Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.10 @ 17:39:58 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (536) 2680 Value Destroyed (25304) 25304 Prototype IDs (157) 3140 Alien Tech Used (11) 2200 Bonus (23785) 23785 TOTAL SCORE: 68209 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 9737 Follower Combat Kills 2916 Destroyed Unchained 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4500 Win 3000 Friendly Fire -1368 Cogmind --------- Core Integrity 1548/1850 Matter 172/300 Energy 180/200 System Corruption 0% +Membrane Temperature Cool (52) Movement Flying (7) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (11) ----- Medium Storage Unit Spectral Analyzer Experimental Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Experimental Reaction Control System Graphene Brace Long-range Tractor Beam Spacefold Activator > --- WEAPON (5) ------- XL Autogun Subcomponent Railgun Point Singularity Launcher Sigix Broadsword > --- INVENTORY (12) --- Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Compact Matter Pod (0) Experimental Reaction Control System High-powered Transdimensional Reconstructor Subatomic Replicator Railgun Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Experimental Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Advanced Transmission Jammer Experimental Reaction Control System Advanced Phase Shifter Graphene Brace Spacefold Activator > --- WEAPON ----------- XL Autogun Subcomponent Railgun Point Singularity Launcher Sigix Broadsword > --- INVENTORY -------- Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Compact Matter Pod Experimental Reaction Control System Long-range Tractor Beam High-powered Transdimensional Reconstructor Subatomic Replicator Enhanced Coil Gun [Rating: 230] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Cooled Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Zionite Weapon Casing Artifact Spacefold Activator Weapon XL Autogun Array Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Flak Cannon Launcher Point Singularity Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Sigix Broadsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 Utility 9 | . . . . . 2 . 1 . . . . 1 . . . . . . . . . . 2 . . . . . . 2 . . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Attached 176 | . . 1 3 2 3 28 10 . . 3 1 . 1 10 . . . 17 2 1 15 . 10 . . 1 2 8 9 8 12 5 24 Power 26 | . . 1 . 1 . 4 1 . . . 1 . . 2 . . . 2 . . 1 . . . . 1 . 2 2 . 4 2 2 Engine 5 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Core 10 | . . . . . . 3 1 . . . 1 . . 2 . . . 2 . . 1 . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 4 2 2 Propulsion 38 | . . . . . 2 11 3 . . 1 . . 1 . . . . 2 . . 1 . 2 . . . . 3 . 3 2 1 6 Treads 6 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31 | . . . . . . 7 3 . . 1 . . 1 . . . . 2 . . 1 . 2 . . . . 3 . 3 2 1 5 Utility 71 | . . . 2 1 1 6 4 . . 1 . . . 7 . . . 10 2 1 9 . 7 . . . 1 2 2 3 3 1 8 Device 30 | . . . . 1 . 4 1 . . 1 . . . 3 . . . 3 2 1 3 . 3 . . . . 1 1 . 1 . 5 Storage 8 | . . . 1 . 1 . 1 . . . . . . 1 . . . 1 . . 1 . 1 . . . . . . . 1 . . Processor 11 | . . . . . . 1 . . . . . . . 2 . . . . . . 4 . 2 . . . . . . . . . 2 Hackware 13 | . . . . . . 1 2 . . . . . . . . . . 3 . . . . 1 . . . . . 1 3 1 . 1 Protection 8 | . . . 1 . . . . . . . . . . 1 . . . 3 . . 1 . . . . . 1 1 . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 41 | . . . 1 . . 7 2 . . 1 . . . 1 . . . 3 . . 4 . 1 . . . 1 1 5 2 3 1 8 Energy Gun 6 | . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . 2 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Ballistic Gun 14 | . . . . . . 3 . . . . . . . . . . . 1 . . 1 . . . . . . . 4 1 2 . 2 Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . Piercing Weapon 4 | . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 40 | . . . . 1 . 5 1 1 . 1 . . . . . . . 3 . . 12 . 1 . . 2 1 . 2 . 1 6 3 Parts Lost 17 | . . . . . . . 2 . . . . . . 3 . . . . . . 1 . 1 . . . . 4 2 1 1 1 1 Power 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . Propulsion 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Utility 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 1 . . . 1 Weapon 4 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Highest Loss Streak 2 | . . . . . . . 2 . . . . . . 2 . . . . . . 1 . 1 . . . . 2 2 1 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | . 6 7 5 9 7 8 4 4 4 4 4 2 3 3 3 3 3 9 10 9 9 8 12 13 14 13 14 13 9 8 9 10 10 Power . | . 1 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Propulsion 2 | . 4 4 2 3 2 5 2 3 3 2 2 1 1 1 1 1 1 1 1 1 1 2 3 4 4 4 4 3 2 2 1 2 3 Utility 4 | . . . 1 3 3 1 . . . . 1 . . 1 1 1 1 4 6 6 6 6 8 8 9 8 8 6 4 1 2 3 3 Weapon 1 | . 1 1 1 1 2 2 1 1 1 1 1 1 1 1 1 1 1 2 1 . 1 . . 1 1 1 1 1 2 3 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 6 1 1 1 . 6 1 . . . . . . . . . . 2 . . 1 . 5 . . . . 1 . 2 5 1 11 Power 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Propulsion 14 | . 2 1 1 1 . 2 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 4 Utility 14 | . 1 . . . . 3 . . . . . . . . . . . . . . 1 . 4 . . . . . . . 2 . 3 Weapon 7 | . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . . Tool/Special 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 Average Slot Usage (%) 83 | . 85 85 96 100 88 99 97 92 92 98 100 99 100 96 93 93 93 63 64 63 63 64 67 68 68 62 68 70 80 90 91 90 90 Engine 1 | . 14 14 14 14 9 3 . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Core 3 | . . . . . . 5 6 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 4 4 4 5 8 7 Treads 3 | . . . . . 17 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 28 28 28 28 18 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . 9 38 38 38 38 38 40 40 39 40 40 40 17 17 17 17 17 15 15 15 15 15 18 27 25 25 25 26 Device 8 | . . . . . . 6 6 7 7 6 7 12 13 12 13 13 13 6 5 9 7 5 11 15 15 14 15 10 4 11 11 6 12 Storage 6 | . 14 14 14 14 17 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 11 | . . . . . . 3 7 7 7 7 7 6 6 12 13 13 13 11 11 11 13 17 20 21 21 21 20 18 18 16 16 16 13 Hackware 4 | . . . . . . 7 12 15 15 15 15 13 13 5 . . . 4 5 1 . . . . . . . . 3 7 8 12 7 Protection 3 | . . . 11 14 9 8 1 . . . . . . . 6 6 6 4 4 5 5 5 3 . . . . 2 3 . . . . Energy Gun 1 | . 14 14 14 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 14 14 14 14 9 12 . . . . . . . . . . . 4 5 4 4 4 4 5 5 . 5 4 6 16 15 11 9 Piercing Weapon 1 | . . . . . . . 2 7 7 13 15 13 13 9 . . . . . . . . . . . . . . 3 3 3 . . Peak Build Rating 230 | . 6 7 17 23 21 47 50 48 48 58 53 64 68 71 67 67 67 121 121 123 133 134 158 155 158 157 161 173 170 178 203 211 230 Average Rating 112 | . 6 6 14 17 20 37 47 47 48 51 52 63 65 67 67 67 67 116 120 121 122 128 154 155 155 120 157 165 163 174 185 205 215 On Entrance 90 | 6 6 6 7 17 18 21 44 48 48 48 53 53 64 65 67 67 67 67 121 119 123 132 134 155 155 155 157 156 157 152 177 202 204 Avg Prop Armor Cover (%) . | . . . . . 9 . . . . . . 2 2 2 10 10 4 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 11 11 11 30 32 36 53 25 20 20 23 23 22 22 25 25 25 25 37 36 36 45 41 56 56 56 55 58 66 44 49 60 57 66 Greatest Support 80 | 20 20 20 20 20 40 80 25 25 25 25 25 25 25 29 25 25 31 65 60 60 65 64 67 63 66 63 66 76 50 61 52 64 71 Greatest Overweight (x) 6 | . . . 1 1 . 6 . . . . . 1 . 1 . . . 3 . . . . . . . . . . . . 1 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 10 10 10 12 12 Average Capacity 12 | . 8 8 12 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 14 10 10 10 10 12 Most Carried 15 | . 7 8 15 15 14 15 14 10 10 10 10 9 10 10 9 9 9 10 10 10 10 10 15 15 15 15 15 15 10 10 10 12 12 Average Carried 11 | . 6 7 10 14 13 14 10 10 10 9 10 8 9 9 9 9 9 9 10 9 9 9 13 14 15 14 15 14 9 9 9 10 11 Final Capacity 15 | 8 8 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 10 10 10 10 12 12 Final Carried 15 | 6 7 7 15 15 14 15 10 10 10 10 10 8 10 9 9 9 9 10 10 10 10 10 14 15 15 15 15 10 10 10 10 12 12 Class Distribution -------------------- 33% | Scout 15% | Sprinter 13% | Mutant 9% | Commander-Mutant 7% | Hacker-Ninja 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Scout | -6/Factory Ninja | -6/Lower Caves Ninja | -6/Data Miner Ninja | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Sprinter | -5/Warlord Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Scout | -3/Research Scavenger-Sprinter | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 25413 | 200 36 13 30 19 . 965 110 70 . 110 10 20 20 138 47 . . 2800 475 1700 2894 30 7361 670 720 . 100 834 925 625 575 647 3269 Remotely 113 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 Salvage Created 27931 | . 104 . . . . 1130 342 . . . 28 103 80 135 . . . 2647 193 858 1996 . 10876 467 933 . 45 1490 780 750 834 786 3354 Parts 1245 | . 4 . . . . 60 4 . . . 3 4 4 9 . . . 103 6 31 66 . 459 26 43 . 4 70 42 31 48 45 183 Haulers Intercepted 33 | . . . . . . 6 1 . . . . 1 . . . . . 7 . . . . 6 . . . . 1 . . 