Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.07 @ 21:06:39 Player: Dosh Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (280) 1400 Value Destroyed (11243) 11243 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3711) 3711 TOTAL SCORE: 22014 Bonus ------- High Alert Combat Kills 1636 Follower Combat Kills 90 Entered Garrisons 400 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -215 Cogmind --------- Core Integrity 0/850 Matter 1/300 Energy 100/100 System Corruption 10% Temperature Critical (518) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (4) --- Improved Heavy Treads Improved Heavy Treads > --- UTILITY (7) ------ Huge Storage Unit Armor Integrity Analyzer Weapon Cycler Hacking Suite > --- WEAPON (2) ------- Mini Assault Cannon Heavy Flak Cannon > --- INVENTORY (25) --- Light Ion Engine Improved Heavy Treads Improved Heavy Treads Centrium Wheel Improved Terrain Scanner Transmission Jammer Heavy Armor Plating Improved Light Armor Plating Layered Light Armor Plating Improved Shield Generator Improved Remote Force Field Hacking Suite System Shield Improved System Shield System Restoration Module Heavy Plasma Cannon Heavy Plasma Cannon Gamma Bomb Array Improved Remote Datajack Hammer Heavy Flail Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Fission Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Armor Integrity Analyzer Weapon Cycler Improved Light Armor Plating Force Field Hacking Suite Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Ion Engine Improved Heavy Treads Improved Heavy Treads Centrium Wheel Improved Terrain Scanner Transmission Jammer Heavy Armor Plating Improved Light Armor Plating Layered Light Armor Plating Improved Shield Generator Improved Remote Force Field Hacking Suite System Shield Improved System Shield System Restoration Module Heavy Plasma Cannon Heavy Plasma Cannon Gamma Bomb Array Improved Remote Datajack Hammer Heavy Flail [Rating: 84] Favorites ----------- Power Light Nuclear Core Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Potential Leg Wheel Wheel Utility Hacking Suite Device Advanced Shield Generator Storage Huge Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 . . Utility 5 | . . . 2 . . . 1 . . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 208 | 6 4 . 21 1 2 . 21 6 15 3 19 36 26 7 41 Power 29 | 1 1 . 2 . . . 4 . 1 1 1 4 3 1 10 Engine 14 | 1 1 . 2 . . . 2 . 1 1 . 1 2 . 3 Core 12 | . . . . . . . 2 . . . 1 3 . . 6 Reactor 3 | . . . . . . . . . . . . . 1 1 1 Propulsion 42 | 2 . . 5 . 2 . 1 . 6 . 3 7 4 . 12 Treads 31 | 2 . . 3 . . . . . 6 . 3 5 4 . 8 Leg 3 | . . . . . 2 . 1 . . . . . . . . Wheel 8 | . . . 2 . . . . . . . . 2 . . 4 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 64 | 1 2 . 8 . . . 8 1 6 2 7 11 7 . 11 Device 26 | . 1 . 1 . . . 1 . . 1 2 8 4 . 8 Storage 6 | 1 1 . 2 . . . . . 2 . . . . . . Processor 3 | . . . . . . . 1 . . . . 2 . . . Hackware 7 | . . . 1 . . . 1 . . 1 1 . 3 . . Protection 22 | . . . 4 . . . 5 1 4 . 4 1 . . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 73 | 2 1 . 6 1 . . 8 5 2 . 8 14 12 6 8 Energy Gun 5 | 2 . . . . . . 2 . . . . . 1 . . Energy Cannon 6 | . 1 . 1 . . . . . . . . 1 1 . 2 Ballistic Gun 18 | . . . 1 . . . 4 3 2 . 1 2 4 . 1 Ballistic Cannon 21 | . . . 3 . . . 1 . . . 3 6 2 2 4 Launcher 10 | . . . 1 1 . . . 2 . . . 4 1 . 1 Special Weapon 6 | . . . . . . . . . . . 1 1 2 2 . Impact Weapon 7 | . . . . . . . 1 . . . 3 . 1 2 . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 3 . 1 . . 2 1 . 