Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.11 @ 18:59:50 Player: DDarkray Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (305) 1525 Value Destroyed (12805) 12805 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (6959) 6959 TOTAL SCORE: 32009 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3734 Follower Combat Kills 297 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -272 Cogmind --------- Core Integrity 0/1600 Matter 210/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (15) ----- Advanced Visual Processing Unit Hacking Suite System Shield System Shield > --- WEAPON (4) ------- Mini Smartbomb Launcher > --- INVENTORY (4) ---- Light Particle Reactor Biometal Heavy Treads Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Coolant Network High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Kinecellerator Advanced Transmission Jammer Centrium Medium Armor Plating Heavy Reactive Plating Advanced Focal Shield Advanced Drone Bay > --- WEAPON ----------- Gamma Rifle Hypervelocity Railgun Compact Mass Driver Compact Mass Driver > --- INVENTORY -------- Particle Reactor Biometal Heavy Treads Coolant Network High-capacity Matter Pod Advanced Signal Interpreter Improved Particle Charger Improved Kinecellerator Layered Heavy Armor Plating Nova Cannon Improved Matter Neutralizer Enhanced Nova Cannon Heavy Machine Gun Heavy Machine Gun Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Railgun Compact Mass Driver Compact Mass Driver Mini Smartbomb Launcher Mini Smartbomb Launcher Mini Smartbomb Launcher Advanced Remote Datajack [Rating: 176] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Compact Wheel Treads Advanced Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Q-thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Improved Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Res Arm Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . 2 . . 2 2 . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Utility 13 | . . . . . . . 2 . . . 2 . . . . 2 . . 2 2 . . . . 2 1 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 313 | . 6 . 9 . 10 5 4 12 10 4 22 7 . . 2 9 . . 5 2 18 35 20 21 48 56 8 Power 18 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 2 . 3 3 5 2 Engine 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . Core 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 5 2 Propulsion 37 | . 2 . . . 2 1 . 4 . . 3 . . . . . . . . . 1 1 4 1 8 8 2 Treads 16 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 . 4 6 2 Leg 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Wheel 16 | . 2 . . . 1 1 . 2 . . 3 . . . . . . . . . 1 1 2 1 2 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Utility 134 | . 2 . 1 . 4 . 3 1 3 2 10 5 . . 1 6 . . 4 2 7 16 8 8 24 26 1 Device 74 | . . . . . 1 . 2 1 1 1 5 3 . . 1 3 . . 2 2 3 14 5 4 17 9 . Storage 17 | . 2 . 1 . 3 . 1 . 2 . . . . . . . . . . . . . . . 3 5 . Processor 11 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . 2 4 1 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Protection 29 | . . . . . . . . . . 1 4 2 . . . 3 . . 2 . 3 1 2 4 2 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 124 | . 2 . 7 . 4 4 1 6 7 2 9 2 . . 1 3 . . 1 . 9 16 8 9 13 17 3 Energy Gun 33 | . 1 . 4 . 1 1 1 2 3 1 3 1 . . . . . . . . 4 1 1 . 2 7 . Energy Cannon 14 | . . . . . . 1 . . 2 . 1 . . . . . . . . . 1 2 3 1 2 . 1 Ballistic Gun 41 | . . . 3 . 2 1 . 3 1 . 1 . . . . 1 . . 1 . 4 9 2 3 4 6 . Ballistic Cannon 17 | . . . . . 1 . . 1 . . 2 . . . 1 1 . . . . . 3 1 3 4 . . Launcher 16 | . 1 . . . . 1 . . 1 1 . 1 . . . 1 . . . . . 1 1 2 1 3 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 18 | . . . . . 3 . 1 . 3 . . . . . . . . . . . . 1 . 6 2 2 . Parts Lost 97 | . . . . . . 4 . 7 1 1 3 . . . . . . . . . 12 19 5 3 29 13 . Power 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 3 . . Propulsion 14 | . . . . . . 1 . 3 . . . . . . . . . . . . . . 1 . 4 5 . Utility 44 | . . . . . . . . . . 1 2 . . . . . . . . . 6 9 2 2 17 5 . Weapon 33 | . . . . . . 3 . 4 1 . 1 . . . . . . . . . 6 8 2 . 5 3 . Highest Loss Streak 15 | . . . . . . 4 . 3 1 1 2 . . . . . . . . . 6 15 1 1 10 5 . Average Slot Usage (%) 89 | . 98 100 99 100 97 96 100 99 99 99 99 99 100 100 100 94 93 93 90 88 90 97 91 78 74 69 20 Engine 4 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 6 5 5 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 4 1 Treads 4 | . . . . . . . . 5 18 18 6 . . . . . . . . . . . 4 4 6 7 4 Wheel 8 | . 18 28 22 22 21 19 18 12 . . 8 15 15 15 15 13 13 13 11 10 10 10 9 4 1 . . Device 15 | . . . . . . . 9 9 9 3 6 13 15 15 15 17 20 20 17 20 20 29 24 20 21 10 . Storage 18 | . 