Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 04:30:03 Player: Boatmurdered Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (572) 572 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1112 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 264/300 Energy 86/100 System Corruption 14% Temperature Cool (70) Movement Rolling (140) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Treads Light Treads Wheel Wheel Heat Sink Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Particle Gun Particle Gun Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Wheel Wheel Heat Sink Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Particle Gun Grenade Launcher Datajack [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 7 16 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 5 1 Treads . | . . . Leg 2 | 2 . . Wheel 6 | . 5 1 Hover . | . . . Flight . | . . . Utility 8 | 2 5 1 Device 3 | 1 1 1 Storage 2 | 1 1 . Processor 2 | . 2 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 10 | 2 5 3 Energy Gun 8 | 1 5 2 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 9 | 6 10 15 Power 1 | 1 2 2 Propulsion 2 | 1 2 4 Utility 2 | 1 3 5 Weapon 1 | . 2 2 Tool/Special . | . . . Unused Backups 12 | . 4 8 Power 3 | . 1 2 Propulsion 3 | . 1 2 Utility 4 | . 1 3 Weapon 1 | . 1 . Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 99 98 Engine 14 | . 14 14 Leg 14 | . 17 . Wheel 13 | . 10 27 Device 11 | . 11 8 Storage 14 | . 14 14 Processor 1 | . 1 4 Energy Gun 25 | . 27 19 Launcher 1 | . . 8 Peak Build Rating 12 | 8 11 12 Average Rating 9 | 7 10 10 On Entrance 6 | . 8 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 52 | 13 52 52 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) . | . . 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 11 | 7 12 20 Most Carried 19 | 7 18 19 Average Carried 9 | 6 10 15 Final Capacity 20 | 8 20 20 Final Carried 17 | 7 17 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 517 | 312 140 65 Remotely . | . . . Salvage Created 853 | 215 548 90 Parts 48 | 17 28 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 13 2 Melee 1 | . 1 . Guns 13 | . 11 2 Classes Destroyed 8 | 3 5 . Worker 2 | 2 . . Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 12 | . 10 2 Best Kill Streak 4 | 4 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 65 | . 53 12 Missed 12 | . 11 1 Hits 53 | . 42 11 Projectile 53 | . 42 11 AOE 7 | . . 7 Critical Strikes 1 | . 1 . Damage Taken 1183 | . 432 751 Core 257 | . 104 153 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 76 | 14 55 7 Largest 2 | 2 2 2 Hottest 130 | 70 130 130 Shots Fired 151 | 28 110 13 Gun 148 | 28 110 10 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 14 | 14 . . Thermal 134 | 14 110 10 Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 8 | 8 8 7 Robot Miss Streak 9 | 3 9 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 91 | 16 67 8 Core Hits 39 | 9 24 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | 1 1 . Burn 2 | 1 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1411 | 202 1075 134 Guns 1383 | 202 1065 116 Cannons . | . . . Explosions 18 | . . 18 Melee . | . . . Ramming 10 | . 10 . Kinetic 75 | 75 . . Thermal 1308 | 127 1065 116 Explosive 18 | . . 18 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 14 | . . 14 Average Corruption 14 | . . 14 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . . 7 Message Errors 1 | . . 1 Matter Fused 2 | . . 2 Heat Flow Errors 2 | . . 2 Energy Discharges 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 5 | . 5 . Projectiles . | . . . Explosions . | . . . Melee 5 | . 5 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 65 | . 4 61 Shots 2 | . . 2 Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 420 | 36 420 237 Average Temperature 110 | 12 126 101 Received Heat Transfer 225 | . 174 51 Effects 3 | . 3 . Shutdowns 1 | . 1 . Energy Bleed 1 | . 1 . Short Circuit 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . 1 . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 10 | 3 7 . Heat Transferred 3293 | 444 2590 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 120 | 15 120 21 Initial 17 | . . 17 Average 12 | . 29 2 Influence Increases 585 | 40 473 72 Destroy 0b10 Robot/C 300 | . 