Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 18:31:12 Player: Camoedine Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1277) 1277 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3527 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 257/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Deuterium Engine Light Nuclear Core Medium Storage Unit Large Matter Pod (150) Weight Redist. System Improved Terrain Scanner Gatling Laser Heavy Assault Rifle Shotgun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Medium Storage Unit Large Matter Pod Weight Redist. System Gatling Laser Heavy Assault Rifle Shotgun Light Cannon Improved Light Cannon [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 39 | 4 8 19 6 2 . Power 9 | 1 2 4 2 . . Engine 8 | 1 2 3 2 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 13 | 2 2 7 2 . . Treads 2 | 2 . . . . . Leg 11 | . 2 7 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 2 2 1 . Device 2 | . 1 . 1 . . Storage 3 | 1 . 1 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 10 | . 3 6 . 1 . Energy Gun 2 | . 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | . 1 5 . . . Ballistic Cannon 2 | . . 1 . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . 3 7 . 10 . Power 4 | . 1 2 . 1 . Propulsion 8 | . 1 3 . 4 . Utility 3 | . . 1 . 2 . Weapon 5 | . 1 1 . 3 . Highest Loss Streak 10 | . 2 2 . 10 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 84 89 99 70 9 Engine 9 | . 12 6 11 7 . Core 1 | . . 4 . . . Treads 7 | . 18 . . . . Leg 25 | . 8 35 44 26 . Device 6 | . 4 6 10 8 . Storage 11 | . 14 11 11 9 9 Protection 1 | . . 3 . 6 . Energy Gun 5 | . 11 4 . . . Ballistic Gun 12 | . 12 15 11 7 . Ballistic Cannon 3 | . . 1 11 5 . Naked Turns . | . . . . . . Heaviest Build 33 | 8 11 30 26 33 10 Greatest Support 45 | 40 40 40 45 45 3 Greatest Overweight (x) 3 | . . 1 . 3 3 Average Overweight (x) . | . . . . . 3 Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 10 10 10 Most Carried 10 | 5 7 10 10 10 9 Average Carried 7 | 3 4 8 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 5 7 10 10 9 9 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1013 | 184 292 351 149 37 . Remotely . | . . . . . . Salvage Created 1628 | . 441 763 95 329 . Parts 87 | . 20 51 5 11 . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 36 | . 10 17 3 6 . Guns 32 | . 10 17 3 2 . Cannons 2 | . . . . 2 . AOE 2 | . . . . 2 . Classes Destroyed 8 | . 3 3 . 2 . Worker 1 | . . . . 1 . Hauler 1 | . . 1 . . . Recycler 3 | . 1 1 . 1 . Watcher 1 | . . 1 . . . Swarmer 9 | . 3 6 . . . Grunt 22 | . 7 8 3 4 . Brawler 1 | . . . . 1 . Sentry 4 | . . 3 . 1 . Best Kill Streak 8 | . 3 5 2 8 . Combat Bots Only 6 | . 3 5 2 6 . Max Kills in Single Turn 4 | . 1 1 1 4 . Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 368 | . 80 147 22 73 46 Missed 117 | . 27 50 8 23 9 Damage Taken 3327 | . 594 1203 186 1047 297 Core 868 | . 78 158 76 314 242 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 72 | . . 72 . . . Core Remaining (%) 69 | 100 68 . 41 . . Volleys Fired 144 | . 46 68 12 18 . Largest 2 | . 2 2 2 2 . Hottest 70 | . 70 60 58 62 . Shots Fired 276 | . 84 136 24 32 . Gun 250 | . 84 136 12 18 . Cannon 26 | . . . 12 14 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 210 | . 46 108 24 32 . Thermal 66 | . 38 28 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 8 12 4 6 . Robot Miss Streak 5 | . 3 5 2 3 . Penetration Max . | . . . . . . Secondary Targets 4 | . . 4 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 182 | . 52 96 13 21 . Core Hits 78 | . 23 37 5 13 . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . Critical Strikes 5 | . 2 1 . 2 . Burn 1 | . 1 . . . . Destroy 2 | . 1 1 . . . Blast 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3202 | . 549 1018 227 1408 . Guns 1871 | . 547 1016 123 185 . Cannons 286 | . . . 104 182 . Explosions 1041 | . . . . 1041 . Melee . | . . . . . . Ramming 4 | . 2 2 . . . Kinetic 1631 | . 263 774 227 367 . Thermal 1567 | . 284 242 . 1041 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 217 | . . . . 217 . Projectiles . | . . . . . . Explosions 217 | . . . . 217 . Melee . | . . . . . . Knockbacks 6 | . . . 2 4 . Impact . | . . . . . . Kinetic 5 | . . . 2 3 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 191 | . . . . 191 . Shots 2 | . . . . 2 . Rammed 3 | . 3 . . . . Targets Rammed 4 | . 3 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 115 | . 115 26 12 15 . Average Temperature 22 | . 32 8 5 7 . Received Heat Transfer 1329 | . 297 555 99 378 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 5 1 . . . Heat Transferred 2215 | . 865 550 . 800 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 333 | . 195 333 250 243 106 Initial 125 | . . 46 125 19 76 Average 122 | . 76 191 144 80 83 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 85 | 100 100 52 96 85 100 Level 1 14 | . . 47 3 14 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 1 . 1 . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 20 25 5 15 7 Peak Tracking Total 10 | . 