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . System Corruption 7 | . . . . . . . . . . . . 7 . . . Parts Lost 67 | . 1 . 6 1 . . 4 1 1 . 11 9 8 1 24 Power 20 | . 1 . 2 . . . 1 . . . 2 3 3 . 8 Propulsion 14 | . . . 2 . . . . . . . 4 4 2 . 2 Utility 23 | . . . 2 . . . 3 1 1 . 5 1 1 . 9 Weapon 10 | . . . . 1 . . . . . . . 1 2 1 5 Highest Loss Streak 5 | . 1 . 2 1 . . 2 1 1 . 4 2 4 1 5 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 91 | . 99 100 97 100 98 100 88 98 99 100 95 91 82 77 82 Engine 6 | . 13 14 10 11 11 11 2 9 9 15 11 1 4 . 2 Core 3 | . . . . . . . 4 . . . 1 9 4 . 5 Reactor 1 | . . . . . . . . . . . . . 1 11 4 Treads 14 | . 28 28 13 22 17 . . . 22 23 21 18 8 6 11 Leg 2 | . . . . . 3 22 19 27 4 . . . . . . Wheel 1 | . . . 7 . . . . . . . . 1 2 . 2 Device 6 | . 13 14 10 11 11 11 4 . . . 4 7 5 . 5 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 6 6 6 Processor 4 | . . . . . . . 4 9 9 6 . 1 13 13 8 Hackware 17 | . . . 11 11 11 11 17 18 18 23 23 22 20 26 19 Protection 5 | . . . 10 11 11 11 9 7 9 7 7 4 . . 2 Energy Gun 2 | . 18 14 . . . . 1 . . . . . 1 . . Energy Cannon 2 | . 9 14 10 7 . . . . . . . 1 3 . 1 Ballistic Gun 6 | . . . 2 . . . 14 17 17 15 6 6 4 . 1 Ballistic Cannon 4 | . . . 8 11 11 11 1 . . . 5 7 2 7 8 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 145 | 14 51 49 58 59 59 59 62 62 105 121 121 110 117 126 145 Greatest Support 150 | 40 40 40 40 40 60 60 77 77 78 78 84 76 105 75 150 Greatest Overweight (x) 19 | . 1 1 3 1 19 . 1 . 1 1 2 10 1 1 12 Average Overweight (x) . | . . 1 1 1 . . . . . 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 25 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 22 | 7 17 20 20 20 20 20 20 20 24 25 25 25 25 25 25 Most Carried 25 | 4 10 10 20 20 20 20 20 20 25 24 24 25 25 25 25 Average Carried 19 | 1 7 10 13 19 19 20 19 19 23 22 21 23 22 23 21 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 4 10 10 19 19 20 20 19 19 25 22 19 24 24 23 24 Class Distribution -------------------- 72% | Hacker-Mutant 14% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Matter Collected 7493 | 154 166 . 504 44 . . 990 225 735 . 992 1468 446 325 1444 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10339 | . 717 101 999 177 . . 1357 412 847 25 944 1820 936 513 1491 Parts 540 | . 37 3 55 14 . . 73 35 40 . 54 110 45 2 72 Haulers Intercepted 3 | . . . 1 . . . 1 . . . . 1 . . . Recyclers Shooed 5 | . . . . . . . . . 1 . . 1 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Combat Hostiles Destroyed 207 | . 13 2 21 8 . . 23 12 14 . 22 38 17 2 35 Melee 2 | . . . . . . . . . . . 1 . . . 1 Guns 78 | . 4 1 2 . . . 20 7 14 . 15 6 8 . 1 Cannons 94 | . 7 1 16 5 . . 2 . . . 5 22 7 2 27 AOE 29 | . 1 . 3 3 . . . 5 . . . 10 2 . 5 Classes Destroyed 20 | . 3 . 7 1 . . 1 2 1 . . 3 1 1 . Worker 13 | . . . 3 . . . 2 . . . . 5 . . 3 Builder 13 | . . . 2 . . . 1 . 1 . . 5 1 . 3 Tunneler 4 | . . . 2 . . . 1 . . . . 1 . . . Hauler 3 | . . . 1 . . . 1 . . . . 1 . . . Recycler 7 | . . . 1 . . . 2 . 1 . . 2 1 . . Mechanic 1 | . . . . . . . . . . . . 1 . . . Operator 9 | . 3 . 4 . . . 1 . 1 . . . . . . Watcher 22 | . 3 . 3 . . . 3 1 2 1 . 5 1 . 3 Swarmer 38 | . . . 7 3 . . 4 4 2 . 9 6 . . 3 Grunt 94 | . 13 2 9 4 . . 10 2 5 . 8 13 10 . 18 Brawler 2 | . . . . 1 . . 1 . . . . . . . . Duelist 4 | . . . . . . . 1 . 1 . . 1 1 . . Protector 1 | . . . . . . . . . . . . 1 . . . Sentry 24 | . . . 5 . . . 7 1 5 . . 1 . . 5 Specialist 9 | . . . . . . . . 4 . . . 4 . . 1 Hunter 8 | . . . . . . . . . 1 . . 4 . . 3 Programmer 24 | . . . . . . . . 1 . . 6 7 5 . 5 Heavy 1 | . . