Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 20:11:40 Player: Caluan Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (322) 1610 Value Destroyed (12649) 12649 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (5439) 5439 TOTAL SCORE: 29318 Bonus ------- High Alert Combat Kills 190 Follower Combat Kills 1947 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1584 MAIN.C Attacked Proxy Base 500 Friendly Fire -382 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Improved Launcher Guidance Computer Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Improved Energy Well (400) Advanced Datajack Vortex Lance (39) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Improved Launcher Guidance Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Transmission Jammer Advanced Hacking Suite Improved System Restoration Module Hacking Drone Bay > --- WEAPON ----------- Makeshift Laser KE Penetrator Railgun > --- INVENTORY -------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Biometal Medium Treads Wheel Centrium Wheel Improved Energy Well Improved Matter Compressor Improved Sensor Array Improved Signal Interpreter Makeshift Transmission Jammer Advanced Force Field Makeshift Hacking Suite Long-range Tractor Beam Advanced Trap Extractor Coil Gun Coil Gun Thermoblaster Dirty Datajack Advanced Datajack Force Lance Vortex Lance Vortex Lance Self-destruct Interrupter [Rating: 142] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun Backup Laser III Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 Utility 9 | . . . 1 . 1 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 252 | 6 8 . 18 6 17 13 2 4 4 5 45 6 1 . 3 19 3 4 4 5 17 6 13 17 4 22 Power 33 | 1 2 . 1 1 1 2 . . . . 4 1 . . 1 2 1 . 1 1 1 2 3 3 . 5 Engine 13 | 1 2 . 1 1 1 1 . . . . 3 1 . . 1 . . . . . 1 . . . . . Core 7 | . . . . . . 1 . . . . 1 . . . . 2 . . . 1 . 1 1 . . . Reactor 13 | . . . . . . . . . . . . . . . . . 1 . 1 . . 1 2 3 . 5 Propulsion 86 | 2 . . 8 2 5 5 2 . 1 4 15 3 1 . . 4 . 2 . 2 7 1 3 11 . 8 Treads 58 | 2 . . 8 2 5 5 1 . 1 4 5 1 1 . . 1 . 2 . 2 3 1 1 6 . 7 Leg 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . 5 . . Wheel 20 | . . . . . . . 1 . . . 10 . . . . 3 . . . . 4 . 2 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 61 | 1 2 . 1 3 3 2 . 3 1 . 14 . . . . 7 2 1 3 . 5 3 5 1 1 3 Device 29 | . . . . . . 1 . . . . 8 . . . . 7 2 . 1 . 1 2 3 . 1 3 Storage 5 | 1 1 . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . Processor 15 | . . . . 1 2 1 . 1 1 . 2 . . . . . . 1 . . 2 1 2 1 . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Protection 10 | . 1 . 1 2 . . . 2 . . 3 . . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 4 . 8 . 8 4 . 1 2 1 12 2 . . 2 6 . 1 . 2 4 . 2 2 3 6 Energy Gun 6 | . 2 . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 53 | 2 2 . 6 . 8 4 . 1 2 1 10 2 . . 1 4 . 1 . 1 3 . . . 2 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 2 . . . . . . . 1 . . . . . . . . 1 . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Special Melee Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Unidentified Prototypes 17 | . . . 2 . . 1 . . . . 3 . . . 1 3 1 . 4 . . . . 2 . . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . System Corruption 14 | . . . . . . . . . . . . . . . . . . . . . . . 1 13 . . Parts Lost 135 | . 4 . 1 1 3 11 4 . . 3 27 5 . . 2 5 1 3 . 5 17 5 10 8 . 20 Power 20 | . . . . . . 1 . . . . 3 1 . . 1 1 1 . . 1 1 2 3 2 . 3 Propulsion 54 | . . . . . 1 5 2 . . 3 12 2 . . 1 3 . 2 . 1 8 1 3 2 . 8 Utility 26 | . 1 . . 1 1 1 . . . . 6 . . . . . . . . 2 2 2 2 2 . 6 Weapon 35 | . 3 . 1 . 1 4 2 . . . 6 2 . . . 1 . 1 . 1 6 . 2 2 . 3 Highest Loss Streak 7 | . 1 . 1 1 2 7 3 . . 3 6 2 . . 2 2 1 2 . 2 6 3 7 4 . 7 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Average Backups 20 | 1 6 15 19 20 20 22 22 22 23 22 22 17 22 23 21 22 23 24 24 22 21 17 18 23 23 19 Power 2 | . 1 1 1 2 2 2 3 3 3 3 2 1 2 2 1 . 1 1 1 . 1 3 2 2 . . Propulsion 3 | . 1 5 4 5 6 6 4 5 5 1 2 1 3 4 3 3 1 . 1 1 2 1 1 2 5 4 Utility 7 | . 2 4 5 5 4 5 7 7 8 8 7 5 6 7 7 7 11 13 13 12 10 9 10 11 10 7 Weapon 6 | . . 4 7 8 6 7 7 6 7 9 10 8 9 9 9 10 9 8 8 6 7 2 2 6 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . . . 6 . 1 3 . 1 1 . 3 . . . . 5 . . 1 . 1 . . . . 13 Power 4 | . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Propulsion 9 | . . . 3 . . . . 1 . . . . . . . 2 . . . . . . . . . 3 Utility 11 | . . . . . . . . . 1 . 1 . . . . 2 . . 1 . 1 . . . . 5 Weapon 10 | . . . 2 . 1 2 . . . . 1 . . . . . . . . . . . . . . 4 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 92 85 84 92 98 92 83 91 91 95 88 74 80 62 79 84 97 94 86 95 92 75 68 82 86 77 Engine 3 | . 14 14 11 11 9 3 . . . . 3 6 6 6 5 4 . . . . . 1 . . . . Core 2 | . . . . . . 3 7 7 7 7 2 . . . . 3 8 5 2 3 4 4 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 5 8 6 5 4 8 8 5 5 Treads 17 | . 27 28 32 33 27 29 22 15 15 22 13 7 19 20 16 5 5 7 11 19 15 9 4 6 21 19 Wheel 3 | . . . . . . . 3 7 6 3 8 11 . . 3 13 17 11 5 1 3 . . 3 . . Device 5 | . . . . . . . . . . . 4 . . . . 11 20 23 21 21 17 . 6 4 2 7 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 Processor 19 | . . . . 4 24 23 23 24 29 30 22 20 20 20 20 17 17 17 17 17 17 28 27 31 31 24 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 4 Protection 2 | . 9 . 8 11 1 . . 4 . . 4 . . . . . . . . . . . . . . . Energy Gun 1 | . 9 . . . . . . . . . . . . . . . . . . . . . 2 9 5 2 Ballistic Gun 15 | . 16 28 21 22 26 22 18 22 23 23 18 18 19 2 20 15 16 13 11 16 14 4 . . 