1 2 8 Recyclers Shooed 14 | . . 1 . . . 1 2 . . . . . . . . . . 3 . . . . 1 . . . . 1 . 1 . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 117 | . . . . . . . . . . . 10 . . . 4 . . . 3 31 . . . 26 43 . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 345 | . 3 . . . . 19 . . . . 2 . . 1 . . . 23 2 12 38 . 128 6 14 . . 14 5 6 9 2 61 Melee 7 | . . . . . . . . . . . 2 . . 1 . . . . . . 1 . . . . . . . . . . . 3 Guns 275 | . 3 . . . . 5 . . . . . . . . . . . 23 2 12 36 . 125 6 14 . . 13 5 6 9 2 14 Cannons 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 53 | . . . . . . 5 . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . 44 Classes Destroyed 30 | . 2 . . . . 8 1 . . . 1 . 1 . . . . 5 2 . 5 . 1 . . . 1 . . 1 . . 2 Worker 34 | . . . . . . 1 . . . . . . . . . . . 2 . . . . 5 . . . . 2 6 4 . . 14 Builder 29 | . . . . . . 1 . . . . . . . 1 . . . . . . . . 9 . . . . 3 3 . . 1 11 Tunneler 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 Hauler 33 | . . . . . . 6 1 . . . . 1 . . . . . 7 . . . . 6 . . . . 1 . . 1 2 8 Recycler 26 | . . . . . . 3 2 . . . . . . . . . . 3 . . . . 4 . . . . 2 . 1 . 2 9 Minesweeper 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . Mechanic 7 | . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 Operator 9 | . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 2 2 Drone 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Watcher 41 | . . . . . . 1 2 . . . . . . 2 . . . 4 . . . . 10 . . . . 4 2 4 3 2 7 Swarmer 42 | . 1 . . . . 4 . . . . 1 . . . . . . 2 . . 6 . 5 . 2 . . 4 . 2 . . 15 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Saboteur 10 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 8 . . . . . . . . . . Grunt 150 | . 2 . . . . 10 . . . . . . . 1 . . . 8 . 8 16 . 61 2 9 . . 3 4 1 . . 25 Brawler 14 | . . . . . . 1 . . . . . . . . . . . 1 . . 1 . 8 . . . . 1 . . . . 2 Duelist 20 | . . . . . . . . . . . . . . . . . . 3 . 3 . . 14 . . . . . . . . . . Protector 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . Sentry 20 | . . . . . . 4 . . . . . . . . . . . 3 1 1 . . 5 . 1 . . 1 . 2 . . 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 21 | . . . . . . . . . . . . . . . . . . 2 1 . 4 . 4 2 . . . 2 . . . . 6 Programmer 49 | . . . . . . . . . . . . . . . . . . 2 . . 4 . 19 2 2 . . 2 1 . 9 2 6 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 24 | . 2 . . . . 4 3 . . . 1 1 . 1 . . . 8 1 4 8 . 24 3 8 . . 9 14 12 6 3 16 Combat Bots Only 23 | . 2 . . . . 4 . . . . 1 . . 1 . . . 5 1 4 8 . 23 2 8 . . 5 5 5 6 2 10 Max Kills in Single Turn 4 | . 1 . . . . 4 1 . . . 1 1 1 1 . . . 2 1 1 2 . 4 1 1 . 1 2 1 2 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . 4 Melee 1 | . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 DW-4LL (-1/Access) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 645 | . 14 1 . . . 59 25 . 22 . 21 4 . 14 . . 19 45 3 . 23 7 39 . 10 . 2 76 10 15 28 41 167 Missed 329 | . 2 . . . . 21 12 . 14 . 11 2 . 8 . . 10 26 2 . 8 1 25 . 6 . 1 35 3 7 8 21 106 Hits 316 | . 12 1 . . . 38 13 . 8 . 10 2 . 6 . . 9 19 1 . 15 6 14 . 4 . 1 41 7 8 20 20 61 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 Projectile 309 | . 12 1 . . . 38 13 . 8 . 10 2 . 6 . . 9 19 1 . 15 6 14 . 4 . 1 40 7 8 20 20 55 AOE 3 | . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . 1 1 . . 3 3 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Damage Taken 8421 | . 134 36 . . . 557 179 . 70 . 156 37 . 253 . . 182 293 16 . 379 26 213 . 79 . 28 1161 274 417 505 1490 1936 Core 1802 | . 23 36 . . . 27 26 . 26 . 85 17 . 14 . . 112 49 . . 48 . 15 . . . . 33 . . 25 898 368 Absorbed by Shields 218 | . . . . . . 52 . . . . . . . . . . . 37 . . . . 27 . . . . 102 . . . . . Redirected to Shielding 617 | . . . . . . . . . . . . . . 12 . . 45 57 . . 137 26 94 . . . 18 157 71 . . . . Ignored by Resistances 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 24 Regen/Repaired (Parts) 1888 | . . . . . . 101 . . . 123 . . 1 15 . . . 14 . . 66 . . . . . . . . . 85 617 866 Core Remaining (%) 84 | 100 . . . 76 . 95 . . . . 80 . . . . . 83 . . . . 90 . . . . 98 . 97 . . 41 83 Volleys Fired 1213 | . 12 1 . . . 81 . . . . . . . . . . . 124 23 68 178 . 383 19 42 . 2 53 25 50 23 54 75 Largest 5 | . 2 2 . . . 2 . . . . . . . . . . . 1 1 1 1 . 1 1 1 . 1 1 1 5 5 3 3 Hottest 125 | . 60 60 . . . 74 . . . . . . . . . . . 60 60 60 60 . 60 60 60 . 60 81 60 120 125 85 90 Shots Fired 1612 | . 24 2 . . . 144 . . . . . . . . . . . 124 23 68 178 . 384 19 42 . 2 53 26 184 99 103 137 Gun 1501 | . 24 2 . . . 90 . . . . . . . . . . . 124 23 68 174 . 384 19 42 . 2 45 26 178 99 103 98 Cannon 63 | . . . . . . 49 . . . . . . . . . . . . . . . . . . . . . 8 . 6 . . . Launcher 44 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Special 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Kinetic 1514 | . 12 1 . . . 139 . . . . . . . . . . . 124 23 68 151 . 384 19 42 . 2 45 26 178 99 103 98 Thermal 19 | . 12 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Explosive 44 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Electromagnetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Entropic 23 | . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . Robot Hit Streak 38 | . 9 5 . . . 11 . . . . . . . . . . . 13 6 12 38 . 21 5 12 . . 25 11 14 15 12 30 Robot Miss Streak 8 | . 4 . . . . 3 . . . . . . . . . . . 8 6 6 7 . 7 3 8 . . 5 3 8 2 1 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Shots Hit Robots 1246 | . 15 2 . . . 94 9 . . . 3 3 7 9 . . . 93 19 27 160 . 322 15 29 . . 58 35 106 67 25 148 Core Hits 1079 | . 5 . . 1 . 64 2 . . . 2 1 2 3 . . . 83 10 28 107 . 392 18 31 . 2 55 35 54 25 11 148 Critical Kills 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 9 | . . . . . . 1 2 . . . . . . . . . . . . . 3 . . . . . . . . . 1 2 . Critical Strikes 17 | . . . . . . 2 3 . . . . . 2 2 . . . . . . 3 . . . . . . . 1 1 1 2 . Destroy 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Blast 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . 1 . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Melee Attacks 460 | . . . . . . 1 25 4 34 . 9 22 7 49 4 . 5 3 . 5 . 11 1 . . . . 25 16 14 16 60 149 Impact 40 | . . . . . . 1 21 . . . . . . . . . . 1 . 5 . 11 1 . . . . . . . . . . Slashing 252 | . . . . . . . . . . . . . . 8 4 . 5 . . . . . . . . . . 25 2 . 1 60 147 Piercing 165 | . . . . . . . 3 4 34 . 9 22 7 41 . . . 2 . . . . . . . . . . 14 14 15 . . Sneak Attacks 89 | . . . . . . . 4 . . . 2 1 7 2 . . . . . . . . . . . . . 6 9 3 1 10 44 Combat Hostiles 6 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . 3 Follow-up Attacks 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Damage Inflicted 90980 | . 173 35 . 7 4 2122 556 . . . 205 165 354 402 . . . 5579 1033 1665 10542 . 25705 888 2194 . 90 3499 2633 2325 2001 2687 26116 Guns 58040 | . 173 27 . . . 963 . . . . . . . . . . . 5579 1033 1665 9976 . 24960 888 2194 . 90 2691 1600 1985 1898 468 1850 Cannons 901 | . . . . . . 797 . . . . . . . . . . . . . . . . . . . . . 104 . . . . . Explosions 17386 | . . . . . . 329 . . . . . . . . . . . . . . 566 . 745 . . . . 199 . . . . 15547 Melee 14601 | . . . . . . . 556 . . . 205 165 354 402 . . . . . . . . . . . . . 505 1033 340 103 2219 8719 Ramming 52 | . . 8 . 7 4 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 57759 | . 86 15 . . . 1760 . . . . . . . . . . . 5579 1033 1665 8997 . 24960 888 2194 . 90 2691 1600 1985 1898 468 1850 Thermal 864 | . 87 12 . . . . . . . . . . . . . . . . . . 566 . . . . . . 199 . . . . . Explosive 16621 | . . . . . . 329 . . . . . . . . . . . . . . . . 745 . . . . . . . . . 15547 Electromagnetic 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 . . . . . Impact 556 | . . . . . . . 556 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11561 | . . . . . . . . . . . . . . 42 . . . . . . . . . . . . . 505 76 . . 2219 8719 Piercing 2484 | . . . . . . . . . . . 205 165 354 360 . . . . . . . . . . . . . . 957 340 103 . . Entropic 979 | . . . . . . . . . . . . . . . . . . . . . 979 . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 1 1 1 1 . . . 2 2 2 3 2 2 . . . 1 . 1 1 1 4 4 . 5 5 . Average Corruption 2 | . . . . . . . 1 1 1 1 . . . 2 2 2 2 1 1 . . . 1 . 1 1 1 1 4 . 3 5 . Corruption Purged 4 | . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 71 | . . . . . . . . . 5 . . . . . . . . 6 . . . . 11 . 2 . 3 1 9 . 9 25 . Message Errors 21 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 4 . . . 1 . 2 . 3 9 . Matter Fused 13 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 1 3 . 1 5 . Heat Flow Errors 10 | . . . . . . . . . 1 . . . . . . . . 3 . . . . 1 . 1 . 1 . 1 . . 2 . Energy Discharges 11 | . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . 1 . 1 5 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 1 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Alerts 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6795 | . . . . . . . 285 . . . 36 6 25 55 . . . . . . . . 