Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.23 @ 23:05:38 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (56) 280 Value Destroyed (1921) 1921 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (3691) 3691 TOTAL SCORE: 13972 Bonus ------- High Alert Combat Kills 91 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 155/700 Matter 230/300 Energy 113/275 System Corruption 0% Temperature Cool (0) Movement Walking (265) Ox2 Location -7/Data Miner Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (6) ------ Huge Storage Unit Structural Scanner Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Deuterium Engine High-capacity Battery (250) Experimental Sensor Array Improved Terrain Scanner Terrain Scan Processor 0b10 Alert Chip Improved Shield Generator Hacking Suite Trap Reconfigurator Dimensional Node Initializer Heavy Particle Cannon Heavy Ion Cannon Gauss Rifle XL Autogun Array Remote Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Large Storage Unit Structural Scanner Experimental Sensor Array Improved Terrain Scanner Terrain Scan Processor 0b10 Alert Chip Hacking Suite Trap Reconfigurator EM Pulse Cannon Heavy Particle Cannon Gauss Rifle Flak Gun XL Autogun Array Mini Grenade Launcher Remote Datajack Makeshift Sword [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 4 | . . . . . 3 1 . . . Weapon . | . . . . . . . . . . Parts Attached 61 | . 3 6 . 1 15 21 5 1 9 Power 5 | . . . . 1 . 3 . . 1 Engine 4 | . . . . 1 . 2 . . 1 Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 12 | . . 2 . . 3 3 . . 4 Treads 7 | . . 2 . . 3 2 . . . Leg 4 | . . . . . . . . . 4 Wheel 1 | . . . . . . 1 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | . 1 4 . . 6 5 1 . . Device 7 | . 1 2 . . 1 2 1 . . Storage 2 | . . 1 . . 1 . . . . Processor 3 | . . . . . 2 1 . . . Hackware 1 | . . . . . 1 . . . . Protection 4 | . . 1 . . 1 2 . . . Artifact . | . . . . . . . . . . Weapon 27 | . 2 . . . 6 10 4 1 4 Energy Gun 1 | . . . . . . . . . 1 Energy Cannon 14 | . . . . . 4 7 1 1 1 Ballistic Gun 4 | . . . . . 1 . 1 . 2 Ballistic Cannon 2 | . 2 . . . . . . . . Launcher 5 | . . . . . 1 3 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 24 | . . . . 1 2 8 2 . 11 Power 4 | . . . . 1 . 2 . . 1 Propulsion 7 | . . . . . . 2 . . 5 Utility 5 | . . . . . . 3 . . 2 Weapon 8 | . . . . . 2 1 2 . 3 Highest Loss Streak 11 | . . . . 1 1 4 2 . 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 93 100 100 99 91 89 92 92 89 Engine 10 | . 14 14 14 13 9 5 7 7 7 Treads 18 | . . 7 28 28 23 28 15 15 13 Leg 6 | . 28 20 . . . . . . . Wheel 1 | . . . . . . . 7 7 6 Device 7 | . 8 7 . . 3 6 15 15 14 Storage 10 | . 14 14 14 14 10 7 7 7 7 Processor 6 | . . . . . 8 15 15 15 15 Protection 8 | . . 6 14 14 12 7 7 7 6 Energy Cannon 6 | . . . . . 10 14 13 12 12 Ballistic Cannon 13 | . 16 28 28 28 4 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 119 | 11 15 92 92 92 119 113 113 113 113 Greatest Support 80 | 20 20 40 40 40 60 80 28 28 28 Greatest Overweight (x) 4 | . . 2 2 2 2 4 4 4 4 Average Overweight (x) 1 | . . . 2 2 1 1 3 3 3 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 Average Capacity 21 | 8 8 12 25 25 25 25 25 25 25 Most Carried 25 | 5 7 11 17 17 25 25 25 25 25 Average Carried 17 | 5 5 8 13 16 19 24 24 25 24 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 Final Carried 25 | 4 7 11 17 16 25 24 25 25 19 Class Distribution -------------------- 81% | Mutant 10% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Matter Collected 1477 | 200 57 444 . 2 250 265 180 79 . Remotely . | . . . . . . . . . . Salvage Created 1607 | . 103 78 . 87 397 791 95 56 . Parts 96 | . 8 . . 5 25 45 10 3 . Haulers Intercepted 2 | . . . . . 2 . . . . Recyclers Shooed 2 | . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 10 . . Prevented 3 | . . . . . . . . 3 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Combat Hostiles Destroyed 54 | . 2 14 . 3 8 22 4 1 . Guns 1 | . . . . . . . 