Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.11 @ 00:24:18 Player: Fleshy Vegetable Bird Result: Destroyed by MAIN.C with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (113) 565 Value Destroyed (2765) 2765 Prototype IDs (63) 1260 Alien Tech Used (1) 200 Bonus (8461) 8461 TOTAL SCORE: 23551 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 82 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -237 Cogmind --------- Core Integrity 0/1600 Matter 229/300 Energy 26/100 System Corruption 5% Temperature Cool (18) Movement Core (250) Ox4 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Improved Weapon Shielding Antimissile System Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Vortex Shotgun > --- INVENTORY (4) ---- Vortex Shotgun Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Impulse Thruster Impulse Thruster Impulse Thruster Cooled Impulse Thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Experimental Targeting Computer Reaction Control System Hacking Suite Hacking Suite Improved Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Chainsword Spear > --- INVENTORY -------- Quantum Reactor Improved VTOL Module Impulse Thruster Impulse Thruster Power Amplifier Improved Maneuvering Thrusters Light Regenerative Plating Vortex Shotgun Vortex Shotgun Heavy Shock Bomb Launcher [Rating: 145] Favorites ----------- Power Micro Nuclear Core Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Impulse Thruster Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spear Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Bore Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . . . 2 . . . . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . 1 1 . Utility 11 | . . . 2 . . . 1 1 2 . . . . . . . . . . . 2 . . . . 2 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 216 | 8 9 8 5 1 2 . 18 13 13 1 7 2 . . 1 11 4 6 . 3 26 2 4 16 1 6 8 18 23 Power 36 | 1 1 2 1 . . . 2 1 2 . . . . . . 2 . . . . 6 1 . 3 . 1 1 5 7 Engine 10 | 1 1 1 . . . . . 1 . . . . . . . . . . . . 5 1 . . . . . . . Core 13 | . . 1 1 . . . 2 . 2 . . . . . . 2 . . . . 1 . . 2 . . . 2 . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 3 7 Propulsion 46 | 2 2 3 . . 1 . 3 1 . . . . . . . 4 . 2 . 1 5 . . 5 . . 4 6 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | 2 2 3 . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Flight 29 | . . . . . . . . 1 . . . . . . . 4 . 2 . 1 5 . . 5 . . 4 6 1 Utility 79 | 3 . 1 2 . 1 . 4 7 5 1 5 1 . . . 4 2 2 . 2 9 1 4 4 1 4 3 6 7 Device 29 | 1 . . . . . . . . 2 . 2 1 . . . 2 1 2 . . 5 1 2 1 1 . 1 4 3 Storage 16 | 2 . 1 1 . 1 . . 2 . 1 . . . . . 1 . . . . 3 . 1 1 . . 1 1 . Processor 10 | . . . . . . . . 1 1 . 1 . . . . . 1 . . . . . . 1 . 3 . . 2 Hackware 11 | . . . . . . . . 3 1 . 2 . . . . 1 . . . 2 . . . . . 1 . . 1 Protection 13 | . . . 1 . . . 4 1 1 . . . . . . . . . . . 1 . 1 1 . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 6 2 2 1 . . 9 4 6 . 2 1 . . 1 1 2 2 . . 6 . . 4 . 1 . 1 2 Energy Gun 13 | 2 4 1 . . . . 1 . 1 . . . . . . . . . . . . . . 3 . . . . 1 Energy Cannon 5 | . . . . . . . 1 . 1 . . . . . 1 . . 2 . . . . . . . . . . . Ballistic Gun 11 | . 1 . 1 . . . 1 1 2 . 1 . . . . . . . . . 3 . . 1 . . . . . Ballistic Cannon 3 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . Launcher 8 | . 1 1 1 . . . 1 1 . . 1 . . . . . 1 . . . . . . . . . . 1 . Special Weapon 4 | . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 1 2 . . . . . . . . . . . 1 . . . . 1 . . . Piercing Weapon 5 | . . . . . . . . . . . . 1 . . . 1 1 . . . 1 . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . 1 . 1 . 2 . . . . . . 1 . . 3 . . 5 . . 1 . . Parts Lost 60 | . 1 4 . . . 1 2 4 1 2 . . . . 1 . . 1 . 6 4 . 2 2 . 1 . 19 9 Power 13 | . . 1 . . . . . 2 . . . . . . . . . . . 2 2 . 1 . . . . 3 2 Propulsion 20 | . . 2 . . . . 1 . . . . . . . . . . 1 . 2 1 . 1 1 . . . 8 3 Utility 18 | . . . . . . . . 1 . 2 . . . . 1 . . . . 1 1 . . 1 . . . 7 4 Weapon 9 | . 1 1 . . . 1 1 1 1 . . . . . . . . . . 1 . . . . . 1 . 1 . Highest Loss Streak 18 | . 1 3 . . . 1 2 1 1 2 . . . . 1 . . 1 . 6 3 . 2 2 . 1 . 18 4 Average Slot Usage (%) 82 | . 98 95 91 100 100 100 97 75 78 69 77 80 80 80 80 84 94 84 . 72 72 83 75 87 95 99 94 90 43 Engine 1 | . 13 2 . . . . . 4 . . . . . . . . . . . . 6 3 . . . . . . . Core 4 | . . 10 11 11 11 11 8 2 6 6 6 6 6 6 6 10 11 11 . 6 . . . 1 10 4 . 2 . Wheel 5 | . 28 24 22 22 22 22 25 . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . 7 6 6 6 6 6 6 6 14 23 21 . 19 19 20 15 19 25 22 25 24 . Device 4 | . . . . . . . . . 4 3 4 12 13 13 13 5 10 10 . 8 5 9 5 5 9 4 6 10 1 Storage 14 | . 28 28 25 33 33 33 27 23 20 18 20 13 13 13 13 11 11 11 . 7 3 5 9 9 10 4 4 2 . Processor 4 | . . . . . . . . 6 6 6 1 . . . . . 4 5 . 5 5 5 5 7 10 21 20 16 8 Hackware 15 | . . . . . . . . 7 20 20 25 26 26 26 26 27 17 16 . 18 25 25 25 24 20 21 20 16 11 Protection 4 | . . . 11 11 11 11 17 7 1 . . . . . . . . . . . 3 5 5 2 . . . . 6 Energy Gun 1 | . 19 6 6 . . . . . 2 . . . . . . . . . . . . . . 