85 . . . . 195 133 139 48 793 4995 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1569 | . . . . . . . . . . . . . . . . . . . . . . . 85 . . . . 63 . . . . 1421 Melee 5226 | . . . . . . . 285 . . . 36 6 25 55 . . . . . . . . . . . . . 132 133 139 48 793 3574 Knockbacks 16 | . . . . . . 14 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 . . . . . Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Rammed 9 | . . . . . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 17 | . . 3 . 3 1 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 6 | . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 386 | . 42 . . 340 . 81 55 4 277 4 6 9 . 25 1 1 296 231 111 241 132 . 207 94 183 . 175 180 386 200 264 119 99 Average Temperature 40 | . 23 . . 172 . 20 8 2 21 2 2 6 . 2 1 1 106 71 34 84 32 . 39 32 46 . 79 57 68 58 95 48 41 Received Heat Transfer 1122 | . 72 . . . . 280 . . 27 . 24 9 . 18 . . 30 51 . . 18 . 18 . . . 9 33 407 18 . 18 90 Effects 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fried 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Heat Transferred 925 | . 200 25 . . . . . . . . . . . . . . . . . . 550 . . . . . . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Maximum Alert Level 5 | . . . . . . 1 . . . . . . . 1 . . . 4 . . . . 5 . . . . 1 1 2 2 2 5 Low Security (%) 41 | . 100 100 . 100 100 87 100 . . . . 100 100 45 . . . . . . . . 16 . . . . 63 16 50 . . . Level 1 23 | . . . . . . 12 . . . . . . . 54 . . . 9 . . . . 22 . . . . 36 83 1 62 87 6 Level 2 12 | . . . . . . . . . . . . . . . . . . 69 . . . . 8 . . . . . . 48 37 12 4 Level 3 5 | . . . . . . . . . . . . . . . . . . 13 . . . . 11 . . . . . . . . . 15 Level 4 3 | . . . . . . . . . . . . . . . . . . 8 . . . . 12 . . . . . . . . . 4 Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 57 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Peak Influence 3745 | . 66 13 . . . 326 108 . . . . 79 32 343 . . . 1373 . . . . 3745 . . . . 364 339 603 462 497 3629 Initial 312 | . . 13 . . . . 62 . . . . 24 32 . . . . 312 . . . . . . . . . . 168 168 307 254 294 Average 625 | . 33 1 . . . 145 64 . . . . 22 8 213 . . . 629 . . . . 1185 . . . . 147 263 336 360 347 1913 Influence Increases 18177 | . 96 . . . . 1191 343 . 15 . 312 150 . 1003 . . 60 1955 70 285 1030 15 4346 160 315 . . 659 272 763 385 705 4047 Destroy 0b10 Robot/C 8280 | . 60 . . . . 600 . . . . 80 . . 340 . . . 800 40 240 740 . 2540 120 280 . . 320 140 280 180 60 1460 Destroy 0b10 Robot/NC 1025 | . . . . . . 70 35 . . . 10 5 . 20 . . . 115 5 . 5 . 210 5 5 . . 70 60 55 20 45 290 Destroy Leader 1448 | . 20 . . . . 166 6 . . . 10 2 . 84 . . . 180 10 30 . . 422 20 30 . . 84 24 48 38 18 256 Allied During Kill 878 | . . . . . . 158 9 . . . 47 . . 189 . . . 101 . . . . 12 . . . . 31 . 101 . . 230 Successful Hack 154 | . . . . . . 29 39 . . . . . . 12 . . . 10 . . . . 10 . . . . 12 12 3 15 . 12 Select Force Hacks 30 | . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 810 | . . . . . . 60 15 . . . . 15 . . . . . 150 . . . . 240 . . . . 15 15 15 60 120 105 Anti-Garrison Action 800 | . . . . . . . . . . . . . . 150 . . . . . . . . 150 . . . . . . . . . 500 Destroy Structure 1902 | . 1 . . . . 48 14 . . . . 8 . 28 . . . 164 . . . . 612 . . . . 82 6 126 42 102 669 Advance Influence 300 | . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . Partial Spotted 750 | . . . . . . . 75 . . . . 60 . 105 . . . 30 . . . . 60 . . . . 45 15 90 15 120 135 Lose Combat Pursuer 1800 | . 15 . . . . 30 150 . 15 . 165 60 . 75 . . 60 105 15 15 285 15 90 15 . . . . . 45 15 240 390 Influence Decreases 14548 | . 60 36 . . . 1053 394 83 14 5 273 95 94 739 129 135 40 626 680 563 739 767 601 1547 579 2094 . 359 272 516 480 666 909 Entered New Map 7141 | . . 23 . . . . 76 33 2 5 . 15 62 . 99 135 . 8 500 141 461 752 . 1387 449 2094 . . 132 132 240 198 197 Time Decay 5879 | . 60 13 . . . 683 205 50 12 . 173 80 32 394 30 . 40 518 180 422 268 15 541 160 130 . . 259 120 214 230 458 592 Lost Part 170 | . . . . . . . 20 . . . . . . 30 . . . . . . 10 . 10 . . . . 40 20 10 10 10 10 Lost Ally 1058 | . . . . . . 70 93 . . . 100 . . 315 . . . 100 . . . . 50 . . . . 60 . 160 . . 110 Purge Threat 300 | . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 136 | . 3 . . . . 5 2 . . . . 1 . 11 . . 1 17 . . . . 35 . . . . 1 2 7 5 8 38 Investigation 18 | . 1 . . . . 2 1 . . . . . . 1 . . . 4 . . . . 3 . . . . . 1 1 1 2 1 Extermination 31 | . . . . . . . 1 . . . . 1 . 3 . . . 4 . . . . 6 . . . . 1 1 1 3 4 6 Reinforcement 32 | . 2 . . . . 2 . . . . . . . 2 . . . 7 . . . . 5 . . . . . . 5 . 2 7 Assault 49 | . . . . . . . . . . . . . . 2 . . 1 2 . . . . 19 . . . . . . . 1 . 24 Garrison 6 | . . . . . . 1 . . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Construction Impeded 4 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Haulers Reinforced 9 | . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 20 | . 1 . . . . 4 1 . . . 1 . . . . . . 1 . . 1 . 4 . . . . 2 . 2 . 2 1 Communications Jammed 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 9 . 30 4 Distress Signals 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 8 . 30 1 Times Spotted 778 | . 7 2 . . . 25 17 . 8 . 16 10 . 23 . . 17 63 4 13 121 1 162 4 12 . 6 40 13 31 14 41 128 Peak Tracking Total 18 | . 2 2 . . . 5 5 . 9 . 9 7 . 5 . . 12 9 2 4 18 1 8 1 4 . 9 12 4 9 3 14 10 Tactical Retreats 67 | . 1 . . . . 2 6 . 1 . 5 1 . 3 . . 4 4 1 1 6 1 5 1 . . . . . 3 1 9 12 ECM-based Alert Blocks 10 | . . . . . . . . . . . . . . 1 . . 9 . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 21 | . . . . . . 2 2 . . . . 1 . 5 . . . 4 . . . . 1 . . . . 3 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . . . . . . 5 6 6 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 61 | . . . . . . 4 1 1 . . . 1 . 1 . . . 10 . . 1 . 18 . . . . 1 1 1 4 8 9 Max in Single Turn 4 | . . . . . . 1 1 1 . . . 1 . 1 . . . 1 . . 1 . 4 . . . . 1 1 . 1 1 2 Garrison Access 14 | . . . . . . 1 . . . . . . . 1 . . . . . . . . 2 . . . . 1 . 1 1 1 6 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 84 | . . . 2 . . 12 7 . 1 1 . 2 . 5 . 4 . 9 . 1 1 . 11 1 . 4 . 3 3 4 3 3 7 Terminals 15 | . . . . . . 9 4 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Fabricators 10 | . . . . . . . 1 . . . . . . 2 . . . 3 . . . . 2 . . . . . . 2 . . . Repair Stations 4 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . Recycling Units 11 | . . . . . . 1 . . . . . 2 . . . . . 3 . . . . 5 . . . . . . . . . . Scanalyzers 13 | . . . . . . . 2 . . . . . . 2 . . . 2 . . . . 2 . . . . 1 1 . 1 1 1 Garrison Access 16 | . . . . . . 1 . . . . . . . 1 . . . . . . . . 2 . . . . 2 1 1 1 1 6 Total Hacks 233 | . . . 2 . . 26 23 . 1 2 . 5 . 17 . 29 . 24 . 1 1 . 32 1 . 15 . 6 10 10 6 6 16 Successful 145 | . . . 2 . . 16 13 . 1 2 . 1 . 8 . 29 . 18 . 1 1 . 14 1 . 15 . 3 1 8 3 3 5 Failed 87 | . . . . . . 10 10 . . . . 4 . 8 . . . 6 . . . . 18 . . . . 3 9 2 3 3 11 Catastrophic 11 | . . . . . . 2 1 . . . . . . . . . . . . . . . 4 . . . . 1 1 . . 1 1 Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 307 | . . . 1 . . 5 10 . . . . 9 . 47 . . . 36 . . 1 . 54 . . . . 10 10 24 32 27 41 Terminals 39 | . . . . . . 21 15 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Fabricators 34 | . . . . . . . 2 . . . . . . 9 . . . 9 . . . . 8 . . . . . . 6 . . . Repair Stations 8 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 2 . 3 . . Recycling Units 23 | . . . . . . 1 . . . . . 5 . . . . . 7 . . . . 10 . . . . . . . . . . Scanalyzers 43 | . . . . . . . 6 . . . . . . 5 . . . 7 . . . . 9 . . . . 4 5 . 2 3 2 Garrison Access 34 | . . . . . . 2 . . . . . . . 3 . . . . . . . . 5 . . . . 2 3 2 1 2 14 Terminal Hacks 68 | . . . 2 . . 10 4 . 1 2 . . . . . 29 . . . 1 1 . . 1 . 15 . . . 1 . 1 . Record 17 | . . . 1 . . . . . . . . . . . . 11 . . . . . . . . . 5 . . . . . . . Part Schematic 13 | . . . . . . . 1 . . 2 . . . . . 8 . . . . . . . . . 2 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 10 | . . . . . . 3 . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . Open Door 7 | . . . . . . 2 . . 1 . . . . . . . . . . 1 1 . . 1 . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . . 1 . . . . . . 3 . . . 6 . . . . 4 . . . . . . 5 . . . Load Schematic 13 | . . . . . . . 1 . . . . . . 2 . . . 4 . . . . 3 . . . . . . 3 . . . Build 6 | . . . . . . . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . 2 . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . Retrieve Components 4 | . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . Scanalyzer 25 | . . . . . . . 4 . . . . . . 3 . . . 6 . . . . 6 . . . . 2 1 . 1 1 1 Insert Component 13 | . . . . . . . 2 . . . . . . 1 . . . 3 . . . . 2 . . . . 2 . . 1 1 1 Analyze 6 | . . . . . . . 2 . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . Retrieve Study 6 | . . . . . . . . . . . . . . 2 . . . 2 . . . . 1 . . . . . 