Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.15 @ 18:07:39 Player: Finestep Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (635) 3175 Value Destroyed (25673) 25673 Prototype IDs (59) 1180 Alien Tech Used (4) 800 Bonus (44011) 44011 TOTAL SCORE: 84539 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10026 Follower Combat Kills 5387 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 15000 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 2000 Win 3000 Friendly Fire -2002 Cogmind --------- Core Integrity 1280/1600 Matter 6/300 Energy 87/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Energy Well (0) Potential Cannon Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Assembled Flux Generator Light Quantum Reactor > --- PROPULSION ------- Medium Treads Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Energy Well Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Combat Suite Energy Filter Assembled Alloy Armor Beam Splitter Experimental Hardlight Generator GOLEM Unit > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Light Quantum Reactor Energy Filter Beam Splitter Core Regenerator Improved Matter Neutralizer Improved Matter Neutralizer Potential Cannon Compact Linear Accelerator Compact Linear Accelerator Tesla Bomb Launcher Neutron Missile Launcher [Rating: 215] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Assembled Focal Cannon Energy Gun EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . . 2 . . . . 2 . . 2 . 2 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Utility 13 | . . 2 1 2 . . . . . . . . . . 2 . . . . 2 . . 2 . 1 1 Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 552 | 6 16 33 43 18 3 16 . 13 65 18 18 8 56 16 37 12 9 7 7 16 28 12 13 20 15 47 Power 36 | 1 1 2 6 1 . 1 . . 7 1 2 . 3 1 2 . . . . . 3 . . . 2 3 Engine 12 | 1 1 1 2 1 . 1 . . 3 1 1 . . . . . . . . . . . . . . . Core 8 | . . 1 4 . . . . . 3 . . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . 1 . 1 . 3 1 2 . . . . . 3 . . . 2 3 Propulsion 71 | 2 2 9 12 2 . 1 . . 9 3 . . 8 . 6 2 . . . 3 3 2 2 1 1 3 Treads 38 | 2 1 9 12 2 . 1 . . 6 1 . . . . 2 . . . . 1 . . . . . 1 Leg 29 | . . . . . . . . . 3 2 . . 6 . 4 2 . . . 2 3 2 1 1 1 2 Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 218 | 1 3 8 8 10 3 5 . 5 15 7 3 6 25 10 18 6 1 5 5 10 12 7 7 7 10 21 Device 99 | . 1 1 1 4 1 2 . 4 4 5 3 3 9 6 6 4 . 2 . 3 7 3 3 6 6 15 Storage 36 | 1 2 3 . 3 1 . . . 1 . . 1 5 . 4 1 . 3 4 2 . 3 . . . 2 Processor 10 | . . 1 . 1 . . . . 2 . . . . . . . . . . 2 1 . 3 . . . Hackware 6 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 2 1 Protection 67 | . . 3 7 2 1 3 . 1 8 2 . 2 11 4 8 1 1 . 1 3 2 1 . 1 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 227 | 2 10 14 17 5 . 9 . 8 34 7 13 2 20 5 11 4 8 2 2 3 10 3 4 12 2 20 Energy Gun 8 | . 1 3 . . . . . . 1 . 1 . . . . . . . . . . . . 2 . . Energy Cannon 47 | . 2 2 5 1 . . . 3 11 3 2 . 4 1 4 . 2 . . . 1 1 . . . 5 Ballistic Gun 75 | 2 5 8 8 2 . 6 . 5 14 . 1 1 4 1 3 1 2 1 1 3 . . . 6 1 . Ballistic Cannon 42 | . 1 1 3 . . . . . 6 1 5 1 5 . 2 . . . . . 4 2 2 . . 9 Launcher 43 | . . . 1 2 . 3 . . 2 3 3 . 5 3 1 . 4 . 1 . 5 . 2 3 . 5 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . . . . 1 . 2 . 1 3 . 1 . . . . . 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . 2 1 . . . . . 5 . . . 10 . . . 2 . . . 2 3 1 8 2 3 Parts Lost 149 | . 9 5 10 . . 4 . 1 23 1 4 . 2 6 3 3 . . 5 16 10 . 1 6 4 36 Power 25 | . 1 1 4 . . 1 . . 5 . . . . 2 . . . . 1 2 3 . . . . 5 Propulsion 27 | . 2 1 2 . . 1 . . 6 . . . . . 1 . . . 1 2 3 . . . . 8 Utility 52 | . . 1 2 . . 1 . 1 4 1 1 . . 1 2 2 . . 2 6 2 . 1 4 2 19 Weapon 45 | . 6 2 2 . . 1 . . 8 . 3 . 2 3 . 1 . . 1 6 2 . . 2 2 4 Highest Loss Streak 16 | . 5 1 2 . . 4 . 1 7 1 2 . 1 6 1 2 . . 4 6 4 . 1 3 3 16 Average Slot Usage (%) 93 | . 92 98 99 100 100 99 84 100 96 100 99 99 95 89 82 87 87 86 87 83 87 85 89 89 89 82 Engine 2 | . 13 4 . . 7 7 7 7 6 1 6 6 1 . . . . . . . . . . . . . Core 1 | . . 5 8 6 . . . . 2 6 5 . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . 2 4 . 6 11 11 5 5 5 5 5 4 7 5 4 4 7 7 Treads 10 | . 21 21 26 23 23 23 23 23 16 14 20 20 4 . . . . . . . 1 . . . . . Leg 8 | . . . . . . . . . 1 4 . . 15 20 16 17 17 17 17 12 12 15 14 14 12 11 Device 9 | . 1 2 6 11 13 13 7 8 4 4 6 4 7 4 6 10 11 14 5 10 11 21 21 15 14 24 Storage 25 | . 26 29 27 23 27 30 30 30 26 26 26 28 22 33 27 29 29 24 29 27 26 15 19 19 17 14 Processor 3 | . . 3 . 7 3 . . . 5 6 6 6 5 . . . . . . 8 5 5 5 11 6 2 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 6 4 3 4 11 5 Protection 6 | . . 8 11 10 7 8 15 13 8 8 6 5 6 1 8 5 4 4 10 3 1 3 4 4 4 5 Energy Cannon 5 | . 4 2 8 . . . . . 1 5 . . 5 1 9 10 15 11 11 8 9 11 9 7 8 7 Ballistic Gun 6 | . 21 11 7 14 15 14 . 14 16 . 2 5 2 11 . 2 . 4 4 5 . . . 4 3 . Ballistic Cannon 3 | . 1 5 1 . . . . . 1 13 13 5 5 4 1 . . . . . 3 1 3 . . 1 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 302 | 9 47 81 89 106 136 150 142 152 176 177 173 199 260 260 302 218 221 221 221 215 234 222 198 198 226 244 Greatest Support 116 | 40 40 40 69 60 60 60 60 60 76 79 79 79 79 68 82 84 75 85 75 85 85 100 80 80 88 116 Greatest Overweight (x) 9 | . 4 4 1 1 2 2 2 2 6 3 2 2 4 3 9 2 2 2 3 6 7 2 3 2 4 4 Average Overweight (x) 1 | . 1 1 1 1 1 2 2 2 2 2 1 1 1 3 2 2 2 1 2 2 2 1 2 2 2 1 Largest Inventory Capacity 56 | 6 16 24 24 26 34 34 34 34 36 36 36 44 56 56 56 36 36 36 36 36 36 36 28 28 28 28 Average Capacity 32 | 5 14 19 24 25 31 34 34 34 35 36 36 38 33 56 43 36 36 30 36 36 36 20 28 28 28 22 Most Carried 56 | 4 15 24 24 26 29 33 30 31 36 36 36 44 56 56 54 36 36 36 36 36 36 36 27 28 28 28 Average Carried 30 | 1 10 18 23 24 27 31 29 29 34 35 35 37 32 54 42 35 35 29 35 34 33 19 26 27 27 19 Final Capacity 56 | 6 16 24 24 26 34 34 34 34 36 36 36 44 56 56 36 36 36 36 36 36 36 28 28 28 28 4 Final Carried 56 | 4 15 24 24 26 28 30 29 31 36 36 36 44 56 52 35 36 36 36 36 33 36 28 27 28 28 4 Class Distribution -------------------- 49% | Hauler-Mutant 14% | Hauler-Golem 8% | Scavenger-Mutant 7% | Hauler-Tank 5% | Hauler-Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Tank | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Skirmisher | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Golem | -5/Extension Hauler-Mutant | -5/Cetus Hauler-Mutant | -5/Archives Hauler-Tank | -5/Hub_04(d) Hauler-Golem | -4/Factory Hauler-Golem | -4/Armory Commander-Golem | -4/Lab Hauler-Mutant | -3/Research Hauler-Golem | -3/Testing Hacker-Golem | -2/Research Hacker-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Acc Matter Collected 13991 | 280 492 902 953 727 38 703 . 