Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 14:08:47 Player: RBrandon Result: Destroyed by Quarantine Guard with Hypercooled Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (293) 1465 Value Destroyed (18324) 18324 Prototype IDs (95) 1900 Alien Tech Used (6) 1200 Bonus (16139) 16139 TOTAL SCORE: 48028 Bonus ------- High Alert Combat Kills 3820 Follower Combat Kills 3448 Entered Garrisons 1800 Used RIF Installer 4000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -429 Cogmind --------- Core Integrity 0/1450 Matter 265/300 Energy 73/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Advanced Targeting Computer Advanced Target Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Core Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Coolant Network Large Storage Unit High-capacity Storage Unit Advanced Energy Well Experimental Energy Well Enhanced Optical Array Advanced Target Analyzer Advanced Weapon Cycler Experimental Focal Shield Improved Remote Force Field Point Defense Array Relay Coupler [Demolisher] > --- WEAPON ----------- Quantum Rifle Heavy Neutron Cannon Heavy Neutron Cannon > --- INVENTORY -------- Light Quantum Reactor Coolant Network Matter Compressor Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Improved Potential Cannon Linear Accelerator Gamma Bomb Array Improved Remote Datajack Improved Remote Datajack [Rating: 176] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Flexi-carbon Leg Treads Improved Heavy Siege Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Airjet Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Remote Datajack Energy Gun Shock Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Slots Evolved 16 | . . . 2 . 2 . 2 . . . 2 . . . 2 . 2 . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . Utility 11 | . . . 2 . 2 . 1 . . . 1 . . . 2 . 1 . . . . . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 496 | 7 7 3 10 14 17 10 31 17 1 10 26 33 17 34 9 18 22 15 19 21 18 51 14 39 33 Power 39 | 1 2 . 2 3 1 1 2 . . . 1 1 . 3 1 . . . 2 1 . 5 2 5 6 Engine 16 | 1 2 . 2 3 1 1 1 . . . . 1 . 2 . . . . . . . 2 . . . Core 6 | . . . . . . . 1 . . . 1 . . 1 1 . . . 1 1 . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . . . 1 . . 3 2 5 6 Propulsion 94 | 2 3 1 . 3 3 . 6 3 . 1 7 7 4 9 3 4 4 6 4 2 5 7 . 6 4 Treads 10 | . . . . . . . . . . . . . . . . . . . . . . 4 . 6 . Leg 67 | . . . . . 2 . 3 3 . 1 7 7 4 9 3 4 4 6 4 2 5 3 . . . Wheel 10 | 2 3 1 . 3 1 . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 149 | 2 . . 4 5 6 3 8 4 1 1 4 8 6 8 2 10 10 3 3 11 6 21 7 10 6 Device 56 | 1 . . 3 2 3 . 3 . . . . 1 2 3 1 . 2 . 2 4 2 14 5 6 2 Storage 18 | 1 . . . 2 . . 2 1 1 . . 3 . . . 1 . . . . . 4 . . 3 Processor 8 | . . . 1 . . 1 2 . . . . . . . . . . . . . 1 1 . 2 . Hackware 52 | . . . . . 1 2 1 3 . 1 2 4 3 4 1 8 8 3 1 4 2 1 2 1 . Protection 14 | . . . . 1 2 . . . . . 2 . 1 1 . 1 . . . 3 1 1 . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 214 | 2 2 2 4 3 7 6 15 10 . 8 14 17 7 14 3 4 8 6 10 7 7 18 5 18 17 Energy Gun 37 | 1 . . 1 1 6 3 . . . 1 . 5 . 1 . 1 . 3 3 3 1 2 1 1 3 Energy Cannon 46 | . . . . . . . 4 4 . 2 . . 1 3 . . . . . . 1 7 2 12 10 Ballistic Gun 11 | 1 2 1 1 . . . . . . . . 2 2 . . . . . 2 . . . . . . Ballistic Cannon 49 | . . . . . . . 4 3 . 3 6 5 1 3 1 . 4 1 1 1 3 8 1 4 . Launcher 17 | . . 1 2 2 1 2 1 1 . . 1 . . 1 1 . . . 1 . . . . . 3 Special Weapon 43 | . . . . . . . 3 2 . 2 7 3 2 5 1 3 4 2 2 3 2 . 1 1 . Impact Weapon 8 | . . . . . . . 3 . . . . 2 1 1 . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 26 | . . . 1 . . . 3 . . 1 . . . . . . 2 2 1 . 1 11 . 3 1 Parts Lost 135 | . 3 1 2 7 3 7 8 2 . 1 1 10 . 6 1 2 2 3 2 7 2 22 3 13 27 Power 18 | . . . 1 1 . 1 1 . . . 1 . . 2 . . . . 1 1 . 2 1 1 5 Propulsion 38 | . 2 1 . 3 1 . 3 1 . . . 2 . 3 1 . . 1 . 2 1 7 . 4 6 Utility 35 | . . . . 1 . 3 2 1 . . . 1 . . . 1 2 . . 1 1 7 1 4 10 Weapon 44 | . 1 . 1 2 2 3 2 . . 1 . 7 . 1 . 1 . 2 1 3 . 6 1 4 6 Highest Loss Streak 12 | . 2 1 1 7 3 5 2 1 . 1 1 5 . 2 1 1 1 2 2 2 1 12 3 8 10 Average Slot Usage (%) 90 | . 84 80 90 77 98 93 90 97 99 99 96 96 99 97 97 97 93 93 95 95 89 81 82 80 61 Engine 2 | . 14 14 11 8 9 9 6 . . . . 2 6 2 . . . . . . . . . . . Core 2 | . . . . . . . . 7 7 7 5 3 . 3 5 5 5 5 . . 4 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 4 4 . . 8 7 7 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . 6 14 12 4 Leg 15 | . . . . . 3 18 15 10 23 23 25 25 25 24 23 23 25 25 26 25 22 7 . . . Wheel 2 | . 28 23 22 14 13 . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 6 10 . . . . . . . . . . . . . . . . 4 Device 5 | . . . 19 15 13 11 9 . . . . 1 2 1 4 . . . 1 4 4 9 14 14 5 Storage 18 | . 14 14 11 10 18 18 7 21 22 23 20 24 20 20 17 20 21 21 21 21 19 30 19 17 13 Processor 6 | . . . 4 9 . 1 14 9 7 7 6 6 6 6 5 5 5 5 5 5 4 4 9 10 16 Hackware 14 | . . . . . 7 14 15 20 23 22 17 13 21 23 20 22 25 25 26 18 14 3 2 3 . Protection 2 | . . . . 2 15 3 . . . . 5 3 1 . 5 5 . . . 4 3 . . . . Energy Gun 2 | . 4 . 5 8 17 16 . . . . . 3 . 1 5 . . 4 2 5 4 . 