Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 05:27:46 Player: Qwertychrish Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (77) 385 Value Destroyed (3338) 3338 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 11013 Bonus ------- Follower Combat Kills 30 Cogmind --------- Core Integrity 0/1450 Matter 122/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Heat Sink Medium Storage Unit Nova Cannon Advanced Concussive RPG (1) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Kinecellerator Weapon Cycler Improved Cloaking Device Advanced Hardlight Generator > --- WEAPON ----------- Heavy Machine Gun KE Penetrator KE Penetrator Hypervelocity Mass Driver > --- INVENTORY -------- Neutrino Core Neutrino Core Light Antimatter Reactor Field Propulsion Array Field Propulsion Array Field Propulsion Array Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Launcher Guidance Computer Advanced Reaction Control System Improved Weapon Shielding Hacking Suite Long-range Tractor Beam Gauss Rifle Advanced Assault Cannon [Rating: 140] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Heavy Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Field Propulsion Array Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Mass Driver Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Res Slots Evolved 16 | . . 2 . 2 2 . . . . 2 2 . . 2 2 2 Power 2 | . . . . . . . . . . . 1 . . . . 1 Propulsion 4 | . . 1 . . . . . . . 1 . . . 2 . . Utility 8 | . . 1 . 1 2 . . . . 1 1 . . . 2 . Weapon 2 | . . . . 1 . . . . . . . . . . . 1 Parts Attached 109 | 6 2 4 2 17 1 2 15 7 2 4 12 8 1 8 2 16 Power 13 | 1 . 1 . 2 . 1 1 1 . 1 3 . . 1 . 1 Engine 6 | 1 . 1 . 2 . . . . . 1 1 . . . . . Core 5 | . . . . . . 1 1 1 . . 2 . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . 1 Propulsion 24 | 2 . 1 1 7 . 1 2 . . 1 . . . 2 . 7 Treads 2 | . . . . . . . . . . . . . . 1 . 1 Leg 13 | 2 . 1 1 7 . 1 1 . . . . . . . . . Wheel 3 | . . . . . . . 1 . . 1 . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . 6 Utility 36 | 1 2 1 . 3 1 . 8 . . 2 6 1 1 3 2 5 Device 21 | . 1 . . 1 1 . 4 . . 2 4 1 1 1 2 3 Storage 5 | 1 1 . . . . . 2 . . . . . . 1 . . Processor 7 | . . 1 . 2 . . 1 . . . 1 . . 1 . 1 Hackware 1 | . . . . . . . . . . . . . . . . 1 Protection 2 | . . . . . . . 1 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 36 | 2 . 1 1 5 . . 4 6 2 . 3 7 . 2 . 3 Energy Gun 4 | . . . . 1 . . 2 . . . 1 . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . 2 Ballistic Gun 20 | 2 . 1 1 4 . . 1 3 1 . 2 4 . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . Launcher 9 | . . . . . . . 1 3 1 . . 3 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 1 . . . 1 . . . . . Parts Lost 35 | . . 3 1 5 . 5 1 2 1 . 3 2 . 3 . 9 Power 6 | . . 1 . . . 2 . 2 . . . . . . . 1 Propulsion 10 | . . . 1 3 . 1 . . . . . . . 1 . 4 Utility 10 | . . . . 1 . . . . 1 . 2 2 . 1 . 3 Weapon 9 | . . 2 . 1 . 2 1 . . . 1 . . 1 . 1 Highest Loss Streak 7 | . . 3 1 4 . 5 1 1 1 . 2 1 . 2 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 91 100 96 92 77 74 84 84 83 84 86 84 80 85 50 Engine 3 | . 14 11 11 9 7 4 . . . 5 7 . . . . . Core 3 | . . . . . . . 4 . . . 1 11 11 6 4 1 Leg 10 | . 28 27 33 26 23 19 7 7 7 . . . . . . . Wheel 6 | . . . . . . . 6 7 7 13 11 11 11 11 9 2 Device 16 | . 10 11 11 8 15 12 12 15 15 18 24 21 19 21 28 16 Storage 6 | . 14 11 11 9 7 6 5 7 7 6 5 5 5 5 4 1 Processor 12 | . . 9 11 17 15 14 14 15 15 13 11 11 11 13 14 8 Protection 2 | . . . . . . . 3 7 7 6 2 5 5 1 . . Energy Gun 6 | . . . . 7 7 4 7 15 15 13 10 4 . . . . Ballistic Gun 11 | . 