175 1553 465 565 111 1351 762 463 312 191 220 342 376 742 146 440 543 264 875 Remotely 1046 | . . . . . . . . . . . . . 696 . . . . . . . . . . . . 350 Salvage Created 29795 | 138 872 1730 1496 1099 21 894 . 163 2195 462 534 . 2039 421 1149 1559 591 419 2138 1792 1361 210 554 2412 682 4864 Parts 1256 | 13 63 108 79 55 2 40 . 8 87 8 28 . 11 13 46 57 23 31 76 73 78 6 33 96 31 191 Haulers Intercepted 23 | . 2 4 1 2 . . . . 2 . . . . . 2 . . . 3 2 . . . 1 . 4 Recyclers Shooed 15 | . 1 3 . 1 . . . . 6 . . . . . . . . . 1 . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . 2 45 . 11 . 5 16 . . 13 . . . . . . . . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Acc Combat Hostiles Destroyed 463 | . 17 38 29 11 . 22 . 3 20 11 17 . 59 11 21 15 9 1 23 18 31 3 10 22 8 64 Melee 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Guns 115 | . 9 24 11 10 . 18 . 2 10 . . . 1 4 1 2 . . 5 12 . . . 4 2 . Cannons 207 | . 7 14 14 1 . . . 1 4 4 5 . 10 3 14 13 6 1 13 5 23 3 8 10 6 42 AOE 111 | . 1 . 2 . . 4 . . 5 6 12 . 40 4 5 . . . 3 1 7 . 2 2 . 17 Classes Destroyed 26 | 3 5 2 4 1 1 . . . . . 1 . 3 . . 1 . . 3 . . . . 1 1 . Worker 36 | 2 2 2 3 4 . . . . 3 . . . . . . . . . 2 3 . . 1 2 . 12 Builder 28 | . . . . 1 . . . . . . . . . . . . . . 2 6 . . . 4 1 14 Tunneler 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 4 1 2 . . . . 2 . . . . . 2 . . . 3 2 . . . 1 . 4 Recycler 33 | 1 1 2 . 6 . . . . 6 . . . . . 1 6 . . 3 1 . . . 3 . 3 Minesweeper 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Operator 19 | . 1 1 . . . . . . 2 . . . . . . 1 . 9 2 . 2 . . 1 . . Watcher 22 | . 2 4 1 1 . . . . 2 . . . . . . . . . 3 2 2 . 1 1 1 2 Swarmer 78 | . 3 12 3 1 . 7 . 2 4 3 4 . . . 8 5 . . 8 . 9 . 3 1 2 3 Saboteur 5 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 Grunt 163 | . 14 17 9 5 . 12 . . 7 5 4 . . 6 5 5 5 . 8 12 6 3 2 9 . 29 Brawler 16 | . . . 3 . . 2 . . . 1 4 . . 1 . . . . . 1 . . . . . 4 Duelist 15 | . . 1 2 1 . . . . 2 . 1 . . . . . . . 2 1 . . 1 . . 4 Protector 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 39 | . . 8 7 . . 1 . . 2 . 1 . . . 2 3 . 1 2 1 2 . . 2 4 3 Demolisher 4 | . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Hunter 29 | . . . 2 . . . . 1 4 2 2 . . 2 1 1 . . . . 2 . 1 4 . 7 Programmer 36 | . . . 2 4 . . . . 3 . . . . 2 5 . . . 1 2 8 . 2 3 . 4 Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Cetus Guard 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 30 | . . . . . . . . . . . . . 30 . . . . . . . . . . . . . Golem 28 | . . . . . . . . . . . . . 28 . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 28 | 3 4 5 6 5 1 4 . 2 7 4 11 . 28 4 7 4 4 4 8 10 7 2 5 7 4 16 Combat Bots Only 28 | . 3 4 5 3 . 4 . 2 6 4 11 . 28 4 6 4 4 1 6 6 6 2 3 5 3 12 Max Kills in Single Turn 9 | 1 1 2 2 2 1 3 . 1 4 2 2 . 9 2 2 1 2 1 6 6 3 1 4 2 2 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . 1 . 2 . . 3 . . 4 2 2 . 9 2 2 . . . 2 1 3 . 2 1 . 2 Melee 1 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Acc Damage Taken 38511 | . 1195 1780 2143 640 289 1405 . 492 3122 689 748 . 773 1519 1547 1609 185 56 2100 4155 3205 329 490 2167 1388 6485 Core 3574 | . 206 332 215 14 . 28 . 64 192 41 39 . 108 79 84 122 19 . 142 389 531 39 34 142 111 643 Absorbed by Shields 3324 | . . . . . . . . . . . . . . . . . 109 . . . . 319 459 590 . 1847 Core Remaining (%) 60 | 100 17 17 60 . . . . 84 . . . . . 46 . . . . 63 . . 16 . 86 92 80 Volleys Fired 1584 | 13 102 186 106 90 3 58 . 10 101 34 30 . 115 30 34 43 22 48 61 71 108 50 29 66 31 143 Largest 3 | 2 2 2 2 2 2 2 . 2 3 1 3 . 3 3 3 3 2 2 3 3 3 3 3 3 3 3 Hottest 225 | 40 100 107 136 88 50 56 . 126 126 53 156 . 203 101 171 85 81 50 85 95 116 116 116 93 88 225 Shots Fired 3098 | 26 199 357 211 170 7 110 . 20 246 34 51 . 135 70 83 99 27 50 155 167 197 83 67 159 79 296 Gun 1406 | 26 168 289 89 164 7 106 . 10 195 . 8 . 11 45 12 19 9 46 50 72 . . . 55 25 . Cannon 1580 | . 30 68 121 3 . . . 10 49 27 32 . 97 18 66 80 13 4 100 95 193 83 65 95 54 277 Launcher 111 | . . . 1 3 . 4 . . 2 7 11 . 27 7 5 . 5 . 5 . 4 . 2 9 . 19 Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1754 | 26 172 310 103 164 7 106 . 10 196 5 30 . 57 63 43 19 9 46 50 72 48 17 13 55 25 108 Thermal 1095 | . 27 17 107 . . . . . 15 22 10 . . . 25 80 12 4 100 95 145 66 52 95 54 169 Explosive 81 | . . . 1 3 . 4 . . 2 7 11 . 27 7 . . . . . . 4 . 2 . . 13 Electromagnetic 168 | . . 30 . 3 . . . 10 33 . . . 51 . 15 . 6 . 5 . . . . 9 . 6 Robot Hit Streak 49 | 13 20 21 13 19 2 13 . 8 23 13 12 . 48 7 12 15 14 11 15 29 8 6 9 12 49 29 Robot Miss Streak 6 | 3 4 5 5 4 2 3 . 2 5 6 6 . 5 3 5 3 1 4 3 5 4 5 4 3 3 5 Penetration Max 2 | . . . 1 . . . . . 1 . . . . . 2 1 . . 1 1 . . . 1 2 . Secondary Targets 12 | . . 3 5 2 . 1 . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . Autonomous 84 | . . . . . . . . . . . . . . . 28 . . . . . 3 . . . . 53 Shots Hit Robots 2011 | 19 133 249 139 116 2 75 . 10 166 25 28 . 121 42 60 71 9 33 84 108 112 25 37 84 65 198 Core Hits 1376 | 8 54 92 57 45 2 51 . 6 80 29 45 . 341 32 34 32 11 21 58 61 48 5 20 58 21 165 Critical Hits 81 | . . 3 8 2 . . . . 2 1 1 . 4 2 9 1 2 5 12 16 . . 1 3 . 9 Critical Kills 28 | . . 1 1 . . . . . . . . . 2 2 2 . . 4 6 7 . . . . . 3 Critical Parts Destroyed 48 | . . 2 7 2 . . . . 1 1 1 . 2 . 7 . 2 1 6 9 . . 1 3 . 3 Melee Attacks 46 | . . . . . . . . . . . 6 . 30 . 5 3 . 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 46 | . . . . . . . . . . . 6 . 30 . 5 3 . 2 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 90549 | 150 1363 2797 3121 2214 54 2059 . 337 5084 1659 2241 . 9208 1992 3703 3187 770 1123 5106 5947 6698 1078 2726 5357 2673 19902 Guns 17318 | 150 841 1996 1535 2082 54 1430 . 93 2979 . 85 . 39 400 146 91 38 825 1040 1905 . . . 824 765 . Cannons 44773 | . 440 801 1449 21 . . . 121 1112 692 419 . 2541 431 3002 3069 362 110 2082 2889 5384 1078 2131 2998 1908 11733 Explosions 27273 | . 