5 6 2 10 5 Tactical Retreats 3 | . 2 . . . 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 5 | . . . 2 3 . Max in Single Turn 3 | . . . 1 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 5 | . 2 2 1 . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 8 6 1 . . Successful 10 | . 5 4 1 . . Failed 5 | . 3 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . 4 2 . . . Terminals 10 | . 8 2 . . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 4 . 1 . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 2 | . . 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Botnet 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 2 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 2475 | 73 922 670 595 114 101 Spaces Moved 1398 | 51 492 327 435 43 50 Core 77 | 19 . . . 8 50 Treads 317 | 32 285 . . . . Legs 1004 | . 207 327 435 35 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 200 Average Speed 131 | 119 143 120 120 134 200 Slowest Speed 200 | 160 160 190 120 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 59 37 81 6 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 50 | . . . . 50 . Melee . | . . . . . . Projectile . | . . . . . . AOE 50 | . . . . 50 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1782 | 63 633 482 485 68 51 Wait 152 | . 73 49 26 3 1 Move 1393 | 50 491 326 434 42 50 Hop . | . . . . . . Pick Up 32 | 9 10 9 2 2 . Fast Attach 10 | . . 9 1 . . Attach 15 | 4 6 3 . 2 . Detach . | . . . . . . Swap 14 | . 2 7 5 . . Drop 18 | . 2 10 5 1 . Fire 144 | . 46 68 12 18 . Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush 3 | . 3 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 12) 979 | -10/Materials | Discovered new exit (range 14) 996 | -10/Materials | Entered another Materials area 996 | -9/Materials | Evolved 2 slots: Propulsion x2 1039 | -9/Materials | Repaired Lgt. Assault Rifle 1349 | -9/Materials | Discovered new exit (range 13) 1498 | -9/Materials | Build established: Scavenger-Mutant 1666 | -9/Materials | Entered Mines 1685 | -9/Mines | Core integrity fell below 50% 1700 | -9/Mines | Assembled infested the area 1705 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2008 | -9/Mines | Discovered new exit (range 11) 2023 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2093 | -9/Mines | Learned Materials emergency access door positions 2148 | -9/Mines | Discovered new exit (range 5) 2261 | -9/Mines | Entered Materials 2261 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2262 | -8/Materials | Discovered new exit (range 8) 2308 | -8/Materials | Garrison activated, responded to threat 2370 | -8/Materials | Core integrity fell below 50% 2375 | -8/Materials | Entered Storage 2398 | -8/Storage | Lost 10 parts (1p4n2u3w) 2468 | -8/Storage | Core integrity fell below 20% 2476 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02351_ U-05 Engineer lays Concrete. 02354_ Hvy. Assault Rifle destroyed. 02356_ U-05 Engineer lays Concrete. 02356_ R-06 Scavenger collects Imp. Ion Engine. 02357_ U-05 Engineer lays Concrete. 02359_ Aluminum Leg destroyed. 02359_ R-06 Scavenger collects Lgt. Armor Plating. 02360_ U-05 Engineer lays Concrete. 02360_ Carbon-fiber Leg destroyed. 02361_ U-05 Engineer lays Concrete. 02363_ R-06 Scavenger collects Lgt. Treads. 02363_ U-05 Engineer lays Concrete. 02367_ Imp. Heat Sink destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 02434_ M-28 Smith repairs A-02 Transporter. 02436_ M-28 Smith repairs Weight Redist. System. 02438_ M-28 Smith repairs Ion Engine. 02440_ M-28 Smith repairs Lgt. Treads. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????? ?????????????????? | | ???????????????????? ?????????????????? | | ?????????????????#+##+##+#?????????????? | | ?????????????????# #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# """ #?????????????? | | ?????????????????# """ +?????????????? | | ?????#######?????# """ ###???????????? | | ?????# #### s s ""#???????????? | | ?????# r /@ss ""#???????????? | | ???????"""""" #### """ T"#???????????? | | ?????#????????#??# """ ""#???????????? | | ?????# ?????? #??# """ ""#???????????? | | ?????# """""" #??# ###???????????? | | ?????# #??# ##########????? | | ?????# #??# """ # #????? | | ?????# #??# """ # #????? | | ????######+####### """ # % #????? | | ????# # ! #????? | | ????# / ! * + | | ????# # ! #????? | | ????################+##+## #????? | | ????????????????# # #????? | | ????????????????# # [ #????? | | ????????????????# """" ##########????? | | ????????????????# "???? #?????????????? | | ????????????????# "????? #?????????????? | | ????????????????# ?????? #?????????????? | | ????????????????#??????? #?????????????? | | ?????????????????????????#?????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed TimingMinesnifferProcessor Manual? 0 Play Time 00:23:29 Cumulative 17.9 hours Start 2024.04.13 @ 18:03:37 End 2024.04.13 @ 18:31:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbc5c25b-3980-4717-95fb-396a51980076