Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 13:50:35 Player: Grey Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (55) 275 Value Destroyed (2104) 2104 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1416) 1416 TOTAL SCORE: 10015 Bonus ------- Follower Combat Kills 1116 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 199/300 Energy 63/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Thermal Shield Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Surge Thruster Surge Thruster Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- EM Shield Army-in-a-Box > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Gravity Neutralizer Kinecellerator Hardened Light Armor Plating Recalibrator Heavy Laser [Rating: 116] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Field Propulsion Drive Treads Light Treads Leg Aluminum Leg Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device EM Shield Storage Medium Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Hardened Light Armor Plating Weapon KE Penetrator Energy Gun Heavy Laser Ballistic Gun KE Penetrator Special Weapon Improved Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 5 | . . . 2 . . . 1 1 . . . . 1 Utility 6 | . . . . . . . 1 1 2 1 . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 92 | 6 . 1 12 1 5 4 4 5 12 8 5 . 29 Power 12 | 1 . . 3 1 1 2 . . 1 1 . . 2 Engine 5 | 1 . . 2 . . 1 . . . . . . 1 Core 6 | . . . 1 1 1 1 . . . 1 . . 1 Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 30 | 2 . . 6 . 1 . 1 4 3 4 1 . 8 Treads 5 | . . . 3 . . . . . . . . . 2 Leg 5 | 2 . . 3 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 20 | . . . . . 1 . 1 4 3 4 1 . 6 Utility 32 | 1 . 1 1 . 3 . 1 1 8 1 4 . 11 Device 18 | . . 1 . . 1 . . . 6 1 2 . 7 Storage 3 | 1 . . 1 . 1 . . . . . . . . Processor 5 | . . . . . . . . . 2 . 1 . 2 Hackware . | . . . . . . . . . . . . . . Protection 6 | . . . . . 1 . 1 1 . . 1 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 18 | 2 . . 2 . . 2 2 . . 2 . . 8 Energy Gun 1 | . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 15 | 2 . . 2 . . 1 2 . . 2 . . 6 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . 1 1 . . . 1 Parts Lost 63 | . . . . 8 . . . . 13 . 2 . 40 Power 5 | . . . . 1 . . . . . . 1 . 3 Propulsion 23 | . . . . 4 . . . . 4 . 1 . 14 Utility 21 | . . . . 1 . . . . 6 . . . 14 Weapon 14 | . . . . 2 . . . . 3 . . . 9 Highest Loss Streak 25 | . . . . 8 . . . . 4 . 2 . 25 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 6 | 1 1 3 7 8 7 9 11 12 9 4 2 2 3 Power . | . 1 1 1 1 . 1 1 1 1 . . . . Propulsion . | . . . 3 . . . . 2 1 . . . . Utility 4 | . . 1 3 6 6 7 7 7 7 4 2 1 2 Weapon . | . . . . . . 1 1 1 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 25 | . . . 15 1 2 . 1 2 1 . 1 . 2 Power 5 | . . . 4 . . . 1 . . . . . . Propulsion 13 | . . . 9 . . . . 1 1 . 1 . 1 Utility 4 | . . . . 1 1 . . 1 . . . . 1 Weapon 2 | . . . 2 . . . . . . . . . . Tool/Special 1 | . . . . . 1 . . . . . . . . Average Slot Usage (%) 69 | . 85 92 99 57 34 55 70 75 58 59 78 88 64 Engine 3 | . 14 14 10 . . 7 . . . . . . . Core 4 | . . . . 11 11 4 9 7 4 1 5 5 2 Treads 1 | . . . 1 14 . . . . . . . . 2 Leg 9 | . 28 28 42 4 . . . . . . . . . Flight 13 | . . . . . 