Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.18 @ 21:28:39 Player: TryingToLearn Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (78) 390 Value Destroyed (2350) 2350 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1650) 1650 TOTAL SCORE: 12250 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 50 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1450 Matter 18/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Light Quantum Reactor Seismic Detector Advanced Powered Armor Improved Hacking Suite Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Q-thruster > --- UTILITY ---------- Superbattery Enhanced Optical Array Signal Interpreter Long-range Terrain Scanner Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Micro-nuke Launcher Powered Hammer > --- INVENTORY -------- Light Particle Reactor Enhanced Optical Array Cloaking Device Advanced Powered Armor [Rating: 92] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Makeshift Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Sensor Array Storage Superbattery Processor Signal Interpreter Hackware Hacking Suite Protection Insulated Plating Weapon Powered Hammer Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Tes Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 1 . . . . 1 . . 1 . . . . Utility 11 | . . . . . 3 1 . . . . 1 . . 1 1 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 144 | 6 11 2 1 3 17 19 7 6 3 3 20 3 4 3 19 12 5 . Power 16 | 1 2 1 . . . 2 2 . . . 2 1 1 . 2 1 1 . Engine 6 | 1 2 1 . . . . . . . . 1 1 . . . . . . Core 4 | . . . . . . 2 2 . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . 1 . 1 . 2 1 1 . Propulsion 45 | 2 2 . . . 3 9 1 2 1 . 8 . 2 2 6 5 2 . Treads 9 | 2 2 . . . 3 2 . . . . . . . . . . . . Leg 6 | . . . . . . 4 . 2 . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 29 | . . . . . . 3 1 . . . 8 . 2 2 6 5 2 . Utility 46 | 1 3 . 1 2 5 5 2 1 . 1 8 2 . 1 9 4 1 . Device 17 | . . . . 1 1 2 1 . . . 4 2 . 1 4 1 . . Storage 8 | 1 1 . 1 . . . 1 . . . 2 . . . 1 1 . . Processor 8 | . 1 . . . 2 1 . . . . 1 . . . 1 1 1 . Hackware 8 | . . . . . . 2 . . . 1 1 . . . 3 1 . . Protection 5 | . 1 . . 1 2 . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 4 1 . 1 9 3 2 3 2 2 2 . 1 . 2 2 1 . Energy Gun 10 | 2 2 . . 1 4 . . . . . . . . . . . 1 . Energy Cannon 2 | . . . . . 2 . . . . . . . . . . . . . Ballistic Gun 2 | . 2 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 2 . . . . . . . . . . Launcher 11 | . . . . . . . 2 1 1 1 1 . 1 . 2 2 . . Special Weapon 4 | . . . . . 2 . . . 1 1 . . . . . . . . Impact Weapon 3 | . . . . . 1 1 . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . 1 . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 2 1 1 . 2 . 2 . . . 1 . . . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . System Corruption 1 | . . . . 1 . . . . . . . . . . . . . . Parts Lost 32 | . 3 1 . . . . 8 . . 1 4 . 4 . 4 2 3 2 Power 6 | . 1 . . . . . 2 . . . 1 . 1 . . 1 . . Propulsion 13 | . . . . . . . 3 . . . 1 . 2 . 4 1 2 . Utility 8 | . 1 . . . . . 2 . . . 2 . . . . . 1 2 Weapon 5 | . 1 1 . . . . 1 . . 1 . . 1 . . . . . Highest Loss Streak 5 | . 1 1 . . . . 5 . . 1 3 . 4 . 3 1 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 88 91 97 100 96 69 74 84 79 95 97 95 88 85 76 49 40 Engine 4 | . 13 14 14 14 9 . . . . . 5 4 1 . . . . . Treads 9 | . 28 28 28 28 27 4 . . . . . . . . . . . . Leg 4 | . . . . . . 12 . 11 15 15 . . . . . . . . Wheel 1 | . . . . . . . . . 4 7 . . . . . . . . Flight 9 | . . . . . . 9 11 7 2 . 29 33 33 29 26 16 6 3 Device 5 | . . . . . 15 12 13 . . . 5 10 13 17 6 4 . . Storage 7 | . 14 14 20 14 9 4 . 7 7 7 5 6 6 5 5 3 4 3 Processor 9 | . 5 . . . 11 12 15 15 15 15 12 6 6 5 5 8 11 11 Hackware 12 | . . . . . . 