1 1 2 Energy Cannon 2 | . . . . . . . 3 4 7 3 . . 2 2 . . . . . . . 2 8 8 2 Ballistic Gun 1 | . 22 21 15 2 . . . . . . . 2 7 . . . . . 1 . . . . . . Ballistic Cannon 3 | . . . . . . . 3 7 7 8 8 1 . 5 2 5 6 2 2 3 4 7 1 1 . Special Weapon 1 | . . . . . . . 1 . . 2 3 2 1 1 2 4 3 3 1 1 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 14 13 14 16 28 31 30 27 32 44 44 49 76 76 82 71 107 112 102 113 121 135 149 143 146 143 Greatest Support 185 | 20 20 20 20 20 36 36 56 45 45 45 75 75 75 75 75 75 101 111 115 115 115 185 185 185 131 Greatest Overweight (x) 4 | . . 1 . 2 2 . 2 2 . . . 1 1 1 1 1 1 1 1 1 2 3 . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Largest Inventory Capacity 30 | 6 6 6 6 8 8 8 8 10 14 14 14 24 24 22 22 30 30 30 30 30 30 30 24 18 18 Average Capacity 19 | 5 6 6 6 5 8 8 6 9 11 14 14 21 22 22 22 26 30 30 30 30 30 29 19 18 15 Most Carried 30 | 6 6 6 6 8 8 8 7 10 13 14 14 24 22 22 22 30 30 30 30 30 30 30 24 18 18 Average Carried 17 | 3 5 5 5 5 7 7 5 9 10 13 13 20 21 21 21 25 28 27 28 28 24 25 18 16 10 Final Capacity 30 | 6 6 6 6 8 8 8 8 10 14 14 14 24 22 22 22 30 30 30 30 30 30 24 18 18 4 Final Carried 30 | 6 6 5 6 8 8 6 7 10 13 14 13 22 22 22 21 30 27 26 29 23 30 24 18 13 3 Class Distribution -------------------- 49% | Botlord-Mutant 18% | Scavenger-Mutant 16% | Bothacker-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Testing Botlord-Mutant | -3/Garrison Bothacker-Gunner | -2/Research Scavenger-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Matter Collected 9415 | 270 323 . 241 228 178 120 661 313 . 209 442 615 184 719 250 303 472 369 289 384 281 628 680 687 569 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12608 | 155 455 . 303 246 468 350 1122 463 . 34 405 787 243 529 285 . 225 112 417 691 322 802 746 2143 1305 Parts 473 | 10 28 . 25 12 34 20 35 18 . 1 15 19 13 17 4 . 6 3 20 20 13 33 30 78 19 Haulers Intercepted 5 | . . . . . . . 3 . . . . . . . . . 1 . . . . . . 1 . Recyclers Shooed 13 | . . . 1 4 . . 1 . . . 2 . . . . . 1 . 1 . . 2 . 1 . Parts Field Recycled 14 | . . . . . . . . . . . . . 3 8 . . 3 . . . . . . . . Retrieved Matter 217 | . . . . . . . . . . . . . 35 47 . . 135 . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Combat Hostiles Destroyed 232 | . 12 1 9 4 7 11 15 13 . 1 7 10 4 12 7 . 5 2 3 10 7 13 20 30 29 Melee 6 | . . . . . . . 5 . . . . . . . . . . . . . . . . . 1 Guns 44 | . 11 . 4 . 6 6 . . . . . 7 2 1 . . . . 1 3 1 . 1 1 . Cannons 99 | . . . . . . . 7 4 . 1 2 2 2 9 1 . 5 1 1 7 5 7 19 16 10 AOE 63 | . 1 1 5 4 1 5 1 8 . . 5 . . 2 5 . . . 1 . . 5 . 4 15 Classes Destroyed 22 | 2 3 1 3 . 1 2 2 1 . . . . . 1 . . . . . . . 2 1 1 2 Worker 12 | . 1 . . 1 . . 2 . . . 1 . . . . . 1 . . . . 3 . 3 . Builder 13 | . . . 2 1 . . . . . . 2 . 1 . . . . . 2 . . 4 . 1 . Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 5 | . . . . . . . 3 . . . . . . . . . 1 . . . . . . 1 . Recycler 16 | 1 . . . 2 1 . 5 . . . 2 . . . . . . . 2 . . 1 . 1 1 Operator 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Watcher 5 | . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . 1 . Swarmer 51 | . 3 . 4 2 2 4 4 2 . . 5 . . 1 . . . . . 2 4 . 8 5 5 Grunt 97 | . 9 . 3 . 3 5 8 7 . . . 5 . 10 7 . 2 . . 5 3 3 9 3 15 Brawler 7 | . . . . . . 1 . 1 . . . 1 . . . . . . . 1 . 1 . 1 1 Duelist 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 20 | . . . 2 2 3 . . . . . . 3 2 . . . . . . . . . 1 7 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 15 | . . . . . . 1 1 1 . 1 . . . . . . . 1 2 . . 2 . 4 2 Programmer 26 | . . . . . . . 2 1 . . 2 . 2 . . . 3 1 1 2 . 4 . 8 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Quarantine Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 4 5 1 7 2 2 4 6 6 . 1 7 2 2 2 6 . 3 1 6 4 5 5 11 9 11 Combat Bots Only 11 | . 5 1 4 2 2 4 4 6 . 1 4 2 1 2 6 . 2 1 1 4 5 4 11 7 10 Max Kills in Single Turn 5 | 1 1 1 3 2 1 2 1 4 . 1 4 2 2 1 3 . 2 1 2 1 2 2 2 2 5 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploded 5 | . 1 1 2 2 1 2 1 4 . . 3 . . 1 3 . . . 1 . . 2 . 2 5 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Damage Taken 25889 | . 587 75 288 309 503 605 1321 344 . 389 676 1629 399 1230 360 257 580 961 619 1392 486 2999 1957 2718 5205 Core 3326 | . 115 15 83 83 77 182 198 47 . 28 86 217 64 59 59 . 77 109 37 141 65 241 240 227 876 Absorbed by Shields 1196 | . . . . . . . . . . 62 . . . . . . . . . 31 . . 405 451 247 Reduced by Siege Mode 185 | . . . . . . . . . . . . . . . . . . . . . . . 132 53 . Redirected to Core 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 Core Remaining (%) 65 | 100 . 48 . 58 . 52 . . . 61 . . . 49 . 94 . . . 68 . . 58 . . Volleys Fired 959 | 15 53 5 18 29 26 32 68 21 . 18 31 47 10 65 22 26 31 41 23 70 30 66 64 95 53 Largest 3 | 1 2 2 2 1 2 2 2 2 . 2 2 2 2 2 2 1 2 2 2 2 3 3 3 3 2 Hottest 314 | 40 60 40 60 40 113 113 117 117 . 117 96 149 133 133 137 80 110 127 141 153 218 263 314 314 300 Shots Fired 1515 | 15 106 6 32 29 50 48 99 30 . 24 45 79 18 95 31 26 46 51 33 86 48 118 137 209 54 Gun 468 | 15 106 2 28 21 50 43 . . . . . 