1 . . . . Garrison Access Hacks 9 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 3 Seal Access 9 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 3 Unauthorized Hacks 18 | . . . . . . 3 4 . . . . . . 2 . . . 4 . . . . 2 . . . . . . 1 1 . 1 Terminals 5 | . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Track 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . 1 . . . . . . 2 . . . 2 . . . . 1 . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 6 | . . . . . . . 1 . . . . . . 1 . . . 2 . . . . 1 . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Patch 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Recycling Units 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . . . . . . 7 6 . . . . 2 . 4 . . . 6 . . . . 10 . . . . 2 3 2 1 1 6 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 17 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . 2 . 6 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 189 | . . . . . . . 2 . . 2 . . . 41 . 8 . 25 . . . . 36 . . 2 . . 19 . 14 40 . Parts Built 6 | . . . . . . . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . 2 . . . Authchips 6 | . . . . . . . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . 2 . . . Time 546 | . . . . . . . . . . . . . . 102 . . . 225 . . . . 93 . . . . . . 126 . . . Total Part Build Rating 42 | . . . . . . . . . . . . . . 8 . . . 12 . . . . 7 . . . . . . 15 . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . . . . . . . . . . . . 12 . . . . 3 . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Robot Hacks Applied 5 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 parse_system 5 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Relay Couplers Released 6 | . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 Machine Destruction 6 | . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 72 | . . . . . . 10 . . . 6 . . 20 5 . . . 5 . . . . 4 . . . . 4 . 10 . . 8 Largest Group 20 | . . . . . . 10 5 . . 6 6 . 20 19 . . . 3 . . . . 2 . . . . 2 . 3 . . 4 Highest-Rated Group 740 | . . . . . . 173 87 . . 223 223 . 740 690 . . . 210 . . . . 206 . . . . 206 . 345 . . 466 Highest-Rated Ally 122 | . . . . . . 29 29 . . 41 41 . 50 51 . . . 85 . . . . 103 . . . . 103 . 122 . . 122 Zionite Dispatches 16 | . . . . . . . . . . . . . . 1 . . . 2 . . . . 2 . . . . 2 . 5 . . 4 Heavy 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . 1 . . 2 Light 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Hacker 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 17 | . . . . . . 11 . . . . . . . 1 . . . . . . . . 2 . . . . . . 2 . . 1 STAY 4 | . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 EXPLORE 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 423 | . . . . . . 79 10 . . . 34 . . 119 . . . 50 . . . . 11 . . . . 18 . 32 . . 70 Total Damage 15765 | . . . . . . 1036 121 . . . 283 . . 2439 . . . 2444 . . . . 759 . . . . 1368 . 2985 . . 4330 Kills 91 | . . . . . . 13 . . . . 4 . . 17 . . . 23 . . . . 3 . . . . 5 . 11 . . 15 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Allies Melted 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Active Infowar (turns) 17541 | . . . . . . 1168 451 114 273 510 536 170 149 1075 65 23 119 1430 371 1028 1057 287 2694 324 275 71 250 692 247 449 482 1142 2089 Optics 17541 | . . . . . . 1168 451 114 273 510 536 170 149 1075 65 23 119 1430 371 1028 1057 287 2694 324 275 71 250 692 247 449 482 1142 2089 Sensors 13073 | . . . . . . . 408 112 273 499 536 170 149 980 65 23 119 1243 291 892 381 287 1812 233 158 68 248 397 155 449 459 1027 1639 Structural 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 Jamming 1514 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 232 21 102 203 665 291 ECM 184 | . . . . . . . . . . . . . . 48 . . 41 95 . . . . . . . . . . . . . . . Robot Analysis Total 6 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 11 | . . . . 1 . . . . . 2 . . . . 1 . 2 . 2 2 . . . . 1 . . . . . . . . Drone Launches 6 | . . . . . . 5 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Drone Recoveries 5 | . . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zionite Intel Received 55 | . . . . . . . . . . . . 1 . 10 . . . 6 . . . . 11 . . . . 1 2 2 9 8 5 Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Emergency Access 5 | . . . . . . . . . . . . 1 . 1 . . . 1 . . . . 1 . . . . . . . 1 . . Guard Positions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Component Stockpiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Prototype Stockpiles 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . 1 Component Schematics 7 | . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . 1 . 1 2 . Prototype Schematics 7 | . . . . . . . . . . . . . . 1 . . . 1 . . . . 4 . . . . . . . . 1 . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Unaware Analyses 5 | . . . . . . . . . . . . . . 1 . . . 1 . . . . 2 . . . . . . . . 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Active Terminals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 Active Garrisons 5 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 1 1 Depthwide Sectors/0 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . Depthwide Sectors/-1 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 21457 | . 181 210 718 1012 153 2810 451 114 273 510 536 170 149 1075 65 23 119 1430 371 1028 1057 287 2694 324 275 71 250 692 247 449 482 1142 2089 Spaces Moved 36309 | 1 107 164 444 526 92 1533 1156 430 798 1102 819 473 176 2258 238 97 402 2544 876 1791 1612 537 4795 870 677 148 750 1115 597 1028 1353 2150 4650 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1110 | . . . . . 92 1017 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Legs 1242 | 1 107 164 444 526 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33891 | . . . . . . 516 1156 430 798 1102 819 473 176 2258 238 97 402 2544 876 1791 1612 537 4795 870 677 148 750 1115 597 1028 1353 2098 4635 Fastest Speed 6 | 120 120 120 120 190 160 96 23 23 23 23 23 23 23 18 23 23 14 22 30 30 22 34 29 32 28 32 28 15 20 13 22 6 6 Average Speed 36 | 120 120 120 158 190 160 146 23 23 23 23 23 23 23 23 23 23 19 31 30 30 30 34 33 32 31 32 31 28 20 21 22 22 18 Slowest Speed 455 | 120 120 120 190 190 160 455 29 23 23 23 23 96 23 96 23 23 23 192 30 30 39 34 34 32 32 32 32 29 20 22 91 91 88 Overloaded Moves 301 | . . . . . . . . . . . . . . . . . 46 21 . . 10 . 12 . 7 . 2 49 . 21 . 87 46 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 167 | . . . . . . 1 12 . 3 . . 1 . 13 . . 2 34 2 1 7 3 17 . 1 . . 26 2 12 . 11 19 Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spacefolds 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 6 Exploration Rate (%) 62 | 2 21 50 69 89 4 94 20 69 71 88 73 20 87 55 46 74 82 48 84 97 93 79 57 79 78 61 75 21 60 25 95 87 76 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 42 | . . . 1 . . 1 . . . 3 . . . 11 . 1 1 5 . . . . 12 . . 3 . . . . 2 2 . Known Exits Taken 20 | . . . . . . . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 36 | . . . . 1 . . . 3 . 5 . . . . 2 . 4 . 3 4 . 1 . 5 3 . 5 . . . . . . Spaces Dug 323 | . . . . . . 18 14 2 21 . 4 8 . 28 4 . 5 14 . 7 3 11 30 . . . 5 18 3 8 11 28 81 Terrain Destroyed 1049 | . . . . . . 42 14 2 21 . 4 8 . 28 4 . 5 35 4 30 52 11 311 28 69 . 5 32 3 13 18 49 261 Melee 240 | . . . . . . . 14 2 21 . 4 8 . 28 4 . 5 3 . 5 . 11 1 . . . . 18 3 7 11 26 69 Projectile 535 | . . . . . . 1 . . . . . . . . . . . 32 4 25 44 . 291 28 69 . 5 1 . 6 7 17 5 AOE 268 | . . . . . . 41 . . . . . . . . . . . . . . 8 . 19 . . . . 13 . . . . 187 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 43090 | . 135 175 464 537 97 1979 1280 437 832 1353 1151 499 271 2719 241 96 430 3129 979 2265 2155 615 5843 915 737 170 758 1435 696 1218 1497 2539 5443 Wait 4432 | . 16 3 . . . 273 79 1 4 238 324 9 86 404 . . 26 400 66 382 299 66 565 19 11 13 2 213 42 104 63 264 460 Move 35929 | . 106 163 443 525 91 1530 1133 429 792 1101 818 471 175 2231 237 96 398 2478 871 1788 1601 530 4760 869 674 147 749 1074 592 1005 1352 2097 4603 Hop 141 | . . . . . . 1 10 . 2 . . 1 . 13 . . 1 31 2 1 3 3 17 . 1 . . 14 2 10 . 10 19 Pick Up 133 | . 1 2 10 2 2 8 1 . . 1 . . 2 2 . . . 16 . 3 9 . 20 1 . 1 . 5 2 12 9 9 15 Fast Attach 172 | . . . . 2 . 25 13 2 . 7 1 . . 12 . . . 13 5 1 23 1 3 . . 4 3 3 7 1 6 16 24 Attach 64 | . . . 1 . 3 2 2 . . 1 . 2 . 2 . . . 8 . 1 4 1 6 . . 1 . 5 1 9 2 4 9 Detach 42 | . . . . . . 4 1 . . . . . . 1 . . . 10 2 1 5 1 2 . . . . 1 1 1 2 2 8 Swap 253 | . . 1 2 1 . 11 2 . . 3 . . 2 5 . . . 22 6 12 5 1 72 7 9 . 1 19 5 4 8 7 48 Drop 230 | . . 2 8 4 . 33 14 1 . 2 1 . . 6 . . . 24 4 3 28 1 14 . . 4 1 5 3 8 16 16 32 Fire 1213 | . 12 1 . . . 81 . . . . . . . . . . . 124 23 68 178 . 383 19 42 . 2 53 25 50 23 54 75 Melee 445 | . . . . . . 1 25 4 34 . 7 16 6 43 4 . 5 3 . 5 . 11 1 . . . . 25 16 14 16 60 149 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . . . 1 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Ext) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 3 | -10/Materials | Discovered new exit (range 3) 136 | -10/Materials | Met 8R-AWN 182 | -10/Materials | Entered Mines 183 | -10/Mines | Followed 8R-AWN into the Mines 231 | -10/Mines | Met a Derelict bent on vengeance 242 | -10/Mines | Assembled infested the area 247 | -10/Mines | Assisted by a Guerilla fighting off Assembled 300 | -10/Mines | Build established: Mutant 356 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 365 | -10/Mines | Discovered new exit (range 5) 392 | -10/Mines | Entered Exiles 422 | -10/Exiles | Welcomed by 8R-AWN 443 | -10/Exiles | Met EX-HEX 475 | -10/Exiles | Met EX-BIN 490 | -10/Exiles | Aligned with FarCom system 491 | -10/Exiles | Given EX-Vault access code 520 | -10/Exiles | Opened EX-Vault 535 | -10/Exiles | Found XL Autogun Array 538 | -10/Exiles | Found Flying Fortress v7 561 | -10/Exiles | Warned to stay clear of 0b10 Research branches 597 | -10/Exiles | Met EX-DEC 602 | -10/Exiles | Learned location of Zion (-7) 929 | -10/Exiles | Found Cloak of Protection 1095 | -10/Exiles | Discovered new exit (range 10) 1110 | -10/Exiles | Stole three prototypes: XL Autogun Array, Cloak of Protection, Flying Fortress v7 1110 | -10/Exiles | Entered Mines 1117 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1281 | -9/Mines | Discovered new exit (range 7) 1598 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1616 | -9/Mines | Found Prototype Device 1616 | -9/Mines | Identified Exp. Sensor Array 2122 | -9/Mines | Entered Materials 2122 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2125 | -8/Materials | Discovered new exit (range 7) 2275 | -8/Materials | Entered Storage 2276 | -8/Storage | Identified exit to Recycling 2277 | -8/Storage | FarCom data flow suspended 2864 | -8/Storage | Repaired Imp. Light Armor Plating 2942 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2977 | -8/Storage | Garrison activated, responded to threat 3250 | -8/Storage | Build established: Commander-Mutant 3352 | -8/Storage | Discovered new exit (range 16) 5085 | -8/Storage | Entered Factory 5085 | -7/Factory | Accompanied by 5 allies 5085 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5102 | -7/Factory | Identified exit to Lower Caves 5155 | -7/Factory | Discovered new exit (range 6) 5327 | -7/Factory | Discovered new exit (range 6) 5332 | -7/Factory | Lost 3 allies 5536 | -7/Factory | Entered Lower Caves 5537 | -7/Lower Caves | Encountered a Warlord checkpoint 5565 | -7/Lower Caves | Found Alien Artifact 5565 | -7/Lower Caves | Identified Dimensional Node Initializer 5565 | -7/Lower Caves | Initialized slip node 5622 | -7/Lower Caves | Discovered new exit (range 5) 5650 | -7/Lower Caves | Entered another Lower Caves area 5674 | -7/Lower Caves | Discovered new exit (range 18) 5797 | -7/Lower Caves | Build established: Sprinter 5860 | -7/Lower Caves | Spotted GU-ABK(f) 5862 | -7/Lower Caves | Encountered a Master Thief 5867 | -7/Lower Caves | Spotted VI-MYD(f) 5867 | -7/Lower Caves | Spotted HE-AC5(f) 5868 | -7/Lower Caves | Encountered a Master Thief 5868 | -7/Lower Caves | Encountered a Master Thief 5883 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5895 | -7/Lower Caves | Spotted 5P-AKQ(f) 5896 | -7/Lower Caves | Encountered a Master Thief 5921 | -7/Lower Caves | Discovered new exit (range 8) 5923 | -7/Lower Caves | Entered Zion 5931 | -7/Zion | System corruption cleaned by Quarantine Array 5936 | -7/Zion | Gained Derelict followers 5941 | -7/Zion | Discovered new exit (range 10) 6002 | -7/Zion | Learned location of 1 exit from Factory 6010 | -7/Zion | Given A8's code to call for help 6017 | -7/Zion | Found CR-A16's Pointy Stick 6025 | -7/Zion | Found Relay Coupler [Programmer] 6027 | -7/Zion | Found Relay Coupler [Programmer] 6029 | -7/Zion | Found Relay Coupler [Programmer] 6031 | -7/Zion | Found Relay Coupler [Programmer] 6032 | -7/Zion | Found Relay Coupler [Programmer] 6049 | -7/Zion | Learned location of Armory (-3) 6101 | -7/Zion | Given the Hacking Drone Bay 6102 | -7/Zion | Found Prototype Device 6119 | -7/Zion | Met Imprinter 6122 | -7/Zion | Imprinted 6124 | -7/Zion | Declared Zion's savior 6181 | -7/Zion | Identified Hacking Drone Bay 6184 | -7/Zion | Visited the Megawrench Repair Shop 6184 | -7/Zion | Megawrench repaired 7 parts 6433 | -7/Zion | Entered Proximity Caves 6433 | -6/Proximity Caves | Accompanied by 6 allies 6704 | -6/Proximity Caves | Lost 5 allies 6941 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6966 | -6/Proximity Caves | Discovered new exit (range 14) 6969 | -6/Proximity Caves | Entered Factory 6969 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6970 | -6/Factory | Identified exit to Lower Caves 7026 | -6/Factory | Retrieved Zion intel report: Emergency Access 7139 | -6/Factory | Sucked down chute 7139 | -6/Factory | Entered Waste 7140 | -6/Waste | Joined by Warlord forces that had cleared the area 7203 | -6/Waste | Discovered new exit (range 20) 7288 | -6/Waste | Entered Factory 7288 | -6/Factory | Accompanied by 19 allies 7302 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7343 | -6/Factory | Lost 3 allies 7437 | -6/Factory | Lost 5 allies 7452 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 7544 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 7642 | -6/Factory | Retrieved Zion intel report: Active Garrisons 7728 | -6/Factory | Build established: Scout 7749 | -6/Factory | Garrison activated, responded to threat 7776 | -6/Factory | Retrieved Zion intel report: Emergency Access 7788 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 7790 | -6/Factory | Discovered exit to Lower Caves (range 20) 7827 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 7987 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 7992 | -6/Factory | Retrieved Zion intel report: Component Schematics 8057 | -6/Factory | Retrieved Zion intel report: Component Schematics 8067 | -6/Factory | Zion Hacker squad teleported in 8179 | -6/Factory | Lost 4 allies 8207 | -6/Factory | Fabricated Exp. Sensor Array? 8230 | -6/Factory | Discovered exit to Lower Caves (range 17) 8239 | -6/Factory | Central database locked down 8363 | -6/Factory | Entered Lower Caves 8404 | -6/Lower Caves | Identified exit to Lower Caves 8425 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8428 | -6/Lower Caves | Identified exit to Data Miner 8428 | -6/Lower Caves | Entered Data Miner 8428 | -6/Data Miner | Discovered new exit (range 6) 8431 | -6/Data Miner | Met Data Miner 8437 | -6/Data Miner | Learned location of Section 7 (-2) 8437 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8440 | -6/Data Miner | Received God Mode back door access code from Data Miner 8450 | -6/Data Miner | Identified exit to Proximity Caves 8451 | -6/Data Miner | Entered Proximity Caves 8474 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8478 | -5/Proximity Caves | Identified exit to Factory 8513 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8532 | -5/Proximity Caves | Spotter reported a threat 8533 | -5/Proximity Caves | Spotter reported a threat 8545 | -5/Proximity Caves | Build established: Ninja 8570 | -5/Proximity Caves | Entered Factory 8570 | -5/Factory | Evolved 2 slots: Weapon x2 8734 | -5/Factory | Zion Light squad teleported in 8836 | -5/Factory | Found Prototype Protection 8836 | -5/Factory | Identified Zio. Weapon Casing 8850 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 8905 | -5/Factory | Build established: Scout 8965 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 9034 | -5/Factory | Fabricated Exp. Heat Sink (x1) 9123 | -5/Factory | Cargo convoy interrupted 9170 | -5/Factory | First assault squad dispatched 9248 | -5/Factory | Retrieved Zion intel report: Active Garrisons 9251 | -5/Factory | Retrieved Zion intel report: Component Schematics 9264 | -5/Factory | Spotted B-75 Beast 9334 | -5/Factory | Found Zio. Weapon Casing 9361 | -5/Factory | Retrieved Zion intel report: Emergency Access 9534 | -5/Factory | Discovered new exit (range 19) 9593 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 9652 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 9653 | -5/Factory | Zion Heavy squad teleported in 9942 | -5/Factory | Terminal network hard line cut 9956 | -5/Factory | Discovered new exit (range 15) 9980 | -5/Factory | Found Zio. Weapon Casing 10000 | -5/Factory | Identified exit to Upper Caves 10000 | -5/Factory | Entered Upper Caves 10061 | -5/Upper Caves | Learned location of 1 exit from Factory 10078 | -5/Upper Caves | Learned 4 Factory zone layouts 10116 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10301 | -5/Upper Caves | Discovered new exit (range 12) 10370 | -5/Upper Caves | Identified exit to Upper Caves 10371 | -5/Upper Caves | Entered another Upper Caves area 10468 | -5/Upper Caves | Discovered new exit (range 6) 10469 | -5/Upper Caves | Identified exit to Factory 10473 | -5/Upper Caves | Encountered a Warlord