3 . . . . . Ballistic Gun 1 | . 7 7 8 5 . . . . 2 . . . . . . . . . . . . . . . 5 3 . . . Launcher 2 | . . 13 8 11 11 11 . 1 . . 4 6 6 6 6 5 5 . . . . . . . . . . . . Special Weapon 1 | . . . . 5 11 11 6 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 6 4 6 6 . . . . . . . . . 2 5 5 5 . 3 4 2 . Piercing Weapon 2 | . . . . . . . . . . . . 5 6 6 3 4 4 5 . 4 1 5 5 5 5 4 4 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 15 17 19 44 44 54 54 71 65 70 59 65 48 48 48 54 60 54 64 48 48 53 31 34 74 53 51 61 63 63 Greatest Support 78 | 20 20 20 20 20 20 20 30 72 72 72 72 72 72 72 72 78 55 55 53 53 54 45 39 54 51 51 57 63 78 Greatest Overweight (x) 19 | 1 1 1 2 2 2 2 3 . 19 . . . . . . . . 1 . 1 1 2 4 12 1 . 1 1 3 Average Overweight (x) . | . . . 1 2 2 2 1 . . . . . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 22 | 8 8 8 14 14 18 18 18 22 22 22 22 22 16 16 16 16 16 16 16 16 10 10 10 10 10 10 14 10 4 Average Capacity 13 | 5 8 8 9 14 15 18 18 19 22 20 22 16 16 16 16 16 16 16 16 12 6 10 10 10 10 10 10 9 4 Most Carried 22 | 4 7 8 9 10 17 18 18 21 22 22 22 21 16 16 16 16 15 15 15 15 10 10 10 10 10 10 11 10 4 Average Carried 11 | 2 6 7 7 9 14 17 17 17 18 20 20 16 16 16 16 13 12 13 15 11 6 9 9 9 9 9 9 9 3 Final Capacity 22 | 8 8 8 14 14 18 18 18 22 22 22 22 16 16 16 16 16 16 16 16 4 10 10 10 10 10 10 10 4 4 Final Carried 22 | 4 7 8 9 10 17 18 17 20 22 17 22 16 16 16 16 15 13 15 15 4 9 10 10 10 10 10 10 4 1 Class Distribution -------------------- 26% | Hacker-Mutant 26% | Hacker-Scout 23% | Mutant 9% | Hacker-Sprinter 5% | Hauler-Mutant 4% | Hacker-Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Assassin | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 3102 | 207 22 345 67 42 . 20 352 251 156 . 233 20 . . 62 99 89 65 . . 294 167 51 160 . . 30 225 145 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3573 | 132 150 316 145 79 . . 353 214 276 . 173 . 87 . 99 173 42 91 . . 687 140 165 . . . 30 161 60 Parts 220 | 7 14 25 4 2 . . 29 19 12 . 6 . 4 . 4 12 5 8 . . 40 7 6 . . . 2 7 7 Haulers Intercepted 9 | . . . 1 . . . 2 . 1 . 1 . . . . 1 . . . . 2 . . . . . . 1 . Recyclers Shooed 5 | . . . . . . . . . 2 . 1 . . . . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . . . . . . . 3 . 4 . 2 7 . . . 7 . 76 . . . . . Prevented 20 | . . . . . . . . . . . . . . . . . . . . . . . 3 17 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 61 | . 6 9 2 3 . . 9 7 5 . . . 2 . 2 . 4 4 . . 5 1 1 . . . . . 1 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 Guns 11 | . 1 1 2 . . . 1 . 5 . . . . . . . . . . . 1 . . . . . . . . Cannons 9 | . . . . . . . 4 1 . . . . . . . . . 4 . . . . . . . . . . . AOE 38 | . 5 8 . 3 . . 4 6 . . . . 2 . 2 . 4 . . . 4 . . . . . . . . Classes Destroyed 15 | 2 1 3 2 1 . . 2 1 . . . . . . . . . . . . . 1 1 . . . . . 1 Worker 14 | . . 2 . . . . 1 2 1 . 2 . . . . . . . . . 4 . . . . . 1 . 1 Builder 5 | . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . 1 . . . 2 . 1 . 1 . . . . 1 . . . . 2 . . . . . . 1 . Recycler 5 | 1 1 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 9 | . . . . . . . 2 . . . 1 . . . . 3 . . . . 2 . . . . . . 1 . Swarmer 39 | . 6 5 . . . . 4 6 5 . . . . . . . 4 4 . . 5 . . . . . . . . Grunt 13 | . . 5 1 2 . . 2 . . . . . . . 2 . . . . . . 1 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 13 | 2 7 3 3 3 . . 6 5 3 . 1 . 2 . 2 1 4 4 . . 13 1 1 . . . 1 1 1 Combat Bots Only 5 | . 5 2 2 3 . . 5 4 2 . . . 2 . 2 . 4 4 . . 5 1 1 . . . . . 1 Max Kills in Single Turn 6 | 1 5 3 1 3 . . 5 4 1 . 1 . 1 . 2 1 3 1 . . 6 1 1 . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 5 2 . 3 . . 4 4 . . . . 1 . 2 . 3 . . . 3 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Damage Taken 10233 | . 210 376 172 10 . 99 512 1387 965 90 17 47 107 . 155 75 44 201 . 590 824 . 299 134 . 29 105 1881 1904 Core 3335 | . 72 88 . . . 31 8 352 164 90 17 20 20 . 55 26 26 12 . 291 224 . 142 26 . . 51 592 1028 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 36 . . . 92 98 49 . . . . . . 56 . . . . 64 . . . . 65 100 96 . . Volleys Fired 204 | 3 13 28 10 5 . 1 54 14 36 . . . 2 . 5 . 2 7 . . 21 . . . . . . 1 2 Largest 2 | 2 2 2 2 1 . 1 2 2 2 . . . 1 . 1 . 2 2 . . 1 . . . . . . 1 1 Hottest 132 | 80 80 83 73 100 . 100 132 80 78 . . . 36 . 105 . 79 70 . . 65 . . . . . . 46 60 Shots Fired 281 | 6 22 30 19 5 . 1 62 26 62 . . . 2 . 5 . 4 14 . . 20 . . . . . . 1 2 Gun 155 | 6 21 21 19 . . . 6 10 62 . . . . . . . . . . . 8 . . . . . . . 2 Cannon 75 | . . . . . . . 35 11 . . . . . . 3 . . 14 . . 12 . . . . . . . . Launcher 28 | . 1 9 . 2 . . 2 5 . . . . 2 . 2 . 4 . . . . . . . . . . 1 . Special 23 | . . . . 3 . 1 19 . . . . . . . . . . . . . . . . . . . . . . Kinetic 126 | . 5 8 9 . . . 28 20 36 . . . . . . . . . . . 20 . . . . . . . . Thermal 76 | . . 12 10 3 . 1 32 1 . . . . . . 3 . . 14 . . . . . . . . . . . Explosive 25 | . 1 9 . 2 . . 2 5 . . . . 2 . 2 . 2 . . . . . . . . . . . . Electromagnetic 52 | 6 16 1 . . . . . . 26 . . . . . . . 