Cogmind - Beta 12 *** ADVENTURER MODE // 2023.08.15 @ 13:08:48 Player: kaletaa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2663) 2663 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (734) 734 TOTAL SCORE: 6577 Bonus ------- High Alert Combat Kills 34 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 36/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (1700) Ox33 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Deuterium Engine Light Treads Aluminum Leg Gravmag System Xenon Bombardment Thruster Heat Sink Heat Sink Improved Heat Sink Small Storage Unit Medium Storage Unit Visual Processing Unit Reaction Control System Reflective Plating Trap Extractor (0/4) Lightning Gun Lightning Gun Heavy Laser Heavy Laser Heavy Laser Heavy Laser Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Xenon Bombardment Thruster > --- UTILITY ---------- Heat Sink Large Storage Unit Huge Storage Unit Improved Targeting Computer > --- WEAPON ----------- Lightning Gun Lightning Gun Minigun > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Gravmag System Heat Sink Heat Sink Improved Heat Sink Small Storage Unit Medium Storage Unit Visual Processing Unit Terrain Scanner Reaction Control System Trap Extractor Lightning Gun Lightning Gun Heavy Laser Heavy Laser Heavy Laser Heavy Laser Assault Rifle Light Cannon Rocket Launcher [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Ballistic Gun Minigun Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Mat Gar Fac Slots Evolved 6 | . . 2 . 2 . 2 Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 3 | . . 2 . . . 1 Weapon 1 | . . . . . . 1 Parts Attached 75 | 7 2 28 2 10 14 12 Power 8 | 1 . 2 . 1 2 2 Engine 5 | 1 . 2 . 1 1 . Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 41 | 2 . 16 . 7 10 6 Treads 10 | 2 . 2 . 2 2 2 Leg 11 | . . 4 . . 4 3 Wheel 5 | . . 2 . 2 1 . Hover 7 | . . 1 . 3 3 . Flight 8 | . . 7 . . . 1 Utility 12 | 1 2 7 1 . . 1 Device 4 | . 1 2 . . . 1 Storage 5 | 1 1 2 1 . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 2 | . . 2 . . . . Artifact . | . . . . . . . Weapon 14 | 3 . 3 1 2 2 3 Energy Gun 6 | 2 . . . 2 2 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . 1 . . . 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . . 2 1 . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 24 | . . 6 . . 4 14 Power 5 | . . 1 . . 1 3 Propulsion 8 | . . 1 . . 3 4 Utility 5 | . . 2 . . . 3 Weapon 6 | . . 2 . . . 4 Highest Loss Streak 8 | . . 5 . . 2 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 99 95 100 87 96 83 Engine 9 | . 14 10 11 12 11 6 Core 3 | . . . . . 5 6 Treads 6 | . 28 2 . 3 6 5 Leg 9 | . . 11 . . 11 12 Wheel 4 | . . 1 22 14 4 . Flight 1 | . . 2 . . . 1 Device 9 | . 10 10 11 9 9 8 Storage 16 | . 16 12 22 18 18 15 Processor 6 | . . 1 11 9 9 6 Protection 4 | . . 19 . . . . Energy Gun 13 | . 28 18 . 10 18 8 Ballistic Gun 1 | . . 1 . . . 4 Launcher 3 | . . 2 22 7 . 2 Naked Turns . | . . . . . . . Heaviest Build 128 | 12 32 43 114 123 123 128 Greatest Support 40 | 40 40 40 26 40 40 40 Greatest Overweight (x) 35 | . . 12 4 4 13 35 Average Overweight (x) 2 | . . 1 3 3 4 3 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 21 | 6 14 15 22 25 25 25 Most Carried 25 | 5 15 15 17 25 25 25 Average Carried 20 | 3 9 13 16 21 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 Final Carried 25 | 4 15 15 17 23 25 23 Class Distribution -------------------- 47% | Mutant 42% | Scavenger-Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Mat Min Mat Gar Fac Matter Collected 1377 | 188 146 436 44 31 422 110 Remotely . | . . . . . . . Salvage Created 2372 | . 146 920 86 68 495 657 Parts 152 | . 9 54 24 10 26 29 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Mat Gar Fac Combat Hostiles Destroyed 66 | . 5 17 14 1 11 18 Guns 35 | . 4 13 . . 11 7 AOE 29 | . . 3 14 1 . 11 Classes Destroyed 11 | . 3 5 1 . 2 . Worker 3 | . . . 1 . . 2 Builder 3 | . . 3 . . . . Hauler 1 | . . 1 . . . . Recycler 3 | . . 3 . . . . Watcher 4 | . 1 2 . 1 . . Swarmer 23 | . 3 4 11 . 2 3 Grunt 24 | . 2 6 3 . 2 11 Duelist 3 | . . 1 . . . 2 Sentry 9 | . . 6 . 1 2 . Hunter 3 | . . . . . 3 . Programmer 4 | . . . . . 2 2 Best Kill Streak 7 | . 6 7 4 1 2 6 Combat Bots Only 5 | . 5 4 4 1 2 5 Max Kills in Single Turn 3 | . 1 3 3 1 1 2 Gunslinging . | . . . . . . . Exploded 3 | . . 2 3 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Jun Mat Mat Min Mat Gar Fac Damage Taken 4004 | . 214 930 281 10 663 1906 Core 1206 | . 69 259 79 . 97 702 Absorbed by Shields . | . . . . . . . Core Remaining (%) 67 | 100 72 . 15 . 82 . Volleys Fired 150 | . 13 52 9 6 36 34 Largest 3 | . 2 2 2 2 2 3 Hottest 138 | . 100 100 66 138 138 119 Shots Fired 287 | . 25 94 18 12 72 66 Gun 236 | . 