10 15 15 15 15 20 20 20 17 28 33 26 22 Protection 4 | . 6 4 . 11 9 4 . 5 7 6 . . . . . . . . Energy Gun 5 | . 14 17 14 21 13 4 . . . . . . . . . . . . Ballistic Gun 1 | . 13 . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 2 7 9 5 6 2 . 1 . . . Impact Weapon 2 | . . . . . . 3 7 . . . 5 6 6 5 5 3 . . Special Melee Weapon 1 | . . 9 14 7 . 2 . . . . . . . . . . . . Peak Build Rating 92 | 6 8 14 24 24 30 40 37 45 54 53 67 67 67 69 80 92 72 57 Average Rating 40 | 4 7 9 18 15 27 36 28 40 49 48 63 65 63 68 73 81 58 49 On Entrance 39 | . 6 8 14 24 16 29 35 29 44 53 48 63 67 63 69 55 72 57 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 14 32 32 36 37 46 43 18 21 21 21 26 26 27 28 28 32 6 4 Greatest Support 82 | 40 40 40 40 40 62 82 15 40 40 28 29 29 29 29 36 26 20 8 Greatest Overweight (x) 3 | . . . . . . 2 3 1 . . . . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 14 15 15 15 15 10 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 3 12 14 15 14 14 10 4 4 4 4 4 4 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 13 15 15 15 15 5 2 5 5 5 3 5 5 5 5 5 5 5 Class Distribution -------------------- 24% | Hacker-Mutant 22% | Mutant 10% | Hacker-Scout 7% | Scavenger-Assassin 6% | Wizard-Sprinter 5% | Scavenger-Scout 5% | Scavenger-Skirmisher 4% | Skirmisher 4% | Hacker-Sprinter 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Ninja | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Scout | -3/Research Wizard-Mutant | -2/Research Wizard-Mutant | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Tes Matter Collected 1991 | 225 206 20 . 45 175 51 201 99 20 281 327 67 137 . 132 5 . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2237 | . 578 34 . 95 602 163 84 30 . 93 183 . 61 . 312 2 . . Parts 158 | . 49 5 . 5 36 5 6 2 . 7 12 . 2 . 26 3 . . Haulers Intercepted 4 | . 2 . . . 2 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 2 2 . 7 . . 1 . . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Tes Combat Hostiles Destroyed 57 | . 13 3 . 2 11 2 3 1 . 9 3 . 2 . 8 . . . Melee 4 | . . . . . . 1 . . . . 1 . . . 2 . . . Guns 23 | . 12 . . 2 9 . . . . . . . . . . . . . Cannons 2 | . . . . . 1 . . 1 . . . . . . . . . . AOE 28 | . 1 3 . . 1 1 3 . . 9 2 . 2 . 6 . . . Classes Destroyed 16 | . 6 . . . 2 . . 1 . 3 3 . . . 1 . . . Worker 1 | . . . . . . . . . . . 1 . . . . . . . Builder 8 | . 1 . . . . 1 . . . . 2 . . . 3 1 . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . Hauler 4 | . 2 . . . 2 . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . 1 . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . Watcher 5 | . 2 . . . 1 1 . . . . 1 . . . . . . . Swarmer 21 | . 6 3 . . 3 . 3 . . 2 . . . . 4 . . . Cutter 2 | . . . . . . . . . . . . . . . 2 . . . Grunt 18 | . 7 . . 2 5 2 . . . 2 . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . Sentry 2 | . . . . . 1 . . . . . 1 . . . . . . . Demolisher 1 | . . . . . . . . . . . 1 . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . Programmer 6 | . . . . . . . . 1 . 1 1 . 1 . 2 . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 3 3 . 2 3 1 3 1 . 2 2 . 1 . 8 1 . . Combat Bots Only 6 | . 3 3 . 2 2 1 3 1 . 2 1 . 1 . 6 . . . Max Kills in Single Turn 3 | . 2 3 . 1 1 1 1 1 . 2 2 . 1 . 3 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 . . 1 1 1 . . 2 1 . 1 . 2 . . . Melee 1 | . . . . . . 1 . . . . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Tes Hostile Shots Fired 474 | . 78 14 . 8 57 25 54 4 . 42 26 . 30 2 37 14 11 72 Missed 175 | . 24 4 . 5 14 12 22 1 . 14 15 . 15 1 13 10 4 21 Damage Taken 5802 | . 560 135 . 33 691 230 634 36 . 608 330 . 215 24 585 153 218 1350 Core 2584 | . 62 11 . 12 115 31 306 12 . 127 69 . 40 . 280 61 154 1304 Absorbed by Shields 150 | . . . . . . . . . . . . . 59 . . . . 