Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 14:20:23 Player: Gabe+Kate4EVR Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1932) 1932 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (170) 170 TOTAL SCORE: 4347 Bonus ------- High Alert Combat Kills 170 Cogmind --------- Core Integrity 523/550 Matter 150/300 Energy 274/275 System Corruption 0% Temperature Cool (0) Movement Walking (112) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg VSS Leg > --- UTILITY (4) ------ Cooling System Large Storage Unit Recoil Stabilizer Reaction Control System > --- WEAPON (2) ------- Improved EM Shotgun Mini Assault Cannon > --- INVENTORY (15) --- Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Cooling System High-capacity Matter Pod (200) High-capacity Matter Pod (134) Recoil Stabilizer Recoil Stabilizer Improved EM Shotgun Improved EM Shotgun Mini Grenade Launcher Mini Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg VSS Leg > --- UTILITY ---------- Cooling System Large Storage Unit Recoil Stabilizer Reaction Control System > --- WEAPON ----------- Advanced Beam Cannon Mini Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Cooling System High-capacity Matter Pod High-capacity Matter Pod Recoil Stabilizer Recoil Stabilizer Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Mini Grenade Launcher Mini Grenade Launcher Great Maul [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 55 | 6 14 2 25 8 Power 6 | 1 1 . 3 1 Engine 6 | 1 1 . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 27 | 2 8 2 14 1 Treads . | . . . . . Leg 27 | 2 8 2 14 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 . 3 3 Device 6 | . 1 . 3 2 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 3 . 5 3 Energy Gun 8 | 1 3 . 3 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 3 1 Corrupted Parts 4 | . 2 . 2 . System Corruption 5 | . 3 . 2 . Parts Lost 8 | . 1 . 7 . Power 1 | . . . 1 . Propulsion 4 | . . . 4 . Utility . | . . . . . Weapon 3 | . 1 . 2 . Highest Loss Streak 2 | . 1 . 2 . To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 100 97 97 Engine 11 | . 14 11 10 9 Leg 37 | . 28 44 42 36 Device 12 | . 10 11 10 25 Storage 12 | . 17 11 11 8 Energy Gun 11 | . 13 11 12 6 Ballistic Gun 5 | . 14 11 2 2 Ballistic Cannon 4 | . . . 6 9 Peak Build Rating 30 | 6 8 10 21 30 Average Rating 15 | 4 7 9 17 27 On Entrance 9 | . 6 8 10 21 Naked Turns . | . . . . . Heaviest Build 40 | 14 34 29 37 40 Greatest Support 45 | 20 20 40 43 45 Greatest Overweight (x) 3 | 1 1 . 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 15 14 Most Carried 15 | . 15 14 15 15 Average Carried 12 | . 8 13 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | . 15 14 15 14 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1695 | 130 563 . 850 152 Remotely . | . . . . . Salvage Created 2574 | . 672 . 1789 113 Parts 171 | . 34 . 132 5 Haulers Intercepted 5 | . 1 . 4 . Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 50 | . 9 . 39 2 Guns 33 | . 9 . 24 . Cannons 16 | . . . 14 2 AOE 1 | . . . 1 . Classes Destroyed 12 | . 4 . 6 2 Worker 1 | . . . 1 . Builder 1 | . . . . 1 Hauler 5 | . 1 . 4 . Recycler 3 | . 3 . . . Mechanic 1 | . . . 1 . Operator 2 | . . . 2 . Watcher 2 | . 1 . . 1 Swarmer 9 | . . . 9 . Grunt 24 | . 9 . 15 . Duelist 1 | . . . 1 . Sentry 15 | . . . 14 1 Hunter 1 | . . . . 1 Best Kill Streak 7 | . 3 . 7 2 Combat Bots Only 6 | . 2 . 6 1 Max Kills in Single Turn 2 | . 1 . 2 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 248 | . 57 3 168 20 Missed 80 | . 19 2 49 10 Damage Taken 2332 | . 493 12 1654 173 Core 409 | . 93 . 289 27 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 183 | . . . . 183 Core Remaining (%) 63 | 100 62 . 27 . Volleys Fired 201 | . 57 . 124 20 Largest 2 | . 2 . 2 2 Hottest 93 | . 60 . 93 93 Shots Fired 370 | . 107 . 228 35 Gun 299 | . 107 . 177 15 Cannon 71 | . . . 51 20 Launcher . | . . . . . Special . | . . . . . Kinetic 198 | . 58 . 111 29 Thermal 83 | . 31 . 52 . Explosive . | . . . . . Electromagnetic 89 | . 18 . 65 6 Robot Hit Streak 13 | . 12 . 13 6 Robot Miss Streak 5 | . 5 . 5 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 226 | . 59 . 146 21 Core Hits 113 | . 29 . 78 6 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 2 . 1 1 Destroy 1 | . 1 . . . Blast 2 | . . . 1 1 Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3931 | . 857 . 2662 412 Guns 2674 | . 761 . 1749 164 Cannons 922 | . . . 674 248 Explosions 327 | . 89 . 238 . Melee . | . . . . . Ramming 8 | . 7 . 1 . Kinetic 2061 | . 439 . 1301 321 Thermal 786 | . 274 . 512 . Explosive 147 | . . . 147 . Electromagnetic 929 | . 137 . 701 91 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . 2 . Average Corruption 2 | . 2 . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 27 | . 10 . 