Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 20:36:07 Player: CanadianCogs Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1384) 1384 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-208) -208 TOTAL SCORE: 3241 Bonus ------- High Alert Combat Kills 8 Friendly Fire -216 Cogmind --------- Core Integrity 0/550 Matter 50/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Aerolev Unit Improved VTOL Module Improved Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter Seismic Detector ECM Suite Power Shielding Improved Light Armor Plating Layered Light Armor Plating Hardlight Generator Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Aerolev Unit Improved VTOL Module Improved Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter Seismic Detector ECM Suite Power Shielding Improved Light Armor Plating Layered Light Armor Plating Hardlight Generator [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Airjet Flight Unit Improved Flight Unit Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 2 | . . 2 . . Parts Attached 43 | 6 12 7 5 13 Power 4 | 1 1 1 . 1 Engine 4 | 1 1 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 2 2 1 7 Treads 7 | 2 2 2 1 . Leg . | . . . . . Wheel . | . . . . . Hover 6 | . . . . 6 Flight 1 | . . . . 1 Utility 6 | 1 5 . . . Device 2 | . 2 . . . Storage 3 | 1 2 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | 2 4 4 4 5 Energy Gun 2 | . 2 . . . Energy Cannon 4 | . 2 2 . . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon 1 | . . . . 1 Launcher 8 | . . . 4 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 17 | . . . 7 10 Power 1 | . . . . 1 Propulsion 7 | . . . 3 4 Utility . | . . . . . Weapon 9 | . . . 4 5 Highest Loss Streak 9 | . . . 7 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 92 93 83 75 Engine 5 | . 9 7 . 1 Treads 21 | . 28 22 20 . Hover 4 | . . . . 29 Device 5 | . 10 . . . Storage 6 | . 1 11 11 9 Processor 11 | . 13 11 11 9 Energy Gun 6 | . 11 3 . . Energy Cannon 14 | . 12 26 20 . Ballistic Gun 8 | . 3 11 19 . Launcher 4 | . . . . 26 Naked Turns . | . . . . . Heaviest Build 53 | 12 26 39 39 53 Greatest Support 43 | 40 40 43 43 32 Greatest Overweight (x) 8 | . . . 7 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 20 15 15 15 Average Capacity 10 | 6 6 15 15 15 Most Carried 15 | 5 7 15 15 13 Average Carried 8 | 1 4 14 14 8 Final Capacity 15 | 5 15 15 15 15 Final Carried 15 | . 7 15 14 11 Class Distribution -------------------- 43% | Gunner 29% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 705 | 190 229 112 40 134 Remotely . | . . . . . Salvage Created 1575 | . 953 378 121 123 Parts 91 | . 48 28 9 6 Haulers Intercepted 3 | . 2 . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 36 | . 20 7 7 2 Guns 15 | . 9 2 4 . Cannons 17 | . 10 5 1 1 AOE 4 | . 1 . 2 1 Classes Destroyed 10 | . 6 1 2 1 Worker 2 | . 1 . . 1 Builder 1 | . . . . 1 Hauler 3 | . 2 . . 1 Operator 3 | . 2 1 . . Watcher 3 | . 2 1 . . Swarmer 6 | . 3 . 3 . Grunt 22 | . 17 3 1 1 Duelist 1 | . . . 1 . Sentry 5 | . . 4 . 1 Demolisher 2 | . . . 2 . Thug 1 | . . . . 1 Best Kill Streak 4 | . 4 3 2 2 Combat Bots Only 3 | . 3 3 2 1 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 1 | . 1 . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 298 | . 90 24 53 131 Missed 99 | . 35 10 11 43 Damage Taken 3426 | . 637 175 1345 1269 Core 1021 | . 98 27 337 559 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 17 | . . 17 . . Core Remaining (%) 56 | 100 60 . 9 . Volleys Fired 110 | . 70 13 18 9 Largest 4 | . 2 4 4 4 Hottest 245 | . 125 245 166 144 Shots Fired 244 | . 140 47 45 12 Gun 115 | . 77 15 23 . Cannon 113 | . 63 32 14 4 Launcher 16 | . . . 8 8 Special . | . . . . . Kinetic 70 | . 29 14 23 4 Thermal 158 | . 111 33 14 . Explosive 16 | . . . 8 8 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 14 10 11 8 Robot Miss Streak 4 | . 