9 4 Peak Build Rating 142 | 6 8 7 17 18 28 35 37 47 48 55 71 48 48 47 49 73 80 81 83 82 109 114 105 121 103 142 Average Rating 54 | 4 6 7 14 16 24 32 35 45 47 49 53 40 46 36 47 58 70 78 76 78 86 104 82 95 100 109 On Entrance 52 | . 6 7 7 17 17 28 34 33 47 48 55 42 48 47 47 48 64 80 77 78 77 109 110 96 89 103 Avg Prop Armor Cover (%) 12 | . . . . . . . 17 13 15 14 12 9 4 5 12 10 6 10 15 13 12 . 13 15 . 29 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 143 | 12 49 47 61 61 98 100 97 103 98 98 112 101 103 101 103 116 124 124 139 143 143 120 125 116 106 125 Greatest Support 152 | 40 40 40 60 60 60 80 80 28 68 96 96 48 68 68 68 42 42 42 16 97 140 140 70 104 104 152 Greatest Overweight (x) 39 | . 1 1 1 1 1 2 3 3 3 3 10 10 2 1 10 10 2 7 8 8 8 . 39 11 1 1 Average Overweight (x) 2 | . . 1 . . . 1 2 3 2 2 3 4 1 1 5 3 2 4 7 2 2 . 5 8 . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 19 20 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | 3 14 16 20 20 21 25 25 25 25 25 25 21 23 23 24 25 25 25 25 24 24 23 23 25 25 25 Average Carried 20 | . 6 15 19 20 20 22 23 23 24 23 23 18 22 23 21 22 23 24 24 22 21 18 18 23 24 20 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 14 16 20 20 21 23 24 25 25 25 17 21 23 23 21 24 25 24 24 24 20 16 21 25 24 5 Class Distribution -------------------- 39% | Scavenger-Gunner 21% | Mutant 16% | Scavenger-Mutant 12% | Gunner 3% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 10019 | 255 286 14 454 115 665 639 115 60 10 545 2070 582 141 . 174 293 369 80 250 606 656 416 352 188 77 607 Remotely 42 | . . . . . . . . . . . . . . . . . . . . . . 42 . . . . Salvage Created 13134 | . 950 96 876 327 939 1160 186 . . 431 2172 674 135 . 67 362 192 95 . 463 1100 347 527 626 . 1409 Parts 687 | . 50 4 73 19 51 82 10 . . 17 102 19 10 . 8 16 8 2 . 37 44 16 24 17 . 78 Haulers Intercepted 12 | . 2 . 5 . 4 . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 7 | . 2 . 1 . 2 . . . . . . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 173 | . . . . . . . 4 . . 33 . 25 8 . 8 . 16 9 . 37 . 14 19 . . . Prevented 59 | . . . . . . . 5 . . 49 . 3 . . . . 2 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 263 | . 19 2 18 7 16 22 5 . . 9 39 10 8 . 4 8 6 1 . 27 11 15 7 10 . 19 Melee 13 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 11 Guns 184 | . 19 2 11 7 14 20 5 . . 9 34 10 4 . . 6 3 1 . 9 11 4 3 4 . 8 AOE 65 | . . . 7 . 2 2 . . . . 5 . 4 . 4 2 3 . . 18 . 9 4 5 . . Classes Destroyed 23 | . 6 . 3 . 2 1 . . . 2 1 1 . . . . . . . 1 . . 2 3 . 1 Worker 15 | . 1 . 1 . 1 2 . . . . 6 . . . . . . . . . 1 . . . . 3 Builder 7 | . 1 . . . 1 3 . . . . 2 . . . . . . . . . . . . . . . Tunneler 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . Hauler 12 | . 2 . 5 . 4 . . . . . 1 . . . . . . . . . . . . . . . Recycler 11 | . 2 . 1 . 2 1 . . . . 1 . . . . 1 . . . . 3 . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 8 | . . . 2 . . 3 . . . . 1 . . . . . . . . . 2 . . . . . Swarmer 90 | . 3 . 9 . 6 7 2 . . 1 11 . 8 . 4 6 3 . . 21 . 9 . . . . Grunt 83 | . 16 2 3 5 6 6 2 . . 2 12 4 . . . . 1 . . 1 4 4 5 6 . 4 Brawler 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Duelist 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Sentry 24 | . . . 6 2 2 2 1 . . . 5 1 . . . 2 . 1 . . . . . . . 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 20 | . . . . . 1 2 . . . . 6 . . . . . . . . 2 2 2 . 1 . 4 Programmer 31 | . . . . . . 5 . . . 4 4 . . . . . 1 . . 1 5 . 3 . . 8 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | . 3 2 6 3 5 5 3 . . 4 9 5 4 . 4 5 3 1 . 10 5 5 3 9 . 4 Combat Bots Only 10 | . 3 2 5 3 4 5 3 . . 3 7 5 4 . 4 4 3 1 . 10 3 5 3 9 . 4 Max Kills in Single Turn 4 | . 2 1 3 1 2 2 1 . . 2 4 2 2 . 4 2 2 1 . 3 2 4 3 3 . 1 Gunslinging 1 | . 1 . . . 1 1 . . . 1 1 1 1 . . 1 . . . . . . . . . . Exploded 4 | . . . 3 . 2 1 . . . . 4 . 2 . 4 2 2 . . 3 . 4 2 3 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 2277 | . 100 12 93 22 82 245 54 . . 77 459 33 28 . 23 42 36 26 . 87 130 108 87 143 3 387 Missed 687 | . 19 7 24 6 24 89 14 . . 24 139 8 11 . 5 12 12 5 . 37 29 25 16 49 1 131 Hits 1590 | . 81 5 69 16 58 156 40 . . 53 320 25 17 . 18 30 24 21 . 50 101 83 71 94 2 256 Melee 6 | . . . . . . . . . . . 1 . . . . . . 5 . . . . . . . . Projectile 1584 | . 81 5 69 16 58 156 40 . . 53 319 25 17 . 18 30 24 16 . 50 101 83 71 94 2 256 AOE 8 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . 4 . . Critical Strikes 50 | . . . 1 1 2 2 1 . . 1 6 1 . . . . 2 . . . 4 3 12 1 . 13 Part Disruptions 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Damage Taken 25791 | . 879 57 824 227 881 2157 369 . . 1049 4630 550 154 . 284 650 552 459 . 645 1956 1428 1460 1563 62 4955 Core 3910 | . 169 16 127 . 19 169 27 . . 155 471 95 14 . 49 155 42 27 . 78 304 185 204 289 . 1315 Absorbed by Shields 767 | . . . . . . . . . . . 36 . . . . . . . . 218 . . . 461 . 52 Reduced by Siege Mode 321 | . . . . . . . . . . . . . . . . . . . . . 52 166 103 . . . Redirected to Shielding 51 | . 51 . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 96 | . . . . . . . . . . . . . . . . 12 45 39 . . . . . . . . Regen/Repaired (Parts) 1460 | . 216 . 37 . 62 34 . . 614 . 80 . . . . 118 . . . . 82 . . 217 . . Core Remaining (%) 56 | 100 . 26 . 68 96 . . . . 49 . . . . 26 . . . . 69 . . . . 14 . Volleys Fired 678 | . 78 7 62 13 43 62 9 . . 24 110 31 7 . 5 16 11 4 . 29 41 42 34 19 1 30 Largest 3 | . 2 2 2 2 3 3 3 . . 3 3 3 3 . 3 3 3 3 . 3 3 1 2 3 1 3 Hottest 174 | . 80 40 46 46 69 79 79 . . 84 91 81 83 . 91 95 81 81 . 84 101 39 157 174 33 157 Shots Fired 1582 | . 141 14 111 26 119 175 21 . . 72 302 93 15 . 13 48 25 10 . 68 114 42 37 45 1 90 Gun 1527 | . 141 14 105 26 115 171 21 . . 