Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 13:38:22 Player: Afromullet Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (2524) 2524 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6489 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 182/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter Salvage Targeting Computer > --- WEAPON (5) ------- Heavy Pick > --- INVENTORY (5) ---- Carbon-fiber Leg Titanium Leg Improved Titanium Leg Kinecellerator Authchip [Weapon] Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Salvage Targeting Computer Weapon Cycler > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Coil Gun Ripper > --- INVENTORY -------- Titanium Leg Improved Titanium Leg Kinecellerator Authchip [Weapon] Mace Heavy Pick [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Mace Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . 1 . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 1 . . 1 Weapon 3 | . . 1 . 1 . . 1 Parts Attached 103 | 6 2 7 19 21 8 29 11 Power 19 | 1 . 2 2 3 3 6 2 Engine 14 | 1 . 2 2 2 1 4 2 Core 5 | . . . . 1 2 2 . Reactor . | . . . . . . . . Propulsion 16 | 2 . . 6 2 . 5 1 Treads 9 | . . . 4 2 . 2 1 Leg 7 | 2 . . 2 . . 3 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | 1 2 2 4 10 3 7 1 Device 12 | . 2 2 1 2 3 2 . Storage 7 | 1 . . . 5 . 1 . Processor 5 | . . . 2 1 . 1 1 Hackware . | . . . . . . . . Protection 6 | . . . 1 2 . 3 . Artifact . | . . . . . . . . Weapon 38 | 2 . 3 7 6 2 11 7 Energy Gun 13 | . . 1 3 2 2 4 1 Energy Cannon 3 | . . . . 1 . 2 . Ballistic Gun 17 | 2 . 2 3 2 . 3 5 Ballistic Cannon 1 | . . . 1 . . . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 58 | . . . 12 2 4 24 16 Power 14 | . . . 3 1 2 5 3 Propulsion 13 | . . . 4 . . 5 4 Utility 9 | . . . 1 1 1 3 3 Weapon 22 | . . . 4 . 1 11 6 Highest Loss Streak 14 | . . . 4 1 2 9 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 96 100 84 95 98 85 72 Engine 9 | . 14 22 12 8 6 6 2 Core 4 | . . . . 3 7 6 3 Treads 15 | . . . 8 23 23 15 . Leg 6 | . 28 22 10 . . 5 16 Device 6 | . 10 11 4 7 6 5 5 Storage 7 | . 14 11 9 7 7 7 5 Processor 6 | . . . 8 7 7 5 11 Protection 5 | . . . 4 6 7 5 3 Energy Gun 6 | . . 10 9 6 6 4 . Energy Cannon 2 | . . . . . 7 4 . Ballistic Gun 15 | . 28 22 16 13 15 11 13 Ballistic Cannon 1 | . . . . 6 . . . Peak Build Rating 59 | 6 7 14 23 34 42 42 59 Average Rating 28 | 5 6 11 16 31 36 34 43 On Entrance 19 | . 6 7 14 23 34 42 32 Naked Turns . | . . . . . . . . Heaviest Build 83 | 14 15 24 28 57 51 83 63 Greatest Support 62 | 20 20 20 60 62 62 62 56 Greatest Overweight (x) 13 | . . 1 8 . . 13 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 15 20 15 Average Capacity 12 | 7 8 8 8 13 15 15 13 Most Carried 15 | 4 8 8 8 15 15 15 9 Average Carried 9 | 2 6 7 7 11 12 9 6 Final Capacity 15 | 8 8 8 8 15 15 15 5 Final Carried 15 | 4 8 8 8 13 15 4 5 Class Distribution -------------------- 65% | Gunner 10% | Scavenger-Gunner 9% | Skirmisher 7% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 1976 | 253 . 167 265 528 224 469 70 Remotely . | . . . . . . . . Salvage Created 2712 | . . 292 518 637 302 638 325 Parts 132 | . . 17 26 32 21 24 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 30 | . . . . . 13 17 . Prevented 6 | . . . . . 5 1 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 59 | . . 6 14 12 9 13 5 Melee 2 | . . . . . . 1 1 Guns 44 | . . 6 14 7 4 9 4 Cannons 9 | . . . . 2 5 2 . AOE 3 | . . . . 3 . . . Classes Destroyed 12 | . . 3 2 5 1 1 . Worker 2 | . . . . 2 . . . Builder 3 | . . . . 3 . . . Tunneler 1 | . . . . 1 . . . Recycler 3 | . . . . 3 . . . Watcher 1 | . . . 1 . . . . Swarmer 16 | . . . 6 . 7 3 . Grunt 24 | . . 3 6 9 . 4 2 Brawler 4 | . . 1 . . . 3 . Duelist 4 | . . . . . . 2 2 Sentry 7 | . . 2 2 1 1 1 . Hunter 2 | . . . . . 1 . 1 Programmer 2 | . . . . 2 . . . Best Kill Streak 7 | . . 2 4 7 5 3 3 Combat Bots Only 4 | . . 2 4 4 4 3 3 Max Kills in Single Turn 4 | . . 1 1 4 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 644 | . . 29 104 138 74 138 161 Missed 157 | . . 7 15 44 22 30 39 Damage Taken 8440 | . . 332 1076 1418 726 2335 2553 Core 1565 | . . 74 147 113 41 339 851 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 102 | . . . 68 34 . . . Core Remaining (%) 76 | 100 100 81 73 . . 29 . Volleys Fired 161 | . . 18 48 30 14 39 12 Largest 4 | . . 3 3 4 4 4 4 Hottest 189 | . . 96 99 129 179 189 159 Shots Fired 468 | . . 54 121 109 54 88 42 Gun 400 | . . 54 121 75 40 68 42 Cannon 64 | . . . . 30 14 20 . Launcher 4 | . . . . 