91 Ignored by Resistances 33 | . . . . . . . . 9 . 24 . . . . . . . . Regen/Repaired (Parts) 129 | . . . . . . . . . 75 . . . . . . 54 . . Core Remaining (%) 79 | 100 . . . 66 79 . . . . 32 . . 87 100 75 95 . . Volleys Fired 160 | . 57 7 . 6 39 . 5 2 . 24 6 . 6 . 7 1 . . Largest 2 | . 2 2 . 1 2 . 1 2 . 2 1 . 1 . 1 1 . . Hottest 131 | . 80 80 . 40 131 . 36 96 . 72 36 . 36 . 49 49 . . Shots Fired 260 | . 107 12 1 6 74 . 5 4 . 31 6 . 6 . 7 1 . . Gun 185 | . 107 12 1 6 59 . . . . . . . . . . . . . Cannon 16 | . . . . . 12 . . 4 . . . . . . . . . . Launcher 53 | . . . . . . . 5 . . 28 6 . 6 . 7 1 . . Special 6 | . . . . . 3 . . . . 3 . . . . . . . . Kinetic 67 | . 63 . . . . . . 4 . . . . . . . . . . Thermal 51 | . . . . . 51 . . . . . . . . . . . . . Explosive 45 | . . . . . . . . . . 31 6 . 6 . 1 1 . . Electromagnetic 97 | . 44 12 1 6 23 . 5 . . . . . . . 6 . . . Robot Hit Streak 19 | . 8 9 . 5 19 . 4 2 . 9 8 . 5 . 4 . . . Robot Miss Streak 4 | . 4 1 . 1 3 . 2 1 . 1 1 . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . Shots Hit Robots 179 | . 59 13 . 5 48 9 2 2 . 20 9 . 3 . 9 . . . Core Hits 135 | . 31 5 . 4 23 13 3 1 . 23 9 . 10 . 12 1 . . Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . . . . . . . 1 . . . Critical Strikes 7 | . . . . . 2 1 . 1 . 1 1 . . . 1 . . . Burn 2 | . . . . . 2 . . . . . . . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . . . . . Smash 3 | . . . . . . 1 . . . . 1 . . . 1 . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . . Melee Attacks 162 | . . 2 . . 15 52 9 . . . 44 2 . . 27 11 . . Impact 139 | . . . . . 15 31 9 . . . 44 2 . . 27 11 . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 21 | . . . . . . 21 . . . . . . . . . . . . Sneak Attacks 10 | . . 2 . . . 1 . . . . 6 . . . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 6977 | . 787 256 . 82 983 602 120 66 . 1753 853 . 555 . 895 25 . . Guns 1609 | . 633 155 . 82 739 . . . . . . . . . . . . . Cannons 208 | . . . . . 142 . . 66 . . . . . . . . . . Explosions 3926 | . 154 101 . . 102 240 120 . . 1692 268 . 555 . 669 25 . . Melee 1173 | . . . . . . 362 . . . . 585 . . . 226 . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 375 | . 309 . . . . . . 66 . . . . . . . . . . Thermal 963 | . 154 101 . . 631 . . . . . . . . . 77 . . . Explosive 2852 | . . . . . . . . . . 1692 268 . 555 . 312 25 . . Electromagnetic 1553 | . 324 155 . 82 352 240 120 . . . . . . . 280 . . . Impact 1003 | . . . . . . 192 . . . . 585 . . . 226 . . . Slashing 61 | . . . . . . . . . . 61 . . . . . . . . Piercing 170 | . . . . . . 170 . . . . . . . . . . . . Highest Corruption 11 | . 1 1 1 2 2 . . . . 1 10 10 11 . 1 . . . Average Corruption 2 | . 1 1 1 1 2 . . . . 1 3 10 10 . 1 . . . Corruption Purged 1 | . . . . . . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 39 | . 6 7 6 1 6 . . . . . 4 4 4 . 1 . . . Message Errors 11 | . 2 . 1 1 3 . . . . . 1 1 2 . . . . . Matter Fused 8 | . 1 1 1 . 2 . . . . . . 1 2 . . . . . Heat Flow Errors 5 | . . 3 1 . . . . . . . . . . . 1 . . . Energy Discharges 3 | . 1 1 . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 7 | . 2 1 1 . 1 . . . . . 1 1 . . . . . . Data Loss (major) 3 | . . 1 1 . . . . . . . 1 . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 601 | . 3 7 . . . 130 21 . . 90 243 . . . 107 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 152 | . 3 7 . . . . 21 . . 90 . . . . 31 . . . Melee 449 | . . . . . . 130 . . . . 243 . . . 76 . . . Knockbacks 9 | . . . . . . 2 . 1 . . 3 . . . 3 . . . Impact 8 | . . . . . . 2 . . . . 3 . . . 3 . . . Kinetic 1 | . . . . . . . . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 418 | . 39 21 . . 28 42 133 . . 97 . . . . 58 . . . Shots 16 | . 1 1 . . 1 1 5 . . 5 . . . . 2 . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | . 