Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.22 @ 10:30:41 Player: coopco Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (58) 290 Value Destroyed (2975) 2975 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1044) 1044 TOTAL SCORE: 8769 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 159 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -205 Cogmind --------- Core Integrity 0/850 Matter 146/300 Energy 98/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Angular Momentum Engine Large Storage Unit Remote Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Visual Processing Unit Advanced Signal Interpreter Relay Coupler [Duelist] Heart of Steel > --- WEAPON ----------- Gauss Rifle Scatter Rocket Array > --- INVENTORY -------- Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Large Storage Unit Large Storage Unit Layered Medium Armor Plating Relay Coupler [NC] High-powered Shotgun Gauss Rifle Remote Datajack Powered Hammer Tearclaws Spear Heavy Pick Heavy Pick [Rating: 72] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [Duelist] Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Tearclaws Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 6 | . . 1 1 2 . . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 81 | 5 5 1 6 11 15 7 12 . 2 . 17 Power 8 | 1 . . . 2 1 . 3 . . . 1 Engine 4 | 1 . . . . . . 2 . . . 1 Core 4 | . . . . 2 1 . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 23 | 1 1 . 3 4 5 1 4 . 1 . 3 Treads 1 | . . . . . . . . . . . 1 Leg 20 | . . . 3 4 5 1 4 . 1 . 2 Wheel 2 | 1 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 16 | 1 2 1 1 3 1 3 2 . 1 . 1 Device 2 | . . . . 1 . . . . 1 . . Storage 4 | 1 1 . 1 . . . . . . . 1 Processor 5 | . 1 1 . 2 . . 1 . . . . Hackware 5 | . . . . . 1 3 1 . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 34 | 2 2 . 2 2 8 3 3 . . . 12 Energy Gun 2 | 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 17 | . 2 . 2 2 4 1 2 . . . 4 Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . . . . 4 . . . . . 3 Special Weapon 2 | . . . . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon 3 | . . . . . . . . . . . 3 Special Melee Weapon 2 | . . . . . . 2 . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . 1 Parts Lost 31 | . 1 . . 2 4 1 2 . 3 . 18 Power 3 | . . . . 1 . . . . . . 2 Propulsion 12 | . . . . . 2 . 2 . 1 . 7 Utility 7 | . . . . . 1 1 . . 2 . 3 Weapon 9 | . 1 . . 1 1 . . . . . 6 Highest Loss Streak 9 | . 1 . . 2 1 1 2 . 3 . 9 Average Slot Usage (%) 92 | . 96 87 99 98 96 98 96 100 89 86 69 Engine 4 | . 14 11 9 3 . . 3 6 6 6 2 Core 2 | . . . . 3 7 7 2 . . . . Leg 22 | . . . 26 26 27 30 23 26 25 26 12 Wheel 2 | . 26 22 9 3 . . . . . . . Device 2 | . . . . 6 5 . . . . 6 5 Storage 13 | . 14 11 17 15 15 15 13 13 13 13 12 Processor 16 | . 13 21 18 23 23 13 12 13 13 13 12 Hackware 10 | . . . . . . 14 25 26 15 6 5 Ballistic Gun 12 | . 21 22 18 14 13 7 10 13 13 13 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 61 | 12 27 27 44 47 48 44 49 49 59 59 61 Greatest Support 73 | 10 26 26 30 72 72 72 72 63 73 73 73 Greatest Overweight (x) 14 | 1 1 1 1 1 . . 1 . . . 14 Average Overweight (x) . | . . 1 1 . . . . . . . . Largest Inventory Capacity 16 | 6 10 10 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 6 10 15 16 16 16 16 16 16 16 15 Most Carried 16 | 5 8 9 16 16 16 16 16 16 16 15 16 Average Carried 14 | 2 6 8 12 15 15 14 15 16 15 15 11 Final Capacity 16 | 6 10 10 16 16 16 16 16 16 16 16 4 Final Carried 16 | 5 8 8 16 16 16 16 16 16 15 15 4 Class Distribution -------------------- 45% | Mutant 36% | Bothacker-Mutant 18% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Matter Collected 2318 | 205 84 . 