Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.16 @ 03:14:57 Player: oshi0ne1 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (538) 538 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2688 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 244/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Large Storage Unit Structural Scanner Peak State ------------ > --- POWER ------------ Ion Engine Subdweller Power Source Light Nuclear Core > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Terrain Scan Processor ECM Suite > --- WEAPON ----------- Subdweller Machine Gun Dirty Datajack > --- INVENTORY -------- Aluminum Leg Aluminum Leg Compact Wheel Aerolev Unit Large Storage Unit Structural Scanner [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Subdweller Monowheel Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Aerolev Unit Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Impact Weapon Hammer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Slots Evolved 4 | . . . . 4 . Power 2 | . . . . 2 . Propulsion . | . . . . . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 29 | 6 3 1 7 6 6 Power 6 | 1 . 1 1 2 1 Engine 4 | 1 . . 1 2 . Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 8 | 2 . . 3 . 3 Treads . | . . . . . . Leg 2 | . . . . . 2 Wheel 5 | 2 . . 3 . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 8 | 1 3 . . 4 . Device 3 | . . . . 3 . Storage 3 | 1 2 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 7 | 2 . . 3 . 2 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . 1 . 1 Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 7 | . . . . . 7 Parts Lost 22 | . . . 7 . 15 Power 6 | . . . 2 . 4 Propulsion 8 | . . . 2 . 6 Utility 3 | . . . 1 . 2 Weapon 5 | . . . 2 . 3 Highest Loss Streak 12 | . . . 6 . 12 To Critical Strikes . | . . . . . . Average Backups 6 | 2 3 6 8 6 5 Power 1 | . 1 1 2 . . Propulsion 2 | 1 2 2 2 3 2 Utility 2 | . . 3 3 2 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 94 100 86 93 80 Engine 12 | . 14 6 . 26 18 Core 4 | . . 8 11 . 1 Wheel 21 | . 28 28 26 18 12 Device 6 | . . . . 15 13 Storage 12 | . 18 14 14 9 9 Processor 3 | . . . . 6 9 Protection 3 | . 4 14 5 . . Energy Gun 14 | . 28 28 23 . . Ballistic Gun 3 | . . . . 9 6 Ballistic Cannon 2 | . . . 2 9 1 Special Melee Weapon 1 | . . . . . 4 Peak Build Rating 26 | 6 7 9 14 21 26 Average Rating 12 | 4 6 8 9 19 18 On Entrance 8 | . 6 7 9 10 21 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 48 | 13 48 31 31 45 45 Greatest Support 40 | 26 26 26 40 40 40 Greatest Overweight (x) 8 | . 1 1 7 1 8 Average Overweight (x) . | . . 1 . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 11 | 5 6 7 11 9 6 Average Carried 6 | 2 3 6 8 5 4 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 10 | 3 6 7 10 6 2 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Sto Matter Collected 500 | 228 16 37 60 76 83 Remotely . | . . . . . . Salvage Created 501 | . 40 88 185 63 125 Parts 35 | . 4 1 15 11 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . 7 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Combat Hostiles Destroyed 18 | . 3 2 5 5 3 Guns 10 | . 3 2 3 1 1 Cannons 6 | . . . 2 4 . AOE 1 | . . . . . 1 Classes Destroyed 4 | . 1 1 2 . . Swarmer 7 | . 3 . . 4 . Grunt 3 | . . 2 . . 1 Sentry 4 | . . . 1 1 2 Subdweller 4 | . . . 4 . . Best Kill Streak 4 | . 3 1 2 4 1 Combat Bots Only 4 | . 3 1 2 4 1 Max Kills in Single Turn 2 | . 2 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Hostile Shots Fired 244 | . 7 11 46 33 147 Missed 61 | . 3 2 13 7 36 Hits 183 | . 4 9 33 26 111 Projectile 183 | . 4 9 33 26 111 Critical Strikes 7 | . . . 1 . 6 Damage Taken 2346 | . 20 89 579 182 1476 Core 696 | . 11 13 122 28 522 Absorbed by Shields . | . . . . . . Ignored by Resistances 660 | . 8 28 159 56 409 Regen/Repaired (Parts) 56 | . . . . . 56 Core Remaining (%) 70 | 100 . . 41 . . Volleys Fired 62 | . 3 9 27 12 11 Largest 2 | . 2 2 2 2 2 Hottest 90 | . 