6 11 18 23 16 33 34 35 16 Device 9 | . . 7 11 4 . 11 9 7 11 7 15 23 18 Storage 7 | . 14 14 11 11 11 11 9 7 4 . . . . Processor 1 | . . . . . . . . . 2 . 2 5 11 Protection 3 | . . . . . 6 . 8 14 4 . 2 5 2 Ballistic Gun 12 | . 28 28 22 9 . . 15 15 7 5 11 11 8 Peak Build Rating 116 | 6 6 13 20 20 45 52 55 65 78 116 116 75 94 Average Rating 46 | 3 6 9 16 12 25 48 54 62 73 102 91 75 58 On Entrance 43 | . 6 6 13 20 6 45 50 55 65 77 116 75 75 Naked Turns 1 | . . . . . . . . . . . . . 1 Heaviest Build 117 | 11 11 15 26 26 54 51 54 57 96 117 117 35 37 Greatest Support 75 | 20 20 20 60 60 50 50 54 61 66 34 46 35 75 Greatest Overweight (x) 23 | 1 . . . 5 5 1 . . 23 6 3 . 4 Average Overweight (x) . | . . . . 2 1 . . . . 2 . . . Largest Inventory Capacity 20 | 8 8 8 10 10 20 20 20 20 20 5 5 5 5 Average Capacity 10 | 7 8 8 9 10 14 20 20 20 16 5 5 5 5 Most Carried 20 | 6 2 5 10 10 14 20 19 20 20 5 5 3 5 Average Carried 7 | 2 1 3 7 9 9 15 16 18 12 4 2 2 3 Final Capacity 20 | 8 8 8 10 10 20 20 20 20 5 5 5 5 5 Final Carried 20 | 1 2 5 10 9 13 20 17 20 5 5 2 3 1 Class Distribution -------------------- 62% | Mutant 15% | Scavenger-Mutant 12% | Scavenger-Sprinter 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Derelict-Mutant | -8/Materials Derelict-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Matter Collected 2518 | 223 73 42 206 111 . 90 50 276 600 71 237 . 539 Remotely . | . . . . . . . . . . . . . . Salvage Created 2153 | . 117 . 232 26 . 49 . 508 517 24 151 . 529 Parts 110 | . 5 . 14 . . 1 . 25 20 . 8 . 37 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 9 . . Prevented 3 | . . . . . . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 53 | . 3 . 5 2 . 1 . 11 9 1 7 . 14 Melee 1 | . . . . . . 1 . . . . . . . Guns 51 | . 3 . 5 2 . . . 10 9 1 7 . 14 AOE 1 | . . . . . . . . 1 . . . . . Classes Destroyed 11 | . 1 . 4 1 . 1 . 2 1 . . . 1 Builder 3 | . . . . . . . . . . . . . 3 Watcher 1 | . . . 1 . . . . . . . . . . Swarmer 23 | . . . 1 . . . . 3 . 1 7 . 11 Cutter 1 | . . . . . . . . . 1 . . . . Grunt 16 | . 3 . 2 . . . . 4 7 . . . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . Sentry 1 | . . . 1 . . . . . . . . . . Hunter 5 | . . . . . . 1 . 2 . . . . 2 Programmer 3 | . . . . . . . . 1 1 . . . 1 Assembled 2 | . . . . 2 . . . . . . . . . Best Kill Streak 5 | . 3 . 3 1 . 1 . 3 2 1 5 . 5 Combat Bots Only 5 | . 3 . 3 1 . 1 . 3 2 1 5 . 5 Max Kills in Single Turn 1 | . 1 . 1 1 . 1 . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . Melee 1 | . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Hostile Shots Fired 706 | . 20 3 39 53 . 14 . 49 137 1 36 1 353 Missed 201 | . 7 1 10 17 . 4 . 17 36 . 10 1 98 Hits 505 | . 13 2 29 36 . 10 . 32 101 1 26 . 255 Melee 19 | . . . . 8 . . . 5 6 . . . . Projectile 486 | . 13 2 29 28 . 10 . 27 95 1 26 . 255 AOE 24 | . . . . 20 . . . . 3 . . . 1 Critical Strikes 22 | . . . 1 . . . . . 7 . . . 14 Part Disruptions 3 | . . . . . . . . 1 . . . . 2 Actively Blocked 1 | . . . . . . . . 1 . . . . . Damage Taken 8918 | . 138 22 312 1195 . 101 . 478 1765 17 405 . 4485 Core 1789 | . 34 12 34 316 . 17 . 54 101 . 70 . 1151 Absorbed by Shields 533 | . . . . . . 37 . 177 319 . . . . Redirected to Shielding 155 | . . . . . . . . 