Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 23:47:39 Player: Inverisimilidude Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (97) 485 Value Destroyed (2743) 2743 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (765) 765 TOTAL SCORE: 7713 Bonus ------- High Alert Combat Kills 173 Follower Combat Kills 592 Cogmind --------- Core Integrity 0/850 Matter 230/300 Energy 98/100 System Corruption 19% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Gravity Neutralizer Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Deuterium-Nuclear Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Hovering Airjet Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Improved Reaction Control System > --- WEAPON ----------- Minigun Improved Proton Missile Launcher KE Autogun Construct/G Energy Plasma Construct/G > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Overtuned Titanium Leg Armored Huge Wheel Gravity Neutralizer Improved Signal Interpreter Improved Signal Interpreter Heavy Rocket Launcher [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Constructs Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Slots Evolved 8 | . . 2 2 . . 4 . Power . | . . . . . . . . Propulsion 3 | . . 1 1 . . 1 . Utility 3 | . . 1 . . . 2 . Weapon 2 | . . . 1 . . 1 . Parts Attached 75 | 7 . 19 10 8 19 9 3 Power 6 | 1 . 1 1 1 1 1 . Engine 3 | 1 . 1 1 . . . . Core 3 | . . . . 1 1 1 . Reactor . | . . . . . . . . Propulsion 27 | 2 . 8 2 4 8 3 . Treads 1 | . . . . . 1 . . Leg 5 | . . . . 2 . 3 . Wheel 21 | 2 . 8 2 2 7 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 2 . 6 3 . 4 3 2 Device 7 | 1 . . 2 . 1 3 . Storage 3 | 1 . 1 . . 1 . . Processor 3 | . . . . . 1 . 2 Hackware 3 | . . 2 1 . . . . Protection 4 | . . 3 . . 1 . . Artifact . | . . . . . . . . Weapon 22 | 2 . 4 4 3 6 2 1 Energy Gun 4 | 1 . . 1 . 2 . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 13 | 1 . 4 2 2 4 . . Ballistic Cannon 1 | . . . 1 . . . . Launcher 3 | . . . . . . 2 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 . Parts Lost 36 | . . 4 2 6 7 17 . Power 5 | . . . 1 1 . 3 . Propulsion 14 | . . 1 . 2 5 6 . Utility 6 | . . 3 . . 1 2 . Weapon 11 | . . . 1 3 1 6 . Highest Loss Streak 9 | . . 1 2 4 4 9 . To Critical Strikes . | . . . . . . . . Average Backups 12 | 3 6 12 14 14 14 11 3 Power . | . . . . . . . . Propulsion 5 | 2 5 4 4 5 6 4 1 Utility 4 | . . 3 5 6 5 3 2 Weapon 2 | . 1 4 3 2 2 1 . Tool/Special . | . . . . . . . . Unused Backups 23 | . 2 7 1 2 1 8 2 Power . | . . . . . . . . Propulsion 8 | . 2 2 . . 1 2 1 Utility 8 | . . 1 1 1 . 4 1 Weapon 7 | . . 4 . 1 . 2 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 100 95 99 98 97 73 5 Engine 4 | . 14 11 9 4 . 1 . Core 4 | . . . . 3 9 3 . Treads 1 | . . . . . 4 . . Leg 1 | . . . . 3 . 5 . Wheel 27 | . 28 30 36 32 30 16 . Device 6 | . 14 . 8 7 2 13 . Storage 8 | . 14 11 9 9 9 5 . Processor 1 | . . . . . 3 . 5 Hackware 6 | . . 11 9 9 8 . . Protection 2 | . . 8 . 1 3 . . Energy Gun 5 | . 14 6 5 . 3 9 . Ballistic Gun 16 | . 14 15 15 22 23 8 . Ballistic Cannon 1 | . . . 5 4 . . . Peak Build Rating 68 | 7 7 17 23 27 37 68 11 Average Rating 25 | 5 7 15 21 23 25 46 4 On Entrance 14 | . 7 7 17 23 25 37 2 Naked Turns 269 | . . . . . . 140 129 Heaviest Build 48 | 12 12 36 38 38 37 48 . Greatest Support 65 | 20 20 48 64 60 52 65 3 Greatest Overweight (x) 2 | . . 1 . 1 1 2 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 5 Average Capacity 13 | 7 8 13 15 15 15 14 5 Most Carried 15 | 6 7 15 15 15 15 15 5 Average Carried 12 | 3 6 12 14 14 14 11 4 Final Capacity 15 | 8 8 15 15 15 15 5 5 Final Carried 15 | 6 7 15 15 15 13 5 4 Scrap Engine Consumption 29 | . . . . . . 