Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 19:36:06 Player: Waste Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (1683) 1683 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 6680 Bonus ------- High Alert Combat Kills 22 Met Data Miner 300 Cogmind --------- Core Integrity 687/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (450) Ox8 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Spear Spear > --- INVENTORY (15) --- Improved VTOL Module Improved VTOL Module Structural Scanner Enhanced Optical Array Microactuators Advanced ECM Suite Improved Light Armor Plating Hacking Suite Improved System Shield Hypervelocity Coil Gun Long-range Missile Launcher Long-range Missile Launcher Greatsword Spear Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Long-range Missile Launcher Spear > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Structural Scanner Enhanced Optical Array Microactuators Advanced ECM Suite Improved Light Armor Plating Hacking Suite Improved System Shield Mass Driver Long-range Missile Launcher Heavy Hammer Heavy Hammer Spear Spear [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Weapon Improved Light Cannon Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 2 2 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . . 2 2 . . . . . . Utility 3 | . . . . . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 88 | . 11 9 16 14 20 7 2 8 . 1 Power 14 | . 1 2 3 1 4 2 . . . 1 Engine 7 | . 1 2 3 . . . . . . 1 Core 7 | . . . . 1 4 2 . . . . Reactor . | . . . . . . . . . . . Propulsion 24 | . 3 2 9 4 6 . . . . . Treads 8 | . . . 4 4 . . . . . . Leg 9 | . 3 2 4 . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . . . 1 . 6 . . . . . Utility 26 | . 3 1 . 7 7 2 2 4 . . Device 21 | . . 1 . 6 6 2 2 4 . . Storage 4 | . 3 . . . 1 . . . . . Processor 1 | . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 24 | . 4 4 4 2 3 3 . 4 . . Energy Gun . | . . . . . . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . Ballistic Gun 5 | . . . 3 1 1 . . . . . Ballistic Cannon 5 | . 2 3 . . . . . . . . Launcher 6 | . . 1 1 1 1 . . 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon 4 | . . . . . . 2 . 2 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . . Parts Lost 12 | . . 5 4 . . . . . 2 1 Power 5 | . . 2 . . . . . . 2 1 Propulsion 4 | . . 1 3 . . . . . . . Utility . | . . . . . . . . . . . Weapon 3 | . . 2 1 . . . . . . . Highest Loss Streak 4 | . . 4 1 . . . . . 2 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 96 99 93 96 82 96 100 100 97 86 Engine 9 | . 14 13 11 . . . . . . . Core 2 | . . . . 8 7 12 13 13 10 . Treads 11 | . . . 22 51 . . . . . . Leg 17 | . 28 27 17 . . . . . . . Flight 6 | . . . . . 46 40 40 40 40 40 Device 8 | . . 7 11 8 11 18 20 20 20 20 Storage 15 | . 24 20 11 9 7 6 6 6 6 6 Energy Cannon 1 | . 4 . . . . . . . . . Ballistic Gun 5 | . . . 15 18 . . . . . . Ballistic Cannon 13 | . 23 26 4 . . . . . . . Piercing Weapon 1 | . . . . . . 10 13 12 13 13 Naked Turns . | . . . . . . . . . . . Heaviest Build 103 | 13 103 95 94 94 29 39 39 45 39 29 Greatest Support 120 | 20 20 20 80 120 30 39 39 39 39 39 Greatest Overweight (x) 8 | . 5 4 4 . 1 1 . 1 . 8 Average Overweight (x) . | . 3 4 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 Average Capacity 22 | 8 21 25 25 25 15 15 15 15 15 15 Most Carried 25 | 6 25 25 25 25 24 15 15 15 15 15 Average Carried 20 | 6 15 23 22 24 14 14 15 14 15 14 Final Capacity 25 | 8 25 25 25 25 15 15 15 15 15 15 Final Carried 25 | 6 24 21 25 24 15 15 15 15 15 15 Class Distribution -------------------- 58% | Mutant 30% | Scavenger-Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Matter Collected 2493 | 192 259 203 470 828 26 368 . 