28 21 22 17 15 12 7 6 6 6 5 10 17 12 9 6 Naked Turns 20 | . . . . . . . . . . . . . . . . 20 Heaviest Build 152 | 14 20 20 18 30 33 35 32 34 27 41 63 66 73 145 147 152 Greatest Support 84 | 20 20 30 30 51 51 51 28 28 28 56 56 56 56 84 56 56 Greatest Overweight (x) 5 | . . . . 1 . 4 1 1 . . 1 1 1 2 2 5 Average Overweight (x) . | . . . . . . . . . . . . 1 1 1 2 . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 25 25 25 Average Capacity 10 | 7 9 10 10 10 10 9 7 10 10 10 10 10 10 19 25 13 Most Carried 25 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 20 19 25 Average Carried 9 | 5 7 9 9 9 9 9 6 9 10 7 9 9 9 13 18 12 Final Capacity 25 | 8 10 10 10 10 10 5 10 10 10 10 10 10 10 25 25 5 Final Carried 20 | 6 9 10 10 10 10 5 10 10 10 9 10 10 10 20 19 5 Class Distribution -------------------- 56% | Gunner 20% | Mutant 14% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -4/Factory Scavenger-Gunner | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Res Matter Collected 2339 | 209 117 37 72 391 . . 151 271 107 60 107 274 . 391 . 152 Remotely 22 | . . . . . . . . . . . . . . . . 22 Salvage Created 2904 | . 117 129 82 868 . . 222 233 111 71 233 265 . 412 . 161 Parts 152 | . 4 12 5 43 . . 16 25 3 4 6 8 . 18 . 8 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . 19 8 . . 7 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 72 | . 3 5 2 18 . . 5 12 3 1 4 9 . 7 . 3 Guns 40 | . 3 5 2 18 . . . 1 . 1 3 2 . 4 . 1 Cannons 3 | . . . . . . . . . . . . . . 1 . 2 AOE 28 | . . . . . . . 5 11 3 . . 7 . 2 . . Classes Destroyed 11 | . 1 1 1 3 . . 4 . . . . . . . . 1 Worker 1 | . . . . . . . 1 . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . Watcher 2 | . . . . 1 . . . . . . . . . 1 . . Swarmer 18 | . . 3 . 3 . . . 11 . . . 1 . . . . Cutter 2 | . . . . . . . . . . . . . . . . 2 Grunt 38 | . 3 2 1 13 . . 4 . 3 . 2 7 . 3 . . Duelist 1 | . . . 1 . . . . . . . . . . . . . Sentry 6 | . . . . 1 . . . . . 1 . 1 . 2 . 1 Hunter 2 | . . . . 1 . . . 1 . . . . . . . . Programmer 5 | . . . . . . . 1 . . . 2 . . 2 . . Best Kill Streak 6 | . 2 4 2 3 . . 6 4 3 1 2 4 . 3 . 2 Combat Bots Only 4 | . 2 4 2 3 . . 4 4 3 1 2 4 . 3 . 2 Max Kills in Single Turn 4 | . 1 1 1 1 . . 3 4 1 1 1 3 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 4 1 . . 3 . 1 . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Res Hostile Shots Fired 519 | . 31 35 15 65 . 4 13 27 14 36 26 50 . 66 . 137 Missed 160 | . 10 11 3 15 . . 5 8 5 10 7 19 . 18 . 49 Damage Taken 6979 | . 228 228 215 774 . 186 307 319 200 205 362 643 . 850 . 2462 Core 1949 | . 31 18 32 40 . 57 68 63 65 11 20 19 . 58 . 1467 Absorbed by Shields 313 | . . . . . . . . . . . . . . 280 . 33 Core Remaining (%) 90 | 100 87 . 87 92 . . . . 63 98 . . 96 94 100 . Volleys Fired 187 | . 10 7 8 53 . . 10 8 4 5 20 21 . 28 . 13 Largest 4 | . 2 2 2 3 . . 3 3 1 3 3 3 . 3 . 4 Hottest 162 | . 40 40 40 119 . . 150 150 36 150 150 124 . 132 . 162 Shots Fired 402 | . 20 13 16 126 . 1 14 14 4 15 51 32 . 68 . 28 Gun 350 | . 20 13 16 126 . 1 6 9 . 15 51 18 . 55 . 20 Cannon 17 | . . . . . . . . . . . . . . 9 . 8 Launcher 35 | . . . . . . . 8 5 4 . . 14 . 4 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 267 | . 20 13 16 96 . 1 2 3 . 5 11 11 . 64 . 25 Thermal 100 | . . . . 30 . . 4 6 . 10 40 7 . . . 3 Explosive 35 | . . . . . . . 8 5 4 . . 14 . 4 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 8 11 11 18 . . 10 7 . 12 18 20 . 19 . 14 Robot Miss Streak 3 | . 2 2 1 2 . . 1 1 . 1 1 1 . 3 . 2 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 . 