82 . 112 111 . 620 . 123 993 967 1641 . 5952 1161 432 . 370 . 1984 1123 1314 . 595 1524 . 8169 Melee 1083 | . . . . . . . . . . . 96 . 676 . 123 . . 188 . . . . . . . . Ramming 102 | . . . 25 . . 9 . . . . . . . . . 27 . . . 30 . . . 11 . . Kinetic 29066 | 150 978 2265 1719 2082 54 1430 . 93 3022 101 299 . 1568 831 2109 91 38 825 1040 1905 1523 303 280 824 765 4771 Thermal 37177 | . 385 227 1265 . . . . 123 811 591 205 . . . 800 3069 334 110 2146 4012 3861 775 1851 3184 1908 11520 Explosive 15192 | . . . 112 59 . 620 . . 618 967 1641 . 5739 1161 . . . . . . 1314 . 595 . . 2366 Electromagnetic 7929 | . . 305 . 73 . . . 121 633 . . . 1225 . 671 . 398 . 1920 . . . . 1338 . 1245 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1083 | . . . . . . . . . . . 96 . 676 . 123 . . 188 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . 3 6 6 6 6 6 5 5 5 5 . 1 3 3 5 5 2 4 13 18 3 8 . 15 Average Corruption 4 | . . . 2 5 6 6 6 6 3 5 5 5 . 1 1 3 4 3 1 2 7 15 2 4 . 7 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Effects 529 | . . . 21 21 29 77 8 25 44 18 38 5 . 4 13 36 10 11 . 8 76 23 6 25 . 31 Message Errors 98 | . . . 2 5 10 13 2 7 7 3 7 1 . . 4 8 1 3 . 2 13 2 2 3 . 3 Matter Fused 103 | . . . 4 2 9 15 . 7 9 4 14 3 . . 2 6 3 2 . . 9 2 . 5 . 7 Heat Flow Errors 60 | . . . 2 1 2 8 3 2 5 2 4 . . . 3 8 2 2 . 1 7 . 2 1 . 5 Energy Discharges 63 | . . . 2 2 3 12 3 3 7 2 3 1 . 2 1 4 . 2 . 2 9 . . 2 . 3 Parts Rejected 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . Data Loss (minor) 57 | . . . 5 1 2 11 . 2 4 3 4 . . 1 1 7 2 . . . 6 1 1 4 . 2 Data Loss (major) 10 | . . . . . 2 3 . . . . . . . . . . . . . . 2 2 . 1 . . Misfires 12 | . . . . . 1 2 . 2 . 1 2 . . . . . . . . . 2 1 . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targeting Errors 100 | . . . 6 7 . 9 . 2 12 2 4 . . 1 . 3 . 2 . 3 22 10 1 8 . 8 Weapon Failures 22 | . . . . 2 . 4 . . . 1 . . . . 2 . 1 . . . 5 4 . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3804 | . 5 3 23 . . 19 . 24 60 2 14 . 149 5 401 134 3 97 227 314 704 46 154 253 55 1112 Projectiles 2198 | . 5 3 23 . . . . . 27 . . . 45 . 389 134 3 . 127 100 504 46 90 185 55 462 Explosions 1509 | . . . . . . 19 . 24 33 2 14 . 104 5 12 . . . 100 214 200 . 64 68 . 650 Melee 97 | . . . . . . . . . . . . . . . . . . 97 . . . . . . . . Knockbacks 90 | . 1 5 4 . . . . . 1 . 3 . 9 4 10 . . . . . 19 3 1 . . 30 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 83 | . 1 5 4 . . . . . 1 . 3 . 9 4 8 . . . . . 18 3 1 . . 26 Secondary 7 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 4 Self-Inflicted Damage 596 | . . . 14 . . 65 . . 156 . . . . . 49 13 9 . 79 15 93 . . 57 . 46 Shots 19 | . . . 1 . . 2 . . 3 . . . . . 4 . 1 . 1 . 1 . . 3 . 3 Rammed 6 | . . . 3 . . 1 . . . . . . . . . 1 . . . 1 . . . . . . Targets Rammed 8 | . . . 4 . . 1 . . . . . . . . . 1 . . . 1 . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 296 330 232 176 201 345 176 139 263 198 219 . 336 168 396 249 248 253 12 102 352 62 134 321 . 229 Average Temperature 68 | . 64 55 65 37 86 91 79 51 63 43 55 . 64 79 108 78 94 118 5 19 101 15 78 133 . 90 Received Heat Transfer 5813 | . 555 594 540 108 24 603 . . 396 87 87 . 76 411 243 213 9 9 309 807 315 12 30 152 72 161 Effects 13 | . . 1 . . . 4 . . . . . . 6 . . . 1 . . . 1 . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . Interference 7 | . . . . . . 3 . . . . . . 2 . . . 1 . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 27 | . . . . . . . . . 1 . . . 7 . 1 . 3 . 4 . . . . 6 . 5 Combat Hostiles 24 | . . . . . . . . . 1 . . . 7 . 1 . 3 . 2 . . . . 6 . 4 Parts Fried 46 | . . 1 1 . . . . . 2 . . . . . 3 . 5 . 10 . . . . 15 . 9 Impact Corruptions 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 Robots Melted 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 Combat Hostiles 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 Parts Melted 37 | . . . 3 . . . . . 3 7 . . . . . 3 1 . 6 3 2 . 2 4 . 3 Heat Transferred 26257 | . 692 407 2257 . . . . 100 1150 900 260 . . . 625 1625 175 75 1099 2172 1850 372 749 1725 1100 8924 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . 1 3 . . . . . 2 . . . 1 . . . . 3 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Acc Peak Influence 2619 | 25 215 501 786 318 . . . . 586 . . . . . 461 267 428 464 1993 1783 1385 . 1260 1999 1452 2619 Average Influence 564 | 5 77 206 451 240 . . . . 269 . . . . . 214 144 257 235 864 1434 1074 . 508 1389 1246 1686 Maximum Alert Level 5 | . 1 2 3 1 . . . . 2 . . . . . 2 1 2 2 5 5 4 . 4 5 4 5 Low Security (%) 33 | 100 96 59 3 19 . . . . 50 . . . . . 49 67 12 41 8 . . . 22 . . . Level 1 21 | . 3 17 50 80 . . . . 5 . . . . . 27 32 80 36 11 . . . 22 . . . Level 2 13 | . . 23 34 . . . . . 44 . . . . . 23 . 7 21 8 . . . 19 . . . Level 3 11 | . . . 11 . . . . . . . . . . . . . . . 37 25 56 . 24 28 . 18 Level 4 12 | . . . . . . . . . . . . . . . . . . . 33 20 43 . 10 24 100 33 Level 5 7 | . . . . . . . . . . . . . . . . . . . . 46 . . . 47 . 47 High Security . | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 116 | . 5 7 6 3 . 1 . . 11 . 1 . . . 7 1 . . 15 8 5 . 7 14 6 19 Investigation 11 | . 1 3 1 . . 1 . . 1 . . . . . 1 1 . . . . . . 1 1 . . Extermination 19 | . . . . 1 . . . . 2 . . . . . 4 . . . 1 2 3 . 1 1 1 3 Reinforcement 37 | . 4 4 1 2 . . . . 3 . . . . . 2 . . . 5 1 1 . 1 5 1 7 Assault 29 | . . . 1 . . . . . 1 . 1 . . . . . . . 4 5 1 . 2 5 3 6 Garrison 12 | . . . 3 . . . . . 4 . . . . . . . . . 5 . . . . . . . Intercept 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 3 Construction Impeded 13 | . . . . 1 . . . . . . . . . . . . . . 3 1 . . . 2 1 5 Haulers Reinforced 5 | . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Acc Distress Signals 40 | . 1 4 3 1 . . . . 1 . . . . . 2 . 2 . 4 3 2 . 4 1 3 9 Communications Jammed 21 | . . . . . . . . . 21 . . . . . . . . . . . . . . . . . Distress Signals 21 | . . . . . . . . . 21 . . . . . . . . . . . . . . . . . Times Spotted 820 | . 32 70 52 21 1 29 . 5 38 14 18 . 69 17 31 32 18 26 49 50 40 5 36 54 15 98 Peak Tracking Total 40 | . 4 7 7 3 1 7 . 3 7 6 7 . 40 5 7 7 5 2 21 10 6 4 7 6 5 10 Tactical Retreats 69 | . 5 4 8 1 1 5 . . . 3 2 . . 5 6 3 . . 2 7 6 1 . 