1 . . Cannons 37 | . 2 14 . 3 5 9 3 1 . AOE 14 | . . . . . 3 11 . . . Classes Destroyed 13 | . 3 2 . 2 3 3 . . . Builder 6 | . . . . 1 1 4 . . . Tunneler 3 | . . 1 . . . 2 . . . Hauler 2 | . . . . . 2 . . . . Recycler 1 | . . . . . . 1 . . . Mechanic 1 | . . . . . . 1 . . . Operator 1 | . 1 . . . . . . . . Watcher 2 | . 1 . . . . 1 . . . Swarmer 11 | . . . . . . 7 4 . . Grunt 19 | . 2 . . 2 4 11 . . . Brawler 2 | . . . . 1 . 1 . . . Sentry 5 | . . . . . 2 3 . . . Hunter 3 | . . . . . 2 . . 1 . Assembled 14 | . . 14 . . . . . . . Best Kill Streak 7 | . 2 5 . 3 3 7 4 1 . Combat Bots Only 5 | . 2 5 . 3 3 4 4 1 . Max Kills in Single Turn 3 | . 1 1 . 1 1 3 1 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 1 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Damage Taken 4859 | . 21 501 . 202 652 1763 316 41 1363 Core 671 | . 11 62 . 22 31 202 18 19 306 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 62 94 . . . . Volleys Fired 162 | . 9 47 . 7 32 49 8 3 7 Largest 2 | . 2 2 . 2 2 2 2 1 2 Hottest 150 | . 70 70 . 70 135 150 125 63 93 Shots Fired 290 | . 18 94 . 14 57 78 14 3 12 Gun 24 | . 6 . . . 9 . 2 . 7 Cannon 240 | . 12 94 . 14 43 58 11 3 5 Launcher 26 | . . . . . 5 20 1 . . Special . | . . . . . . . . . . Kinetic 156 | . 15 94 . 14 24 . 2 . 7 Thermal 101 | . 3 . . . 28 58 11 . 1 Explosive 26 | . . . . . 5 20 1 . . Electromagnetic 7 | . . . . . . . . 3 4 Robot Hit Streak 20 | . 5 7 . 6 15 20 7 4 9 Robot Miss Streak 5 | . 4 5 . 1 3 3 3 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 179 | . 9 44 . 10 39 52 11 3 11 Core Hits 141 | . 5 23 . 5 24 60 6 2 16 Critical Kills 2 | . . . . . . 2 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . 2 . . . 2 . . . Meltdown 2 | . . . . . . 2 . . . Blast 2 | . . 2 . . . . . . . Melee Attacks 1 | . . . . . . . 1 . . Impact 1 | . . . . . . . 1 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5524 | . 122 781 . 192 1041 2832 227 80 249 Guns 305 | . 49 . . . 55 . 23 . 178 Cannons 2904 | . 73 781 . 173 609 913 204 80 71 Explosions 2296 | . . . . . 377 1919 . . . Melee . | . . . . . . . . . . Ramming 19 | . . . . 19 . . . . . Kinetic 1495 | . 97 781 . 173 243 . 23 . 178 Thermal 1589 | . 25 . . . 421 913 204 . 26 Explosive 2296 | . . . . . 377 1919 . . . Electromagnetic 125 | . . . . . . . . 80 45 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 23 | . . . . . . 20 3 . . Projectiles 5 | . . . . . . 2 3 . . Explosions 18 | . . . . . . 18 . . . Melee . | . . . . . . . . . . Knockbacks 9 | . . 7 . . 2 . . . . Impact . | . . . . . . . . . . Kinetic 9 | . . 7 . . 2 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 156 | . . . . . . 116 40 . . Shots 8 | . . . . . . 7 1 . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . Highest Temperature 405 | . 50 63 . 140 198 405 48 . 8 Average Temperature 67 | . 20 21 . 92 56 141 26 . 4 Received Heat Transfer 909 | . 12 . . 90 189 618 . . . Effects 3 | . . . . . . 3 . . . Energy Bleed 1 | . . . . . . 1 . . . Interference 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Melted 9 | . . . . . 3 6 . . . Heat Transferred 2442 | . 74 . . . 666 1369 296 . 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Peak Influence 627 | . 91 35 . 75 145 627 . . . Initial 51 | . . 35 . . 29 51 . . . Average 90 | . 46 13 . 67 58 291 . . . Maximum Alert Level 2 | . . . . . . 2 . . . Low Security (%) 86 | 100 100 100 . 100 100 36 . . . Level 1 8 | . . . . . . 40 . . . Level 2 4 | . . . . . . 22 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 1 . . . 1 7 . . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . 1 . . . 1 3 . . . Assault 1 | . . . . . . 1 . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Distress Signals 3 | . . . . . 2 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 73 | . 5 15 . 3 15 27 4 1 3 Peak Tracking Total 5 | . 3 3 . 3 5 4 4 1 3 Tactical Retreats 3 | . . 1 . . 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Traps Triggered 2 | . . . . . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Machines Disabled 5 | . . 1 . . . 3 1 . . Max in Single Turn 1 | . . 1 . . . 1 1 . . Garrison Access 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Machines Accessed 11 | . 1 . 2 . 3 . 1 . 4 Terminals 4 | . 1 . . . 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 51 | . 4 . 2 . 14 . 1 . 30 Successful 41 | . 2 . 2 . 6 . 1 . 30 Failed 10 | . 2 . . . 8 . . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 15 | . 4 . 1 . 10 . . . . Terminals 18 | . 4 . . . 14 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 40 | . 2 . 2 . 5 . 1 . 30 Record 13 | . . . 1 . . . 1 . 11 Part Schematic 12 | . 2 . . . . . . . 10 Robot Schematic 6 | . . . . . . . . . 6 Prototype ID Bank 6 | . . . . . 3 . . . 3 Branch Access Points 1 | . . . . . 1 . . . . Registered Prototypes 1 | . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . Terminals 1 | . . . . . 1 . . . . Botnet 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 1 . . . 3 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . 2 . . . . . . . 10 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . Machine Destruction 2 | . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Robot Analysis Total 128 | . . . . . . . . . 128 Derelict Logs Recovered 5 | . . 1 . 1 . . 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Turns Passed 5206 | 1 125 1364 714 208 929 724 625 351 165 Spaces Moved 2189 | 1 76 639 223 58 290 227 370 224 81 Core . | . . . . . . . . . . Treads 890 | . . 109 223 58 290 210 . . . Legs 607 | 1 76 530 . . . . . . . Wheels 692 | . . . . . . 17 370 224 81 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 120 320 320 243 160 145 145 145 Average Speed 199 | 120 120 154 320 320 270 238 157 153 158 Slowest Speed 320 | 120 120 320 320 320 320 246 160 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 2 22 98 60 21 28 8 66 34 75 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 29 | . . 1 1 . . . 1 1 25 Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Scrap Searched 6 | . . 1 . . . . 4 1 . Spaces Dug 5 | . . . . . . 5 . . . Terrain Destroyed 135 | . . . . . 36 93 6 . . Melee . | . . . . . . . . . . Projectile 7 | . . . . . 4 3 . . . AOE 128 | . . . . . 32 90 6 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Total 2747 | 2 92 926 225 66 378 329 398 227 104 Wait 265 | . 1 223 . . 26 8 . . 7 Move 2180 | . 75 638 222 57 289 226 369 223 81 Hop . | . . . . . . . . . . Pick Up 38 | . 2 7 3 . 11 6 9 . . Fast Attach 20 | . 3 1 . . 6 10 . . . Attach 16 | . . . . 1 4 3 2 . 6 Detach 3 | . 1 . . . 2 . . . . Swap 25 | . . 5 . . 5 8 3 1 3 Drop 26 | 2 1 5 . . 3 9 6 . . Fire 162 | . 9 47 . 7 32 49 8 3 7 Melee 1 | . . . . . . . 1 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . 1 . . . . . Escape Stasis 10 | . . . . . . 10 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 15) 121 | -10/Materials | Discovered new exit (range 16) 127 | -10/Materials | Entered Mines 188 | -10/Mines | Assembled infested the area 239 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 274 | -10/Mines | Discovered new exit (range 5) 308 | -10/Mines | Build established: Mutant 714 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 716 | -10/Mines | Found Prototype Device 717 | -10/Mines | Identified Exp. Sensor Array 908 | -10/Mines | Discovered new exit (range 5) 964 | -10/Mines | Received a Mining Laser from a helpful Derelict 1360 | -10/Mines | Discovered new exit (range 10) 1491 | -10/Mines | Entered Exiles 1568 | -10/Exiles | Met 8R-AWN 1623 | -10/Exiles | Met EX-HEX 1715 | -10/Exiles | Met EX-BIN 1773 | -10/Exiles | Aligned with FarCom system 1776 | -10/Exiles | Given EX-Vault access code 1859 | -10/Exiles | Opened EX-Vault 1888 | -10/Exiles | Found XL Autogun Array 1892 | -10/Exiles | Found Trap Reconfigurator 1903 | -10/Exiles | Found 0b10 Alert Chip 1968 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2064 | -10/Exiles | Met EX-DEC 2077 | -10/Exiles | Learned location