Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.09 @ 13:51:19 Player: Judas Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (96) 480 Value Destroyed (2798) 2798 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (232) 232 TOTAL SCORE: 6910 Bonus ------- High Alert Combat Kills 232 Cogmind --------- Core Integrity 0/850 Matter 153/300 Energy 77/100 System Corruption 10% Temperature Cool (6) Location -6/Factory Parts ------- Power (1) Propulsion (4) Utility (7) High-capacity Storage Unit Advanced Signal Interpreter Target Analyzer Weapon (3) Inventory (12) Micro Nuclear Core Aluminum Leg Gravity Neutralizing Apparatus Improved Terrain Scan Processor High-powered Shock Rifle Advanced EMP Blaster Proton Missile Launcher Power Maul Peak State ------------ Power Light Angular Momentum Engine Propulsion Improved Medium Treads Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Utility High-capacity Storage Unit Gravity Neutralizing Apparatus Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Improved Targeting Computer Target Analyzer Weapon High-powered Shock Rifle Gauss Rifle Improved Heavy Machine Gun Inventory Deuterium Engine Micro Nuclear Core Aluminum Leg Carbon-fiber Leg Gravity Neutralizing Apparatus Improved Terrain Scan Processor High-powered Shock Rifle Heavy Assault Rifle Advanced EMP Blaster Proton Missile Launcher Grenade Launcher Power Maul [Rating: 62] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Impact Weapon Power Maul Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 5 | . . 1 1 . 1 2 Weapon 1 | . . 1 . . . . Parts Attached 116 | 6 3 31 11 30 9 26 Power 16 | 1 1 6 2 3 1 2 Engine 12 | 1 1 5 1 2 . 2 Core 4 | . . 1 1 1 1 . Reactor . | . . . . . . . Propulsion 36 | 1 1 7 5 10 3 9 Treads 6 | . . 2 . 1 . 3 Leg 27 | 1 1 5 5 9 3 3 Wheel . | . . . . . . . Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 16 | 2 . 5 2 . 3 4 Device 4 | . . 1 . . 2 1 Storage 6 | 2 . 4 . . . . Processor 6 | . . . 2 . 1 3 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 48 | 2 1 13 2 17 2 11 Energy Gun 7 | 1 . 3 1 1 . 1 Energy Cannon 2 | . . 1 . 1 . . Ballistic Gun 16 | 1 . 2 1 8 . 4 Ballistic Cannon 8 | . . 5 . 1 . 2 Launcher 10 | . 1 2 . 4 1 2 Special Weapon . | . . . . . . . Impact Weapon 5 | . . . . 2 1 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 4 . 2 . 2 Parts Lost 42 | . . 5 4 12 1 20 Power 6 | . . 1 1 1 . 3 Propulsion 15 | . . 1 1 5 1 7 Utility 5 | . . . 1 . . 4 Weapon 16 | . . 3 1 6 . 6 Highest Loss Streak 14 | . . 4 2 4 1 14 Average Slot Usage (%) 96 | . 88 97 90 95 99 96 Engine 6 | . 14 9 1 7 1 4 Core 1 | . . 1 7 . 5 1 Treads 3 | . . . . . . 8 Leg 19 | . 17 20 24 23 29 10 Hover 2 | . . . . . . 5 Device 7 | . . 11 2 . 8 10 Storage 13 | . 28 22 18 18 8 6 Processor 16 | . . . 12 18 20 28 Energy Gun 5 | . 14 13 6 3 . 1 Energy Cannon 1 | . . 6 . 1 . . Ballistic Gun 10 | . 13 3 4 12 20 10 Ballistic Cannon 3 | . . 6 13 3 . . Launcher 1 | . . 1 . 4 . . Impact Weapon 1 | . . . . . 1 3 Naked Turns . | . . . . . . . Heaviest Build 63 | 15 16 53 56 63 57 61 Greatest Support 72 | 10 20 20 36 38 45 72 Greatest Overweight (x) 11 | 1 1 5 2 5 1 11 Average Overweight (x) 1 | . . . 