Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.10 @ 12:43:19 Player: Birbsy Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (149) 745 Value Destroyed (5919) 5919 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1416) 1416 TOTAL SCORE: 11360 Bonus ------- High Alert Combat Kills 716 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Cryofiber Web Improved Sensor Array Relay Coupler [NC] (38) Relay Coupler [Grunt] (35) Relay Coupler [Sentry] (22) Relay Coupler [Hunter] (21) Improved Datajack Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Melee Analysis Suite Reactive Plating > --- WEAPON ----------- Beamcaster Improved Datajack Great Axe > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Cryofiber Web Improved Heat Sink Improved Sensor Array Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Flak Cannon Remote Datajack [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Weapon Shielding Weapon Improved EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Slots Evolved 6 | . . 2 2 . . 2 . . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 4 | . . 1 2 . . 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 103 | 6 8 9 11 1 22 17 22 7 Power 15 | 1 2 2 3 . 1 1 3 2 Engine 10 | 1 2 2 . . . . 3 2 Core 5 | . . . 3 . 1 1 . . Reactor . | . . . . . . . . . Propulsion 30 | 2 2 3 4 . 4 5 7 3 Treads . | . . . . . . . . . Leg 30 | 2 2 3 4 . 4 5 7 3 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 2 2 2 1 4 5 2 1 Device 6 | . 1 1 . . 1 2 . 1 Storage 4 | 1 1 . . . 1 1 . . Processor 5 | . . 1 1 . 1 1 1 . Hackware . | . . . . . . . . . Protection 5 | . . . 1 1 1 1 1 . Artifact . | . . . . . . . . . Weapon 38 | 2 2 2 2 . 13 6 10 1 Energy Gun 7 | . 2 1 . . . 2 2 . Energy Cannon 7 | . . . 2 . 4 . 1 . Ballistic Gun 3 | 2 . . . . . 1 . . Ballistic Cannon 7 | . . . . . 3 2 1 1 Launcher 3 | . . . . . 2 . 1 . Special Weapon 1 | . . . . . . . 1 . Impact Weapon 5 | . . 1 . . 4 . . . Slashing Weapon 3 | . . . . . . . 3 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . Unidentified Prototypes 2 | . 1 . . . . . 1 . Parts Lost 39 | . 1 . . . 8 6 12 12 Power 6 | . . . . . 1 1 1 3 Propulsion 10 | . . . . . 2 1 4 3 Utility 12 | . . . . . 3 3 3 3 Weapon 11 | . 1 . . . 2 1 4 3 Highest Loss Streak 7 | . 1 . . . 5 6 5 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 95 99 90 100 97 97 92 65 Engine 4 | . 14 11 2 . . . 5 5 Core 4 | . . . 6 9 8 6 1 . Leg 24 | . 28 32 22 27 25 22 22 15 Device 8 | . 10 11 9 9 4 12 6 3 Storage 11 | . 14 11 9 9 13 10 9 7 Processor 13 | . . 10 17 18 18 12 20 22 Protection 5 | . . . 8 9 9 6 5 2 Energy Gun 6 | . 18 21 2 . . 3 5 3 Energy Cannon 4 | . . . 12 18 10 2 1 1 Ballistic Gun 1 | . 9 . . . . 1 . . Ballistic Cannon 4 | . . . . . 4 14 2 . Slashing Weapon 1 | . . . . . . . 5 1 Naked Turns . | . . . . . . . . . Heaviest Build 59 | 12 32 33 43 44 44 51 59 56 Greatest Support 60 | 20 26 39 60 60 60 53 50 45 Greatest Overweight (x) 6 | 1 1 . 1 . 1 1 1 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 Most Carried 15 | 1 15 15 15 15 15 15 15 15 Average Carried 13 | . 10 13 14 15 12 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 1 15 15 15 15 13 15 15 9 Class Distribution -------------------- 46% | Mutant 11% | Skirmisher 11% | Scavenger-Mutant 10% | Bothacker-Tank 9% | Bothacker-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Storage Mutant | -8/Garrison Bothacker-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Matter Collected 2568 | 260 416 87 108 10 414 590 682 1 Remotely . | . . . . . . . . . Salvage Created 5706 | . 572 853 1020 262 1369 622 824 184 Parts 319 | . 46 70 45 20 75 36 19 8 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 4 | . 1 1 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 12 11 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Combat Hostiles Destroyed 123 | . 13 22 14 4 31 17 17 5 Melee 5 | . . . . . . . 