checkpoint 10863 | -5/Upper Caves | Discovered new exit (range 3) 10863 | -5/Upper Caves | Identified exit to Warlord 10894 | -5/Upper Caves | Learned location of 1 exit from Factory 10913 | -5/Upper Caves | Learned Factory trap positions 11185 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11399 | -5/Upper Caves | Entered Warlord 11430 | -5/Warlord | Opened Warlord's prototype stash 11442 | -5/Warlord | Found Prototype Processor 11442 | -5/Warlord | Identified Spectral Analyzer 11444 | -5/Warlord | Found Prototype Device 11444 | -5/Warlord | Identified System Purifier 11456 | -5/Warlord | Found Prototype Device 11456 | -5/Warlord | Identified Minesniffer Drone Bay 11575 | -5/Warlord | Rebuked by Warlord 11579 | -5/Warlord | Warlord's base attacked by MAIN.C 11595 | -5/Warlord | Found Prototype Energy Gun 11595 | -5/Warlord | Identified Vortex Rifle 11598 | -5/Warlord | Found Prototype Energy Gun 11598 | -5/Warlord | Identified Vortex Rail 11779 | -5/Warlord | Warlord forces counterattacked 11868 | -5/Warlord | Lost 4 allies 11923 | -5/Warlord | Spotted Executioner 11932 | -5/Warlord | Destroyed Executioner 11933 | -5/Warlord | Spotted Executioner 11940 | -5/Warlord | Spotted Striker 11953 | -5/Warlord | Destroyed Executioner 11974 | -5/Warlord | Found Prototype Processor 11979 | -5/Warlord | Spotted Striker 11980 | -5/Warlord | Spotted Striker 11980 | -5/Warlord | Spotted Executioner 12021 | -5/Warlord | Lost 25 allies 12102 | -5/Warlord | Build established: Sprinter 12102 | -5/Warlord | Spotted B-86 Titan 12105 | -5/Warlord | Found Prototype Processor 12105 | -5/Warlord | Identified Exp. Targeting Computer 12117 | -5/Warlord | Destroyed 8 combat bots 12124 | -5/Warlord | P-70 Sage assimilated allied HD-ME2(M) 12136 | -5/Warlord | Spotted Striker 12142 | -5/Warlord | Spotted B-75 Beast 12148 | -5/Warlord | Destroyed Striker 12160 | -5/Warlord | Spotted Executioner 12199 | -5/Warlord | Found Prototype Processor 12199 | -5/Warlord | Identified Exp. Core Analyzer (x2) 12251 | -5/Warlord | Destroyed B-86 Titan 12254 | -5/Warlord | Warlord base infiltrated, sounded retreat 12272 | -5/Warlord | Destroyed 8 combat bots 12299 | -5/Warlord | Spotted Striker 12320 | -5/Warlord | Spotted Executioner 12333 | -5/Warlord | Discovered new exit (range 22) 12342 | -5/Warlord | Found Prototype Device 12342 | -5/Warlord | Identified Adv. Kinecellerator 12402 | -5/Warlord | Spotted B-86 Titan 12422 | -5/Warlord | Spotted Executioner 12422 | -5/Warlord | Spotted Executioner 12454 | -5/Warlord | Lost 3 allies 12456 | -5/Warlord | Identified exit to Proximity Caves 12456 | -5/Warlord | Entered Proximity Caves 12522 | -4/Proximity Caves | Spotted B-86 Titan 12704 | -4/Proximity Caves | Build established: Scout 12733 | -4/Proximity Caves | Discovered exit to Factory (range 6) 12743 | -4/Proximity Caves | Entered Factory 12743 | -4/Factory | Evolved 2 slots: Utility x2 12744 | -4/Factory | Identified exit to Extension 12744 | -4/Factory | Identified exit to Research 12746 | -4/Factory | Loaded intel: 86 trap records 12748 | -4/Factory | Discovered new exit (range 6) 12749 | -4/Factory | Identified exit to Upper Caves 12844 | -4/Factory | Retrieved Zion intel report: Emergency Access 12909 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 12920 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 12944 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 13059 | -4/Factory | Discovered exit to Research (range 5) 13182 | -4/Factory | Found Prototype Processor 13241 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 13332 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 13467 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 13478 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 13485 | -4/Factory | Discovered exit to Upper Caves (range 11) 13495 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 13495 | -4/Factory | Identified Exp. Signal Interpreter 13737 | -4/Factory | Fabricated Cld. Field Propulsion Drive? 13784 | -4/Factory | Spotted B-86 Titan 13859 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 13860 | -4/Factory | Zion Heavy squad teleported in 13866 | -4/Factory | Destroyed 7 combat bots 13984 | -4/Factory | Destroyed B-86 Titan 14084 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 14085 | -4/Factory | Zion Thermal Resupply teleported in 14306 | -4/Factory | Terminal network hard line cut 14493 | -4/Factory | First assault squad dispatched 14764 | -4/Factory | High security lockdown imminent 14791 | -4/Factory | Destroyed 14 combat bots 14844 | -4/Factory | High security lockdown engaged 14905 | -4/Factory | Destroyed 9 combat bots 15067 | -4/Factory | Destroyed 23 combat bots 15121 | -4/Factory | Destroyed 10 combat bots 15215 | -4/Factory | Destroyed 15 combat bots 15220 | -4/Factory | Sterilization system engaged 15220 | -4/Factory | Non-combat units ordered to evacuate 15320 | -4/Factory | Combat units ordered to evacuate 15437 | -4/Factory | Entered Upper Caves 15451 | -4/Upper Caves | Encountered a Warlord checkpoint 15711 | -4/Upper Caves | Discovered new exit (range 16) 15715 | -4/Upper Caves | Identified exit to Upper Caves 15761 | -4/Upper Caves | Entered another Upper Caves area 15858 | -4/Upper Caves | Encountered a Warlord checkpoint 15910 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15943 | -4/Upper Caves | Learned Research stockpile data 16025 | -4/Upper Caves | Destroyed 8 combat bots 16031 | -4/Upper Caves | Discovered new exit (range 9) 16033 | -4/Upper Caves | Identified exit to Zhirov 16036 | -4/Upper Caves | Entered Zhirov 16036 | -4/Zhirov | Discovered new exit (range 3) 16037 | -4/Zhirov | Identified exit to Proximity Caves 16043 | -4/Zhirov | Met Zhirov 16049 | -4/Zhirov | Learned location of Quarantine (-2) 16049 | -4/Zhirov | Learned location of Command (-1) 16051 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16057 | -4/Zhirov | Found Alien Artifact 16057 | -4/Zhirov | Identified Integrated Dissipator 16057 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16073 | -4/Zhirov | Found Alien Artifact 16107 | -4/Zhirov | Entered Proximity Caves 16245 | -3/Proximity Caves | Found Alien Artifact 16245 | -3/Proximity Caves | Identified Core Expander 16245 | -3/Proximity Caves | Installed Core Expander, added new Weapon slot 16254 | -3/Proximity Caves | Spotted B-86 Titan 16353 | -3/Proximity Caves | Discovered exit to Research (range 9) 16357 | -3/Proximity Caves | Entered Research 16357 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 16390 | -3/Research | Unchained authorized (CL-0N3) 16532 | -3/Research | Identified Transdimensional Reconstructor 16576 | -3/Research | Retrieved Zion intel report: Active Terminals 16577 | -3/Research | Zion Heavy squad teleported in 16607 | -3/Research | Discovered new exit (range 3) 16607 | -3/Research | Identified exit to Testing 16610 | -3/Research | Spotted B-86 Titan 16614 | -3/Research | Discovered new exit (range 24) 16621 | -3/Research | Identified exit to Research 16795 | -3/Research | S-43 Plague reconstituted as S7 Guard 16795 | -3/Research | Spotted S7 Guard 16850 | -3/Research | Destroyed S7 Guard 16850 | -3/Research | S7 Guard reconstituted as CL-0N3 16876 | -3/Research | Zion Heavy squad teleported in 17024 | -3/Research | Spotted Striker 17024 | -3/Research | Spotted Executioner 17025 | -3/Research | Cargo convoy interrupted 17026 | -3/Research | Spotted Striker 17041 | -3/Research | PL-IMM(Z) reconstituted as Combat Programmer 17041 | -3/Research | Spotted Combat Programmer 17043 | -3/Research | Found Zio. Weapon Casing 17049 | -3/Research | Entered Testing 17086 | -3/Testing | Unchained authorized (CL-0N3) 17086 | -3/Testing | Retrieved Zion intel report: Trap Installations 17119 | -3/Testing | Incoming investigation squad redirected 17209 | -3/Testing | U-05 Engineer reconstituted as S7 Guard 17209 | -3/Testing | Spotted S7 Guard 17220 | -3/Testing | Retrieved Zion intel report: Component Schematics 17221 | -3/Testing | Discovered exit to Research (range 12) 17227 | -3/Testing | Spotted PP-DVOB93VRY9 17296 | -3/Testing | Entered Research 17296 | -2/Research | Evolved 2 slots: Utility x2 17300 | -2/Research | Identified exit to DSF 17334 | -2/Research | Spotted B-90 Cyclops 17369 | -2/Research | Fabricated Impulse Thruster Array (x1) 17371 | -2/Research | Unchained authorized (CL-0N3) 17393 | -2/Research | Retrieved Zion intel report: Branch Access 17393 | -2/Research | Identified exit to Quarantine 17411 | -2/Research | Retrieved Zion intel report: Active Terminals 17412 | -2/Research | Zion Heavy squad teleported in 17424 | -2/Research | Spotted B-90 Cyclops 17476 | -2/Research | Fabricated Cld. Field Propulsion Drive (x1) 17536 | -2/Research | R-10 Processor reconstituted as Alpha 7 17536 | -2/Research | Spotted Alpha 7 17545 | -2/Research | Destroyed Alpha 7 17545 | -2/Research | Alpha 7 reconstituted as