48 4 . . . 103 Ignored by Resistances 122 | . . . . . . . . . . 6 6 . 110 Regen/Repaired (Parts) 158 | . . . . . . . . . 2 . . . 156 Core Remaining (%) 80 | 100 . 81 . . . 8 100 92 88 . . 93 . Volleys Fired 269 | . 9 8 29 17 . . . 37 70 2 22 . 75 Largest 2 | . 2 2 2 2 . . . 2 2 2 2 . 2 Hottest 102 | . 40 40 43 43 . . . 50 97 102 66 . 68 Shots Fired 473 | . 18 16 58 31 . . . 74 110 4 44 . 118 Gun 470 | . 18 16 58 31 . . . 74 110 4 44 . 115 Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . 3 Kinetic 450 | . 18 16 58 31 . . . 74 95 2 44 . 112 Thermal 17 | . . . . . . . . . 15 2 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . 3 Robot Hit Streak 14 | . 6 7 5 4 . . . 11 11 1 3 . 14 Robot Miss Streak 5 | . 1 5 3 5 . . . 2 4 1 2 . 3 Penetration Max 1 | . . . . . . . . . 1 . . . 1 Secondary Targets 4 | . 1 . 1 . . . . . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 . 1 . . Shots Hit Robots 305 | . 13 6 35 15 . 6 . 53 79 2 12 . 84 Core Hits 122 | . 8 2 14 8 . 1 . 23 29 1 7 . 29 Critical Kills 2 | . . . . . . . . . 1 1 . . . Critical Parts Destroyed 5 | . . . 1 . . . . . 1 . 1 . 2 Critical Strikes 9 | . . . 1 . . 1 . . 3 1 1 . 2 Burn 1 | . . . . . . . . . 1 . . . . Destroy 7 | . . . 1 . . . . . 2 1 1 . 2 Sever 1 | . . . . . . 1 . . . . . . . Melee Attacks 8 | . . . . . . 8 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 8 | . . . . . . 8 . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6008 | . 160 68 498 252 . 185 . 890 1608 24 422 . 1901 Guns 5770 | . 160 68 498 252 . . . 837 1608 24 422 . 1901 Cannons . | . . . . . . . . . . . . . . Explosions 53 | . . . . . . . . 53 . . . . . Melee 185 | . . . . . . 185 . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 5473 | . 160 68 498 252 . . . 837 1352 24 422 . 1860 Thermal 256 | . . . . . . . . . 256 . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 94 | . . . . . . . . 53 . . . . 41 Impact . | . . . . . . . . . . . . . . Slashing 185 | . . . . . . 185 . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . 3 . . . 14 Average Corruption 2 | . . . . . . . . . 1 . . . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . 5 . . . 3 Message Errors 4 | . . . . . . . . . 3 . . . 1 Matter Fused 1 | . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 76 | . . . . . . . . 76 . . . . . Shots 2 | . . . . . . . . 2 . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 405 | . 18 6 8 13 . . . 105 273 39 405 300 67 Average Temperature 107 | . 9 6 3 9 . . . 37 96 21 153 136 38 Received Heat Transfer 955 | . 72 12 90 20 . . . 36 563 . 9 . 153 Effects 2 | . . . . . . . . . . . 2 . . Shutdowns 1 | . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . Heat Transferred 518 | . . . . . . . . . 518 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Maximum Alert Level 2 | . . . . . . . . . 1 2 . . . Low Security (%) 93 | 100 100 100 100 100 . 100 100 100 78 57 . . 100 Level 1 3 | . . . . . . . . . 21 3 . . . Level 2 2 | . . . . . . . . . . 38 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 571 | . 60 21 191 36 . 30 . 183 380 571 . . 191 Initial 176 | . . 19 . 36 . . . . 83 176 . . 31 Average 69 | . 7 3 72 3 . 3 . 104 101 284 . . 74 Influence Increases 3263 | . 70 71 368 . . 30 . 