2 1 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Acc Traps Triggered 15 | . . 1 1 2 . . . . 1 . . . 1 . . 6 . . . . . . . 3 . . Indirectly 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Acc Machines Disabled 90 | . 4 1 3 6 . 2 . . 4 . . . 5 . 1 2 2 5 17 8 10 4 4 9 . 3 Max in Single Turn 6 | . 3 1 1 4 . 1 . . 2 . . . 1 . 1 1 2 1 6 5 1 2 1 1 . 1 Garrison Access 6 | . . . 1 1 . . . . 2 . . . . . 1 . . . 1 . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Acc Machines Accessed 71 | . 2 7 6 4 . 2 4 . 8 . 2 . . . 5 10 2 . 5 2 6 1 1 3 . 1 Terminals 44 | . 1 5 4 1 . 1 . . 3 . . . . . 2 10 2 . 5 1 5 . 1 2 . 1 Fabricators 7 | . . . . . . . . . 2 . . . . . 2 . . . . 1 1 . . 1 . . Repair Stations 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 1 . . . . 2 . . . . . 1 . . . . . . . . . . . Total Hacks 224 | . 4 20 17 11 . 4 26 . 19 . 6 . . . 11 25 7 . 11 9 23 6 5 17 . 3 Successful 126 | . 2 11 9 7 . 4 26 . 8 . 6 . . . 6 10 3 . 7 6 11 6 . 3 . 1 Failed 98 | . 2 9 8 4 . . . . 11 . . . . . 5 15 4 . 4 3 12 . 5 14 . 2 Catastrophic 26 | . . 1 . 1 . . . . 3 . . . . . . 7 2 . 2 1 2 . 3 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 113 | . 3 16 6 4 . . . . 4 . . 6 . . 6 24 8 . 8 4 9 . 5 9 . 1 Terminals 132 | . 2 17 8 2 . 3 . . 7 . . . . . 4 25 7 . 11 4 21 . 5 13 . 3 Fabricators 22 | . . . . . . . . . 5 . . . . . 6 . . . . 5 2 . . 4 . . Repair Stations 7 | . . . 4 2 . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 17 | . . . 5 5 . . . . 6 . . . . . 1 . . . . . . . . . . . Terminal Hacks 77 | . . 6 4 1 . 4 26 . 2 . 6 . . . 1 4 2 . 4 2 5 6 . 3 . 1 Record 25 | . . . . . . 3 11 . . . 5 . . . . . . . . . . 6 . . . . Part Schematic 8 | . . . 1 . . . 6 . . . . . . . . . 1 . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . 1 1 . . . 3 . . . . . . . . . . . . 1 . . . . . . Open Door 5 | . . . . . . 1 . . . . 1 . . . 1 . . . . . 1 . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 4 | . . 1 . 1 . . . . . . . . . . . . . . 1 1 . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 13 | . . 2 1 . . . . . 1 . . . . . . 3 1 . . . 4 . . 1 . . Locate Traps 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Recall Reinforcements 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 2 . . . . . 3 . . . . 2 2 . . . . . Load Schematic 4 | . . . . . . . . . 1 . . . . . 1 . . . . 1 1 . . . . . Build 5 | . . . . . . . . . 1 . . . . . 2 . . . . 1 1 . . . . . Repair Station Hacks 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 1 3 2 1 . . . . 3 . . . . . 2 6 1 . 3 2 4 . . . . . Terminals 18 | . . 2 . 1 . . . . . . . . . . . 6 1 . 3 1 4 . . . . . Track 4 | . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . . . . Botnet 14 | . . 2 . 1 . . . . . . . . . . . 5 1 . 2 . 3 . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 2 . . . . . 3 . . . . . 1 . . . . . . . . . . . Broadcast 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Restock 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Eject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 1 5 6 4 . 1 . . 7 . . . . . 4 10 2 . 5 2 6 . 1 3 . . Full Trace Events 5 | . . . . . . 1 . . 1 . . . . . . 1 . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Matter 252 | . . . . . . . . . 252 . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . 67 . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 1 1 1 . . 6 . . . . . . . . . 1 . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . . . Matter 1060 | . . . . . . . . . . . . . . . 424 . . . . 318 318 . . . . . Time 271 | . . . . . . . . . . . . . . . 159 . . . . 56 56 . . . . . Total Part Build Rating 24 | . . . . . . . . . . . . . . . 12 . . . . 6 6 . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Time 57 | . . . 38 19 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . 11 . . . . . . . . . . . . . . . 2 . . . . . . . Ejected 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Programmers 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . 2 . . . . 7 . . . . 8 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Acc Total Allies 59 | . . . . . . . . 1 7 . 4 4 1 . . 15 5 . . . 8 11 1 2 . . Largest Group 15 | . . . . . . . . 1 5 . 2 4 5 . . 7 6 5 4 . 8 15 15 4 2 . Highest-Rated Group 1080 | . . . . . . . . 94 148 . 60 243 361 . . 300 626 525 376 . 360 1080 1080 736 486 . Highest-Rated Ally 243 | . . . . . . . . 94 32 . 31 94 118 . . 156 156 149 94 . 60 243 243 243 243 . Total Orders 9 | . . . . . . . . . . . . . . . . . . 2 . . . 4 . . . 3 GOTO 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 795 | . . . . . . . . 11 44 . 1 . 121 . . 103 62 9 81 . 13 . 124 89 29 108 Total Damage 32711 | . . . . . . . . 379 947 . 38 . 5529 . . 2280 2084 331 3207 . 312 . 5566 7780 2107 2151 Kills 157 | . . . . . . . . 2 6 . 1 . 28 . . 14 9 3 19 . . . 25 30 9 11 Allies Corrupted 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 3 . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . 1 2 . 2 . 2 1 1 . 1 . . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Acc Turns Passed 39023 | 114 1190 2517 1332 1474 965 2430 207 883 1939 724 1617 2934 4527 1462 1706 2118 482 1331 983 970 1725 1660 659 1135 622 1317 Spaces Moved 15163 | 44 483 1013 452 664 461 1061 95 397 691 292 717 1455 2084 484 554 667 219 172 420 334 625 404 279 470 251 375 Core 5 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Treads 8277 | 42 433 986 452 664 461 1061 95 397 691 292 717 1455 528 . 3 . . . . . . . . . . . Legs 6804 | . . . . . . . . . . . . . 1556 484 551 667 219 172 420 334 625 404 279 470 251 372 Wheels 77 | . 50 27 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 180 183 190 210 210 210 200 200 180 180 156 236 198 186 186 163 186 182 182 140 186 186 182 50 Average Speed 197 | 155 178 182 181 183 203 210 210 210 213 215 199 199 189 236 227 202 186 185 186 206 207 181 186 186 195 181 Slowest Speed 340 | 160 200 210 183 190 210 210 210 210 280 220 200 200 295 236 340 215 186 186 210 270 290 186 210 186 235 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 4 69 80 38 17 66 85 68 57 18 48 70 88 93 69 16 87 73 72 44 11 44 100 14 58 8 12 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 5 | . 1 1 . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 . . . 1 1 . . . . 