Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 16:56:08 Player: Patryk Z Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (869) 869 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2904 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 183/300 Energy 46/100 System Corruption 0% Temperature Hot (238) Movement Rolling (200) Ox8 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (4) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Ion Engine Wheel Wheel Wheel Wheel Wheel Wheel Compact Wheel Large Matter Pod (150) Signal Interpreter Seismic Detector Mobile Refinery Mk. CCLXVII Hacking Drone Bay Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Signal Interpreter > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Shotgun Makeshift Shrapnel Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Wheel Wheel Wheel Wheel Wheel Wheel Compact Wheel Large Matter Pod Signal Interpreter Seismic Detector Mobile Refinery Mk. CCLXVII Hacking Drone Bay Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Mining Laser Self-destruct Interrupter [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 2 . . . Parts Attached 53 | 10 21 5 7 . 10 Power 5 | 1 2 1 1 . . Engine 4 | 1 1 1 1 . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 13 | 3 7 . 1 . 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 13 | 3 7 . 1 . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 3 7 . . . . Device 7 | 2 5 . . . . Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 25 | 3 5 4 5 . 8 Energy Gun 2 | . 1 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 20 | 3 4 4 3 . 6 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 3 | . . . 2 . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . 9 . 1 . 14 Power 3 | . 1 . 1 . 1 Propulsion 8 | . 5 . . . 3 Utility . | . . . . . . Weapon 13 | . 3 . . . 10 Highest Loss Streak 14 | . 4 . 1 . 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 92 98 99 100 99 Engine 9 | . 6 11 10 11 11 Core 2 | . 6 . . . . Wheel 22 | . 24 22 22 22 22 Device 3 | . 9 . . . . Storage 11 | . 14 11 11 11 11 Processor 7 | . 1 11 11 11 11 Ballistic Gun 38 | . 27 43 42 44 42 Naked Turns . | . . . . . . Heaviest Build 99 | 14 89 97 99 97 97 Greatest Support 26 | 26 26 20 26 26 26 Greatest Overweight (x) 29 | . 29 4 4 3 3 Average Overweight (x) 2 | . 2 4 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 7 21 25 25 25 25 Most Carried 25 | 4 12 17 24 25 25 Average Carried 16 | 2 8 14 19 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 4 12 16 24 25 15 Class Distribution -------------------- 47% | Scavenger-Gunner 36% | Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -7/Zion Scavenger-Gunner | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1389 | 348 549 128 364 . . Remotely . | . . . . . . Salvage Created 1519 | 110 792 195 422 . . Parts 109 | 15 55 12 27 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 23 | . 12 2 9 . . Guns 23 | . 12 2 9 . . Classes Destroyed 10 | 1 7 2 . . . Worker 5 | . 4 . 1 . . Builder 3 | . 2 1 . . . Tunneler 8 | 5 1 1 1 . . Hauler 1 | . . 1 . . . Recycler 3 | . 1 . 2 . . Operator 2 | . 2 . . . . Watcher 2 | . 2 . . . . Swarmer 6 | . 3 . 3 . . Grunt 15 | . 9 . 6 . . Sentry 2 | . . 2 . . . Best Kill Streak 4 | 3 3 2 4 . . Combat Bots Only 4 | . 3 2 4 . . Max Kills in Single Turn 2 | 1 1 2 2 . . Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 195 | . 90 6 40 . 59 Missed 41 | . 17 1 10 . 13 Damage Taken 2764 | . 931 68 303 . 1462 Core 614 | . 195 27 45 . 347 Absorbed by Shields . | . . . . . . Core Remaining (%) 61 | 100 22 . . . . Volleys Fired 143 | 12 82 6 36 . 7 Largest 4 | 2 2 4 4 . 4 Hottest 164 | 40 60 89 100 . 164 Shots Fired 337 | 24 162 24 99 . 28 Gun 321 | 24 162 24 84 . 27 Cannon . | . . . . . . Launcher . | . . . . . . Special 16 | . . . 15 . 1 Kinetic 319 | 24 161 24 84 . 26 Thermal 17 | . . . 15 . 2 Explosive . | . . . . . . Electromagnetic 1 | . 1 . . . . Robot Hit Streak 14 | 7 14 7 8 . 3 Robot Miss Streak 15 | 2 5 3 15 . 9 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 5 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 192 | 16 106 16 41 . 13 Core Hits 88 | 7 47 9 22 . 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2087 | 181 917 238 583 . 168 Guns 2067 | 181 917 238 563 . 168 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 20 | . . . 20 . . Kinetic 2045 | 181 895 238 563 . 168 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 22 | . 22 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 10 | . . . 10 . . Shots . | . . . . . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 219 | . 36 45 104 . 219 Average Temperature 30 | . 9 18 26 . 120 Received Heat Transfer 927 | . 408 27 78 . 414 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 252 | 25 160 115 252 . . Initial 44 | . 16 23 44 . . Average 72 | 12 66 73 107 . . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 97 | 100 100 100 88 . . Level 1 2 | . . . 11 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 21 5 10 . 3 Peak Tracking Total 4 | . 4 2 4 . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 5 | . 4 . 1 . . Terminals 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 8 . 2 . . Successful 6 | . 5 . 1 . . Failed 4 | . 3 . 1 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 19 | . 4 . 2 13 . Terminals 8 | . 6 . 2 . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 4 . 1 . . Branch Access Points 2 | . 1 . 1 . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 2 2 Highest-Rated Group 40 | . . . 