2 . . . . . . . . . . 1 . Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 11 | 2 1 4 10 . . . 5 7 4 . . . 5 . 7 . 3 5 . . 11 . . . . . . . 6 Robot Miss Streak 5 | 1 3 3 1 2 . 3 5 2 3 . . . . . 2 . . 1 . . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 221 | 4 4 12 17 . . . 28 16 37 . 13 . 1 . 3 10 2 9 . . 29 7 7 1 . 3 1 5 12 Core Hits 177 | 3 9 22 6 3 . . 20 15 12 . 5 . 2 . 8 5 4 4 . . 37 5 4 . . 1 1 4 7 Critical Hits 16 | . . . . . . . 11 3 . . . . . . . . . . . . 1 . 1 . . . . . . Critical Kills 5 | . . . . . . . 3 . . . . . . . . . . . . . 1 . 1 . . . . . . Critical Parts Destroyed 11 | . . . . . . . 8 3 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 252 | . . . . . . . 3 36 14 . 25 . 1 . . 29 . 3 . 4 50 10 15 4 6 10 7 22 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 153 | . . . . . . . 3 36 14 . 25 . . . . . . . . . 45 1 5 4 . 9 7 4 . Piercing 99 | . . . . . . . . . . . . . 1 . . 29 . 3 . 4 5 9 10 . 6 1 . 18 13 Sneak Attacks 34 | . . . . . . . 1 4 1 . 5 . . . . 3 . . . . 4 5 5 . . . 1 3 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . . . Damage Inflicted 12146 | 58 318 817 208 210 . . 1056 1391 855 . 948 . 235 . 301 576 303 263 . . 1938 483 582 36 . 115 120 452 881 Guns 1358 | 58 86 122 208 . . . 83 109 501 . . . . . . . . . . . 26 . . . . . . . 165 Cannons 1071 | . . . . . . . 426 130 . . . . . . 72 . . 235 . . 208 . . . . . . . . Explosions 3505 | . 232 695 . 210 . . 242 671 . . . . 235 . 229 . 303 . . . 663 . . . . . . 25 . Melee 6106 | . . . . . . . 209 481 354 . 948 . . . . 576 . 28 . . 1041 483 582 36 . 115 120 427 706 Ramming 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Kinetic 1173 | . 25 58 95 . . . 302 239 220 . . . . . . . . . . . 234 . . . . . . . . Thermal 800 | . . 52 113 . . . 303 . . . . . . . 72 . . 235 . . . . . . . . . 25 . Explosive 2943 | . 232 695 . 210 . . 242 671 . . . . 235 . 229 . 276 . . . 153 . . . . . . . . Electromagnetic 949 | 58 61 12 . . . . . . 281 . . . . . . . 27 . . . 510 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3595 | . . . . . . . 209 481 354 . 948 . . . . . . . . . 927 . 439 36 . 81 120 . . Piercing 2511 | . . . . . . . . . . . . . . . . 576 . 28 . . 114 483 143 . . 34 . 427 706 Entropic 165 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165 Highest Corruption 10 | . . . . . . . 1 10 . . . . . . . . . . . . 4 4 4 4 . . . . 5 Average Corruption 4 | . . . . . . . 1 6 . . . . . . . . . . . . 3 4 4 4 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 73 | . . . . . . . 1 35 . . . . . . . . . . . . 11 12 13 1 . . . . . Message Errors 16 | . . . . . . . 1 6 . . . . . . . . . . . . 1 3 5 . . . . . . Matter Fused 16 | . . . . . . . . 5 . . . . . . . . . . . . 5 3 3 . . . . . . Heat Flow Errors 5 | . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . Energy Discharges 11 | . . . . . . . . 6 . . . . . . . . . . . . 2 1 1 1 . . . . . Data Loss (minor) 7 | . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . Data Loss (major) 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Misfires 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Targeting Errors 9 | . . . . . . . . 4 . . . . . . . . . . . . 2 1 2 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Overflow Damage 1218 | . 5 32 . 8 . . 70 206 58 . 114 . . . 35 49 34 11 . . 98 79 282 . . . . 129 8 Projectiles 100 | . . . . . . . 1 . . . . . . . 35 . . 11 . . 53 . . . . . . . . Explosions 114 | . 5 32 . 8 . . . 35 . . . . . . . . 34 . . . . . . . . . . . . Melee 1004 | . . . . . . . 69 171 58 . 114 . . . . 49 . . . . 45 79 282 . . . . 129 8 Knockbacks 9 | . . . . . . . . 4 . . . . . . . . . . . . 5 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . . . Secondary 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 464 | . . 92 . . . . 47 55 . . . . . . . . . . . . 65 . . . . . . 200 5 Shots 13 | . . 4 . . . . 1 2 . . . . . . . . . . . . 3 . . . . . . 3 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 448 | 36 54 98 42 8 . 36 448 312 330 . . . . . 116 . 54 84 . 7 136 . 225 20 185 32 425 419 7 Average Temperature 107 | 17 28 33 27 5 . 14 91 135 150 . . . . . 58 . 27 40 . 4 48 . 109 11 74 10 125 171 4 Received Heat Transfer 1113 | . 21 111 66 6 . 45 207 168 18 . . 18 . . 75 18 . . . 72 18 . 18 18 . . 18 99 117 Effects 29 | . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . 4 20 . Shutdowns 8 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 6 . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Interference 15 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 10 . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1531 | . . 148 333 . . . 570 . . . . . . . 80 . . 350 . . . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 769 | 15 212 297 230 159 . 1 231 260 282 54 69 . . . . 119 . . . . 741 . . . . 68 163 769 529 Initial 423 | . 9 82 115 89 . . 1 8 122 39 23 . . . . 25 . . . . . . . . . . 32 97 423 Average 171 | 5 125 181 185 110 . . 66 57 192 41 29 . . . . 44 . . . . 374 . . . . 33 98 380 412 Maximum Alert Level 3 | . 