4 . . . Special . | . . . . . . . . Kinetic 313 | . . 36 83 83 28 46 37 Thermal 128 | . . 18 38 22 12 33 5 Explosive 4 | . . . . 4 . . . Electromagnetic 23 | . . . . . 14 9 . Robot Hit Streak 28 | . . 20 28 14 5 11 10 Robot Miss Streak 4 | . . 1 3 4 4 3 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 10 | . . 1 3 . . 2 4 Max Gunslinging Chain 1 | . . 1 1 . . 1 1 Shots Hit Robots 335 | . . 44 88 74 26 67 36 Core Hits 168 | . . 13 34 64 14 27 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . 1 1 . 1 . Critical Strikes 11 | . . 3 1 1 2 2 2 Burn 5 | . . 3 . . 1 . 1 Destroy 3 | . . . 1 1 . 1 . Corrupt 1 | . . . . . 1 . . Smash 1 | . . . . . . 1 . Sever 1 | . . . . . . . 1 Melee Attacks 14 | . . . . . . 5 9 Impact 5 | . . . . . . 5 . Slashing 2 | . . . . . . . 2 Piercing 7 | . . . . . . . 7 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6175 | . 4 561 1099 1911 469 1298 833 Guns 3888 | . . 557 1084 529 262 826 630 Cannons 1148 | . . . . 618 207 323 . Explosions 725 | . . . . 725 . . . Melee 352 | . . . . . . 149 203 Ramming 62 | . 4 4 15 39 . . . Kinetic 3330 | . . 327 723 989 173 545 573 Thermal 1714 | . . 230 361 466 89 511 57 Explosive 417 | . . . . 417 . . . Electromagnetic 300 | . . . . . 207 93 . Impact 149 | . . . . . . 149 . Slashing 52 | . . . . . . . 52 Piercing 151 | . . . . . . . 151 Highest Corruption 21 | . . . . 3 3 21 . Average Corruption 4 | . . . . 2 3 8 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 72 | . . . . 19 20 33 . Message Errors 19 | . . . . 9 6 4 . Matter Fused 19 | . . . . 4 1 14 . Heat Flow Errors 12 | . . . . 3 4 5 . Energy Discharges 8 | . . . . 2 1 5 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 6 | . . . . . 4 2 . Data Loss (major) 2 | . . . . . 2 . . Misfires 4 | . . . . 1 1 2 . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 34 | . . . . 34 . . . Projectiles . | . . . . . . . . Explosions 34 | . . . . 34 . . . Melee . | . . . . . . . . Knockbacks 12 | . . . . 12 . . . Impact . | . . . . . . . . Kinetic 12 | . . . . 12 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 112 | . . . . 112 . . . Shots 2 | . . . . 2 . . . Rammed 9 | . . . 3 6 . . . Targets Rammed 14 | . 1 2 5 6 . . . Kicked 5 | . 1 2 2 . . . . Crushed . | . . . . . . . . Highest Temperature 497 | . . 246 443 407 383 497 181 Average Temperature 136 | . . 95 126 142 148 162 85 Received Heat Transfer 2058 | . . 105 459 537 30 603 324 Effects 27 | . . 1 3 5 2 16 . Shutdowns 12 | . . . 1 3 1 7 . Energy Bleed 6 | . . 1 1 2 1 1 . Interference 4 | . . . . . . 4 . Damage (minor) 3 | . . . 1 . . 2 . Damage (major) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions 1 | . . . . . . 1 . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 8 | . . 3 1 1 1 2 . Heat Transferred 3685 | . . 814 926 600 272 888 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Peak Influence 224 | . . 150 214 224 . . 78 Initial 32 | . . . 12 32 . . 28 Average 76 | . . 62 97 91 . . 37 Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 90 | 100 100 100 85 87 . . 100 Level 1 9 | . . . 15 12 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . . . 1 5 . 1 4 Investigation . | . . . . . . . . Extermination 2 | . . . . 2 . . . Reinforcement 6 | . . . 1 3 . . 2 Assault 1 | . . . . . . 1 . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 4 | . 1 . 1 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 3 9 16 20 9 17 9 Peak Tracking Total 8 | . 3 4 6 6 4 8 6 Tactical Retreats 5 | . . . . 2 . 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 1 | . . . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 5 | . . . . 5 . . . Max in Single Turn 5 | . . . . 5 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks . | . . . . . . . . Successful . | . . . . . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 5759 | 77 229 552 760 1491 1345 1113 192 Spaces Moved 3033 | 57 181 239 306 779 793 595 83 Core 16 | 6 . . 1 . . 4 5 Treads 2157 | . . . 170 779 793 414 1 Legs 860 | 51 181 239 135 . . 177 77 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 161 161 123 50 Average Speed 160 | 112 120 180 175 167 161 156 134 Slowest Speed 700 | 120 120 190 450 170 161 700 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 31 23 33 16 85 68 3 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 4 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 57 | . . . . 55 . 1 1 Melee . | . . . . . . . . Projectile 2 | . . . . . . 1 1 AOE 55 | . . . . 