26 28 22 22 21 22 27 27 27 27 23 23 23 23 23 20 20 20 17 15 15 15 14 14 12 10 . Processor 2 | . . . . . . . . . . . . . . . . . . . . . . 5 5 4 2 12 1 Protection 6 | . . . . . . . . . . 5 15 8 7 7 7 10 6 6 13 15 16 10 7 5 6 7 . Energy Gun 5 | . 28 28 22 11 10 10 15 14 5 6 2 5 7 7 7 3 . . . . 5 1 2 . . 3 . Energy Cannon 1 | . . . . . . 10 9 . 2 . 1 . . . . . . . . . . . 4 3 2 . . Ballistic Gun 10 | . . . 20 33 31 20 9 15 17 18 13 7 7 7 7 6 6 6 5 5 8 14 8 5 6 8 . Ballistic Cannon 6 | . . . . . . . . 5 9 9 8 15 15 15 15 15 20 20 17 15 5 2 1 6 4 . . Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Heaviest Build 219 | 10 38 38 66 66 82 86 103 103 122 129 141 136 134 134 135 160 160 160 164 167 174 160 153 178 219 119 . Greatest Support 150 | 20 26 26 26 26 26 26 26 40 40 40 40 32 32 32 32 32 32 32 32 32 32 32 70 32 150 140 3 Greatest Overweight (x) 10 | . 1 1 2 2 3 5 3 10 3 3 5 4 4 4 4 4 4 4 5 5 5 4 9 6 7 . . Average Overweight (x) 2 | . . 1 1 2 2 3 3 3 2 2 4 3 4 4 4 4 4 4 4 5 4 4 4 4 1 . . Largest Inventory Capacity 28 | . 16 16 18 18 20 20 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 22 4 Average Capacity 25 | . 14 16 17 18 18 20 25 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 27 15 4 Most Carried 28 | . 16 16 18 18 20 20 22 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 22 4 Average Carried 24 | . 12 16 17 18 17 19 20 25 26 27 27 27 28 28 28 27 28 28 27 28 27 26 27 27 25 14 3 Final Capacity 28 | 6 16 16 18 18 20 20 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 4 4 4 Final Carried 28 | 6 16 16 18 18 20 20 22 26 28 27 27 28 28 28 28 28 28 28 28 28 28 22 28 25 3 4 3 Class Distribution -------------------- 23% | Hauler-Tank 23% | Hauler-Mutant 15% | Hauler-Skirmisher 7% | Scavenger-Gunner 7% | Scavenger-Tank 5% | Hauler-Gunner 5% | Scavenger-Mutant 5% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Data Miner Hauler-Tank | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Tank | -5/Factory Hauler-Tank | -4/Factory Hauler-Tank | -4/Garrison Scavenger-Tank | -4/Factory Scavenger-Mutant | -3/Research Hauler-Mutant | -3/Armory Hauler-Mutant | -2/Research Scavenger-Gunner | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Res Arm Res Acc Com Matter Collected 10890 | 200 90 . 171 . 100 169 . 648 550 107 310 274 . . 90 151 42 . 45 . 483 1403 560 793 2878 1652 174 Remotely 3592 | . . . . . . . . . . . 230 107 . . . . . . . . 239 712 312 243 960 789 . Salvage Created 14522 | . 254 29 377 . . 273 35 766 693 162 551 108 . . 38 260 . . 77 . 408 1405 1061 847 3669 3144 365 Parts 683 | . 21 4 26 . . 14 6 42 37 13 22 5 . . . 6 . . 4 . 22 67 41 46 165 123 19 Haulers Intercepted 11 | . 1 . 2 . . . . . 3 . . . . . . 2 . . . . . . 1 . 1 1 . Recyclers Shooed 29 | . . . . . . 2 1 . 1 . 1 . . . . 3 . . . . . . 3 . 9 8 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . 4 . . 2 . . 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Res Arm Res Acc Com Combat Hostiles Destroyed 199 | . 5 . 5 . . 6 4 15 11 6 4 5 . . 1 4 . . 1 . 7 18 12 17 46 26 6 Guns 88 | . 2 . 5 . . 2 . 11 5 1 2 . . . 1 . . . . . 4 11 3 4 13 24 . Cannons 55 | . . . . . . 1 . 3 3 3 2 1 . . . 1 . . 1 . 3 3 4 10 20 . . AOE 53 | . 3 . . . . 3 4 1 3 2 . 4 . . . 3 . . . . . 4 5 3 12 . 6 Classes Destroyed 17 | . 5 1 1 . . 2 1 1 . . 1 . . . 1 . . . . . 1 . 1 2 . . . Worker 27 | . 1 1 . . . 1 . . 1 . 1 . . . . 1 . . . . . . 1 . 12 6 2 Builder 22 | . . 1 1 . . . . . 2 . . . . . . . . . 1 . . 4 2 . 9 2 . Tunneler 5 | . . . . . . 2 . . 1 . 1 . . . . . . . . . . . . . . 1 . Hauler 11 | . 1 . 2 . . . . . 3 . . . . . . 2 . . . . . . 1 . 1 1 . Recycler 31 | . 1 . . . . 1 . . 1 . 5 . . . . . . . . . . 4 3 . 8 7 1 Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 3 1 Swarmer 46 | . 3 . . . . 3 4 . 3 3 . 4 . . . 3 . . . . . 4 6 . 6 3 4 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Grunt 52 | . 2 . 2 . . 2 . 11 2 3 . . . . . 1 . . . . 2 3 2 3 14 5 . Brawler 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Duelist 6 | . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . 2 1 . Sentry 31 | . . . 3 . . . . 2 5 . 3 1 . . . . . . 1 . 1 3 3 3 2 4 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 19 | . . . . . . . . 1 1 . . . . . . . . . . . 2 3 . 2 4 4 2 Programmer 36 | . . . . . . . . . . . 1 . . . . . . . . . 1 4 1 6 14 9 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Best Kill Streak 18 | . 4 1 2 . . 3 5 4 5 3 8 4 . . 1 4 . . 2 . 2 5 9 6 18 15 5 Combat Bots Only 11 | . 3 . 2 . . 3 4 4 3 3 2 4 . . 1 3 . . 1 . 2 4 6 6 11 8 4 Max Kills in Single Turn 4 | . 1 1 2 . . 3 3 2 3 1 1 3 . . 1 2 . . 1 . 1 2 3 1 4 3 3 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Exploded 3 | . 1 . . . . 3 2 1 2 1 . 3 . . . 2 . . . . . 