25 83 . 8 72 48 Cannon . | . . . . . . . Launcher 51 | . . 11 18 4 . 18 Special . | . . . . . . . Kinetic 40 | . . 17 . . . 23 Thermal 153 | . 25 66 . 8 54 . Explosive 51 | . . 11 18 4 . 18 Electromagnetic 43 | . . . . . 18 25 Robot Hit Streak 45 | . 13 45 4 7 20 10 Robot Miss Streak 2 | . 2 1 1 2 1 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 1 . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 206 | . 19 76 8 5 52 46 Core Hits 137 | . 8 42 16 6 20 45 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 15 | . 5 8 . . 1 1 Burn 14 | . 5 8 . . 1 . Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6529 | . 267 1802 972 90 1159 2239 Guns 2831 | . 255 869 . 37 1048 622 Cannons . | . . . . . . . Explosions 3644 | . . 917 972 53 111 1591 Melee . | . . . . . . . Ramming 54 | . 12 16 . . . 26 Kinetic 469 | . . 198 . . . 271 Thermal 1955 | . 255 671 . 37 926 66 Explosive 3467 | . . 917 972 53 . 1525 Electromagnetic 584 | . . . . . 233 351 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 5 . . . 1 1 Average Corruption 1 | . 4 . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . . 13 2 Message Errors 3 | . . . . . 3 . Matter Fused 2 | . . . . . 2 . Heat Flow Errors 3 | . . . . . 2 1 Energy Discharges 3 | . . . . . 2 1 Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 295 | . . 141 73 . . 81 Projectiles . | . . . . . . . Explosions 295 | . . 141 73 . . 81 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 629 | . 12 105 108 . 8 396 Shots 15 | . . 1 3 . 1 10 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 484 | . 484 421 . 192 303 152 Average Temperature 119 | . 226 128 . 98 102 29 Received Heat Transfer 1128 | . 69 252 15 . 90 702 Effects 13 | . 10 3 . . . . Shutdowns 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Interference 3 | . 3 . . . . . Matter Decay 2 | . 2 . . . . . Damage (minor) 2 | . 1 1 . . . . Damage (major) 4 | . 4 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 1 . . . . Combat Hostiles 2 | . 1 1 . . . . Parts Melted 29 | . 7 14 . . 8 . Heat Transferred 5528 | . 1110 2590 . 74 1704 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Mat Gar Fac Peak Influence 614 | . 128 341 614 231 522 413 Initial 237 | . . 45 112 141 131 237 Average 185 | . 35 103 355 206 287 158 Maximum Alert Level 2 | . . 1 2 1 2 2 Low Security (%) 53 | 100 100 94 8 25 9 61 Level 1 40 | . . 5 42 74 85 38 Level 2 5 | . . . 48 . 4 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . 3 . . . 7 Investigation 1 | . . . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 6 | . . 3 . . . 3 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Mat Gar Fac Distress Signals 7 | . . 5 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 6 26 17 2 12 24 Peak Tracking Total 5 | . 5 5 4 1 3 4 Tactical Retreats 2 | . . . . . 1 1 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Mat Gar Fac Traps Triggered 8 | . . 1 . . 5 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Mat Min Mat Gar Fac Machines Disabled 24 | . . 3 10 1 3 7 Max in Single Turn 8 | . . 2 8 1 1 4 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Mat Gar Fac Machines Accessed 16 | . 3 3 1 4 2 3 Terminals 12 | . 2 2 1 3 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 38 | . 7 8 4 8 4 7 Successful 26 | . 5 7 3 4 2 5 Failed 12 | . 2 1 1 4 2 2 Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 32 | . 6 6 4 7 4 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . . . 2 Scanalyzers 2 | . . 2 . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 21 | . 4 5 3 3 2 4 Record 8 | . 1 3 3 1 . . Prototype ID Bank 1 | . . . . . . 1 Emergency Access Points 3 | . 1 . . . 1 1 Terminal Index 1 | . . . . 1 . . Alert Level 1 | . . 1 . . . . Locate Traps 2 | . 1 . . . . 1 Dispatch Records 1 | . . 1 . . . . Recall Assault 1 | . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . . . . . 1 Security Stations 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . . . . . . 1 Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 1 2 1 3 2 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Mat Min Mat Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Jun Mat Mat Min Mat Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Mat Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Mat Min Mat Gar Fac Turns Passed 5426 | 76 325 1166 469 227 1234 1929 Spaces Moved 1831 | 49 163 366 321 98 361 473 Core 26 | 16 . 4 . . . 6 Treads 495 | 33 163 64 . 10 24 201 Legs 635 | . . 200 . . 169 266 Wheels 629 | . . 63 321 88 157 . Hover 23 | . . 12 . . 11 . Flight 23 | . . 23 . . . . Fastest Speed 50 | 50 160 105 105 150 150 320 Average Speed 250 | 124 160 219 136 175 300 374 Slowest Speed 1800 | 160 160 760 150 400 855 1800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 5 28 39 73 11 45 19 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 373 | . . 