Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 23:21:32 Player: Goose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1951) 1951 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 4017 Bonus ------- High Alert Combat Kills 91 Cogmind --------- Core Integrity 0/550 Matter 169/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 48 | 7 5 25 11 Power 8 | 1 1 3 3 Engine 6 | 1 1 3 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 18 | 2 . 11 5 Treads . | . . . . Leg 18 | 2 . 11 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 5 1 Device . | . . . . Storage 2 | 1 . . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 5 | . 1 4 . Artifact . | . . . . Weapon 14 | 3 3 6 2 Energy Gun 7 | 2 1 2 2 Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 2 . Ballistic Cannon 2 | . 1 1 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 20 | . . 3 17 Power 4 | . . 1 3 Propulsion 7 | . . . 7 Utility 4 | . . 2 2 Weapon 5 | . . . 5 Highest Loss Streak 9 | . . 2 9 To Critical Strikes . | . . . . Average Backups 6 | 1 5 7 7 Power 1 | . 1 1 . Propulsion 3 | . . 3 4 Utility . | . 1 . . Weapon 1 | . 2 1 . Tool/Special . | . . . . Unused Backups 9 | . 3 3 3 Power 1 | . . . 1 Propulsion 4 | . . 2 2 Utility 3 | . 2 1 . Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 95 96 91 Engine 9 | . 14 10 3 Core 1 | . . . 4 Leg 31 | . 28 32 33 Storage 11 | . 14 11 9 Processor 4 | . . 3 8 Protection 12 | . 10 15 6 Energy Gun 8 | . 6 9 7 Ballistic Gun 7 | . 11 5 8 Ballistic Cannon 6 | . 8 6 7 Peak Build Rating 26 | 6 9 18 26 Average Rating 13 | 4 6 12 21 On Entrance 8 | . 6 8 18 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 36 | 12 17 26 36 Greatest Support 56 | 20 20 36 56 Greatest Overweight (x) 6 | 1 . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 8 | 7 8 8 8 Most Carried 8 | 2 8 8 8 Average Carried 6 | 1 5 7 7 Final Capacity 15 | 8 8 8 15 Final Carried 8 | 2 8 8 5 Class Distribution -------------------- 78% | Mutant 15% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1314 | 213 142 630 329 Remotely . | . . . . Salvage Created 1860 | . 134 784 942 Parts 110 | . 13 37 60 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 49 | . 7 20 22 Guns 23 | . 4 12 7 Cannons 17 | . 3 8 6 AOE 9 | . . . 9 Classes Destroyed 10 | . 3 5 2 Worker 4 | . 1 . 3 Builder 4 | . . . 4 Tunneler 1 | . . . 1 Hauler 2 | . . 1 1 Watcher 3 | . . 2 1 Swarmer 9 | . 6 . 3 Grunt 31 | . 1 13 17 Brawler 2 | . . 1 1 Duelist 1 | . . 1 . Sentry 6 | . . 5 1 Best Kill Streak 13 | . 4 3 13 Combat Bots Only 7 | . 3 3 7 Max Kills in Single Turn 6 | . 2 2 6 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 302 | . 28 98 176 Missed 88 | . 11 20 57 Hits 214 | . 17 78 119 Melee 9 | . . 4 5 Projectile 205 | . 17 74 114 Critical Strikes 8 | . . 3 5 Damage Taken 3525 | . 141 1124 2260 Core 694 | . 8 134 552 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 99 | . 72 27 . Core Remaining (%) 87 | 100 96 66 . Volleys Fired 126 | . 12 70 44 Largest 3 | . 2 2 3 Hottest 123 | . 70 98 123 Shots Fired 285 | . 24 140 121 Gun 172 | . 15 80 77 Cannon 98 | . 9 55 34 Launcher 15 | . . 5 10 Special . | . . . . Kinetic 170 | . 21 71 78 Thermal 61 | . 3 58 . Explosive 15 | . . 5 10 Electromagnetic 39 | . . 6 33 Robot Hit Streak 24 | . 2 13 24 Robot Miss Streak 5 | . 5 5 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 191 | . 10 89 92 Core Hits 104 | . 7 37 60 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 1 4 3 Burn 3 | . . 3 . Blast 5 | . 1 1 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5321 | . 183 1452 3686 Guns 1962 | . 79 735 1148 Cannons 1230 | . 104 650 476 Explosions 2109 | . . 65 2044 Melee . | . . . . Ramming 20 | . . 2 18 Kinetic 2071 | . 170 841 1060 Thermal 1993 | . 13 469 1511 Explosive 598 | . . 65 533 Electromagnetic 639 | . . 75 564 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 173 | . 15 8 150 Projectiles 38 | . 15 8 15 Explosions 135 | . . . 135 Melee . | . . . . Knockbacks 10 | . 1 6 3 Impact . | . . . . Kinetic 10 | . 1 6 3 Secondary . | . . . . Self-Inflicted Damage 346 | . . . 346 Shots 9 | . . . 9 Rammed 1 | . . . 1 Targets Rammed 5 | . . 2 3 Kicked 4 | . . 2 2 Crushed . | . . . . Highest Temperature 411 | . 27 411 314 Average Temperature 110 | . 10 115 108 Received Heat Transfer 1392 | . 6 441 945 Effects 4 | . . 3 1 Energy Bleed 2 | . . 1 1 Interference 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 2706 | . 