5 . Guns 42 | . 12 20 1 . . 2 4 3 Cannons 61 | . . . 9 4 25 15 6 2 AOE 10 | . 1 2 1 . 5 . 1 . Classes Destroyed 16 | . 6 3 1 . . 3 3 . Worker 3 | . 2 . . . . 1 . . Builder 5 | . . 1 . . . 4 . . Hauler 1 | . . . 1 . . . . . Recycler 2 | . 1 . . . . 1 . . Mechanic 1 | . 1 . . . . . . . Operator 1 | . . . . . . 1 . . Watcher 13 | . 3 2 4 1 1 2 . . Swarmer 23 | . 6 9 . . 5 . . 3 Grunt 59 | . 7 8 11 . 19 10 2 2 Brawler 2 | . . . . . . . 2 . Duelist 5 | . . 1 . . . 2 2 . Sentry 20 | . . 4 3 4 7 1 1 . Hunter 2 | . . . . . . 2 . . Programmer 2 | . . . . . . 2 . . Thug 2 | . . . . . . . 2 . Savage 1 | . . . . . . . 1 . Butcher 3 | . . . . . . . 3 . Fireman 3 | . . . . . . . 3 . Mutant 1 | . . . . . . . 1 . Best Kill Streak 7 | . 6 7 3 1 5 4 7 3 Combat Bots Only 7 | . 3 7 2 1 5 3 7 3 Max Kills in Single Turn 3 | . 3 2 2 1 3 2 1 1 Gunslinging 1 | . 1 1 . . . . . . Exploded 2 | . 1 1 1 . 2 . 1 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Damage Taken 6550 | . 444 373 299 111 1428 1278 1423 1194 Core 1090 | . 43 29 87 . 215 185 235 296 Absorbed by Shields 176 | . . . . . 109 67 . . Redirected to Shielding 155 | . . . 22 . 103 30 . . Core Remaining (%) 79 | 100 82 92 . . 45 . . . Volleys Fired 277 | . 35 35 32 8 60 61 36 10 Largest 3 | . 2 2 2 2 2 3 3 3 Hottest 184 | . 85 85 138 138 144 174 184 184 Shots Fired 588 | . 62 69 49 16 108 182 85 17 Gun 217 | . 62 69 8 . . 39 29 10 Cannon 360 | . . . 41 16 102 143 51 7 Launcher 8 | . . . . . 6 . 2 . Special 3 | . . . . . . . 3 . Kinetic 253 | . 40 . . . 22 156 34 1 Thermal 98 | . . . . . 40 9 33 16 Explosive 8 | . . . . . 6 . 2 . Electromagnetic 226 | . 22 69 49 16 40 17 13 . Robot Hit Streak 35 | . 9 35 14 9 13 11 13 18 Robot Miss Streak 6 | . 6 2 2 1 4 6 5 1 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 2 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 462 | . 42 60 42 13 69 135 85 16 Core Hits 290 | . 30 37 25 5 43 78 62 10 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . . 1 1 1 2 1 7 1 Burn 3 | . . . . . . . 2 1 Blast 2 | . . . . . 1 1 . . Corrupt 5 | . . 1 1 1 1 . 1 . Sever 4 | . . . . . . . 4 . Melee Attacks 54 | . . 1 . . 35 . 18 . Impact 36 | . . 1 . . 35 . . . Slashing 17 | . . . . . . . 17 . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12135 | . 803 1030 1439 400 2283 3349 2448 383 Guns 2792 | . 623 831 143 . . 502 485 208 Cannons 7035 | . . . 1196 366 1881 2279 1138 175 Explosions 1703 | . 175 192 91 34 402 549 260 . Melee 565 | . . . . . . . 565 . Ramming 40 | . 5 7 9 . . 19 . . Kinetic 4021 | . 337 . . . 335 2473 837 39 Thermal 2273 | . 133 192 91 34 719 150 610 344 Explosive 1009 | . . . . . 258 549 202 . Electromagnetic 4227 | . 328 831 1339 366 971 158 234 . Impact . | . . . . . . . . . Slashing 565 | . . . . . . . 565 . Piercing . | . . . . . . . . . Highest Corruption 10 | . 1 1 . . 10 4 6 6 Average Corruption 4 | . 1 1 . . 9 4 4 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 94 | . 8 . . . 29 16 38 3 Message Errors 26 | . 1 . . . 9 4 11 1 Matter Fused 21 | . 3 . . . 9 2 7 . Heat Flow Errors 13 | . 1 . . . 4 3 5 . Energy Discharges 10 | . . . . . 3 4 3 . Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 10 | . 1 . . . 4 1 4 . Data Loss (major) 4 | . . . . . . 1 3 . Alerts 4 | . 2 . . . . . 2 . Weapon Failures 4 | . . . . . . 1 3 . Overload Shots . | . . . . . . . . . Overflow Damage 300 | . . 5 87 15 29 145 19 . Projectiles 143 | . . . 87 15 18 14 9 . Explosions 157 | . . 5 . . 11 131 10 . Melee . | . . . . . . . . . Knockbacks 55 | . . . . . 5 39 9 2 Impact 1 | . . . . . . 1 . . Kinetic 46 | . . . . . 5 31 8 2 Secondary 8 | . . . . . . 7 1 . Self-Inflicted Damage 139 | . 1 39 . . . 78 21 . Shots 6 | . 1 1 . . . 2 2 . Rammed . | . . . . . . . . . Targets Rammed 7 | . 2 1 2 . . 2 . . Kicked 7 | . 2 1 2 . . 2 . . Crushed . | . . . . . . . . . Highest Temperature 533 | . 