1 Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 298 | . 15 9 14 97 . . 10 10 . 13 43 20 . 46 . 21 Core Hits 165 | . 6 7 7 49 . . 15 13 5 3 9 23 . 19 . 9 Critical Kills 2 | . . . . . . . . . . . . . . 2 . . Critical Parts Destroyed 11 | . . . . . . . . . . . 1 1 . 5 . 4 Critical Strikes 21 | . . . . . . . . . . 1 5 2 . 8 . 5 Burn 5 | . . . . . . . . . . . 4 1 . . . . Destroy 16 | . . . . . . . . . . 1 1 1 . 8 . 5 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8129 | . 200 109 105 1401 . . 592 826 271 236 844 1586 . 1386 . 573 Guns 4974 | . 200 109 103 1401 . . 91 113 . 236 844 367 . 1101 . 409 Cannons 238 | . . . . . . . . . . . . . . 78 . 160 Explosions 2911 | . . . . . . . 501 713 271 . . 1219 . 207 . . Melee . | . . . . . . . . . . . . . . . . . Ramming 6 | . . . 2 . . . . . . . . . . . . 4 Kinetic 3562 | . 200 109 103 866 . . 20 29 . 84 220 264 . 1179 . 488 Thermal 1650 | . . . . 535 . . 71 84 . 152 624 103 . . . 81 Explosive 2911 | . . . . . . . 501 713 271 . . 1219 . 207 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 . . . 4 4 4 3 . . Average Corruption 3 | . . . . . . 5 3 . . . 3 4 4 1 . . Corruption Purged 5 | . . . . . . . 5 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 38 | . . . . . . 3 4 . . . 5 16 6 4 . . Message Errors 5 | . . . . . . . . . . . 2 2 . 1 . . Matter Fused 11 | . . . . . . 1 1 . . . 1 3 4 1 . . Heat Flow Errors 9 | . . . . . . 1 . . . . 1 3 2 2 . . Energy Discharges 4 | . . . . . . . 1 . . . 1 2 . . . . Data Loss (minor) 4 | . . . . . . . 1 . . . . 3 . . . . Data Loss (major) 3 | . . . . . . . 1 . . . . 2 . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 82 | . . . . . . . 42 39 . . . . . . . 1 Projectiles 1 | . . . . . . . . . . . . . . . . 1 Explosions 81 | . . . . . . . 42 39 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . 1 . 1 Impact . | . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . 1 . 1 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 197 | . . . . . . . 106 35 54 . . . . . . 2 Shots 4 | . . . . . . . 2 1 1 . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . 1 . . . . . . . . . . . . 1 Kicked 1 | . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 438 | . 5 . 3 88 . 63 66 36 . 438 423 197 163 397 . 176 Average Temperature 89 | . 3 . 3 28 . 42 36 20 . 220 148 66 90 115 . 56 Received Heat Transfer 1309 | . 126 42 48 441 . . 18 . 45 66 63 174 . 85 . 201 Effects 5 | . . . . . . . . . . . 3 . . 2 . . Shutdowns 3 | . . . . . . . . . . . 2 . . 1 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . Parts Melted 8 | . . . . . . . . 2 . 1 5 . . . . . Heat Transferred 3589 | . . . . 1036 . . 148 185 . 333 1517 296 . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Res Peak Influence 343 | . 71 239 88 276 81 28 243 . . 141 123 . . 298 156 343 Initial 156 | . . 29 88 19 81 28 . . . 67 68 . . 22 156 87 Average 91 | . 10 78 79 110 81 15 71 . . 107 65 . . 139 156 169 Maximum Alert Level 1 | . . 1 . 1 . . 1 . . . . . . 1 . 1 Low Security (%) 91 | 100 100 87 100 86 100 100 93 . . 100 100 . . 72 100 67 Level 1 8 | . . 12 . 13 . . 6 . . . . . . 27 . 32 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . 5 . . 2 . . . 3 . . 2 . 2 Investigation 3 | . 1 . . 1 . . . . . . . . . . . 1 Extermination 3 | . . . . . . . 1 . . . 1 . . 1 . . Reinforcement 6 | . . . . 1 . . 1 . . . 2 . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Res Distress Signals 6 | . . 1 . 3 . . . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 145 | . 3 15 2 23 . 6 12 12 7 1 7 15 . 13 . 29 Peak Tracking Total 17 | . 3 9 2 4 . 5 5 4 4 1 2 7 . 