9 . 11 Robot Miss Streak 6 | . 5 . 3 6 . 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 212 | . 27 . 77 52 14 42 Core Hits 124 | . 11 . 42 49 1 21 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 8 | . . . . 2 5 1 Critical Strikes 15 | . . . 2 3 5 5 Destroy 1 | . . . . 1 . . Blast 2 | . . . 2 . . . Smash 8 | . . . . 2 5 1 Impale 4 | . . . . . . 4 Melee Attacks 70 | . . . . 18 14 38 Impact 40 | . . . . 18 14 8 Slashing 3 | . . . . . . 3 Piercing 27 | . . . . . . 27 Sneak Attacks 6 | . . . . 1 3 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 13 | . . . . 2 5 6 Damage Inflicted 5492 | . 395 5 2189 1067 401 1435 Guns 849 | . 247 . . 564 . 38 Cannons 2039 | . 148 . 1691 . . 200 Explosions 836 | . . . 477 . . 359 Melee 1736 | . . . . 498 400 838 Ramming 32 | . . 5 21 5 1 . Kinetic 1496 | . 283 . 1028 185 . . Thermal 1392 | . 112 . 663 379 . 238 Explosive 836 | . . . 477 . . 359 Electromagnetic . | . . . . . . . Impact 1037 | . . . . 498 400 139 Slashing 43 | . . . . . . 43 Piercing 656 | . . . . . . 656 Highest Corruption 8 | . . . 4 . . 8 Average Corruption 7 | . . . 3 . . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . 1 . . 8 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . . . 1 . . 1 Overload Shots . | . . . . . . . Overflow Damage 313 | . . . 7 75 193 38 Projectiles 5 | . . . 4 . 1 . Explosions 3 | . . . 3 . . . Melee 305 | . . . . 75 192 38 Knockbacks 13 | . 1 . 8 . 2 2 Impact 2 | . . . . . 1 1 Kinetic 9 | . 1 . 8 . . . Secondary 2 | . . . . . 1 1 Self-Inflicted Damage 59 | . . . 59 . . . Shots 2 | . . . 2 . . . Rammed 10 | . . 1 7 1 1 . Targets Rammed 11 | . . 2 7 1 1 . Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 375 | . 18 . 375 172 13 205 Average Temperature 72 | . 9 . 75 64 13 82 Received Heat Transfer 1527 | . 186 . 495 297 294 255 Siege Activations . | . . . . . . . Robots Corrupted 6 | . . . . 2 3 1 Combat Hostiles 4 | . . . . 1 2 1 Parts Fried 5 | . . . . 2 3 . Impact Corruptions 13 | . . . . 3 9 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 2269 | . 333 . 1073 480 . 383 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Peak Influence 615 | . 114 35 615 602 343 308 Initial 273 | . . 5 13 259 273 137 Average 225 | . 49 22 305 420 310 232 Maximum Alert Level 2 | . . . 2 2 1 1 Low Security (%) 49 | 100 100 100 35 . . 18 Level 1 29 | . . . 29 38 100 81 Level 2 21 | . . . 35 61 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 4 . 7 6 1 2 Investigation 6 | . 1 . 3 . 1 1 Extermination . | . . . . . . . Reinforcement 9 | . 3 . 3 2 . 1 Assault 1 | . . . 1 . . . Garrison 4 | . . . . 4 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 10 | . . . 3 6 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 126 | . 14 4 54 29 6 19 Peak Tracking Total 9 | . 3 2 9 8 4 5 Tactical Retreats 7 | . . . 4 1 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 4 | . 2 . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 7 | . 1 . 6 . . . Max in Single Turn 2 | . 1 . 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 14 | . 4 . 8 1 . 1 Terminals 14 | . 4 . 8 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 34 | . 9 . 20 3 . 2 Successful 18 | . 6 . 10 2 . . Failed 16 | . 3 . 10 1 . 2 Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 26 | . 7 . 17 2 . . Terminals 34 | . 9 . 20 3 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 2 . 3 2 . . Record 3 | . . . 3 . . . Robot Analysis 1 | . . . . 1 . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 4 . 7 . . . Terminals 11 | . 4 . 7 . . . Track 1 | . . . 1 . . . Skim 10 | . 4 . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 11 | . 3 . 6 1 . 1 Full Trace Events 3 | . . . 2 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 4393 | 67 1271 161 1681 585 230 398 Spaces Moved 2374 | 38 704 94 697 496 158 187 Core 97 | 12 . . 29 48 2 6 Treads 1714 | 26 704 94 668 128 . 94 Legs . | . . . . . . . Wheels 12 | . . . . . . 12 Hover 430 | . . . . 199 156 75 Flight 121 | . . . . 121 . . Fastest Speed 32 | 50 160 160 50 32 52 42 Average Speed 134 | 150 160 160 156 81 105 110 Slowest Speed 280 | 200 160 160 250 280 250 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 83 37 69 41 5 32 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 12 | . 1 . 11 . . . Terrain Destroyed 110 | . 1 . 77 5 . 27 Melee . | . . . . . . . Projectile 19 | . 1 . 18 . . . AOE 91 | . . . 59 5 . 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 3168 | 45 800 103 1119 598 200 303 Wait 425 | . 55 7 287 14 29 33 Move 2369 | 37 703 93 696 495 158 187 Hop . | . . . . . . . Pick Up 33 | 2 7 . 12 7 . 5 Fast Attach 43 | 6 2 . 3 15 . 17 Attach 24 | . . . 7 8 3 6 Detach 5 | . 1 . . 1 . 3 Swap 34 | . 3 1 16 8 1 5 Drop 26 | . 5 . 10 7 . 4 Fire 146 | . 24 . 81 28 . 13 Melee 53 | . . . . 14 9 30 Ram 4 | . . . 4 . . . Kick . | . . . . . . . Crush 6 | . . 