29 . Constructs Created 6 | . . . . . . 6 . Constructs Modified 3 | . . . . . . 3 . Class Distribution -------------------- 24% | Mutant 20% | Commander-Tank 11% | Skirmisher 10% | Commander-Gunner 10% | Scavenger-Gunner 9% | Scavenger-Skirmisher 3% | Commander-Skirmisher 3% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Tank | -8/Recycling Commander-Tank | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Matter Collected 2464 | 279 . 464 303 469 412 381 156 Remotely . | . . . . . . . . Salvage Created 3435 | 98 27 787 413 553 591 913 53 Parts 241 | 6 1 59 47 39 33 53 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 7 | . . . . . . 7 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Combat Hostiles Destroyed 68 | . . 21 13 12 6 15 1 Guns 60 | . . 21 11 12 6 10 . Cannons 2 | . . . 2 . . . . AOE 6 | . . . . . . 5 1 Classes Destroyed 14 | 2 1 4 1 1 3 2 . Worker 8 | . . 1 . 1 . 6 . Builder 7 | . . . 3 . 2 2 . Tunneler 1 | 1 . . . . . . . Recycler 7 | 1 . . . 1 4 1 . Mechanic 2 | . . . . 1 . 1 . Watcher 4 | . 1 3 . . . . . Swarmer 26 | . . 10 9 4 . 3 . Grunt 11 | . . 4 . 2 2 3 . Brawler 2 | . . . . . . 2 . Duelist 1 | . . . . . 1 . . Protector 1 | . . . . . 1 . . Sentry 20 | . . 7 4 6 1 1 1 Demolisher 1 | . . . . . . 1 . Programmer 6 | . . . . . 1 5 . Best Kill Streak 8 | 2 1 5 4 5 2 8 1 Combat Bots Only 5 | . . 5 4 4 1 4 1 Max Kills in Single Turn 5 | 1 1 1 2 2 2 5 1 Gunslinging 1 | . . . . . . 1 . Exploded 2 | . . . . . . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Hostile Shots Fired 458 | . . 95 41 84 51 132 55 Missed 138 | . . 26 11 16 14 41 30 Hits 320 | . . 69 30 68 37 91 25 Melee 3 | . . . . . . 3 . Projectile 317 | . . 69 30 68 37 88 25 AOE 32 | . . . . . 8 24 . Critical Strikes 11 | . . 4 1 . 3 3 . Damage Taken 5352 | . . 780 333 816 810 2298 315 Core 1279 | . . 118 70 145 92 593 261 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 54 | . . . . . . 54 . Core Remaining (%) 78 | 100 100 70 . . 44 . . Volleys Fired 213 | 3 2 64 28 36 24 53 3 Largest 4 | 2 2 2 3 3 3 4 1 Hottest 137 | 60 60 63 96 79 128 137 39 Shots Fired 518 | 6 4 126 78 108 65 128 3 Gun 470 | 6 4 126 63 94 65 112 . Cannon 29 | . . . 15 14 . . . Launcher 19 | . . . . . . 16 3 Special . | . . . . . . . . Kinetic 383 | 3 2 92 57 108 61 60 . Thermal 78 | 3 2 34 . . 4 35 . Explosive 14 | . . . . . . 11 3 Electromagnetic 43 | . . . 21 . . 22 . Robot Hit Streak 15 | 2 2 15 10 13 9 6 . Robot Miss Streak 7 | 1 2 4 5 7 3 7 . Penetration Max . | . . . . . . . . Secondary Targets 7 | . . 2 1 . . 4 . Max Gunslinging Chain 2 | . . 1 1 . . 2 . Shots Hit Robots 283 | 3 2 76 34 66 42 60 . Core Hits 169 | 2 2 35 22 25 17 64 2 Critical Kills 3 | . . 2 . . . 1 . Critical Parts Destroyed 2 | . . . . 1 . 1 . Critical Strikes 6 | . . 2 . 1 1 2 . Burn 1 | . . . . . 1 . . Destroy 5 | . . 2 . 1 . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6116 | 42 21 1092 598 1102 678 2560 23 Guns 4451 | 42 21 1092 495 1005 678 1118 . Cannons 200 | . . . 103 97 . . . Explosions 1465 | . . . . . . 1442 23 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3788 | 30 11 864 413 1102 604 764 . Thermal 599 | 12 10 228 . . 74 275 . Explosive 540 | . . . . . . 517 23 Electromagnetic 1189 | . . . 185 . . 1004 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 19 | . . . . . 1 19 19 Average Corruption 7 | . . . . . 1 12 19 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 51 | . . . . . 8 31 12 Message Errors 12 | . . . . . 3 9 . Matter Fused 9 | . . . . . 2 6 1 Heat Flow Errors 12 | . . . . . 2 5 5 Energy Discharges 3 | . . . . . . 