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . Compactor 2 | . . . . . . . . . . . . . . 2 . Best Kill Streak 9 | . 2 2 6 3 . . 9 5 2 1 3 7 5 1 8 Combat Bots Only 9 | . 2 2 6 3 . . 9 4 2 . 3 6 4 1 6 Max Kills in Single Turn 4 | . 1 1 1 2 . . 2 2 2 1 1 4 2 1 4 Gunslinging 1 | . . . . . . . . . 1 . . . . . . Exploded 4 | . 1 . 1 2 . . . 2 . . . 2 1 . 4 Melee 1 | . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Damage Taken 16690 | . 516 51 1096 140 . . 1516 451 784 219 2227 2404 1274 50 5962 Core 2274 | . 91 . 309 11 . . 227 70 125 . 196 307 67 . 871 Absorbed by Shields 1410 | . . . . . . . . . . . 256 412 379 . 363 Reduced by Siege Mode 253 | . . . . . . . . . . . . . 56 . 197 Redirected to Shielding 408 | . . . . . . . 191 . 110 . 107 . . . . Regen/Repaired (Parts) 1865 | . 164 . 266 . . . 302 . 236 . . . 154 . 743 Core Remaining (%) 46 | 100 . 63 . . . 20 . . 23 . . 28 . . . Volleys Fired 813 | . 56 4 96 13 . . 116 20 73 5 94 125 63 8 140 Largest 2 | . 2 2 2 2 . . 2 2 2 2 2 2 2 2 2 Hottest 142 | . 110 110 99 99 . . 62 58 50 50 88 88 129 114 142 Shots Fired 1590 | . 112 8 191 26 . . 233 40 147 10 178 242 125 12 266 Gun 803 | . 80 4 25 . . . 221 35 147 10 123 83 47 . 28 Cannon 752 | . 32 4 163 24 . . 12 . . . 53 146 74 8 236 Launcher 27 | . . . 3 2 . . . 5 . . . 12 3 . 2 Special 8 | . . . . . . . . . . . 2 1 1 4 . Kinetic 1135 | . . . 92 13 . . 190 35 147 10 176 188 72 8 204 Thermal 392 | . 88 8 96 11 . . 43 . . . . 41 45 . 60 Explosive 24 | . . . 3 2 . . . 5 . . . 9 3 . 2 Electromagnetic 31 | . 24 . . . . . . . . . . 3 4 . . Robot Hit Streak 22 | . 15 7 12 10 . . 22 7 18 5 8 11 13 6 19 Robot Miss Streak 12 | . 5 1 4 1 . . 6 2 3 2 5 5 4 2 12 Penetration Max 2 | . . . . . . . . . . . . . . . 2 Secondary Targets 5 | . 1 . . . . . . . 1 . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . 1 . . . . Shots Hit Robots 1022 | . 78 6 111 17 . . 152 22 109 6 115 142 82 12 170 Core Hits 494 | . 30 4 49 9 . . 59 21 40 3 42 100 41 3 93 Critical Kills 8 | . . . . . . . 1 . . . . . . 2 5 Critical Parts Destroyed 19 | . . . . . . . . . 2 . 4 . . 1 12 Critical Strikes 44 | . 2 . 4 . . . 2 . 2 . 6 2 . 4 22 Burn 3 | . 2 . . . . . 1 . . . . . . . . Destroy 25 | . . . . . . . 1 . 2 . 1 . . 3 18 Blast 12 | . . . 4 . . . . . . . 2 2 . . 4 Smash 4 | . . . . . . . . . . . 3 . . 1 . Melee Attacks 49 | . . . . . . . 4 . . . 35 . 6 4 . Impact 49 | . . . . . . . 4 . . . 35 . 6 4 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 25996 | . 1235 94 2082 539 . . 3030 953 1863 108 2728 4889 2714 370 5391 Guns 9168 | . 690 39 152 . . . 2556 344 1806 108 1389 928 728 . 428 Cannons 11993 | . 456 54 1758 274 . . 217 . . . 943 2257 1547 136 4351 Explosions 3692 | . 64 . 162 253 . . . 609 . . . 1695 432 . 477 Melee 656 | . . . . . . . 49 . . . 373 . . 234 . Ramming 487 | . 25 1 10 12 . . 208 . 57 . 23 9 7 . 135 Kinetic 14668 | . . . 842 169 . . 2148 344 1806 108 2332 2353 1138 136 3292 Thermal 6445 | . 984 93 1068 105 . . 625 . . . . 1014 1069 . 1487 Explosive 3401 | . . . 162 253 . . . 609 . . . 1468 432 . 477 Electromagnetic 339 | . 226 . . . . . . . . . . 45 68 . . Impact 656 | . . . . . . . 49 . . . 373 . . 234 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 2 2 3 . 7 14 2 2 10 Average Corruption 3 | . . . . . . . 1 2 2 . 6 5 1 2 5 Corruption Purged 14 | . . . . . . . . . . . 1 11 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 236 | . . . . . . . 24 8 24 . 14 55 12 10 89 Message Errors 53 | . . . . . . . 3 . 5 . 4 13 5 5 18 Matter Fused 57 | . . . . . . . 5 5 8 . 3 12 3 1 20 Heat Flow Errors 25 | . . . . . . . 