of Zion (-6) 2176 | -10/Exiles | Discovered new exit (range 10) 2205 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Trap Reconfigurator, XL Autogun Array 2205 | -10/Exiles | Entered Mines 2245 | -9/Mines | Met a Derelict bent on vengeance 2285 | -9/Mines | Learned Materials security intel 2394 | -9/Mines | Discovered new exit (range 5) 2413 | -9/Mines | Entered Materials 2413 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2802 | -8/Materials | Build established: Skirmisher 3103 | -8/Materials | Build established: Mutant 3261 | -8/Materials | Discovered new exit (range 16) 3342 | -8/Materials | Entered Factory 3342 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3344 | -7/Factory | FarCom data flow suspended 3814 | -7/Factory | Lost 4 parts (1p1n1u1w) 3951 | -7/Factory | Build established: Scavenger-Mutant 4042 | -7/Factory | Discovered new exit (range 10) 4066 | -7/Factory | Entered Lower Caves 4204 | -7/Lower Caves | Identified exit to Lower Caves 4332 | -7/Lower Caves | Build established: Mutant 4410 | -7/Lower Caves | Encountered a Warlord checkpoint 4673 | -7/Lower Caves | Found Alien Artifact 4691 | -7/Lower Caves | Entered another Lower Caves area 4957 | -7/Lower Caves | Discovered new exit (range 16) 5042 | -7/Lower Caves | Entered Data Miner 5042 | -7/Data Miner | Discovered new exit (range 6) 5073 | -7/Data Miner | Met Data Miner 5113 | -7/Data Miner | Learned location of Section 7 (-2) 5113 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5134 | -7/Data Miner | Received God Mode back door access code from Data Miner 5164 | -7/Data Miner | Interfaced with the Data Conduit 5200 | -7/Data Miner | Core integrity fell below 50% 5207 | -7/Data Miner | Self-destructed Last Messages --------------- Now off with you. 05161_ Data Miner disappears through a trap door. 05164_ Interfacing with system... Downloaded 128 analysis records. Downloaded 718 prototype IDs. Downloaded central machine database. Downloaded 24 destinations. Downloaded encryption format records. Connection remotely terminated. 05183_ Hvy. Riot Gun destroyed. 05189_ Arm. Treads destroyed. 05193_ Imp. Heat Sink destroyed. 05193_ Hrd. Medium Armor Plating destroyed. 05196_ EM Pulse Cannon destroyed. 05196_ Lgt. Treads destroyed. 05197_ Deuterium Engine destroyed. 05197_ Arm. Huge Wheel destroyed. 05204_ Mak. Leg destroyed. 05204_ Carbon-fiber Leg destroyed. 05206_ Flak Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????###### | | ?????#################????????????######## | | ?????######################??????##### ## | | ?????"""""""""""""""###### # # # ### ## | | ????"""""""" @ """" "# ######## < ### | | ????""""""""" gg ## | | ????"""""" g | | ???""""""" g | | ???"""""" | | ???""""""" | | ????"""""" """"""""""""""""## | | ????""""""" "" "################ | | ????""""""" """""################## | | ?????"""""""" "########?????????????? | | ?????#######"## "######???????????????? | | ?????#######"### "##???????????????????? | | ??????????##"### "##???????????????????? | | ??????????##"## "##???????????????????? | | ??????????##"## "##???????????????????? | | ????????????"# "##???????????????????? | | ????????????"### "###??????????????????? | | ????????????"### "###??????????????????? | | ????????????"### ""##??????????????????? | | ?????????"##"## ""##??????????????????? | | ?????????"##"#"X ""#####???????????????? | | ?????????"""""" "#####???????????????? | | ?????????#""""" X"""""#???????????????? | | ?????????###"#"X "##"##???????????????? | | ?????????###"## X""""##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthArmorCasing Manual? 0 Play Time 00:25:00 Cumulative 356.6 hours Start 2022.05.23 @ 18:13:01 End 2022.05.23 @ 23:05:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 384 Rogue 384 Adventurer 0 Explorer 0 Win Type - Total 29 Types 18/3/2/1/2/0/3/0/0 Lore% 89 Gallery% 88 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa7e45df-9b24-4a62-b8c0-c97e6fd3a587