4 3 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 155 | . 92 28 26 9 Core Hits 70 | . 36 13 12 9 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . 2 . 1 . Burn 2 | . 2 . . . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2672 | . 1340 475 426 431 Guns 940 | . 638 106 196 . Cannons 1279 | . 702 369 123 85 Explosions 444 | . . . 107 337 Melee . | . . . . . Ramming 9 | . . . . 9 Kinetic 557 | . 170 106 196 85 Thermal 1662 | . 1170 369 123 . Explosive 444 | . . . 107 337 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . 9 . . . Message Errors 1 | . 1 . . . Matter Fused 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Parts Rejected 1 | . 1 . . . Data Loss (minor) 3 | . 3 . . . Data Loss (major) 1 | . 1 . . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 18 | . 4 . . 14 Projectiles 4 | . 4 . . . Explosions 14 | . . . . 14 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 57 | . . . . 57 Shots 2 | . . . . 2 Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 433 | . 240 404 433 63 Average Temperature 94 | . 58 155 148 32 Received Heat Transfer 747 | . 270 78 30 369 Effects 8 | . . 2 6 . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Interference 5 | . . . 5 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 12 | . 9 2 1 . Heat Transferred 3799 | . 2763 777 259 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 413 | . 326 413 147 63 Initial 135 | . . 135 82 . Average 126 | . 146 245 101 12 Maximum Alert Level 2 | . 1 2 . . Low Security (%) 77 | 100 71 31 100 100 Level 1 21 | . 28 61 . . Level 2 . | . . 6 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 8 2 . . Investigation 6 | . 5 1 . . Extermination . | . . . . . Reinforcement 4 | . 3 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 28 11 15 8 Peak Tracking Total 9 | . 4 3 9 7 Tactical Retreats 3 | . 2 . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . 3 1 1 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 12 | . 7 2 1 2 Terminals 6 | . 5 1 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 3 | . 2 . . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 44 | . 32 5 1 6 Successful 32 | . 23 3 1 5 Failed 12 | . 9 2 . 1 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 32 | . 26 3 . 3 Terminals 27 | . 25 2 . . Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units 12 | . 7 . . 5 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . 1 . Open Door 1 | . . . 1 . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 7 | . 4 . . 3 Report Inventory 2 | . 2 . . . Retrieve Matter 1 | . . . . 1 Retrieve Components 4 | . 2 . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 19 | . 16 1 . 2 Terminals 13 | . 13 . . . Track 4 | . 4 . . . Assimilate 1 | . 1 . . . Botnet 4 | . 4 . . . Disrupt 2 | . 2 . . . Operators 1 | . 1 . . . Search 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Mechanics 1 | . . 1 . . Recycling Units 4 | . 3 . . 1 Recyclers 1 | . 1 . . . Mask 1 | . . . . 1 Tunnel 2 | . 2 . . . Scanalyzers 1 | . . . . 1 Researchers 1 | . . . . 1 Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 5 2 . 1 Full Trace Events 3 | . 1 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 38 | . . 38 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 26 | . 19 . . 7 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3485 | 39 1692 421 832 501 Spaces Moved 1645 | 28 822 185 451 159 Core 45 | 15 . . 15 15 Treads 1456 | 13 822 185 436 . Legs . | . . . . . Wheels . | . . . . . Hover 144 | . . . . 144 Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 108 Average Speed 158 | 101 160 160 167 136 Slowest Speed 450 | 160 160 160 400 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 95 15 65 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 68 | . . . 11 57 Melee . | . . . . . Projectile . | . . . . . AOE 68 | . . . 