17 . Message Errors 9 | . 4 . 5 . Matter Fused 4 | . . . 4 . Heat Flow Errors 3 | . 1 . 2 . Energy Discharges 2 | . 2 . . . Data Loss (minor) 3 | . . . 3 . Data Loss (major) 2 | . 1 . 1 . Misfires 1 | . 1 . . . Weapon Failures 3 | . 1 . 2 . Overload Shots . | . . . . . Overflow Damage 13 | . 4 . 9 . Projectiles 9 | . . . 9 . Explosions 4 | . 4 . . . Melee . | . . . . . Knockbacks 3 | . . . 2 1 Impact . | . . . . . Kinetic 3 | . . . 2 1 Secondary . | . . . . . Self-Inflicted Damage 184 | . . . 184 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed 4 | . 3 . 1 . Kicked 4 | . 3 . 1 . Crushed . | . . . . . Highest Temperature 193 | . 120 . 193 . Average Temperature 43 | . 24 . 63 . Received Heat Transfer 786 | . 291 6 462 27 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 1 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1700 | . 575 . 1125 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 2 . 2 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 690 | . 283 81 690 397 Initial 254 | . . 66 33 254 Average 309 | . 127 66 412 324 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 32 | 100 76 100 13 . Level 1 34 | . 23 . 27 100 Level 2 33 | . . . 58 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 . 9 . Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 7 | . 2 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 14 3 49 6 Peak Tracking Total 4 | . 3 3 4 1 Tactical Retreats 3 | . 3 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 9 | . . . 8 1 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 11 | . 1 . 9 1 Terminals 9 | . 1 . 8 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 38 | . 5 . 31 2 Successful 15 | . . . 13 2 Failed 23 | . 5 . 18 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 28 | . 5 . 23 . Terminals 35 | . 5 . 30 . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 7 | . . . 7 . Prototype ID Bank 1 | . . . 1 . Open Door 2 | . . . 2 . Alert Level 2 | . . . 2 . Unreport Threat 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 5 | . . . 5 . Terminals 5 | . . . 5 . Assimilate 1 | . . . 1 . Botnet 4 | . . . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 8 | . 1 . 7 . Full Trace Events 4 | . 1 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2444 | 48 627 70 1376 323 Spaces Moved 1223 | 33 222 55 754 159 Core 5 | 5 . . . . Treads . | . . . . . Legs 1218 | 28 222 55 754 159 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 112 Average Speed 132 | 120 188 120 121 115 Slowest Speed 330 | 190 190 120 330 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 30 10 93 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 62 | . 12 . 43 7 Melee . | . . . . . Projectile 21 | . . . 14 7 AOE 41 | . 12 . 29 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1677 | 38 316 59 997 267 Wait 117 | . 14 2 47 54 Move 1219 | 32 221 54 753 159 Hop . | . . . . . Pick Up 40 | . 6 1 17 16 Fast Attach 19 | 6 2 . 7 4 Attach 9 | . 1 2 5 1 Detach 4 | . 1 . 3 . Swap 27 | . 11 . 13 3 Drop 37 | . . . 27 10 Fire 201 | . 57 . 124 20 Melee . | . . . . . Ram . | . . . . . Kick 4 | . 3 . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 414 | -10/Materials | Discovered new exit (range 12) 612 | -10/Materials | Build established: Scavenger-Mutant 676 | -10/Materials | Entered another Materials area 676 | -9/Materials | Evolved 2 slots: Propulsion x2 741 | -9/Materials | Discovered new exit (range 5) 746 | -9/Materials | Entered Storage 1022 | -9/Storage | Garrison activated, responded to threat 1183 | -9/Storage | Identified exit to Garrison 1471 | -9/Storage | Learned location of Armory (-4) 1533 | -9/Storage | Core integrity fell below 50% 1872 | -9/Storage | Build established: Mutant 2063 | -9/Storage | Discovered new exit (range 7) 2122 | -9/Storage | Entered Materials 2122 | -8/Materials | Evolved 2 slots: Utility x2 2193 | -8/Materials | Repaired Lrg. Storage Unit 2445 | -8/Materials | Self-destructed Last Messages --------------- 02316_ Dropped Autogun. 02317_ Acquired Prototype Energy Cannon. 02317_ Identified Adv. Beam Cannon. 02317_ Faulty integration triggers energy drain (-237). 02320_ Dropped Faulty Adv. Beam Cannon. 02320_ R-06 Scavenger collects Faulty Adv. Beam Cannon. 02321_ R-06 Scavenger collects Recoil Stabilizer. 02324_ R-06 Scavenger collects Autogun. 02371_ U-05 Engineer builds a Wall. 02376_ Y-45 Defender destroyed. 02376_ Door malfunctions. 02376_ U-05 Engineer destroyed. 02378_ R-06 Scavenger collects Terrain Scanner. 02381_ Acquired 1 matter. 02382_ Acquired 3 matter. 02387_ R-06 Scavenger collects Hvy. Assault Rifle. 02387_ R-06 Scavenger collects Wheel. 02391_ R-06 Scavenger collects Corrupted Lgt. Treads. 02434_ T-07 Excavator is excavating. 02444_ Critical hit (Burn: +37). 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