Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 18:59:06 Player: NOGames Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (36) 180 Value Destroyed (1209) 1209 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (3757) 3757 TOTAL SCORE: 15046 Bonus ------- Follower Combat Kills 7 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Friendly Fire -50 Cogmind --------- Core Integrity 1276/1600 Matter 293/300 Energy 100/100 System Corruption 0% Temperature Cool (2) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Field Propulsion Drive Field Propulsion Array > --- UTILITY (15) ----- Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Transmission Jammer Graphene Brace Improved Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Drive Impulse Thruster Array Heavy Flail Makeshift Axe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Transmission Jammer Improved Propulsion Shielding Graphene Brace Improved Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield Experimental System Shield > --- WEAPON ----------- Makeshift Axe > --- INVENTORY -------- Field Propulsion Drive Impulse Thruster Array Heavy Flail Makeshift Axe [Rating: 111] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Field Propulsion Drive Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Heavy Reflective Plating Weapon Improved Grenade Launcher Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 . . . . . . 2 . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . . . . . 2 . 1 Utility 13 | . . . 1 . . . 1 2 2 . . 2 . . . . . . 2 . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 85 | 2 4 4 4 2 2 2 11 4 11 . . 9 1 1 . 4 . 2 2 4 14 1 1 Power 9 | . 1 1 . . . 1 1 . 3 . . . 1 . . . . . . . 1 . . Engine 4 | . 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . Core 3 | . . . . . . 1 . . 2 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . Propulsion 26 | 2 2 . 2 . . . 3 2 4 . . 2 . . . . . 2 1 4 2 . . Treads 7 | . . . . . . . 1 1 4 . . . . . . . . 1 . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Flight 15 | . 2 . 2 . . . 1 1 . . . 2 . . . . . 1 . 4 2 . . Utility 37 | . 1 2 1 1 2 . 1 2 4 . . 6 . 1 . 3 . . . . 11 1 1 Device 15 | . 1 1 . . 2 . 1 . . . . 3 . 1 . 2 . . . . 3 1 . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . 1 1 1 . . . . 1 . . . . . . . . . . . 2 . 1 Hackware 11 | . . . . . . . . . 2 . . 3 . . . 1 . . . . 5 . . Protection 4 | . . . . . . . . 2 1 . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 13 | . . 1 1 1 . 1 6 . . . . 1 . . . 1 . . 1 . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . 1 1 1 . 1 5 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 2 . . 1 . . 1 . . . . . . . 2 . . Parts Lost 43 | . 4 1 1 . . 3 6 . . 12 . 1 . 1 2 1 . 6 . . . . 5 Power 6 | . 1 1 . . . 1 1 . . 1 . . . . . . . . . . . . 1 Propulsion 14 | . 1 . 1 . . 2 2 . . 3 . . . . . 1 . 2 . . . . 2 Utility 17 | . 1 . . . . . 1 . . 6 . 1 . 1 2 . . 4 . . . . 1 Weapon 6 | . 1 . . . . . 2 . . 2 . . . . . . . . . . . . 1 Highest Loss Streak 7 | . 4 1 1 . . 3 3 . . 7 . 1 . 1 2 1 . 4 . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 81 69 90 83 88 45 68 69 91 86 6 25 50 54 43 38 44 33 8 18 46 64 61 Engine 2 | . 11 14 11 11 11 . 1 7 2 . . . . . . . . . . . . . . Core 2 | . . . . . . . 6 . 3 5 . . . . . . . . . . . . . Treads 9 | . . . . . . . 8 12 19 24 . . . . . . . . . . . . . Hover 1 | . . . . . . . 5 7 3 . . . . . . . . . 3 3 . . . Flight 8 | . 4 28 31 33 33 11 7 . 3 . . 5 11 11 11 7 5 1 . 10 19 16 14 Device 6 | . 7 1 11 11 11 11 10 7 6 5 . 5 11 15 10 5 11 7 . . 3 6 7 Storage 1 | . 14 14 11 1 . . . . . . . . . . . . . . . . . . . Processor 12 | . . . 