72 300 93 12 . 12 47 21 10 . 59 114 28 33 42 1 90 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 53 | . . . 6 . 4 4 . . . . 2 . 3 . 1 1 4 . . 9 . 14 3 2 . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Kinetic 1406 | . 85 14 105 26 115 171 21 . . 72 300 93 12 . 12 47 21 10 . 59 114 28 28 . 1 72 Thermal 121 | . 56 . . . . . . . . . . . . . . . . . . . . . 5 42 . 18 Explosive 55 | . . . 6 . 4 4 . . . . 2 . 3 . 1 1 4 . . 9 . 14 4 3 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 55 | . 12 12 25 7 19 24 15 . . 15 55 15 9 . 9 11 9 12 . 16 12 7 10 6 . 15 Robot Miss Streak 6 | . 4 3 5 1 3 3 1 . . 5 4 2 2 . 1 6 3 2 . 6 6 2 1 3 . 2 Penetration Max 3 | . . . . . . 1 . . . 1 3 . . . . 1 . . . . 1 . 1 . . 1 Secondary Targets 44 | . 1 1 3 . 6 5 . . . 5 7 1 2 . . 3 2 . . 2 4 . . 1 . 1 Max Gunslinging Chain 2 | . 1 1 1 . 2 1 . . . 1 1 1 2 . . 2 1 . . 1 1 . . 1 . 1 Shots Hit Robots 1267 | . 97 8 79 18 93 134 16 . . 66 251 67 10 . 11 40 19 9 . 48 87 33 37 34 . 110 Core Hits 886 | . 49 6 46 12 48 61 8 . . 78 199 34 11 . 6 41 23 2 . 73 70 31 21 23 1 43 Critical Kills 17 | . . . . . . . . . . . 11 . . . . . . . . . 3 1 . . . 2 Critical Parts Destroyed 22 | . . . . . . 1 . . . . 13 1 . . 1 . . . . . 2 . . . . 4 Critical Strikes 60 | . . . . . . 1 . . . . 24 1 . . 1 1 . 3 . . 5 1 1 . . 22 Burn 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 40 | . . . . . . 1 . . . . 23 1 . . 1 1 . . . . 5 1 . . . 7 Smash 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Impale 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 Sunder 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Melee Attacks 86 | . . . . . . . . . . . 12 . . . . 6 . 6 . . 1 4 7 2 . 48 Impact 14 | . . . . . . . . . . . 12 . . . . 2 . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . . . 1 . 6 . . . . . . . . Piercing 28 | . . . . . . . . . . . . . . . . . . . . . 1 4 7 . . 16 Entropic 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Inflicted 33682 | . 1220 81 1487 263 1780 2447 283 . . 1388 6005 1304 626 . 514 1004 919 265 . 2373 2284 2104 1614 1424 21 4276 Guns 22079 | . 1135 71 966 263 1317 2148 283 . . 1388 4846 1304 177 . 242 790 351 185 . 827 2284 477 769 520 21 1715 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 8140 | . . . 490 . 458 180 . . . . 1055 . 449 . 272 214 568 . . 1546 . 1499 542 867 . . Melee 3099 | . . . . . . . . . . . 97 . . . . . . 80 . . . 128 273 . . 2521 Ramming 297 | . 85 10 31 . 5 119 . . . . 7 . . . . . . . . . . . . . . 40 Kinetic 20653 | . 649 71 966 263 1317 2148 283 . . 1388 4846 1304 177 . 242 790 351 185 . 827 2284 477 665 . 21 1399 Thermal 2055 | . 486 . . . . . . . . . 629 . . . . . . . . . . . 104 520 . 316 Explosive 7511 | . . . 490 . 458 180 . . . . 426 . 449 . 272 214 568 . . 1546 . 1499 542 867 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 97 | . . . . . . . . . . . 97 . . . . . . . . . . . . . . . Slashing 147 | . . . . . . . . . . . . . . . . . . 80 . . . . 30 37 . . Piercing 806 | . . . . . . . . . . . . . . . . . . . . . . 128 273 . . 405 Entropic 2116 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2116 Highest Corruption 25 | . . . . . . 1 1 1 1 4 6 2 2 2 2 . 1 . . 1 11 . 12 25 2 7 Average Corruption 3 | . . . . . . 1 1 1 1 3 3 2 2 2 2 . 1 . . 1 5 . 9 10 1 5 Corruption Purged 25 | . . . . . . . . . . . 11 . . . . . 1 . . 1 . . 5 . 2 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 176 | . . . . . . 3 . 4 . 37 46 10 12 2 3 . 1 . . . 10 . 19 5 5 19 Message Errors 32 | . . . . . . 1 . . . 6 11 3 2 . . . . . . . 3 . 3 1 . 2 Matter Fused 47 | . . . . . . 1 . 1 . 13 11 2 4 1 1 . . . . . 3 . 3 1 . 6 Heat Flow Errors 30 | . . . . . . 1 . 1 . 7 6 1 1 . . . . . . . 1 . 5 . 2 5 Energy Discharges 27 | . . . . . . . . . . 5 6 1 4 1 1 . 1 . . . . . 3 1 1 3 Parts Rejected 4 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Data Loss (minor) 15 | . . . . . . . . 2 . 4 2 1 . . 1 . . . . . . . 2 . 1 2 Data Loss (major) 7 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 2 1 1 1 Misfires 6 | . . . . . . . . . . 1 3 1 . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . 1 1 . . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 523 | . . . 13 . . 2 . . . . 153 . 35 . . . 15 . . 41 . 37 138 . . 89 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 248 | . . . 13 . . 2 . . . . 105 . 35 . . . 15 . . 41 . 37 . . . . Melee 275 | . . . . . . . . . . . 48 . . . . . . . . . . . 138 . . 89 Knockbacks 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 132 | . . . 28 . 19 9 . . . . . . . . . . . . . . . . 28 41 . 7 Shots 5 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . 1 1 . . Rammed 38 | . 14 2 4 1 2 8 . . . . 1 . . . . . . . . . . . . . . 6 Targets Rammed 41 | . 15 2 4 1 2 10 . . . . 1 . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | . 172 9 11 28 46 352 18 205 . 268 266 166 96 . 17 27 20 36 . . 110 9 219 266 160 243 Average Temperature 46 | . 40 9 3 9 19 72 9 109 . 52 53 22 51 . 11 11 7 22 . . 37 9 99 76 90 87 Received Heat Transfer 4518 | . 417 18 201 105 261 501 147 . . 121 979 189 . . 24 69 81 45 . . 141 168 330 360 9 352 Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . 1 4 2 . . . Total Turns 104 | . . . . . . . . . . . . . . . . . . . . . 12 50 42 . . . Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . . 12 25 35 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 15 | . 1 . . . . . . . . 2 2 1 . . . . . 1 . . . 1 . 5 . 2 Heat Transferred 3461 | . 1100 . . . . . . . . . 400 . . . . . . . . . . . 148 1110 . 703 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Maximum Alert Level 3 | . . . 1 . 