102 96 206 159 533 245 441 258 Average Temperature 101 | . 17 34 72 65 124 56 176 87 Received Heat Transfer 2750 | . 171 108 207 54 576 339 827 468 Effects 12 | . . . . . 3 1 7 1 Shutdowns 3 | . . . . . . . 3 . Energy Bleed 5 | . . . . . 1 1 2 1 Interference 4 | . . . . . 2 . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . . . 3 1 1 . . . Combat Hostiles 4 | . . . 3 . 1 . . . Parts Fried 24 | . . 2 12 4 6 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 2 | . . . . . 1 . 1 . Heat Transferred 3451 | . 150 200 150 50 951 222 1099 629 Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . 1 4 2 1 1 . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Peak Influence 1461 | . 249 422 467 240 1461 765 . . Initial 664 | . . . 151 54 136 664 . . Average 433 | . 54 223 279 150 833 604 . . Maximum Alert Level 4 | . 1 2 2 1 4 3 . . Low Security (%) 31 | 100 89 31 20 82 4 . . . Level 1 23 | . 10 58 71 17 15 5 . . Level 2 24 | . . 9 7 . 13 75 . . Level 3 14 | . . . . . 39 18 . . Level 4 6 | . . . . . 26 . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 2 3 4 1 . 6 . . Investigation 6 | . 2 2 1 . . 1 . . Extermination 2 | . . . . . . 2 . . Reinforcement 7 | . . 1 3 1 . 2 . . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Distress Signals 4 | . . 1 1 1 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 180 | . 20 26 24 5 44 32 19 10 Peak Tracking Total 7 | . 5 4 4 2 5 6 7 6 Tactical Retreats 27 | . 1 2 1 . 14 8 1 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Traps Triggered 12 | . 4 . 1 1 5 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts 1 | . . . . . . 1 . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 2 . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Machines Disabled 11 | . 1 1 1 . 3 5 . . Max in Single Turn 1 | . 1 1 1 . 1 1 . . Garrison Relay 3 | . . . . . 3 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Machines Accessed 24 | . 8 7 4 2 . 3 . . Terminals 20 | . 7 5 4 1 . 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 70 | . 24 26 11 2 . 7 . . Successful 51 | . 19 24 5 2 . 1 . . Failed 19 | . 5 2 6 . . 6 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 4 | . 1 . . 3 . . . . Terminals 58 | . 21 18 11 1 . 7 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 3 4 . . . . . . Scanalyzers 4 | . . 4 . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 40 | . 17 16 5 1 . 1 . . Record 9 | . 5 3 1 . . . . . Robot Analysis 2 | . 1 1 . . . . . . Prototype ID Bank 5 | . 1 4 . . . . . . Open Door 1 | . . . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . Branch Access Points 3 | . 1 1 1 . . . . . Terminal Index 1 | . . 1 . . . . . . Alert Level 8 | . 4 3 1 . . . . . Unreport Threat 4 | . 2 1 1 . . . . . Locate Traps 2 | . . 1 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . Recall Investigation 1 | . . . . . . 1 . . Zone Layout 2 | . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 6 | . 2 4 . . . . . . Recycle Component 2 | . 1 1 . . . . . . Process 2 | . 1 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . Retrieve Components 1 | . . 1 . . . . . . Scanalyzer 4 | . . 4 . . . . . . Insert Component 2 | . . 2 . . . . . . Analyze 2 | . . 2 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 6 6 4 1 . 3 . . Full Trace Events 8 | . 3 4 1 . . . . . Feedback Events 1 | . . 1 . . . . . . Corruption 1 | . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 2 | . 1 1 . . . . . . Recycled Matter 54 | . 41 13 . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Sto Gar Fac Low Low Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 2 | . . . . . . . 2 . Non-combat 1 | . . . . . . . 1 . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . 2 . parse_system 2 | . . . . . . . 2 . Relay Couplers Released 13 | . . . . . 13 . . . Machine Destruction 13 | . . . . . 13 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Robot Analysis Total 2 | . 