90 90 90 63 63 Shots Fired 104 | . 6 18 43 24 13 Gun 82 | . 6 18 36 12 10 Cannon 22 | . . . 7 12 3 Launcher . | . . . . . . Special . | . . . . . . Kinetic 44 | . . . 7 24 13 Thermal 60 | . 6 18 36 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 6 17 16 6 6 Robot Miss Streak 2 | . . 1 1 2 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 113 | . 6 15 38 16 38 Core Hits 41 | . 3 5 10 6 17 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 6 | . . 1 3 . 2 Burn 2 | . . 1 1 . . Blast 2 | . . . 2 . . Smash 2 | . . . . . 2 Melee Attacks 28 | . . . . . 28 Impact 8 | . . . . . 8 Slashing . | . . . . . . Piercing 20 | . . . . . 20 Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1495 | . 69 176 504 327 419 Guns 916 | . 69 176 379 145 147 Cannons 345 | . . . 125 182 38 Explosions . | . . . . . . Melee 206 | . . . . . 206 Ramming 28 | . . . . . 28 Kinetic 637 | . . . 125 327 185 Thermal 624 | . 69 176 379 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 165 | . . . . . 165 Slashing . | . . . . . . Piercing 41 | . . . . . 41 Highest Corruption 7 | . . . . . 7 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 43 | . . . . 1 42 Projectiles 1 | . . . . 1 . Explosions . | . . . . . . Melee 42 | . . . . . 42 Knockbacks 5 | . . . 2 3 . Impact . | . . . . . . Kinetic 4 | . . . 2 2 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 10 | . . . . . 10 Shots . | . . . . . . Rammed 6 | . . . . . 6 Targets Rammed 9 | . . . . . 9 Kicked 3 | . . . . . 3 Crushed . | . . . . . . Highest Temperature 234 | . 117 234 204 135 94 Average Temperature 86 | . 62 129 150 57 34 Received Heat Transfer 1295 | . . 66 374 18 837 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 2 3 . . Heat Transferred 1809 | . 186 545 1078 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 82 | . 70 49 . 82 75 Initial 29 | . . 19 . . 29 Average 16 | . 10 25 . 35 8 Influence Increases 405 | . 82 50 20 122 131 Destroy 0b10 Robot/C 280 | . 60 40 20 100 60 Destroy Leader 60 | . 10 10 . 20 20 Successful Hack 18 | . 12 . . . 6 Destroy Structure 2 | . . . . 2 . Lose Combat Pursuer 45 | . . . . . 45 Influence Decreases 340 | . 22 101 29 40 148 Entered New Map 100 | . . 41 6 . 53 Time Decay 230 | . 22 60 23 40 85 Lost Part 10 | . . . . . 10 Squads Dispatched 3 | . . . . . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 6 2 5 6 24 Peak Tracking Total 10 | . 3 2 2 4 10 Tactical Retreats 4 | . . . . 1 3 ECM-based Alert Blocks 4 | . . . . 1 3 Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Machines Accessed 7 | . 4 1 . . 2 Terminals 6 | . 4 1 . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 7 1 . . 6 Successful 11 | . 5 1 . . 5 Failed 3 | . 2 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 7 1 . . 4 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 5 1 . . 3 Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Locate Traps 2 | . 1 . . . 1 Reprogram Traps 1 | . 1 . . . . Zone Layout 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 32 | . . . . . 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 32 | . . . . . 32 Highest-Rated Ally 16 | . . . . . 16 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Active Infowar (turns) 444 | . . . . 147 297 Sensors 407 | . . . . 110 297 Structural 36 | . . . . 36 . ECM 432 | . . . . 146 286 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Sto Turns Passed 1301 | 56 153 136 388 171 397 Spaces Moved 824 | 49 135 95 295 84 166 Core 8 | 2 . . 1 . 5 Treads . | . . . . . . Legs 11 | . . . . . 11 Wheels 797 | 47 135 95 294 84 142 Hover 8 | . . . . . 8 Flight . | . . . . . . Fastest Speed 50 | 50 90 105 95 120 110 Average Speed 108 | 87 99 105 102 120 130 Slowest Speed 450 | 90 105 105 400 120 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 3 31 16 30 7 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . 2 . Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Total 1109 | 59 147 112 336 129 326 Wait 114 | . 