97 380 529 98 345 41 104 . 435 Remotely . | . . . . . . . . . . . . Salvage Created 2590 | . 126 . . 437 616 98 324 65 247 . 677 Parts 124 | . 6 . . 19 30 6 20 2 11 . 30 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . 10 . 25 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 57 | . 5 . . 8 15 3 7 1 4 . 14 Melee 4 | . . . . . . . . . . . 4 Guns 41 | . 4 . . 8 11 3 7 1 4 . 3 AOE 12 | . 1 . . . 4 . . . . . 7 Classes Destroyed 8 | . 2 . . 3 1 . 1 1 . . . Swarmer 12 | . 2 . . 1 . 2 4 . . . 3 Grunt 32 | . 3 . . 3 13 . 1 . 3 . 9 Brawler 2 | . . . . 1 . 1 . . . . . Duelist 3 | . . . . . 1 . . . . . 2 Sentry 5 | . . . . 2 . . 1 . 1 . 1 Programmer 2 | . . . . 1 1 . . . . . . Behemoth 1 | . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 6 | . 2 . . 4 5 2 3 1 3 . 6 Combat Bots Only 6 | . 2 . . 4 5 2 3 1 3 . 6 Max Kills in Single Turn 3 | . 1 . . 1 1 1 1 1 1 . 3 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 . . . 1 . . . . . 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Damage Taken 6099 | . 231 30 124 826 1070 281 288 70 421 . 2758 Core 1173 | . 28 14 . 77 157 38 22 19 84 . 734 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 89 | 100 88 96 100 . . 61 . . . . . Volleys Fired 147 | . 15 . 1 24 47 7 18 3 11 . 21 Largest 2 | . 2 . 2 2 2 2 2 2 2 . 2 Hottest 73 | . 73 . 46 56 56 53 56 56 56 . 56 Shots Fired 265 | . 30 . 2 47 84 10 34 6 22 . 30 Gun 247 | . 30 . 2 47 74 10 32 6 22 . 24 Cannon . | . . . . . . . . . . . . Launcher 15 | . . . . . 10 . . . . . 5 Special 3 | . . . . . . . 2 . . . 1 Kinetic 237 | . 20 . 2 47 74 10 32 6 22 . 24 Thermal 10 | . 10 . . . . . . . . . . Explosive 15 | . . . . . 10 . . . . . 5 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 21 | . 7 . 9 21 13 3 4 6 13 . 6 Robot Miss Streak 8 | . 2 . . 7 8 3 2 . 1 . 8 Penetration Max 1 | . . . . . . . 1 . 1 . 1 Secondary Targets 9 | . . . . 3 3 . 1 . 1 . 1 Max Gunslinging Chain 1 | . . . . 1 1 . 1 . 1 . 1 Shots Hit Robots 215 | . 17 . 2 46 64 17 18 4 15 . 32 Core Hits 194 | . 6 . . 44 64 9 11 3 9 . 48 Critical Hits 1 | . . . . . . . 1 . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Melee Attacks 27 | . . . . . . 13 1 . . . 13 Impact . | . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . 5 Piercing 8 | . . . . . . . . . . . 8 Sneak Attacks 2 | . . . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 5528 | . 507 . 32 752 1425 125 471 89 371 . 1756 Guns 3457 | . 240 . 32 752 933 125 471 89 371 . 444 Cannons . | . . . . . . . . . . . . Explosions 1889 | . 267 . . . 492 . . . . . 1130 Melee 182 | . . . . . . . . . . . 182 Ramming . | . . . . . . . . . . . . Kinetic 3408 | . 191 . 32 752 933 125 471 89 371 . 444 Thermal 316 | . 316 . . . . . . . . . . Explosive 1622 | . . . . . 492 . . . . . 1130 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 49 | . . . . . . . . . . . 49 Piercing 133 | . . . . . . . . . . . 133 Highest Corruption 3 | . . . . 1 1 3 1 1 1 1 1 Average Corruption 1 | . . . . 1 1 2 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Effects 20 | . . . . . 2 3 6 1 2 1 5 Message Errors 7 | . . . . . . . 2 1 1 1 2 Matter Fused 1 | . . . . . . 1 . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . Energy Discharges 3 | . . . . . . 1 1 . 1 . . Data Loss (minor) 6 | . . . . . 1 . 3 . . . 2 Targeting Errors 2 | . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 127 | . 60 . . . 39 . . . . . 28 Projectiles . | . . . . . . . . . . . . Explosions 127 | . 60 . . . 39 . . . . . 28 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 175 | . 