49 7 8 9 3 . 15 19 51 11 9 1 15 6 Cannon 846 | . . . . . . . 91 24 . 14 28 19 9 65 9 4 30 16 5 24 32 109 135 191 41 Launcher 45 | . . 4 4 8 . 5 . 3 . . 2 . . 8 2 . . . 2 . . . . . 7 Special 156 | . . . . . . . 8 3 . 10 15 11 2 14 11 19 16 20 7 11 5 . 1 3 . Kinetic 561 | . 92 2 18 . . . 56 13 . 9 28 34 8 37 9 4 30 16 12 24 21 65 36 44 3 Thermal 456 | . . . 10 21 5 16 27 . . . . 23 8 36 9 3 . 2 10 45 3 34 86 85 33 Explosive 38 | . . 4 4 8 . 5 . 3 . . 2 . . 8 2 . . . 2 . . . . . . Electromagnetic 304 | 15 14 . . . 45 27 8 11 . 5 . 11 . . . . . 13 2 6 19 19 14 77 18 Robot Hit Streak 28 | 3 16 2 6 9 8 10 10 10 . 2 6 16 17 24 10 6 8 9 8 21 15 13 17 28 13 Robot Miss Streak 8 | 3 6 1 3 2 5 2 5 6 . 2 6 4 1 4 3 2 6 4 7 8 5 6 2 4 6 Penetration Max 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Secondary Targets 4 | . 1 . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . Shots Hit Robots 1082 | 7 69 2 14 25 32 35 100 19 . 12 23 81 13 64 25 14 39 29 22 64 25 81 101 155 31 Core Hits 545 | 5 26 3 21 15 17 22 28 25 . 1 16 40 7 31 37 2 17 6 18 31 10 34 35 55 43 Critical Hits 80 | . . . . . . 1 2 . . 1 3 1 . 2 . . 1 . . 2 1 7 15 19 25 Critical Kills 23 | . . . . . . . 1 . . . 1 . . 2 . . . . . . . 4 4 4 7 Critical Parts Destroyed 47 | . . . . . . 1 1 . . 1 2 1 . . . . 1 . . 2 1 3 8 11 15 Melee Attacks 92 | . . . . . . 1 50 . . . . 21 2 2 . . . . 2 . . 10 . . 4 Impact 77 | . . . . . . . 50 . . . . 21 2 2 . . . . 2 . . . . . . Slashing 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . 3 . . . . . . . . . . . . . . 10 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50876 | 125 838 90 735 560 1025 1095 3055 1034 . 136 905 2520 340 2087 981 48 820 394 696 1701 726 5799 4152 7637 13377 Guns 6299 | 125 765 21 199 232 605 578 . . . . . 952 85 154 195 48 . 166 290 1066 198 92 29 438 61 Cannons 25591 | . . . . . . . 1584 472 . 136 479 467 255 1029 152 . 806 228 68 635 528 3402 4123 6308 4919 Explosions 16310 | . 73 69 536 328 420 517 234 562 . . 426 . . 904 634 . . . 338 . . 2305 . 891 8073 Melee 2662 | . . . . . . . 1237 . . . . 1101 . . . . . . . . . . . . 324 Ramming 14 | . . . . . . . . . . . . . . . . . 14 . . . . . . . . Kinetic 10729 | . 672 21 129 . . . 974 290 . 106 479 915 116 568 152 . 806 228 110 635 353 1625 1149 1401 . Thermal 27097 | . 73 . 70 232 508 222 701 . . . . 356 224 615 195 48 . . 213 941 75 3662 2463 3743 12756 Explosive 4471 | . . 69 536 328 . 517 . 562 . . 401 . . 904 634 . . . 338 . . . . 182 . Electromagnetic 5903 | 125 93 . . . 517 356 143 182 . 30 25 148 . . . . . 166 35 125 298 512 540 2311 297 Impact 2338 | . . . . . . . 1237 . . . . 1101 . . . . . . . . . . . . . Slashing 324 | . . . . . . . . . . . . . . . . . . . . . . . . . 324 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . 2 2 . 3 . . . . . . . . . . 2 2 4 4 . 1 1 6 38 Average Corruption 3 | . . . 2 2 . 3 . . . . . . . . . . 1 2 2 4 . 1 1 5 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 135 | . . . 2 2 . 9 . . . . . . . . . . 2 9 7 15 . 2 8 41 38 Message Errors 33 | . . . 1 1 . 2 . . . . . . . . . . 1 3 . 3 . 2 2 7 11 Matter Fused 18 | . . . . . . 1 . . . . . . . . . . . . 1 2 . . . 7 7 Heat Flow Errors 17 | . . . 1 . . 2 . . . . . . . . . . . 1 1 3 . . . 5 4 Energy Discharges 12 | . . . . . . 1 . . . . . . . . . . . 1 3 2 . . . 3 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Data Loss (minor) 16 | . . . . 1 . 1 . . . . . . . . . . 1 1 . 2 . . 2 3 5 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Targeting Errors 26 | . . . . . . 1 . . . . . . . . . . . 2 2 3 . . 3 12 3 Weapon Failures 4 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2277 | . . . . 21 . 21 366 17 . . 1 70 . 35 . . . . . 37 46 886 94 270 413 Projectiles 963 | . . . . . . . 59 15 . . 1 7 . 22 . . . . . 37 46 398 94 109 175 Explosions 970 | . . . . 21 . 21 26 2 . . . . . 13 . . . . . . . 488 . 161 238 Melee 344 | . . . . . . . 281 . . . . 63 . . . . . . . . . . . . . Knockbacks 101 | . . . . . . . 13 2 . 1 5 6 . 10 2 . 10 2 . 12 6 14 9 9 . Impact 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . Kinetic 80 | . . . . . . . 2 2 . 1 4 6 . 10 2 . 9 2 . 8 3 14 9 8 . Secondary 11 | . . . . . . . 1 . . . 1 . . . . . 1 . . 4 3 . . 1 . Self-Inflicted Damage 656 | . 26 14 34 59 81 30 160 80 . . 20 . . . . . . . . . . 62 . 47 43 Shots 26 | . 1 1 2 3 2 2 2 4 . . 2 . . . . . . . . . . 1 . 1 5 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 536 | . 48 15 214 12 203 278 228 92 . 144 183 333 42 387 6 40 33 111 264 265 234 378 326 245 536 Average Temperature 85 | . 14 12 44 4 59 90 62 31 . 41 52 89 9 105 3 18 7 19 71 50 95 109 103 81 163 Received Heat Transfer 3524 | . 264 40 66 54 117 261 351 72 . 18 63 468 45 294 159 27 30 81 18 164 87 342 242 84 177 Effects 21 | . . . . . . . . . . . . . . . . . . . . 1 . 7 2 . 11 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Interference 12 | . . . . . . . . . . . . . . . . . . . . . . 7 2 . 3 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Total Turns 61 | . . . . . . . . . . . . . . . . . . . . . . . 