2 1 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 5 | . . . . . . 2 3 Data Loss (major) 2 | . . . . . . 1 1 Misfires 2 | . . . . . 1 1 . Alerts 1 | . . . . . . . 1 Weapon Failures 4 | . . . . . . 4 . Overload Shots . | . . . . . . . . Overflow Damage 28 | . . . . . . 28 . Projectiles . | . . . . . . . . Explosions 28 | . . . . . . 28 . Melee . | . . . . . . . . Knockbacks 1 | . . . 1 . . . . Impact . | . . . . . . . . Kinetic 1 | . . . 1 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 77 | . . . . . . 14 63 Shots 2 | . . . . . . 1 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 245 | . . 62 56 103 227 245 245 Average Temperature 46 | . . 13 15 29 53 76 115 Received Heat Transfer 960 | . . 216 63 261 81 279 60 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 1625 | 25 25 525 . . 250 800 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Maximum Alert Level 2 | . . 1 1 1 . 2 . Low Security (%) 80 | 100 100 94 72 96 100 27 . Level 1 7 | . . 5 27 3 . 14 . Level 2 12 | . . . . . . 57 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 671 | 10 15 254 264 215 68 671 . Initial 102 | . . . 102 74 8 . . Average 123 | . . 48 164 76 13 398 . Influence Increases 3354 | 10 35 672 396 404 371 1446 20 Destroy 0b10 Robot/C 1700 | . . 420 260 240 180 580 20 Destroy 0b10 Robot/NC 190 | 10 5 20 15 15 45 80 . Destroy Leader 390 | . 2 126 70 70 . 122 . Allied During Kill 128 | . . . . . 24 104 . Trap Triggered on 0b10 20 | . . 20 . . . . . Successful Hack 94 | . 13 41 17 14 4 5 . Disable Machine 390 | . . 45 15 15 15 300 . Destroy Structure 217 | . . . 4 5 28 180 . Partial Spotted 30 | . 15 . . 15 . . . Lose Combat Pursuer 195 | . . . 15 30 75 75 . Influence Decreases 3048 | 10 35 430 462 558 393 817 343 Entered New Map 489 | . . . 140 102 14 . 233 Time Decay 1798 | 10 35 390 302 265 289 397 110 Lost Part 291 | . . 30 20 41 30 170 . Lost Ally 320 | . . 10 . . 60 250 . Purge Threat 150 | . . . . 150 . . . Squads Dispatched 10 | . . 2 . 1 . 7 . Investigation 2 | . . 2 . . . . . Extermination 4 | . . . . . . 4 . Reinforcement 3 | . . . . 1 . 2 . Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Distress Signals 9 | . . 3 3 1 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 2 27 21 13 16 37 2 Peak Tracking Total 9 | . 1 6 5 9 4 8 1 Tactical Retreats 9 | . . . 1 1 4 3 . Traps | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Traps Triggered 4 | . . . 1 . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . 4 . . . . . Reused 2 | . . 2 . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . 2 . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Machines Disabled 26 | . . 3 1 1 1 20 . Max in Single Turn 5 | . . 1 1 1 . 5 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Machines Accessed 30 | . 4 8 5 5 6 2 . Terminals 27 | . 4 7 4 5 5 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 79 | . 6 27 13 10 17 6 . Successful 45 | . 5 14 8 6 10 2 . Failed 34 | . 1 13 5 4 7 4 . Catastrophic 3 | . . 1 . 2 . . . Database Lockouts . | . . . . . . . . Manual 35 | . 1 18 3 8 5 . . Terminals 72 | . 6 24 11 10 15 6 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . 3 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 37 | . 4 10 5 6 10 2 . Robot Analysis 3 | . . 2 1 . . . . Prototype ID Bank 4 | . 1 . 1 . 2 . . Open Door 3 | . . . . 3 . . . Open DSF 2 | . . . . . . 2 . Level Access Points 1 | . . . . . 1 . . Branch Access Points 4 | . 1 1 1 . 1 . . Terminal Index 2 | . . 1 1 . . . . Alert Level 1 | . . . . . 1 . . Unreport Threat 1 | . . . . 1 . . . Reprogram Traps 1 | . . 1 . . . . . Dispatch Records 3 | . 