1 1 . . . . 3 . . . . 1 . . . . 2 . . . . 1 Low Security (%) 80 | 100 100 100 41 100 92 83 . . . . 75 . . . . 89 . . . . 67 . . . . 96 Level 1 16 | . . . 58 . 7 16 . . . . 16 . . . . 10 . . . . 28 . . . . 3 Level 2 1 | . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . Level 3 . | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 912 | . 139 96 297 162 219 314 . . . . 912 . . . . 278 . . . . 421 . . . . 220 Initial 421 | . . 12 31 112 . 56 . . . . 306 . . . . . . . . . 421 . . . . . Average 105 | . 48 9 176 81 128 95 . . . . 144 . . . . 87 . . . . 134 . . . . 58 Influence Increases 10192 | . 611 146 858 160 481 700 115 . . 523 1878 150 195 . 127 582 286 166 . 710 867 340 247 288 15 747 Destroy 0b10 Robot/C 6260 | . 380 100 480 140 320 440 100 . . 440 920 120 160 . 100 280 200 140 . 560 240 300 200 260 . 380 Destroy 0b10 Robot/NC 340 | . 30 . 60 . 40 50 . . . 10 60 . . . . 25 . . . 15 30 . 5 . . 15 Destroy Leader 1066 | . 84 20 118 20 78 126 . . . . 224 . 20 . 20 62 30 . . 40 54 40 30 . . 100 Allied During Kill 499 | . . 11 28 . . . . . . 73 91 . . . 7 102 56 11 . 80 . . 12 28 . . Successful Hack 65 | . 12 . 11 . 10 6 . . . . . . . . . 20 . . . . 6 . . . . . Disable Machine 300 | . . 15 15 . . 30 . . . . 90 . . . . 45 . . . . 105 . . . . . Destroy Structure 327 | . . . 41 . 33 18 . . . . 43 . . . . 48 . . . . 132 . . . . 12 Advance Influence 600 | . . . . . . . . . . . 300 . . . . . . . . . 300 . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 720 | . 105 . 105 . . 30 15 . . . 150 30 15 . . . . 15 . 15 . . . . 15 225 Influence Decreases 10008 | . 578 99 650 448 356 514 346 80 . 512 978 890 366 . 127 310 501 198 25 517 826 530 291 241 62 563 Entered New Map 1178 | . . 21 49 176 . 69 116 16 . . 5 338 34 . . . 101 12 25 . 72 88 9 . 47 . Time Decay 7059 | . 538 78 551 262 326 379 190 64 . 422 593 482 312 . 117 270 350 165 . 447 466 392 192 90 15 358 Search Patrol Dispatched 200 | . . . . . . . . . . . 100 . . . . . . . . . 100 . . . . . Lost Part 1160 | . 40 . 10 10 30 66 40 . . 30 240 50 . . 10 40 10 21 . 50 148 50 70 60 . 185 Lost Ally 411 | . . . 40 . . . . . . 60 40 20 20 . . . 40 . . 20 40 . 20 91 . 20 Squads Dispatched 34 | . 5 . . 1 . 8 . . . 1 9 . . . . 2 . . . . 2 . . . . 6 Investigation 5 | . 3 . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Extermination 15 | . . . . . . 4 . . . . 5 . . . . 1 . . . . 2 . . . . 3 Reinforcement 10 | . 2 . . 1 . 1 . . . . 3 . . . . . . . . . . . . . . 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 29 | . 5 . 1 . 5 2 . . . 1 5 . . . . . . . . . 2 . . 2 . 6 Communications Jammed 69 | . . . . . . . . . . . . . . . . . . . . 12 10 . . . . 47 Distress Signals 49 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . 39 Times Spotted 517 | . 43 5 45 7 30 32 9 . . 39 67 19 9 . 4 16 9 7 . 28 16 15 7 56 1 53 Peak Tracking Total 18 | . 6 3 6 2 8 4 4 . . 7 9 9 4 . 4 5 4 6 . 6 3 5 3 18 1 10 Tactical Retreats 32 | . 4 . 6 . . 2 1 . . . 8 2 1 . . . . 1 . 1 . . . . 1 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 13 | . 3 . . . . 1 . . . . 7 . . . . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 7 7 7 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 23 | . . 1 1 . . 2 . . . . 6 . . . . 3 . 1 . . 7 . 1 . 1 . Max in Single Turn 5 | . . . 1 . . 1 . . . . 5 . . . . 1 . . . . 4 . 1 . 1 . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 54 | . 5 1 6 . 8 5 . 1 . 1 6 1 . 4 . 4 . . 7 1 2 . 1 1 . . Terminals 13 | . 3 1 3 . 5 . . . . . . . . . . . . . . 1 . . . . . . Fabricators 5 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . Repair Stations 8 | . 1 . 1 . 1 1 . . . 1 1 . . . . 1 . . . . 1 . . . . . Recycling Units 5 | . 1 . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzers 5 | . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . Total Hacks 169 | . 10 2 17 . 21 10 . 1 . 3 14 1 . 31 . 6 . . 46 1 4 . 1 1 . . Successful 133 | . 8 2 8 . 12 7 . 1 . 1 6 1 . 31 . 4 . . 46 1 3 . 1 1 . . Failed 34 | . 2 . 8 . 8 3 . . . 2 8 . . . . 2 . . . . 1 . . . . . Catastrophic 6 | . . . 1 . 2 1 . . . . 2 . . . . . . . . . . . . . . . Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 5 . 9 . 12 3 . . . . 10 . . . . 3 . . . . . . . . 2 . Terminals 30 | . 5 2 7 . 14 . . . . . 1 . . . . . . . . 1 . . . . . . Fabricators 12 | . . . . . . 4 . . . . 6 . . . . 2 . . . . . . . . . . Repair Stations 21 | . 4 . 3 . 2 2 . . . 3 2 . . . . 2 . . . . 3 . . . . . Recycling Units 10 | . 1 . 3 . . 2 . . . . 3 . . . . 1 . . . . . . . . . . Scanalyzers 11 | . . . 4 . 3 2 . . . . 1 . . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . Terminal Hacks 86 | . . 2 . . 2 . . 1 . . . 1 . 31 . . . . 46 1 . . 1 1 . . Record 48 | . . 2 . . . . . . . . . . . 11 . . . . 34 1 . . . . . . Part Schematic 15 | . . . . . . . . . . . . . . 11 . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . Open Door 4 | . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 17 | . 4 . 2 . 2 2 . . . 1 2 . . . . 2 . . . . 2 . . . . . Scan Component 9 | . 2 . 1 . 1 1 . . . 1 1 . . . . 1 . . . . 1 . . . . . Repair 8 | . 2 . 1 . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 2 . 2 2 . . . . . . . . . 1 . . . . . . . . . . Retrieve Study 7 | . . . 2 . 2 2 . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . Seal Access 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . Unauthorized Hacks 15 | . 3 . 3 . 5 1 . . . . 2 . . . . 1 . . . . . . . . . . Terminals 10 | . 3 . 2 . 5 . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 3 . 1 . 4 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . Reject 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 1 3 . 