1 1 1 1 Largest Inventory Capacity 16 | 8 8 16 16 16 16 12 Average Capacity 12 | 5 8 11 16 16 12 12 Most Carried 16 | 5 8 15 16 16 12 12 Average Carried 10 | 3 6 10 14 13 10 11 Final Capacity 16 | 8 8 16 16 16 12 12 Final Carried 15 | 5 8 15 14 12 12 8 Class Distribution -------------------- 39% | Scavenger-Skirmisher 23% | Scavenger-Assassin 19% | Skirmisher 11% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Assassin | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Matter Collected 2269 | 275 68 433 182 801 66 444 Remotely . | . . . . . . . Salvage Created 3484 | 111 211 1170 215 1172 116 489 Parts 201 | 7 21 63 13 70 6 21 Haulers Intercepted 6 | . . 3 . 2 . 1 Recyclers Shooed 3 | . . . . 2 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 66 | . 5 26 5 23 2 5 Guns 26 | . 3 10 3 7 1 2 Cannons 23 | . . 10 2 8 . 3 AOE 16 | . 2 6 . 7 1 . Classes Destroyed 13 | 2 6 2 . . 1 2 Worker 5 | . 1 1 1 2 . . Builder 7 | . 1 1 . 3 . 2 Tunneler 2 | 1 . . . . 1 . Hauler 6 | . . 3 . 2 . 1 Recycler 4 | 1 1 1 . . . 1 Operator 2 | . 1 . 1 . . . Watcher 4 | . 1 2 . 1 . . Swarmer 11 | . 3 4 . 4 . . Grunt 37 | . 2 21 3 10 . 1 Brawler 1 | . . . . . . 1 Sentry 12 | . . 1 2 9 . . Hunter 3 | . . . . . 2 1 Programmer 2 | . . . . . . 2 Best Kill Streak 16 | 2 6 15 3 16 2 2 Combat Bots Only 13 | . 3 13 3 10 2 2 Max Kills in Single Turn 5 | 2 3 5 1 5 1 1 Gunslinging . | . . . . . . . Exploded 4 | . 2 4 . 3 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Damage Taken 6596 | . 158 1018 587 1650 422 2761 Core 1453 | . 20 158 89 261 71 854 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 92 60 . 36 89 . Volleys Fired 177 | 5 14 50 23 50 3 32 Largest 3 | 2 2 3 3 3 3 3 Hottest 178 | 70 80 178 139 130 82 127 Shots Fired 428 | 10 28 123 60 143 9 55 Gun 240 | 10 26 57 27 75 6 39 Cannon 154 | . . 60 33 46 . 15 Launcher 34 | . 2 6 . 22 3 1 Special . | . . . . . . . Kinetic 260 | 5 12 51 46 95 6 45 Thermal 105 | 5 14 46 14 26 . . Explosive 8 | . 2 6 . . . . Electromagnetic 55 | . . 20 . 22 3 10 Robot Hit Streak 16 | 7 11 16 5 13 9 15 Robot Miss Streak 7 | 2 1 4 5 7 1 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 279 | 7 21 76 30 89 6 50 Core Hits 177 | 3 14 51 15 63 3 28 Critical Hits 4 | . . . 2 1 . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . 2 1 . 1 Melee Attacks 62 | . . . . 4 9 49 Impact 62 | . . . . 4 9 49 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 1 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7202 | 75 435 1880 628 2731 218 1235 Guns 2814 | 75 267 671 316 740 50 695 Cannons 1934 | . . 694 312 720 . 208 Explosions 2040 | . 168 515 . 1264 89 4 Melee 403 | . . . . . 79 324 Ramming 11 | . . . . 7 . 4 Kinetic 3065 | 37 104 550 438 1164 50 722 Thermal 1378 | 38 163 487 190 500 . . Explosive 632 | . 168 464 . . . . Electromagnetic 1713 | . . 379 . 1060 89 185 Impact 403 | . . . . . 79 324 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . 5 2 10 Average Corruption 4 | . . . . 3 1 5 Corruption Purged . | . . . . . . . Effects 46 | . . . . 14 1 31 Message Errors 8 | . . . . 4 . 4 Matter Fused 9 | . . . . 3 . 6 Heat Flow Errors 7 | . . . . 1 . 6 Energy Discharges 3 | . . . . 1 1 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . 1 . 4 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . 1 . . Misdirections 2 | . . . . . . 2 Targeting Errors 7 | . . . . 2 . 5 Weapon Failures 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 285 | . . 1 16 137 49 82 Projectiles 29 | . . 1 16 12 . . Explosions 125 | . . . . 125 . . Melee 131 | . . . . . 49 82 Knockbacks 20 | . . 1 5 9 1 4 Impact 2 | . . . . . 1 1 Kinetic 17 | . . 1 5 8 . 3 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 710 | . . 77 . 459 172 2 Shots 27 | . . 5 . 