4 . 17 Tactical Retreats 13 | . . 2 . 1 . 1 1 . . . . 3 . 1 . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Res Traps Triggered 8 | . 1 . . . 1 . 1 . . . . . . 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 . . 1 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Res Machines Disabled 4 | . . . . . . . 3 . . 1 . . . . . . Max in Single Turn 3 | . . . . . . . 3 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Res Machines Accessed 18 | . 2 . 1 3 . . 4 . . 1 4 . 1 1 . 1 Terminals 16 | . 2 . 1 3 . . 4 . . 1 3 . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 40 | . 4 . 2 8 . . 11 . . 4 6 . 1 2 . 2 Successful 20 | . 1 . 1 4 . . 7 . . 3 1 . 1 1 . 1 Failed 20 | . 3 . 1 4 . . 4 . . 1 5 . . 1 . 1 Catastrophic 6 | . 1 . . . . . . . . . 3 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 27 | . 4 . 2 8 . . 5 . . 3 3 . . . . 2 Terminals 36 | . 4 . 2 8 . . 11 . . 4 3 . . 2 . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 10 | . . . 1 1 . . 5 . . 1 . . 1 1 . . Record 1 | . . . . . . . . . . . . . . 1 . . Open Door 1 | . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 6 | . . . 1 1 . . 3 . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . . 3 . . 2 . . 2 . . . . . 1 Terminals 9 | . 1 . . 3 . . 2 . . 2 . . . . . 1 Track 4 | . 1 . . 1 . . 1 . . 1 . . . . . . Botnet 5 | . . . . 2 . . 1 . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 1 2 . . 3 . . 1 4 . . 1 . 1 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Res Total Allies 1 | . . . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . 18 . . . . . . . . . . Total Damage 335 | . . . . . . 335 . . . . . . . . . . Kills 1 | . . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 2 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Res Turns Passed 6437 | 66 182 165 484 887 58 113 901 616 105 147 751 863 239 358 137 365 Spaces Moved 5000 | 53 121 101 372 526 47 99 768 408 74 113 660 702 206 210 100 440 Core 326 | 18 . . . . . 24 51 . . . . . . . . 233 Treads . | . . . . . . . . . . . . . . . . . Legs 1277 | 35 121 101 372 526 47 75 . . . . . . . . . . Wheels 3268 | . . . . . . . 717 408 74 113 660 702 206 210 100 78 Hover . | . . . . . . . . . . . . . . . . . Flight 129 | . . . . . . . . . . . . . . . . 129 Fastest Speed 34 | 50 120 120 120 120 120 50 100 100 100 100 100 115 115 100 130 34 Average Speed 106 | 96 120 120 120 120 120 107 106 103 100 100 101 115 115 119 130 59 Slowest Speed 250 | 120 120 120 120 190 120 250 115 115 100 100 115 115 115 130 130 175 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 25 12 83 42 2 86 23 68 12 5 22 67 28 6 6 17 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . . . . . . . Known Exits Taken 12 | . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . Scrap Searched 7 | . . . 3 . . . . 3 . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 289 | . . . . . . . 97 51 34 . . 47 . 57 . 3 Melee . | . . . . . . . . . . . . . . . . . Projectile 33 | . . . . . . . . . . . . 3 . 27 . 3 AOE 256 | . . . . . . . 97 51 34 . . 44 . 30 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Res Total 5807 | 65 137 131 398 707 49 104 836 586 100 138 711 733 208 274 107 523 Wait 368 | . 3 17 8 79 . 3 30 160 21 13 6 1 . 3 5 19 Move 4974 | 52 120 100 371 525 47 98 767 407 73 112 659 701 205 209 99 429 Hop 5 | . . . . . . . . . . . . . . . . 5 Pick Up 82 | 7 2 3 5 14 1 . 9 2 . 3 7 1 1 14 1 12 Fast Attach 41 | 5 1 2 . 6 . 2 9 1 . 1 3 1 1 2 . 7 Attach 33 | 1 . 2 2 2 1 . 6 . . 3 3 1 . 2 2 8 Detach 3 | . . . . . . . 2 . . . . . . . . 1 Swap 35 | . 1 . . 9 . . . 