2 2 2 . . 7 1 2 9 Energy Discharges 33 | . . . . . . . 5 1 2 . 1 7 1 2 14 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . . . . . 2 . . . Data Loss (minor) 31 | . . . . . . . 4 . 4 . . 8 2 . 13 Data Loss (major) 11 | . . . . . . . 4 . . . 1 2 . . 4 Misfires 11 | . . . . . . . 1 . 2 . 2 1 . . 5 Alerts 4 | . . . . . . . . . . . 2 . . . 2 Weapon Failures 8 | . . . . . . . . . 1 . 1 2 . . 4 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 593 | . . . 2 20 . . 29 59 . . 173 114 32 41 123 Projectiles 122 | . . . 2 . . . . . . . 20 44 . . 56 Explosions 234 | . . . . 20 . . . 59 . . . 70 32 . 53 Melee 237 | . . . . . . . 29 . . . 153 . . 41 14 Knockbacks 65 | . . . 6 1 . . 4 . 1 . 5 14 3 . 31 Impact 7 | . . . . . . . 3 . 1 . 2 . . . 1 Kinetic 57 | . . . 6 1 . . 1 . . . 3 14 3 . 29 Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 328 | . . . 5 . . . . . . . . 294 29 . . Shots 12 | . . . . . . . . . . . . 11 1 . . Rammed 36 | . 6 1 1 2 . . . . 9 . 4 2 2 . 9 Targets Rammed 59 | . 6 1 1 2 . . 19 . 11 . 4 2 2 . 11 Kicked 20 | . . . . . . . 19 . 1 . . . . . . Crushed 3 | . . . . . . . . . 1 . . . . . 2 Highest Temperature 635 | . 403 219 317 25 . . 206 246 252 16 203 221 370 331 635 Average Temperature 88 | . 122 128 97 12 . . 41 53 41 7 60 54 66 141 147 Received Heat Transfer 4368 | . 267 27 459 66 . . 585 135 252 . 408 312 401 . 1456 Effects 46 | . 9 . 1 . . . . . . . . . 1 1 34 Shutdowns 12 | . 1 . . . . . . . . . . . 1 . 10 Energy Bleed 4 | . 1 . . . . . . . . . . . . 1 2 Interference 11 | . 6 . 1 . . . . . . . . . . . 4 Matter Decay 5 | . 1 . . . . . . . . . . . . . 4 Short Circuit 3 | . . . . . . . . . . . . . . . 3 Damage (minor) 4 | . . . . . . . . . . . . . . . 4 Damage (major) 4 | . . . . . . . . . . . . . . . 4 Damage (core) 3 | . . . . . . . . . . . . . . . 3 Siege Activations 6 | . . . . . . . . . . . . . 2 . 4 Total Turns 191 | . . . . . . . . . . . . . 53 . 138 Longest Duration 45 | . . . . . . . . . . . . . 29 . 45 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 9 | . 1 . . . . . 3 . . . 5 . . . . Impact Corruptions 10 | . . . . . . . 1 . . . 7 . . 1 1 Robots Melted 2 | . 1 . . . . . 1 . . . . . . . . Combat Hostiles 2 | . 1 . . . . . 1 . . . . . . . . Parts Melted 20 | . 5 1 5 . . . 3 . . . . 1 3 . 2 Heat Transferred 11385 | . 2479 222 2257 222 . . 1295 . . . . 1300 1548 . 2062 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Peak Influence 1495 | . 144 50 269 296 . . 515 809 498 186 1495 1334 741 221 430 Initial 784 | . . . 19 94 . . . 334 393 145 . 784 646 221 1 Average 389 | . 36 16 151 158 . . 273 586 327 138 679 754 606 96 173 Maximum Alert Level 4 | . . . 1 1 . . 2 3 2 . 4 4 3 1 2 Low Security (%) 36 | 100 100 100 66 76 . 100 45 . . 100 12 . . 60 62 Level 1 21 | . . . 33 23 . . 11 26 83 . 22 . . 39 36 Level 2 26 | . . . . . . . 43 38 16 . 7 52 92 . 1 Level 3 12 | . . . . . . . . 34 . . 42 36 7 . . Level 4 3 | . . . . . . . . . . . 15 10 . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 4 . 3 . . . 5 . 2 . . 13 7 . 16 Investigation 11 | . 1 . 1 . . . 3 . . . . 1 1 . 4 Extermination 14 | . . . . . . . . . . . . 6 4 . 4 Reinforcement 19 | . 3 . 2 . . . 2 . 2 . . 4 1 . 5 Assault 3 | . . . . . . . . . . . . 2 1 . . Garrison 3 | . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . 3 1 . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Distress Signals 19 | . 1 . 5 . . . 6 . 4 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 344 | . 23 2 34 8 . . 65 14 31 3 28 58 22 2 54 Peak Tracking Total 9 | . 4 1 5 3 . . 