141 246 143 60 405 . . 24 . 5 17 28 10 . 132 . . . Average Temperature 74 | . 32 94 63 38 123 . . 14 . 5 7 12 5 . 78 . . . Received Heat Transfer 961 | . 147 45 . 18 243 99 9 . . 93 24 . 43 9 27 . 45 159 Effects 2 | . . . . . 2 . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . 1 . . . . 1 . . . . 2 . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . 1 . . . 1 5 1 . . . 4 . . . 2 . . . Impact Corruptions 18 | . . . . . . 5 . . . . 9 . . . 4 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 4 . . . . . . . . . . . . . Heat Transferred 1858 | . 200 150 . . 1358 . . . . . . . . . 150 . . . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 2 1 . . 2 . 2 . . . . . . . 2 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Tes Peak Influence 1660 | . 326 252 . 50 277 287 . . . . 352 . . 36 337 159 98 1660 Initial 331 | . . 79 . . 19 67 . . . . 331 . . 6 17 40 83 20 Average 154 | . 130 145 . 46 109 101 . . . . 62 . . 15 95 91 40 1625 Maximum Alert Level 5 | . 1 1 . . 1 1 . . . . 1 . . . 1 . . 5 Low Security (%) 84 | 100 84 66 . 100 90 85 . . . . 97 . . 100 85 100 100 . Level 1 11 | . 15 33 . . 9 14 . . . . 2 . . . 14 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 45 | . 2 1 . . 3 4 . . . . 10 . . . 10 1 2 12 Investigation 13 | . . 1 . . . 2 . . . . 7 . . . 2 . 1 . Extermination 5 | . . . . . . 1 . . . . 2 . . . 1 1 . . Reinforcement 15 | . 2 . . . 3 1 . . . . 1 . . . 7 . 1 . Assault 12 | . . . . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Tes Distress Signals 10 | . 2 . . . 2 3 . . . . 1 . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 210 | . 28 8 . 2 22 24 12 1 . 11 16 . 7 2 25 4 5 43 Peak Tracking Total 31 | . 4 3 . 2 6 7 5 1 . 4 6 . 5 2 7 4 3 31 Tactical Retreats 24 | . 3 . . . 4 8 2 . . . 2 . . . 4 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Tes Traps Triggered 8 | . 1 . . . . 1 . . . . 1 . . . 1 . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . 1 . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . 4 . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . 1 1 . . . 4 . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Tes Machines Disabled 12 | . . 3 . . . 6 . . . . 1 . . . 1 1 . . Max in Single Turn 3 | . . 3 . . . 3 . . . . 1 . . . 1 1 . . Garrison Access 3 | . . . . . . 2 . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Tes Machines Accessed 47 | . 5 1 . . 4 10 1 1 . . 9 . 1 3 8 3 1 . Terminals 33 | . 5 . . . 4 6 1 . . . 8 . . 1 6 1 1 . Fabricators 4 | . . . . . . 2 . . . . . . . 1 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 1 . 1 . . Garrison Access 3 | . . . . . . 2 . . . . . . . . 1 . . . Total Hacks 164 | . 21 1 . . 8 24 3 1 . . 39 . 1 6 23 22 15 . Successful 105 | . 12 1 . . 2 11 3 1 . . 31 . 1 3 16 15 9 . Failed 59 | . 9 . . . 6 13 . . . . 8 . . 3 7 7 6 . Catastrophic 8 | . 3 . . . . 1 . . . . 1 . . 1 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 98 | . 21 . 1 . 8 14 . . . . 27 . . 1 13 4 9 . Terminals 127 | . 21 . . . 8 17 3 . . . 36 . . 1 20 6 15 . Fabricators 9 | . . . . . . 4 . . . . . . . 3 2 . . . Repair Stations 6 | . . . . . . . . . . . . . . . . 6 . . Recycling Units 3 | . . . . . . . . . . . 3 . . . . . . . Scanalyzers 12 | . . . . . . . . . . . . . . 2 . 10 . . Garrison Access 4 | . . . . . . 3 . . . . . . . . 1 . . . Terminal Hacks 45 | . 7 1 . . . 2 3 1 . . 17 . 1 . 7 1 5 . Record 5 | . . . . . . . 3 . . . 2 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . . . Open Door 3 | . . 1 . . . . . 1 . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . Alert Level 2 | . 1 . . . . . . . . . 1 . . . . . . . Unreport Threat 8 | . . . . . . . . . . . 4 . . . 2 . 2 . Disarm Traps 1 | . . . . . . . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . . . Security Status 1 | . . . . . . . . . . . 