5 2 . . . 1 5 . . . . 2 . . . . 1 . . . . . Full Trace Events 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . 11 . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 2 . 2 2 . . . . . . . . . 1 . . . . . . . . . . Parts Repaired 8 | . 2 . 1 . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Time 246 | . 52 . 26 . 26 32 . . . . 44 . . . . 44 . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 41 | . . . . . . 41 . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 9 . 10 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . 4 1 . . . . 1 . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . 4 1 . . . . . . . . . . . . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . 3 3 3 3 3 4 4 4 4 4 1 1 1 1 1 . . Autooverrided 6 | . . . . . . . . . . 4 1 . . . . . . . . . . . . 1 . . Robots Rewired 15 | . . . . . . . . . . 4 . 2 . . . . . 2 . . . . 2 5 . . Allies Hacked 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 31 | . . 3 1 . . . . . . 9 3 2 . . 1 1 . 2 . . . . 2 6 . 1 Largest Group 7 | . . 3 3 1 1 1 . . . 7 2 2 1 . 1 2 2 3 3 3 1 . 2 5 1 1 Highest-Rated Group 267 | . . 40 42 10 10 10 . . . 199 192 49 20 . 96 181 181 139 139 139 75 . 94 267 61 61 Highest-Rated Ally 96 | . . 16 16 10 10 10 . . . 41 96 29 20 . 96 96 96 85 80 80 75 . 47 64 61 61 Total Orders 13 | . . . . . . . . . . . 5 . . . . 1 3 . . . 3 . . . . 1 EXPLORE 4 | . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . RETURN 9 | . . . . . . . . . . . 5 . . . . 1 . . . . 2 . . . . 1 Ally Attacks 273 | . . 10 51 . . . . . . 53 40 1 . . 5 24 9 22 . 16 2 . 18 22 . . Total Damage 7476 | . . 66 439 . . . . . . 1726 1513 19 . . 210 723 347 758 . 325 58 . 349 943 . . Kills 67 | . . 3 9 . . . . . . 15 8 . . . 1 9 4 6 . 4 1 . 4 3 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Allies Melted 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Active Infowar (turns) 11035 | . . . . . . 170 . . . . 1886 . . . . 847 780 499 327 1358 1436 158 2656 71 . 847 Sensors 5941 | . . . . . . 170 . . . . 1164 . . . . 316 . . . . 1148 4 2656 71 . 412 Terrain 722 | . . . . . . . . . . . 722 . . . . . . . . . . . . . . . Jamming 6622 | . . . . . . . . . . . . . . . . 847 780 499 327 1358 1436 154 397 . . 824 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 12 | . . . . . . . 1 1 2 1 . 2 2 . . . 1 1 . 1 . . . . . . Drone Launches 14 | . . . . . . . . . . . 5 . . . . 1 3 . . . 4 . . . . 1 Drone Recoveries 10 | . . . . . . . . . . . 5 . . . . 1 1 . . . 2 . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 29471 | 82 2236 650 1768 593 802 1834 384 695 958 1976 3145 1259 705 200 411 974 792 499 327 1358 1436 922 2755 1127 484 1099 Spaces Moved 13128 | 52 781 261 846 296 331 709 210 467 649 978 1420 679 314 92 174 542 501 230 147 517 551 440 640 438 240 623 Core 318 | 12 . . . . . . . . . . . . . . . . . . . . . . 1 . . 305 Treads 6565 | 40 781 261 846 296 331 709 85 . 6 330 109 71 314 92 79 4 . . . 378 334 440 437 64 240 318 Legs 39 | . . . . . . . . . . . . . . . . . . . . . . . . 39 . . Wheels 6206 | . . . . . . . 125 467 643 648 1311 608 . . 95 538 501 230 147 139 217 . 202 335 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 200 145 145 145 145 125 125 213 213 213 123 123 123 205 220 123 170 175 167 167 50 Average Speed 188 | 134 239 240 175 180 182 211 167 145 145 171 157 160 214 213 222 139 123 156 213 234 204 174 404 225 197 107 Slowest Speed 2000 | 160 240 240 200 200 216 285 200 145 213 232 280 320 280 213 240 400 123 205 220 240 255 180 2000 250 247 246 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 96 57 70 50 30 20 40 67 77 59 43 72 52 68 33 17 65 38 60 73 16 60 69 73 41 17 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 8 | . . . . . . . . . 3 1 . . . 1 . . . . 3 . . . . . . . Known Exits Taken 21 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . . . . . 2 3 1 . 3 1 . 1 . 3 2 . 1 . 2 1 . 2 . Spaces Dug 15 | . . . . . . . . . . . 6 . . . . 3 . 1 . . 1 . . . . 4 Terrain Destroyed 686 | . . . 48 . 28 18 . . . 3 41 . 40 . 13 9 29 4 . 108 81 158 57 42 . 7 Melee 15 | . . . . . . . . . . . 6 . . . . 3 . 1 . . 1 . . . . 4 Projectile 38 | . . . . . . . . . . 2 . . . . . . 2 3 . . 10 10 7 2 . 2 AOE 630 | . . . 48 . 28 18 . . . . 34 . 40 . 13 6 27 . . 108 70 148 50 40 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 16378 | 64 988 272 1028 329 438 897 224 485 663 1223 2082 790 331 97 187 717 655 355 162 604 769 548 755 544 249 922 Wait 1602 | . 82 1 58 10 26 69 . 7 . 181 400 39 6 . 1 99 133 80 3 40 126 48 28 7 3 155 Move 13102 | 51 780 260 845 295 330 708 209 466 648 977 1419 678 313 91 173 541 500 229 146 516 550 439 639 437 239 623 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 214 | 7 19 2 15 . 7 18 3 4 4 5 30 11 2 . . 15 2 2 2 6 18 2 13 15 1 11 Fast Attach 76 | . 3 . 3 4 1 3 . 3 1 1 16 . . 3 . 10 3 1 4 . 2 . 3 5 1 9 Attach 168 | 6 4 . 2 . 5 11 2 2 2 6 37 7 . . 3 4 1 1 1 6 21 9 14 10 2 12 Detach 39 | . . . . . . . 1 . 1 1 9 1 . . 1 3 . . 1 . 3 3 6 5 . 4 Swap 118 | . 3 . 18 2 14 6 . . 2 1 17 . 3 . 4 11 3 3 . 7 1 1 1 9 1 11 Drop 144 | . 4 . 21 4 10 8 . 3 5 4 23 2 . 3 . 12 2 3 5 . 6 . 1 11 1 16 Fire 678 | . 78 7 62 13 43 62 9 . . 24 110 31 7 . 5 16 11 4 . 29 41 42 34 19 1 30 Melee 83 | . . . . . . . . . . . 12 . . . . 6 . 6 . . 1 4 7 2 . 45 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 37 | . 15 2 4 1 2 10 . . . . 1 . . . . . . . . . . . . . . 2 Escape Stasis 7 | . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . Rewire 105 | . . . . . . . . . . 23 3 20 . . . . . 26 . . . . 