9 3 4 1 5 7 4 1 7 Tactical Retreats 15 | . 1 . . . . . 10 . . . 3 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Traps Triggered 20 | . 1 . 1 . . . 1 2 2 1 6 3 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 1 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 1 1 . . . Triggered 3 | . . . . . . . . . . . 1 2 . . . Most Traps Carried 2 | . . . . . . . . . . . 2 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Machines Disabled 27 | . . . 3 . . . . 6 1 . 8 5 2 . 2 Max in Single Turn 3 | . . . 1 . . . . 3 1 . 1 2 1 . 1 Garrison Access 4 | . . . . . . . . . . . . 1 1 . 2 Garrison Relay 4 | . . . . . . . . 2 . . 2 . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Machines Accessed 60 | . 3 . 6 . 2 . 9 1 6 5 2 8 6 . 12 Terminals 34 | . 1 . 4 . . . 5 1 5 4 2 5 3 . 4 Fabricators 5 | . . . . . . . . . . . . 1 1 . 3 Repair Stations 9 | . 1 . 2 . . . 2 . 1 . . . 1 . 2 Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . . . . 1 1 . 1 Garrison Access 5 | . . . . . . . 1 . . 1 . 1 . . 2 Total Hacks 161 | . 7 . 20 . 2 . 29 2 17 14 3 14 19 . 34 Successful 102 | . 4 . 12 . 2 . 17 1 13 10 2 9 9 . 23 Failed 59 | . 3 . 8 . . . 12 1 4 4 1 5 10 . 11 Catastrophic 4 | . . . . . . . 1 . . . . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 62 | . 3 . 11 . 2 . 13 . 8 7 . 6 10 . 2 Terminals 86 | . 3 . 14 . . . 14 2 11 13 3 9 11 . 6 Fabricators 9 | . . . . . . . . . . . . 2 1 . 6 Repair Stations 34 | . 3 . 6 . . . 6 . 6 . . . 2 . 11 Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 22 | . . . . . . . 6 . . . . 2 5 . 9 Garrison Access 7 | . . . . . . . 3 . . 1 . 1 . . 2 Terminal Hacks 31 | . . . 4 . 2 . 2 1 4 7 2 5 2 . 2 Record 1 | . . . . . 1 . . . . . . . . . . Part Schematic 3 | . . . . . . . . . . 1 . 1 1 . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . 1 . . 1 . . . Branch Access Points 2 | . . . . . . . . . . . . 1 . . 1 Emergency Access Points 3 | . . . . . . . . . 1 1 1 . . . . Terminal Index 4 | . . . 1 . . . . . . 1 . 1 1 . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . Garrison Index 2 | . . . . . . . 1 . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Recall Investigation 3 | . . . 1 . . . . . 1 . . . . . 1 Recall Reinforcements 2 | . . . . . . . . . 1 . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . 1 . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . 2 1 . 6 Network Status 1 | . . . . . . . . . . . . . 1 . . Load Schematic 4 | . . . . . . . . . . . . 1 . . 3 Build 4 | . . . . . . . . . . . . 1 . . 3 Repair Station Hacks 29 | . 2 . 6 . . . 6 . 6 . . . 2 . 7 Scan Component 15 | . 1 . 3 . . . 3 . 3 . . . 1 . 4 Repair 14 | . 1 . 3 . . . 3 . 3 . . . 1 . 3 Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . 6 . . . . 1 1 . 6 Insert Component 7 | . . . . . . . 2 . . . . 1 1 . 3 Analyze 7 | . . . . . . . 4 . . . . . . . 3 Garrison Access Hacks 6 | . . . . . . . 2 . . 1 . 1 . . 2 Unlock Access 2 | . . . . . . . 1 . . 1 . . . . . Seal Access 3 | . . . . . . . . . . . . 1 . . 2 Coupler Status 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 12 | . 1 . 2 . . . 1 . 3 2 . . 3 . . Terminals 12 | . 1 . 2 . . . 1 . 3 2 . . 3 . . Assimilate 2 | . . . . . . . . . 1 . . . 1 . . Botnet 7 | . . . 1 . . . 1 . 1 2 . . 2 . . Operators 3 | . 1 . 1 . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 42 | . 1 . 4 . . . 8 1 5 2 2 5 5 . 9 Full Trace Events 10 | . 1 . . . . . 3 . . . . 1 1 . 4 Feedback Events 2 | . . . . . . . 2 . . . . . . . . Corruption 2 | . . . . . . . 2 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 2 . . 1 . 1 1 . 