2 3 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage (discovered 1 exit: Fac) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 10) 645 | -10/Materials | Discovered new exit (range 8) 806 | -10/Materials | Discovered new exit (range 13) 911 | -10/Materials | Discovered new exit (range 8) 1339 | -10/Materials | Entered Mines 1372 | -10/Mines | Assembled infested the area 1377 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1407 | -10/Mines | Learned Materials terminal intel 1487 | -10/Mines | Discovered new exit (range 9) 1500 | -10/Mines | Entered Materials 1500 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1501 | -9/Materials | Loaded intel: 12 terminal locations 1995 | -9/Materials | Discovered new exit (range 5) 2393 | -9/Materials | Learned location of Zion (-6) 2414 | -9/Materials | Learned Storage trap positions 2424 | -9/Materials | Identified exit to Materials 2424 | -9/Materials | Identified exit to Mines 2427 | -9/Materials | Learned location of 1 exit from Storage 2460 | -9/Materials | Learned location of 2 exits from Materials 2605 | -9/Materials | Build established: Scavenger-Mutant 3100 | -9/Materials | First assault squad dispatched 3153 | -9/Materials | Core integrity fell below 50% 3163 | -9/Materials | Released all parts (2) 3170 | -9/Materials | Core integrity fell below 20% 3181 | -9/Materials | Entered another Materials area 3181 | -8/Materials | Evolved 2 slots: Utility x2 3182 | -8/Materials | Identified exit to Factory 3191 | -8/Materials | Lost 10 parts (1p4n3u2w) 3360 | -8/Materials | Garrison activated, responded to threat 3562 | -8/Materials | Lost 3 parts (2u1w) 3679 | -8/Materials | Garrison activated, responded to threat 3766 | -8/Materials | Entered Factory 3766 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3767 | -7/Factory | Identified exit to Storage 3867 | -7/Factory | Build established: Gladiator 3900 | -7/Factory | Lost 3 parts (1p2n) 3996 | -7/Factory | Entered Storage 3997 | -7/Storage | Identified exit to Factory 3998 | -7/Storage | Loaded intel: 24 trap records 4023 | -7/Storage | Lost 4 parts (1p1n1u1w) 4150 | -7/Storage | Lost 4 parts (2n1u1w) 4212 | -7/Storage | Core integrity fell below 50% 4288 | -7/Storage | Lost 5 parts (1p1n2u1w) 4389 | -7/Storage | Core integrity fell below 20% 4394 | -7/Storage | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04354_ System corrupted: Heat flow error (+224). 04356_ Acquired Particle Gun. 04359_ Sneak attack on U-05 Engineer. 04359_ U-05 Engineer destroyed. 04360_ K-01 Serf collects debris. 04360_ R-06 Scavenger collects Imp. Heat Sink. 04363_ Sneak attack on R-06 Scavenger. 04363_ Destroyed Lgt. Ion Engine. 04365_ K-01 Serf destroyed. 04366_ K-01 Serf collects debris. 04375_ C-30 ARC bursts open, deploying its payload. 04375_ L-41 Fighter unfolds itself. 04375_ G-47 Trooper unfolds itself. 04382_ System corrupted: Matter fused (-9). 04383_ Acquired Katana. 04387_ Spear follow-up attack on L-41 Fighter. 04390_ Lgt. Nuclear Core destroyed. 04391_ Lgt. Treads destroyed. 04392_ Spear follow-up attack on L-41 Fighter. Map ----- +----------------------------------------------------+ | ??????????????????###== #??????????? | | ??????########????# + #??????????? | | ??????# ###### #= #??????????? | | ??????# # # #??????????? | | ??????# + %+ = #??????????? | | ??????# # # #??????????? | | ??????# ! ! ## ########??????????? | | ??????# = ## +????????????? | | ??????#+####### ##########????????????? | | ??????# ###### #########????????????? | | ??????# + ""????????? | | ??????# ###### ## #??????????????? | | +###### #????##+###+## #??????????????? | | ^^^^ ###??# %% # ###????????????? | | ^^= + "??# ! # T#????????????? | | ^^^= #T#??# = # ""#????????????? | | === ###??# = # ###????????????? | | #????# # #??????????????? | | #???#######+## #??????????????? | | #??????????????? | | ##### ########### #??????????????? | | #???# #?????????# #??????????????? | | #???# #?^^??????# #??????????????? | | #???# #???^^????# ####??????????????? | | #???? #???^?????#%#########?????????? | | #???? #???^?????#=# = @/ #?????????? | | #???? #?????????#%# l #?????????? | | #???? #??##/#####%# g g #?????????? | | #???# "%" +=Y! #^^^??????? | | #???? ???##"##### # r #?????????? | | #???? ??????????# ##g######?????????? | | ????????????????# ???????????????? | | ????????????????####????????????????? | | ##????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????^??????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 600 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorZioniteWings Manual? 0 Play Time 00:55:05 Cumulative 46.7 hours Start 2025.02.15 @ 20:59:09 End 2025.02.15 @ 22:02:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 38 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 216ebe84-e00f-4743-a4b0-ca7d6efe9623