2 2 1 3 . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Res Arm Res Acc Com Damage Taken 26467 | . 122 . 158 . . 429 50 703 442 132 711 144 . . 241 28 . . 102 . 2260 3226 1233 2535 7962 5764 225 Core 3620 | . 17 . 15 . . 70 . 44 77 8 51 8 . . 19 22 . . 25 . 93 427 164 155 801 1532 92 Absorbed by Shields 91 | . . . . . . . . . . . . . . . . . . . . . 91 . . . . . . Reduced by Siege Mode 366 | . . . . . . . . . . . . . . . . . . . . . . . . 46 72 248 . Core Remaining (%) 80 | 100 . 93 . . . 78 . . . 76 . . . . 88 . . 97 97 . . 54 . 75 44 . . Volleys Fired 748 | . 20 6 15 . . 20 2 42 36 10 22 5 . . 5 13 . . 3 . 37 68 36 90 211 96 11 Largest 4 | . 2 2 4 . . 4 1 4 4 4 4 4 . . 4 4 . . 4 . 4 4 4 3 4 4 1 Hottest 258 | . 80 80 188 . . 179 33 206 158 135 161 161 . . 161 172 . . 172 . 248 241 252 162 249 258 110 Shots Fired 1861 | . 37 12 60 . . 57 2 145 110 27 67 14 . . 20 32 . . 12 . 113 216 84 157 385 300 11 Gun 1223 | . 34 12 60 . . 48 . 128 71 18 47 6 . . 10 14 . . 3 . 78 166 49 51 132 296 . Cannon 586 | . . . . . . 8 . 17 35 7 20 6 . . 10 16 . . 9 . 35 47 31 103 238 . 4 Launcher 52 | . 3 . . . . 1 2 . 4 2 . 2 . . . 2 . . . . . 3 4 3 15 4 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1272 | . . . 27 . . 37 . 76 82 21 58 9 . . 15 23 . . 12 . 71 204 35 113 268 221 . Thermal 381 | . 17 6 30 . . 19 . 46 12 . 4 . . . . . . . . . 30 9 45 41 72 50 . Explosive 52 | . 3 . . . . 1 2 . 4 2 . 2 . . . 2 . . . . . 3 4 3 15 4 7 Electromagnetic 156 | . 17 6 3 . . . . 23 12 4 5 3 . . 5 7 . . . . 12 . . . 30 25 4 Robot Hit Streak 52 | . 8 6 10 . . 10 . 11 15 10 5 9 . . 5 7 . . 4 . 13 12 15 18 22 52 6 Robot Miss Streak 7 | . 2 3 4 . . 3 2 4 3 1 3 4 . . 4 4 . . 2 . 3 7 2 3 4 3 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 . Secondary Targets 12 | . . . . . . 1 . 4 . . . . . . . . . . . . . 1 . . . 6 . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . 1 . Capacitor 102 | . . . . . . . . . . . . . . . . . . . . . . . 10 41 51 . . Shots Hit Robots 1155 | . 23 6 35 . . 30 . 94 66 16 39 9 . . 14 16 . . 5 . 83 113 49 91 218 242 6 Core Hits 635 | . 12 2 15 . . 14 6 40 34 11 19 7 . . 7 16 . . 4 . 26 61 42 44 157 100 18 Critical Hits 89 | . . . . . . . . 2 2 . 2 . . . 1 1 . . . . 4 11 1 3 32 30 . Critical Kills 31 | . . . . . . . . 1 . . 1 . . . . . . . . . . 4 1 1 11 12 . Critical Parts Destroyed 54 | . . . . . . . . 1 1 . 1 . . . 1 1 . . . . 3 7 . 2 20 17 . Melee Attacks 8 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42650 | . 601 139 455 . . 669 352 1502 1410 436 1176 359 . . 375 867 . . 115 . 1855 3885 2839 3883 13328 7044 1360 Guns 18895 | . 294 94 455 . . 419 . 1244 687 138 471 64 . . 131 219 . . 14 . 1285 2324 570 1111 2398 6977 . Cannons 12409 | . . . . . . 104 . 228 397 100 231 103 . . 164 240 . . 101 . 570 939 880 2404 5777 . 171 Explosions 10694 | . 307 45 . . . 146 352 30 326 198 279 192 . . 80 408 . . . . . 622 1389 368 4763 . 1189 Melee 195 | . . . . . . . . . . . 195 . . . . . . . . . . . . . . . . Ramming 457 | . . . . . . . . . . . . . . . . . . . . . . . . . 390 67 . Kinetic 21613 | . . . 126 . . 314 . 710 717 182 565 145 . . 206 327 . . 115 . 1294 2972 349 2634 5943 5014 . Thermal 7364 | . 302 69 303 . . 209 . 486 149 . 61 . . . 80 90 . . . . 473 337 1101 881 1346 1477 . Explosive 10178 | . 136 . . . . 146 352 . 326 198 279 192 . . . 318 . . . . . 576 1389 368 4709 . 1189 Electromagnetic 2843 | . 163 70 26 . . . . 306 218 56 76 22 . . 89 132 . . . . 88 . . . 940 486 171 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 195 | . . . . . . . . . . . 195 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 62 | . . . . . . . 1 1 1 1 2 2 2 2 2 1 1 1 . . 1 7 1 12 62 18 18 Average Corruption 5 | . . . . . . . 1 1 1 1 1 2 2 2 2 1 1 1 . . 1 4 1 3 14 8 18 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Effects 339 | . . . . . . . 1 4 3 1 2 4 3 1 2 4 5 1 . . 1 33 1 31 176 55 11 Message Errors 45 | . . . . . . . . 1 . . 1 2 2 1 1 1 2 1 . . . 4 1 5 17 5 1 Matter Fused 41 | . . . . . . . . . . . . . . . . . . . . . . 9 . 5 20 6 1 Heat Flow Errors 23 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 15 4 1 Energy Discharges 27 | . . . . . . . 1 1 . . 1 . 1 . . . . . . . 1 4 . 5 7 6 . Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . Data Loss (minor) 32 | . . . . . . . . . 2 1 . 2 . . 1 2 3 . . . . 4 . 1 11 4 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Misfires 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 3 . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Misdirections 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 5 4 Targeting Errors 101 | . . . . . . . . 2 . . . . . . . 1 . . . . . 7 . 