1 . . . . 1 1 . . 1 1 1 . Unknown Exits Taken 17 | 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 1 . . 1 1 . . . . Scrap Searched 15 | . . . . . 1 3 . 2 . 3 3 3 . . . . . . . . . . . . . . Spaces Dug 197 | . . . . 14 . 17 . . . . 26 . 1 . 3 5 . . 5 3 51 2 7 3 . 60 Terrain Destroyed 1318 | . 51 4 13 18 . 38 . 9 29 54 61 . 24 51 23 17 1 13 218 100 139 10 102 65 16 262 Melee 12 | . . . . . . . . . . . 5 . 1 . 3 3 . . . . . . . . . . Projectile 374 | . . 4 2 . . . . . 5 5 19 . 2 8 14 14 1 13 50 42 54 10 17 44 16 54 AOE 932 | . 51 . 11 18 . 38 . 9 24 49 37 . 21 43 6 . . . 168 58 85 . 85 21 . 208 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Acc Total 21675 | 66 640 1390 758 838 487 1196 107 428 967 351 846 1491 2502 741 949 1349 268 1146 501 472 871 1262 359 597 323 770 Wait 3262 | . 17 82 87 36 14 54 . 4 32 . 4 10 85 210 251 510 3 857 10 26 49 730 31 25 4 131 Move 15133 | 43 482 1012 451 663 460 1060 94 396 690 291 716 1454 2083 483 553 666 218 171 419 333 624 403 278 466 250 374 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Pick Up 375 | 4 19 36 31 14 5 6 5 4 42 2 11 10 53 1 27 2 7 25 . 3 14 30 2 2 4 16 Fast Attach 191 | 6 5 10 11 3 . . . 1 19 4 3 7 27 . 12 4 2 5 . 6 8 11 6 12 12 17 Attach 149 | . 8 7 12 4 2 4 . 3 21 1 5 . 9 4 12 1 . . 1 10 10 1 3 3 3 25 Detach 46 | . 1 1 1 1 . . . 1 4 . . . 4 . 5 2 . . . 4 4 1 . 3 . 14 Swap 217 | . 3 16 20 11 1 12 . 9 25 13 10 1 20 12 13 7 7 2 6 . 10 2 4 5 . 8 Drop 469 | . 3 40 35 16 2 1 8 . 33 6 11 9 73 1 37 14 9 36 4 5 14 34 6 13 19 40 Fire 1584 | 13 102 186 106 90 3 58 . 10 101 34 30 . 115 30 34 43 22 48 61 71 108 50 29 66 31 143 Melee 46 | . . . . . . . . . . . 6 . 30 . 5 3 . 2 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . Crush 5 | . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . . . . 30 . . . . . . . . . . Rewire 159 | . . . . . . . . . . . 50 . . . . 66 . . . 13 30 . . . . . Trap 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 11) 758 | -10/Materials | Core integrity fell below 50% 804 | -10/Materials | Lost 5 parts (1p1n3w) 916 | -10/Materials | Discovered new exit (range 13) 1182 | -10/Materials | Core integrity fell below 20% 1283 | -10/Materials | Discovered new exit (range 5) 1305 | -10/Materials | Entered another Materials area 1305 | -9/Materials | Evolved 2 slots: Utility x2 1509 | -9/Materials | Build established: Scavenger-Mutant 2037 | -9/Materials | Discovered new exit (range 16) 2356 | -9/Materials | Core integrity fell below 50% 2798 | -9/Materials | Discovered new exit (range 4) 2824 | -9/Materials | Build established: Hauler-Mutant 2840 | -9/Materials | Discovered new exit (range 14) 3209 | -9/Materials | Discovered new exit (range 10) 3540 | -9/Materials | Identified exit to Mines 3540 | -9/Materials | Identified exit to Storage 3667 | -9/Materials | Core integrity fell below 20% 3822 | -9/Materials | Entered another Materials area 3822 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3948 | -8/Materials | Repaired Arm. Treads 4329 | -8/Materials | Identified exit to Garrison 4387 | -8/Materials | Garrison activated, responded to threat 4935 | -8/Materials | Build established: Scavenger-Mutant 4937 | -8/Materials | Discovered new exit (range 15) 5154 | -8/Materials | Entered Factory 5154 | -7/Factory | Evolved 2 slots: Utility x2 5271 | -7/Factory | Build established: Hauler-Mutant 5697 | -7/Factory | Identified exit to Lower Caves 6046 | -7/Factory | Repaired Reactive Plating 6628 | -7/Factory | Entered Lower Caves 6628 | -7/Lower Caves | Spotted B-75 Beast 6824 | -7/Lower Caves | Learned Factory emergency access door positions 7157 | -7/Lower Caves | Encountered a Warlord checkpoint 7572 | -7/Lower Caves | Discovered new exit (range 9) 7593 | -7/Lower Caves | Entered another Lower Caves area 7850 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8103 | -7/Lower Caves | Identified exit to Factory 8216 | -7/Lower Caves | Learned location of 1 exit from Factory 9427 | -7/Lower Caves | Discovered new exit (range 14) 9771 | -7/Lower Caves | Attracted the attention of an 0b10 base 9845 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 10023 | -7/Lower Caves | Entered Data Miner 10024 | -7/Data Miner | Discovered new exit (range 6) 10064 | -7/Data Miner | Met Data Miner 10100 | -7/Data Miner | Learned location of Section 7 (-2) 10100 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10142 | -7/Data Miner | Received God Mode back door access code from Data Miner 10230 | -7/Data Miner | Entered Proximity Caves 10521 | -6/Proximity Caves | Escorted by Enhanced Grunt 11035 | -6/Proximity Caves | Learned Factory non-interactive machine intel 11113 | -6/Proximity Caves | Entered Factory 11113 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 11114 | -6/Factory | Identified exit to Lower Caves 11115 | -6/Factory | Identified exit to Factory 11117 | -6/Factory | Loaded intel: 216 non-interactive machine locations 11411 | -6/Factory | Build established: Hauler-Tank 11498 | -6/Factory | Lost 3 parts (1p1n1w) 11590 | -6/Factory | Lost 3 parts (1p1n1u) 11890 | -6/Factory | Garrison activated, responded to threat 12107 | -6/Factory | Incoming assault squad redirected 12135 | -6/Factory | Fabricated L-41 Fighter? 12302 | -6/Factory | Lost 3 parts (1p1u1w) 12314 | -6/Factory | Found Prototype Processor 12314 | -6/Factory | Identified Exp. Signal Interpreter 12318 | -6/Factory | Found Exp. Signal Interpreter 12512 | -6/Factory | Build established: Hauler-Gunner 12581 | -6/Factory | Found Exp. Terrain Scan Processor 12890 | -6/Factory | Lost 7 parts (1p2n1u3w) 13052 | -6/Factory | Entered Lower Caves 13162 | -6/Lower Caves | Learned location of Zion (-6) 13487 | -6/Lower Caves | Build established: Hauler-Mutant 13547 | -6/Lower Caves | Learned Factory stockpile data 13683 | -6/Lower Caves | Discovered new exit (range 13) 13776 | -6/Lower Caves | Entered another Lower Caves area 13802 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13858 | -6/Lower Caves | Destroyed 11 combat bots 14045 | -6/Lower Caves | Discovered exit to Factory (range 12) 14307 | -6/Lower Caves | Learned Factory emergency access door positions 14414 | -6/Lower Caves | Encountered a Warlord checkpoint 