Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 13:31:25 Player: NIL64 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (371) 371 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2296 Bonus ------- None Cogmind --------- Core Integrity 210/550 Matter 189/300 Energy 122/125 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Visual Processing Unit Visual Processing Unit Improved Terrain Scan Processor Reaction Control System > --- WEAPON ----------- Light Assault Rifle Enhanced Autogun > --- INVENTORY -------- Light Ion Engine [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Reaction Control System Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 24 | 4 2 3 5 10 Power 5 | 1 . . 2 2 Engine 5 | 1 . . 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 1 1 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 2 | . . . 1 1 Utility 8 | . 2 2 . 4 Device 3 | . 2 . . 1 Storage . | . . . . . Processor 5 | . . 2 . 3 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 1 . 1 2 3 Energy Gun 3 | 1 . 1 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | . . . 1 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . . 6 1 10 Power 3 | . . 1 . 2 Propulsion 4 | . . 2 . 2 Utility 3 | . . 1 1 1 Weapon 7 | . . 2 . 5 Highest Loss Streak 7 | . . 6 7 6 To Critical Strikes . | . . . . . Average Backups 2 | 1 2 2 2 3 Power 1 | . 1 1 2 1 Propulsion . | . . . . . Utility . | . . . . . Weapon . | . 1 . . . Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 64 | . 69 71 51 65 Engine 9 | . 14 9 6 8 Wheel 5 | . 28 16 . . Flight 4 | . . . 7 5 Device 7 | . 12 22 1 5 Processor 22 | . . 16 22 28 Energy Gun 5 | . 14 8 9 2 Ballistic Gun 10 | . . . 5 14 Peak Build Rating 16 | 4 6 10 9 16 Average Rating 11 | 3 4 7 7 14 On Entrance 4 | . 4 6 5 9 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 10 | 7 9 9 7 10 Greatest Support 26 | 26 26 26 4 4 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 3 4 3 5 Average Carried 2 | 1 2 2 2 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 2 | 2 2 2 2 1 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 443 | 228 28 20 30 137 Remotely . | . . . . . Salvage Created 529 | . 115 173 46 195 Parts 31 | . 4 10 6 11 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 18 | . 3 3 4 8 Melee 1 | . . 1 . . Guns 16 | . 2 2 4 8 AOE 1 | . 1 . . . Classes Destroyed 6 | . 1 4 . 1 Builder 1 | . . 1 . . Recycler 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 13 | . . 3 4 6 Grunt 4 | . 3 . . 1 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 3 4 5 3 Combat Bots Only 5 | . 3 2 5 3 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 184 | . 10 55 25 94 Missed 48 | . 4 15 8 21 Hits 136 | . 6 40 17 73 Projectile 136 | . 6 40 17 73 Critical Strikes 3 | . . . 1 2 Damage Taken 1511 | . 69 344 139 959 Core 566 | . . 127 99 340 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 100 . 43 . Volleys Fired 75 | . 6 13 12 44 Largest 2 | . 1 1 1 2 Hottest 56 | . 40 40 56 45 Shots Fired 107 | . 6 13 12 76 Gun 107 | . 6 13 12 76 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 76 | . . . . 76 Thermal 12 | . . . 12 . Explosive . | . . . . . Electromagnetic 19 | . 6 13 . . Robot Hit Streak 9 | . 4 5 4 9 Robot Miss Streak 7 | . 1 6 7 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 58 | . 5 5 8 40 Core Hits 32 | . 4 6 4 18 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 2 . 2 . Burn 2 | . . . 2 . Corrupt 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 938 | . 152 209 115 462 Guns 732 | . 80 75 115 462 Cannons . | . . . . . Explosions 191 | . 68 123 . . Melee . | . . . . . Ramming 15 | . 4 11 . . Kinetic 462 | . . . . 462 Thermal 306 | . 68 123 115 . Explosive . | . . . . . Electromagnetic 155 | . 80 75 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 6 | . . 6 . . Projectiles . | . . . . . Explosions 6 | . . 6 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 7 | . 2 5 . . Shots . | . . . . . Rammed 3 | . 1 1 . 1 Targets Rammed 3 | . 1 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 40 | . 18 7 . 40 Average Temperature 13 | . 10 7 . 17 Received Heat Transfer 360 | . 36 . . 324 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 644 | . 100 100 444 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 95 | . 66 41 95 85 Initial 18 | . . 18 7 9 Average 23 | . 20 14 53 20 Influence Increases 476 | . 76 88 105 207 Destroy 0b10 Robot/C 360 | . 60 60 80 160 Destroy 0b10 Robot/NC 15 | . . 15 . . Destroy Leader 62 | . 10 12 10 30 Successful Hack 2 | . . . . 2 Disable Machine 15 | . . . . 15 Destroy Structure 7 | . 6 1 . . Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 466 | . 30 114 100 222 Entered New Map 57 | . . 28 13 16 Time Decay 337 | . 30 41 80 186 Lost Part 72 | . . 45 7 20 Squads Dispatched 4 | . 1 . . 3 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 3 10 5 16 Peak Tracking Total 8 | . 2 8 4 3 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . . . . 2 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 5 | . . . . 5 Successful 5 | . . . . 5 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 3 | . . . . 3 Record 3 | . . . . 3 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1122 | . 98 108 166 750 Optics 1012 | . . 96 166 750 Terrain 209 | . 98 108 3 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1243 | 71 148 108 166 750 Spaces Moved 901 | 72 147 97 145 440 Core 203 | 4 . 22 43 134 Treads . | . . . . . Legs . | . . . . . Wheels 290 | 68 147 75 . . Hover . | . . . . . Flight 408 | . . . 102 306 Fastest Speed 40 | 50 90 50 40 50 Average Speed 113 | 88 90 78 92 139 Slowest Speed 200 | 100 90 90 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 24 17 23 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 5 | . 5 . . . Melee . | . . . . . Projectile . | . . . . . AOE 5 | . 5 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1028 | 77 156 115 163 517 Wait 14 | . . . . 14 Move 898 | 71 146 97 144 440 Hop . | . . . . . Pick Up 12 | 2 1 2 2 5 Fast Attach 12 | 4 1 1 2 4 Attach 10 | . 1 2 2 5 Detach . | . . . . . Swap 4 | . . . 1 3 Drop 1 | . . . . 1 Fire 75 | . 6 13 12 44 Melee . | . . . . . Ram 2 | . 1 . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 14) 212 | -10/Materials | Discovered new exit (range 8) 220 | -10/Materials | Entered another Materials area 220 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Mutant 317 | -9/Materials | Discovered new exit (range 16) 328 | -9/Materials | Entered Mines 340 | -9/Mines | Discovered new exit (range 10) 354 | -9/Mines | Core integrity fell below 50% 360 | -9/Mines | Met a Derelict bent on vengeance 362 | -9/Mines | Lost 7 parts (1p2n2u2w) 494 | -9/Mines | Entered Materials 494 | -8/Materials | Evolved 2 slots: Propulsion x2 755 | -8/Materials | Lost 3 parts (1p1n1w) 1234 | -8/Materials | Core integrity fell below 50% 1244 | -8/Materials | Self-destructed Last Messages --------------- 01156_ O-24 Administrator uses terminal to summon reinforcements. 01156_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01156_ O-24 Administrator locks terminal. 01165_ Triggered Alarm Trap. 01165_ An alarm sounds. 01165_ ALERT: Alarm triggered, dispatching investigation squad. 01210_ Critical hit (Burn: +37). 01212_ Lgt. Ion Engine destroyed. 01212_ Enh. Autogun destroyed. 01222_ Flight Unit destroyed. 01225_ Discarded Visual Processing Unit. 01235_ Lgt. Assault Rifle destroyed. 01235_ Critical hit (Burn: +37). 01237_ Lgt. Assault Rifle destroyed. 01239_ G-47 Trooper destroyed. 01243_ Lgt. Assault Rifle destroyed. [Achievement: I Have A Map?] Map ----- +----------------------------------------------------+ | ???????? ??# #??????????? | | ????????? ???# #??????????? | | ###########+##### #####??????? | | #??????? | | ######## | | "" # # | | % G" # " # | | "" # """ # | | ! """ """ # "" # | | ! """ """ # """ # | | ! """ """ # "" # | | """ + """ # | | # """ # | | # """ # | | # " # | | ######/################ # | | # #??????????# "Y" # | | # #??????????# """ # | | + """ #??????????######## | | # """ ############## # | | # """"" + + # | | # """"" ######### #g%! # | | # """ #???????# # g # | | # #???????# # # | | # / / #???????# # # | | ##########???????# #@ # | | #????????????????# # # | | #????????????????# # # | | #????????????????# ###### | | ###????????????????# #????? | | ???????????????????# #??### | | ???????????????????# #? # | | ???????????????????# #? # | | ???????????????????# # # | | ?#+#???????????????# # "" # | | ?# #???????????????# + "" # | | ?# #???????????????# #### T" # | | ## ################# #### "" # | | +?"" # | | #########################? # | | ???????????????????????????### | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 110 Evasion (%) 62 Targeting Accuracy 6 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fist Fight For Emergencies Only I Have A Map? Organ Harvest Challenges ------------ None Game ------ Seed ProjectileActuatorGun Manual? 0 Play Time 00:11:16 Cumulative 8.1 hours Start 2026.02.10 @ 11:40:36 End 2026.02.12 @ 13:31:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 39 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 077ace10-0f1e-4531-b121-3f287dc7ce32