3 14 22 22 18 15 19 19 . . . . . . . . . . 5 8 9 Hackware 9 | . . . . . . . . . 7 12 6 10 22 22 16 19 22 19 . . 9 20 19 Protection 3 | . . . . . . . . 2 10 4 . . . . . . . . . . 1 4 2 Launcher 4 | . . 11 22 12 11 . 8 7 6 4 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 7 6 4 . . . . . . 5 3 5 5 4 4 2 Naked Turns 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Heaviest Build 39 | 11 12 10 11 11 8 6 19 25 39 31 . 5 5 6 6 7 6 6 3 3 14 15 15 Greatest Support 120 | 32 32 8 12 12 12 4 20 48 120 120 3 13 7 7 7 7 7 30 9 28 44 44 44 Greatest Overweight (x) 3 | 3 1 1 . . . 1 2 . . . . . . . . . . 1 . . . . . Average Overweight (x) . | 2 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 6 6 6 4 5 5 5 5 2 5 5 4 4 2 2 2 5 5 5 4 5 5 5 5 Average Carried 4 | 5 4 5 3 4 4 4 3 2 4 4 4 3 2 2 2 2 5 4 4 4 4 5 5 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 3 5 5 5 2 2 5 4 4 2 2 2 2 5 5 5 4 5 5 5 5 Class Distribution -------------------- 34% | Mutant 29% | Hacker-Mutant 14% | Assassin 9% | Wizard-Sprinter 3% | Hacker-Assassin 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Scout | -8/Mines Mutant | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Hacker-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/DSF Hacker-Mutant | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Matter Collected 1621 | 220 . 117 59 23 . 133 144 190 89 200 . 167 . . 22 . . . . . 249 . 8 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1262 | 20 50 . 128 . . 199 294 129 89 49 . . . . . . . . . . 304 . . Parts 69 | 3 5 . 7 . . 9 23 5 7 3 . . . . . . . . . . 7 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | 3 . . . . . . 1 . 2 . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . Prevented 7 | . . . . . . . . . . 4 . . . . 3 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Combat Hostiles Destroyed 21 | . 1 2 1 . . 6 7 1 2 1 . . . . . . . . . . . . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . AOE 19 | . . 2 1 . . 6 7 1 1 1 . . . . . . . . . . . . . Classes Destroyed 14 | 1 1 1 4 . . 2 3 . 1 . . . . . . . . . . . 1 . . Worker 2 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Tunneler 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . Recycler 5 | . . . 1 . . . 1 1 . . . . . . . . . . . . 2 . . Operator 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . Watcher 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Grunt 11 | . 1 . . . . 5 3 . 1 1 . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Zionite 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 1 1 1 4 . . 3 5 1 1 1 . . . . . . . . . . 2 . . Combat Bots Only 3 | . 1 1 1 . . 3 3 1 1 1 . . . . . . . . . . . . . Max Kills in Single Turn 3 | 1 1 1 2 . . 2 3 1 1 1 . . . . . . . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 1 . . 2 2 1 1 1 . . . . . . . . . . . . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Hostile Shots Fired 578 | . 53 11 8 1 . 5 56 2 26 175 4 6 . 2 11 9 . 100 . 1 4 . 104 Missed 230 | . 17 6 5 1 . 2 19 . 7 51 1 4 . 1 5 4 . 42 . 1 1 . 63 Damage Taken 6249 | 53 448 135 128 . . 139 802 37 388 1685 40 103 . 22 117 85 . 1098 . . 74 . 895 Core 2278 | 32 113 50 60 . . 54 102 . 27 589 40 32 . . 31 55 . 769 . . . . 324 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 107 | . . . . . . . . . . . . . . . . . . . . . 29 . 78 Ignored by Resistances 80 | . . . . . . . . . 65 15 . . . . . . . . . . . . . Core Remaining (%) 70 | 87 . 22 . . . 71 81 100 . . 22 . . . . . . 11 . 100 100 100 79 Volleys Fired 52 | . . 3 5 . . 5 27 2 6 4 . . . . . . . . . . . . . Largest 2 | . . 1 2 . . 1 2 1 1 1 . . . . . . . . . . . . . Hottest 63 | . . 30 60 . . 