1 . . . . . . . Recall Investigation 5 | . . . . . . 1 . . . . 2 . . . 2 . . . Recall Extermination 2 | . . . . . . 1 . . . . 1 . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . 2 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . Zone Layout 3 | . 1 . . . . . . . . . 1 . . . . . 1 . Fabricator Hacks 5 | . . . . . . 2 . . . . . . . 1 2 . . . Network Status 3 | . . . . . . 2 . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . 4 . . Scan Component 2 | . . . . . . . . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . . . . . . . . 2 . . Recycling Unit Hacks 3 | . . . . . . . . . . . 3 . . . . . . . Recycle Component 1 | . . . . . . . . . . . 1 . . . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzer 11 | . . . . . . . . . . . . . . 2 . 9 . . Insert Component 6 | . . . . . . . . . . . . . . 1 . 5 . . Analyze 5 | . . . . . . . . . . . . . . 1 . 4 . . Garrison Access Hacks 3 | . . . . . . 2 . . . . . . . . 1 . . . Seal Access 3 | . . . . . . 2 . . . . . . . . 1 . . . Unauthorized Hacks 34 | . 5 . . . 2 5 . . . . 11 . . . 6 1 4 . Terminals 34 | . 5 . . . 2 5 . . . . 11 . . . 6 1 4 . Track 4 | . . . . . . . . . . . 2 . . . 1 . 1 . Assimilate 6 | . 1 . . . . 2 . . . . 1 . . . 1 . 1 . Botnet 22 | . 4 . . . 2 3 . . . . 7 . . . 4 1 1 . Operators 2 | . . . . . . . . . . . 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 4 . . . 4 7 1 . . . 9 . . 3 7 2 1 . Full Trace Events 13 | . 1 . . . . 2 . . . . 7 . . . 2 . 1 . Feedback Events 3 | . . . . . . . . . . . 2 . . . . . 1 . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . Hackware Fried 2 | . . . . . . . . . . . 1 . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . 14 . . . . 1 . 2 . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . 84 . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . 8 . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . 2 . . Time 28 | . . . . . . . . . . . . . . . . 28 . . Parts Recycled 1 | . . . . . . . . . . . 1 . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . 1 . 3 . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . 1 . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . 2 . . . . . . . . . . . . . . . . Non-combat 2 | . . 2 . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . 2 . . . . . . . . . . . . . . . . parse_system 2 | . . 2 . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Tes Total Allies 8 | . . 1 . . . 5 . . . . 1 . . . 1 . . . Largest Group 3 | . . 1 . . . 3 . . . . 1 . . . 1 . . . Highest-Rated Group 93 | . . 31 . . . 93 . . . . 10 . . . 26 . . . Highest-Rated Ally 31 | . . 31 . . . 31 . . . . 10 . . . 26 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . 10 . . . 12 . . . . . . . . . . . . Total Damage 295 | . . 170 . . . 125 . . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Tes Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . 1 2 2 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Tes Turns Passed 9772 | 96 1178 535 333 119 1022 1186 328 366 1363 501 923 165 190 58 810 282 86 231 Spaces Moved 11422 | 53 583 309 208 63 473 1533 436 400 1219 431 1834 393 550 172 1559 566 192 448 Core 41 | 2 . . . . . . . . . . . . . . . . . 39 Treads 1791 | 51 583 309 208 63 473 104 . . . . . . . . . . . . Legs 849 | . . . . . . 350 . 192 307 . . . . . . . . . Wheels 1343 | . . . . . . . . . 912 431 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7398 | . . . . . . 1079 436 208 . . 1834 393 550 172 1559 566 192 409 Fastest Speed 24 | 50 160 160 160 160 155 29 29 35 100 100 27 27 27 27 24 31 34 40 Average Speed 66 | 155 160 160 160 160 155 58 47 85 110 100 29 27 27 27 26 32 38 40 Slowest Speed 260 | 160 160 160 160 160 160 260 245 140 140 100 54 27 29 27 109 111 40 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . 2 . 1 . 1 . 3 1 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 42 | 5 86 58 61 26 35 43 51 63 85 59 26 57 51 6 28 12 9 46 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 3 | . . 1 . . . . . . 2 . . . . . . . . . Known Exits Taken 14 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . 1 . . 3 2 3 3 . 1 2 . . . . . Spaces Dug 130 | . . . . . 16 32 5 . . 11 36 2 . . 19 9 . . Terrain Destroyed 495 | . 8 11 . . 23 32 18 2 . 234 56 2 37 . 46 26 . . Melee 116 | . . . . . 13 32 5 . . . 36 2 . . 19 9 . . Projectile 6 | . . . . . 3 . . 2 . 1 . . . . . . . . AOE 373 | . 8 11 . . 7 . 13 . . 233 20 . 37 . 27 17 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Tes Total 13067 | 64 739 339 208 76 654 1740 536 417 1242 469 2131 448 584 184 1896 644 200 496 Wait 964 | . 57 13 . . 98 107 76 7 9 10 191 45 19 4 254 39 3 32 Move 11387 | 52 582 308 207 62 472 1532 435 399 1218 430 1828 392 547 171 1556 565 185 446 Hop 8 | . . . . . . . . . . . 2 . 1 . 1 . 3 1 Pick Up 80 | 6 16 3 . 2 4 6 . 2 4 . 8 3 4 3 10 6 1 2 Fast Attach 69 | 6 6 1 1 . 5 11 1 5 3 2 6 1 1 . 12 4 4 . Attach 48 | . 2 . . 1 4 6 4 . . 1 8 2 3 3 5 8 1 . Detach 39 | . 2 1 . 1 1 6 2 1 1 1 4 2 1 1 7 7 1 . Swap 27 | . 3 1 . 2 8 2 2 1 . . 6 . . . 2 . . . Drop 91 | . 14 3 . 2 8 18 2 . 7 1 9 1 2 2 15 3 2 2 Fire 160 | . 57 7 . 6 39 . 5 2 . 24 6 . 6 . 7 1 . . Melee 162 | . . 2 . . 15 52 9 . . . 44 2 . . 27 11 . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . . 19 . . . . . . 13 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low / Ext) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: *Res / [*Arm]) -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 12) 933 | -10/Materials | Discovered new exit (range 7) 1047 | -10/Materials | Identified exit to Mines 1275 | -10/Materials | Entered Mines 1276 | -10/Mines | Met a Derelict bent on vengeance 1286 | -10/Mines | Escorted by a lone wolf Derelict 1306 | -10/Mines | Learned location of Storage (-9) 1368 | -10/Mines | Learned location of 1 exit from Materials 1408 | -10/Mines | Discovered new exit (range 5) 1447 | -10/Mines | Met a Derelict shopkeep closing up shop 1517 | -10/Mines | Discovered new exit (range 11) 1803 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1803 | -10/Mines | Discovered new exit (range 5) 1810 | -10/Mines | Entered Exiles 1849 | -10/Exiles | Met 8R-AWN 1876 | -10/Exiles | Met EX-HEX 1922 | -10/Exiles | Met EX-BIN 1945 | -10/Exiles | Aligned with FarCom system 1946 | -10/Exiles | Given EX-Vault access code 1983 | -10/Exiles | Opened EX-Vault 1990 | -10/Exiles | Found Prototype Storage 1990 | -10/Exiles | Identified Superbattery 2023 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2050 | -10/Exiles | Exiles lab attacked by MAIN.C 2126 | -10/Exiles | Discovered new exit (range 14) 2143 | -10/Exiles | Left Exiles lab with Superbattery 2143 | -10/Exiles | Entered Mines 2227 | -9/Mines | Learned 2 Materials zone layouts 2251 | -9/Mines | Discovered new exit (range 7) 2262 | -9/Mines | Entered Materials 2262 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2263 | -8/Materials | Identified exit to Factory 2561 | -8/Materials | Build established: Scavenger-Skirmisher 2902 | -8/Materials | Build established: Skirmisher 2937 | -8/Materials | Discovered exit to Factory (range 13) 3284 | -8/Materials | Entered Factory 3284 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3490 | -7/Factory | Build established: Scavenger-Assassin 4259 | -7/Factory | Build established: Scavenger-Scout 4463 | -7/Factory | Discovered new exit (range 3) 4464 | -7/Factory | Identified exit to Lower Caves 4470 | -7/Factory | Entered Lower Caves 4471 | -7/Lower Caves | Encountered a Warlord checkpoint 4484 | -7/Lower