Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.28 @ 12:08:42 Player: darlorth Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (125) 625 Value Destroyed (4458) 4458 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 8098 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/850 Matter 220/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Compact Battery (300) Advanced Sensor Array Improved Utility Shielding Insulated Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Improved Utility Shielding Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Heavy Hammer Power Maul Katana Chainsword > --- INVENTORY -------- Armored Huge Wheel Compact Battery Improved Melee Analysis Suite Layered Light Armor Plating Layered Light Armor Plating Heavy Rocket Launcher [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Huge Wheel Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Katana Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . 2 . 1 1 Weapon 2 | . . . 1 . 1 Parts Attached 103 | 5 16 20 6 36 20 Power 14 | 1 2 2 1 5 3 Engine 8 | 1 2 2 1 1 1 Core 6 | . . . . 4 2 Reactor . | . . . . . . Propulsion 24 | 2 7 5 1 6 3 Treads . | . . . . . . Leg 12 | 2 7 3 . . . Wheel 12 | . . 2 1 6 3 Hover . | . . . . . . Flight . | . . . . . . Utility 41 | . 3 8 3 18 9 Device 13 | . . 5 1 5 2 Storage 5 | . 1 . . 3 1 Processor 6 | . 1 2 . 2 1 Hackware 1 | . . . . 1 . Protection 16 | . 1 1 2 7 5 Artifact . | . . . . . . Weapon 24 | 2 4 5 1 7 5 Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 1 2 . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon 11 | . 2 2 1 2 4 Slashing Weapon 5 | . . 1 . 4 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 34 | . . 5 . 10 19 Power 6 | . . 1 . 2 3 Propulsion 11 | . . 2 . 4 5 Utility 9 | . . . . 4 5 Weapon 8 | . . 2 . . 6 Highest Loss Streak 10 | . . 5 . 6 10 Average Slot Usage (%) 87 | . 98 97 99 83 73 Engine 4 | . 13 9 9 1 1 Core 3 | . . . . 5 3 Leg 6 | . 28 19 . . . Wheel 11 | . . 1 27 16 10 Device 3 | . . 9 . 4 1 Storage 7 | . 5 11 9 7 6 Processor 14 | . 13 22 18 11 17 Protection 9 | . 7 1 7 10 12 Ballistic Gun 2 | . 20 1 . . . Impact Weapon 10 | . 2 13 18 10 8 Slashing Weapon 8 | . . 6 9 11 7 Naked Turns . | . . . . . . Heaviest Build 34 | 8 19 23 31 31 34 Greatest Support 56 | 20 26 26 36 56 56 Greatest Overweight (x) 9 | . . 1 . 8 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 4 8 8 8 8 8 Average Capacity 7 | 4 5 8 8 8 8 Most Carried 8 | 4 8 8 8 8 8 Average Carried 6 | 1 4 5 7 7 6 Final Capacity 8 | 4 8 8 8 8 8 Final Carried 8 | 1 8 8 8 8 4 Class Distribution -------------------- 72% | Mutant 19% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1577 | 212 282 281 50 636 116 Remotely . | . . . . . . Salvage Created 5377 | . 613 875 245 2869 775 Parts 235 | . 38 40 18 114 25 Haulers Intercepted 4 | . . . . 3 1 Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 91 | . 12 15 6 47 11 Melee 62 | . . 11 6 39 6 Guns 13 | . 12 1 . . . AOE 8 | . . . . 5 3 Classes Destroyed 13 | . 3 4 2 2 2 Worker 8 | . . . 3 4 1 Builder 3 | . . 1 . 2 . Hauler 4 | . . . . 3 1 Recycler 8 | . 1 2 . 5 . Mechanic 1 | . . . . . 1 Operator 5 | . . 2 . 3 . Watcher 5 | . 2 1 . 1 1 Swarmer 11 | . . . 3 8 . Grunt 59 | . 12 11 3 29 4 Duelist 3 | . . 2 . 1 . Sentry 11 | . . 2 . 5 4 Hunter 1 | . . . . . 1 Programmer 6 | . . . . 4 2 Best Kill Streak 6 | . 4 5 6 6 3 Combat Bots Only 5 | . 3 5 3 5 3 Max Kills in Single Turn 2 | . 1 1 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 8289 | . 556 920 217 2781 3815 Core 1571 | . 57 218 32 403 861 Absorbed by Shields 9 | . . . . . 