34 27 . Longest Duration 34 | . . . . . . . . . . . . . . . . . . . . . . . 34 27 . Robots Corrupted 14 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . 2 . 8 1 Combat Hostiles 13 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . 1 . 8 1 Parts Fried 37 | . . . . . 5 . 6 1 . . . 2 . . . . . . . . 7 4 1 10 1 Impact Corruptions 18 | . . . . . . . 14 . . . . 3 . . . . . . . . 1 . . . . Robots Melted 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 Parts Melted 13 | . . . . . . . . . . . . 1 1 . 1 . . . . . . 2 . 2 6 Heat Transferred 16226 | . 150 . 175 525 685 481 829 . . . . 705 400 1130 450 100 . . 259 891 111 3024 1369 2518 2424 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . . 4 . 1 . . . . . . . . . . . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Peak Influence 2571 | 25 367 90 410 204 539 633 508 666 349 398 346 243 120 362 277 580 505 455 382 219 231 338 775 1475 2571 Initial 829 | . 16 90 31 159 79 350 316 263 349 244 208 116 109 . 189 47 304 353 211 159 92 129 89 435 829 Average 392 | 11 200 84 203 185 293 510 349 550 349 309 229 186 86 204 177 274 312 395 254 185 90 188 432 1070 1656 Maximum Alert Level 5 | . 1 . 2 1 2 2 2 2 1 1 1 1 . 1 1 2 2 2 1 1 1 1 3 4 5 Low Security (%) 34 | 100 55 100 46 75 25 . 4 . . . 40 60 100 54 82 32 2 . 14 50 97 65 13 . . Level 1 41 | . 44 . 48 24 42 25 65 27 100 100 59 39 . 45 17 46 85 71 85 49 2 34 40 . . Level 2 11 | . . . 4 . 32 74 30 72 . . . . . . . 20 11 28 . . . . 17 15 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . 28 26 22 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . 58 37 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 40 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 . 1 1 2 . 4 . . . 1 . 4 . 2 . 5 . 2 . 1 8 . 5 3 Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Extermination 13 | . . . . . . . 2 . . . 1 . 2 . . . 2 . 1 . . 3 . 2 . Reinforcement 21 | . 3 . 1 1 2 . 2 . . . . . 1 . 2 . 1 . . . 1 2 . 3 2 Assault 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Garrison 5 | . . . . . . . . . . . . . . . . . 1 . 1 . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . 1 1 . . . . . . . . . 1 . . . . . 1 1 . 2 1 Haulers Reinforced 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Distress Signals 19 | . 6 . 1 . 2 . 1 . . . 2 . . . . . 1 . . . . . . 6 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 525 | . 28 2 20 6 23 15 29 16 . 13 22 25 7 29 18 25 29 26 15 30 12 18 25 49 43 Peak Tracking Total 10 | . 7 2 7 3 4 5 4 6 . 5 5 10 3 6 5 5 6 6 4 6 5 4 7 7 10 Tactical Retreats 34 | . 2 . . 1 . 1 8 1 . . . 3 . 3 2 1 1 1 . 5 . . 2 2 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Traps Triggered 33 | . . . 1 . . 1 1 1 . . 1 4 1 6 . 6 . 5 1 2 2 . . . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Machines Disabled 76 | . 1 . 3 . 4 1 8 2 . 1 1 2 . 4 . 4 4 1 1 2 . 11 2 7 17 Max in Single Turn 7 | . 1 . 2 . 1 1 5 1 . 1 1 1 . 1 . 1 . 1 1 1 . 1 1 2 7 Garrison Relay 19 | . . . . . . 1 . 2 . 1 . 2 . 4 . 4 . 1 . 2 . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Machines Accessed 49 | . 7 . 1 . 9 . 9 . 1 . 5 . 3 . 1 . 1 . 3 . 1 3 . 2 3 Terminals 32 | . 5 . 1 . 6 . 5 . . . 3 . 2 . . . . . 2 . 1 2 . 2 3 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . Total Hacks 143 | . 16 . 3 . 45 . 33 . 1 . 9 . 7 . 1 . 1 . 12 . 3 3 . 5 4 Successful 94 | . 10 . 2 . 33 . 21 . 1 . 4 . 6 . 1 . 1 . 8 . 1 1 . 2 3 Failed 47 | . 6 . 1 . 11 . 12 . . . 5 . 1 . . . . . 3 . 2 2 . 3 1 Catastrophic 6 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 2 . 1 . Database Lockouts 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Manual 69 | . 12 . 3 . 27 . 9 . . . 4 . 2 . . . . . 8 . 1 . . 3 . Terminals 98 | . 13 . 3 . 35 . 11 . . . 6 . 6 . . . . . 10 . 3 2 . 5 4 Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . 3 . . . 1 . . . . . . . . . . . . . . Scanalyzers 20 | . . . . . 6 . 14 . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . 2 . 3 . 1 . 2 . 1 . 1 . 1 . 2 . . 1 . . . Terminal Hacks 37 | . 3 . 1 . 14 . 2 . . . 2 . 5 . . . . . 4 . 1 . . 2 3 Record 9 | . . . . . . . . . . . 1 . . . . . . . 3 . 1 . . 2 2 Part Schematic 3 | . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . 3 . . . . . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . Alert Level 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . 1 . 3 . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . 6 . 14 . . . . . . . . . . . . . . . . . . Insert Component 8 | . . . . . 3 . 5 . . . . . . . . . . . . . . . . . . Analyze 12 | . . . . . 3 . 9 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 . 1 . 1 . 2 . 1 . 1 . 1 . 1 . . 1 . . . Unlock Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . Coupler Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 5 . 1 . 10 . 3 . . . . . . . . . . . 3 . . . . . . Terminals 19 | . 4 . 1 . 10 . 2 . . . . . . . . . . . 2 . . . . . . Track 5 | . 1 . . . 3 . . . . . . . . . . . . . 1 . . . . . . Botnet 13 | . 3 . 1 . 6 . 2 . . . . . . . . . . . 1 . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Reprogram 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 6 . 1 . 9 . 8 . 1 . 4 . 2 . 1 . 1 . 3 . 1 2 . 2 3 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 4 . 6 . . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Time 58 | . 26 . . . 32 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 3 . 5 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 3 . 5 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Used RIF Installer 8 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Autoassimilate 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Robots Hacked 120 | . . . . . . 1 3 3 . 7 9 7 2 11 7 15 13 14 7 11 5 1 2 2 . Non-combat 15 | . . . . . . . 3 . . . 5 . . . 3 . 1 . . . 2 . 1 . . Combat 105 | . . . . . . 1 . 3 . 7 4 7 2 11 4 15 12 14 7 11 3 1 1 2 . Autoassimilated 14 | . . . . . . . . . . . . . . 1 1 1 2 4 1 2 1 . 1 . . Robot Hacks Applied 122 | . . . . . . 1 6 3 . 7 9 8 2 10 6 14 11 11 6 10 5 10 1 2 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . start_evac 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . map_walls 4 | . . . . . . . 2 . . . 1 . . . . . . . . . 1 . . . . find_recycling 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . map_route 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . relay_feed 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . report_prototypes 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . report_analyses 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . link_fov 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . spike_heat 5 | . . . . . . . . 1 . . . 1 . . 1 . . 2 . . . . . . . overload_power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . amplify_resonance 3 | . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . disable_weapons 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . reboot_system 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . overwrite_iff 18 | . . . . . . 1 . . . 4 1 1 . 2 . 2 . 2 1 3 . . . 1 . streamctrl_high 3 | . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . formatsys_high 63 | . . . . . . . . 2 . 2 4 4 2 6 3 11 9 5 5 6 3 . . 1 . Relay Couplers Released 82 | . . . . . . 3 . 9 . 4 . 9 . 19 . 17 . 5 . 8 . . 8 . . Machine Destruction 82 | . . . . . . 3 . 9 . 4 . 9 . 19 . 17 . 5 . 8 . . 8 . . Attached 51 | . . . . . . 2 1 3 . 1 2 4 3 4 1 8 8 3 1 4 2 1 2 1 . Robots Rewired 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Total Allies 111 | . . . . 5 . 1 . 2 . 7 5 5 2 10 5 14 12 12 8 10 4 . 1 2 6 Largest Group 8 | . . . . 5 5 1 . 1 1 3 3 3 1 4 3 8 6 4 4 4 3 1 1 2 6 Highest-Rated Group 291 | . . . . 81 81 16 . 16 12 76 93 87 29 110 78 291 288 188 191 191 165 64 49 138 82 Highest-Rated Ally 115 | . . . . 31 31 16 . 16 12 32 32 30 29 32 49 49 58 115 58 58 64 64 49 69 14 Total Orders 11 | . . . . . . . . . . . . . . . . . 6 . 4 1 . . . . . STAY 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 650 | . . . . . 64 4 . . . 42 49 27 5 82 6 98 83 53 26 40 7 5 10 15 34 Total Damage 17180 | . . . . . 812 48 . . . 731 936 540 64 1531 155 2231 2675 2061 964 982 354 155 747 1589 605 Kills 120 | . . . . . 13 . . . . 8 8 1 . 8 2 20 22 9 5 4 . . 5 14 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Turns Passed 19395 | 121 578 127 335 331 783 411 1618 367 92 533 1114 875 801 1437 451 1154 774 1022 653 870 630 1336 660 1111 1211 Spaces Moved 11024 | 95 352 127 312 270 516 241 1215 310 69 248 499 453 505 794 264 661 405 589 382 494 276 510 272 450 715 Core 80 | 12 . . . 43 . . . . . . . . . . . . . . . . . . . . 25 Treads 1208 | . . . . . . . . . . . . . . . . . . . . . . 262 272 450 224 Legs 6853 | . . . . . 91 241 506 128 69 248 499 453 505 794 264 661 405 589 382 494 276 248 . . . Wheels 1526 | 83 352 127 312 227 425 . . . . . . . . . . . . . . . . . . . . Hover 1357 | . . . . . . . 709 182 . . . . . . . . . . . . . . . . 466 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 80 80 80 80 90 120 42 42 123 123 122 125 120 120 120 120 120 120 120 120 150 150 168 155 50 Average Speed 120 | 76 80 82 80 88 95 120 77 82 123 123 126 128 131 133 121 137 143 121 121 123 150 178 168 165 121 Slowest Speed 300 | 80 80 90 80 150 150 120 180 180 123 123 127 157 153 150 150 150 150 150 150 150 180 210 168 187 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Exploration Rate (%) 37 | 4 52 27 39 46 48 44 29 49 2 49 17 55 18 86 8 75 11 59 17 59 14 60 46 19 52 Regions Visited 25 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 1 . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . . . Unknown Exits Taken 4 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 49 | . . 14 . . . . . . . . . . 2 . . . . . 2 . 4 23 . 1 3 Terrain Destroyed 1335 | . 3 25 61 61 13 28 56 47 . . 35 . 2 92 24 . 1 3 29 . 11 172 27 107 538 Melee 4 | . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . Projectile 162 | . . . . . . . 6 . . . 10 . . . 2 . 1 3 . . 11 21 27 19 62 AOE 1169 | . 3 25 61 61 13 28 50 47 . . 25 . . 92 22 . . . 27 . . 151 . 