CL-0N3 17555 | -2/Research | Zion Hacker squad teleported in 17576 | -2/Research | Zion Kinetic Resupply teleported in 17602 | -2/Research | Spotted B-90 Cyclops 17606 | -2/Research | Lost 5 allies 17647 | -2/Research | Zion Kinetic Resupply teleported in 17716 | -2/Research | K-01 Serf reconstituted as V2 17716 | -2/Research | Spotted V2 17720 | -2/Research | Zion Light squad teleported in 17729 | -2/Research | Found Zio. Weapon Casing 17745 | -2/Research | Entered Quarantine 17757 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 17762 | -2/Quarantine | Lost 4 allies 17777 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 17780 | -2/Quarantine | Discovered new exit (range 3) 17780 | -2/Quarantine | Identified exit to Access 17792 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 17842 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 17851 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 17852 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 17879 | -2/Quarantine | Found Alien Artifact 17902 | -2/Quarantine | Cryocooling Duct disabled 17915 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 17917 | -2/Quarantine | Ambient heat levels rising (+20) 17917 | -2/Quarantine | Non-combat units ordered to evacuate 17938 | -2/Quarantine | Build established: Hacker-Ninja 17948 | -2/Quarantine | Found Prototype Launcher 17959 | -2/Quarantine | Identified Point Singularity Launcher 17995 | -2/Quarantine | First assault squad dispatched 18006 | -2/Quarantine | Found Point Singularity Launcher 18012 | -2/Quarantine | Incoming assault squad redirected 18097 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 18149 | -2/Quarantine | Found Alien Slashing Weapon 18149 | -2/Quarantine | Identified Sigix Broadsword 18168 | -2/Quarantine | Found Alien Reactor 18178 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 18193 | -2/Quarantine | Spotted Fortress 18210 | -2/Quarantine | Discovered new exit (range 5) 18210 | -2/Quarantine | Discovered new exit (range 6) 18210 | -2/Quarantine | Identified exit to Section 7 18227 | -2/Quarantine | Entered Section 7 18234 | -2/Section 7 | Spotted S7 Guard 18235 | -2/Section 7 | Found Alien Artifact 18235 | -2/Section 7 | Identified Core Membrane 18235 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 18283 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 18302 | -2/Section 7 | Found Integrated Dissipator 18302 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18308 | -2/Section 7 | Spotted B-90 Cyclops 18346 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 18353 | -2/Section 7 | Retrieved Zion intel report: Branch Access 18354 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 18356 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 18364 | -2/Section 7 | Found Integrated Dissipator 18364 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18441 | -2/Section 7 | Spotted S7 Guard 18446 | -2/Section 7 | Found Alien Artifact 18454 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 18767 | -2/Section 7 | Spotted Alpha 7 18767 | -2/Section 7 | Spotted Alpha 7 18800 | -2/Section 7 | Found Alien Artifact 18800 | -2/Section 7 | Identified Spacefold Activator 18839 | -2/Section 7 | Spotted Executioner 18839 | -2/Section 7 | Spotted Executioner 18863 | -2/Section 7 | Spotted B-99 Colossus 18888 | -2/Section 7 | Found Alien Artifact 18888 | -2/Section 7 | Identified LRC Armor 18888 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 18891 | -2/Section 7 | Found Alien Artifact 18891 | -2/Section 7 | Identified LRC Storage 18891 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 18892 | -2/Section 7 | Found Alien Artifact 18892 | -2/Section 7 | Identified LRC Insulator 18892 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 18906 | -2/Section 7 | Found Alien Artifact 18911 | -2/Section 7 | Identified Integrity Redistributor 18911 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-66) 19018 | -2/Section 7 | Found Alien Artifact 19020 | -2/Section 7 | Found Transdimensional Reconstructor 19078 | -2/Section 7 | Spotted Striker 19078 | -2/Section 7 | Spotted Striker 19192 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 19195 | -2/Section 7 | Discovered exit to Access (range 22) 19212 | -2/Section 7 | Identified Core Regenerator 19269 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 19360 | -2/Section 7 | Core integrity fell below 50% 19369 | -2/Section 7 | Entered Access 19369 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 19425 | -1/Access | Retrieved Zion intel report: Active Terminals 19426 | -1/Access | Zion Zionite Resupply teleported in 19468 | -1/Access | Retrieved Zion intel report: Active Garrisons 19482 | -1/Access | Retrieved Zion intel report: Guard Positions 19548 | -1/Access | Destroyed 7 combat bots 19575 | -1/Access | Retrieved Zion intel report: Trap Installations 19576 | -1/Access | Zion Light squad teleported in 19672 | -1/Access | P-80 Master assimilated allied 9M-5NT(z) 19741 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 19755 | -1/Access | Spotted B-99 Colossus 19805 | -1/Access | Unchained authorized (DW-4LL) 19831 | -1/Access | Build established: Hacker-Scout 19838 | -1/Access | Zion Heavy squad teleported in 19889 | -1/Access | DW-4LL burst out of a wall 19907 | -1/Access | Allies destroyed DW-4LL 19911 | -1/Access | Found DW-4LL's Griptreads 19955 | -1/Access | Lost 3 allies 19965 | -1/Access | Destroyed 9 combat bots 20002 | -1/Access | Zion Heavy squad teleported in 20086 | -1/Access | Lost 3 allies 20119 | -1/Access | First assault squad dispatched 20396 | -1/Access | Incoming assault squad redirected 20529 | -1/Access | Found Exp. Targeting Computer 20599 | -1/Access | Terminal network hard line cut 20893 | -1/Access | Spotted B-99 Colossus 20923 | -1/Access | Build established: Scavenger-Ninja 20942 | -1/Access | Found Prototype Launcher 20942 | -1/Access | Identified Adv. Micro-nuke Launcher 20969 | -1/Access | Used Core Regenerator, restored core integrity (+66) 21241 | -1/Access | Maximum security lockdown engaged 21268 | -1/Access | Spotted B-99 Colossus 21401 | -1/Access | Destroyed 10 combat bots 21451 | -1/Access | Spotted Executioner 21453 | -1/Access | Spotted Striker 21453 | -1/Access | Spotted Striker 21458 | -1/Access | Discovered new exit (range 5) 21458 | -1/Access | Spotted B-99 Colossus 21458 | -1/Access | Spotted B-99 Colossus 21458 | -1/Access | Identified exit to Surface 21458 | *** | Escaped! Last Messages --------------- payload. 21451_ Striker unfolds itself. 21451_ P-80 Master unfolds itself. 21451_ Striker unfolds itself. 21451_ I-47 Archangel unfolds itself. 21452_ G-73 Enforcer destroyed. 21453_ Acquired 7 matter. 21453_ The unstable cave ceiling collapses. 21453_ Striker crushed by falling debris. 21453_ K-01 Serf collects debris. 21453_ R-10 Processor collects Wheel. 21454_ Penetrated by Slug. 21454_ Slug penetrates Terminal. 21455_ Spacefolded through Sealed Barrier. 21456_ Dropped Com. Matter Pod. 21457_ Extracted 150 matter. 21457_ Acquired Com. Matter Pod. Sealed Heavy Doors opened remotely. 21458_ EXIT=FOUND 21458_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | # " ## ##########????????# | | #""" ## # #????????# | | # """ ## !# #????????# | | # " ##==# " #????????# | | # ?#==+ """ !#????????# ""Y"" | | # ???#=%# """ #????????# """"" | | ####+##???# =# " #????????# | | ########## #####==# #????????# | | ^=%!!=# #????????#####+#+### | | ^=!!!=# #????????????# | | ########## ###+#############????????????# | | ?????????## ## ! #??????????????# | | ??????????# ## #??????????????# | | ??????????# ## #??????????????##+#### | | ??????????# ## #?????????????? ?? | | ??????????# ## #????????????# # | | ??????????# ## #????????????# # | | ??????????# ################????????????# # | | ??????????# ##?#####????????????????????# # | | ??????????# ####### ##################### # | | ??????????#Rk""" """ # # | | ??????????# """ " BB # # | | ??????????# =! BB ###+##### | | ???????#### *! | | ???????# #!=*!! b "" | | ???????# # = @" | | ??????# # ! | | ??????# h BB ###+##### | | ??????# BB #???????? | | ??????# # #???????? | | ??????# # ### #####################???????? | | ??????# p #?##??????##????????????????????? | | ??????## E #########"#????????????????????? | | ????? i #?????????????????????? | | ???? * #?????????????????????? | | ?? """ "" #?????????????????????? | | # """ "" #?????????????????????? | | # + # """"" "" #?????????????????????? | | # #^ + """"" S #?????????????????????? | | # # # """"" "" #?????????????????????? | | # ?# # """"" "" #?????????????????????? | | ?########?# # "" #?????????????????????? | | ??????????# # #?????????????????????? | | ??????????# # ##??????????###???????? | | ??????????# ##############"############"#???????? | | ?????###?## ##???????????#### ##???????? | | ######"### #??????????????# [ #????????? | | #??????????????