130 . 17 Remotely . | . . . . . . . . . . . Salvage Created 2173 | . 461 71 344 957 26 171 . 103 . 40 Parts 152 | . 30 4 35 68 . 12 . 2 . 1 Haulers Intercepted 6 | . 2 . . 3 . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 55 | . 10 9 17 18 . 1 . . . . Melee 1 | . . . . . . 1 . . . . Guns 22 | . . . 7 15 . . . . . . Cannons 21 | . 10 5 6 . . . . . . . AOE 11 | . . 4 4 3 . . . . . . Classes Destroyed 14 | . 5 2 3 2 . 1 . 1 . . Worker 7 | . . . . 6 1 . . . . . Builder 2 | . . . 1 1 . . . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 6 | . 2 . . 3 . 1 . . . . Recycler 1 | . 1 . . . . . . . . . Operator 2 | . . . . . . 2 . . . . Watcher 6 | . 2 . 1 3 . . . . . . Swarmer 21 | . 3 . 11 7 . . . . . . Grunt 19 | . 7 2 4 6 . . . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 7 | . . . 2 4 . 1 . . . . Demolisher 2 | . . 2 . . . . . . . . Decomposer 2 | . . . . . . . . . . 2 Samaritan 1 | . . . . . . . . 1 . . Assembled 5 | . . 5 . . . . . . . . Best Kill Streak 6 | . 3 5 6 5 1 2 . . . . Combat Bots Only 5 | . 3 5 4 4 . 1 . . . . Max Kills in Single Turn 3 | . 1 2 3 3 1 1 . 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 3 | . . 2 3 3 . . . . . . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 289 | . 59 29 78 72 . 34 . . 5 12 Missed 86 | . 20 8 21 17 . 16 . . 2 2 Damage Taken 2929 | . 437 757 527 698 . 263 . . 142 105 Core 565 | . 40 150 124 88 . 79 . . 60 24 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 57 | . . . . 57 . . . . . . Core Remaining (%) 75 | 100 . 24 69 84 100 . . . . . Volleys Fired 182 | . 32 19 37 92 . . . 2 . . Largest 2 | . 2 2 2 2 . . . 1 . . Hottest 120 | . 120 78 78 46 . . . 43 . . Shots Fired 346 | . 66 32 65 181 . . . 2 . . Gun 209 | . . . 31 178 . . . . . . Cannon 126 | . 66 28 32 . . . . . . . Launcher 11 | . . 4 2 3 . . . 2 . . Special . | . . . . . . . . . . . Kinetic 313 | . 44 28 63 178 . . . . . . Thermal 22 | . 22 . . . . . . . . . Explosive 11 | . . 4 2 3 . . . 2 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | . 5 7 8 14 . . . . . . Robot Miss Streak 4 | . 3 2 4 4 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . 2 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . Shots Hit Robots 218 | . 35 18 37 112 1 8 . 3 2 2 Core Hits 124 | . 17 16 25 58 . 4 . 2 . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 5 | . . . 2 1 . 2 . . . . Destroy 1 | . . . . 1 . . . . . . Blast 2 | . . . 2 . . . . . . . Impale 2 | . . . . . . 2 . . . . Melee Attacks 49 | . . . . . 2 23 . 11 8 5 Impact 2 | . . . . . 2 . . . . . Slashing 1 | . . . . . . 1 . . . . Piercing 46 | . . . . . . 22 . 11 8 5 Sneak Attacks 8 | . . . . . 1 2 . 1 2 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 1 . . 1 . Damage Inflicted 5149 | . 748 615 886 1942 88 378 . 206 109 177 Guns 1935 | . . . 258 1677 . . . . . . Cannons 1480 | . 748 327 405 . . . . . . . Explosions 721 | . . 276 211 234 . . . . . . Melee 958 | . . . . . 88 378 . 206 109 177 Ramming 55 | . . 12 12 31 . . . . . . Kinetic 3140 | . 473 327 663 1677 . . . . . . Thermal 275 | . 275 . . . . . . . . . Explosive 721 | . . 276 211 234 . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 88 | . . . . . 88 . . . . . Slashing . | . . . . . . . . . . . Piercing 870 | . . . . . . 378 . 206 109 177 Highest Corruption 6 | . 3 6 5 . 1 2 2 2 2 2 Average Corruption 4 | . 2 5 5 . 1 2 2 2 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 127 | . 38 59 20 . 1 1 . 2 1 5 Message Errors 36 | . 9 16 9 . . 