1 1 1 . . . 1 1 1 . . . . . . . . . . . 3 . . . . . . 3 2 Low Security (%) 69 | 100 69 56 42 100 . 100 89 94 52 100 100 . . . . 100 . . . . 36 . . . . 100 100 46 . Level 1 14 | . 30 43 57 . . . 10 5 48 . . . . . . . . . . . 12 . . . . . . . 40 Level 2 14 | . . . . . . . . . . . . . . . . . . . . . 41 . . . . . . 51 59 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . 2 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . 1 1 . . . . 1 . . 1 . . . . . . . . . 8 . . . . . . 5 5 Investigation 9 | . . 1 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 3 Extermination 5 | . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . 1 Reinforcement 7 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 15 | . 1 . . . . . 1 2 . . . . . . . . . . . . 1 . . 1 . 1 2 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 269 | . 15 16 7 3 . 4 19 32 15 4 4 1 2 . 6 6 6 6 . 10 21 2 2 21 . 5 6 30 26 Peak Tracking Total 16 | . 6 3 3 3 . 4 8 12 4 4 1 1 2 . 3 2 4 4 . 6 11 2 1 10 . 2 4 16 6 Tactical Retreats 31 | . 1 . . . . . 1 3 3 . . . . . 1 2 2 1 . 2 5 . 1 1 . . 2 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 13 | . 2 . 1 . . . 4 2 3 . 1 . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . . . . . 1 1 6 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 31 | . . 2 . . . . 2 . . . . . . . . 1 . 1 . . 22 . . . . . . 3 . Max in Single Turn 10 | . . 1 . . . . 1 . . . . . . . . 1 . 1 . . 10 . . . . . . 1 . Garrison Access 6 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . 1 2 . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 111 | . 5 1 1 . 2 . 8 16 3 . 12 . . 4 . 9 1 . . . 12 . . 4 . 4 5 17 7 Terminals 69 | . 5 . 1 . . . 7 12 1 . 9 . . . . 6 . . . . 7 . . . . 3 2 9 7 Fabricators 14 | . . . . . . . . 2 2 . 1 . . . . 2 . . . . 2 . . . . 1 1 3 . Repair Stations 5 | . . . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Garrison Access 8 | . . . . . . . 1 1 . . . . . . . . . . . . 2 . . . . . 1 3 . Total Hacks 389 | . 19 1 3 . 24 . 22 46 8 . 44 . . 30 . 35 1 . . . 50 . . 5 . 11 12 56 22 Successful 251 | . 14 1 1 . 24 . 11 24 2 . 29 . . 30 . 28 1 . . . 33 . . 5 . 7 5 29 7 Failed 135 | . 4 . 2 . . . 11 22 6 . 14 . . . . 6 . . . . 17 . . . . 4 7 27 15 Catastrophic 15 | . . . . . . . 1 2 . . 2 . . . . . . . . . 4 . . . . . 3 1 2 Database Lockouts 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Manual 209 | . 20 . 3 . 1 . 19 32 3 . 27 . . . . 17 . . . . 33 . . 1 . 7 3 26 17 Terminals 225 | . 19 . 3 . . . 20 35 3 . 27 . . . . 22 . . . . 35 . . . . 8 4 27 22 Fabricators 50 | . . . . . . . . 8 5 . 4 . . . . 9 . . . . 6 . . . . 3 2 13 . Repair Stations 23 | . . . . . . . . 2 . . 3 . . . . 4 . . . . 7 . . . . . . 7 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . 4 4 . Garrison Access 12 | . . . . . . . 2 1 . . . . . . . . . . . . 2 . . . . . 2 5 . Terminal Hacks 110 | . 4 1 . . 24 . 3 7 . . 6 . . 30 . 9 1 . . . 9 . . 5 . 4 1 3 3 Record 39 | . . . . . 23 . . 1 . . . . . 11 . . . . . . . . . 4 . . . . . Part Schematic 21 | . 1 . . . . . 1 2 . . 1 . . 10 . 3 . . . . 2 . . . . . 1 . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . 1 . . . . . 3 . 2 . . . . . . . . . 1 . . . Open Door 5 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 1 Level Access Points 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Branch Access Points 6 | . 1 . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . 1 . Terminal Index 8 | . 1 . . . . . 1 1 . . 1 . . . . . . . . . . . . . . 2 . 1 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 32 | . . . . . . . . 5 2 . 2 . . . . 9 . . . . 6 . . . . . 2 6 . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 14 | . . . . . . . . 2 1 . 1 . . . . 4 . . . . 2 . . . . . 1 3 . Build 17 | . . . . . . . . 2 1 . 1 . . . . 5 . . . . 4 . . . . . 1 3 . Repair Station Hacks 19 | . . . . . . . . 2 . . 2 . . . . 2 . . . . 7 . . . . . . 6 . Scan Component 9 | . . . . . . . . 1 . . 1 . . . . 1 . . . . 3 . . . . . . 3 . Repair 9 | . . . . . . . . 1 . . 1 . . . . 1 . . . . 3 . . . . . . 3 . Refit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . 1 2 . Insert Component 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 1 . Analyze 8 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 6 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . 1 2 . Seal Access 6 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . 1 2 . Unauthorized Hacks 71 | . 10 . 1 . . . 8 9 . . 9 . . . . 8 . . . . 9 . . . . 3 . 10 4 Terminals 71 | . 10 . 1 . . . 8 9 . . 9 . . . . 8 . . . . 9 . . . . 3 . 10 4 Track 11 | . 4 . . . . . 1 1 . . 1 . . . . 2 . . . . 2 . . . . . . . . Assimilate 6 | . 1 . . . . . . 2 . . 1 . . . . . . . . . . . . . . 1 . 1 . Botnet 49 | . 4 . 1 . . . 6 6 . . 7 . . . . 6 . . . . 6 . . . . 2 . 8 3 Disrupt 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Operators 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 5 . 1 . . . 8 15 3 . 10 . . . . 7 . . . . 8 . . . . 