260 40 Destroy 0b10 Robot/NC 65 | 40 25 . Destroy Leader 78 | . 68 10 Successful Hack 42 | . 42 . Destroy Structure 25 | . 3 22 Lose Combat Pursuer 75 | . 75 . Influence Decreases 585 | 40 428 117 Entered New Map 28 | . . 28 Time Decay 388 | 40 321 27 Lost Part 72 | . 10 62 Purge Threat 97 | . 97 . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 23 4 Peak Tracking Total 4 | . 4 2 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 16 | . 16 . Failed 11 | . 11 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 22 | . 22 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Part Schematic 1 | . 1 . Robot Analysis 2 | . 2 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 6 | . 6 . Assimilate 2 | . 2 . Botnet 3 | . 3 . Skim 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units 3 | . 3 . Reject 2 | . 2 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1917 | 1382 322 213 Terrain 213 | . . 213 Seismic 1704 | 1382 322 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3126 | 1471 1334 321 Spaces Moved 1227 | 139 880 208 Core 3 | 3 . . Treads . | . . . Legs 695 | 136 559 . Wheels 529 | . 321 208 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 110 Average Speed 115 | 118 116 110 Slowest Speed 140 | 120 120 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 48 | 8 97 40 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 30 | . . 30 Melee . | . . . Projectile . | . . . AOE 30 | . . 30 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 2783 | 1413 1081 289 Wait 1407 | 1247 94 66 Move 1225 | 138 879 208 Hop . | . . . Pick Up 29 | 7 20 2 Fast Attach 12 | 7 5 . Attach 5 | . 1 4 Detach . | . . . Swap 12 | . 11 1 Drop 15 | . 14 1 Fire 76 | 14 55 7 Melee . | . . . Ram 2 | . 2 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 1472 | -11/Scrapyard | Entered Materials 1473 | -10/Materials | Build established: Mutant 1566 | -10/Materials | Discovered new exit (range 8) 1899 | -10/Materials | Discovered new exit (range 13) 2028 | -10/Materials | Discovered new exit (range 9) 2129 | -10/Materials | Discovered new exit (range 6) 2166 | -10/Materials | Discovered new exit (range 4) 2585 | -10/Materials | Identified exit to Materials 2805 | -10/Materials | Identified exit to Mines 2806 | -10/Materials | Entered Mines 2857 | -10/Mines | Learned location of Storage (-9) 2904 | -10/Mines | Core integrity fell below 50% 2906 | -10/Mines | Crushed by falling debris 2906 | -10/Mines | System corruption reached 10% 2933 | -10/Mines | Assembled infested the area 2937 | -10/Mines | Lost 4 parts (1n1u2w) 3126 | -10/Mines | Core integrity fell below 20% 3127 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03097_ The unstable cave ceiling collapses. 03098_ K-01 Serf collects debris. 03100_ R-06 Scavenger collects Lgt. Ion Engine. 03100_ U-05 Engineer lays Concrete. 03101_ The unstable cave ceiling collapses. 03101_ U-05 Engineer lays Concrete. 03109_ System corrupted: FCS attempts to trigger Grenade Launcher. 03109_ System corrupted: Grenade Launcher misfires. 03122_ Wheel destroyed. 03123_ Ion Engine destroyed. 03123_ Grenade Launcher destroyed. 03123_ U-05 Engineer lays Concrete. 03125_ The unstable cave ceiling collapses. 03125_ D-53 Grenadier destroyed. 03125_ U-05 Engineer lays Concrete. 03125_ U-05 Engineer builds a Wall. 03126_ The unstable cave ceiling collapses. 03127_ U-05 Engineer lays Concrete. 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" #??????????????????? | | ?????????????? r % ####??#???????????????# | | ?????????????## # # # #????????#????????????? | | ??????????????## # # ?????????????????????# | | ???????????????#### # ???????????????????? | | ??????????????????# # ? ??? ???????????????? | | ?????????????????? ## ? #???????????????????? | | ??????????????????#???# ??????????????????? | | ??????????????????????### ?# ?????????????????? | | ?????????????????????????#??##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Unlikely Earthworm Challenges ------------ None Game ------ Seed VoltaicReflectiveDrivehammer Manual? 0 Play Time 00:29:15 Cumulative 18.0 hours Start 2026.07.22 @ 19:13:12 End 2026.07.28 @ 04:30:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 14 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e11fbfd1-6e56-40ce-941c-62aea5d2ceaa