Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.24 @ 12:02:24 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (2329) 2329 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (506) 506 TOTAL SCORE: 5300 Bonus ------- High Alert Combat Kills 357 Entered Garrisons 200 Friendly Fire -51 Cogmind --------- Core Integrity 0/550 Matter 166/300 Energy 89/100 System Corruption 2% Temperature Warm (159) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Storage Unit Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- High-capacity Matter Pod (200) Experimental Sensor Array Relay Coupler [NC] (27) Relay Coupler [Brawler] (31) Relay Coupler [Duelist] (24) Relay Coupler [Sentry] (19) Relay Coupler [Hunter] (16) Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Targeting Computer Improved Targeting Computer Utility Shielding > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Aerolev Unit Medium Matter Pod Enhanced Autogun Enhanced Autogun Enhanced Autogun Slug Cannon Grenade Launcher [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Medium Insulated Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Slug Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 2 . Weapon . | . . . . . . Parts Attached 63 | . 8 12 8 13 22 Power 8 | . 2 . 2 1 3 Engine 6 | . 2 . 2 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 20 | . 4 5 1 1 9 Treads 6 | . 2 . . . 4 Leg 5 | . . . . . 5 Wheel . | . . . . . . Hover 6 | . . 4 1 1 . Flight 3 | . 2 1 . . . Utility 18 | . 1 5 3 6 3 Device 6 | . . 1 1 2 2 Storage 1 | . . . 1 . . Processor 3 | . . 1 1 1 . Hackware . | . . . . . . Protection 8 | . 1 3 . 3 1 Artifact . | . . . . . . Weapon 17 | . 1 2 2 5 7 Energy Gun 3 | . 1 . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 10 | . . 2 1 3 4 Ballistic Cannon 2 | . . . 1 . 1 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 1 1 . Parts Lost 34 | . 5 . 2 7 20 Power 5 | . 1 . 1 1 2 Propulsion 12 | . 2 . . 2 8 Utility 7 | . 1 . 1 1 4 Weapon 10 | . 1 . . 3 6 Highest Loss Streak 9 | . 4 . 2 6 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 82 94 96 84 91 Engine 5 | . 13 11 10 6 1 Core 3 | . . . . . 6 Treads 8 | . 2 . . . 13 Leg 6 | . 16 . . . 7 Hover 8 | . . 29 33 23 . Flight 1 | . 8 2 . . . Device 6 | . . . . 4 9 Storage 10 | . 14 11 11 9 9 Processor 14 | . . 3 19 19 18 Protection 7 | . 6 15 . 9 6 Energy Gun 5 | . 11 . . . 6 Ballistic Gun 8 | . 8 19 21 9 4 Ballistic Cannon 4 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 28 | 12 15 20 18 21 28 Greatest Support 60 | 20 40 24 24 24 60 Greatest Overweight (x) 3 | . 3 1 . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 Average Capacity 7 | . 8 8 7 8 8 Most Carried 8 | . 8 8 8 8 8 Average Carried 7 | . 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 6 8 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1948 | 200 223 382 204 157 782 Remotely . | . . . . . . Salvage Created 1792 | . 296 399 144 101 852 Parts 126 | . 17 27 16 10 56 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 62 | . 9 10 7 4 32 Guns 44 | . 9 10 7 2 16 Cannons 10 | . . . . . 10 AOE 8 | . . . . 2 6 Classes Destroyed 7 | . 3 1 2 . 1 Worker 1 | . . . 1 . . Tunneler 1 | . . . 1 . . Operator 1 | . 1 . . . . Swarmer 30 | . 3 3 7 3 14 Grunt 19 | . 6 3 . . 10 Sentry 12 | . . 4 . 1 7 Programmer 1 | . . . . . 1 Best Kill Streak 10 | . 8 5 4 3 10 Combat Bots Only 10 | . 6 5 3 3 10 Max Kills in Single Turn 4 | . 1 2 1 3 4 Gunslinging 1 | . . 1 . . . Exploded 4 | . . . . 2 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 502 | . 