Caves | Learned Research garrison access intel 4533 | -7/Lower Caves | Lost 3 parts (1p2n) 4635 | -7/Lower Caves | Identified exit to Lower Caves 4798 | -7/Lower Caves | Entered another Lower Caves area 4815 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 4830 | -7/Lower Caves | Learned 4 Factory zone layouts 4875 | -7/Lower Caves | Identified exit to Zion 5063 | -7/Lower Caves | Build established: Hacker-Mutant 5164 | -7/Lower Caves | Entered Zion 5231 | -7/Zion | Found GAL Module 5243 | -7/Zion | Discovered new exit (range 10) 5403 | -7/Zion | Visited the Megawrench Repair Shop 5411 | -7/Zion | Megawrench repaired 6 parts 5459 | -7/Zion | Learned location of Extension (-6) 5661 | -7/Zion | Learned location of Quarantine (-3) 5787 | -7/Zion | Rebuked by Imprinter 5938 | -7/Zion | Learned Factory terminal intel 5981 | -7/Zion | Given A8's code to call for help 6109 | -7/Zion | Found Prototype Special Weapon 6109 | -7/Zion | Identified RU-N14's Throwing Claymores 6526 | -7/Zion | Identified exit to Proximity Caves 6527 | -7/Zion | Entered Proximity Caves 6529 | -6/Proximity Caves | Spotter reported a threat 6530 | -6/Proximity Caves | Spotter reported a threat 6554 | -6/Proximity Caves | Spotted B-75 Beast 6562 | -6/Proximity Caves | Core integrity fell below 50% 6624 | -6/Proximity Caves | Destroyed B-75 Beast 6731 | -6/Proximity Caves | Identified exit to Factory 6873 | -6/Proximity Caves | Learned location of 1 exit from Factory 7028 | -6/Proximity Caves | Entered Factory 7028 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7029 | -6/Factory | Identified exit to Factory 7030 | -6/Factory | Identified exit to Extension 7031 | -6/Factory | Loaded intel: 28 terminal locations 7440 | -6/Factory | Build established: Hacker-Scout 7906 | -6/Factory | Crushed by falling debris 7907 | -6/Factory | System corruption reached 10% 7937 | -6/Factory | Lost 3 parts (1p1n1u) 7938 | -6/Factory | Discovered new exit (range 16) 7940 | -6/Factory | Hacking Suite fried by hacking feedback 7950 | -6/Factory | Identified exit to Lower Caves 7951 | -6/Factory | Entered Lower Caves 7979 | -6/Lower Caves | Spotted B-75 Beast 8069 | -6/Lower Caves | Learned Factory stockpile data 8114 | -6/Lower Caves | Discovered new exit (range 7) 8116 | -6/Lower Caves | Identified exit to Lower Caves 8116 | -6/Lower Caves | Entered another Lower Caves area 8179 | -6/Lower Caves | Attacked by a faux Warlord 8213 | -6/Lower Caves | Lost 4 parts (1p2n1w) 8303 | -6/Lower Caves | Discovered exit to Factory (range 10) 8306 | -6/Lower Caves | Entered Factory 8306 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8346 | -5/Factory | Discovered new exit (range 14) 8364 | -5/Factory | Identified exit to Factory 8364 | -5/Factory | Entered another Factory area 8364 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8521 | -4/Factory | Fabricated Xenon Bombardment Thruster? 8815 | -4/Factory | Build established: Wizard-Sprinter 8866 | -4/Factory | Discovered new exit (range 11) 9163 | -4/Factory | Discovered new exit (range 4) 9173 | -4/Factory | Identified exit to Research 9174 | -4/Factory | Entered Research 9174 | -3/Research | Evolved 2 slots: Utility x2 9175 | -3/Research | Loaded intel: 2 garrison access locations 9199 | -3/Research | Lost 3 parts (3n) 9227 | -3/Research | Found Adv. Powered Armor 9279 | -3/Research | Repaired Xenon Bombardment Thruster 9294 | -3/Research | Repaired Xenon Bombardment Thruster 9383 | -3/Research | Spotted B-86 Titan 9449 | -3/Research | Discovered new exit (range 22) 9455 | -3/Research | Identified exit to Research 9456 | -3/Research | Entered another Research area 9456 | -2/Research | Evolved 2 slots: Utility x2 9459 | -2/Research | Imp. Hacking Suite fried by hacking