68 115 36 . 154 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 373 | . . 68 115 36 . 154 Terrain Rammed 6 | . 3 2 . . . 1 Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Mat Gar Fac Total 2385 | 64 202 628 335 140 438 578 Wait 210 | . 7 157 . 5 . 41 Move 1826 | 48 162 365 320 98 360 473 Hop . | . . . . . . . Pick Up 61 | 8 13 15 2 13 3 7 Fast Attach 13 | 2 . 2 . 2 7 . Attach 24 | 5 2 11 . . . 6 Detach 2 | 1 1 . . . . . Swap 38 | . . 15 2 8 7 6 Drop 29 | . 1 9 2 8 5 4 Fire 150 | . 13 52 9 6 36 34 Melee . | . . . . . . . Ram 6 | . 3 2 . . . 1 Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis 25 | . . . . . 20 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Min x2 / [*Sto]) -9/Mines -8/Materials -8/Garrison -7/Factory History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 77 | -11/Junkyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 402 | -10/Materials | Entered another Materials area 402 | -9/Materials | Evolved 2 slots: Utility x2 1359 | -9/Materials | Discovered new exit (range 13) 1370 | -9/Materials | Discovered new exit (range 16) 1418 | -9/Materials | Lost 5 parts (1p1n1u2w) 1459 | -9/Materials | Discovered new exit (range 15) 1517 | -9/Materials | Core integrity fell below 50% 1568 | -9/Materials | Entered Mines 1582 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1596 | -9/Mines | Learned Materials garrison access intel 1892 | -9/Mines | Core integrity fell below 20% 2031 | -9/Mines | Discovered new exit (range 5) 2037 | -9/Mines | Entered Materials 2037 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2038 | -8/Materials | Loaded intel: 1 garrison access location 2264 | -8/Materials | Identified exit to Garrison 2264 | -8/Materials | Entered Garrison 2348 | -8/Garrison | Learned Factory security intel 2374 | -8/Garrison | Triggered checkpoint 2630 | -8/Garrison | Installed Relay Interface Framework 2862 | -8/Garrison | Triggered checkpoint 2976 | -8/Garrison | Triggered checkpoint 3062 | -8/Garrison | Build established: Scavenger-Mutant 3212 | -8/Garrison | Triggered checkpoint 3432 | -8/Garrison | Discovered new exit (range 15) 3498 | -8/Garrison | Entered Factory 3498 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4995 | -7/Factory | Build established: Scavenger-Gunner 5259 | -7/Factory | Core integrity fell below 50% 5278 | -7/Factory | Lost 8 parts (2p3n2u1w) 5388 | -7/Factory | Core integrity fell below 20% 5427 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. M-28 Smith repairs Welding Torch. Imp. Targeting Computer destroyed. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | # ## ""???? #? "?? ?"" ??? "?????? | | T # """??? ?? ???????"???? "?????? | | "" ""?????????????????????? ??????? | | ] #### / ?????????"?????????????????? | | # ##+#####??????????? "?????????????????? | | ####### ### #??????????? ? """???????????????? | | ??###?## #### ###????????? ??????????????? | | ######?# ### #?????????? ! ??????????????? | | #"""""## #?????????? ??????????????? | | # #??#??????? #???????????????? | | # ############# #???????????????? | | # #???????????????? | | # #???????????????? | | # #???????????????? | | + #???????????????? | | %# #???????????????? | | # #???????????????? | | #???????????????? | | # +#+######u############???????????????? | | ## # ###??????????????????? | | ?# # # #??????????????????? | | """"###?# # "" " u # #??????????????????? | | ###???# # """"" #??????????????????? | | ##?????## # """"" #??????????????????? | | ???????## # """"" u# #??????????????????? | | ??#?????# # k @mu###??????????????????? | | ?#??????# # """"""" %g # #??????????????????? | | ????????# # """"""" # #?????????????????? | | ????????# #?""""""" # #????????????????? | | ????????# #??"""""" # ?##????????????????? | | ????????# #???? # ??????????????????? | | ????????# #?#??#######r# # ?????????????????? | | ??#?????# #??????## # # ?????????????????? | | ????????########??#???? ## # ##????????????????? | | ??????????????????????? # ##?????????????????? | | ?????????????????????#?# ## #???????????????????? | | ????????????????????????#?? ##???????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 23 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Universal Adapter Challenges ------------ None Game ------ Seed MasterTransportTreads Manual? 0 Play Time 00:42:05 Cumulative 7.1 hours Start 2023.08.15 @ 12:19:36 End 2023.08.15 @ 13:08:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 12 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 112x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 138e981d-4068-4216-9dde-2c067ae16c80