108 50 36 55 253 Missed 146 | . 31 21 9 23 62 Damage Taken 4670 | . 807 450 213 603 2597 Core 794 | . 131 57 49 156 401 Absorbed by Shields . | . . . . . . Redirected to Shielding 6 | . . . . 6 . Ignored by Resistances 42 | . . . . . 42 Core Remaining (%) 73 | 100 47 . 73 . . Volleys Fired 210 | . 33 32 23 6 116 Largest 2 | . 2 2 2 2 2 Hottest 109 | . 90 50 50 58 109 Shots Fired 398 | . 65 63 46 10 214 Gun 322 | . 65 63 46 6 142 Cannon 67 | . . . . . 67 Launcher 9 | . . . . 4 5 Special . | . . . . . . Kinetic 293 | . 26 63 46 6 152 Thermal 96 | . 39 . . . 57 Explosive 5 | . . . . . 5 Electromagnetic 4 | . . . . 4 . Robot Hit Streak 14 | . 7 12 13 7 14 Robot Miss Streak 6 | . 6 4 3 1 4 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 2 . . 3 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 230 | . 35 45 23 7 120 Core Hits 110 | . 19 17 9 6 59 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 13 | . 4 . . . 9 Burn 8 | . 4 . . . 4 Destroy 5 | . . . . . 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4627 | . 496 765 420 245 2701 Guns 3386 | . 496 765 420 84 1621 Cannons 780 | . . . . . 780 Explosions 461 | . . . . 161 300 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3094 | . 189 765 420 84 1636 Thermal 1072 | . 307 . . . 765 Explosive 300 | . . . . . 300 Electromagnetic 161 | . . . . 161 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . . . 17 Message Errors 3 | . . . . . 3 Matter Fused 3 | . . . . . 3 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 5 | . . . . . 5 Overload Shots . | . . . . . . Overflow Damage 5 | . . . . . 5 Projectiles 5 | . . . . . 5 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 6 | . . . . . 6 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary 1 | . . . . . 1 Self-Inflicted Damage 57 | . . . . 57 . Shots 4 | . . . . 4 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 316 | . 316 255 40 26 207 Average Temperature 83 | . 150 102 13 13 48 Received Heat Transfer 1695 | . 357 186 . 36 1116 Effects 4 | . 1 3 . . . Interference 4 | . 1 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 6 . . . 2 Heat Transferred 2622 | . 1185 . . . 1437 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 1213 | . 240 466 361 293 1213 Initial 193 | . . 101 181 140 193 Average 565 | . 111 263 309 205 835 Maximum Alert Level 4 | . 1 2 1 1 4 Low Security (%) 19 | . 73 31 4 53 . Level 1 27 | . 26 51 95 46 10 Level 2 12 | . . 16 . . 18 Level 3 38 | . . . . . 67 Level 4 2 | . . . . . 3 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 2 | . . 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 22 11 9 11 33 Peak Tracking Total 10 | . 7 4 4 7 10 Tactical Retreats 5 | . 1 . 1 2 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 5 | . . 1 . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Garrison Relay 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 6 | . 2 . . 1 3 Terminals 5 | . 2 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 15 | . 5 . . 1 9 Successful 5 | . 2 . . 1 2 Failed 10 | . 3 . . . 7 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 6 | . 4 . . . 2 Terminals 14 | . 5 . . . 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 2 | . 1 . . . 1 Prototype ID Bank 1 | . 1 . . . . Security Stations 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 2 | . 1 . . . 1 Terminals 2 | . 1 . . . 1 Operators 1 | . 1 . . . . Search 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . . 1 3 Full Trace Events 4 | . 2 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 17 | . . . . . 