1 . . . 1 Matter Fused 32 | . 12 14 4 . . . . . 1 1 Heat Flow Errors 13 | . 4 5 1 . 1 . . 1 . 1 Energy Discharges 20 | . 7 10 1 . . . . . . 2 Data Loss (minor) 12 | . 2 7 2 . . . . 1 . . Data Loss (major) 8 | . 1 5 2 . . . . . . . Misfires 5 | . 2 2 1 . . . . . . . Alerts 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 307 | . . 12 14 1 63 181 . 36 . . Projectiles 14 | . . . 14 . . . . . . . Explosions 12 | . . 12 . . . . . . . . Melee 281 | . . . . 1 63 181 . 36 . . Knockbacks 13 | . 2 4 7 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 12 | . 2 4 6 . . . . . . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 67 | . . 67 . . . . . . . . Shots 3 | . . 3 . . . . . . . . Rammed 3 | . . . 1 2 . . . . . . Targets Rammed 15 | . 2 3 6 4 . . . . . . Kicked 10 | . 2 3 5 . . . . . . . Crushed 2 | . . . . 2 . . . . . . Highest Temperature 301 | . 301 249 255 . 289 . 1 296 . 206 Average Temperature 100 | . 99 90 136 . 77 . 1 124 . 113 Received Heat Transfer 600 | . 186 39 90 243 . 42 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions 2 | . . . . 1 1 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 592 | . 592 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Peak Influence 463 | . 119 65 265 463 200 218 . . . . Initial 149 | . . . 11 17 149 98 . . . . Average 94 | . 30 12 136 290 164 150 . . . . Maximum Alert Level 2 | . . . 1 2 1 1 . . . . Low Security (%) 83 | 100 100 100 84 13 97 84 . . . . Level 1 13 | . . . 15 63 3 15 . . . . Level 2 3 | . . . . 23 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 1 . 2 . 1 2 . . . . Investigation 3 | . . . 2 . 1 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 1 . . . . 2 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Distress Signals 4 | . . . 1 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 99 | . 17 11 27 34 . 5 . . 4 1 Peak Tracking Total 8 | . 3 8 4 6 . 4 . . 4 1 Tactical Retreats 3 | . . 1 2 . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 4 | . 2 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 3 | . . . 2 . . . . . 1 . Max in Single Turn 1 | . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 26 | . 5 . 5 5 2 6 . . 3 . Terminals 16 | . 5 . 4 3 1 3 . . . . Fabricators 2 | . . . . . 1 1 . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 2 | . . . 1 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 80 | . 12 . 12 15 4 12 . . 25 . Successful 50 | . 3 . 6 11 1 4 . . 25 . Failed 29 | . 8 . 6 4 3 8 . . . . Catastrophic 3 | . . . 1 . . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 33 | . 10 . 7 6 2 8 . . . . Terminals 39 | . 12 . 8 9 2 8 . . . . Fabricators 3 | . . . . . 2 1 . . . . Repair Stations 2 | . . . . 2 . . . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers 8 | . . . 4 4 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 31 | . 2 . 1 2 . 1 . . 25 . Record 6 | . . . . . . . . . 6 . Part Schematic 11 | . . . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . . 5 . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . . 3 . Branch Access Points 1 | . . . . . . 1 . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 1 . . . . Network Status 1 | . . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . 4 4 . . . . . . Insert Component 3 | . . . 1 2 . . . . . . Analyze 5 | . . . 3 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 1 3 . 2 . . . . Terminals 7 | . 1 . 1 3 . 2 . . . . Botnet 7 | . 1 . 1 3 . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 18 | . 3 . 3 4 2 6 . . . . Full Trace Events 4 | . . . 2 1 1 . . . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 2 . . . . 