3 7 4 26 74 Move 819 | 48 134 94 294 83 166 Hop . | . . . . . . Pick Up 15 | 5 3 1 4 . 2 Fast Attach 16 | 4 1 . 3 2 6 Attach 12 | 2 . . 2 5 3 Detach 1 | . . . . 1 . Swap 5 | . 2 1 2 . . Drop 4 | . 1 . . . 3 Fire 62 | . 3 9 27 12 11 Melee 28 | . . . . . 28 Ram 6 | . . . . . 6 Kick 3 | . . . . . 3 Crush . | . . . . . . Escape Stasis 24 | . . . . . 24 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 11) 210 | -10/Materials | Entered Mines 218 | -10/Mines | Met a Derelict bent on vengeance 303 | -10/Mines | Build established: Mutant 314 | -10/Mines | Discovered new exit (range 8) 346 | -10/Mines | Entered Subcaves 347 | -10/Subcaves | Approached by a straggling Scientist 474 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 526 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 671 | -10/Subcaves | Core integrity fell below 50% 718 | -10/Subcaves | Lost 6 parts (2p2n2w) 724 | -10/Subcaves | Discovered new exit (range 8) 734 | -10/Subcaves | Entered Materials 734 | -8/Materials | Evolved 4 slots: Power x2, Utility x2 889 | -8/Materials | Discovered new exit (range 8) 905 | -8/Materials | Entered Storage 1031 | -8/Storage | Repaired Sub. Monowheel 1127 | -8/Storage | Garrison activated, responded to threat 1228 | -8/Storage | Core integrity fell below 50% 1270 | -8/Storage | Core integrity fell below 20% 1290 | -8/Storage | Lost 12 parts (3p6n2u1w) 1302 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- K-01 Serf collects debris. Y-45 Defender suffers critical hit (Smash). Destroyed Imp. Ion Engine. Y-45 Defender system corrupted by crushing effect. K-01 Serf collects debris. Y-45 Defender suffers critical hit (Smash). Destroyed Beam Rifle. Y-45 Defender system corrupted by crushing effect. Y-45 Defender system terminally corrupted. K-01 Serf collects debris. Acquired Corrupted Hvy. Assault Rifle. K-01 Serf collects debris. Hammer destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). Integrated Corrupted Hvy. Assault Rifle (+7). K-01 Serf collects debris. System corrupted: Hvy. Assault Rifle jammed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????##+#??????????????????????????? | | ????????# ???????#??????????????????? | | ????????? ??????? ??????????????????? | | ????????? ???????# ?????????????????? | | ?????????# #???????# ?????????????????? | | ?????????# #???????# ?????????????????? | | ?????????# #########/##+#?????????????? | | #######??# # #?????????????? | | #??# ^ # != ##????????????? | | #### ^^ # != #????????????? | | / + ######+####???? | | #### ##### # =# #???? | | #??# #???# # k%g@ ! #???? | | #??# #???# #####/## k #???? | | #######??# #???# #???# ?# ! #???? | | #???##+##### #???? ?###########???? | | #???# # #???# ???????????????? | | #???# # #???# ???????????????? | | #???# """ # ##### #??????????????? | | ##???# """ + #??????????????? | | ##???# """ # ##### #??????????????? | | ####????# # #???# #??????????????? | | ????????########/##### #??????????????? | | ???????????#^ ^^ # ##########?????? | | ???????????# ^ ^ # # #"""#?????? | | ?????????#"" """ """ # ##"T"####??? | | ?????????#"Y """ """ / % #??? | | ?????????#"" """ """ # %=# "" """ #??? | | ?????????### """ """ # "" """ ###? | | ???????????# """^""" # + """ """ """# | | ???????????? # # G"# | | ?????????????######### # """# | | ?????????????????????# # ###? | | ?????????????????????# # #??? | | ?????????????????????# ###########??? | | ?????????????????????# # #???? | | ?????????????????????+ # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 45 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sub. Monowheel | 6% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults Challenges ------------ None Game ------ Seed AssembledRelayPower Manual? 0 Play Time 00:17:50 Cumulative 10.7 hours Start 2025.11.16 @ 02:59:23 End 2025.11.16 @ 03:14:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 0 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bc56d39b-af05-41b8-a8e6-6fff6c31cac0