18 4 . Rammed 2 | . 1 . . . . 1 Targets Rammed 3 | . 1 . . 1 . 1 Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 509 | 36 132 446 509 290 24 225 Average Temperature 112 | 16 53 143 177 81 24 81 Received Heat Transfer 1950 | . 72 438 261 531 . 648 Effects 14 | . . 12 2 . . . Shutdowns 2 | . . 1 1 . . . Energy Bleed 2 | . . 1 1 . . . Interference 9 | . . 9 . . . . Damage (minor) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 10 | . . . . 4 4 2 Impact Corruptions 5 | . . . . . 2 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 1 . 1 . . Heat Transferred 2964 | 111 481 1036 444 892 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . 5 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Peak Influence 711 | 10 168 605 406 711 432 143 Average Influence 207 | 2 29 263 351 412 302 53 Maximum Alert Level 3 | . . 2 2 3 2 . Low Security (%) 51 | . . . . . . . Level 1 37 | . . . . . . . Level 2 10 | . . . . . . . Level 3 1 | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 1 5 2 3 1 5 Investigation 8 | . . 4 . 2 1 1 Extermination 2 | . . . . . . 2 Reinforcement 5 | . 1 1 2 1 . . Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Construction Impeded 2 | . . 1 . 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Distress Signals 4 | . 1 2 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 9 35 9 29 2 13 Peak Tracking Total 11 | . 4 7 4 11 2 4 Tactical Retreats 9 | . . 3 1 3 . 2 Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Traps Triggered 7 | . . 1 . 2 2 2 Indirectly 1 | . . 1 . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . . . . . 4 Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Machines Disabled 11 | . . 2 2 6 1 . Max in Single Turn 3 | . . 1 2 3 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Machines Accessed 20 | . 1 6 . 5 3 5 Terminals 16 | . 1 6 . 5 1 3 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 49 | . 1 19 . 11 7 11 Successful 23 | . 1 9 . 4 2 7 Failed 26 | . . 10 . 7 5 4 Catastrophic 4 | . . 2 . . . 2 Database Lockouts . | . . . . . . . Manual 32 | . 1 18 . 9 1 3 Terminals 38 | . 1 19 . 11 1 6 Fabricators 3 | . . . . . 3 . Repair Stations 3 | . . . . . . 3 Recycling Units 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 6 | . . 1 . 2 . 3 Prototype ID Bank 1 | . . . . . . 1 Open Door 2 | . . . . 2 . . Branch Access Points 1 | . . 1 . . . . Reprogram Traps 1 | . . . . . . 1 Zone Layout 1 | . . . . . . 1 Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Matter 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 42 | . 2 26 . 9 1 4 Terminals 13 | . 1 8 . 2 . 2 Botnet 10 | . . 6 . 2 . 2 Detonate 3 | . 1 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . . 4 . 2 3 5 Full Trace Events 8 | . . 4 . 2 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . 2 . Matter 190 | . . . . . 190 . Time 95 | . . . . . 95 . Total Part Build Rating 10 | . . . . . 10 . Parts Repaired 1 | . . . . . . 1 Time 32 | . . . . . . 32 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Turns Passed 3788 | 98 227 760 164 688 554 1297 Spaces Moved 1630 | 54 114 348 48 277 278 511 Core 26 | 15 . . . . . 11 Treads 211 | . . 22 . 7 . 182 Legs 1346 | 39 114 326 48 270 278 271 Wheels . | . . . . . . . Hover 47 | . . . . . . 47 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 150 150 150 150 Average Speed 155 | 130 143 144 160 158 150 167 Slowest Speed 600 | 150 150 270 180 270 150 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 4 20 32 6 48 9 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 52 | . . 