17 Machine Destruction 13 | . . . . . 13 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 2169 | . 344 248 187 152 1238 Spaces Moved 1710 | 1 326 297 250 222 614 Core 6 | . 1 . . 3 2 Treads 358 | . 5 . . . 353 Legs 332 | 1 103 . . . 228 Wheels . | . . . . . . Hover 771 | . . 271 250 219 31 Flight 243 | . 217 26 . . . Fastest Speed 34 | 120 37 34 42 42 46 Average Speed 83 | 120 66 42 44 44 142 Slowest Speed 260 | 120 200 110 45 100 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . 2 . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 2 53 25 39 29 62 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . . . 2 21 Melee . | . . . . . . Projectile 17 | . . . . . 17 AOE 6 | . . . . 2 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 2130 | . 390 381 298 265 796 Wait 69 | . 7 25 5 19 13 Move 1702 | . 321 296 249 222 614 Hop 2 | . 2 . . . . Pick Up 31 | . 8 6 5 1 11 Fast Attach 41 | . 4 7 6 6 18 Attach 13 | . 3 2 1 5 2 Detach 10 | . 3 1 1 2 3 Swap 9 | . 1 3 1 2 2 Drop 38 | . 8 9 7 2 12 Fire 210 | . 33 32 23 6 116 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Lost 4 parts (1p2n1w) 268 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 11) 341 | -10/Materials | Core integrity fell below 50% 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 525 | -9/Materials | Discovered new exit (range 16) 593 | -9/Materials | Entered Mines 650 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 651 | -9/Mines | Found Prototype Device 651 | -9/Mines | Identified Exp. Sensor Array 717 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 759 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 776 | -9/Mines | Discovered new exit (range 10) 780 | -9/Mines | Entered Materials 780 | -8/Materials | Evolved 2 slots: Utility x2 932 | -8/Materials | Identified exit to Garrison 932 | -8/Materials | Entered Garrison 933 | -8/Garrison | Lost 6 parts (1p2n1u2w) 940 | -8/Garrison | Learned Materials security intel 993 | -8/Garrison | Garrison Relay disabled 1064 | -8/Garrison | Triggered checkpoint 1064 | -8/Garrison | Triggered checkpoint 1111 | -8/Garrison | Destroyed 10 combat bots 1187 | -8/Garrison | Core integrity fell below 50% 1340 | -8/Garrison | Triggered checkpoint 1406 | -8/Garrison | Garrison Relay disabled 1410 | -8/Garrison | Build established: Scavenger-Mutant 1477 | -8/Garrison | Discovered new exit (range 10) 1755 | -8/Garrison | Triggered checkpoint 1898 | -8/Garrison | Lost 3 parts (1n1u1w) 1912 | -8/Garrison | Triggered checkpoint 1923 | -8/Garrison | Garrison Relay disabled 1958 | -8/Garrison | Triggered checkpoint 1969 | -8/Garrison | Discovered new exit (range 10) 2118 | -8/Garrison | Core integrity fell below 20% 2170 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02077_ Slug Cannon destroyed. 02097_ Acquired Lgt. Assault Rifle. 02100_ Acquired 9 matter. 02113_ Mic. Nuclear Core destroyed. 02118_ G-50 Soldier destroyed. 02118_ Switching to secondary target: G-47 Trooper. 02124_ Imp. Heat Sink destroyed. 02130_ G-47 Trooper destroyed. 02132_ ALERT: Garrison interior compromised. 02136_ Aluminum Leg destroyed. 02146_ Enh. Autogun destroyed. 02148_ Lgt. Assault Rifle destroyed. 02148_ Critical hit (Burn: +37). 02150_ Aluminum Leg destroyed. 02151_ Acquired Lgt. Assault Rifle. 02154_ Aluminum Leg destroyed. 02164_ Lgt. Assault Rifle destroyed. 02166_ Imp. Heat Sink destroyed. 02168_ Acquired Lgt. Assault Rifle. 02170_ System corrupted: Heat flow error (+150). 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