11 . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 84 | . . . . . 84 . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 13 | . . . . 13 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 2 . . . . . . Part Schematics Acquired 3 | . . . 1 2 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Turns Passed 8185 | 2 2123 2110 1619 1095 200 228 49 262 42 455 Spaces Moved 4907 | 2 567 506 559 454 528 805 221 909 100 256 Core 12 | . . . . . . . . . . 12 Treads 771 | . . . 317 454 . . . . . . Legs 1317 | 2 567 506 242 . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2807 | . . . . . 528 805 221 909 100 244 Fastest Speed 20 | 120 120 400 240 160 20 20 20 20 20 20 Average Speed 138 | 120 347 400 254 160 20 20 20 20 20 57 Slowest Speed 470 | 120 470 400 400 160 93 90 20 90 20 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 2 92 98 51 32 10 20 37 69 76 22 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . 1 1 Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 7 | . . . . . . . 3 2 . 2 Spaces Dug 16 | . . . . . 1 5 . 8 1 1 Terrain Destroyed 119 | . 2 33 14 23 1 5 . 39 1 1 Melee 16 | . . . . . 1 5 . 8 1 1 Projectile 4 | . 2 1 1 . . . . . . . AOE 99 | . . 32 13 23 . . . 31 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Total 5882 | 1 659 554 687 662 619 843 223 966 111 557 Wait 523 | . 20 17 39 73 46 . 1 31 6 290 Move 4895 | 1 566 505 558 453 525 804 220 908 99 256 Hop 1 | . . . . . 1 . . . . . Pick Up 58 | . 17 . 17 9 4 7 . 2 . 2 Fast Attach 23 | . 6 1 3 5 1 4 . 2 . 1 Attach 30 | . 1 5 7 1 14 2 . . . . Detach 9 | . 3 1 . . 5 . . . . . Swap 35 | . 4 3 6 8 5 1 2 6 . . Drop 69 | . 8 . 14 17 16 7 . 4 . 3 Fire 182 | . 32 19 37 92 . . . 2 . . Melee 42 | . . . . . 2 18 . 11 6 5 Ram . | . . . . . . . . . . . Kick 10 | . 2 3 5 . . . . . . . Crush 5 | . . . 1 4 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 15) 848 | -10/Materials | Discovered new exit (range 18) 858 | -10/Materials | Central database locked down 1666 | -10/Materials | Discovered new exit (range 12) 2126 | -10/Materials | Entered Mines 2268 | -10/Mines | Assembled infested the area 2533 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2785 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3075 | -10/Mines | Discovered new exit (range 9) 3281 | -10/Mines | Discovered new exit (range 6) 4121 | -10/Mines | Core integrity fell below 50% 4159 | -10/Mines | Lost 4 parts (1p1n2w) 4236 | -10/Mines | Entered Materials 4236 | -9/Materials | Evolved 2 slots: Propulsion x2 4237 | -9/Materials | Identified exit to Mines 5006 | -9/Materials | Discovered new exit (range 16) 5074 | -9/Materials | Build established: Scavenger-Mutant 5629 | -9/Materials | Discovered new exit (range 15) 5855 | -9/Materials | Entered another Materials area 5855 | -8/Materials | Evolved 2 slots: Propulsion x2 5942 | -8/Materials | Repaired Grenade Launcher 6372 | -8/Materials | Discovered new exit (range 10) 6948 | -8/Materials | Identified exit to Factory 6950 | -8/Materials | Entered Factory 6950 | -7/Factory | Evolved 2 slots: Utility x2 7010 | -7/Factory | Discovered new exit (range 11) 7129 | -7/Factory | Fabricated Greatsword (x2) 7141 | -7/Factory | Identified exit to Factory 7150 | -7/Factory | Entered another Factory area 7150 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7248 | -6/Factory | Identified exit to Lower Caves 7258 | -6/Factory | Build established: Sprinter 7378 | -6/Factory | Entered Lower Caves 7423 | -6/Lower Caves | Discovered new exit (range 11) 7426 | -6/Lower Caves | Identified exit to Lower Caves 7427 | -6/Lower Caves | Entered another Lower Caves area 7432 | -6/Lower Caves | Discovered new exit (range 16) 7663 | -6/Lower Caves | Discovered new exit (range 6) 7689 | -6/Lower Caves | Identified exit to Data Miner 7689 | -6/Lower Caves | Entered Data Miner 7689 | -6/Data Miner | Discovered new exit (range 6) 7693 | -6/Data Miner | Met Data Miner 7698 | -6/Data Miner | Learned location of Section 7 (-2) 7698 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7699 | -6/Data Miner | Received God Mode back door access code from Data Miner 7707 | -6/Data Miner | Data Conduit disabled 7731 | -6/Data Miner | Identified exit to Proximity Caves 7731 | -6/Data Miner | Entered Proximity Caves 8008 | -5/Proximity Caves | Learned location of Armory (-3) 8122 | -5/Proximity Caves | Spotted B-75 Beast 8186 | -5/Proximity Caves | Self-destructed Last Messages --------------- 07952_ 1A-90V(k) breaks down the debris. 07965_ Sneak attack on 1A-90V(k). 07965_ 1A-90V(k) destroyed. 08008_ Acquired derelict log, extracted data. World map updated: -3/Armory. 08060_ System corrupted: Energy discharge (-17). 08087_ Acquired Lgt. Ion Engine. 08088_ Acquired 10 matter. 08105_ DKYEDF1,CDCDFKVWM4|JS7Y546GRHJGDZ 08108_ Searching scrap... 08108_ Found Imp. Cooling System. 08108_ Found Hyp. Coil Gun. 08108_ Found Greatsword. 08108_ Found Arm. Leg. 08108_ Found 28 Matter. 08110_ Dropped Hvy. Hammer. 08111_ Acquired Hyp. Coil Gun. 08113_ Dropped Mass Driver. 08114_ Acquired Greatsword. 08123_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##?????#####????????????????????????????????????? | | ####### ##???????????????????????????????????? | | ##% #???????????????????????????????????? | | ##???????????????????????????????????? | | ### ##???????????????????????????????????? | | ##?## ## ##??????????????????????????????????? | | ????##### % ##?????????????????????????????????? | | ????????## % %##????????????????????????????????? | | #??????# #????????????????????????????????? | | %#??????# #????????????????????????????????? | | ##??????# % ##????????????????????????????????? | | ##??????## % ##????###??????????????????????????? | | ##?????## % %##????## ##?????????????????????????? | | ####??# %##?????# ##????????????? ?????????? | | #??# %##??????# ###??????????? ???????? | | #???## #???????# ##?????????? ?????? | | #???## #???????# ;#?????????? ?????? | | ##?## #####???# ##?????????? ?????? | | ### ## ##??# ;;@#??????????# ?????? | | % %% #?##BB;;###?????????? ??????? | | #### BB#????????????## ???????? | | ## #### ########?????# #???????? | | #?# #??# #?????# ##??????? | | ### #### ###### #?????# #??????? | | #????# #????## #??????? | | ## ##???# #????# #???????? | | # ### ##### #???## #???????? | | ### ### ## ##### #????????? | | ??## != / #????????? | | ???# ] %/ % #????????? | | ???# ## ####### #????????? | | ???# ## ## ##?????#### #????????? | | ???#### ## ## #?????????## #???????? | | ??????###### ## ### ##??????????## ##???????? | | ???????????##?####?######?????????????###????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 66 Recoil Reduction 6 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ Greatsword | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonDiametricFalx Manual? 0 Play Time 00:48:23 Cumulative 258.2 hours Start 2024.06.05 @ 18:50:05 End 2024.06.05 @ 19:36:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 311 Rogue 311 Adventurer 0 Explorer 0 Win Type - Total 11 Types 5/1/2/1/1/0/0/1/0 Lore% 74 Gallery% 82 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0dd46ae-c9ec-4395-b65f-da5b79737b01