11 57 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2316 | 39 1067 279 502 429 Wait 448 | . 137 57 23 231 Move 1641 | 27 821 184 450 159 Hop . | . . . . . Pick Up 44 | 5 15 13 1 10 Fast Attach 7 | 1 3 3 . . Attach 25 | 5 2 2 5 11 Detach 4 | . . . 4 . Swap 11 | . 7 2 . 2 Drop 22 | 1 12 5 1 3 Fire 110 | . 70 13 18 9 Melee . | . . . . . Ram 4 | . . . . 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 16) 873 | -10/Materials | Build established: Scavenger-Mutant 1003 | -10/Materials | Discovered new exit (range 8) 1083 | -10/Materials | Discovered new exit (range 3) 1440 | -10/Materials | Identified exit to Mines 1440 | -10/Materials | Identified exit to Materials 1500 | -10/Materials | Derelicts attacked the area 1732 | -10/Materials | Entered another Materials area 1732 | -9/Materials | Evolved 2 slots: Weapon x2 2029 | -9/Materials | Repaired Imp. Heat Sink 2029 | -9/Materials | Build established: Gunner 2041 | -9/Materials | Discovered new exit (range 15) 2153 | -9/Materials | Entered Mines 2546 | -9/Mines | Discovered new exit (range 8) 2589 | -9/Mines | Learned location of Zion (-7) 2590 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2611 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2870 | -9/Mines | Assembled infested the area 2915 | -9/Mines | Core integrity fell below 50% 2921 | -9/Mines | Core integrity fell below 20% 2949 | -9/Mines | Lost 7 parts (3n4w) 2985 | -9/Mines | Entered Materials 2985 | -8/Materials | Evolved 2 slots: Propulsion x2 3445 | -8/Materials | Core integrity fell below 50% 3453 | -8/Materials | Lost 9 parts (1p4n4w) 3481 | -8/Materials | Core integrity fell below 20% 3486 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03460_ G-47 Trooper destroyed. 03460_ U-05 Engineer lays Concrete. 03461_ The unstable cave ceiling collapses. 03462_ U-05 Engineer lays Concrete. 03467_ Slug penetrates Wall. 03468_ U-05 Engineer lays Concrete. 03469_ U-05 Engineer builds a Wall. 03469_ U-05 Engineer lays Concrete. 03470_ Penetrated by Slug. 03472_ U-05 Engineer builds a Wall. 03472_ Acquired 45 matter. 03475_ Slug penetrates Recycling Unit. 03475_ U-05 Engineer lays Concrete. 03476_ U-05 Engineer builds a Wall. 03478_ U-05 Engineer destroyed. 03480_ U-05 Engineer builds a Wall. 03480_ Imp. Light Cannon destroyed. 03480_ Slammed into Y-45 Defender. 03484_ U-05 Engineer builds a Wall. 03486_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????####?????????????? | | ???????????????# ????#????????? | | ???????????????# ????# ???????? | | ???????????????# ????# ???????? | | ???????????????# ????# ???????? | | ???????????????# ????# ???????? | | ???????????????# ????# ???????? | | ???????????????# #???# ???????? | | ???????#???????# #####+#####??? | | ???????# ??????# ## Y #??? | | ???????# ????## ## """h ###? | | ???????# #### # Y" ## | | ???????# #!! =! | | ???????# +===! = ## | | ???????# # r@ ### | | ????????###+### # Y | | ??????????????## ## !%# | | ???????????????# ## ! u# # | | ???????????????# ########### | | ???????????????# #?????#### # | | ??????????????## #?????????#### | | ??????????????+ #????????????? | | ??????????????## #????????????? | | ##############?## ##????????????? | | #??# #?????????????? | | #??# #?????????????? | | #??# #?????????????? | | ######### #??# #?????????????? | | ????????## ##??# #?????????????? | | ?????????# #####/##????????????? | | ?????????# # #????????????? | | ?????????# # #????????????? | | ?????????# # #????????????? | | """ "????# # #????????????? | | # # #????????????? | | ?? = "T" " / #????????????? | | # # ! #????????????? | | ####+????# ########????????????? | | #????# = ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalDroneLance Manual? 0 Play Time 00:53:23 Cumulative 11.7 hours Start 2024.04.10 @ 16:17:13 End 2024.04.10 @ 20:36:07 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef202f36-8aae-45c2-949b-42751ef68123