11 62 16 2 Weapon Failures 23 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 15 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1258 | . 111 23 . . . . 7 7 2 . 86 . . . . 45 . . . . 13 54 119 109 599 7 76 Projectiles 450 | . . . . . . . . 7 . . 1 . . . . . . . . . 13 13 . 109 301 . 6 Explosions 694 | . 111 23 . . . . 7 . 2 . 85 . . . . 45 . . . . . 41 119 . 191 . 70 Melee 114 | . . . . . . . . . . . . . . . . . . . . . . . . . 107 7 . Knockbacks 75 | . . . . . . . . 3 1 1 1 . . . 2 1 . . . . 3 11 . 9 43 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 69 | . . . . . . . . 3 1 1 1 . . . 2 1 . . . . 3 10 . 9 38 . . Secondary 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . Self-Inflicted Damage 598 | . . . . . . . . . . . 76 . . . 42 . . . . . . 62 55 . 250 28 85 Shots 13 | . . . . . . . . . . . 1 . . . 1 . . . . . . 1 1 . 6 1 2 Rammed 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 10 . Targets Rammed 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 11 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 440 | . 153 74 322 . . 394 . 283 60 212 298 185 . . 142 62 . . 120 . 78 199 66 197 284 440 232 Average Temperature 91 | . 45 29 122 . . 147 . 81 14 77 179 104 . . 70 28 . . 56 . 33 57 25 129 74 116 121 Received Heat Transfer 2874 | . 45 . 57 . . 189 . 297 99 63 84 48 . . 90 . . . 18 . 186 441 156 210 567 324 . Effects 15 | . . . . . . 5 . 4 . 1 4 . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 Interference 10 | . . . . . . 2 . 4 . 1 3 . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 19 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 10 6 . Total Turns 346 | . . . . . . . . . . . . . . . . . . . . . . . 3 36 146 161 . Longest Duration 59 | . . . . . . . . . . . . . . . . . . . . . . . 3 26 25 59 . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Parts Fried 15 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 5 5 4 Impact Corruptions 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . . . 2 . . 1 . 1 1 . 1 . . . . . . . . . . . 4 1 . 7 . Heat Transferred 9242 | . 400 100 766 . . 444 . 1043 296 . 111 . . . 100 150 . . . . 740 262 1241 814 1073 1702 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Res Arm Res Acc Com Peak Influence 1924 | . 227 98 275 28 . 141 135 598 481 402 265 . . . . 363 . . 56 27 115 506 421 479 1924 1912 1627 Initial 1232 | . . 88 37 28 . . . 87 291 263 210 . . . . . . . . 27 18 60 193 161 246 1154 1232 Average 429 | . 78 91 135 28 . 54 110 414 349 354 194 . . . . 111 . . 31 27 66 300 147 267 638 1310 1383 Maximum Alert Level 5 | . 1 . 1 . . . . 2 2 2 1 . . . . 1 . . . . . 2 2 2 5 5 5 Low Security (%) 34 | . 90 100 62 100 . 100 100 20 . . 15 . . . . 86 . . 100 100 100 25 70 28 9 . . Level 1 30 | . 9 . 37 . . . . 17 78 65 84 . . . . 13 . . . . . 48 24 58 26 . . Level 2 16 | . . . . . . . . 62 21 34 . . . . . . . . . . . 25 5 12 33 . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 11 . Level 4 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 72 96 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 3 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . . . . . . 1 1 . . . 1 . . . . 2 . . . . . 6 1 2 17 17 . Investigation 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Extermination 16 | . . . . . . . . . . . 1 . . . . . . . . . . 2 1 2 5 5 . Reinforcement 7 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 4 1 . Assault 18 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 8 9 . Garrison 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Res Arm Res Acc Com Distress Signals 15 | . 2 . . . . . . . . . . . . . . . . . . . . 2 1 2 3 5 . Communications Jammed 205 | . . . . . . . . . . . . . . . . . . . . . . 25 . 47 133 . . Distress Signals 205 | . . . . . . . . . . . . . . . . . . . . . . 25 . 47 133 . . Times Spotted 363 | . 8 . 10 . . 5 7 20 14 6 9 1 . . 10 6 . . 1 . 9 32 18 25 103 73 6 Peak Tracking Total 23 | . 5 . 4 . . 3 5 4 5 3 2 1 . . 7 5 . . 1 . 5 5 8 7 17 23 5 Tactical Retreats 25 | . . . . . . . . 5 . . . . . . . . . . . . 1 1 1 1 11 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Res Arm Res Acc Com Traps Triggered 11 | . . . . . . . . 4 . 3 . . . . . . . . . . 3 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Res Arm Res Acc Com Machines Disabled 33 | . 3 . . . . . . . 1 . 3 . . . . 3 . . . . . 7 3 5 6 2 . Max in Single Turn 5 | . 3 . . . . . . . 1 . 1 . . . . 2 . . . . . 5 1 1 1 1 . Garrison Access 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Res Arm Res Acc Com Machines Accessed 48 | . 3 . 1 . . . 3 . 6 . 1 1 . 4 . 2 . . 1 1 . 8 3 2 7 4 1 Terminals 28 | . 3 . 1 . . . 2 . 5 . . . . . . . . . 1 . . 6 2 1 5 1 1 Fabricators 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 1 . 