Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.19 @ 14:24:13 Player: Bob Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1473) 1473 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3535 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 473/550 Matter 235/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (126) Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Light Deuterium Engine Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Melee Analysis Suite Reaction Control System Beam Rifle Beam Rifle Ion Cannon Ion Cannon Ion Cannon Great Maul Mining Claw Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Melee Analysis Suite Reaction Control System Beam Rifle Beam Rifle Ion Cannon Ion Cannon Ion Cannon Great Maul Mining Claw [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Parts Attached 33 | 6 4 2 13 8 Power 2 | 1 . . 1 . Engine 1 | 1 . . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 12 | 2 . 2 7 1 Treads 4 | . . . 4 . Leg 8 | 2 . 2 3 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . 3 . Device 1 | . . . 1 . Storage 3 | 1 1 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 13 | 2 2 . 2 7 Energy Gun 2 | 2 . . . . Energy Cannon 4 | . . . 2 2 Ballistic Gun 3 | . . . . 3 Ballistic Cannon 2 | . 2 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 3 | . . 1 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 1 | . . 1 1 . To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 94 | . 95 99 85 98 Engine 8 | . 14 14 . . Core 3 | . . . 7 9 Treads 4 | . . . 16 . Leg 23 | . 28 27 9 27 Device 2 | . . . 6 9 Storage 11 | . 14 14 9 9 Processor 10 | . 10 14 9 9 Protection 3 | . . . 8 9 Energy Gun 2 | . 4 . . . Energy Cannon 5 | . . . 12 18 Ballistic Cannon 15 | . 23 28 4 . Peak Build Rating 33 | 6 7 7 29 33 Average Rating 14 | 4 6 6 22 31 On Entrance 9 | . 6 7 7 29 Naked Turns . | . . . . . Heaviest Build 54 | 12 19 19 48 54 Greatest Support 68 | 20 20 20 68 51 Greatest Overweight (x) 2 | . . 1 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 11 | 6 9 10 14 15 Most Carried 15 | 4 7 8 15 15 Average Carried 7 | . 3 7 9 14 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | . 7 7 15 15 Class Distribution -------------------- 90% | Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Tank | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 844 | 134 252 31 325 102 Remotely . | . . . . . Salvage Created 1541 | . 437 31 564 509 Parts 90 | . 39 1 34 16 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed 38 | . 12 2 14 10 Guns 8 | . 5 . . 3 Cannons 27 | . 6 2 14 5 AOE 1 | . 1 . . . Classes Destroyed 7 | . 4 1 2 . Worker 3 | . 2 . 1 . Watcher 3 | . 3 . . . Swarmer 9 | . 5 . 4 . Grunt 18 | . 7 . 4 7 Sentry 7 | . . . 4 3 Hunter 2 | . . . 2 . Subdweller 2 | . . 2 . . Best Kill Streak 9 | . 9 1 5 3 Combat Bots Only 6 | . 6 1 4 3 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 177 | . 32 33 71 41 Missed 45 | . 10 7 14 14 Damage Taken 1536 | . 205 431 565 335 Core 283 | . 58 148 62 15 Absorbed by Shields . | . . . . . Ignored by Resistances 448 | . 63 121 168 96 Core Remaining (%) 58 | 100 . 17 . . Volleys Fired 100 | . 23 18 35 24 Largest 3 | . 2 2 2 3 Hottest 180 | . 80 70 120 180 Shots Fired 215 | . 46 36 69 64 Gun 50 | . 24 . . 26 Cannon 165 | . 22 36 69 38 Launcher . | . . . . . Special . | . . . . . Kinetic 105 | . 22 36 21 26 Thermal 86 | . . . 48 38 Explosive . | . . . . . Electromagnetic 24 | . 24 . . . Robot Hit Streak 45 | . 12 26 17 45 Robot Miss Streak 2 | . 2 1 2 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 173 | . 33 34 51 55 Core Hits 63 | . 21 4 22 16 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 3 1 2 1 Meltdown 1 | . . . . 1 Blast 6 | . 3 1 2 . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3042 | . 606 285 1063 1088 Guns 624 | . 264 . . 360 Cannons 2368 | . 292 285 1063 728 Explosions 50 | . 50 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1221 | . 292 285 284 360 Thermal 1557 | . 50 . 779 728 Explosive . | . . . . . Electromagnetic 264 | . 264 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . . . 4 . Projectiles 4 | . . . 4 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 10 | . 3 2 5 . Impact . | . . . . . Kinetic 10 | . 