6 2 . 6 6 . 4 . 1 Drop 59 | . . . 3 19 . 1 3 2 . 1 7 1 1 4 . 17 Fire 187 | . 10 7 8 53 . . 10 8 4 5 20 21 . 28 . 13 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 1 | . . . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . 8 . 10 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 67 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 14) 249 | -10/Materials | Entered another Materials area 249 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 408 | -9/Materials | Discovered new exit (range 6) 413 | -9/Materials | Identified exit to Mines 414 | -9/Materials | Entered Mines 442 | -9/Mines | Lost 3 parts (1p2w) 593 | -9/Mines | Learned location of 1 exit from Materials 600 | -9/Mines | Learned location of Storage (-8) 887 | -9/Mines | Discovered new exit (range 8) 897 | -9/Mines | Identified exit to Materials 898 | -9/Mines | Entered Materials 898 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 899 | -8/Materials | Identified exit to Factory 1065 | -8/Materials | Lost 4 parts (2n1u1w) 1473 | -8/Materials | Build established: Scavenger-Gunner 1568 | -8/Materials | Garrison activated, responded to threat 1719 | -8/Materials | Discovered exit to Factory (range 15) 1785 | -8/Materials | Entered Factory 1785 | -7/Factory | Evolved 2 slots: Utility x2 1843 | -7/Factory | Sucked down chute 1843 | -7/Factory | Entered Waste 1844 | -7/Waste | Met a frightened Derelict 1858 | -7/Waste | EMP discharged 1867 | -7/Waste | Spotted C-40 Crusher 1870 | -7/Waste | Spotted C-40 Crusher 1872 | -7/Waste | Spotted C-40 Crusher 1873 | -7/Waste | Spotted C-40 Crusher 1874 | -7/Waste | Spotted C-40 Crusher 1912 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1926 | -7/Waste | Spotted C-40 Crusher 1935 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1940 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1943 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1949 | -7/Waste | Discovered new exit (range 16) 1956 | -7/Waste | Identified exit to Factory 1956 | -7/Waste | Entered Factory 1974 | -7/Factory | Lost 5 parts (2p1n2w) 2213 | -7/Factory | Build established: Mutant 2720 | -7/Factory | Build established: Gunner 2770 | -7/Factory | Discovered new exit (range 11) 2826 | -7/Factory | Identified exit to Lower Caves 2857 | -7/Factory | Entered Lower Caves 2924 | -7/Lower Caves | Learned Factory stockpile data 3323 | -7/Lower Caves | Encountered a Warlord checkpoint 3328 | -7/Lower Caves | Discovered new exit (range 8) 3334 | -7/Lower Caves | Identified exit to Lower Caves 3473 | -7/Lower Caves | Entered another Lower Caves area 3575 | -7/Lower Caves | Discovered new exit (range 4) 3577 | -7/Lower Caves | Identified exit to Factory 3578 | -7/Lower Caves | Entered Factory 3578 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3716 | -6/Factory | Discovered new exit (range 9) 3724 | -6/Factory | Identified exit to Factory 3725 | -6/Factory | Entered another Factory area 3725 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4359 | -5/Factory | Discovered new exit (range 12) 4436 | -5/Factory | Identified exit to Upper Caves 4476 | -5/Factory | Entered Upper Caves 4622 | -5/Upper Caves | Learned Factory terminal intel 4680 | -5/Upper Caves | Spotted B-75 Beast 5245 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5330 | -5/Upper Caves | Discovered new exit (range 9) 5338 | -5/Upper Caves | Identified exit to Upper Caves 5339 | -5/Upper Caves | Entered another Upper Caves area 5568 | -5/Upper Caves | Discovered new exit (range 11) 5577 | -5/Upper Caves | Identified