37 1369 1300 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . . . 6 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 1 2 Low Security (%) 88 | 100 100 90 71 Level 1 6 | . . 9 6 Level 2 5 | . . . 21 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 539 | . 77 228 539 Initial 76 | . . 2 76 Average 113 | . 32 114 193 Influence Increases 1515 | . 177 579 759 Destroy 0b10 Robot/C 980 | . 140 400 440 Destroy 0b10 Robot/NC 70 | . 5 15 50 Destroy Leader 240 | . 30 116 94 Successful Hack 12 | . . 12 . Disable Machine 105 | . . 15 90 Destroy Structure 93 | . 2 21 70 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 1064 | . 170 405 489 Entered New Map 110 | . . 5 105 Time Decay 754 | . 170 370 214 Lost Part 200 | . . 30 170 Squads Dispatched 13 | . 3 2 8 Investigation 4 | . 2 . 2 Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault 1 | . . . 1 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 2 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | . 12 28 37 Peak Tracking Total 12 | . 6 6 12 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . 1 1 6 Max in Single Turn 4 | . 1 1 4 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 4 5 4 Terminals 8 | . 2 3 3 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 37 | . 16 10 11 Successful 15 | . 4 5 6 Failed 22 | . 12 5 5 Catastrophic 4 | . 1 1 2 Database Lockouts . | . . . . Manual 15 | . 8 4 3 Terminals 21 | . 8 7 6 Fabricators . | . . . . Repair Stations 6 | . 4 2 . Recycling Units 5 | . 4 1 . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 4 | . . 3 1 Level Access Points 1 | . . 1 . Zone Layout 3 | . . 2 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 5 | . . . 5 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 4 5 4 Full Trace Events 4 | . 2 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . . 3 Parts Repaired 2 | . 1 1 . Time 58 | . 26 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1827 | 49 382 941 455 Spaces Moved 1019 | 32 255 506 226 Core 11 | 6 . . 5 Treads . | . . . . Legs 1008 | 26 255 506 221 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 105 Average Speed 119 | 117 120 120 116 Slowest Speed 350 | 190 120 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 2 55 43 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 108 | . . 26 82 Melee . | . . . . Projectile 6 | . . . 6 AOE 102 | . . 26 76 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1375 | 41 308 707 319 Wait 107 | . 19 65 23 Move 1016 | 31 254 505 226 Hop . | . . . . Pick Up 21 | 2 8 10 1 Fast Attach 26 | 6 5 10 5 Attach 15 | 1 . 6 8 Detach 6 | 1 3 . 2 Swap 19 | . 1 13 5 Drop 34 | . 6 26 2 Fire 126 | . 12 70 44 Melee . | . . . . Ram 1 | . . . 1 Kick 4 | . . 2 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 15) 406 | -10/Materials | Repaired Lgt. Cannon 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 791 | -9/Materials | Identified exit to Materials 1345 | -9/Materials | Repaired Imp. Aluminum Leg 1373 | -9/Materials | Entered another Materials area 1373 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1691 | -8/Materials | Garrison activated, responded to threat 1739 | -8/Materials | Destroyed 7 combat bots 1773 | -8/Materials | First assault squad dispatched 1787 | -8/Materials | Lost 6 parts (1p3n1u1w) 1812 | -8/Materials | Core integrity fell below 50% 1821 | -8/Materials | Core integrity fell below 20% 1828 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Destroyed Lgt. Ion Engine. G-50 Soldier destroyed. Titanium Leg destroyed. Chain reaction triggered in Imp. Ion Engine. Aluminum Leg+ destroyed. Imp. Assault Rifle destroyed. Hvy. EM Shotgun destroyed. Aluminum Leg+ destroyed. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). Slammed into W-25 Informer. Imp. Targeting Computer destroyed. K-01 Serf collects debris. R-06 Scavenger collects Corrupted Aluminum Leg+. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. 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Cannon | 40% | -10/Materials Imp. Aluminum Leg | 73% | -9/Materials Studied --------- Aluminum Leg | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepPitchforkCycler Manual? 0 Play Time 00:26:48 Cumulative 19.4 hours Start 2026.07.23 @ 22:54:49 End 2026.07.23 @ 23:21:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 22 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 6160cc44-e357-4c2f-9afa-710f9da0f1fe