1 . . 1 1 . . Maintenance Status 1 | . . 1 . . . . . Security Status 2 | . . . 1 1 . . . Surveillance Status 1 | . . 1 . . . . . Patrol Status 1 | . . 1 . . . . . Investigation Status 1 | . . 1 . . . . . Recall Investigation 1 | . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . Release Object 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . 1 2 . . . . Insert Component 2 | . . 1 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 1 3 1 . . . . Terminals 5 | . 1 3 1 . . . . Track 1 | . . 1 . . . . . Assimilate 1 | . 1 . . . . . . Operators 3 | . . 2 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 21 | . 2 8 4 3 3 1 . Full Trace Events 2 | . . 2 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 21 | . . . . . 21 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Total Allies 22 | . 1 . . . 21 . . Largest Group 18 | . 1 1 . . 18 18 . Highest-Rated Group 325 | . 10 10 . . 325 325 . Highest-Rated Ally 34 | . 10 10 . . 34 34 . Total Orders 9 | . . . . . 6 3 . STAY 5 | . . . . . 4 1 . FOLLOW 2 | . . . . . 1 1 . GUARD 1 | . . . . . 1 . . AID 1 | . . . . . . 1 . Ally Attacks 74 | . . . . . 18 56 . Total Damage 3226 | . . . . . 792 2434 . Kills 27 | . . . . . 5 22 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Active Infowar (turns) 3294 | 40 340 68 657 805 308 982 94 Optics 94 | . . . . . . . 94 Sensors 1516 | . . . 403 805 308 . . Structural 982 | . . . . . . 982 . Seismic 702 | 40 340 68 254 . . . . Robot Analysis Total 3 | . . 2 1 . . . . Derelict Logs Recovered 2 | . . . . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Turns Passed 7375 | 88 340 1333 666 925 2275 1522 226 Spaces Moved 6027 | 80 207 927 529 442 2030 1416 396 Core 676 | 3 . . . . . 277 396 Treads . | . . . . . . . . Legs 277 | . . . . 36 . 241 . Wheels 5074 | 77 207 927 529 406 2030 898 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 97 87 80 50 50 Average Speed 88 | 78 80 98 98 97 88 87 50 Slowest Speed 190 | 80 80 115 100 190 105 130 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 4 33 64 32 41 99 30 51 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 152 | . . . 1 2 1 110 38 Melee . | . . . . . . . . Projectile 4 | . . . 1 2 1 . . AOE 148 | . . . . . . 110 38 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Total 7674 | 95 378 1228 616 859 2461 1616 421 Wait 1074 | . 165 178 34 357 212 111 17 Move 6020 | 79 206 926 528 441 2029 1415 396 Hop . | . . . . . . . . Pick Up 60 | 6 3 20 7 8 8 7 1 Fast Attach 31 | 7 . 6 2 3 9 3 1 Attach 31 | . . 6 5 5 6 7 2 Detach 1 | . . . 1 . . . . Swap 28 | . . 8 7 4 7 2 . Drop 58 | . 2 20 4 5 15 11 1 Fire 213 | 3 2 64 28 36 24 53 3 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 6 | . . . . . . 6 . Rewire 152 | . . . . . 151 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 429 | -10/Materials | Entered another Materials area 429 | -9/Materials | Accompanied by 1 ally 429 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 842 | -9/Materials | Discovered new exit (range 5) 1193 | -9/Materials | Identified exit to Mines 1559 | -9/Materials | Discovered new exit (range 16) 1762 | -9/Materials | Entered another Materials area 1762 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2044 | -8/Materials | Identified exit to Storage 2089 | -8/Materials | Discovered new exit (range 9) 2319 | -8/Materials | Build established: Skirmisher 2428 | -8/Materials | Entered Storage 2932 | -8/Storage | Lost 4 parts (1p3w) 3106 | -8/Storage | Used back door to open Recycling access 3106 | -8/Storage | Discovered new exit (range 4) 3268 | -8/Storage | Build established: Scavenger-Skirmisher 