88 476 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Total 15754 | 126 551 142 361 330 758 310 1729 386 76 458 933 644 621 1082 363 894 560 862 537 694 444 840 379 680 994 Wait 2591 | . 130 6 18 9 174 19 343 9 . 167 370 41 69 107 66 129 88 186 95 71 111 159 9 65 150 Move 11000 | 94 351 126 311 269 516 240 1215 309 69 247 499 452 505 793 263 660 405 588 381 493 275 510 271 449 709 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 228 | 8 5 1 1 3 8 1 8 8 5 7 3 23 6 23 1 21 6 7 8 14 7 16 9 12 17 Fast Attach 137 | 6 1 . 6 7 7 3 16 5 1 1 4 3 3 3 . 2 2 1 3 2 9 19 2 15 16 Attach 151 | 1 3 1 1 4 9 2 6 3 . 3 3 7 4 10 3 6 8 5 3 12 3 19 5 12 18 Detach 72 | . . . . 4 8 . 4 4 . 1 . . 4 6 . 1 2 . 1 4 3 12 3 5 10 Swap 211 | . 3 2 4 3 1 5 9 9 . 6 19 23 10 21 6 10 12 9 13 7 6 13 7 12 1 Drop 181 | 2 5 1 2 2 9 2 10 5 1 6 4 11 7 21 2 9 5 8 8 11 . 16 9 15 10 Fire 959 | 15 53 5 18 29 26 32 68 21 . 18 31 47 10 65 22 26 31 41 23 70 30 66 64 95 53 Melee 92 | . . . . . . 1 50 . . . . 21 2 2 . . . . 2 . . 10 . . 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 127 | . . . . . . 5 . 13 . 2 . 16 . 30 . 30 . 17 . 8 . . . . 6 Rewire 4 | . . . . . . . . . . . . . 1 1 . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / Sto / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -3/Garrison -2/Research -2/Quarantine (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 122 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 530 | -10/Materials | Repaired Assault Rifle 700 | -10/Materials | Entered Mines 701 | -10/Mines | Assembled infested the area 723 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 764 | -10/Mines | Core integrity fell below 50% 822 | -10/Mines | Discovered new exit (range 7) 824 | -10/Mines | Identified exit to Materials 827 | -10/Mines | Entered Materials 827 | -9/Materials | Evolved 2 slots: Utility x2 943 | -9/Materials | Discovered new exit (range 21) 1153 | -9/Materials | Build established: Scavenger-Mutant 1162 | -9/Materials | Entered Mines 1165 | -9/Mines | Met a Derelict bent on vengeance 1166 | -9/Mines | Learned Materials garrison access intel 1298 | -9/Mines | Lost 7 parts (1p3n1u2w) 1477 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1483 | -9/Mines | Discovered new exit (range 6) 1493 | -9/Mines | Entered Materials 1493 | -8/Materials | Accompanied by 5 allies 1493 | -8/Materials | Evolved 2 slots: Utility x2 1494 | -8/Materials | Loaded intel: 1 garrison access location 1498 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1893 | -8/Materials | Central database locked down 1934 | -8/Materials | Discovered new exit (range 10) 2094 | -8/Materials | Lost 3 parts (1n2w) 2095 | -8/Materials | Identified exit to Storage 2135 | -8/Materials | Discovered new exit (range 16) 2183 | -8/Materials | Repaired Rocket Launcher 2276 | -8/Materials | Identified exit to Garrison 2276 | -8/Materials | Entered Garrison 2282 | -8/Garrison | Installed Relay Interface Framework 2337 | -8/Garrison | Triggered checkpoint 2399 | -8/Garrison | Garrison Relay disabled 2454 | -8/Garrison | Triggered checkpoint 2518 | -8/Garrison | Triggered checkpoint 2553 | -8/Garrison | Discovered new exit (range 8) 2635 | -8/Garrison | Triggered checkpoint 2687 | -8/Garrison | Entered Factory 2687 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2707 | -7/Factory | Lost 5 parts (1p1u3w) 2978 | -7/Factory | Found Prototype Launcher 2978 | -7/Factory | Identified Rocket Array 4039 | -7/Factory | Discovered new exit (range 9) 4280 | -7/Factory | Build established: Mutant 4305 | -7/Factory | Identified exit to Garrison 4305 | -7/Factory | Entered Garrison 4340 | -7/Garrison | Triggered checkpoint 4358 | -7/Garrison | Garrison Relay disabled 4436 | -7/Garrison | Triggered checkpoint 4489 | -7/Garrison | Garrison Relay disabled 4570 | -7/Garrison | Discovered new exit (range 13) 4572 | -7/Garrison | Triggered checkpoint 4597 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 4661 | -7/Garrison | Build established: Bothacker-Mutant 4672 | -7/Garrison | Entered Factory 4672 | -7/Factory | Accompanied by 1 ally 4764 | -7/Factory | Identified exit to Garrison 4764 | -7/Factory | Entered Garrison 4764 | -7/Garrison | Accompanied by 1 ally 5101 | -7/Garrison | Discovered new exit (range 12) 5121 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 5162 | -7/Garrison | Triggered checkpoint 5212 | -7/Garrison | Garrison Relay disabled 5297 | -7/Garrison | Entered Factory 5297 | -6/Factory | Accompanied by 2 allies 5297 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5493 | -6/Factory | P-60 Hacker assimilated allied Soldier 5a 5586 | -6/Factory | Spotted B-75 Beast 6411 | -6/Factory | Identified exit to Garrison 6411 | -6/Factory | Entered Garrison 6488 | -6/Garrison | Triggered checkpoint 6565 | -6/Garrison | Garrison Relay disabled 6774 | -6/Garrison | Triggered checkpoint 6778 | -6/Garrison | Triggered checkpoint 6839 | -6/Garrison | Lost 3 parts (1n1u1w) 6991 | -6/Garrison | Discovered new exit (range 15) 7088 | -6/Garrison | Garrison Relay disabled 7222 | -6/Garrison | Discovered new