358 792 673 268 60 573 Destroy 0b10 Robot/C 1680 | . 60 20 220 . . 20 . 220 420 240 200 . 280 Destroy 0b10 Robot/NC 35 | . . . 5 . . . . . . 15 . . 15 Destroy Leader 382 | . 10 . 72 . . 10 . 60 100 50 30 . 50 Allied During Kill 486 | . . 1 27 . . . . . 145 290 23 . . Successful Hack 22 | . . 5 14 . . . . . . . . . 3 Disable Machine 105 | . . . . . . . . 30 15 30 . . 30 Destroy Structure 88 | . . . . . . . . 3 7 48 . . 30 Partial Spotted 45 | . . . . . . . . . 15 . . . 30 Lose Combat Pursuer 420 | . . 45 30 . . . . 45 90 . 15 60 135 Influence Decreases 3261 | . 20 121 273 95 . 30 . 188 602 504 780 27 621 Entered New Map 580 | . . 31 . 59 . . . . 87 184 196 4 19 Time Decay 1747 | . 20 90 273 36 . 30 . 188 305 180 364 23 238 Lost Part 469 | . . . . . . . . . 110 . 20 . 339 Lost Ally 465 | . . . . . . . . . 100 140 200 . 25 Squads Dispatched 23 | . 2 . 1 . . . . 4 8 2 . . 6 Investigation 4 | . 1 . 1 . . . . . 1 . . . 1 Extermination 3 | . . . . . . . . 1 1 . . . 1 Reinforcement 8 | . 1 . . . . . . 1 4 1 . . 1 Assault . | . . . . . . . . . . . . . . Garrison 8 | . . . . . . . . 2 2 1 . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Distress Signals 5 | . 2 . . . . . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 164 | . 13 4 23 25 . 1 . 16 31 6 9 4 32 Peak Tracking Total 10 | . 9 1 8 8 . 1 . 3 10 3 5 4 8 Tactical Retreats 17 | . . 3 2 2 . . . 2 3 . 1 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Traps Triggered 3 | . 1 . 1 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Disabled 8 | . . . . . . . . 2 1 2 1 . 2 Max in Single Turn 2 | . . . . . . . . 2 . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Accessed 23 | . . 2 4 . 2 . 2 2 4 3 . . 4 Terminals 11 | . . 1 3 . . . 2 . 3 1 . . 1 Fabricators 2 | . . . . . . . . . 1 . . . 1 Repair Stations 2 | . . . . . . . . . . 1 . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . 1 . . 1 Total Hacks 58 | . . 2 22 . 2 . 6 3 7 6 . . 10 Successful 27 | . . 2 14 . 2 . 1 . 3 . . . 5 Failed 31 | . . . 8 . . . 5 3 4 6 . . 5 Catastrophic 8 | . . . 1 . . . . 2 . 3 . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . Terminals 31 | . . 1 16 . . . 6 . 5 1 . . 2 Fabricators 4 | . . . . . . . . . 2 . . . 2 Repair Stations 4 | . . . . . . . . . . 2 . . 2 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . . . . . . Garrison Access 10 | . . . . . . . . 3 . 3 . . 4 Terminal Hacks 15 | . . 2 8 . 2 . 1 . 1 . . . 1 Record 2 | . . . . . 1 . . . . . . . 1 Prototype ID Bank 2 | . . . 1 . . . . . 1 . . . . Open Door 1 | . . 1 . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Dispatch Records 2 | . . . 2 . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . . . 2 Load Schematic 2 | . . . . . . . . . 1 . . . 1 Build 2 | . . . . . . . . . 1 . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . . . 4 . . . 2 2 2 3 . . 4 Full Trace Events 2 | . . . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 113 | . . . . . . . . . 62 . . . 51 Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 Time 56 | . . . . . . . . . . . . . 56 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 26 | . . . 12 4 . . . . 5 1 2 . 2 ROAM 2 | . . . . . . . . . . . . . 2 RETURN 24 | . . . 12 4 . . . . 5 1 2 . . Ally Attacks 433 | . . 8 65 49 . . . . 