55 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 3560 | 67 192 325 431 891 830 702 122 Wait 147 | 1 2 43 37 33 6 25 . Move 3026 | 56 180 238 305 778 792 594 83 Hop . | . . . . . . . . Pick Up 60 | 4 5 8 12 14 5 5 7 Fast Attach 34 | 6 2 . 5 4 3 9 5 Attach 42 | . . 2 9 5 3 18 5 Detach 2 | . . . . . 1 1 . Swap 27 | . . 5 5 12 2 2 1 Drop 33 | . 2 9 5 9 4 4 . Fire 161 | . . 18 48 30 14 39 12 Melee 14 | . . . . . . 5 9 Ram . | . . . . . . . . Kick 5 | . 1 2 2 . . . . Crush 9 | . . . 3 6 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 608 | -9/Materials | Build established: Skirmisher 773 | -9/Materials | Discovered new exit (range 15) 859 | -9/Materials | Entered another Materials area 859 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1048 | -8/Materials | Lost 4 parts (2p1n1w) 1163 | -8/Materials | Lost 3 parts (2n1w) 1168 | -8/Materials | Build established: Gunner 1243 | -8/Materials | Lost 4 parts (1n1u2w) 1586 | -8/Materials | Discovered new exit (range 6) 1619 | -8/Materials | Entered Factory 1619 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3102 | -7/Factory | Discovered new exit (range 5) 3110 | -7/Factory | Entered Lower Caves 4358 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4411 | -7/Lower Caves | Discovered new exit (range 10) 4455 | -7/Lower Caves | Entered another Lower Caves area 4497 | -7/Lower Caves | Encountered a Warlord checkpoint 4951 | -7/Lower Caves | Lost 5 parts (2n3w) 5134 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5218 | -7/Lower Caves | Lost 9 parts (1p1n3u4w) 5245 | -7/Lower Caves | System corruption reached 10% 5254 | -7/Lower Caves | Core integrity fell below 50% 5291 | -7/Lower Caves | Lost 6 parts (1p2n3w) 5484 | -7/Lower Caves | Discovered new exit (range 8) 5568 | -7/Lower Caves | Entered Factory 5568 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5607 | -6/Factory | Build established: Scavenger-Mutant 5657 | -6/Factory | Garrison activated, responded to threat 5740 | -6/Factory | Core integrity fell below 50% 5756 | -6/Factory | Core integrity fell below 20% 5760 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Weapon Cycler destroyed. Knocked back. Acquired 2 matter. Slug penetrates U-05 Engineer. Penetrated by Slug. U-05 Engineer builds a Wall. Acquired Lgt. Treads. Penetrated by Slug. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. U-05 Engineer builds a Wall. M-28 Smith repairs G-50 Soldier. Penetrated by Slug. Lgt. Treads destroyed. Knocked back. Penetrated by Slug. Slug penetrates Wall. Knocked back. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????? ??????##?????????????????? | | ????????????????????# ?????? #?????????????????? | | ????????????????????# ######;##??####??????????? | | ????????????????????# # #? ===???????? | | ????????????????????# # # ? == ???????? | | ?????????????######## # # == ???????? | | ?????????????# # # # ???????? | | ?????????????# # # # ??????????? | | ?????????????# # # # ?????????????? | | ?????????????# # #[ #????????????????? | | ?????????????# # #[! #????????????????? | | ?????????????# # #%/% #????????????????? | | ?????????????# # #@! % #????????????????? | | ?????????????# # %g=%% #????????????????? | | ?????????????# % # m#Hh #????????????????? | | #T ###### % % # #########????####+####???? | | #! # # #??????????# #???? | | " =%#! ###??????????# #???? | | " % +%! #????????????# +???? | | ##### #% [ # #????????????# #???? | | ????????# ??######## ########+##### #???? | | ????????? ?????????# ! #???? | | ????????# ###### #???? | | ????????# [!! +???? | | ????????# ###### """" #???? | | ???????????????????# ^ """" |/ #???? | | ???????????????????#### """" #???? | | ??????????????????????# #???? | | ??????????????????????# #???? | | ??????????????????????# ??? | | ??????????????????????# #######+###?? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# ???????????? | | ??????????????????????# ####???????????? | | ??????????????????????# ####+##??????????????? | | ??????????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 29 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 1 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaPiercingRay Manual? 0 Play Time 00:38:15 Cumulative 32.6 hours Start 2024.08.12 @ 10:38:59 End 2024.08.13 @ 13:38:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 92 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 22 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 64x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 04a25457-677d-429d-b1c3-d51443f78585