exit (range 8) 7237 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 7254 | -6/Garrison | Triggered checkpoint 7286 | -6/Garrison | Entered Factory 7317 | -6/Factory | Lost 5 parts (1n4w) 7532 | -6/Factory | Build established: Botlord-Mutant 7605 | -6/Factory | Discovered new exit (range 9) 8073 | -6/Factory | Spotted B-75 Beast 8087 | -6/Factory | Identified exit to Garrison 8087 | -6/Factory | Entered Garrison 8087 | -6/Garrison | Accompanied by 1 ally 8134 | -6/Garrison | Triggered checkpoint 8177 | -6/Garrison | Garrison Relay disabled 8231 | -6/Garrison | Spotted B-75 Beast 8336 | -6/Garrison | Triggered checkpoint 8468 | -6/Garrison | Triggered checkpoint 8499 | -6/Garrison | Garrison Relay disabled 8539 | -6/Garrison | Discovered new exit (range 15) 8681 | -6/Garrison | Destroyed B-75 Beast 8806 | -6/Garrison | Triggered checkpoint 8917 | -6/Garrison | Discovered new exit (range 12) 8992 | -6/Garrison | Triggered checkpoint 9019 | -6/Garrison | Garrison Relay disabled 9098 | -6/Garrison | Triggered checkpoint 9192 | -6/Garrison | Core integrity fell below 50% 9207 | -6/Garrison | Discovered new exit (range 10) 9225 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 9310 | -6/Garrison | Triggered checkpoint 9383 | -6/Garrison | Garrison Relay disabled 9524 | -6/Garrison | Entered Factory 9524 | -5/Factory | Accompanied by 1 ally 9524 | -5/Factory | Evolved 2 slots: Utility x2 9970 | -5/Factory | Identified exit to Garrison 9975 | -5/Factory | Entered Garrison 9981 | -5/Garrison | Triggered checkpoint 10040 | -5/Garrison | Triggered checkpoint 10063 | -5/Garrison | Garrison Relay disabled 10256 | -5/Garrison | Triggered checkpoint 10298 | -5/Garrison | Triggered checkpoint 10367 | -5/Garrison | Discovered new exit (range 12) 10444 | -5/Garrison | Triggered checkpoint 10455 | -5/Garrison | Garrison Relay disabled 10629 | -5/Garrison | Discovered new exit (range 21) 10714 | -5/Garrison | Triggered checkpoint 10776 | -5/Garrison | Garrison Relay disabled 10886 | -5/Garrison | Triggered checkpoint 10948 | -5/Garrison | Discovered new exit (range 10) 10969 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 11008 | -5/Garrison | Triggered checkpoint 11052 | -5/Garrison | Garrison Relay disabled 11129 | -5/Garrison | Entered Factory 11129 | -4/Factory | Accompanied by 6 allies 11129 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11813 | -4/Factory | Garrison activated, responded to threat 11879 | -4/Factory | First assault squad dispatched 11902 | -4/Factory | Identified exit to Garrison 11903 | -4/Factory | Entered Garrison 11903 | -4/Garrison | Accompanied by 4 allies 11950 | -4/Garrison | Triggered checkpoint 11975 | -4/Garrison | Garrison Relay disabled 12098 | -4/Garrison | Spotted B-86 Titan 12302 | -4/Garrison | Triggered checkpoint 12424 | -4/Garrison | Triggered checkpoint 12435 | -4/Garrison | Hijacked Titan 7a control node with streamctrl_high 12448 | -4/Garrison | Triggered checkpoint 12462 | -4/Garrison | Triggered checkpoint 12538 | -4/Garrison | Discovered new exit (range 16) 12732 | -4/Garrison | Discovered new exit (range 10) 12890 | -4/Garrison | Discovered new exit (range 20) 12900 | -4/Garrison | Triggered checkpoint 12921 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 12925 | -4/Garrison | Entered Factory 12925 | -4/Factory | Accompanied by 1 ally 13225 | -4/Factory | P-70 Sage assimilated allied Enforcer 7b 13325 | -4/Factory | Found Prototype Device 13325 | -4/Factory | Identified Exp. ECM Suite 13328 | -4/Factory | Found Exp. ECM Suite 13395 | -4/Factory | Central database locked down 13408 | -4/Factory | Identified exit to Garrison 13559 | -4/Factory | Garrison activated, responded to threat 13578 | -4/Factory | Entered Garrison 13578 | -4/Garrison | Accompanied by 4 allies 13632 | -4/Garrison | Triggered checkpoint 13705 | -4/Garrison | Garrison Relay disabled 13779 | -4/Garrison | Spotted B-86 Titan 14134 | -4/Garrison | Discovered new exit (range 10) 14190 | -4/Garrison | Garrison Relay disabled 14222 | -4/Garrison | Triggered checkpoint 14358 | -4/Garrison | Triggered checkpoint 14370 | -4/Garrison | Triggered checkpoint 14418 | -4/Garrison | Discovered new exit (range 8) 14448 | -4/Garrison | Entered Research 14448 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 14821 | -3/Research | Found Prototype Processor 14821 | -3/Research | Identified Exp. Melee Analysis Suite 14924 | -3/Research | Discovered new exit (range 29) 14946 | -3/Research | Discovered new exit (range 34) 15034 | -3/Research | Identified exit to Testing 15078 | -3/Research | Entered Testing 15078 | -3/Testing | Accompanied by 1 ally 15129 | -3/Testing | Spotted PY-Z2TB5FNZEC 15201 | -3/Testing | Destroyed PY-Z2TB5FNZEC 15231 | -3/Testing | Lost 12 parts (5n4u3w) 15242 | -3/Testing | Found Prototype Energy Cannon 15242 | -3/Testing | Identified Imp. Potential Cannon 15462 | -3/Testing | Garrison activated, responded to threat 15468 | -3/Testing | Scanned by Researcher 15612 | -3/Testing | Lost 