3 Parts Built 8 | . . . . . . . . . . . . 2 . . 6 Authchips . | . . . . . . . . . . . . . . . . Time 387 | . . . . . . . . . . . . 106 . . 281 Total Part Build Rating 52 | . . . . . . . . . . . . 12 . . 40 Parts Repaired 14 | . 1 . 3 . . . 3 . 3 . . . 1 . 3 Time 658 | . 26 . 84 . . . 98 . 176 . . . 31 . 243 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 2 . . . . . 1 . 2 Part Schematics Acquired 5 | . . . . . . . 2 . . . . . . . 3 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Used RIF Installer 3 | . . . . . . . . 1 . . 2 . . . . Robot Detection 1 | . . . . . . . . . . . 1 . . . . Program Shield 1 | . . . . . . . . . . . 1 . . . . Robots Hacked 5 | . . . . . . . . . . . 2 . 1 2 . Non-combat . | . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . 2 . 1 2 . Robot Hacks Applied 7 | . . . . . . . . . . . 2 . 1 4 . parse_system 1 | . . . . . . . . . . . . . . 1 . ignore_targets 2 | . . . . . . . . . . . . . . 2 . overload_power 1 | . . . . . . . . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . . . . . . 1 . . formatsys_high 2 | . . . . . . . . . . . 2 . . . . Relay Couplers Released 22 | . . . . . . . . 7 . . 10 . 1 . 4 Machine Destruction 15 | . . . . . . . . 7 . . 7 . 1 . . Programmers 7 | . . . . . . . . . . . 3 . . . 4 Attached 3 | . . . . . . . . . . . 1 . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Total Allies 5 | . . . . . . . . . 1 . 2 . 2 . . Largest Group 2 | . . . . . . . . . 1 . 2 . 1 . . Highest-Rated Group 85 | . . . . . . . . . 10 . 45 . 85 . . Highest-Rated Ally 85 | . . . . . . . . . 10 . 29 . 85 . . Total Orders 4 | . . . . . . . . . 4 . . . . . . STAY 2 | . . . . . . . . . 2 . . . . . . FOLLOW 2 | . . . . . . . . . 2 . . . . . . Ally Attacks 12 | . . . . . . . . . . . 12 . . . . Total Damage 161 | . . . . . . . . . . . 161 . . . . Kills 3 | . . . . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Turns Passed 24070 | 85 2136 48 1721 499 585 18 2487 445 1905 454 2854 4000 2415 1005 3413 Spaces Moved 9489 | 47 774 15 693 189 296 20 1466 391 717 187 1016 1283 761 399 1235 Core 5 | 2 . . . . 3 . . . . . . . . . . Treads 6592 | 45 774 15 352 189 191 . . . 508 187 1016 1120 761 399 1035 Legs 2188 | . . . . . 102 20 1466 391 209 . . . . . . Wheels 704 | . . . 341 . . . . . . . . 163 . . 200 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 160 240 115 240 90 90 45 62 103 235 232 155 240 240 153 Average Speed 196 | 155 219 240 182 240 196 90 99 94 196 235 235 248 240 240 197 Slowest Speed 1000 | 160 240 240 320 240 1000 90 170 103 240 235 320 570 245 240 260 Overloaded Moves 310 | . . . . . . . 228 82 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 98 6 64 41 63 8 86 46 61 8 76 29 21 96 26 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . 1 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 3 | . . . . . . . 2 . . . . . 1 . . Terrain Destroyed 321 | . 3 . 27 29 . . 2 71 . . . 94 13 2 80 Melee 3 | . . . . . . . 2 . . . . . 1 . . Projectile 84 | . . . 1 2 . . . . . . . 22 12 2 45 AOE 234 | . 3 . 26 27 . . . 71 . . . 72 . . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Total 13479 | 56 1093 19 961 207 299 19 2326 438 1121 197 1281 1883 1206 434 1939 Wait 2640 | . 247 . 131 2 . . 660 15 269 . 101 403 338 . 474 Move 9473 | 46 773 14 692 188 295 19 1465 389 716 186 1014 1282 761 398 1235 Hop . | . . . . . . . . . . . . . . . . Pick Up 127 | 4 7 . 16 1 . . 21 2 19 1 6 19 6 8 17 Fast Attach 56 | 6 1 . 5 . 2 . 6 . 5 . 1 12 4 1 13 Attach 66 | . 1 . 7 1 . . 4 1 4 3 7 9 7 1 21 Detach 22 | . . . 1 . 1 . . . 3 1 . 3 2 . 11 Swap 86 | . 2 . 