Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 09:56:25 Player: MOPO3 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (77) 385 Value Destroyed (2547) 2547 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1062) 1062 TOTAL SCORE: 8014 Bonus ------- High Alert Combat Kills 306 Follower Combat Kills 756 Cogmind --------- Core Integrity 0/850 Matter 195/300 Energy 90/100 System Corruption 4% Temperature Cool (22) Movement Walking (90) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved VSS Leg Improved VSS Leg > --- UTILITY (6) ------ Large Storage Unit Advanced Signal Interpreter Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Backup Propulsion I Gravmag System Gravmag Array Gravmag Array Compact Matter Pod (108) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Reflective Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Angular Momentum Engine Light Fission Core Light Fission Core Backup Propulsion I Gravmag System Gravmag Array Compact Matter Pod Advanced Sensor Array Reflective Plating Advanced Beam Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Machine Gun [Rating: 73] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Flight Unit Utility Hacking Suite Device ECM Suite Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Slots Evolved 8 | . . . 2 . 2 . 2 2 . . Power . | . . . . . . . . . . . Propulsion 4 | . . . 2 . 1 . 1 . . . Utility 4 | . . . . . 1 . 1 2 . . Weapon . | . . . . . . . . . . . Parts Attached 115 | 8 12 1 7 1 2 28 2 5 2 47 Power 16 | 1 2 . . . . 5 . 1 1 6 Engine 7 | 1 2 . . . . 2 . . . 2 Core 6 | . . . . . . 3 . 1 . 2 Reactor 3 | . . . . . . . . . 1 2 Propulsion 42 | 2 5 . 4 . 1 14 1 . . 15 Treads 12 | . . . . . . 9 1 . . 2 Leg 14 | 2 . . . . . 5 . . . 7 Wheel . | . . . . . . . . . . . Hover 6 | . . . . . . . . . . 6 Flight 10 | . 5 . 4 . 1 . . . . . Utility 24 | 2 2 1 1 . 1 3 1 3 . 10 Device 9 | 1 . . 1 . 1 . 1 . . 5 Storage 6 | 1 2 1 . . . . . . . 2 Processor 2 | . . . . . . . . 1 . 1 Hackware 2 | . . . . . . 1 . 1 . . Protection 5 | . . . . . . 2 . 1 . 2 Artifact . | . . . . . . . . . . . Weapon 33 | 3 3 . 2 1 . 6 . 1 1 16 Energy Gun 9 | 1 . . 1 . . 3 . . . 4 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 19 | 2 3 . 1 . . 3 . 1 1 8 Ballistic Cannon 5 | . . . . 1 . . . . . 4 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 Parts Lost 46 | . 2 . 2 . 2 9 . . . 31 Power 6 | . 1 . . . . 2 . . . 3 Propulsion 19 | . 1 . 1 . 2 3 . . . 12 Utility 9 | . . . . . . 2 . . . 7 Weapon 12 | . . . 1 . . 2 . . . 9 Highest Loss Streak 11 | . 2 . 1 . 2 3 . . . 11 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 97 100 98 100 82 87 100 92 100 91 Engine 3 | . 13 14 11 11 9 1 . . . . Core 2 | . . . . . . 7 7 6 1 . Reactor 2 | . . . . . . . . . 4 4 Treads 21 | . . . . . . 24 46 40 40 24 Leg 3 | . 3 . . . . 7 . . . 4 Hover 1 | . . . . . . . . . . 4 Flight 8 | . 22 28 43 44 28 3 . . . . Device 7 | . 14 14 11 11 18 11 7 5 . 4 Storage 8 | . 14 14 11 11 9 9 7 6 6 6 Processor 2 | . . . . . . . . . 6 6 Hackware 6 | . . . . . . 1 7 7 13 12 Protection 5 | . . . . . . 3 7 10 13 6 Energy Gun 2 | . . . 8 2 . 5 . . . . Ballistic Gun 12 | . 28 28 13 11 9 9 15 13 13 9 Ballistic Cannon 1 | . . . . 8 9 3 . . . 2 Peak Build Rating 73 | 9 10 10 13 14 19 21 24 37 43 73 Average Rating 31 | 6 9 9 11 13 17 17 23 28 41 53 On Entrance 17 | . 9 9 10 12 14 17 21 24 37 43 Naked Turns . | . . . . . . . . . . . Heaviest Build 57 | 15 18 18 23 26 27 27 25 36 45 57 Greatest Support 130 | 20 20 8 16 16 20 100 120 120 120 130 Greatest Overweight (x) 14 | 4 3 2 1 1 2 3 . . . 14 Average Overweight (x) . | . . 1 1 1 1 . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 15 Average Capacity 11 | 7 8 8 10 10 10 10 10 10 10 14 Most Carried 15 | 5 8 8 8 10 10 10 9 10 10 15 Average Carried 10 | 2 7 7 7 9 8 8 8 9 9 13 Final Capacity 15 | 8 8 10 10 10 10 10 10 10 10 15 Final Carried 11 | 5 8 8 8 10 10 10 8 10 10 11 Class Distribution -------------------- 71% | Scavenger-Mutant 16% | Mutant 12% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Matter Collected 2510 | 328 162 24 56 30 82 693 . 5 163 967 Remotely . | . . . . . . . . . . . Salvage Created 2638 | 140 193 . 174 . 39 1191 . . . 901 Parts 158 | 8 22 . 9 . 5 66 . . . 48 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Combat Hostiles Destroyed 58 | . 8 . 3 . 1 27 . . . 19 Guns 45 | . 8 . 3 . . 19 . . . 15 Cannons 13 | . . . . . 1 8 . . . 4 Classes Destroyed 12 | 2 3 . 1 . . 4 . . . 2 Worker 8 | . . . . . . 3 . . . 5 Builder 3 | . . . . . . 1 . . . 2 Tunneler 3 | 2 . . . . . . . . . 1 Recycler 2 | 1 . . . . . 1 . . . . Mechanic 2 | . . . . . . 1 . . . 1 Watcher 1 | . 1 . . . . . . . . . Swarmer 15 | . 6 . . . . 5 . . . 4 Grunt 24 | . 2 . . . . 14 . . . 8 Brawler 1 | . . . . . . 1 . . . . Sentry 12 | . . . 3 . 1 7 . . . 1 Hunter 3 | . . . . . . . . . . 3 Programmer 3 | . . . . . . . . . . 3 Best Kill Streak 6 | 3 4 . 1 . 1 6 . . . 6 Combat Bots Only 6 | . 3 . 1 . 1 3 . . . 6 Max Kills in Single Turn 2 | 1 2 . 1 . 1 2 . . . 2 Gunslinging 1 | . 1 . . . . . . . . 1 Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Hostile Shots Fired 654 | . 73 . 22 . 15 154 . . . 390 Missed 158 | . 21 . 6 . 5 38 . . . 88 Damage Taken 7285 | . 435 . 244 . 124 1687 . 101 24 4670 Core 1264 | . 126 . 14 . 13 244 . . . 867 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 167 | . . . . . . . . . . 167 Regen/Repaired (Parts) 397 | . . . 15 . . 163 . . 169 50 Core Remaining (%) 79 | 100 . 49 . 96 . 53 100 . . . Volleys Fired 267 | 9 23 . 14 . 8 98 . . . 115 Largest 2 | 2 2 . 2 . 2 2 . . . 2 Hottest 113 | 60 40 . 65 . 71 113 . . . 106 Shots Fired 481 | 18 46 . 26 . 16 191 . . . 184 Gun 374 | 18 46 . 26 . 8 145 . . . 131 Cannon 107 | . . . . . 8 46 . . . 53 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 367 | 16 46 . 16 . 16 128 . . . 145 Thermal 102 | . . . . . . 63 . . . 39 Explosive . | . . . . . . . . . . . Electromagnetic 12 | 2 . . 10 . . . . . . . Robot Hit Streak 15 | 4 7 . 11 . 11 14 . . . 15 Robot Miss Streak 4 | 3 3 . 3 . 1 3 . . . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 3 . . . . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 . . . 1 Shots Hit Robots 324 | 9 26 . 23 . 12 141 . . . 113 Core Hits 143 | 4 14 . 10 . 3 62 . . . 50 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . . . Critical Strikes 9 | . . . 1 . . 3 . . . 5 Burn 4 | . . . . . . 2 . . . 2 Destroy 2 | . . . 1 . . 1 . . . . Blast 3 | . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6283 | 134 247 . 237 . 256 2521 . . . 2888 Guns 4096 | 134 247 . 237 . 95 1548 . . . 1835 Cannons 2072 | . . . . . 161 964 . . . 947 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 115 | . . . . . . 9 . . . 106 Kinetic 4628 | 134 247 . 113 . 256 1737 . . . 2141 Thermal 1416 | . . . . . . 775 . . . 641 Explosive . | . . . . . . . . . . . Electromagnetic 124 | . . . 124 . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 . 2 2 4 Average Corruption 2 | . . . . . . 1 . 2 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 49 | . . . . . . . . 1 9 39 Message Errors 15 | . . . . . . . . . 2 13 Matter Fused 11 | . . . . . . . . . 4 7 Heat Flow Errors 5 | . . . . . . . . 1 1 3 Energy Discharges 5 | . . . . . . . . . . 