40 24 24 Highest-Rated Ally 16 | . . . 16 16 16 Total Orders 1 | . . . 1 . . AID 1 | . . . 1 . . Ally Attacks 13 | . . . 11 . 2 Total Damage 110 | . . . 98 . 12 Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 3 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 4058 | 260 1251 345 679 1347 176 Spaces Moved 2263 | 121 564 170 345 958 105 Core 7 | 4 3 . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2256 | 117 561 170 345 958 105 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 140 135 135 135 Average Speed 132 | 89 131 140 136 135 135 Slowest Speed 1500 | 100 1500 140 140 135 135 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 6 75 17 72 87 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 4 | . . . 1 3 . Spaces Dug 5 | . . . 5 . . Terrain Destroyed 8 | . . . 8 . . Melee . | . . . . . . Projectile 8 | . . . 8 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 3040 | 247 939 262 455 1013 124 Wait 522 | 96 244 76 55 49 2 Move 2258 | 120 563 169 344 957 105 Hop . | . . . . . . Pick Up 40 | 5 17 4 10 4 . Fast Attach 15 | 10 4 1 . . . Attach 24 | . 11 1 2 . 10 Detach 5 | . 5 . . . . Swap 14 | . 6 3 5 . . Drop 18 | 4 7 2 2 3 . Fire 143 | 12 82 6 36 . 7 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 261 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 711 | -10/Materials | Discovered new exit (range 13) 1029 | -10/Materials | Core integrity fell below 50% 1055 | -10/Materials | Lost 4 parts (1p1n2w) 1234 | -10/Materials | Discovered new exit (range 15) 1410 | -10/Materials | Identified exit to Materials 1464 | -10/Materials | Identified exit to Mines 1512 | -10/Materials | Entered another Materials area 1512 | -9/Materials | Evolved 2 slots: Weapon x2 1638 | -9/Materials | Discovered new exit (range 10) 1678 | -9/Materials | Identified exit to Mines 1816 | -9/Materials | Build established: Gunner 1857 | -9/Materials | Entered Mines 1941 | -9/Mines | Learned Materials stockpile data 2021 | -9/Mines | Learned location of Storage (-7) 2045 | -9/Mines | Learned location of 1 exit from Materials 2128 | -9/Mines | Excavation squad dispatched 2128 | -9/Mines | A large section of the Mines collapsed 2238 | -9/Mines | Discovered new exit (range 3) 2240 | -9/Mines | Identified exit to Materials 2253 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2427 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2499 | -9/Mines | Build established: Scavenger-Gunner 2513 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2528 | -9/Mines | Identified exit to Zion 2536 | -9/Mines | Entered Zion 2536 | -7/Zion | Accompanied by 2 allies 2674 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2690 | -7/Zion | Given the Hacking Drone Bay 2690 | -7/Zion | Found Prototype Device 2797 | -7/Zion | Discovered new exit (range 15) 2816 | -7/Zion | Identified exit to Proximity Caves 3069 | -7/Zion | Received a hallucinogenic algorithm 3197 | -7/Zion | Learned location of Data Miner (-6) 3385 | -7/Zion | Given A8's code to call for help 3412 | -7/Zion | Learned location of 1 exit from Proximity Caves 3465 | -7/Zion | Found Prototype Device 3857 | -7/Zion | Opened final containment barrier to the Deep Caves 3876 | -7/Zion | Discovered new exit (range 5) 3879 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3882 | -7/Zion | Identified exit to Deep Caves 3883 | -7/Zion | Entered Deep Caves 3883 | -7/Deep Caves | Accompanied by 2 allies 4023 | -7/Deep Caves | Attacked by Z-Imprinter 4033 | -7/Deep Caves | Z-Facility disabled 4043 | -7/Deep Caves | Core integrity fell below 50% 4059 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 03997_ NEW_ZION: Z-Facility proximity alert. 04011_ Trooper 2a destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04030_ Com. Wheel destroyed. 04033_ Z-Facility disabled. 04040_ Hvy. Assault Rifle destroyed. 04040_ Shotgun destroyed. 04046_ Hvy. Assault Rifle destroyed. 04046_ Shotgun destroyed. 04050_ Beam Rifle destroyed. 04050_ Wheel destroyed. 04052_ Lgt. Assault Rifle destroyed. 04053_ Wheel destroyed. 04056_ Lgt. Assault Rifle destroyed. 04056_ Ion Engine destroyed. 04058_ Destroyed Prototype Storage. 04058_ Mining Laser destroyed. 04058_ Mak. Shrapnel Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????###############?????????????? | | ??????????????????#### ##????????????? | | ?????????????????## #????###?????? | | ?????????????#??## ###### ##????? | | ?????????????# ## ## # #???## | | ????????? ## ##### | | ????????? | | ???????? | | ???????? z | | ???????? I z | | ???????? """"" @ """" * | | ????????????? ? """"" " """"" %[ | | ????????????????? """""""" """"" ! | | ??????????????????"""""""" """"" | | ???????????????????""""""" "" | | ????????????????????"""""""""""" | | ??????????????????????"""""""""" | | ??????????????????????????"""?"" | | ???????????????????????????""?"" | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- Matter Filter | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Focal Shield | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Recalibrator | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Beamcaster | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed CentriumThunderHumpback Manual? 0 Play Time 01:19:12 Cumulative 20.7 hours Start 2024.04.09 @ 06:53:37 End 2024.04.09 @ 16:56:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/X11 Map View 64x42 Zoom Use 16% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fa3d49d-8a00-47c1-9e94-4f442d8b6d85