Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.17 @ 20:59:05 Player: Ecrucean Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (589) 589 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 1904 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 281/400 Matter 296/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Aluminum Leg Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Experimental Sensor Array Seismic Detector Small Laser Particle Gun Light Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Experimental Sensor Array Seismic Detector Small Laser Particle Gun Light Assault Rifle Rocket Launcher Rocket Launcher Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 23 | 6 3 3 11 Power 4 | 1 . . 3 Engine 3 | 1 . . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads . | . . . . Leg 7 | 2 . 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device . | . . . . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 . 1 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 1 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 3 5 Power 2 | . . 1 1 Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 5 | . . 3 5 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 96 90 94 Engine 8 | . 14 5 8 Leg 28 | . 28 28 32 Storage 13 | . 14 14 11 Processor 12 | . 10 14 11 Protection 1 | . . . 8 Ballistic Gun 27 | . 28 28 21 Naked Turns . | . . . . Heaviest Build 32 | 13 28 28 32 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 10 15 15 Most Carried 15 | 1 14 15 15 Average Carried 11 | . 5 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 14 15 15 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 776 | 296 70 195 215 Remotely . | . . . . Salvage Created 910 | 70 136 351 353 Parts 47 | 1 14 7 25 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 15 | . 2 7 6 Guns 15 | . 2 7 6 Classes Destroyed 6 | 1 3 1 1 Recycler 3 | 1 . 1 1 Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 3 | . . 3 . Grunt 9 | . 2 4 3 Sentry 3 | . . . 3 Best Kill Streak 4 | 1 2 3 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 120 | . 4 58 58 Missed 19 | . . 8 11 Damage Taken 1311 | . 44 620 647 Core 243 | . 12 112 119 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 . 50 . Volleys Fired 94 | 9 13 42 30 Largest 2 | 2 2 2 2 Hottest 43 | 40 40 40 43 Shots Fired 186 | 18 26 84 58 Gun 184 | 18 26 84 56 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 184 | 18 26 84 56 Thermal . | . . . . Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 14 | 5 11 13 14 Robot Miss Streak 4 | 1 4 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 129 | 13 16 60 40 Core Hits 42 | 2 8 17 15 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1386 | 146 178 616 446 Guns 1386 | 146 178 616 446 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1386 | 146 178 616 446 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 55 | . 6 9 55 Average Temperature 18 | . 6 4 24 Received Heat Transfer 606 | . 24 267 315 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 178 | 5 72 135 178 Initial 27 | . 3 27 4 Average 51 | 1 37 54 85 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 7 7 9 Peak Tracking Total 6 | . 2 3 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 3 1 2 Terminals 5 | . 2 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 8 2 7 Successful 9 | . 5 1 3 Failed 8 | . 3 1 4 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 12 | . 5 2 5 Terminals 12 | . 3 2 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Part Schematic 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 4 . 3 Terminals 3 | . . . 3 Track 1 | . . . 1 Botnet 1 | . . . 1 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Monitor 1 | . 1 . . Reject 1 | . 1 . . Recyclers 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 13 | . . 13 . Total Damage 230 | . . 230 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2099 | 110 540 1160 289 Spaces Moved 1078 | 62 362 538 116 Core 7 | 7 . . . Treads . | . . . . Legs 1071 | 55 362 538 116 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 120 Average Speed 159 | 112 125 190 151 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 59 97 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 8 | . . . 8 Terrain Destroyed 15 | . . . 15 Melee . | . . . . Projectile . | . . . . AOE 15 | . . . 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1283 | 83 424 602 174 Wait 63 | 6 32 14 11 Move 1075 | 61 361 537 116 Hop . | . . . . Pick Up 22 | 1 13 4 4 Fast Attach 11 | 6 2 . 3 Attach 8 | . . 2 6 Detach 3 | . 1 . 2 Swap 4 | . 1 1 2 Drop 3 | . 1 2 . Fire 94 | 9 13 42 30 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 18) 651 | -10/Materials | Entered Mines 905 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 908 | -10/Mines | Found Prototype Device 1165 | -10/Mines | Lost 3 parts (1p1n1w) 1546 | -10/Mines | Discovered new exit (range 16) 1788 | -10/Mines | Discovered new exit (range 7) 1811 | -10/Mines | Entered Materials 1811 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1978 | -9/Materials | Discovered new exit (range 15) 2053 | -9/Materials | Lost 5 parts (1p2n2w) 2074 | -9/Materials | Discovered new exit (range 11) 2100 | -9/Materials | Self-destructed Last Messages --------------- 02035_ K-01 Serf collects debris. 02037_ Critical hit (Burn: +37). 02038_ K-01 Serf collects debris. 02052_ Y-45 Defender destroyed. 02052_ R-06 Scavenger collects Heat Sink. 02053_ K-01 Serf collects debris. 02054_ R-06 Scavenger destroyed. 02057_ K-01 Serf collects debris. 02057_ Acquired 119 matter. 02059_ U-05 Engineer builds a Door. 02060_ K-01 Serf collects debris. 02061_ Acquired Hvy. Assault Rifle. 02064_ K-01 Serf collects debris. 02066_ Acquired Aluminum Leg. 02067_ K-01 Serf collects debris. 02069_ Acquired Ion Engine. 02072_ K-01 Serf collects debris. 02074_ EXIT=FOUND 02080_ Acquired 10 matter. 02081_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???# ! # u#??u?????????????????????? | | ???#######+####### ## ###???????????????????????? | | ######## ##### # u #???????????????????????? | | #???????????????????????? | | T #???????????????????????? | | #???????????????????????? | | ####+### ####### #???????????????????????? | | ## ##?????### ###???????????????????????? | | """"" ## #????????# #?????????????????????????? | | ""T"" ## #????????# #?????????????????????????? | | ## ???????# #?????????????????????????? | | ## # #??????# #?????????????????????????? | | ## ###???o??# #?????????????????????????? | | ## #????????# #?????????????????????????? | | ######### #????????# #?????????????????????????? | | ????????# #????????# #?????????????????????????? | | ????????? #????????# #?????????????????????????? | | ????????? #????????# #?????????????????????????? | | ????????? #????????# #?????????????????????????? | | ????????? ????????##+#######???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# ]] #???????????????????? | | ????????????????????# ]] #???????????????????? | | ????????? ?????????# ]] #???????????????????? | | ????????# ####! @ #???????????????????? | | ????????? k%[ [ #???????????????????? | | ????????# ####! =% #???????????????????? | | ????????? ???????# %*! #???????????????????? | | ????????????????????#####+####???????????????????? | | ??????????????????????# *%[ #????????????????????? | | ????????????????? %* ???????????????? | | ????????????# < ?????????? | | ????????????# #????????? | | ????????????# ##### ######### ###????????? | | ????????????###+#?????## ##????????????????????? | | ????????????? ????????# #?????????????????????? | | ????????????#??????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????" ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? < ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????" ?????????????????????? | | ???????????????????????? #?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Propulsion Shielding | -10/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Challenges ------------ None Game ------ Seed DecoderFlightSword Manual? 0 Play Time 00:12:29 Cumulative 0.5 hours Start 2024.05.22 @ 19:14:40 End 2024.06.17 @ 20:59:05 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15316af2-c4e2-438f-9931-31399c412422