feedback 9461 | -2/Research | Build established: Wizard-Scout 9474 | -2/Research | Spotted B-90 Cyclops 9511 | -2/Research | Lost 4 parts (1p2n1u) 9536 | -2/Research | Discovered new exit (range 7) 9538 | -2/Research | Identified exit to Testing 9542 | -2/Research | Entered Testing 9543 | -2/Testing | Maximum security lockdown engaged 9746 | -2/Testing | Core integrity fell below 50% 9771 | -2/Testing | Core integrity fell below 20% 9771 | -2/Testing | Spotted Executioner 9773 | -2/Testing | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 09743_ Signal Interpreter blown off. 09743_ Hacking Suite blown off. 09743_ Adv. System Shield blown off. 09743_ E-15 Imp destroyed. 09744_ Field strength at 40. 09745_ Field strength at 15. 09746_ Stasis field depleted. 09760_ C-30 ARC bursts open, deploying its payload. 09760_ G-73 Enforcer unfolds itself. 09760_ M-36 Artificer unfolds itself. 09760_ C-30 ARC bursts open, deploying its payload. 09760_ P-80 Master unfolds itself. 09764_ C-30 ARC bursts open, deploying its payload. 09764_ G-73 Enforcer unfolds itself. 09764_ L-61 Swordsman unfolds itself. 09764_ M-36 Artificer unfolds itself. 09765_ Imp. Hacking Suite severed. 09773_ C-30 ARC bursts open, deploying its payload. 09773_ G-73 Enforcer unfolds itself. 09773_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | # T# # #?????????????????????? | | ]# "# # """"" """"" #?????????????????????? | | /##+### [ # # """"" """"" #?????????????????????? | | #?###### # """"" """"" #?????????????????????? | | #??????# # """"" """"" #?????????????????????? | | #??????# # #?????????????????????? | | #??????# ########+######?????????????????????? | | +??????# #??# #??????????????????????? | | " #??????# #??# #??????????????????????? | | %" #???#### #### #??????????????????????? | | " #???# #??????????????????????? | | #???# ##/###### #??????????????????????? | | #???# # [/## #+####???????????????????? | | " #???# # / ## # !#???????????????????? | | "%% #???# # ## # #???????????????????? | | "" ##### # ## # #???????????????????? | | # = ## # #???????????????????? | | # ## # #???????????????????? | | #####+### # #???????????????????? | | ! g # #???????????????????? | | +##### !== gbgC + #???????????????????? | | # =%% gi# #???????????????????? | | + """""" """""" C!#########????????????????? | | ! # """""" """"""% g# #????????????????? | | ###### """""" """"""ggg#l #????????????????? | | ?????# gilgl@"""""g#????????????????? | | ?????# gg^# """"" ##########""""S"?? | | ?????# l l # """"" gE p gg CC%""" ""? | | ?????+ ##########################C | | ?????# ######## #????????????????????????????????? | | ?????# #??????# #????????????????????????????????? | | ?????+ ???????# #????????????????????????????????? | | ?????##???????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ???????????????##????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 2 Corruption Containment 8 Armor Coverage 225 Resistance: EM 15 Evasion (%) 65 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 44 Defensive Hacking 36 Item Schematics ----------------- Point Defense System | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Remote Shield | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Xenon Bombardment Thruster | -5/Factory | Scanalyzed Lgt. Particle Reactor | -3/Research | Scanalyzed Q-thruster | -3/Research | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Xenon Bombardment Thruster | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Challenges ------------ None Game ------ Seed MeleeCombatTreads Manual? 0 Play Time 02:25:39 Cumulative 44.1 hours Start 2025.03.17 @ 21:18:03 End 2025.03.18 @ 21:28:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd4a495b-0b8c-46f8-a036-ea30fb73000a