# " #????????? | | #??????????????# """" #????????? | | ########## #??????????????# """"" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 38 Energy Capacity 760 Matter Stores 473 Matter Capacity 500 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 150 Resistance: EM 25 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 97 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 36 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Surge Thruster | -7/Factory | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Thermal Defense Suite | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Factory | Z-intel Mic. Nuclear Core | -6/Factory | Z-intel Hrd. Heavy Armor Plating | -6/Factory | Z-intel Coil Gun | -6/Factory | Z-intel System Restoration Module | -6/Factory | Z-intel Thermic Laser | -6/Factory | Z-intel Core Shielding | -6/Factory | Z-intel Transmission Jammer | -6/Factory | Z-intel Recalibrator | -6/Factory | Z-intel Magnetic Acceleration Cannon | -6/Factory | Z-intel Remote Datajack | -6/Factory | Z-intel Imp. Medium Armor Plating | -6/Factory | Z-intel Trap Scanner | -6/Factory | Z-intel Datajack | -6/Factory | Z-intel Scythe | -6/Factory | Z-intel Hacking Suite | -6/Factory | Z-intel Adv. Heat Sink | -6/Factory | Z-intel Phase Cannon | -6/Factory | Z-intel Hvy. Pick | -6/Factory | Z-intel Hrd. Light Armor Plating | -6/Factory | Z-intel Arm. Leg | -6/Factory | Z-intel Stasis Canceller | -6/Factory | Z-intel Power Shielding | -6/Factory | Z-intel Reaction Control System | -6/Factory | Z-intel Med. Reactive Plating | -6/Factory | Z-intel Power Amplifier | -6/Factory | Z-intel Adv. Melee Analysis Suite | -6/Factory | Z-intel Shield Generator | -6/Factory | Z-intel Thermal Shield | -6/Factory | Z-intel Particle Charger | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Multireflex Exoskeleton | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Enh. Gauss Cannon | -5/Factory | Z-intel Energy Filter | -5/Factory | Z-intel Mic. Fission Core | -5/Factory | Z-intel Hvy. Shock Bomb Launcher | -5/Factory | Z-intel Imp. Trap Scanner | -5/Factory | Z-intel Imp. Kinecellerator | -5/Factory | Z-intel Med. Storage Unit | -5/Factory | Z-intel Proton Cannon | -5/Factory | Z-intel Imp. Recalibrator | -5/Factory | Z-intel Adv. Cooling System | -5/Factory | Z-intel Core Analyzer | -5/Factory | Z-intel Imp. Launcher Guidance Computer | -5/Factory | Z-intel Imp. Weapon Shielding | -5/Factory | Z-intel Imp. Thermal Generator | -5/Factory | Z-intel Imp. Corruption Screen | -5/Factory | Z-intel Imp. Propulsion Shielding | -5/Factory | Scanalyzed Impulse Thruster Array | -4/Factory | Scanalyzed Vibroblade | -4/Factory | Z-intel Adv. Plasma Rifle | -4/Factory | Z-intel Adv. Dynamic Insulation System | -4/Factory | Z-intel Prc. Matter Filter | -4/Factory | Z-intel Force Rifle | -4/Factory | Z-intel Exp. Melee Analysis Suite | -4/Factory | Z-intel F-cell Engine | -4/Factory | Z-intel Exp. Optical Array | -4/Factory | Z-intel Cld. Proton Cannon | -4/Factory | Z-intel Imp. KE Penetrator | -4/Factory | Z-intel Proton Burst Cannon | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Imp. Matter Compressor | -4/Factory | Z-intel Exp. System Shield | -4/Factory | Z-intel Cld. Field Propulsion Drive | -4/Factory | Z-intel Diametric Drive | -4/Factory | Z-intel Neutron Cannon | -4/Factory | Z-intel Particle Accelerator | -4/Factory | Z-intel Centrium Greatsword | -4/Factory | Z-intel Enh. Flexi-carbon Leg | -4/Factory | Z-intel Plasma Lance | -4/Factory | Z-intel Exp. Signal Interpreter | -4/Factory | Z-intel Lgt. Neutrino Core | -4/Factory | Z-intel Biomechanical Wings | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Adv. KE Penetrator | -4/Factory | Z-intel Adv. Gravity Neutralizer | -4/Factory | Z-intel Exp. Flexi-carbon Leg | -4/Factory | Z-intel Lgt. Antimatter Cannon | -4/Factory | Z-intel Gravity Flail | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Adv. Energy Well | -4/Factory | Z-intel Shock Maul | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Cooling System | -3/Testing | Archive Cld. Plasma Rifle | -3/Testing | Archive Plasma Sword | -3/Testing | Archive Exp. Thermal Shield | -3/Testing | Archive Imp. Energy Well | -3/Testing | Archive Adv. Transmission Jammer | -3/Testing | Z-intel Force Field | -3/Testing | Z-intel Imp. Component Analysis Suite | -3/Testing | Z-intel Lrn. Tractor Beam | -3/Testing | Z-intel Shock Absorption System | -3/Testing | Z-intel Imp. Phase Shifter | -3/Testing | Z-intel Imp. Target Analyzer | -3/Testing | Z-intel Arm. Medium Treads | -3/Testing | Z-intel Hvy. Gauss Cannon | -3/Testing | Z-intel Imp. VSS Leg | -3/Testing | Z-intel Matter Filter | -3/Testing | Z-intel Enh. Optical Array | -3/Testing | Z-intel Com. Wheel | -3/Testing | Z-intel Adv. Datajack | -3/Testing | Z-intel Adv. Particle Charger | -2/Quarantine | Z-intel Adv. Recoil Stabilizer | -2/Quarantine | Z-intel EM Disruption Field | -2/Quarantine | Z-intel Imp. Force Field | -2/Quarantine | Z-intel Imp. Melee Analysis Suite | -2/Quarantine | Z-intel Biometal Leg | -2/Quarantine | Z-intel Antigrav Array | -2/Quarantine | Z-intel Mni. Drone Bay | -2/Quarantine | Z-intel Cargo Storage Unit | -2/Quarantine | Z-intel Enh. Nova Cannon | -2/Quarantine | Z-intel Adv. Reaction Control System | -2/Quarantine | Z-intel Biometal Medium Treads | -2/Quarantine | Z-intel Adv. Remote Force Field | -2/Quarantine | Z-intel Fusion Compressor | -2/Quarantine | Z-intel Hvy. Reflective Plating | -2/Section 7 | Z-intel Com. Battery | -2/Section 7 | Z-intel Hvy. Flail | -2/Section 7 | Z-intel Fusion Bomb Launcher | -2/Section 7 | Z-intel Imp. Antigrav System | -2/Section 7 | Z-intel Nova Cannon | -2/Section 7 | Z-intel Antigrav System | -2/Section 7 | Z-intel Imp. Focal Shield | -2/Section 7 | Z-intel Imp. Remote Shield | -2/Section 7 | Z-intel Adv. Targeting Computer | -2/Section 7 | Z-intel Graphene Brace | -2/Section 7 | Z-intel Adv. Terrain Scan Processor | -2/Section 7 | Z-intel Imp. Targeting Computer | -2/Section 7 | Z-intel Myomer Leg | -2/Section 7 | Z-intel Arm. Heavy Treads | -2/Section 7 | Z-intel Quantum Reactor | -2/Section 7 | Z-intel Field Propulsion Array | -2/Section 7 | Z-intel Imp. Gyrokinetic Inverter | -2/Section 7 | Z-intel Adv. ECM Suite | -2/Section 7 | Z-intel Adv. Salvage Targeting Computer | -2/Section 7 | Z-intel Nanoactuators | -2/Section 7 | Z-intel Centrium Leg | -2/Section 7 | Z-intel ECM Suite | -2/Section 7 | Z-intel Jamming Amplifier | -2/Section 7 | Z-intel Hvy. Treads | -2/Section 7 | Z-intel Cloaking Device | -2/Section 7 | Z-intel Imp. Fusion Compressor | -2/Section 7 | Z-intel Adv. Recalibrator | -2/Section 7 | Z-intel Enh. Gamma Bomb Array | -2/Section 7 | Z-intel Exp. Q-thruster | -2/Section 7 | Z-intel Tactical Quantum Warhead | -2/Section 7 | Z-intel Thermal Barrier | -2/Section 7 | Z-intel Enh. Biometal Leg | -2/Section 7 | Z-intel Spectral Analyzer | -2/Section 7 | Z-intel Exp. Gyrokinetic Inverter | -2/Section 7 | Z-intel Exp. Energy Well | -2/Section 7 | Z-intel Cld. Antigrav System | -2/Section 7 | Z-intel Graviton Reactor | -2/Section 7 | Z-intel Exp. Power Amplifier | -2/Section 7 | Z-intel Hds. Centrium Wheel | -2/Section 7 | Z-intel Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free S-43 Plague | -3/Testing | Archive P-70 Sage | -3/Testing | Archive A-02 Transporter | -2/Quarantine | Z-intel K-01 Serf | -2/Quarantine | Z-intel H-88 Terminator | -2/Quarantine | Z-intel R-10 Processor | -2/Quarantine | Z-intel T-07 Excavator | -2/Quarantine | Z-intel W-44 Eye | -2/Quarantine | Z-intel G-73 Enforcer | -2/Section 7 | Archive C-65 Expert | -2/Section 7 | Archive Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory | Authchip Exp. Heat Sink | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Field Propulsion Drive | x1 | -4/Factory | Authchip Impulse Thruster Array | x1 | -2/Research | Authchip Cld. Field Propulsion Drive | x1 | -2/Research | Authchip Repaired ---------- Imp. Light Armor Plating | 43% | -8/Storage Studied --------- Lgt. Fission Core | -5/Factory | Hacked Mic. Antimatter Reactor | -3/Testing | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Core Expander Sigix Broadsword Core Membrane Spacefold Activator LRC Armor LRC Storage LRC Insulator Integrity Redistributor Core Regenerator Achievements -------------- Analysis Probe Consequences Follow The Leader Hornet's Nest Into The Furnace Morally Flexible Network Effect Sixth Sense The Better Part Of Valor Challenges ------------ None Game ------ Seed LegAluminumFemtoactuators Manual? 0 Play Time 05:33:15 Cumulative 1241.0 hours Start 2025.10.08 @ 20:17:20 End 2025.10.10 @ 17:39:58 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 543 Rogue 542 Adventurer 1 Explorer 0 Win Type 0 Total 199 Types 58/17/31/5/2/1/77/3/3/2 Lore% 98 Gallery% 98 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13c764b6-aa54-49b8-9ee2-b2e9d3c1bf47