33 63 36 36 36 . . . . . . . . . . . . . Shots Fired 61 | . . 4 9 . . 5 30 2 6 5 . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 61 | . . 4 9 . . 5 30 2 6 5 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive 61 | . . 4 9 . . 5 30 2 6 5 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | . . . 2 . . 4 7 . 3 . . . . . . . . . . . . . . Robot Miss Streak 4 | . . 2 1 . . . 4 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 31 | . . . 2 . . 4 10 2 7 . . . . . . . . . . . 6 . . Core Hits 71 | 5 5 3 10 . . 13 19 4 8 2 . . . . . . . . . . 2 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 56 | . . . . . . . . 3 11 1 . . . 6 . . . . 1 . 11 1 22 Impact 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . Slashing 50 | . . . . . . . . 3 11 1 . . . . . . . . 1 . 11 1 22 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 2 4 . . . . . . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3496 | 69 87 101 268 . . 543 952 218 765 68 . 6 . . . . . 1 . . 418 . . Guns . | . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2452 | . . 101 268 . . 543 951 96 425 68 . . . . . . . . . . . . . Melee 861 | . . . . . . . . 122 321 . . . . . . . . . . . 418 . . Ramming 183 | 69 87 . . . . . 1 . 19 . . 6 . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2248 | . . 101 268 . . 543 951 96 221 68 . . . . . . . . . . . . . Electromagnetic 204 | . . . . . . . . . 204 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 861 | . . . . . . . . 122 321 . . . . . . . . . . . 418 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | 1 6 6 . . . . . . 1 7 7 4 11 11 11 11 11 11 . . . . . Average Corruption 3 | 1 2 6 . . . . . . 1 1 7 4 8 11 11 11 11 11 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 72 | 9 2 13 . . . . . . 9 10 2 . 2 4 1 7 1 12 . . . . . Message Errors 20 | 3 1 3 . . . . . . 4 3 . . . 2 . 1 . 3 . . . . . Matter Fused 16 | 4 . 2 . . . . . . 1 2 1 . . . 1 2 . 3 . . . . . Heat Flow Errors 5 | 1 . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . . Energy Discharges 11 | . . 1 . . . . . . . 2 . . 1 1 . 2 1 3 . . . . . Parts Fused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | 1 . 2 . . . . . . . 1 1 . . . . 1 . 1 . . . . . Data Loss (major) 6 | . . 2 . . . . . . 3 1 . . . . . . . . . . . . . Misfires 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . Alerts 3 | . . 1 . . . . . . . . . . 1 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 326 | . . 10 34 . . 25 14 . 69 2 . . . . . . . . . . 172 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 85 | . . 10 34 . . 25 14 . . 2 . . . . . . . . . . . . . Melee 241 | . . . . . . . . . 69 . . . . . . . . . . . 172 . . Knockbacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 504 | 28 37 73 87 . . 84 62 . 66 64 . 3 . . . . . . . . . . . Shots 14 | . . 2 4 . . 3 2 . 2 1 . . . . . . . . . . . . . Rammed 83 | 39 39 . . . . . 2 . 1 . . 1 . . . . . 1 . . . . . Targets Rammed 85 | 39 39 . . . . . 3 . 2 . . 1 . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Highest Temperature 197 | 197 . 142 12 . . 3 11 . 145 2 . . . . . 81 . 90 . . . . 6 Average Temperature 47 | 107 . 76 8 . . 2 5 . 62 1 . . . . . 45 . 41 . . . . 6 Received Heat Transfer 1117 | . 216 . 18 . . 27 135 . 135 144 . . . . 27 . . 298 . . 9 . 108 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Peak Influence 383 | 5 60 69 239 93 . 199 383 147 218 . . 60 51 52 . . . . 51 35 72 13 340 Initial 98 | . 3 23 26 93 . . 77 98 71 . . . 21 35 . . . . 44 35 19 10 7 Average 54 | . 21 43 127 93 . 92 169 124 43 . . 33 34 38 . . . . 44 35 34 10 54 Maximum Alert Level 1 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . 1 Low Security (%) 94 | 100 100 100 87 100 . 