9 . . . 11 5 6 . 11 15 15 5 7 Drop 72 | . . . 3 . 1 . 20 1 15 1 1 10 2 8 10 Fire 813 | . 56 4 96 13 . . 116 20 73 5 94 125 63 8 140 Melee 49 | . . . . . . . 4 . . . 35 . 6 4 . Ram 1 | . . . 1 . . . . . . . . . . . . Kick 20 | . . . . . . . 19 . 1 . . . . . . Crush 38 | . 6 1 . 2 . . . . 10 . 4 2 2 . 11 Escape Stasis 13 | . . . . . . . . 5 . . 6 2 . . . Rewire 1 | . . . . . . . . . . . . . . 1 . Trap 2 | . . . . . . . . . . . 1 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/Waste -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 86 | -11/Junkyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 11) 244 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 842 | -10/Materials | Discovered new exit (range 15) 1271 | -10/Materials | Discovered new exit (range 11) 1511 | -10/Materials | Discovered new exit (range 15) 1669 | -10/Materials | Repaired Huge Storage Unit 2222 | -10/Materials | Entered Mines 2223 | -10/Mines | Learned location of Storage (-9) 2263 | -10/Mines | Discovered new exit (range 3) 2270 | -10/Mines | Entered Materials 2270 | -9/Materials | Evolved 2 slots: Utility x2 2453 | -9/Materials | Discovered new exit (range 13) 2579 | -9/Materials | Repaired Beam Cannon 2612 | -9/Materials | Repaired Lgt. Treads 2734 | -9/Materials | Discovered new exit (range 7) 2807 | -9/Materials | Discovered new exit (range 14) 3000 | -9/Materials | Discovered new exit (range 16) 3114 | -9/Materials | Core integrity fell below 50% 3422 | -9/Materials | Build established: Scavenger-Mutant 3611 | -9/Materials | Repaired Med. Armor Plating 3991 | -9/Materials | Entered Mines 4120 | -9/Mines | Met a Derelict bent on vengeance 4221 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4238 | -9/Mines | Discovered new exit (range 5) 4331 | -9/Mines | Assembled infested the area 4351 | -9/Mines | Found a hidden stash of uninstalled traps 4478 | -9/Mines | Discovered new exit (range 5) 4490 | -9/Mines | Entered Exiles 4548 | -9/Exiles | Met 8R-AWN 4589 | -9/Exiles | Met EX-HEX 4666 | -9/Exiles | Met EX-BIN 4694 | -9/Exiles | Aligned with FarCom system 4697 | -9/Exiles | Given EX-Vault access code 4752 | -9/Exiles | Opened EX-Vault 4848 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4980 | -9/Exiles | Found Potential Leg 4983 | -9/Exiles | Found Potential Leg 5031 | -9/Exiles | Met EX-DEC 5067 | -9/Exiles | Discovered new exit (range 10) 5075 | -9/Exiles | Left Exiles lab with Potential Leg 5075 | -9/Exiles | Entered Mines 5083 | -8/Mines | Discovered new exit (range 9) 5093 | -8/Mines | Entered Materials 5093 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5240 | -8/Materials | Build established: Mutant 5551 | -8/Materials | Repaired Imp. Weapon Shielding 5673 | -8/Materials | Build established: Hacker-Mutant 5941 | -8/Materials | Discovered new exit (range 16) 6535 | -8/Materials | Destroyed 9 combat bots 6849 | -8/Materials | Discovered new exit (range 16) 7151 | -8/Materials | Repaired Enh. Autogun 7509 | -8/Materials | Identified exit to Garrison 7549 | -8/Materials | Repaired Enh. Autogun? 