1 . . . . . . . . 1 . . 1 . 2 1 . Total Hacks 123 | . 9 . 2 . . . 6 . 19 . 1 1 . 24 . 4 . . 2 1 . 22 8 2 12 7 3 Successful 73 | . 4 . 2 . . . 3 . 10 . 1 1 . 24 . 1 . . . 1 . 8 7 1 5 3 2 Failed 48 | . 4 . . . . . 3 . 8 . . . . . . 3 . . 2 . . 14 1 1 7 4 1 Catastrophic 9 | . . . . . . . . . . . . . . . . 1 . . . . . 3 1 1 2 1 . Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 37 | . 5 . . . 1 . . . 14 . . . . . . . . . . . . 9 2 . 4 . 2 Terminals 80 | . 9 . 2 . . . 5 . 18 . . . . . . . . . 2 . . 20 7 1 10 3 3 Fabricators 6 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 1 . 1 . . . . . . . . 1 . . 1 . 2 1 . Terminal Hacks 49 | . 2 . 2 . . . 2 . 5 . . 1 . 24 . . . . . . . 4 5 . 2 1 1 Record 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . Part Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . . . 1 . 3 . . . . 3 . . . . . . . 1 1 . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 7 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 1 1 Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . 1 . 1 . . . . . . . . 1 . . 1 . 2 1 . Unlock Access 3 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . Seal Access 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 1 . Unauthorized Hacks 13 | . 2 . . . . . . . 4 . . . . . . . . . . . . 4 1 . 1 . 1 Terminals 13 | . 2 . . . . . . . 4 . . . . . . . . . . . . 4 1 . 1 . 1 Botnet 9 | . 1 . . . . . . . 3 . . . . . . . . . . . . 2 1 . 1 . 1 Operators 4 | . 1 . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 . 1 . . . 2 . 5 . . . . . . 2 . . 1 1 . 8 2 2 5 3 1 Full Trace Events 4 | . 2 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Feedback Events 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Corruption 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 278 | . . . . . . . . . . . . . . . . . . . . . . . . 278 . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . . 69 . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Res Arm Res Acc Com Used RIF Installer 3 | . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . Hotswap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . no_distress 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Res Arm Res Acc Com Total Allies 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Largest Group 1 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Highest-Rated Group 94 | . . . . . . . . . . . . . . . 94 94 . . . . . . . . . . . Highest-Rated Ally 94 | . . . . . . . . . . . . . . . 94 94 . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Ally Attacks 32 | . . . . . . . . . . . . . . . 12 20 . . . . . . . . . . . Total Damage 1082 | . . . . . . . . . . . . . . . 282 800 . . . . . . . . . . . Kills 9 | . . . . . . . . . . . . . . . 2 7 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Res Arm Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . . . . 2 . 2 . 2 . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 1 3 . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Res Arm Res Acc Com Turns Passed 17204 | . 314 256 401 91 563 428 177 708 995 339 734 755 474 111 400 582 642 328 201 84 698 1308 1006 1024 3002 1476 107 Spaces Moved 9548 | 1 201 239 295 83 467 285 129 326 393 136 355 511 289 80 244 355 396 226 119 54 303 674 523 462 1392 899 111 Core 353 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 224 111 Treads 2506 | . . . . . . . . 112 393 136 131 . . . . . . . . . . . 104 . 1057 573 . Legs 66 | 1 65 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6379 | . 136 239 295 83 467 285 129 214 . . 224 511 289 80 244 355 396 226 119 54 303 674 419 462 175 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 244 | . . . . . . . . . . . . . . . . . . . . . . . . . 142 102 . Fastest Speed 34 | 120 100 100 100 110 100 120 120 120 200 200 130 130 140 140 140 140 140 140 140 150 140 140 140 140 35 34 50 Average Speed 140 | 120 111 100 107 110 114 125 120 160 200 217 168 139 140 140 140 140 140 140 148 150 145 140 157 149 151 108 50 Slowest Speed 260 | 120 150 100 110 110 130 150 120 260 220 220 220 140 140 140 140 140 140 140 150 150 150 140 190 160 185 145 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . Exploration Rate (%) 35 | 1 44 48 33 26 63 70 16 58 36 41 13 65 52 69 55 14 69 27 3 1 40 25 19 34 37 23 4 Regions Visited 27 Branch Regions 12 Pre-discovered Areas 4 | . . 1 . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 . 1 . 1 . . . 1 . . . 1 1 . . . . . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 . . . . . 1 1 1 . 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 10 | . . . . 1 . 1 . . . . . 3 1 . 1 . 3 . . . . . . . . . . Spaces Dug 162 | . . . . . . 12 . . . 26 3 . . . . . . . . . . 