9 Core Remaining (%) 71 | 100 77 45 94 42 . Volleys Fired 73 | . 48 10 . 13 2 Largest 2 | . 2 2 . 1 1 Hottest 60 | . 60 43 . 33 39 Shots Fired 131 | . 96 20 . 13 2 Gun 116 | . 96 20 . . . Cannon . | . . . . . . Launcher 15 | . . . . 13 2 Special . | . . . . . . Kinetic 102 | . 82 20 . . . Thermal 14 | . 14 . . . . Explosive 15 | . . . . 13 2 Electromagnetic . | . . . . . . Robot Hit Streak 41 | . 41 16 . 3 3 Robot Miss Streak 2 | . 2 2 . 2 . Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 448 | . 85 80 22 186 75 Core Hits 163 | . 31 20 9 81 22 Critical Hits 5 | . . . . 1 4 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . 1 2 Melee Attacks 424 | . 2 79 23 227 93 Impact 145 | . 2 41 4 56 42 Slashing 279 | . . 38 19 171 51 Piercing . | . . . . . . Sneak Attacks 40 | . . 8 4 22 6 Combat Hostiles . | . . . . . . Follow-up Attacks 59 | . 1 7 3 33 15 Damage Inflicted 15410 | . 898 2366 984 8147 3015 Guns 1045 | . 862 183 . . . Cannons . | . . . . . . Explosions 1122 | . . . . 783 339 Melee 13243 | . 36 2183 984 7364 2676 Ramming . | . . . . . . Kinetic 892 | . 709 183 . . . Thermal 153 | . 153 . . . . Explosive 1075 | . . . . 736 339 Electromagnetic 47 | . . . . 47 . Impact 3569 | . 36 799 71 1554 1109 Slashing 9674 | . . 1384 913 5810 1567 Piercing . | . . . . . . Highest Corruption 9 | . . . . 9 9 Average Corruption 6 | . . . . 6 6 Corruption Purged . | . . . . . . Effects 122 | . . . . 91 31 Message Errors 35 | . . . . 26 9 Matter Fused 27 | . . . . 22 5 Heat Flow Errors 17 | . . . . 12 5 Energy Discharges 16 | . . . . 13 3 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 11 | . . . . 6 5 Data Loss (major) 2 | . . . . 2 . Targeting Errors 12 | . . . . 10 2 Overload Shots . | . . . . . . Overflow Damage 1856 | . . 350 100 1169 237 Projectiles . | . . . . . . Explosions 77 | . . . . 66 11 Melee 1779 | . . 350 100 1103 226 Knockbacks 18 | . . 5 . 10 3 Impact 18 | . . 5 . 10 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 88 | . . . . 28 60 Shots 3 | . . . . 1 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 274 | . 91 . . 274 227 Average Temperature 63 | . 23 . . 102 58 Received Heat Transfer 3162 | . 417 495 90 1047 1113 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 8 | . . 3 . 4 1 Impact Corruptions 30 | . . 9 . 16 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 350 | . 350 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 381 | . 242 211 243 356 381 Initial 79 | . . 22 6 35 79 Average 149 | . 86 97 124 172 190 Maximum Alert Level 2 | . 1 1 1 1 2 Low Security (%) 72 | 100 94 99 94 63 50 Level 1 27 | . 5 . 5 36 49 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 28 | . 2 2 1 17 6 Investigation 8 | . 2 . 1 4 1 Extermination 6 | . . . . 5 1 Reinforcement 10 | . . 2 . 8 . Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 3 | . . . . 3 . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 3 | . 2 1 . . . Communications Jammed 1 | . . . . 1 . Distress Signals . | . . . . . . Times Spotted 162 | . 25 26 14 71 26 Peak Tracking Total 10 | . 5 5 5 10 8 Tactical Retreats 19 | . 2 5 2 8 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 7 | . . . . 5 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 11 | . . 1 . 8 2 Max in Single Turn 3 | . . 1 . 3 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 30 | . 6 2 4 12 6 Terminals 14 | . 5 1 3 3 2 Fabricators 3 | . . . . 2 1 Repair Stations 4 | . . 1 . 2 1 Recycling Units 5 | . 1 . . 4 . Scanalyzers 3 | . . . 1 1 1 Garrison Access 1 | . . . . . 1 Total Hacks 70 | . 16 5 14 25 10 Successful 40 | . 10 3 8 14 5 Failed 30 | . 6 2 6 11 5 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 21 | . 