100 62 100 99 . . 100 100 100 . . . . 100 100 100 100 93 Level 1 5 | . . . 12 . . . 37 . . . . . . . . . . . . . . . 6 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 3 . . . . . 5 . 4 . . 1 . 1 . . . 1 . . . . 1 Investigation 4 | . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . Extermination 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 Reinforcement 6 | . 1 . . . . . 2 . 2 . . 1 . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Distress Signals 8 | . . . 2 . . . 1 . 3 . . 1 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 168 | . 6 8 9 2 . 4 14 2 14 13 4 5 6 1 13 4 . 25 . . 1 . 37 Peak Tracking Total 20 | . 4 5 6 2 . 3 6 1 9 7 4 2 6 1 9 7 . 16 . 1 1 . 20 Tactical Retreats 28 | . 1 3 . . . . 2 . 3 5 . 1 . . 1 3 . 4 . . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Traps Triggered 6 | . . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 3 . . . . 1 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Machines Disabled 10 | . . . 4 . . 2 2 . 2 . . . . . . . . . . . . . . Max in Single Turn 2 | . . . 2 . . 2 1 . 2 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Machines Accessed 26 | . 2 . 1 . 2 . 1 1 4 . . 1 . . . 1 . . 1 . 5 3 4 Terminals 19 | . 2 . 1 . . . 1 . 4 . . 1 . . . . . . 1 . 5 1 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Total Hacks 73 | . 7 . 3 . 5 . 2 2 8 . . 3 . . . 1 . . 1 . 19 5 17 Successful 40 | . 1 . 2 . 5 . 1 1 3 . . 1 . . . 1 . . 1 . 13 4 7 Failed 33 | . 6 . 1 . . . 1 1 5 . . 2 . . . . . . . . 6 1 10 Catastrophic 6 | . . . 1 . . . 1 . 2 . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 29 | . . . 3 . 1 . 1 . 5 . . 3 . . . . . . . . 7 2 7 Terminals 58 | . 7 . 3 . . . 2 . 8 . . 3 . . . . . . 1 . 19 2 13 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 2 . . . . . . . . . . . . . 2 4 Terminal Hacks 31 | . 1 . 1 . 5 . 1 . 2 . . . . . . 1 . . 1 . 12 1 6 Record 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Open Door 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Open DSF 3 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 Branch Access Points 4 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . 1 Emergency Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 5 | . . . . . . . . . 1 . . . . . . . . . . . 3 . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Seal Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Unauthorized Hacks 5 | . . . 1 . . . . . 1 . . 1 . . . . . . . . 1 1 . Terminals 5 | . . . 1 . . . . . 1 . . 1 . . . . . . . . 1 1 . Botnet 5 | . . . 1 . . . . . 1 . . 1 . . . . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 . 1 . . . 1 1 3 . . 1 . . . . . . . . 3 2 3 Full Trace Events 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Total Allies 4 | . . 3 . . . . . . . . 1 . . . . . . . . . . . . Largest Group 3 | . . 3 1 . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 8 . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 8 . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . 15 . . . . . . . . . . . . . . . . . . . . . Total Damage 124 | . . 124 . . . . . . . . . . . . . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . 1 . . . . . 3 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Turns Passed 8146 | 1463 116 391 63 75 67 229 689 299 1049 1308 54 140 37 100 127 251 4 257 138 23 446 45 775 Spaces Moved 8271 | 768 86 427 136 227 215 402 343 168 592 768 107 277 78 152 283 537 8 449 176 33 894 124 1021 Core 1127 | 603 5 . . . . . . . . 14 107 88 . . . . . 222 77 . . . 11 Treads 1783 | . . . . . . . 252 168 592 754 . . . . . . . 17 . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 207 | 165 42 . . . . . . . . . . . . . . . . . . . . . . Hover 195 | . . . . . . . 