12 . 2 4 34 Terrain Destroyed 182 | . 14 50 1 29 54 34 Melee 40 | . . . . 2 4 34 Projectile 2 | . . . 1 1 . . AOE 140 | . 14 50 . 26 50 . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Total 2429 | 69 148 508 83 398 396 827 Wait 356 | . 12 48 . 29 80 187 Move 1624 | 53 113 347 47 276 277 511 Hop . | . . . . . . . Pick Up 42 | 5 4 10 1 3 10 9 Fast Attach 38 | 6 . 10 2 8 2 10 Attach 30 | . 1 4 5 8 4 8 Detach 3 | . . 3 . . . . Swap 48 | . 2 17 4 14 3 8 Drop 46 | . 1 19 1 5 8 12 Fire 177 | 5 14 50 23 50 3 32 Melee 62 | . . . . 4 9 49 Ram . | . . . . . . . Kick 3 | . 1 . . 1 . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 5) 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 793 | -9/Materials | Build established: Scavenger-Skirmisher 923 | -9/Materials | Identified exit to Mines 1043 | -9/Materials | Lost 4 parts (1p1n2w) 1045 | -9/Materials | Destroyed 13 combat bots 1070 | -9/Materials | Discovered new exit (range 9) 1086 | -9/Materials | Entered another Materials area 1086 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1115 | -8/Materials | Discovered new exit (range 12) 1248 | -8/Materials | Identified exit to Storage 1250 | -8/Materials | Entered Storage 1416 | -8/Storage | Lost 4 parts (2n2w) 1684 | -8/Storage | Core integrity fell below 50% 1702 | -8/Storage | Lost 4 parts (1n3w) 1704 | -8/Storage | Destroyed 10 combat bots 1892 | -8/Storage | Discovered new exit (range 12) 1924 | -8/Storage | Identified exit to Factory 1938 | -8/Storage | Entered Factory 1938 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2213 | -7/Factory | Fabricated Imp. Medium Treads (x2) 2483 | -7/Factory | Discovered new exit (range 5) 2490 | -7/Factory | Identified exit to Factory 2492 | -7/Factory | Entered another Factory area 2492 | -6/Factory | Evolved 2 slots: Utility x2 2652 | -6/Factory | Repaired Hvy. Assault Rifle 2673 | -6/Factory | Build established: Scavenger-Assassin 2851 | -6/Factory | Lost 4 parts (1p2n1w) 3682 | -6/Factory | Garrison activated, responded to threat 3748 | -6/Factory | System corruption reached 10% 3775 | -6/Factory | Core integrity fell below 50% 3783 | -6/Factory | Core integrity fell below 20% 3789 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03751_ U-05 Engineer lays Concrete. 03754_ System corrupted: Carbon-fiber Leg rejected. 03754_ G-50 Soldier knocked back. 03754_ U-05 Engineer lays Concrete. 03757_ U-05 Engineer knocked back. 03757_ U-05 Engineer destroyed. 03758_ Imp. Medium Treads destroyed. 03761_ Hvy. Assault Rifle destroyed. 03761_ Lgt. Angular Momentum Engine destroyed. 03762_ Imp. Medium Treads destroyed. 03765_ Flak Cannon destroyed. 03765_ Acquired Lgt. Treads. 03765_ U-05 Engineer destroyed. 03768_ Grenade Launcher destroyed. 03771_ Lgt. Treads destroyed. 03771_ Acquired 69 matter. 03772_ Deuterium Engine destroyed. 03774_ Lrn. Sensor Array destroyed. 03775_ System corrupted: Component data lost. 03778_ Gravity Neutralizing Apparatus destroyed. 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Medium Treads | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Spy Just What I Needed Challenges ------------ None Game ------ Seed RelayReinforcedMagmablaster Manual? 0 Play Time 01:02:56 Cumulative 16.4 hours Start 2019.11.09 @ 12:43:23 End 2019.11.09 @ 13:51:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39e87ad2-f0c6-44c7-b99e-af7c1d846083