11 2 16 62 7 23 Terrain Destroyed 917 | . 33 6 . . . 12 14 9 42 26 27 24 . . 3 22 . . 3 . 2 110 86 83 239 58 118 Melee 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Projectile 256 | . . . . . . . . . 7 . 1 . . . . 2 . . 3 . 2 47 4 50 136 4 . AOE 658 | . 33 6 . . . 12 14 9 35 26 23 24 . . 3 20 . . . . . 63 82 33 103 54 118 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Res Arm Res Acc Com Total 12081 | . 255 244 349 82 498 311 149 422 530 159 432 540 358 79 290 419 484 238 138 56 482 892 657 709 1989 1167 152 Wait 967 | . 8 . 9 . . . 8 9 55 4 3 11 70 . 39 26 89 13 3 . 80 76 42 85 271 52 14 Move 9503 | . 200 238 294 82 466 284 129 325 393 135 354 510 288 79 243 354 395 225 118 54 302 673 522 460 1375 894 111 Hop 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 . Pick Up 224 | . 15 . 10 . 11 2 4 13 17 . 14 4 . . . 7 . . 4 . 15 18 18 18 21 32 1 Fast Attach 114 | . 1 . 1 . 8 2 1 1 3 . 2 . . . . 4 . . 2 2 2 14 7 11 13 36 4 Attach 103 | . . . 2 . . 2 2 8 1 1 7 1 . . . 1 . . 2 . 12 15 7 5 23 10 4 Detach 27 | . . . . . . . 1 . 1 . 1 1 . . . . . . 1 . . 1 5 3 3 6 4 Swap 97 | . 5 . 6 . 2 1 1 3 6 3 13 6 . . 2 4 . . 1 . 4 7 6 5 12 10 . Drop 204 | . 6 . 12 . 11 . 1 5 18 . 11 2 . . 1 10 . . 4 . 6 20 14 31 34 15 3 Fire 748 | . 20 6 15 . . 20 2 42 36 10 22 5 . . 5 13 . . 3 . 37 68 36 90 211 96 11 Melee 8 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . 3 . Ram 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 4 . Escape Stasis 48 | . . . . . . . . 16 . 6 . . . . . . . . . . 24 . . 1 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -4/Factory -3/Research (discovered 2 exits: *Arm / *Qua) -3/Armory -2/Research -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 13) 272 | -10/Materials | Discovered new exit (range 16) 298 | -10/Materials | Central database locked down 309 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered Mines 337 | -10/Mines | Met a Derelict bent on vengeance 369 | -10/Mines | Discovered new exit (range 5) 416 | -10/Mines | Learned location of Storage (-7) 571 | -10/Mines | Entered Materials 571 | -9/Materials | Evolved 2 slots: Weapon x2 878 | -9/Materials | Build established: Gunner 882 | -9/Materials | Discovered new exit (range 14) 972 | -9/Materials | Entered Mines 972 | -9/Mines | Discovered new exit (range 13) 1058 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1058 | -9/Mines | Discovered new exit (range 5) 1063 | -9/Mines | Entered Exiles 1078 | -9/Exiles | Discovered new exit (range 15) 1091 | -9/Exiles | Met 8R-AWN 1110 | -9/Exiles | Met EX-HEX 1139 | -9/Exiles | Met EX-BIN 1151 | -9/Exiles | Aligned with FarCom system 1153 | -9/Exiles | Given EX-Vault access code 1178 | -9/Exiles | Opened EX-Vault 1187 | -9/Exiles | Found Prototype Ballistic Cannon 1187 | -9/Exiles | Identified AWS/Autocannon 1193 | -9/Exiles | Found Prototype Device 1193 | -9/Exiles | Identified Cloak of Protection 1199 | -9/Exiles | Found Prototype Leg 1199 | -9/Exiles | Identified Potential Leg 1265 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1298 | -9/Exiles | Met EX-DEC 1615 | -9/Exiles | Discovered new exit (range 10) 1626 | -9/Exiles | Left Exiles lab with Cloak of Protection 1626 | -9/Exiles | Entered Mines 1681 | -8/Mines | Lost 4 parts (1n3w) 2036 | -8/Mines | Discovered new exit (range 15) 2054 | -8/Mines | Entered Materials 2054 | -8/Materials | Evolved 2 slots: Utility x2 2231 | -8/Materials | Identified exit to Garrison 2231 | -8/Materials | Entered Garrison 2324 | -8/Garrison | Triggered checkpoint 2484 | -8/Garrison | Triggered checkpoint 2547 | -8/Garrison | Lost 3 parts (1n2w) 2592 | -8/Garrison | Discovered new exit (range 8) 2614 | -8/Garrison | Triggered checkpoint 2631 | -8/Garrison | Build established: Hauler-Skirmisher 2814 | -8/Garrison | Triggered checkpoint 2899 | -8/Garrison | Discovered new exit (range 11) 2931 | -8/Garrison | Installed Relay Interface Framework 2939 | -8/Garrison | Entered Materials 3912 | -8/Materials | Discovered new exit (range 9) 3914 | -8/Materials | Central database locked down 3934 | -8/Materials | Identified exit to Garrison 3934 | -8/Materials | Entered Garrison 3944 | -8/Garrison | Expanded RIF knowledge: Hotswap 4082 | -8/Garrison | Triggered checkpoint 4240 | -8/Garrison | Discovered new exit (range 15) 4273 | -8/Garrison | Entered Factory 4273 | -7/Factory | Evolved 2 slots: Utility x2 4983 | -7/Factory | Discovered new exit (range 5) 5006 | -7/Factory | Identified exit to Lower Caves 5007 | -7/Factory | Entered Lower Caves 5219 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5508 | -7/Lower Caves | Build established: Hauler-Tank 5719 | -7/Lower Caves | Encountered a Warlord