4 4 14 7 Full Trace Events 7 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 3 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 1 . . . . . 1 2 . . 4 . . 10 . 3 . . . . 1 . . . . . 1 1 . Parts Built 13 | . . . . . . . . 2 1 . 1 . . . . 5 . . . . 1 . . . . . 1 2 . Matter 2962 | . . . . . . . . 292 186 . 186 . . . . 906 . . . . 438 . . . . . 318 636 . Time 1059 | . . . . . . . . 109 49 . 49 . . . . 424 . . . . 232 . . . . . 84 112 . Total Part Build Rating 52 | . . . . . . . . 6 2 . 2 . . . . 21 . . . . 3 . . . . . 6 12 . Parts Repaired 9 | . . . . . . . . 1 . . 1 . . . . 1 . . . . 3 . . . . . . 3 . Time 296 | . . . . . . . . 50 . . 62 . . . . 22 . . . . 81 . . . . . . 81 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 1 . Part Schematics Acquired 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 11 | . 1 4 . . . . . 2 . . 1 . . . 1 . . . . . . . . . . 1 . 1 . Largest Group 4 | . 1 4 1 . . . . 1 . . 1 1 1 . 1 . . . . . . . . . . 1 . 1 . Highest-Rated Group 94 | . 10 71 16 . . . . 26 . . 26 26 26 . 94 . . . . . . . . . . 26 . 44 . Highest-Rated Ally 94 | . 10 31 16 . . . . 26 . . 26 26 26 . 94 . . . . . . . . . . 26 . 44 . Total Orders 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . ROAM 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Ally Attacks 29 | . . 18 4 . . . . . . . . . . . 7 . . . . . . . . . . . . . . Total Damage 550 | . . 225 44 . . . . . . . . . . . 281 . . . . . . . . . . . . . . Kills 8 | . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . . . . 1 1 . 2 . . 2 . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 12774 | 69 385 685 223 284 229 293 915 1146 475 47 717 101 155 39 285 806 298 178 1 114 1406 463 845 517 205 334 243 639 677 Spaces Moved 15440 | 48 385 634 184 252 219 247 602 1237 490 90 1050 179 268 78 403 1151 629 434 3 273 1325 317 587 499 403 540 606 1536 771 Core 288 | 6 . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . 70 208 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2565 | 42 385 634 184 252 219 247 602 . . . . . . . . . . . . . . . . . . . . . . Hover 401 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 401 Flight 12186 | . . . . . . . . 1237 489 90 1050 179 268 78 403 1151 629 434 3 273 1325 317 587 496 403 540 606 1466 162 Fastest Speed 13 | 50 80 80 90 100 100 100 90 50 50 50 50 50 50 50 50 29 29 28 28 28 26 28 30 27 27 27 20 13 40 Average Speed 50 | 79 80 81 92 100 100 100 99 50 51 50 50 50 50 50 50 34 29 28 28 34 31 126 73 76 28 27 20 16 56 Slowest Speed 1000 | 90 90 90 100 100 100 100 110 50 1000 50 50 50 50 50 50 39 29 106 28 103 120 200 315 650 105 27 98 104 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . 7 1 2 1 . . . . 1 1 2 . 1 1 . . 2 . 5 5 9 . Cave-ins Triggered 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 78 98 19 50 60 68 52 43 15 67 25 46 54 69 61 17 78 61 7 48 30 55 64 69 58 17 17 43 26 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . Known Exits Taken 20 | . 1 . 1 . . 1 . . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 . 1 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . 2 . 1 . . . . . 2 2 . 5 . 1 3 . 1 . 3 2 . 1 . . . . Spaces Dug 164 | . . 18 . 3 . . 13 31 7 . 11 . 1 . . 15 . 1 . 4 30 . 2 2 6 3 6 10 1 Terrain Destroyed 447 | . 6 74 . 31 . 1 44 69 7 . 11 . 19 . 26 15 20 7 . 4 39 . 2 2 6 3 6 54 1 Melee 127 | . . . . . . . . 31 7 . 11 . 1 . . 15 . 1 . 4 27 . 2 2 6 3 6 10 1 Projectile 49 | . . . . 3 . 1 30 4 . . . . . . 2 . . 6 . . 3 . . . . . . . . AOE 271 | . 6 74 . 28 . . 14 34 . . . . 18 . 24 . 20 . . . 9 . . . . . . 44 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 19727 | 72 438 774 216 272 228 290 815 1671 632 89 1200 191 284 77 480 1508 738 468 2 290 2232 366 978 629 482 709 708 1892 996 Wait 3308 | 1 22 78 9 14 . 42 110 355 62 . 97 5 14 . 72 307 101 11 . 2 772 34 372 84 72 149 82 291 150 Move 15342 | 47 384 633 183 251 218 246 601 1223 488 86 1047 178 267 77 402 1148 626 429 2 270 1322 316 586 495 402 530 595 1519 771 Hop 32 | . . . . . . . . 6 1 1 1 . . . . 1 1 2 . 1 1 . . 1 . 4 5 7 . Pick Up 234 | 12 10 16 6 1 6 1 18 16 13 1 16 . . . . 9 1 5 . . 29 4 1 17 . 7 6 17 22 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attach 144 | 7 7 4 2 . . . 11 5 7 1 6 . . . . 7 2 5 . 3 20 2 1 11 1 4 4 11 23 Detach 9 | . . . . . . . . . . . . . . . . . . 2 . . 3 . . 1 1 . 1 . 1 Swap 73 | 1 2 4 3 1 2 . 7 8 6 . 1 2 . . 1 4 2 2 . . 6 . 3 5 . 2 4 7 . Drop 137 | 1 . 11 3 . 2 . 11 8 5 . 7 6 . . . 3 3 2 . 10 13 1 1 11 . 4 4 18 13 Fire 204 | 3 13 28 10 5 . 1 54 14 36 . . . 2 . 5 . 2 7 . . 21 . . . . . . 1 2 Melee 243 | . . . . . . . 3 36 14 . 25 . 1 . . 29 . 3 . 