15169 | -6/Lower Caves | Learned Factory garrison access intel 15169 | -6/Lower Caves | Learned Research terminal intel 15169 | -6/Lower Caves | Learned Armory trap positions 15179 | -6/Lower Caves | A Commander dispatched an escort 15181 | -6/Lower Caves | Destroyed 7N-MBK(g) 15357 | -6/Lower Caves | Discovered new exit (range 10) 15393 | -6/Lower Caves | Entered Zion 15393 | -6/Zion | Accompanied by 2 allies 15394 | -6/Zion | Commander's escort returned to base 15394 | -6/Zion | Commander's escort returned to base 15561 | -6/Zion | Given A8's code to call for help 15688 | -6/Zion | System corruption cleaned by Quarantine Array 16078 | -6/Zion | Gained Derelict followers 16134 | -6/Zion | Learned Factory terminal intel 16360 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 17262 | -6/Zion | Learned Factory emergency access door positions 17989 | -6/Zion | Discovered new exit (range 13) 18260 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18262 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18273 | -6/Zion | Opened final containment barrier to the Deep Caves 18307 | -6/Zion | Discovered new exit (range 3) 18307 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18327 | -6/Zion | Entered Deep Caves 18327 | -6/Deep Caves | Accompanied by 4 allies 18329 | -6/Deep Caves | Met 5H-AD0 18897 | -6/Deep Caves | Z-Facility disabled 19109 | -6/Deep Caves | Attacked by Z-Imprinter 19115 | -6/Deep Caves | Allies destroyed Z-Imprinter 19158 | -6/Deep Caves | Found Prototype Protection 19158 | -6/Deep Caves | Identified Zio. Weapon Casing 19200 | -6/Deep Caves | Found Zio. Weapon Casing 19434 | -6/Deep Caves | Build established: Scavenger-Mutant 19995 | -6/Deep Caves | Discovered new exit (range 6) 20087 | -6/Deep Caves | Build established: Scavenger-Gunner 20136 | -6/Deep Caves | Spotted as-09638 20145 | -6/Deep Caves | Destroyed as-09638 20155 | -6/Deep Caves | Exposed GOLEM chamber 20198 | -6/Deep Caves | Triggered Deep Caves wall 20210 | -6/Deep Caves | Spotted AS-77813 20227 | -6/Deep Caves | Spotted AS-81977 20229 | -6/Deep Caves | Destroyed 28 combat bots 20245 | -6/Deep Caves | Allies destroyed AS-77813 20257 | -6/Deep Caves | Allies destroyed AS-81977 20319 | -6/Deep Caves | Triggered Deep Caves wall 20319 | -6/Deep Caves | Destroyed 16 combat bots 20340 | -6/Deep Caves | Spotted as-42691 20463 | -6/Deep Caves | Build established: Scavenger-Mutant 20550 | -6/Deep Caves | Destroyed as-42691 20580 | -6/Deep Caves | Found Prototype Ballistic Cannon 20580 | -6/Deep Caves | Identified AWS/Autocannon 21400 | -6/Deep Caves | Build established: Hauler-Mutant 21429 | -6/Deep Caves | Found Zio. Weapon Casing 21455 | -6/Deep Caves | Found Zio. Weapon Casing 21885 | -6/Deep Caves | Found GOLEM Unit 21983 | -6/Deep Caves | Found GOLEM Unit 22094 | -6/Deep Caves | Found GOLEM Unit 22106 | -6/Deep Caves | Found GOLEM Unit 22122 | -6/Deep Caves | Found GOLEM Unit 22146 | -6/Deep Caves | Found GOLEM Unit 22155 | -6/Deep Caves | Found GOLEM Unit 22220 | -6/Deep Caves | Found GOLEM Unit 22854 | -6/Deep Caves | Entered Proximity Caves 23657 | -5/Proximity Caves | Build established: Hauler-Skirmisher 23924 | -5/Proximity Caves | Core integrity fell below 50% 23964 | -5/Proximity Caves | Lost 6 parts (2p1u3w) 24017 | -5/Proximity Caves | Spotted B-75 Beast 24209 | -5/Proximity Caves | Build established: Hauler-Mutant 24243 | -5/Proximity Caves | Discovered exit to Factory (range 11) 24248 | -5/Proximity Caves | Learned Factory non-interactive machine intel 24316 | -5/Proximity Caves | Entered Factory 24316 | -5/Factory | Evolved 2 slots: Utility x2 24319 | -5/Factory | Loaded intel: 194 non-interactive machine locations 24320 | -5/Factory | Loaded intel: 21 terminal locations 24321 | -5/Factory | Loaded intel: 4 garrison access locations 24621 | -5/Factory | Build established: Hauler-Golem 25516 | -5/Factory | Build established: Hauler-Mutant 25533 | -5/Factory | Fabricated Hvy. Shock Bomb Launcher (x1) 25590 | -5/Factory | Fabricated Hvy. Shock Bomb Launcher (x1) 26005 | -5/Factory | Discovered new exit (range 9) 26022 | -5/Factory | Entered Extension 26146 | -5/Extension | Build established: Hauler-Golem 26407 | -5/Extension | Rescued a captive Derelict 26706 | -5/Extension | Spotted B-75 Beast 27321 | -5/Extension | Allies destroyed B-75 Beast 27328 | -5/Extension | Spotted B-75 Beast 27365 | -5/Extension | Destroyed B-75 Beast 27470 | -5/Extension | Rescued a captive Derelict 27497 | -5/Extension | Incoming investigation squad redirected 27550 | -5/Extension | Rescued a captive Derelict 27665 | -5/Extension | Rescued a captive Derelict 27714 | -5/Extension | Rescued a captive Derelict 27715 | -5/Extension | Rescued a captive Derelict 27743 | -5/Extension | Rescued A7 27745 | -5/Extension | Energy Cycler disabled 27745 | -5/Extension | Rescued a captive Derelict 27850 | -5/Extension | Discovered new exit (range 10) 27852 | -5/Extension | Discovered new exit (range 6) 28140 | -5/Extension | Entered Cetus 28140 | -5/Cetus | Accompanied by 4 allies 28145 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 28178 | -5/Cetus | Spotted Cetus Guard 28178 | -5/Cetus | Spotted Cetus Guard 28181 | -5/Cetus | Spotted Cetus Guard 28182 | -5/Cetus | Allies destroyed Cetus Guard 28185 | -5/Cetus | Spotted Cetus Guard 28190 | -5/Cetus | Destroyed Cetus Guard 28190 | -5/Cetus | Destroyed Cetus Guard 28193 | -5/Cetus | Destroyed Cetus Guard 28306 | -5/Cetus | Started Cetus Manufacturing Module 28331 | -5/Cetus | Manufactured an Enhanced Grunt 28356 | -5/Cetus | Manufactured an Enhanced Grunt 28381 | -5/Cetus | Manufactured an Enhanced Grunt 28406 | -5/Cetus | Manufactured an Enhanced Grunt 28414 | -5/Cetus | Discovered new exit (range 16) 28431 | -5/Cetus | Manufactured an Enhanced Grunt 28486 | -5/Cetus | Spotted Cetus Guard 28486 | -5/Cetus | Spotted Cetus Guard 28488 | -5/Cetus | Spotted Cetus Guard 28488 | -5/Cetus | Spotted Cetus Guard 28490 | -5/Cetus | Allies destroyed Cetus Guard 28499 | -5/Cetus | Allies destroyed Cetus Guard 28499 | -5/Cetus | Allies destroyed Cetus Guard 28505 | -5/Cetus | Discovered new exit (range 16) 28506 | -5/Cetus | Destroyed Cetus Guard 28516 | -5/Cetus | Met