5 Parts Rejected 3 | . . . . . . . . . . 3 Parts Fused 2 | . . . . . . . . . 1 1 Data Loss (minor) 5 | . . . . . . . . . 1 4 Data Loss (major) 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 64 | . . . . . 19 32 . . . 13 Projectiles 62 | . . . . . 19 32 . . . 11 Explosions . | . . . . . . . . . . . Melee 2 | . . . . . . . . . . 2 Knockbacks 21 | . . . . . 2 14 . . . 5 Impact 1 | . . . . . . . . . . 1 Kinetic 20 | . . . . . 2 14 . . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 10 | . . . . . . 2 . . . 8 Targets Rammed 19 | . . . . . . 2 . . . 17 Kicked 4 | . . . . . . . . . . 4 Crushed 5 | . . . . . . . . . . 5 Highest Temperature 533 | . 20 . 96 . 36 337 . 158 115 533 Average Temperature 96 | . 5 . 29 . 25 85 . 81 67 128 Received Heat Transfer 1941 | . 42 . 99 . 63 810 . . . 927 Effects 22 | . . . . . . 2 . . . 20 Shutdowns 3 | . . . . . . . . . . 3 Energy Bleed 4 | . . . . . . 1 . . . 3 Interference 5 | . . . . . . 1 . . . 4 Matter Decay 4 | . . . . . . . . . . 4 Damage (minor) 4 | . . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . Heat Transferred 3367 | . . . . . . 2035 . . . 1332 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Peak Influence 807 | 15 239 93 75 28 32 325 20 9 47 807 Initial 93 | . 9 93 . 28 10 13 20 9 3 . Average 158 | 7 178 82 32 28 22 120 20 9 17 317 Maximum Alert Level 3 | . 1 . . . . 1 . . . 3 Low Security (%) 72 | 100 45 100 100 100 100 74 100 100 100 45 Level 1 11 | . 54 . . . . 25 . . . 7 Level 2 13 | . . . . . . . . . . 40 Level 3 2 | . . . . . . . . . . 6 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 2 . 2 1 . 3 . 1 . 14 Investigation 6 | . . . 1 1 . 2 . . . 2 Extermination 5 | . . . . . . . . . . 5 Reinforcement 11 | . 2 . 1 . . 1 . . . 7 Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Distress Signals 22 | . . . 5 . 2 6 . . . 9 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 142 | . 16 . 7 . 9 50 . . 2 58 Peak Tracking Total 8 | . 3 . 3 . 4 6 . . 1 8 Tactical Retreats 19 | . 1 . 2 . 2 10 . . . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Traps Triggered 7 | . . . 1 . . 1 . 3 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Machines Disabled 11 | . . . . . . . . . . 11 Max in Single Turn 1 | . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Machines Accessed 26 | . 2 . 3 1 1 7 . 1 . 11 Terminals 18 | . 2 . 2 . 1 5 . . . 8 Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . 1 . . 2 . 1 . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 73 | . 6 . 10 1 4 23 . 2 . 27 Successful 33 | . 4 . 4 1 2 9 . . . 13 Failed 38 | . 2 . 6 . 2 14 . 2 . 12 Catastrophic 7 | . 1 . 1 . 1 2 . . . 2 Database Lockouts 2 | . . . . . . . . . . 2 Manual 25 | . 3 . 5 . 1 6 . . . 10 Terminals 50 | . 6 . 7 . 4 12 . . . 21 Fabricators . | . . . . . . . . . . . Repair Stations 20 | . . . 3 . . 11 . 2 . 4 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 Terminal Hacks 22 | . 4 . 2 1 2 3 . . . 10 Record 8 | . 1 . 1 . 1 . . . . 5 Open Door 2 | . . . . 1 . 1 . . . . Open DSF 2 | . . . . . . . . . . 2 Branch Access Points 3 | . 1 . . . 1 . . . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 4 | . . . 1 . . 2 . . . 1 Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 11 | . . . 2 . . 6 . . . 3 Scan Component 6 | . . . 1 . . 3 . . . 2 Repair 5 | . . . 1 . . 3 . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 1 . 2 . . 5 . 1 . 10 Full Trace Events 5 | . . . 1 . . 2 . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . . . 1 . . 3 . . . 1 Time 166 | . . . 26 . . 78 . . . 62 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 1 . 4 Machine Destruction 1 | . . . . . . . . 