1 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Turns Passed 9155 | 65 1531 692 959 395 1758 1806 1781 168 Spaces Moved 5339 | 49 737 463 585 259 1082 904 1178 82 Core 8 | 7 . . . . . . . 1 Treads . | . . . . . . . . . Legs 5331 | 42 737 463 585 259 1082 904 1178 81 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 123 120 123 120 Average Speed 147 | 113 189 120 140 130 130 171 134 165 Slowest Speed 350 | 120 190 120 200 130 195 193 200 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 3 | . . . . . 2 1 . . Exploration Rate (%) 45 | 3 89 32 36 37 88 16 86 22 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 3 | . . . . . . . 3 . Spaces Dug 27 | . . 1 . . 26 . . . Terrain Destroyed 184 | . 2 13 7 4 75 71 12 . Melee 27 | . . 1 . . 26 . . . Projectile 11 | . . . . . . 9 2 . AOE 146 | . 2 12 7 4 49 62 10 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Total 6013 | 55 813 528 676 301 1250 1022 1268 100 Wait 93 | . 1 6 25 34 24 2 . 1 Move 5328 | 48 736 462 584 258 1078 903 1177 82 Hop . | . . . . . . . . . Pick Up 75 | 1 22 6 11 . 8 19 8 . Fast Attach 43 | 6 4 5 4 . 4 8 12 . Attach 32 | . 3 1 4 . 7 6 5 6 Detach . | . . . . . . . . . Swap 28 | . 1 3 3 1 11 3 5 1 Drop 58 | . 9 8 11 . 6 17 7 . Fire 277 | . 35 35 32 8 60 61 36 10 Melee 54 | . . 1 . . 35 . 18 . Ram . | . . . . . . . . . Kick 7 | . 2 1 2 . . 2 . . Crush . | . . . . . . . . . Escape Stasis 17 | . . . . . 17 . . . Rewire . | . . . . . . . . . Trap 1 | . . . . . . 1 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 16) 696 | -10/Materials | Identified exit to Materials 825 | -10/Materials | Discovered new exit (range 15) 895 | -10/Materials | Identified exit to Mines 1597 | -10/Materials | Entered another Materials area 1597 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1688 | -9/Materials | Identified exit to Mines 1763 | -9/Materials | Destroyed 7 combat bots 2036 | -9/Materials | Discovered new exit (range 3) 2288 | -9/Materials | Identified exit to Materials 2289 | -9/Materials | Entered another Materials area 2289 | -8/Materials | Evolved 2 slots: Utility x2 2898 | -8/Materials | Identified exit to Storage 2997 | -8/Materials | Discovered new exit (range 11) 3190 | -8/Materials | Build established: Skirmisher 3248 | -8/Materials | Entered Storage 3642 | -8/Storage | Identified exit to Garrison 3643 | -8/Storage | Entered Garrison 3682 | -8/Garrison | Triggered checkpoint 3952 | -8/Garrison | Triggered checkpoint 4013 | -8/Garrison | Build established: Mutant 4188 | -8/Garrison | Discovered new exit (range 10) 4204 | -8/Garrison | Triggered checkpoint 4282 | -8/Garrison | Triggered checkpoint 4312 | -8/Garrison | Identified exit to Factory 4353 | -8/Garrison | Garrison Relay disabled 4448 | -8/Garrison | Triggered checkpoint 4568 | -8/Garrison | Crushed by falling debris 4612 | -8/Garrison | Crushed by falling debris 4613 | -8/Garrison | System corruption reached 10% 4643 | -8/Garrison | Lost 5 parts (2n3u) 4737 | -8/Garrison | Garrison Relay disabled 4909 | -8/Garrison | Core integrity fell below 50% 4993 | -8/Garrison | Discovered exit to Factory (range 10) 5020 | -8/Garrison | Triggered checkpoint 5067 | -8/Garrison | Garrison Relay disabled 5188 | -8/Garrison | Triggered checkpoint 5280 | -8/Garrison | Discovered exit to Factory (range 11) 5305 | -8/Garrison | Installed Relay Interface Framework 5401 | -8/Garrison | Entered Factory 5401 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5763 | -7/Factory | Build established: Tank 5811 | -7/Factory | Discovered new exit (range 8) 5825 | -7/Factory | Identified exit to Factory 6266 | -7/Factory | Crushed by falling debris 6308 | -7/Factory | Discovered new exit (range 11) 6328 | -7/Factory | Lost 6 parts (1p1n3u1w) 6780 | -7/Factory | Build established: Bothacker-Tank 6857 | -7/Factory | Discovered new exit (range 12) 6878 | -7/Factory | Identified exit to Lower Caves 7001 | -7/Factory | First assault squad dispatched 7207 | -7/Factory | Entered Lower Caves 7308 | -7/Lower Caves | Ambushed by wild Derelicts 7384 | -7/Lower Caves | Lost 5 parts (2n1u2w) 7531 | -7/Lower Caves | Attacked by a faux Warlord 7638 | -7/Lower Caves | Core integrity fell below 50% 7690 | -7/Lower Caves | Lost 4 parts (1n1u2w) 7881 | -7/Lower Caves | Build established: Bothacker-Mutant 7955 | -7/Lower Caves | Learned Factory terminal intel 8188 | -7/Lower Caves | Build established: Scavenger-Mutant 8277 | -7/Lower Caves | Encountered a Warlord checkpoint 8512 | -7/Lower Caves | Learned Factory interactive machine intel 8537 | -7/Lower Caves | Discovered new exit (range 16) 8558 | -7/Lower Caves | Identified exit to Lower Caves 8677 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8780 | -7/Lower Caves | Destroyed 7 combat bots 8988 | -7/Lower Caves | Entered another Lower Caves area 9050 | -7/Lower Caves | Build established: Bothacker-Mutant 9119 | -7/Lower Caves | Lost 7 parts (2p1n1u3w) 9129 | -7/Lower Caves | Spotted B-75 Beast 9134 | -7/Lower Caves | Core integrity fell below 20% 9156 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 09048_ Carbon-fiber Leg destroyed. 09050_ S-27 Virus destroyed. 09058_ Reactive Plating destroyed. 09060_ S-27 Virus destroyed. 09064_ Autogun fries itself beyond repair. 09066_ VTOL Module fries itself beyond repair. 09071_ S-27 Virus destroyed. 09074_ System corrupted: Carbon-fiber Leg rejected. 09076_ Lgt. Nuclear Core fries itself beyond repair. 09077_ Beamcaster destroyed. 09088_ Autogun fries itself beyond repair. 09088_ Imp. Deuterium Engine destroyed. 09132_ Carbon-fiber Leg destroyed. 09132_ Critical hit (Burn: +37). 09133_ Adv. Visual Processing Unit destroyed. 09133_ Critical hit (Blast). 09144_ Carbon-fiber Leg destroyed. 09153_ Imp. Heat Sink destroyed. 09154_ System corrupted: Aluminum Leg rejected. 09155_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###??####?????????????????????????? | | ?????????????### ### ##????????????????????????? | | ???????????## ##???????????????????????? | | ???????????# #???????????????????????? | | ???????????# #???????????????????????? | | ???????????? ##??????????????????????? | | ???#????????? ####???????????????????? | | ???#$?????????# ????????????????????? | | ???# ????????# ?????????????????????? | | ???# ###?????# #??????????????????????? | | ???# # #????# %#??????????????????????? | | ??## #??## @#??????????????????????? | | ?## ?## = #??????????????????????? | | ## ## % %##??????????????????????? | | ###???????????????????????? | | g###???# ????????????????????? | | ;;# g ###??? ????????????????????? | | ;### ##? ????????????????????? | | ## ## ##??????????????????? | | % ### #???????##????????? | | ### #?????? ###??????? | | ### "#? #????# ???????? | | ?## ##?# ##??# ???????? | | ??##### #??# #?# #????????? | | ??????# # #?? ### ? #????????? | | ??????## ?#% #?? ##?? #?# ##???????? | | ???????#??# #?## ##???? ### ##??????? | | ??????????# #??# #?????? #?????? | | ??????????# #??# #?????? ??????? | | ???????#### ########??????? ## #??????? | | ???????# #?????????# #???????? | | ???????# ####??????# # #???????? | | ???????# """ " ######## ## """" "####????? | | ???????# """"""" [ ## """" % ##???? | | ???????# """"""" = % """" % ##??? | | ???????# """ " ######### "" #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 16 Energy Capacity 440 Matter Stores 336 Matter Capacity 500 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Significant Disruption System Compromised Challenges ------------ None Game ------ Seed MatterMicrowarpKatana Manual? 0 Play Time 01:52:30 Cumulative 14.5 hours Start 2022.10.07 @ 15:23:57 End 2022.10.10 @ 12:43:19 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a5644407-0d81-4ea0-be40-0f7d5ed17bcf