4 45 9 14 4 6 9 7 21 13 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat / *Min x2 / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Qua) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 39 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Identified exit to Mines 285 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 400 | -10/Materials | Central database locked down 412 | -10/Materials | Discovered new exit (range 4) 455 | -10/Materials | Entered Mines 455 | -10/Mines | Accompanied by 1 ally 473 | -10/Mines | Escorted by a lone wolf Derelict 493 | -10/Mines | Learned location of Storage (-9) 500 | -10/Mines | Lost 3 parts (1p1n1w) 563 | -10/Mines | Learned 4 Materials zone layouts 563 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 589 | -10/Mines | Found a hidden stash of uninstalled traps 720 | -10/Mines | Discovered new exit (range 15) 744 | -10/Mines | Discovered new exit (range 6) 758 | -10/Mines | Core integrity fell below 50% 805 | -10/Mines | Met a Derelict shopkeep closing up shop 1028 | -10/Mines | Learned location of 1 exit from Materials 1140 | -10/Mines | Entered Materials 1140 | -9/Materials | Accompanied by 1 ally 1140 | -9/Materials | Evolved 2 slots: Utility x2 1141 | -9/Materials | Identified exit to Materials 1142 | -9/Materials | Identified exit to Mines 1194 | -9/Materials | Discovered new exit (range 16) 1292 | -9/Materials | Discovered exit to Mines (range 7) 1363 | -9/Materials | Entered Mines 1376 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1413 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1439 | -9/Mines | Met a Derelict bent on vengeance 1484 | -9/Mines | Discovered exit to Materials (range 12) 1548 | -9/Mines | Discovered exit to Materials (range 15) 1642 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1643 | -9/Mines | Discovered new exit (range 5) 1647 | -9/Mines | Entered Exiles 1675 | -9/Exiles | Met 8R-AWN 1691 | -9/Exiles | Met EX-HEX 1720 | -9/Exiles | Met EX-BIN 1732 | -9/Exiles | Aligned with FarCom system 1733 | -9/Exiles | Given EX-Vault access code 1758 | -9/Exiles | Opened EX-Vault 1771 | -9/Exiles | Found Flying Fortress v7 1799 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1832 | -9/Exiles | Met EX-DEC 1837 | -9/Exiles | Learned location of Zion (-7) 1865 | -9/Exiles | Discovered new exit (range 14) 1876 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1876 | -9/Exiles | Entered Mines 2122 | -8/Mines | Discovered exit to Materials (range 13) 2169 | -8/Mines | Entered Materials 2169 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2902 | -8/Materials | Discovered new exit (range 16) 3084 | -8/Materials | Entered Factory 3084 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3147 | -7/Factory | Repaired Lgt. Angular Momentum Engine 3316 | -7/Factory | Fabricated Hacking Suite (x1) 3416 | -7/Factory | Identified exit to Lower Caves 3534 | -7/Factory | Crushed by falling debris 3641 | -7/Factory | Crushed by falling debris 3693 | -7/Factory | Build established: Hauler-Mutant 3850 | -7/Factory | Fabricated Hacking Suite (x1) 4146 | -7/Factory | System corruption reached 10% 4217 | -7/Factory | Discovered new exit (range 16) 4229 | -7/Factory | Core integrity fell below 50% 4230 | -7/Factory | Entered another Factory area 4230 | -6/Factory | Evolved 2 slots: Utility x2 4289 | -6/Factory | Spotted B-75 Beast 4416 | -6/Factory | Discovered new exit (range 16) 4597 | -6/Factory | Fabricated Imp. Flight Unit (x1) 4705 | -6/Factory | Sucked down chute 4705 | -6/Factory | Entered Waste 4710 | -6/Waste | Spotted C-40 Crusher 4721 | -6/Waste | Spotted C-40 Crusher 4724 | -6/Waste | Spotted C-40 Crusher 4726 | -6/Waste | Spotted C-40 Crusher 4726 | -6/Waste | Spotted C-40 Crusher 4727 | -6/Waste | Discovered new exit (range 16) 4732 | -6/Waste | Crushed by Compactor (1 part destroyed) 4739 | -6/Waste | Crushed by Compactor (1 part destroyed) 4752 | -6/Waste | Entered Factory 4897 | -6/Factory | Fabricated Imp. Flight Unit (x1) 4986 | -6/Factory | Discovered new exit (range 15) 5022 | -6/Factory | Build established: Hacker-Mutant 5041 | -6/Factory | Repaired Field Propulsion Array 5054 | -6/Factory | Identified exit to Factory 5054 | -6/Factory | Identified exit to Lower Caves 5433 | -6/Factory | Central database locked down 5469 | -6/Factory | Entered Lower Caves 5469 | -6/Lower Caves | Accompanied by 1 ally 5513 | -6/Lower Caves | Identified exit to Lower Caves 5561 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5570 | -6/Lower Caves | Entered another Lower Caves area 5570 | -6/Lower Caves | Accompanied by 1 ally 5669 | -6/Lower Caves | Encountered a Warlord checkpoint 5706 | -6/Lower Caves | Identified exit to Data Miner 5725 | -6/Lower Caves | Entered Data Miner 5725 | -6/Data Miner | Discovered new exit (range 6) 5735 | -6/Data Miner | Met Data Miner 5748 | -6/Data Miner | Learned location of Section 7 (-3) 5748 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5752 | -6/Data Miner | Received God Mode back door access code from Data Miner 5764 | -6/Data Miner | Entered Proximity Caves 5767 | -5/Proximity Caves | Learned Factory emergency access door positions 5892 | -5/Proximity Caves | Escorted by Enhanced Grunt 5946 | -5/Proximity Caves | Spotted B-75 Beast 6043 | -5/Proximity Caves | Discovered exit to Factory (range 15) 6044 | -5/Proximity Caves | Learned Factory terminal intel 6049 | -5/Proximity Caves | Entered Factory 6049 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6051 | -5/Factory | Loaded intel: 20 terminal locations 6211 | -5/Factory | Repaired Mic. Nuclear Core 6218 | -5/Factory | Identified exit to Upper Caves 6218 | -5/Factory | Identified exit to Extension 6261 | -5/Factory | Central database locked down 6261 | -5/Factory | Identified exit to Factory 6352 | -5/Factory | Build established: Hacker-Scout 6396 | -5/Factory | Fabricated Exp. Sensor Array (x1) 6470 | -5/Factory | Fabricated Adv. Signal Interpreter? 