1 . . Programmers 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Total Allies 21 | . . . . . . . . . 18 3 Largest Group 20 | . . . . . . . . . 18 20 Highest-Rated Group 715 | . . . . . . . . . 656 715 Highest-Rated Ally 50 | . . . . . . . . . 50 50 Total Orders . | . . . . . . . . . . . Ally Attacks 279 | . . . . . . . . . 120 159 Total Damage 7375 | . . . . . . . . . 3024 4351 Kills 37 | . . . . . . . . . 6 31 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Turns Passed 6754 | 120 328 450 577 88 109 1672 60 353 699 2298 Spaces Moved 3387 | 58 190 306 279 38 46 535 37 214 424 1260 Core 7 | 6 . . . . . . . . . 1 Treads 1730 | . . . . . . 332 37 214 424 723 Legs 363 | 52 24 . . . . 155 . . . 132 Wheels . | . . . . . . . . . . . Hover 404 | . . . . . . . . . . 404 Flight 883 | . 166 306 279 38 46 48 . . . . Fastest Speed 37 | 50 37 117 111 111 108 120 160 160 160 52 Average Speed 138 | 133 119 142 111 111 177 159 160 160 160 125 Slowest Speed 750 | 250 290 197 111 111 194 277 160 160 160 750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 4 34 63 29 10 6 60 1 5 93 26 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 1 . . . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 23 | . . . . . 2 7 . . . 14 Melee . | . . . . . . . . . . . Projectile 23 | . . . . . 2 7 . . . 14 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Total 4973 | 79 254 321 522 83 59 1161 38 225 447 1784 Wait 1072 | . 11 9 220 43 . 474 . . 15 300 Move 3378 | 57 189 305 278 37 45 534 36 214 423 1260 Hop . | . . . . . . . . . . . Pick Up 67 | 5 8 3 3 2 3 11 . 3 3 26 Fast Attach 31 | 7 2 . 1 . . 8 . 2 . 11 Attach 35 | . . . 4 . 2 6 2 . . 21 Detach 3 | . . . . . . . . . . 3 Swap 49 | 1 10 1 2 1 . 14 . 3 2 15 Drop 52 | . 11 3 . . 1 14 . 3 4 16 Fire 267 | 9 23 . 14 . 8 98 . . . 115 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 4 | . . . . . . . . . . 4 Crush 15 | . . . . . . 2 . . . 13 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / Rec) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 429 | -10/Materials | Discovered new exit (range 13) 429 | -10/Materials | Identified exit to Mines 442 | -10/Materials | Core integrity fell below 50% 449 | -10/Materials | Entered Mines 455 | -10/Mines | Learned Materials terminal intel 460 | -10/Mines | Build established: Scavenger-Mutant 571 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 875 | -10/Mines | Discovered new exit (range 13) 899 | -10/Mines | Entered Materials 899 | -9/Materials | Evolved 2 slots: Propulsion x2 900 | -9/Materials | Loaded intel: 12 terminal locations 1399 | -9/Materials | Build established: Mutant 1422 | -9/Materials | Discovered new exit (range 16) 1459 | -9/Materials | Repaired Flight Unit 1476 | -9/Materials | Entered Mines 1487 | -9/Mines | Met a Derelict shopkeep closing up shop 1554 | -9/Mines | Discovered new exit (range 10) 1564 | -9/Mines | Entered Materials 1564 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1574 | -8/Materials | Identified exit to Storage 1673 | -8/Materials | Entered Storage 1674 | -8/Storage | Identified exit to Recycling 2033 | -8/Storage | Lost 3 parts (2p1w) 2112 | -8/Storage | Repaired Aluminum Leg 2139 | -8/Storage | Repaired Aluminum Leg 2217 | -8/Storage | Build established: Scavenger-Mutant 2889 | -8/Storage | Repaired Lgt. Treads 3211 | -8/Storage | Discovered new exit (range 15) 3345 | -8/Storage | Entered Factory 3345 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3399 | -7/Factory | Discovered new exit (range 4) 3405 | -7/Factory | Entered another Factory area 3405 | -6/Factory | Evolved 2 slots: Utility x2 3758 | -6/Factory | Sucked down chute 3758 | -6/Factory | Entered Waste 3783 | -6/Waste | Warlord forces began an assault 3824 | -6/Waste | Spotted C-40 Crusher 3832 | -6/Waste | Allies destroyed C-40 Crusher 3902 | -6/Waste | Spotted C-40 Crusher 3906 | -6/Waste | Allies destroyed C-40 Crusher 3908 | -6/Waste | Spotted C-40 Crusher 3912 | -6/Waste | Allies destroyed C-40 Crusher 3916 | -6/Waste | Spotted C-40 Crusher 3922 | -6/Waste | Allies destroyed C-40 Crusher 3988 | -6/Waste | Spotted C-40 Crusher 3990 | -6/Waste | Allies destroyed C-40 Crusher 4360 | -6/Waste | Discovered new exit (range 16) 4442 | -6/Waste | Identified exit to Factory 4457 | -6/Waste | Entered Factory 4457 | -6/Factory | Accompanied by 18 allies 4641 | -6/Factory | Identified exit to Lower Caves 4810 | -6/Factory | Allied Derelicts emerged from ambush trap array 4812 | -6/Factory | Central database locked down 4812 | -6/Factory | Central database locked down 4872 | -6/Factory | Lost 4 allies 5148 | -6/Factory | Repaired Antimatter Reactor 5337 | -6/Factory | Lost 4 allies 5742 | -6/Factory | Lost 4 allies 5864 | -6/Factory | Lost 5 parts (4n1u) 6117 | -6/Factory | Build established: Hacker-Mutant 6345 | -6/Factory | Core integrity fell below 50% 6385 | -6/Factory | Lost 4 parts (1n2u1w) 6473 | -6/Factory | Lost 3 parts (1p1n1w) 6625 | -6/Factory | Core integrity fell below 20% 6681 | -6/Factory | Lost 5 parts (3u2w) 6755 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- K-01 Serf collects debris. Hvy. Laser destroyed. K-01 Serf collects debris. Penetrated by Slug. Autogun destroyed. H-66 Slayer destroyed. K-01 Serf collects debris. Imp. Heat Sink destroyed. U-05 Engineer builds a Wall. Destroyed Imp. Heat Sink. P-60 Hacker Gravmag System blasted off. Imp. VSS Leg destroyed. K-01 Serf collects debris. G-50 Soldier knocked back. K-01 Serf collects debris. G-50 Soldier knocked back. Lgt. Fission Core destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Magnetic Acceleration Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? #????????????? | | ??????????????????????????????? +????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ?????????????????????########## #############? | | ?????????????????????# # # ! #? | | ?????????????????????#"" @% # # #? | | ?????????????????????#""" # # #? | | ?????????????????????#"""" ! g# # """ """ #? | | ?????????????????????#"""" %pgg% + """ """ #? | | ?????????????????????#"""" % #% # """ """ #? | | ?????????????????????#"""" # # #? | | ???###########???????#"""" ! [# #############? | | ???# #???????# # #????????????? | | ???# = #???????########## #????????????? | | ???# = #?????????# #????????????? | | ???# == #?????????# #????????????? | | ???# #?????????# #########????? | | ???# #?????????# | | #### #?????????# ####### #? | | # ! #?????????# ####+########???????? | | ###/################# # #???????? | | =%! # """" """" #???????? | | # """" """" #???????? | | + """" """" #???????? | | % # """" """" #???????? | | # #???????? | | % # #???????? | | % #############???????? | | #############################???????????????????? | | # #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 21 Energy Capacity 325 Matter Stores 361 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Resistance: TH 10 Evasion (%) 57 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy We Are Legion Challenges ------------ None Game ------ Seed PrecisionBiometalClaw Manual? 0 Play Time 01:24:16 Cumulative 9.4 hours Start 2024.08.28 @ 08:20:27 End 2024.08.28 @ 09:56:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e482818-3cd7-498e-b145-8d9dbc11d6cd