96 130 85 . . Total Damage 5665 | . . 38 312 313 . . . . 1596 2141 1265 . . Kills 47 | . . 1 6 6 . . . . 13 16 5 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Active Infowar (turns) 1539 | . . . . . . . . . 343 . 498 242 456 Optics 343 | . . . . . . . . . 343 . . . . Decoding 1195 | . . . . . . . . . . . 498 242 455 Cloaking 1 | . . . . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . 1 . . Drone Launches 95 | . . 3 33 7 . . . . 31 17 . . 4 Drone Recoveries 58 | . . 3 33 4 . . . . 18 . . . . Decoded 0b10 Intel 12 | . . . . . . . . . . . . . 12 Traps 1 | . . . . . . . . . . . . . 1 Emergency Access 3 | . . . . . . . . . . . . . 3 Items 6 | . . . . . . . . . . . . . 6 Patrols 1 | . . . . . . . . . . . . . 1 Guards 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Turns Passed 6897 | 49 286 689 805 521 948 219 122 410 830 361 865 242 550 Spaces Moved 5383 | 38 87 526 513 208 620 343 122 561 405 164 803 450 543 Core 292 | 14 . . . 94 137 . . . . . . . 47 Treads 145 | . . . 15 114 . . . . . . . . 16 Legs 1135 | 24 87 526 498 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3811 | . . . . . 483 343 122 561 405 164 803 450 480 Fastest Speed 23 | 50 120 120 120 160 50 50 39 34 34 26 26 26 23 Average Speed 87 | 96 120 120 121 223 149 50 39 34 75 193 65 26 42 Slowest Speed 1875 | 120 120 120 160 300 300 150 39 35 1875 386 224 26 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . 2 . 2 1 . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 25 94 37 39 91 85 14 23 15 10 84 25 18 Regions Visited 13 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 7 | . . 1 . 1 . 2 . . . . 3 . . Spaces Dug 10 | . . . . . . . . . . . 10 . . Terrain Destroyed 43 | . . . . . . . . . 2 . 24 . 17 Melee . | . . . . . . . . . . . . . . Projectile 40 | . . . . . . . . . 1 . 23 . 16 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total 7136 | 49 252 569 652 236 640 372 196 717 829 204 1096 574 750 Wait 1230 | . 156 34 55 7 . 8 67 106 319 23 258 124 73 Move 5358 | 37 86 525 512 207 619 338 121 556 402 163 802 449 541 Hop 6 | . . . . . . 2 . 2 1 . . . 1 Pick Up 92 | 6 1 1 19 1 8 9 2 8 7 3 4 1 22 Fast Attach 16 | 1 . . . . . . . . 2 4 . . 9 Attach 65 | 5 . 1 2 1 3 2 3 2 16 2 7 . 21 Detach 6 | . . . . . 1 1 . . 2 . 1 . 1 Swap 25 | . . . 10 . 2 3 1 3 3 3 . . . Drop 60 | . . . 25 2 7 1 2 3 7 4 2 . 7 Fire 269 | . 9 8 29 17 . . . 37 70 2 22 . 75 Melee 8 | . . . . . . 8 . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 16) 336 | -10/Materials | Entered Mines 657 | -10/Mines | Learned location of 1 exit from Materials 665 | -10/Mines | Found the Drone Emporium 674 | -10/Mines | Found Prototype Device 675 | -10/Mines | Identified Thief Drone Bay 928 | -10/Mines | Discovered new exit (range 10) 1025 | -10/Mines | Entered Materials 1025 | -9/Materials | Evolved 2 slots: Propulsion x2 1026 | -9/Materials | Identified exit to Materials 1768 | -9/Materials | Discovered new exit (range 12) 1830 | -9/Materials | Entered Mines 1899 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1904 | -9/Mines | Found Scrap Suit 1936 | -9/Mines | Assembled infested the area 1941 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1948 | -9/Mines | Learned location of 1 exit from Materials 