exit to Factory 5578 | -5/Upper Caves | Entered Factory 5578 | -4/Factory | Evolved 2 slots: Propulsion x2 5579 | -4/Factory | Loaded intel: 26 terminal locations 5891 | -4/Factory | Discovered new exit (range 5) 5896 | -4/Factory | Identified exit to Research 5936 | -4/Factory | Entered Research 5936 | -3/Research | Evolved 2 slots: Utility x2 6058 | -3/Research | Discovered new exit (range 11) 6072 | -3/Research | Identified exit to Research 6073 | -3/Research | Entered another Research area 6073 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 6301 | -2/Research | Released all parts (10) 6337 | -2/Research | Lost 7 parts (1p2n3u1w) 6409 | -2/Research | Core integrity fell below 50% 6420 | -2/Research | Core integrity fell below 20% 6425 | -2/Research | Spotted B-90 Cyclops 6438 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06343_ Field strength at 14. 06344_ Field strength at 8. 06345_ Stasis field depleted. 06354_ Triggered Alarm Trap. 06354_ An alarm sounds. 06354_ ALERT: Alarm triggered, dispatching investigation squad. 06359_ Penetrated by Slug. 06365_ Triggered Segregator Trap. 06365_ Arcs of energy rise from the floor. 06367_ Penetrated by Slug. 06373_ Dropped Linear Accelerator. 06373_ Acquired Nova Cannon. 06384_ Acquired Imp. Terrain Scan Processor. 06404_ Slug penetrates Wall. 06410_ Field Propulsion Array destroyed. 06417_ Slammed into S-43 Plague. 06419_ Slug penetrates Wall. 06432_ K-01 Serf cleans the Ion Accelerator. 06434_ W-44 Eye sends out distress signal. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????? ???????????????????????????? | | ??? ???? ??? ??????????????????????????? | | ??# ???? ??? ????????? ????????????????? | | ?## "???" "???" "???????? #???????????????? | | ?? """"" """"" """"" ????????????????? | | ?? """"" """"" """"" ?????????????????? | | ??# k ?????????????????? | | ??# ??????????????????? | | ??# #??????????????????? | | ### """"" """"" #??????????????????? | | # """"" """"" #??????????????????? | | # """"" """"" ""Y"" #??????????????????? | | # """"" #??????????????????? | | # #??????????????????? | | # ss / #??????????????????? | | # s ss @ R #??????????????????? | | # #######+###s### #??????????????????? | | ## ##???? ## #?# #??????????????????? | | ## #??? ##+#?###s #??????????????????? | | ## #??# # ??#s #??????????????????? | | ## #??# # / s #??????????????????? | | ## ##?# # # #??????????????????? | | ### #?# # # s#???# ????????? | | "" #?#+###### # ?? ????????? | | T" #????????# + ? ???????? | | #????????######## ????????? | | +## #???????????????########### ????????? | | ??### ###???????????????#!! # #????????? | | ????? #?????????????????#!] # #????????? | | ????? ?????????????????#! # #????????? | | ?????###????????????????# """ # ########## | | ????????????????????????# """ # | | ????????????????????????# """ # #####+#### | | ????????????????????????# # # # | | ????????????????????????# # # # | | ????????????????????###########+### # # | | ????????????????????# # """" # | | ????????????????????# + """" + | | ????????????????????# # """" # | | ????????????????????# # """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 41 Energy Capacity 800 Matter Stores 300 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 75 Targeting Accuracy 8 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed AluminumAntigravTorch Manual? 0 Play Time 01:34:11 Cumulative 56.7 hours Start 2024.04.17 @ 03:52:12 End 2024.04.17 @ 05:27:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94f0e60f-7df4-4944-8a22-6b4482321af4