checkpoint 5721 | -7/Lower Caves | Discovered new exit (range 11) 5762 | -7/Lower Caves | Entered another Lower Caves area 5783 | -7/Lower Caves | Discovered new exit (range 14) 5797 | -7/Lower Caves | Learned Factory non-interactive machine intel 5865 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5892 | -7/Lower Caves | Spotted B-75 Beast 6217 | -7/Lower Caves | Discovered new exit (range 7) 6236 | -7/Lower Caves | Entered Data Miner 6236 | -7/Data Miner | Discovered new exit (range 6) 6263 | -7/Data Miner | Met Data Miner 6294 | -7/Data Miner | Learned location of Section 7 (-2) 6294 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6313 | -7/Data Miner | Received God Mode back door access code from Data Miner 6347 | -7/Data Miner | Entered Proximity Caves 6348 | -6/Proximity Caves | Identified exit to Factory 6537 | -6/Proximity Caves | Learned 4 Factory zone layouts 6634 | -6/Proximity Caves | Escorted by Enhanced Grunt 6698 | -6/Proximity Caves | Learned location of Zion (-6) 6747 | -6/Proximity Caves | Entered Factory 6747 | -6/Factory | Accompanied by 1 ally 6747 | -6/Factory | Evolved 2 slots: Utility x2 6749 | -6/Factory | Loaded intel: 213 non-interactive machine locations 6895 | -6/Factory | Incoming investigation squad redirected 7276 | -6/Factory | Discovered new exit (range 15) 7329 | -6/Factory | Entered Lower Caves 7336 | -6/Lower Caves | Learned 8 Factory zone layouts 7554 | -6/Lower Caves | Learned location of Extension (-5) 7960 | -6/Lower Caves | Discovered new exit (range 9) 7971 | -6/Lower Caves | Entered another Lower Caves area 8262 | -6/Lower Caves | Discovered new exit (range 11) 8299 | -6/Lower Caves | Entered Factory 8299 | -5/Factory | Evolved 2 slots: Utility x2 8300 | -5/Factory | Identified exit to Factory 8383 | -5/Factory | Discovered exit to Factory (range 9) 8500 | -5/Factory | Entered another Factory area 8500 | -4/Factory | Evolved 2 slots: Utility x2 8584 | -4/Factory | Identified exit to Garrison 8584 | -4/Factory | Entered Garrison 8592 | -4/Garrison | Expanded RIF knowledge: Program Shield 8719 | -4/Garrison | Spotted B-86 Titan 8885 | -4/Garrison | Lost 6 parts (2u4w) 8938 | -4/Garrison | Triggered checkpoint 9035 | -4/Garrison | Lost 5 parts (4u1w) 9111 | -4/Garrison | Destroyed B-86 Titan 9261 | -4/Garrison | Discovered new exit (range 15) 9282 | -4/Garrison | Entered Factory 9464 | -4/Factory | Build established: Scavenger-Tank 9908 | -4/Factory | Garrison activated, responded to threat 10282 | -4/Factory | First assault squad dispatched 10432 | -4/Factory | Lost 15 parts (2p6u7w) 10520 | -4/Factory | Discovered new exit (range 6) 10590 | -4/Factory | Entered Research 10590 | -3/Research | Evolved 2 slots: Propulsion x2 10674 | -3/Research | Found Quantum Capacitor 10834 | -3/Research | Build established: Scavenger-Mutant 10871 | -3/Research | Discovered new exit (range 9) 10908 | -3/Research | Identified exit to Quarantine 11180 | -3/Research | Build established: Scavenger-Tank 11531 | -3/Research | Discovered new exit (range 15) 11558 | -3/Research | Found Hvy. Reactive Plating 11569 | -3/Research | Found Fusion Bomb Launcher 11584 | -3/Research | Found Powered Armor 11596 | -3/Research | Entered Armory 11784 | -3/Armory | Found Prototype Launcher 11784 | -3/Armory | Identified Mni. Smartbomb Launcher 11788 | -3/Armory | Found Mni. Smartbomb Launcher 11851 | -3/Armory | Found Mni. Smartbomb Launcher 12606 | -3/Armory | Crushed by falling debris 12607 | -3/Armory | System corruption reached 10% 12616 | -3/Armory | Discovered new exit (range 3) 12620 | -3/Armory | Entered Research 12620 | -2/Research | Evolved 2 slots: Utility x2 12800 | -2/Research | Build established: Hauler-Mutant 14117 | -2/Research | Spotted B-90 Cyclops 14120 | -2/Research | First assault squad dispatched 14131 | -2/Research | Destroyed B-90 Cyclops 14144 | -2/Research | Incoming assault squad redirected 14276 | -2/Research | Spotted B-90 Cyclops 14397 | -2/Research | Incoming assault squad redirected 14527 | -2/Research | Crushed by falling debris 14527 | -2/Research | System corruption reached 10% 14558 | -2/Research | Lost 3 parts (3u) 14887 | -2/Research | Crushed by falling debris 14894 | -2/Research | Incoming assault squad redirected 14918 | -2/Research | Lost 3 parts (2u1w) 15138 | -2/Research | Incoming assault squad redirected 15331 | -2/Research | System corruption reached 30% 15388 | -2/Research | Lost 4 parts (1p2u1w) 15466 | -2/Research | Crushed by falling debris 15496 | -2/Research | Destroyed 11 combat bots 15497 | -2/Research | Lost 10 parts (1p2n5u2w) 15588 | -2/Research | Lost 4 parts (1p1n2u) 15614 | -2/Research | Core integrity