9 24 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 11) 997 | -10/Materials | Discovered new exit (range 15) 1509 | -10/Materials | Repaired Lgt. Treads 1537 | -10/Materials | Repaired Lgt. Treads 1559 | -10/Materials | Core integrity fell below 50% 1603 | -10/Materials | Discovered new exit (range 16) 1699 | -10/Materials | Discovered new exit (range 10) 2319 | -10/Materials | Entered Mines 2361 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2780 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2878 | -10/Mines | Discovered new exit (range 15) 2969 | -10/Mines | Entered Materials 2969 | -9/Materials | Accompanied by 3 allies 2969 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3017 | -9/Materials | Repaired Lgt. Treads 3217 | -9/Materials | Central database locked down 3240 | -9/Materials | Discovered new exit (range 6) 3548 | -9/Materials | Discovered new exit (range 12) 3837 | -9/Materials | Discovered new exit (range 15) 4084 | -9/Materials | Discovered new exit (range 9) 4353 | -9/Materials | Build established: Scavenger-Mutant 4436 | -9/Materials | Discovered new exit (range 4) 4737 | -9/Materials | Entered Mines 4737 | -9/Mines | Accompanied by 1 ally 5197 | -9/Mines | Discovered new exit (range 9) 5330 | -9/Mines | Entered Materials 5330 | -8/Materials | Accompanied by 1 ally 5330 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5622 | -8/Materials | Build established: Scavenger-Gunner 5762 | -8/Materials | Discovered new exit (range 16) 5842 | -8/Materials | Identified exit to Factory 5932 | -8/Materials | Repaired Lgt. Treads+ 5965 | -8/Materials | Build established: Gunner 5980 | -8/Materials | Central database locked down 6132 | -8/Materials | Entered Factory 6132 | -7/Factory | Accompanied by 1 ally 6132 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6241 | -7/Factory | Repaired Rocket Launcher 7108 | -7/Factory | Build established: Scavenger-Gunner 7153 | -7/Factory | Garrison activated, responded to threat 7219 | -7/Factory | Lost 7 parts (1p3n1u2w) 7936 | -7/Factory | Discovered new exit (range 9) 7950 | -7/Factory | Identified exit to Lower Caves 7966 | -7/Factory | Entered Lower Caves 8010 | -7/Lower Caves | Learned Factory emergency access door positions 8122 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8169 | -7/Lower Caves | Lost 3 parts (2n1w) 8195 | -7/Lower Caves | Found DRS Beacon 8313 | -7/Lower Caves | Discovered new exit (range 13) 8348 | -7/Lower Caves | Identified exit to Lower Caves 8350 | -7/Lower Caves | Entered another Lower Caves area 8571 | -7/Lower Caves | Identified exit to Zion 8647 | -7/Lower Caves | Build established: Gunner 8853 | -7/Lower Caves | Entered an active Warlord outpost 9022 | -7/Lower Caves | Encountered a Warlord checkpoint 9045 | -7/Lower Caves | Entered Zion 9098 | -7/Zion | System corruption cleaned by Quarantine Array 9346 | -7/Zion | Learned Factory garrison access intel 9362 | -7/Zion | Given the Hacking Drone Bay 9362 | -7/Zion | Found Prototype Device 9385 | -7/Zion | Learned location of Data Miner (-6) 9505 | -7/Zion | Given A8's code to call for help 9582 | -7/Zion | Learned location of Quarantine (-3) 9661 | -7/Zion | Visited the Megawrench Repair Shop 9661 | -7/Zion | Megawrench repaired 8 parts 9886 | -7/Zion | Learned location of Warlord (-4) 9900 | -7/Zion | Discovered new exit (range 12) 9934 | -7/Zion | Found Prototype Special Weapon 9951 | -7/Zion | Build established: Scavenger-Gunner 10001 | -7/Zion | Identified exit to Proximity Caves 10003 | -7/Zion | Entered Proximity Caves 10005 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 10097 | -6/Proximity Caves | Spotter reported a threat 10112 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 10184 | -6/Proximity Caves | Spotter reported a threat 10380 | -6/Proximity Caves | P-60 Hacker assimilated allied ST-W6P(x) 10439 | -6/Proximity Caves | Lost 4 allies 10468 | -6/Proximity Caves | P-70 Sage assimilated allied K9-O8E(i) 10469 | -6/Proximity Caves | P-70 Sage assimilated allied 9V-0MP(i) 10503 | -6/Proximity Caves | 0b10 base defense nominally successful 10507 | -6/Proximity Caves | Lost 3 allies 10566 | -6/Proximity Caves | Core integrity fell below 50% 10592 | -6/Proximity Caves | Lost 3 parts (3n) 10607 | -6/Proximity Caves | Lost 3 allies 11954 | -6/Proximity Caves | Build established: Gunner 11957 | -6/Proximity Caves | Discovered new exit (range 16) 11977 | -6/Proximity Caves | Identified exit to Factory 11979 | -6/Proximity Caves | Entered Factory 11979 | -6/Factory | Evolved 2 slots: Utility x2 11981 | -6/Factory | Loaded intel: 4 garrison access locations 11994 | -6/Factory | Identified Hacking Drone Bay 12329 | -6/Factory | Search patrols dispatched 12404 | -6/Factory | Build established: Scavenger-Gunner 12507 | -6/Factory | Repaired Med. Treads 12705 | -6/Factory | Spotted B-75 Beast 13010 | -6/Factory | Build established: Gunner 13155 | -6/Factory | Destroyed B-75 Beast 13183 | -6/Factory | Lost 4 parts (1p1n1u1w) 13281 | -6/Factory | Identified exit to Factory 13711 | -6/Factory | Build established: Scavenger-Gunner 13718 | -6/Factory | Garrison activated, responded to threat 14472 | -6/Factory | Identified exit to Lower Caves 14861 | -6/Factory | Enhanced Grunt warped into view, answering call for help 14873 | -6/Factory | Enhanced Grunt warped into view, answering call for help 14877 | -6/Factory | Lost 6 parts (1p2n2u1w) 14992 | -6/Factory | Core integrity fell below 50% 15037 | -6/Factory | Lost 3 parts (1p1n1w) 15041 | -6/Factory | Destroyed 7 combat bots 15124 | -6/Factory | Entered Lower Caves 15435 | -6/Lower Caves | Ambushed by wild Derelicts 15871 