3353 | -8/Storage | Entered Recycling 3419 | -8/Recycling | Scanned before Scraplab entrance 3692 | -8/Recycling | Lost 4 parts (3n1u) 3701 | -8/Recycling | Entered Scraplab 3943 | -8/Recycling | Build established: Scavenger-Gunner 3953 | -8/Recycling | Identified exit to Factory 4258 | -8/Recycling | Core integrity fell below 50% 4427 | -8/Recycling | Lost 3 allies 4727 | -8/Recycling | Discovered new exit (range 3) 4943 | -8/Recycling | Build established: Commander-Tank 5403 | -8/Recycling | Angered Scraplab inhabitants 5405 | -8/Recycling | Found Prototype Device 5421 | -8/Recycling | Identified Scrap Engine 5628 | -8/Recycling | Entered Factory 5628 | -6/Factory | Accompanied by 18 allies 5628 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6614 | -6/Factory | System corruption reached 10% 6644 | -6/Factory | Lost 6 parts (1p3n1u1w) 6678 | -6/Factory | First assault squad dispatched 6942 | -6/Factory | Build established: Commander-Gunner 6950 | -6/Factory | Lost 4 allies 6973 | -6/Factory | P-60 Hacker assimilated allied Commando 3b 7010 | -6/Factory | Released all parts (3) 7020 | -6/Factory | Lost 9 allies 7040 | -6/Factory | Lost 9 parts (2p3n4w) 7076 | -6/Factory | Core integrity fell below 50% 7141 | -6/Factory | Discovered new exit (range 15) 7150 | -6/Factory | Entered Lower Caves 7246 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7264 | -6/Lower Caves | Core integrity fell below 20% 7285 | -6/Lower Caves | Encountered a Warlord checkpoint 7303 | -6/Lower Caves | Build established: Mutant 7334 | -6/Lower Caves | Learned Factory stockpile data 7376 | -6/Lower Caves | Spotted B-75 Beast 7376 | -6/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 07320_ System corrupted: Heat flow error (+218). 07320_ Dropped Hvy. Rocket Launcher. 07323_ Acquired 48 matter. 07326_ Imp. Light Armor Plating fries itself beyond repair. 07326_ Acquired 53 matter. 07329_ Lgt. Treads fries itself beyond repair. 07329_ The unstable cave ceiling collapses. 07334_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 07334_ System corruption misinterpreted. 07334_ Triggered Fire Trap. 07334_ Burning plasma bursts from the floor. 07335_ Flak Gun fries itself beyond repair. 07339_ System corrupted: Matter fused (-5). 07340_ The unstable cave ceiling collapses. 07355_ System corrupted: Heat flow error (+282). 07360_ The unstable cave ceiling collapses. 07372_ System corrupted: IFF burst signal emitted. 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BB ??### # | | ????????????#?????????????????????? BB ?# ## | | ?????????????????????????????????# ## ##? | | ??????????????????????????????# # #### | | ?????????????????????????????????????# | | ??????????????????????????????# | | ?????????????????????????????? "" " | | ?????????????????????????????? """ | | ??????????????????????????????? "" " | | ???????????????????????????????### " | | ?????????????????????????????????## """ | | ??????????????????????????????????## """" | | ???????????????????????????????????# ### "" | | ???????????????????????????????????####??# | | ?????????????????????????????????????????# | | ???????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Evasion (%) 55 Salvage Targeting 4 Offensive Hacking 20 Item Schematics ----------------- Seismic Detector | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalDecoyCycler Manual? 0 Play Time 01:19:08 Cumulative 63.2 hours Start 2025.07.27 @ 22:28:49 End 2025.07.27 @ 23:47:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 34 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 178fe102-136a-471b-9e6a-222e6bcc3d62