2072 | -9/Mines | Core integrity fell below 50% 2083 | -9/Mines | Core integrity fell below 20% 2102 | -9/Mines | Lost 8 parts (1p4n1u2w) 2339 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2339 | -9/Mines | Discovered new exit (range 5) 2351 | -9/Mines | Entered Exiles 2429 | -9/Exiles | Met 8R-AWN 2477 | -9/Exiles | Met EX-HEX 2564 | -9/Exiles | Met EX-BIN 2606 | -9/Exiles | Aligned with FarCom system 2609 | -9/Exiles | Given EX-Vault access code 2741 | -9/Exiles | Opened EX-Vault 2764 | -9/Exiles | Found Flying Fortress v7 2770 | -9/Exiles | Found Chronowheel 2788 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2802 | -9/Exiles | Met EX-DEC 2834 | -9/Exiles | Discovered new exit (range 14) 2928 | -9/Exiles | Visited The Gauntlet 3160 | -9/Exiles | Found Army-in-a-Box 3299 | -9/Exiles | Stole two prototypes: Flying Fortress v7, Army-in-a-Box 3299 | -9/Exiles | Entered Mines 3447 | -8/Mines | Found DCF Scrap (15 items) 3468 | -8/Mines | Discovered exit to Materials (range 13) 3518 | -8/Mines | Entered Materials 3518 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3519 | -8/Materials | Identified exit to Factory 3596 | -8/Materials | Met 7R-MNS 3640 | -8/Materials | Entered Factory 3640 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3642 | -7/Factory | FarCom data flow suspended 3801 | -7/Factory | Build established: Derelict-Mutant 3900 | -7/Factory | Garrison activated, responded to threat 4041 | -7/Factory | Discovered new exit (range 16) 4050 | -7/Factory | Entered another Factory area 4050 | -6/Factory | Evolved 2 slots: Utility x2 4428 | -6/Factory | Build established: Mutant 4448 | -6/Factory | Lost 4 parts (1n2u1w) 4631 | -6/Factory | Discovered new exit (range 18) 4699 | -6/Factory | Garrison activated, responded to threat 4716 | -6/Factory | Lost 3 parts (1n1u1w) 4748 | -6/Factory | Lost 6 allies 4880 | -6/Factory | Entered another Factory area 4880 | -5/Factory | Accompanied by 7 allies 4880 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5039 | -5/Factory | Build established: Scavenger-Mutant 5116 | -5/Factory | Garrison activated, responded to threat 5189 | -5/Factory | Discovered new exit (range 14) 5241 | -5/Factory | Entered Upper Caves 5241 | -5/Upper Caves | Accompanied by 13 allies 5344 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 5381 | -5/Upper Caves | Lost 7 allies 5455 | -5/Upper Caves | Lost 3 allies 5461 | -5/Upper Caves | Allies destroyed B-75 Beast 5871 | -5/Upper Caves | Learned 4 Factory zone layouts 6103 | -5/Upper Caves | Discovered new exit (range 11) 6106 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6106 | -5/Upper Caves | Entered another Upper Caves area 6109 | -5/Upper Caves | Discovered new exit (range 6) 6164 | -5/Upper Caves | Build established: Scavenger-Sprinter 6348 | -5/Upper Caves | Entered Factory 6348 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6349 | -4/Factory | Identified exit to Research 6433 | -4/Factory | Garrison activated, responded to threat 6472 | -4/Factory | Lost 12 parts (1p6n3u2w) 6636 | -4/Factory | Lost 3 allies 6655 | -4/Factory | Repaired KE Penetrator 6806 | -4/Factory | Core integrity fell below 50% 6860 | -4/Factory | Core integrity fell below 20% 6876 | -4/Factory | System corruption reached 10% 6898 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 06851_ P-70 Sage destroyed. 