57 . . . . . . . . . 118 Shots 6 | . 1 . . . . . . . . . 5 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 132 | . 60 . . 21 18 132 6 . 15 . 4 Average Temperature 26 | . 32 . . 12 12 71 6 . 7 . 2 Received Heat Transfer 2001 | . 39 9 54 300 540 45 60 . 162 . 792 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . 1 Heat Transferred 298 | . 298 . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Peak Influence 654 | . 245 123 66 238 654 434 212 . . . . Initial 343 | . . 103 51 29 166 343 212 . . . . Average 186 | . 119 105 52 69 370 391 84 . . . . Maximum Alert Level 2 | . 1 . . 1 2 2 1 . . . . Low Security (%) 64 | 100 66 100 100 96 22 . 92 . . . . Level 1 19 | . 33 . . 3 40 44 7 . . . . Level 2 15 | . . . . . 37 55 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 5 . 1 3 . . . 1 Investigation 2 | . . . 1 1 . . . . . . . Extermination 4 | . . . . 1 . 1 2 . . . . Reinforcement 4 | . 1 . 1 1 . . 1 . . . . Assault 1 | . . . . . . . . . . . 1 Garrison 2 | . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Distress Signals 2 | . . 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 95 | . 11 3 6 8 17 10 10 1 4 . 25 Peak Tracking Total 10 | . 6 3 5 4 4 5 3 1 3 . 10 Tactical Retreats 7 | . 3 . . . 2 . 1 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Traps Triggered 6 | . . . 1 1 2 1 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Machines Disabled 5 | . 2 . . . 2 . . 1 . . . Max in Single Turn 2 | . 2 . . . 1 . . 1 . . . Garrison Relay 2 | . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Machines Accessed 13 | . . 2 1 1 . . 3 . 2 4 . Terminals 6 | . . 2 1 . . . 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 52 | . . 9 2 2 . . 10 . 2 27 . Successful 36 | . . 4 . 1 . . 2 . 2 27 . Failed 16 | . . 5 2 1 . . 8 . . . . Catastrophic 2 | . . . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . . 6 2 . . . 9 . . 1 . Terminals 21 | . . 9 2 . . . 10 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . Terminal Hacks 31 | . . 1 . . . . 1 . 2 27 . Record 11 | . . . . . . . . . . 11 . Part Schematic 7 | . . . . . . . . . . 7 . Robot Schematic 6 | . . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 2 | . . . . . . . . . 2 . . Terminal Index 1 | . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 4 | . . 3 . . . . 1 . . . . Terminals 4 | . . 3 . . . . 1 . . . . Track 1 | . . 1 . . . . . . . . . Botnet 3 | . . 2 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . 2 1 1 . . 3 . . . . Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . 7 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Used RIF Installer 1 | . . . . . 1 . . . . . . Robots Hacked 9 | . . . . . . 5 3 . . . 1 Non-combat 2 | . . . . . . 1 1 . . . . Combat 7 | . . . . . . 4 2 . . . 1 Robot Hacks Applied 12 | . . . . . . 8 3 . . . 1 parse_system 2 | . . . . . . 1 1 . . . . start_evac 1 | . . . . . . . 1 . . . . link_fov 1 | . . . . . . 1 . . . . . disable_weapons 1 | . . . . . . 1 . . . . . go_dormant 1 | . . . . . . 1 . . . . . formatsys_high 6 | . . . . . . 4 1 . . . 1 Relay Couplers Released 7 | . . . . . 7 . . . . . . Machine Destruction 7 | . . . . . 7 . . . . . . Attached 5 | . . . . . 1 3 1 . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Total Allies 7 | . . . . . . 4 1 . . . 2 Largest Group 4 | . . . . . . 3 4 . . . 1 Highest-Rated Group 94 | . . . . . . 62 94 . . . 94 Highest-Rated Ally 94 | . . . . . . 30 32 . . . 94 Total Orders . | . . . . . . . . . . . . Ally Attacks 45 | . . . . . . 13 13 . . . 19 Total Damage 1238 | . . . . . . 138 486 . . . 614 Kills 5 | . . . . . . 1 2 . . . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 2 . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Turns Passed 4749 | 49 227 132 337 393 798 301 800 343 622 106 641 Spaces Moved 3244 | 43 180 129 206 201 516 197 573 279 480 89 351 Core 46 | 1 . . . . . . . . . . 45 Treads 147 | . . . . . . . . . . . 147 Legs 2700 | . . . 206 201 516 197 573 279 480 89 159 Wheels 351 | 42 180 129 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 150 120 120 120 120 120 120 120 50 Average Speed 124 | 86 91 100 150 140 120 120 124 120 120 120 149 Slowest Speed 750 | 90 100 100 150 150 120 120 150 120 120 120 750 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 4 36 21 19 6 53 6 18 58 69 77 69 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . 2 1 . Known Exits Taken 8 | . 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . . 1 . . . . . Scrap Searched 4 | . . . . . . . . 1 1 . 2 Spaces Dug 3 | . . . . . 3 . . . . . . Terrain Destroyed 212 | . 38 . . . 89 . . . . . 85 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 212 | . 38 . . . 89 . . . . . 85 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Total 3661 | 52 214 131 234 267 607 243 631 281 504 88 409 Wait 57 | . 3 . 1 14 11 12 4 . 7 . 5 Move 3231 | 42 179 128 205 200 515 196 572 278 477 88 351 Hop 1 | . . . . . . . . . 1 . . Pick Up 63 | 5 7 1 15 7 9 5 10 . 2 . 2 Fast Attach 19 | 5 2 1 . 4 . . 5 . 1 . 1 Attach 26 | . 2 . 3 3 4 2 1 . 1 . 10 Detach 5 | . 1 . . 1 . . . . 1 . 2 Swap 36 | . 1 . 3 4 11 5 6 . . . 6 Drop 47 | . 4 1 6 10 6 2 14 . 3 . 1 Fire 147 | . 15 . 1 24 47 7 18 3 11 . 21 Melee 24 | . . . . . . 13 1 . . . 10 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 4 | . . . . . 4 . . . . . . Rewire 1 | . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 4) 276 | -10/Materials | Identified exit to Materials 277 | -10/Materials | Entered another Materials area 277 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 406 | -9/Materials | Discovered new exit (range 3) 407 | -9/Materials | Identified exit to Materials 409 | -9/Materials | Entered another Materials area 409 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 728 | -8/Materials | Discovered new exit (range 12) 744 | -8/Materials | Identified exit to Factory 746 | -8/Materials | Entered Factory 746 | -7/Factory | Evolved 2 slots: Utility x2 1015 | -7/Factory | Garrison activated, responded to threat 1122 | -7/Factory | Build established: Skirmisher 1137 | -7/Factory | Identified exit to Garrison 1139 | -7/Factory | Entered Garrison 1145 | -7/Garrison | Installed Relay Interface Framework 1240 | -7/Garrison | Triggered checkpoint 1314 | -7/Garrison | Triggered checkpoint 1335 | -7/Garrison | Triggered checkpoint 1449 | -7/Garrison | Discovered new exit (range 12) 1754 | -7/Garrison | Triggered checkpoint 1866 | -7/Garrison | Discovered new exit (range 12) 1936 | -7/Garrison | Identified exit to Factory 1937 | -7/Garrison | Entered Factory 2124 | -7/Factory | Build established: Bothacker-Mutant 2196 | -7/Factory | Discovered new exit (range 11) 2238 | -7/Factory | Entered another Factory area 2238 | -6/Factory | Accompanied by 3 allies 2238 | -6/Factory | Evolved 2 slots: Utility x2 2408 | -6/Factory | Spotted B-75 Beast 2429 | -6/Factory | Destroyed B-75 Beast 2943 | -6/Factory | Found Prototype Launcher 3019 | -6/Factory | Discovered new exit (range 11) 3031 | -6/Factory | Identified exit to Lower Caves 3038 | -6/Factory | Entered Lower Caves 3175 | -6/Lower Caves | Learned Factory non-interactive machine intel 3332 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3368 | -6/Lower Caves | Discovered new exit (range 13) 3380 | -6/Lower Caves | Identified exit to Lower Caves 3381 | -6/Lower Caves | Entered another Lower Caves area 3558 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3599 | -6/Lower Caves | Lost 3 parts (1n2u) 3808 | -6/Lower Caves | Discovered new exit (range 10) 3829 | -6/Lower Caves | Identified exit to Data Miner 3873 | -6/Lower Caves | Build established: Mutant 3901 | -6/Lower Caves | Found Prototype Device 3901 | -6/Lower Caves | Identified Heart of Steel 4003 | -6/Lower Caves | Entered Data Miner 4003 | -6/Data Miner | Discovered new exit (range 6) 4009 | -6/Data Miner | Identified exit to Proximity Caves 4024 | -6/Data Miner | Met Data Miner 4062 | -6/Data Miner | Learned location of Section 7 (-2) 4062 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4081 | -6/Data Miner | Received God Mode back door access code from Data Miner 4109 | -6/Data Miner | Entered Proximity Caves 4159 | -5/Proximity Caves | Learned Factory non-interactive machine intel 4247 | -5/Proximity Caves | Escorted by Enhanced Grunt 4270 | -5/Proximity Caves | Identified Scatter Rocket Array 4288 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4406 | -5/Proximity Caves | Lost 9 parts (1p4n4w) 4417 | -5/Proximity Caves | Learned 12 Factory zone layouts 4695 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4726 | -5/Proximity Caves | Core integrity fell below 50% 4732 | -5/Proximity Caves | Core integrity fell below 20% 4750 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04723_ G-50 Soldier destroyed. 04725_ Imp. Melee Analysis Suite melted. 04725_ Fighter 6a destroyed. 04725_ G-50 Soldier destroyed. 04725_ L-41 Fighter destroyed. 04725_ Scatter Rocket Array destroyed. 04725_ Destroyed Scatter Rocket Array. 04727_ The unstable cave ceiling collapses. 04727_ Spear blown off. 04727_ Adv. Signal Interpreter blown off. 04727_ E-15 Imp destroyed. 04728_ Dropped Lrg. Storage Unit. 04730_ The unstable cave ceiling collapses. 04734_ Carbon-fiber Leg fries itself beyond repair. 04734_ Hvy. Laser fries itself beyond repair. 04734_ Penetrated by Slug. 04738_ The unstable cave ceiling collapses. 04747_ Relay Coupler [Duelist] destroyed. 04748_ Slug penetrates L-41 Fighter. 04750_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????? ??????????? #??????????????????????? | | ?????????? ?? ######## #??????????????????????? | | ??????????# ## #"" ""# #????????#######???????? | | ??????????# #" "#@##??????## ##??????? | | ??####????# #" "# #???#### ##?????? | | ### ##???# #" "# #???# #?????? | | ## ##??# ### ## #??## ## #?????? | | #? ##?# # # #### ##?# #?????? | | ## #?# # l"## #???###?????? | | #??# # ## ##???????????? | | #???# #????????????? | | ##### #????????????? | | # # # #????????????? | | # "????????????? | | # # g #??????????? | | % # ### #?????????? | | #! #?#### ##?????????? | | # =!!% # ###????# ####??????????? | | ### / | #####??????# ##?????????????? | | # # !/ #??????????# ###??????????????? | | ### #?????????####????????????????? | | # ####?#" "#####?????????????????????????????? | | ## ##???# ######?????????????????????????????????? | | ?###???# #???????????????????????????????????????? | | ???????##????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Target Analysis 5 Recoil Reduction 1 Relay Coupler Types 64 Relay Coupler Value 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed LinkedReactiveMaul Manual? 0 Play Time 00:54:48 Cumulative 7.4 hours Start 2021.08.22 @ 09:33:05 End 2021.08.22 @ 10:30:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cec1db2-13e2-4532-ab5e-10bac0feb4b8