6 2 9 4 . Terminals 37 | . 15 2 12 6 2 Fabricators 7 | . . . . 5 2 Repair Stations 10 | . . 3 . 6 1 Recycling Units 6 | . 1 . . 5 . Scanalyzers 7 | . . . 2 3 2 Garrison Access 3 | . . . . . 3 Terminal Hacks 20 | . 9 1 6 2 2 Record 4 | . 2 . 1 . 1 Part Schematic 3 | . . . 3 . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . . 1 . . . Dispatch Records 2 | . 2 . . . . Transport Status 1 | . 1 . . . . Investigation Status 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Registered Components 1 | . . . 1 . . Zone Layout 3 | . 1 . 1 . 1 Fabricator Hacks 4 | . . . . 2 2 Load Schematic 2 | . . . . 1 1 Build 2 | . . . . 1 1 Repair Station Hacks 7 | . . 2 . 5 . Scan Component 4 | . . 1 . 3 . Repair 3 | . . 1 . 2 . Recycling Unit Hacks 3 | . . . . 3 . Report Inventory 3 | . . . . 3 . Scanalyzer 5 | . . . 2 2 1 Insert Component 3 | . . . 1 1 1 Analyze 2 | . . . 1 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 3 . 4 8 5 Full Trace Events 8 | . 2 . 1 4 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 4 1 . Parts Built 3 | . . . . 2 1 Matter 314 | . . . . 168 146 Time 115 | . . . . 42 73 Total Part Build Rating 11 | . . . . 8 3 Parts Repaired 3 | . . 1 . 2 . Time 73 | . . 32 . 41 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 1 1 . Part Schematics Acquired 2 | . . . 1 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 7077 | 58 922 961 472 3418 1246 Spaces Moved 4727 | 45 496 470 407 2529 780 Core 30 | 15 . . . 3 12 Treads . | . . . . . . Legs 956 | 30 496 430 . . . Wheels 3741 | . . 40 407 2526 768 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 90 90 90 95 Average Speed 102 | 96 120 118 90 98 102 Slowest Speed 500 | 120 120 150 90 450 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 69 31 30 58 26 Regions Visited 5 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 33 | . . 7 . 19 7 Terrain Destroyed 66 | . . 7 . 39 20 Melee 33 | . . 7 . 19 7 Projectile . | . . . . . . AOE 33 | . . . . 20 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 6287 | 59 741 736 483 3165 1103 Wait 900 | 4 142 153 39 360 202 Move 4722 | 44 495 469 406 2528 780 Hop . | . . . . . . Pick Up 91 | 6 20 13 7 29 16 Fast Attach 9 | . 2 2 1 3 1 Attach 55 | 5 5 8 2 20 15 Detach . | . . . . . . Swap 39 | . 9 10 3 13 4 Drop 60 | . 19 6 6 23 6 Fire 73 | . 48 10 . 13 2 Melee 329 | . 1 65 19 174 70 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 9 | . . . . 2 7 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 16) 513 | -10/Materials | Discovered new exit (range 13) 578 | -10/Materials | Identified exit to Mines 859 | -10/Materials | Discovered new exit (range 15) 865 | -10/Materials | Build established: Scavenger-Mutant 981 | -10/Materials | Entered another Materials area 981 | -9/Materials | Evolved 2 slots: Utility x2 983 | -9/Materials | Discovered new exit (range 7) 991 | -9/Materials | Identified exit to Mines 1212 | -9/Materials | Build established: Mutant 1218 | -9/Materials | Discovered new exit (range 16) 1394 | -9/Materials | Lost 5 parts (1p2n2w) 1561 | -9/Materials | Repaired Hvy. Hammer 1652 | -9/Materials | Build established: Scavenger-Mutant 1754 | -9/Materials | Identified exit to Storage 1800 | -9/Materials | Core integrity fell below 50% 1935 | -9/Materials | Discovered new exit (range 8) 1941 | -9/Materials | Identified exit to Materials 1942 | -9/Materials | Entered another Materials area 1942 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2282 | -8/Materials | Build established: Mutant 2329 | -8/Materials | Discovered new exit (range 15) 2413 | -8/Materials | Identified exit to Factory 2414 | -8/Materials | Entered Factory 2414 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3126 | -7/Factory | Build established: Scavenger-Mutant 3365 | -7/Factory | Lost 6 parts (1p3n2u) 3461 | -7/Factory | Build established: Mutant 3676 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 3731 | -7/Factory | Discovered new exit (range 8) 4095 | -7/Factory | Discovered new exit (range 7) 4101 | -7/Factory | Identified exit to Lower Caves 4405 | -7/Factory | Repaired Power Maul 4446 | -7/Factory | Build established: Hacker-Mutant 4952 | -7/Factory | Repaired Katana 4974 | -7/Factory | Build established: Mutant 5081 | -7/Factory | Discovered exit to Lower Caves (range 6) 5086 | -7/Factory | Core integrity fell below 50% 5700 | -7/Factory | Identified exit to Factory 5832 | -7/Factory | Entered another Factory area 5832 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6039 | -6/Factory | Spotted B-75 Beast 6189 | -6/Factory | Lost 4 parts (2n1u1w) 6557 | -6/Factory | Fabricated Adv. Sensor Array (x1) 6866 | -6/Factory | Core integrity fell below 50% 7070 | -6/Factory | Core integrity fell below 20% 7078 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07053_ Slug penetrates Power Conduit. 07058_ Penetrated by Slug. 07061_ Lyr. Light Armor Plating destroyed. 07061_ Penetrated by Slug. 07066_ P-60 Hacker destroyed. 07066_ Destroyed Targeting Computer. 07068_ Slug penetrates Power Conduit. 07068_ H-66 Slayer destroyed. 07068_ Power Amplifier destroyed. 07068_ Destroyed Power Amplifier. 07069_ Power Conduit explodes. 07069_ Hvy. Rocket Launcher destroyed. 07069_ Fission Core destroyed. 07069_ Katana destroyed. 07069_ Great Maul destroyed. 07069_ Power Conduit explodes. 07069_ Slug penetrates Earth. 07069_ Penetrated by Slug. 07070_ The unstable cave ceiling collapses. 07073_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????##############################+###??????? | | ???????? ?????? | | ????????? ??????? | | ???????? ?????? | | ???????? ?????? | | ??????? ????? | | ??????? ????? | | ??????? ????? | | ###+######### ##;;;;;### ######?????????? | | ## % # #?????????? | | ## ;% % Y! #?????????? | | !! ## h #?????????? | | !! 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""" + R #?????????? | | """ ### ;#????????? | | ## #????????? | | """ """ ### #????????? | | """ """ #?# " ??????? | | """ """ #?# ; " ????? | | #?# ; # ! ????? | | #?###= # " ! ????? | | ############???############## ""##?????? | | ????????????????????????????# #??????? | | ????????????????????????????# " #??????? | | ????????????????????????????#####;;""""" ##??????? | | ?????????????????????????????????## # ###????????? | | ???????????????????????????????????## #??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 20 Energy Capacity 590 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Power Amplification 20 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 12 Offensive Hacking 20 Item Schematics ----------------- Katana | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Scanalyzed Adv. Signal Interpreter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory | Preloaded Adv. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularPhasingSuperbattery Manual? 0 Play Time 01:34:25 Cumulative 154.4 hours Start 2021.05.28 @ 10:28:39 End 2021.05.28 @ 12:08:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 180 Rogue 105 Adventurer 29 Explorer 46 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 31 Gallery% 63 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9196ed2-70df-4f22-9db2-38b9415b4e3f