06851_ Slug penetrates Wall. 06853_ Critical hit (Burn: +37). 06853_ Penetrated by Slug. 06854_ U-05 Engineer lays Concrete. 06855_ Acquired Autogun. 06856_ Imp. Armor Integrity Analyzer destroyed. 06858_ Acquired Autogun. 06859_ M-13 Machinist repairs Y-64 Sentinel. 06862_ Penetrated by Slug. 06866_ Acquired Autogun. 06867_ K-01 Serf collects debris. 06872_ Autogun destroyed. 06875_ Imp. Heavy Treads destroyed. 06884_ Autogun destroyed. 06891_ Imp. Targeting Computer destroyed. 06892_ Acquired 25 matter. 06894_ Emergency Access malfunctions. 06897_ Imp. Focal Shield destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????+ """ ?# +?? ?###+ | | ???????????????????????# "R" ## #?? ?# | | ???????????????????????# " " ] ## ####+### T" | | ???????????????????????? ## [ " | | ????????????????????????? !!! # ### | | ???????????????????????????!! !## ""G"" #?#= | | ????????????????????????????! ## " " #?### | | ????????????????????????????? ## % #???# | | ??????????????????????######+##/## #???# | | ??????????????????????+ #???# | | ??????????????????????###### #####+########+#####+ | | ???????????????????????????# #?? ??# | | ????????? ??????????????# #?# ## | | ????????# ^#?????????????# #?# ## | | ????????# #?????????#####+### ## | | ????????# #?????????# # !! ## | | ????????# #?????????# #= !! ## | | ????????# #?????????# # ! ## | | ????????# #?????????# ######### | | ######### #?????????# #? ?# | | # # #?????????# #?"""" ?# ! | | # # #?????????# # """" ?# | | # # #?????????# # """" ## | | # # #?????????# / """" ########+### | | # # #?######### # #??????? | | # # ### # @p p ####/###??????? | | " # ! ##m####### ??? | | # # =%! = = ?????? | | # / *= " = ????? | | # # % """ ??? | | # # ! ###### """ ??? | | # ##### ## [ = #????? """ ?????????T##### | | # #?###+#####+####?????? ??????????????? | | # #?# =% %!#??????? ???????????### | | # #?# """ | #????????###+?########### # | | # #?# "T #?????????????# | | # #?# """ #?????????????# | | ######+##?# #?????????????# ] | | ??????????# """ """ #?????????????# | | ??????????# """ """ #?????????????# """ """ | | ??????????# """ """ #?????????????# """ """ | | ??????????# #?????????????# """ """ | | ??????????# ? #?????????????# | | ??????????# ?? #?????????????# !! | | ??????????# ?? ?? #?????????????# !! | | ???????????????#####??##?????????????# ! | | ?????????????????????????????????????# | | ?????????????????????????????????????##/########## | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 150 Armor Coverage 375 Resistance: KI 25 Resistance: EM 25 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 71 Targeting Accuracy 6 Armor Integrity Analysis 40 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- KE Penetrator | 5% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Close Call Release The Drones! Shopping List Challenges ------------ None Game ------ Seed ScatterDeliverySink Manual? 0 Play Time 02:20:14 Cumulative 14.5 hours Start 2025.10.04 @ 00:07:06 End 2025.10.04 @ 13:50:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24d97bee-1543-4307-8d5b-ed467289948b