6480 | -5/Factory | Fabricated Imp. Hacking Suite? 6703 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 6855 | -5/Factory | Entered Upper Caves 6888 | -5/Upper Caves | Build established: Hacker-Sprinter 7146 | -5/Upper Caves | Discovered new exit (range 16) 7150 | -5/Upper Caves | Identified exit to Upper Caves 7153 | -5/Upper Caves | Entered another Upper Caves area 7159 | -5/Upper Caves | Found Alien Artifact 7161 | -5/Upper Caves | Identified Core Expander 7161 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 7209 | -5/Upper Caves | Discovered exit to Factory (range 10) 7220 | -5/Upper Caves | Learned Factory trap positions 7327 | -5/Upper Caves | Learned Factory terminal intel 7329 | -5/Upper Caves | Discovered new exit (range 8) 7330 | -5/Upper Caves | Identified exit to Zhirov 7331 | -5/Upper Caves | Entered Zhirov 7331 | -5/Zhirov | Discovered new exit (range 3) 7332 | -5/Zhirov | Identified exit to Proximity Caves 7332 | -5/Zhirov | Entered Proximity Caves 7332 | -4/Proximity Caves | Learned location of Testing (-2) 7367 | -4/Proximity Caves | Spotted B-86 Titan 7394 | -4/Proximity Caves | Attracted the attention of an 0b10 base 7442 | -4/Proximity Caves | Discovered exit to Factory (range 13) 7446 | -4/Proximity Caves | Entered Factory 7446 | -4/Factory | Evolved 2 slots: Utility x2 7447 | -4/Factory | Loaded intel: 87 trap records 7448 | -4/Factory | Loaded intel: 20 terminal locations 7461 | -4/Factory | Lost 6 parts (2p2n1u1w) 7635 | -4/Factory | Fabricated Imp. VTOL Module? 7701 | -4/Factory | Build established: Hacker-Scout 8102 | -4/Factory | Discovered new exit (range 8) 8104 | -4/Factory | Identified exit to Research 8255 | -4/Factory | Local fabrication network quarantined 8364 | -4/Factory | Repaired Exp. Sensor Array 8390 | -4/Factory | Repaired Angular Momentum Engine 8407 | -4/Factory | Repaired VTOL Module 8639 | -4/Factory | Incoming investigation squad redirected 8744 | -4/Factory | Spotted B-86 Titan 8751 | -4/Factory | Identified exit to Upper Caves 8751 | -4/Factory | Identified exit to Armory 8797 | -4/Factory | Lost 3 parts (2p1u) 8852 | -4/Factory | Entered Upper Caves 8853 | -4/Upper Caves | Encountered a Warlord checkpoint 9199 | -4/Upper Caves | Discovered new exit (range 8) 9207 | -4/Upper Caves | Identified exit to Upper Caves 9226 | -4/Upper Caves | Build established: Hacker-Assassin 9315 | -4/Upper Caves | Entered another Upper Caves area 9411 | -4/Upper Caves | Spotted B-86 Titan 9786 | -4/Upper Caves | Build established: Hacker-Mutant 9879 | -4/Upper Caves | Learned location of 1 exit from Research 10135 | -4/Upper Caves | Discovered new exit (range 8) 10157 | -4/Upper Caves | Identified exit to Warlord 10160 | -4/Upper Caves | Entered Warlord 10170 | -4/Warlord | System corruption cleaned by Quarantine Array 10194 | -4/Warlord | Visited the Vortex Lab 10196 | -4/Warlord | Found Prototype Energy Gun 10197 | -4/Warlord | Identified Vortex Shotgun 10202 | -4/Warlord | Found Prototype Energy Gun 10203 | -4/Warlord | Identified Vortex Rail 10216 | -4/Warlord | Warlord's base attacked by MAIN.C 10219 | -4/Warlord | Found Vortex Shotgun 10382 | -4/Warlord | Met Warlord 10395 | -4/Warlord | Opened Warlord's prototype stash 10399 | -4/Warlord | Found Prototype Reactor 10400 | -4/Warlord | Identified Vortex Chain Reactor 10408 | -4/Warlord | Found Exp. Targeting Computer 10566 | -4/Warlord | Warlord forces counterattacked 10652 | -4/Warlord | Spotted Striker 10665 | -4/Warlord | Spotted Executioner 10675 | -4/Warlord | Discovered new exit (range 8) 10677 | -4/Warlord | Identified exit to Proximity Caves 10677 | -4/Warlord | Entered Proximity Caves 10878 | -3/Proximity Caves | Discovered exit to Research (range 16) 10882 | -3/Proximity Caves | Entered Research 10882 | -3/Research | Evolved 2 slots: Utility x2 10883 | -3/Research | Identified exit to Quarantine 10992 | -3/Research | Build established: Hacker-Scout 11041 | -3/Research | Discovered new exit (range 18) 11146 | -3/Research | Identified exit to Research 11216 | -3/Research | Entered another Research area 11216 | -2/Research | Warlord forces began assault on 0b10 11216 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11326 | -2/Research | Research machine network offline 11329 | -2/Research | Spotted B-90 Cyclops 11388 | -2/Research | Discovered new exit (range 22) 11401 | -2/Research | Fabricated Exp. Cesium-ion Thruster? 