3 2 5 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 237 | . 186 . 237 237 Average Temperature 61 | . 50 . 66 65 Received Heat Transfer 600 | . 105 . 288 207 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 6 | . . . 2 4 Heat Transferred 2542 | . 100 . 1258 1184 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Peak Influence 480 | . 307 . 280 480 Initial 100 | . . . . 100 Average 131 | . 100 . 129 255 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 73 | 100 84 . 74 32 Level 1 24 | . 15 . 25 55 Level 2 1 | . . . . 11 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 1 2 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 20 2 15 17 Peak Tracking Total 5 | . 4 2 3 5 Tactical Retreats 7 | . 4 . 2 1 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled 4 | . . . 3 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 3 | . 1 1 1 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 1 3 2 . Successful 5 | . 1 3 1 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 3 1 . Record 3 | . . 3 . . Hauler Manifests 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 2711 | 63 1211 371 683 383 Spaces Moved 1614 | 48 774 259 369 164 Core 9 | 9 . . . . Treads 198 | . . . 198 . Legs 1407 | 39 774 259 171 164 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 126 Average Speed 128 | 106 120 120 144 153 Slowest Speed 270 | 120 120 190 270 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 98 21 28 36 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . 8 3 Melee . | . . . . . Projectile 11 | . . . 8 3 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 2048 | 59 1011 282 453 243 Wait 236 | . 197 1 4 34 Move 1610 | 47 773 258 368 164 Hop . | . . . . . Pick Up 44 | 6 11 2 23 2 Fast Attach 4 | . . . . 4 Attach 23 | 6 4 1 11 1 Detach 3 | . . . . 3 Swap 6 | . . 1 2 3 Drop 21 | . 3 1 10 7 Fire 100 | . 23 18 35 24 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 11) 481 | -10/Materials | Discovered new exit (range 15) 529 | -10/Materials | Identified exit to Materials 601 | -10/Materials | Identified exit to Mines 721 | -10/Materials | Discovered exit to Materials (range 11) 903 | -10/Materials | Discovered exit to Materials (range 8) 1264 | -10/Materials | Discovered new exit (range 9) 1273 | -10/Materials | Identified exit to Subcaves 1275 | -10/Materials | Entered Subcaves 1417 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1493 | -10/Subcaves | Visited Clippyterm 1497 | -10/Subcaves | Identified exit to Recycling 1592 | -10/Subcaves | Core integrity fell below 50% 1618 | -10/Subcaves | Core integrity fell below 20% 1631 | -10/Subcaves | Discovered new exit (range 9) 1642 | -10/Subcaves | Identified exit to Materials 1646 | -10/Subcaves | Entered Materials 1646 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2062 | -8/Materials | Discovered new exit (range 8) 2180 | -8/Materials | Discovered new exit (range 12) 2254 | -8/Materials | Identified exit to Storage 2329 | -8/Materials | Entered Storage 2712 | -8/Storage | Self-destructed Last Messages --------------- 02637_ Y-45 Defender destroyed. 02640_ K-01 Serf collects debris. 02644_ Acquired Imp. Assault Rifle. 02653_ R-06 Scavenger collects Beam Cannon. 02661_ U-05 Engineer builds a Wall. 02663_ G-47 Trooper destroyed. 02663_ Switching to secondary target: G-47 Trooper. 02663_ R-06 Scavenger collects Aluminum Leg. 02665_ K-01 Serf collects debris. 02667_ G-47 Trooper destroyed. 02667_ U-05 Engineer lays Concrete. 02669_ K-01 Serf collects debris. 02676_ G-47 Trooper destroyed. 02677_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02679_ K-01 Serf cleans the Heavy Doors. 02680_ Acquired 43 matter. 02681_ K-01 Serf collects debris. 02682_ K-01 Serf cleans the Heavy Doors. 02703_ R-06 Scavenger collects Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ??????????????????????? ??? ????????????????????? | | ?????????????????????# ??? #??????????????????? | | ?????????????????????# """ #??????????????????? | | ?????????????????????# """ #??????????????????? | | ????????????????????## #??????????????????? | | ????????????????????# """"" #??????????????????? | | ?????????????????????#! 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