fell below 50% 15618 | -2/Research | Discovered new exit (range 12) 15622 | -2/Research | Entered Access 15622 | -1/Access | Evolved 2 slots: Power x1, Utility x1 15862 | -1/Access | Build established: Mutant 15906 | -1/Access | First assault squad dispatched 15934 | -1/Access | Incoming assault squad redirected 16326 | -1/Access | Build established: Scavenger-Gunner 16422 | -1/Access | Incoming assault squad redirected 16543 | -1/Access | Lost 3 parts (1u2w) 16675 | -1/Access | Destroyed 8 combat bots 16791 | -1/Access | Crushed by falling debris 16791 | -1/Access | System corruption reached 10% 16822 | -1/Access | Lost 5 parts (1n3u1w) 16891 | -1/Access | Incoming assault squad redirected 16899 | -1/Access | Incoming assault squad redirected 16929 | -1/Access | High security lockdown imminent 16931 | -1/Access | Released all parts (21) 17009 | -1/Access | High security lockdown engaged 17077 | -1/Access | Spotted B-99 Colossus 17088 | -1/Access | Spotted B-99 Colossus 17088 | -1/Access | Spotted B-99 Colossus 17093 | -1/Access | Core integrity fell below 50% 17094 | -1/Access | Discovered new exit (range 11) 17096 | -1/Access | Core integrity fell below 20% 17098 | -1/Access | Entered Command 17205 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17155_ Overheating: Energy bleed (-18). 17157_ Destroyed Com. Wheel. 17158_ R-10 Processor system terminally corrupted. 17158_ Hpw. Tractor Beam fried. 17158_ Com. Wheel fried. 17160_ Dropped Hvy. Disruptor Cannon. 17161_ Dropped Lgt. Quantum Reactor. 17163_ Acquired 59 matter. 17164_ Acquired Biometal Heavy Treads. 17167_ Acquired Adv. Visual Processing Unit. 17169_ System corrupted: IFF burst signal emitted. 17170_ Acquired 10 matter. 17172_ The unstable cave ceiling collapses. 17197_ S-43 Plague destroyed. 17199_ K-01 Serf destroyed. 17201_ Destroyed Xenon Bombardment Thruster. 17204_ The unstable cave ceiling collapses. 17204_ Destroyed Xenon Bombardment Thruster. 17205_ The unstable cave ceiling collapses. 17205_ Hvy. Machine Gun crushed. Map ----- +----------------------------------------------------+ | ???????????# + # #??????????????? | | ???????????#!!! # # #??????????????? | | ???????????#!!! # # ! = #??????????????? | | ???????????#!!! # =# #??????????????? | | ???????????# # # #??????????????? | | ????????????????## # #??????????????? | | ???????????????## ###+###########??????????? | | ???????????????# ???????? | | ???????????????# ???????? | | ???????????????# = * ###########????????????? | | ???????????????# =%! ] #??????????????????????? | | ???????????????# != ! ! #??????????????????????? | | ???????????????# # * #??????????????????????? | | ???????????????# ## = #??????????????????????? | | ???????????????## # #########??????????????? | | ???????????????# ## ! + #??????????????? | | ???????????????## # ## #??????????????? | | ????????????????# # #### ## #??????????????? | | ?????############## #??# ## #??????????????? | | ?????#| # #?## ## #??????????????? | | ?????# ! # #?# # #??????????????? | | ?????# "" # #?# + #??????????????? | | ?????# "" # #?# # #??????????????? | | ?????# T" # #### ## #??????????????? | | ?????# "" + # #??????????????? | | ?????# "" # # @ #??????????????? | | ?????# # # #??????????????? | | ?????# # %[ #??????????????? | | ?????# # # ####??????????????? | | ?????# # # #?????????????????? | | ?????# ! ## #?????????????????? | | ?????################ s #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# ##?????????????????? | | ????????????????????## #??????????????????? | | ????????????????????? # # #??????????????????? | | ?????????????????????#### ?####??????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????"???????????????????????? | | ?????????????????????????"???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 180 Energy Generation 43 Energy Capacity 430 Matter Stores 300 Matter Capacity 500 Sight Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 5 Base Temperature (-) 200 Armor Coverage 1650 Resistance: KI 40 Resistance: TH 30 Resistance: EM 15 Core Shielding 30 Propulsion Shielding 90 Evasion (%) 63 Targeting Accuracy 14 Target Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 4 Matter Filtering 30 Particle Charging 25 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed WardroneSlugProtection Manual? 0 Play Time 05:12:32 Cumulative 385.8 hours Start 2021.03.09 @ 21:27:26 End 2021.03.11 @ 18:59:50 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 202 Adventurer 0 Explorer 11 Win Type - Total 14 Types 6/0/6/2/0/0/0/0/0 Lore% 73 Gallery% 82 Achievement% 54 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea2b4c3d-e4f4-47f4-b998-d4abcf87eeb6