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15874 | -6/Lower Caves | Activated DRS Beacon 16024 | -6/Lower Caves | Learned Factory garrison access intel 16284 | -6/Lower Caves | Discovered new exit (range 6) 16298 | -6/Lower Caves | Identified exit to Lower Caves 16383 | -6/Lower Caves | Entered another Lower Caves area 16383 | -6/Lower Caves | Accompanied by 1 ally 16674 | -6/Lower Caves | Learned Factory non-interactive machine intel 16840 | -6/Lower Caves | Encountered a Warlord checkpoint 16886 | -6/Lower Caves | Spotted B-75 Beast 17075 | -6/Lower Caves | Discovered new exit (range 6) 17086 | -6/Lower Caves | Identified exit to Data Miner 17088 | -6/Lower Caves | Entered Data Miner 17090 | -6/Data Miner | Discovered new exit (range 6) 17130 | -6/Data Miner | Met Data Miner 17173 | -6/Data Miner | Learned location of Section 7 (-3) 17173 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17203 | -6/Data Miner | Received God Mode back door access code from Data Miner 17286 | -6/Data Miner | Identified exit to Proximity Caves 17288 | -6/Data Miner | Entered Proximity Caves 17390 | -5/Proximity Caves | Identified RU-N14's Throwing Claymores 17456 | -5/Proximity Caves | Spotted B-75 Beast 17458 | -5/Proximity Caves | Escorted by Enhanced Grunt 17478 | -5/Proximity Caves | Allies destroyed B-75 Beast 17506 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17666 | -5/Proximity Caves | Discovered exit to Factory (range 15) 17699 | -5/Proximity Caves | Entered Factory 17699 | -5/Factory | Accompanied by 1 ally 17699 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17700 | -5/Factory | Loaded intel: 216 non-interactive machine locations 17701 | -5/Factory | Loaded intel: 4 garrison access locations 17792 | -5/Factory | Repaired Flak Gun+ 17972 | -5/Factory | Incoming investigation squad redirected 18397 | -5/Factory | Spotted B-75 Beast 18403 | -5/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 18488 | -5/Factory | Identified exit to Upper Caves 18491 | -5/Factory | Identified exit to Factory 18673 | -5/Factory | Entered Upper Caves 18673 | -5/Upper Caves | Accompanied by 2 allies 18848 | -5/Upper Caves | Learned location of 1 exit from Factory 19045 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19129 | -5/Upper Caves | Spotted B-75 Beast 19203 | -5/Upper Caves | Found Prototype Device 19203 | -5/Upper Caves | Identified Exp. Thermal Shield 19402 | -5/Upper Caves | Discovered new exit (range 14) 19418 | -5/Upper Caves | Identified exit to Upper Caves 19465 | -5/Upper Caves | Entered another Upper Caves area 19465 | -5/Upper Caves | Accompanied by 1 ally 19468 | -5/Upper Caves | Discovered exit to Factory (range 14) 19514 | -5/Upper Caves | Build established: Scavenger-Tank 19679 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19910 | -5/Upper Caves | Discovered new exit (range 15) 19939 | -5/Upper Caves | Identified exit to Zhirov 19951 | -5/Upper Caves | Learned Factory emergency access door positions 19964 | -5/Upper Caves | Entered Zhirov 19964 | -5/Zhirov | Accompanied by 3 allies 19964 | -5/Zhirov | Discovered new exit (range 3) 19995 | -5/Zhirov | Build established: Scavenger-Mutant 20001 | -5/Zhirov | Met Zhirov 20059 | -5/Zhirov | Found Alien Artifact 20059 | -5/Zhirov | Identified Integrated Dissipator 20059 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20203 | -5/Zhirov | Learned location of Testing (-2) 20203 | -5/Zhirov | Learned location of Command (-1) 20225 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20286 | -5/Zhirov | Identified exit to Proximity Caves 20291 | -5/Zhirov | Entered Proximity Caves 20291 | -4/Proximity Caves | Accompanied by 3 allies 20300 | -4/Proximity Caves | Learned location of 1 exit from Research 20390 | -4/Proximity Caves | Spotter reported a threat 20421 | -4/Proximity Caves | Destroyed 10 combat bots 20457 | -4/Proximity Caves | Spotter reported a threat 20570 | -4/Proximity Caves | Ambushed by research squad 20573 | -4/Proximity Caves | P-70 Sage assimilated allied Soldier 6a 20894 | -4/Proximity Caves | Build established: Scavenger-Gunner 21198 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21596 | -4/Proximity Caves | Discovered exit to Factory (range 9) 21649 | -4/Proximity Caves | Entered Factory 21649 | -4/Factory | Accompanied by 1 ally 21649 | -4/Factory | Evolved 2 slots: Utility x2 21650 | -4/Factory | Identified exit to Extension 21899 | -4/Factory | Search patrols dispatched 22512 | -4/Factory | Lost 3 parts (3n) 22661 | -4/Factory | Repaired Hvy. Missile Launcher 22761 | -4/Factory | Build established: Hacker-Gunner 22790 | -4/Factory | System corruption reached 10% 22866 | -4/Factory | Lost 6 parts (1n2u3w) 22941 | -4/Factory | Lost 3 parts (1p1n1w) 22974 | -4/Factory | Discovered new exit (range 16) 23033 | -4/Factory | Lost 4 parts (3n1w) 23083 | -4/Factory | Identified exit to Upper Caves 23085 | -4/Factory | Entered Upper Caves 23208 | -4/Upper Caves | Build established: Hacker-Mutant 23274 | -4/Upper Caves | Lost 3 parts (1p2u) 23530 | -4/Upper Caves | Build established: Mutant 23966 | -4/Upper Caves | Discovered new exit (range 10) 23980 | -4/Upper Caves | Identified exit to Upper Caves 24007 | -4/Upper Caves | Entered another Upper Caves area 24030 | -4/Upper Caves | Core integrity fell below 50% 24109 | -4/Upper Caves | Lost 7 parts (2p2n1u2w) 24187 | -4/Upper Caves | Discovered new exit (range 4) 24192 | -4/Upper Caves | Encountered a Warlord checkpoint 24193 | -4/Upper Caves | Identified exit to Research 24283 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 