11459 | -2/Research | Identified exit to Access 11459 | -2/Research | Entered Access 11459 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 11491 | -1/Access | Garrison activated, responded to threat 11553 | -1/Access | Repaired Lrn. Terrain Scanner 11560 | -1/Access | Fabricated Exp. Cesium-ion Thruster? 11586 | -1/Access | Repaired Impulse Thruster 11616 | -1/Access | Repaired Mic. Fission Core 11743 | -1/Access | Imp. System Shield fried by hacking feedback 11754 | -1/Access | Local fabrication network quarantined 11763 | -1/Access | Incoming investigation squad redirected 11766 | -1/Access | Fabricated Exp. Cesium-ion Thruster? 11937 | -1/Access | Found Enh. Force Lance 11964 | -1/Access | Identified exit to Command 12015 | -1/Access | Spotted B-99 Colossus 12029 | -1/Access | Energy Cycler disabled 12042 | -1/Access | Spotted B-99 Colossus 12090 | -1/Access | Lost 18 parts (3p8n6u1w) 12098 | -1/Access | Entered Command 12196 | -1/Command | Disengaged cave seal 12196 | -1/Command | Derelicts emerged from the dark tunnel 12196 | -1/Command | Welcomed Warlord to Command 12205 | -1/Command | Incoming investigation squad redirected 12337 | -1/Command | Build established: Hacker-Mutant 12467 | -1/Command | Core integrity fell below 50% 12577 | -1/Command | Spotted B-99 Colossus 12612 | -1/Command | Found Unknown Device 12614 | -1/Command | Identified Antimissile System 12632 | -1/Command | Lost 4 parts (2p2u) 12709 | -1/Command | Warlord commented on Warlord statues 12718 | -1/Command | Spotted M Guard 12719 | -1/Command | Spotted Combat Programmer 12719 | -1/Command | Spotted M Guard 12719 | -1/Command | Spotted Combat Programmer 12746 | -1/Command | Met MAIN.C 12756 | -1/Command | 0b10 Conduit disabled 12766 | -1/Command | Core integrity fell below 20% 12775 | -1/Command | Destroyed by MAIN.C with Heavy Quantum Rifle Last Messages --------------- your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 12746_ Dropped Enh. Force Lance. 12747_ Penetrated by EMDS Slug. 12747_ Imp. Antigrav System destroyed. 12750_ Dropped Lgt. Quantum Reactor. 12750_ Dropped Linear Gravjet. 12751_ Dropped Gyrokinetic Inverter. 12751_ Dropped Lgt. Quantum Reactor. 12752_ Dropped Imp. Antigrav System. 12752_ Dropped Adv. Heat Sink. 12756_ 0b10 Conduit disabled. 12760_ Lgt. Regenerative Plating destroyed. 12774_ Door malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#############?????????????????? | | ?????????????????? """" #?????????????????? | | ?????????????????? "" #?????????????????? | | ????????????????? "" ################### | | ?????????????????"""" / | | ????????????????? """ / | | ?????????????????""" = // ppY Y * | | ????????????????"""" =**################### | | ???????????????""""" MMM != #?????????????????# | | ???????????? "" MMM #?????????????????# | | ???????????? " MMM@ ""#?????????????????# | | ???????????????"""" """""#?????????????????# | | ????????????? """""""""#?????????????????# | | ??????????? """""""""""#?????????????????# | | ??????????? " " " " #?????????????????# | | ???????????? ? " " " " #?????????????????# | | ???????????? ????? " " """" "?#?????????????????# | | ????????????????????? " """"???????????????????# | | ??????????????????????" ? ???????????????????# | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 68 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 610 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Armor Coverage 450 Resistance: EM 15 Weapon Shielding 66 Point Defense Rating 240 Evasion (%) 79 Targeting Accuracy 12 Target Analysis 8 Offensive Hacking 42 Defensive Hacking 22 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. Flight Unit | -7/Factory | Hacked Adv. Terrain Scanner | -7/Factory | Hacked Imp. VTOL Module | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Scanalyzed Adv. Terrain Scan Processor | -6/Factory | Scanalyzed Adv. Weight Redist. System | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Lance | -5/Factory | Hacked Adv. Signal Interpreter | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Exp. Cesium-ion Thruster | -4/Factory | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Power Amplifier | -1/Access | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. Flight Unit | x1 | -6/Factory Imp. Flight Unit | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Adv. Signal Interpreter | x2 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Imp. VTOL Module | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -2/Research Exp. Cesium-ion Thruster | x1 | -1/Access Exp. Cesium-ion Thruster | x1 | -1/Access Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed StormNeutralizingComputer Manual? 0 Play Time 03:24:43 Cumulative 308.1 hours Start 2020.10.10 @ 16:57:03 End 2020.10.11 @ 00:24:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 340 Rogue 340 Adventurer 0 Explorer 0 Win Type - Total 5 Types 2/1/1/1/0/0/0/0/0 Lore% 66 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76f8684e-5423-4a49-bb72-d50eb52be905