Revision 17 28522 | -5/Cetus | Build established: Hauler-Mutant 28622 | -5/Cetus | Entered Archives 28622 | -5/Archives | Accompanied by 5 allies 28782 | -5/Archives | Discovered new exit (range 14) 28818 | -5/Archives | Discovered new exit (range 16) 29713 | -5/Archives | Build established: Commander-Golem 29953 | -5/Archives | Entered Hub_04(d) 29953 | -5/Hub_04(d) | Accompanied by 4 allies 30015 | -5/Hub_04(d) | Build established: Hauler-Mutant 30213 | -5/Hub_04(d) | Garrison activated, responded to threat 30231 | -5/Hub_04(d) | Identified exit to Factory 30253 | -5/Hub_04(d) | First assault squad dispatched 30319 | -5/Hub_04(d) | Build established: Hauler-Tank 30521 | -5/Hub_04(d) | Garrison activated, responded to threat 30578 | -5/Hub_04(d) | Incoming assault squad redirected 30885 | -5/Hub_04(d) | Incoming assault squad redirected 30900 | -5/Hub_04(d) | Garrison activated, responded to threat 30932 | -5/Hub_04(d) | Network Hub disabled 30936 | -5/Hub_04(d) | Spotted Lightning 30936 | -5/Hub_04(d) | Entered Factory 30936 | -4/Factory | Evolved 2 slots: Utility x2 30965 | -4/Factory | Lost 4 parts (1p1n1u1w) 30992 | -4/Factory | Identified exit to Upper Caves 30992 | -4/Factory | Identified exit to Armory 31102 | -4/Factory | Spotted B-86 Titan 31113 | -4/Factory | Build established: Hauler-Golem 31186 | -4/Factory | First assault squad dispatched 31324 | -4/Factory | Fabricated Combat Drone Bay? 31339 | -4/Factory | Local fabrication network quarantined 31456 | -4/Factory | Incoming assault squad redirected 31466 | -4/Factory | Incoming assault squad redirected 31757 | -4/Factory | Incoming assault squad redirected 31834 | -4/Factory | Incoming assault squad redirected 31839 | -4/Factory | High security lockdown imminent 31846 | -4/Factory | Spotted B-86 Titan 31869 | -4/Factory | Lost 3 parts (1n2u) 31906 | -4/Factory | Entered Armory 31907 | -4/Armory | Loaded intel: 31 trap records 31924 | -4/Armory | Lost 6 parts (1p1n1u3w) 32252 | -4/Armory | Found Prototype Launcher 32252 | -4/Armory | Identified Tesla Bomb Launcher 32256 | -4/Armory | Found Tesla Bomb Launcher 32585 | -4/Armory | Core integrity fell below 50% 32593 | -4/Armory | Lost 4 parts (1p1n1u1w) 32764 | -4/Armory | Discovered new exit (range 17) 32937 | -4/Armory | System corruption reached 10% 32948 | -4/Armory | First assault squad dispatched 32963 | -4/Armory | Incoming assault squad redirected 33045 | -4/Armory | Fabricated Combat Drone Bay? 33518 | -4/Armory | Discovered new exit (range 24) 33599 | -4/Armory | Discovered new exit (range 24) 33631 | -4/Armory | Entered Lab 33631 | -4/Lab | Accompanied by 4 allies 33631 | -4/Lab | Discovered new exit (range 9) 33654 | -4/Lab | Unable to decrypt terminal 33706 | -4/Lab | Detected for breach 33711 | -4/Lab | Gained access to the hidden lab's interior 33719 | -4/Lab | Confronted by A5 33720 | -4/Lab | Core integrity fell below 20% 33751 | -4/Lab | Disabled Active System Cloaker 33757 | -4/Lab | MAIN.C forces arrive to investigate 33870 | -4/Lab | Found Alien Artifact 33870 | -4/Lab | Identified Core Reset Matrix 33870 | -4/Lab | Used Core Reset Matrix 33874 | -4/Lab | Emitted hypermatrix ping 33874 | -4/Lab | Sensed 3 artifacts in vicinity 33879 | -4/Lab | Assembled emerged from beneath the floor 33999 | -4/Lab | Found Integrated Dissipator 33999 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+2%) 34012 | -4/Lab | Found Core Regenerator 34026 | -4/Lab | Found Transdimensional Reconstructor 34070 | -4/Lab | Found Prototype Protection 34070 | -4/Lab | Identified Exp. Powered Armor 34080 | -4/Lab | Found Prototype Energy Cannon 34080 | -4/Lab | Identified Potential Cannon 34100 | -4/Lab | Unable to decrypt terminal 34635 | -4/Lab | Build established: Commander-Golem 35133 | -4/Lab | Found Prototype Hackware 35153 | -4/Lab | Build established: Hauler-Gunner 35190 | -4/Lab | Discovered new exit (range 3) 35291 | -4/Lab | Entered Research 35291 | -3/Research | Accompanied by 15 allies 35291 | -3/Research | Evolved 2 slots: Utility x2 35331 | -3/Research | Identified Quantum Router 35352 | -3/Research | Incoming investigation squad redirected 35468 | -3/Research | Incoming assault squad redirected 35572 | -3/Research | Spotted B-86 Titan 35585 | -3/Research | Allies destroyed B-86 Titan 35599 | -3/Research | Build established: Hauler-Mutant 35620 | -3/Research | Incoming assault squad redirected 35679 | -3/Research | Found Unknown Device 35679 | -3/Research | Identified Antimissile System 35757 | -3/Research | Discovered new exit (range 24) 35776 | -3/Research | Spotted B-86 Titan 35791 | -3/Research | First assault squad dispatched 35797 | -3/Research | Allies destroyed B-86 Titan 35814 | -3/Research | Incoming assault squad redirected 35824 | -3/Research | Discovered new exit (range 14) 35863 | -3/Research | Intercept squad dispatched 35864 | -3/Research | Spotted Tracker 35880 | -3/Research | Allies destroyed Tracker 35894 | -3/Research | Spotted Combat Programmer 35897 | -3/Research | Allies destroyed Combat Programmer 35939 | -3/Research | Identified exit to Testing 35950 | -3/Research | Entered Testing 35950 | -3/Testing | Accompanied by 4 allies 35988 | -3/Testing | Found Prototype Hackware 36044 | -3/Testing | Build established: Hauler-Gunner 36183 | -3/Testing | Spotted PH-WAROQOQ8Y3 36215 | -3/Testing | Destroyed PH-WAROQOQ8Y3 36264 | -3/Testing | Scanned by Researcher 36450 | -3/Testing | First assault squad dispatched 36480 | -3/Testing | Incoming assault squad redirected 36520 | -3/Testing | Intercept squad dispatched 36524 | -3/Testing | Spotted Tracker 36527 | -3/Testing | Allies destroyed Tracker 36541 | -3/Testing | Spotted Combat Programmer 36551 | -3/Testing | Destroyed Combat Programmer 36565 | -3/Testing | Found Prototype Device 36565 | -3/Testing | Identified Exp. Phase Shifter 36678 | -3/Testing | Lost 3 parts (1u2w) 36696 | -3/Testing | Found Prototype Device 36696 | -3/Testing | Identified Exp. Thermal Shield 36728 | -3/Testing | Incoming assault squad redirected 36927 | -3/Testing | Found Prototype Device 36927 | -3/Testing | Identified Exp. Hardlight Generator 37053 | -3/Testing | Discovered new exit (range 14) 37059 | -3/Testing | Build established: Hauler-Golem 37081 | -3/Testing | Identified exit to Research 37085 | -3/Testing | Entered Research 37085 | -2/Research | Accompanied by 2 allies 37085 | -2/Research | Evolved 2 slots: Power x1, Utility x1 37119 | -2/Research | Identified Exp. Hacking Suite 37363 | -2/Research | First assault squad dispatched 37379 | -2/Research | Incoming assault squad redirected 37388 | -2/Research | Incoming assault squad redirected 37418 | -2/Research | Build established: Hacker-Golem 37612 | -2/Research | Incoming assault squad redirected 37624 | -2/Research | Lost 3 parts (1u2w) 37634 | -2/Research | Found Prototype Device 37634 | -2/Research | Identified Exp. Actuator Array 37650 | -2/Research | Discovered new exit (range 15) 37679 | -2/Research | Identified exit to Access 37706 | -2/Research | Intercept squad dispatched 37707 | -2/Research | Entered Access 37707 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 37957 | -1/Access | First assault squad dispatched 37978 | -1/Access | Incoming assault squad redirected 38267 | -1/Access | Found Prototype Device 38267 | -1/Access | Identified Beam Splitter 38270 | -1/Access | Found Beam Splitter 38317 | -1/Access | Incoming assault squad redirected 38339 | -1/Access | Warped through subspace 38363 | -1/Access | Lost 6 parts (2n2u2w) 38423 | -1/Access | Discovered new exit (range 5) 38502 | -1/Access | Intercept squad dispatched 38520 | -1/Access | Incoming assault squad redirected 38520 | -1/Access | Spotted Tracker 38521 | -1/Access | Incoming assault squad redirected 38525 | -1/Access | Spotted Tracker 38526 | -1/Access | Destroyed Tracker 38526 | -1/Access | Destroyed Tracker 38547 | -1/Access | Spotted Combat Programmer 38548 | -1/Access | Spotted Combat Programmer 38549 | -1/Access | Destroyed Combat Programmer 38557 | -1/Access | Destroyed Combat Programmer 38603 | -1/Access | Destroyed 12 combat bots 38606 | -1/Access | Lost 3 parts (3u) 38709 | -1/Access | Lost 3 parts (1p1n1u) 38813 | -1/Access | Spotted B-99 Colossus 38883 | -1/Access | Incoming assault squad redirected 38901 | -1/Access | Destroyed 7 combat bots 38927 | -1/Access | Lost 5 parts (1p2n2u) 38930 | -1/Access | Destroyed B-99 Colossus 38948 | -1/Access | Spotted B-99 Colossus 39004 | -1/Access | System corruption reached 10% 39008 | -1/Access | Incoming assault squad redirected 39022 | -1/Access | Released all parts (7) 39022 | -1/Access | Used Core Regenerator, restored core integrity (+400) 39024 | *** | Heading to fleet! Last Messages --------------- 39018_ Chain reaction triggered in Unknown Power Core. 39018_ U-05 Engineer lays Concrete. 39021_ Knocked back. 39021_ Penetrated by Slug. 39021_ Asb. Nanovents destroyed. 39021_ Asb. Alloy Leg destroyed. 39021_ Penetrated by Slug. 39022_ K-01 Serf collects debris. 39022_ Released Com. Linear Accelerator. 39022_ Released Asb. Biocell Array. 39022_ Released Asb. Nanovents. 39022_ Released Asb. Combat Suite. 39022_ Released Hcp. Storage Unit. 39022_ Released Asb. Suspension Frame. 39022_ U-05 Engineer lays Concrete. 39022_ Acquired Core Regenerator. 39022_ Core integrity regenerated (+400). 39023_ U-05 Engineer lays Concrete. [Achievement: Home At Last?] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ######??????????????????????????????? | | ??????????# # ???? ??????????????????????????? | | ?????????## # ??? ???????????????????????????? | | ????????? # "? ??#?????????????????????????? | | ?????????? + """ #?????????????????????????? | | ??????????# # """ ??????????????????????????? | | ?????###### !# " ????????????????????????????? | | ?????# !#]%# ????????###?##???????????????? | | ?????# ]]]%# ?????????## ## ##??????????????? | | ?##### !#/]##"###????????# #??????????????? | | ?? + ]!#% #[ ####?????# #??????????????? | | ?????# !% %;;;###; ######## ###########???????? | | ?????###### p [= " = [ #???????? | | ??????? # #% ] = %!* #???????? | | ???????## #%k %! !!] ! #???????? | | ???????# # !!= ]] u ??? | | ???????## # k! ]"" ??? | | ???????# # == @" u ??? | | ?????? # ## k k ???? | | ?????# #### = = |! BB ###+#???? | | ????# # ## % BB u #???????? | | ????# ## # % R % #???????? | | ????# ## # ####### ### #################???????? | | ????### # # # ### ???????????????????????? | | ######## # # ### # # # ???????????????????????? | | # # ## # ###?#???????????????????????? | | # # %# # ####???????????????????????????? | | # # ########??????????????????????????? | | #!!! # #??????????????????????????? | | #!!! # #??????????????????????????? | | #!! " #??????????????????????????? | | # # """ #??????????????????????????? | | # ] % # """#??????????????????????????? | | ########? !%# " #??????????????????????????? | | ??????????# + #??????????????????????????? | | ??????????#!!# [ #??????????????????########? | | ?????#????#%|# #??????????????????? #? | | #####"#####=%###############?????????????? #? | | [%*[%=!# #??????????????? #? | | !=!%==[# #??????????????? #? | | =*%*%[%+!= #???????????????? #? | | =%!%=[ # #???????????????? ] #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 65 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 12 Additional Mass Support 20 Armor Coverage 825 Resistance: KI 20 Resistance: TH 75 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 3 Energy Filtering 30 Particle Charging 25 Salvage Targeting 3 Offensive Hacking 26 Defensive Hacking 35 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded Hvy. Shock Bomb Launcher | x1 | -5/Factory | Preloaded Hvy. Shock Bomb Launcher | x1 | -5/Factory | Preloaded Combat Drone Bay | x1 | -4/Factory Combat Drone Bay | x1 | -4/Armory Alien Tech Used ----------------- Core Reset Matrix Integrated Dissipator Transdimensional Reconstructor Core Regenerator Achievements -------------- Home At Last? Max Potential Victory By Combat Challenges ------------ None Game ------ Seed LobotomySwordCoupler Manual? 0 Play Time 04:22:25 Cumulative 485.9 hours Start 2020.09.14 @ 23:18:24 End 2020.09.15 @ 18:07:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 317 Adventurer 0 Explorer 0 Win Type 2 Total 6 Types 4/0/1/0/1/0/0 Lore% 86 Gallery% 89 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d63d987c-99cf-44c8-a62f-1342a387bc0b