76 . . . . . . . . . . . 99 20 . . . Flight 4959 | . 39 427 136 227 215 402 15 . . . . 189 78 152 283 537 8 210 . 13 894 124 1010 Fastest Speed 29 | 100 32 32 29 29 29 35 115 165 160 50 50 39 45 45 45 45 45 45 40 36 33 33 33 Average Speed 82 | 178 70 75 29 29 29 38 166 166 162 157 50 45 45 45 45 45 45 56 44 40 39 33 34 Slowest Speed 200 | 200 115 112 29 29 29 115 190 170 165 160 50 50 45 45 45 45 45 160 50 45 40 33 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . 2 4 1 . . 4 . . . . . 1 . . . . . . . . . . 24 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 55 27 86 21 67 64 75 34 6 22 80 17 14 74 4 55 79 7 76 4 40 25 3 29 Regions Visited 23 Branch Regions 10 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . Known Exits Taken 11 | . 1 . 1 1 1 1 1 1 1 . . . . . . . . . 1 . 1 1 . Unknown Exits Taken 9 | 1 . 1 . . . . . . . 1 1 . . 1 1 1 1 1 . . . . . Scrap Searched 7 | . . . . 1 . 1 . . . 1 . . . . 2 1 . 1 . . . . . Spaces Dug 173 | . . . 15 . . . 96 1 14 13 . . . 6 . . . . 1 . 4 1 22 Terrain Destroyed 468 | . . 45 58 . . 32 193 8 44 54 . . . 6 . . . . 1 . 4 1 22 Melee 41 | . . . . . . . . 1 5 1 . . . 6 . . . . 1 . 4 1 22 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 427 | . . 45 58 . . 32 193 7 39 53 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Total 9324 | 825 137 487 147 235 218 467 427 179 654 857 106 287 79 173 282 544 7 454 233 42 967 125 1392 Wait 750 | 15 7 56 4 4 . 60 42 3 18 82 . 1 . 15 . 1 . . 29 . 42 . 371 Move 8186 | 767 81 419 133 226 214 393 342 167 591 767 106 275 77 151 282 536 7 448 175 32 893 123 981 Hop 26 | . 2 3 1 . . 4 . . . . . 1 . . . . . . . . . . 15 Pick Up 16 | . 2 1 . 1 1 . 1 . 4 1 . . . . . 1 . . . 2 2 . . Fast Attach 62 | . 3 3 2 1 . 1 4 4 10 . . 7 1 1 . 4 . 1 1 4 13 1 1 Attach 19 | 2 1 1 2 . . 1 6 . . 1 . 2 . . . . . 1 1 . 1 . . Detach 11 | . . . . 1 . 2 1 . 2 . . . . . . 2 . 2 . 1 . . . Swap 5 | . . . . 1 2 . 1 . 1 . . . . . . . . . . . . . . Drop 28 | 2 2 1 . 1 1 1 . . 9 1 . . 1 . . . . 1 . 3 5 . . Fire 52 | . . 3 5 . . 5 27 2 6 4 . . . . . . . . . . . . . Melee 56 | . . . . . . . . 3 11 1 . . . 6 . . . . 1 . 11 1 22 Ram 80 | 39 39 . . . . . . . . . . 1 . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . 3 . 2 . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . . . . . . . 26 . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 3) 1464 | -11/Scrapyard | Entered Materials 1465 | -10/Materials | Build established: Mutant 1470 | -10/Materials | Identified exit to Mines 1567 | -10/Materials | Core integrity fell below 50% 1580 | -10/Materials | Entered Mines 1584 | -10/Mines | Lost 4 parts (1p1n1u1w) 1587 | -10/Mines | Assembled infested the area 1750 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1940 | -10/Mines | Learned location of Mines (-9) 1960 | -10/Mines | Discovered new exit (range 10) 1971 | -10/Mines | Entered Materials 1971 | -9/Materials | Accompanied by 1 ally 1971 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2013 | -9/Materials | Identified exit to Mines 2013 | -9/Materials | Identified exit to Storage 2034 | -9/Materials | Entered Mines 2041 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2108 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2108 | -9/Mines | Discovered new exit (range 5) 2109 | -9/Mines | Identified exit to Exiles 2109 | -9/Mines | Entered Exiles 2113 | -9/Exiles | Discovered new exit (range 16) 2117 | -9/Exiles | Met 8R-AWN 2121 | -9/Exiles | Met EX-HEX 2130 | -9/Exiles | Met EX-BIN 2134 | -9/Exiles | Aligned with FarCom system 2134 | -9/Exiles | Given EX-Vault access code 2141 | -9/Exiles | Opened EX-Vault 2144 | -9/Exiles | Found Cloak of Protection 2153 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2159 | -9/Exiles | Exiles lab attacked by MAIN.C 2165 | -9/Exiles | Learned location of Zion (-7) 2173 | -9/Exiles | Discovered new exit (range 12) 2176 | -9/Exiles | Identified exit to Mines 2176 | -9/Exiles | Left Exiles lab with Cloak of Protection 2176 | -9/Exiles | Entered Mines 2209 | -8/Mines | Lost 3 parts (1p2n) 2401 | -8/Mines | Discovered new exit (range 5) 2404 | -8/Mines | Identified exit to Materials 2405 | -8/Mines | Entered Materials 2405 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2736 | -8/Materials | Garrison activated, responded to threat 2818 | -8/Materials | Lost 3 parts (1n1u1w) 2955 | -8/Materials | Lost 3 parts (1p1n1w) 3058 | -8/Materials | Discovered new exit (range 5) 3064 | -8/Materials | Identified exit to Factory 3094 | -8/Materials | Entered Factory 3094 | -7/Factory | Evolved 2 slots: Utility x2 3232 | -7/Factory | Build established: Assassin 3363 | -7/Factory | Discovered new exit (range 15) 3386 | -7/Factory | Identified exit to Factory 3393 | -7/Factory | Entered another Factory area 3393 | -6/Factory | Evolved 2 slots: Utility x2 3397 | -6/Factory | Identified exit to DSF 3611 | -6/Factory | Found Hvy. Reflective Plating 4418 | -6/Factory | Discovered new exit (range 16) 4427 | -6/Factory | Build established: Hacker-Assassin 4441 | -6/Factory | Identified exit to Lower Caves 4442 | -6/Factory | Entered Lower Caves 4617 | -6/Lower Caves | Found Alien Artifact 4733 | -6/Lower Caves | Build established: Hacker-Mutant 4843 | -6/Lower Caves | Encountered a Warlord checkpoint 4858 | -6/Lower Caves | Learned Factory garrison access intel 5549 | -6/Lower Caves | Identified Core Expander 5549 | -6/Lower Caves | Installed Core Expander, added new Power slot 5734 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5734 | -6/Lower Caves | Discovered new exit (range 20) 5745 | -6/Lower Caves | Core integrity fell below 50% 5750 | -6/Lower Caves | Entered another Lower Caves area 5753 | -6/Lower Caves | Spotted B-75 Beast 5765 | -6/Lower Caves | Encountered a Warlord checkpoint 5777 | -6/Lower Caves | Lost 7 parts (1p1n5u) 5798 | -6/Lower Caves | Discovered new exit (range 8) 5804 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5804 | -6/Lower Caves | Entered Factory 5804 | -5/Factory | Evolved 2 slots: Utility x2 5805 | -5/Factory | Loaded intel: 4 garrison access locations 5944 | -5/Factory | Sucked down chute 5944 | -5/Factory | Entered Waste 5953 | -5/Waste | Spotted C-40 Crusher 5953 | -5/Waste | Spotted C-40 Crusher 5958 | -5/Waste | Spotted C-40 Crusher 5959 | -5/Waste | EMP discharged 5959 | -5/Waste | System corruption reached 10% 5960 | -5/Waste | Spotted C-40 Crusher 5962 | -5/Waste | Spotted C-40 Crusher 5970 | -5/Waste | Spotted C-40 Crusher 5974 | -5/Waste | Discovered new exit (range 16) 5981 | -5/Waste | Entered Factory 6064 | -5/Factory | Discovered new exit (range 9) 6081 | -5/Factory | Entered Upper Caves 6207 | -5/Upper Caves | Discovered new exit (range 5) 6208 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6208 | -5/Upper Caves | Entered another Upper Caves area 6258 | -5/Upper Caves | Learned location of Armory (-4) 6259 | -5/Upper Caves | Learned Factory non-interactive machine intel 6365 | -5/Upper Caves | Learned Factory terminal intel 6455 | -5/Upper Caves | Discovered new exit (range 11) 6459 | -5/Upper Caves | Entered Zhirov 6459 | -5/Zhirov | Discovered new exit (range 3) 6463 | -5/Zhirov | Entered Proximity Caves 6510 | -4/Proximity Caves | Spotted B-86 Titan 