25585 | -4/Upper Caves | Build established: Trapper-Mutant 26605 | -4/Upper Caves | Build established: Scavenger-Mutant 26733 | -4/Upper Caves | Discovered new exit (range 12) 26760 | -4/Upper Caves | Identified exit to Warlord 26762 | -4/Upper Caves | Entered Warlord 26842 | -4/Warlord | System corruption cleaned by Quarantine Array 27001 | -4/Warlord | Visited the Vortex Lab 27008 | -4/Warlord | Warlord's base attacked by MAIN.C 27022 | -4/Warlord | Found Prototype Piercing Weapon 27026 | -4/Warlord | Found Prototype Piercing Weapon 27030 | -4/Warlord | Identified Vortex Lance (x2) 27170 | -4/Warlord | Met Warlord 27358 | -4/Warlord | Warlord forces counterattacked 27581 | -4/Warlord | Spotted Executioner 27588 | -4/Warlord | Allies destroyed Executioner 27645 | -4/Warlord | Spotted Striker 27655 | -4/Warlord | Destroyed Striker 27661 | -4/Warlord | Spotted Executioner 27683 | -4/Warlord | Warlord base infiltrated, sounded retreat 27685 | -4/Warlord | Destroyed Executioner 27701 | -4/Warlord | Lost 5 allies 27728 | -4/Warlord | Spotted Striker 27739 | -4/Warlord | Lost 4 parts (2p1n1w) 27740 | -4/Warlord | Destroyed 9 combat bots 27770 | -4/Warlord | Spotted Striker 27792 | -4/Warlord | Spotted Executioner 27810 | -4/Warlord | Lost 3 allies 27829 | -4/Warlord | Spotted Executioner 27829 | -4/Warlord | Spotted Executioner 27831 | -4/Warlord | Spotted Striker 27844 | -4/Warlord | Core integrity fell below 20% 27868 | -4/Warlord | Discovered new exit (range 14) 27885 | -4/Warlord | Identified exit to Proximity Caves 27889 | -4/Warlord | Entered Proximity Caves 27889 | -3/Proximity Caves | Accompanied by 1 ally 27894 | -3/Proximity Caves | Lost 4 allies 28054 | -3/Proximity Caves | Spotted B-86 Titan 28182 | -3/Proximity Caves | Build established: Scavenger-Gunner 28302 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 28338 | -3/Proximity Caves | Discovered exit to Research (range 14) 28373 | -3/Proximity Caves | Entered Research 28373 | -3/Research | Accompanied by 1 ally 28373 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 28374 | -3/Research | Identified exit to Research 28886 | -3/Research | Lost 7 parts (2p2n2u1w) 29020 | -3/Research | Lost 3 parts (1p2n) 29124 | -3/Research | Build established: Scavenger-Mutant 29179 | -3/Research | Spotted B-86 Titan 29346 | -3/Research | Core integrity fell below 50% 29370 | -3/Research | Lost 4 parts (3n1u) 29467 | -3/Research | Core integrity fell below 20% 29472 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal R013. System corrupted: Energy discharge (-37). Slammed into T-07 Excavator. System corrupted: Component data lost. ALERT: Security rotation in progress. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Impulse Thruster Array destroyed. Drone sends a signal. Penetrated by Slug. Adv. Target Analyzer destroyed. Penetrated by Slug. Adv. Salvage Targeting Computer destroyed. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????############????????????????? | | ?????????????????????# ????????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????# """ """ #??????????????? | | ?????????????????????# """ """ #??????????????? | | ??############???????# """ """ # ????????????? | | ??? #???????# + ????????????? | | ???? ! #???????#sss #??????????????? | | ??# ######### s #??????????????? | | ??# """ # + @ = #??????????????? | | ??# """ # #### #??????????????? | | ??# """ # #??# ""T"" #??????????????? | | ??# # #??# """"" =#??????????????? | | ??# + #??##############??????????????? | | ??# """ # #??????????????????????????????? | | ??# """ + #??????????????????????????????? | | ??# """ # #?????????????######+#?????????? | | ??# # #????????????? ?????????? | | ??# ] # #?????????????? ! ????????? | | ??# # #####????????#? ""????????? | | ??#! + # """" #??=! ""? ????? | | ??############ # """""" #??/! T"? #??? | | ?????????????# # ""F*"" #??? "?# #??? | | ?????????????# # """** #??? "?# #### | | ?????????????# # * #???? ??# # | | ?????????????# # ] #???? ??# # | | ?????????????# # ?????#+#??# # | | ?????????????# # """""??????????# #??# # | | ?????????????# + """""??????????# #??# + | | ?????????????# # """""??????????# #??# # | | ?????????????# # ?????????# #??# # | | ?????????????# # ???????# #??# # | | ?????????????# ################### #### #### | | ?????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 41 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Corruption Containment 12 Armor Coverage 300 Resistance: TH 30 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 14 Launcher Accuracy 30 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 7 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 28 Trap Extractor Capacity 8 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Point Defense System | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 18% | -10/Materials Lgt. Treads | 27% | -10/Materials Lgt. Treads | 73% | -9/Materials Lgt. Treads | 55% | -8/Materials Rocket Launcher | 51% | -7/Factory Med. Treads | 56% | -6/Factory Flak Gun | 15% | -5/Factory Hvy. Missile Launcher | 3% | -4/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Coil Gun | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- King Drone Challenges ------------ None Game ------ Seed LightpackMiniDrivehammer Manual? 0 Play Time 03:05:52 Cumulative 261.6 hours Start 2026.09.14 @ 16:26:30 End 2026.09.14 @ 20:11:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 291 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 56 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c3a268ae-83c0-4e2d-970c-a88fd7ff2188