3 parts (1p1n1w) 15769 | -3/Testing | Spotted Striker 15771 | -3/Testing | Spotted Striker 15779 | -3/Testing | Destroyed Striker 15805 | -3/Testing | Destroyed Striker 15831 | -3/Testing | Lost 5 parts (1p1n2u1w) 15831 | -3/Testing | Found Gamma Bomb Array 15927 | -3/Testing | Found Prototype Device 15927 | -3/Testing | Identified Exp. Focal Shield 16414 | -3/Testing | Identified exit to Garrison 16414 | -3/Testing | Entered Garrison 16423 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 16561 | -3/Garrison | Destroyed 11 combat bots 16569 | -3/Garrison | Lost 3 parts (1p1u1w) 16611 | -3/Garrison | Garrison Relay disabled 16701 | -3/Garrison | Spotted B-86 Titan 16748 | -3/Garrison | Destroyed B-86 Titan 16796 | -3/Garrison | Triggered checkpoint 16924 | -3/Garrison | Triggered checkpoint 16937 | -3/Garrison | Garrison Relay disabled 16995 | -3/Garrison | Discovered new exit (range 13) 17074 | -3/Garrison | Entered Research 17074 | -2/Research | Accompanied by 1 ally 17074 | -2/Research | Evolved 2 slots: Utility x2 17136 | -2/Research | Spotted B-90 Cyclops 17475 | -2/Research | P-80 Master assimilated allied Terminator 9a 17505 | -2/Research | Destroyed 7 combat bots 17898 | -2/Research | Found Prototype Device 17898 | -2/Research | Identified Beam Splitter 17930 | -2/Research | Discovered new exit (range 11) 18043 | -2/Research | Lost 8 parts (1p3n3u1w) 18099 | -2/Research | Found Prototype Device 18099 | -2/Research | Identified Exp. Shield Generator 18185 | -2/Research | Entered Quarantine 18197 | -2/Quarantine | Found Alien Slashing Weapon 18229 | -2/Quarantine | Found Alien Artifact 18229 | -2/Quarantine | Identified Core Reset Matrix 18229 | -2/Quarantine | Identified Sigix Broadsword 18229 | -2/Quarantine | Used Core Reset Matrix 18233 | -2/Quarantine | Detected hypermatrix surge 18233 | -2/Quarantine | Sensed 14 artifacts in vicinity 18376 | -2/Quarantine | Found Core Cannon 18434 | -2/Quarantine | Spotted Alpha 7 18435 | -2/Quarantine | First assault squad dispatched 18440 | -2/Quarantine | Cryocooling Duct disabled 18440 | -2/Quarantine | Cryocooling Duct disabled 18455 | -2/Quarantine | Ambient heat levels rising (+40) 18455 | -2/Quarantine | Non-combat units ordered to evacuate 18455 | -2/Quarantine | Combat units ordered to evacuate 18500 | -2/Quarantine | Destroyed Alpha 7 18547 | -2/Quarantine | Lost 3 parts (1n1u1w) 18548 | -2/Quarantine | Build established: Scavenger-Mutant 18554 | -2/Quarantine | Destroyed 10 combat bots 18555 | -2/Quarantine | Quarantine Guard activated 18610 | -2/Quarantine | Spotted Quarantine Guard 18610 | -2/Quarantine | Spotted Quarantine Guard 18638 | -2/Quarantine | Destroyed Quarantine Guard 18642 | -2/Quarantine | Destroyed Quarantine Guard 18668 | -2/Quarantine | Lost 3 parts (2n1w) 18722 | -2/Quarantine | Core integrity fell below 50% 18818 | -2/Quarantine | Destroyed 7 combat bots 18849 | -2/Quarantine | Found Terrabomb 18880 | -2/Quarantine | Found Sigix Terminator 18888 | -2/Quarantine | Spotted Quarantine Guard 18888 | -2/Quarantine | Spotted Quarantine Guard 18888 | -2/Quarantine | Spotted Quarantine Guard 18927 | -2/Quarantine | Fired Sigix Terminator 18927 | -2/Quarantine | Destroyed Quarantine Guard 18927 | -2/Quarantine | Destroyed Quarantine Guard 18935 | -2/Quarantine | Emitted hypermatrix ping 18940 | -2/Quarantine | Assembled emerged from beneath the floor 18967 | -2/Quarantine | Allies destroyed Quarantine Guard 18975 | -2/Quarantine | Lost 4 parts (2p2u) 19006 | -2/Quarantine | Found Phase Armor 19149 | -2/Quarantine | Spotted Fortress 19158 | -2/Quarantine | Used Terrabomb 19214 | -2/Quarantine | Found Subatomic Replicator 19220 | -2/Quarantine | Discovered new exit (range 18) 19220 | -2/Quarantine | Spotted Quarantine Guard 19240 | -2/Quarantine | Crushed by falling debris 19241 | -2/Quarantine | Core integrity fell below 20% 19266 | -2/Quarantine | Crushed by falling debris 19267 | -2/Quarantine | System corruption reached 10% 19278 | -2/Quarantine | Crushed by falling debris 19282 | -2/Quarantine | Crushed by falling debris 19283 | -2/Quarantine | Crushed by falling debris 19284 | -2/Quarantine | System corruption reached 30% 19285 | -2/Quarantine | Crushed by falling debris 19316 | -2/Quarantine | Lost 10 parts (1p3n5u1w) 19321 | -2/Quarantine | Spotted Quarantine Guard 19396 | -2/Quarantine | Destroyed by Quarantine Guard with Hypercooled Linear Accelerator Last Messages --------------- 19328_ Imp. Recalibrator destroyed. 19328_ Knocked back. 19333_ System corrupted: Heat flow error (+162). 19336_ Overheating: System interference. 19336_ Core Analyzer temporarily disabled. 19338_ Overheating: Energy bleed (-26). 19353_ Knocked back. 19354_ Emergency Access malfunctions. 19354_ Door malfunctions. 19356_ System corrupted: Gamma Bomb Array targeting data glitched. 19356_ Chain reaction triggered in Unknown Reactor. 19356_ Knocked back. 19359_ Particle Reactor destroyed. 19359_ Knocked back. 19371_ Dropped Phase Armor. 19374_ <,YUDFIAW HKAFSEM4P