6543 | -4/Proximity Caves | Learned location of 1 exit from Research 6557 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6663 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6691 | -4/Proximity Caves | Core integrity fell below 50% 6713 | -4/Proximity Caves | Core integrity fell below 20% 6717 | -4/Proximity Caves | Discovered new exit (range 6) 6720 | -4/Proximity Caves | Entered Factory 6720 | -4/Factory | Evolved 2 slots: Utility x2 6721 | -4/Factory | Loaded intel: 237 non-interactive machine locations 6722 | -4/Factory | Loaded intel: 28 terminal locations 6749 | -4/Factory | Lost 4 parts (1n3u) 6857 | -4/Factory | Identified exit to DSF 6858 | -4/Factory | Entered DSF 6866 | -4/DSF | Discovered new exit (range 11) 6881 | -4/DSF | Additional patrols routed to DSF 6881 | -4/DSF | Entered Research 6881 | -3/Research | Evolved 2 slots: Propulsion x2 6882 | -3/Research | Identified exit to Testing 7006 | -3/Research | Build established: Mutant 7092 | -3/Research | Found Prototype Hackware 7092 | -3/Research | Identified Exp. System Shield 7177 | -3/Research | Found Prototype Device 7177 | -3/Research | Identified Exp. Shield Generator 7243 | -3/Research | Identified exit to Research 7327 | -3/Research | Entered another Research area 7327 | -2/Research | Evolved 2 slots: Utility x2 7365 | -2/Research | Identified exit to Access 7372 | -2/Research | Entered Access 7372 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7468 | -1/Access | Spotted B-99 Colossus 7598 | -1/Access | Build established: Wizard-Sprinter 8049 | -1/Access | Identified exit to Surface 8068 | -1/Access | Lost 3 parts (1p1u1w) 8097 | -1/Access | Identified exit to Command 8147 | *** | Escaped! Last Messages --------------- Found 101 registered maintenance bots. 48 Workers 30 Builders 10 Tunnelers 12 Recyclers 1 Mechanic Downloaded coordinate data. 08111_ W-44 Eye sends out distress signal. 08113_ Slug penetrates Wall. 08116_ Penetrated by Slug. 08117_ Slug penetrates Wall. 08119_ W-44 Eye destroyed. 08119_ P-80 Master resets H-88 Terminator, system corruption cleaned. 08121_ Slug penetrates K-01 Serf. 08121_ Slug penetrates Wall. 08144_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08145_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##############??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ############ #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #######################????????????? | | ???????????# p ????????????? | | ???????????# ppp ????????????? | | ???????????####+##### ""#?????????????????? | | ?????????????? ???# ""#?????????????????? | | ?????????????? ???# ""#?????????????????? | | ????????????? ??# T#?????????????????? | | ????????????? ??# ""#?????????????????? | | ???????????? #?# ""#?????????????????? | | ???????????? ### ""##????????????????? | | ??????????? ## #????????????????? | | ??????????? ### ##????????????????? | | ?????????? #?# #?????????????????? | | ?????????? #?# #?????????????????? | | ????????? #?# #?????????????????? | | ?????????[ #?# @" #?????????????????? | | ???????????########?# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 5 Armor Coverage 825 Resistance: TH 25 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 71 Melee Accuracy 19 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Explorer Fist Fight Knowing Is Half The Battle Streaker Challenges ------------ None Game ------ Seed CatalystHardcellRecalibrator Manual? 0 Play Time 01:39:18 Cumulative 25.2 hours Start 2024.04.24 @ 17:14:01 End 2024.04.24 @ 18:59:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7273985c-0e41-4e3a-a99d-dbb06acb6e67