7580 | -8/Materials | Entered Garrison 7657 | -8/Garrison | Installed Relay Interface Framework 7688 | -8/Garrison | Triggered checkpoint 7700 | -8/Garrison | Garrison Relay disabled 7744 | -8/Garrison | Triggered checkpoint 7783 | -8/Garrison | Phase Generator disabled 7799 | -8/Garrison | Discovered new exit (range 12) 7846 | -8/Garrison | Triggered checkpoint 7873 | -8/Garrison | Garrison Relay disabled 7902 | -8/Garrison | Core integrity fell below 50% 8001 | -8/Garrison | Triggered checkpoint 8025 | -8/Garrison | Entered Materials 8833 | -8/Materials | Identified exit to Factory 9364 | -8/Materials | Repaired Enh. Autogun 9425 | -8/Materials | Repaired Enh. Autogun 9483 | -8/Materials | Repaired Adv. Shield Generator 9930 | -8/Materials | Entered Factory 9930 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10063 | -7/Factory | Identified exit to DSF 10363 | -7/Factory | Identified exit to Garrison 10384 | -7/Factory | Entered Garrison 10584 | -7/Garrison | Triggered checkpoint 10656 | -7/Garrison | Triggered checkpoint 10750 | -7/Garrison | Garrison Relay disabled 11430 | -7/Garrison | Triggered checkpoint 11489 | -7/Garrison | Garrison Relay disabled 11543 | -7/Garrison | Triggered checkpoint 11680 | -7/Garrison | Discovered new exit (range 8) 11762 | -7/Garrison | Triggered checkpoint 11983 | -7/Garrison | Discovered new exit (range 11) 12004 | -7/Garrison | Expanded RIF knowledge: Program Shield 12350 | -7/Garrison | Triggered checkpoint 12600 | -7/Garrison | Discovered new exit (range 15) 12870 | -7/Garrison | Lost 4 parts (1p1n2u) 12943 | -7/Garrison | Expanded RIF knowledge: Robot Detection 13238 | -7/Garrison | Entered Factory 14624 | -7/Factory | Identified exit to Lower Caves 14848 | -7/Factory | Cargo convoy interrupted 15151 | -7/Factory | Fabricated Adv. Shield Generator? 15238 | -7/Factory | First assault squad dispatched 15805 | -7/Factory | Core integrity fell below 50% 16470 | -7/Factory | Build established: Hacker-Skirmisher 16946 | -7/Factory | Identified exit to Factory 17097 | -7/Factory | Build established: Hacker-Mutant 17235 | -7/Factory | System corruption reached 10% 17238 | -7/Factory | Entered another Factory area 17238 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17705 | -6/Factory | Lost 4 parts (1p1u2w) 18088 | -6/Factory | Repaired Imp. Heavy Treads 18828 | -6/Factory | Spotted B-75 Beast 19026 | -6/Factory | Destroyed B-75 Beast 19653 | -6/Factory | Sucked down chute 19653 | -6/Factory | Entered Waste 19653 | -6/Waste | The area was eerily silent 19729 | -6/Waste | Found Gamma Bomb Array 20278 | -6/Waste | Discovered new exit (range 12) 20400 | -6/Waste | A Compactor rumbled back to life 20405 | -6/Waste | Spotted C-40 Crusher 20420 | -6/Waste | A Compactor rumbled back to life 20420 | -6/Waste | Crushed by Compactor (1 part destroyed) 20424 | -6/Waste | Spotted C-40 Crusher 20460 | -6/Waste | Destroyed C-40 Crusher 20512 | -6/Waste | Destroyed C-40 Crusher 20658 | -6/Waste | Entered Factory 21228 | -6/Factory | Repaired Imp. Heavy Treads 21315 | -6/Factory | Repaired Broken Centrium Wheel 21414 | -6/Factory | Repaired Broken Imp. Remote Force Field 21596 | -6/Factory | Lost 4 parts (2p2w) 21891 | -6/Factory | Spotted B-75 Beast 21912 | -6/Factory | Build established: Scavenger-Mutant 22260 | -6/Factory | Lost 5 parts (2p1n1u1w) 22454 | -6/Factory | Build established: Hacker-Mutant 22765 | -6/Factory | System corruption reached 10% 22828 | -6/Factory | Fabricated Imp. Heavy Treads? 23515 | -6/Factory | Identified exit to Lower Caves 23515 | -6/Factory | Identified exit to Extension 23828 | -6/Factory | Fabricated Imp. Heavy Treads? 23836 | -6/Factory | Lost 3 parts (1p2u) 23863 | -6/Factory | Fabricated Rnf. Fission Core (x2) 24038 | -6/Factory | Core integrity fell below 50% 24067 | -6/Factory | Core integrity fell below 20% 24072 | -6/Factory | Core destroyed Last Messages --------------- 24067_ Overheating: Core damaged (-136). 24067_ G-50 Soldier destroyed. 24068_ Hvy. Flak Cannon broken. 24068_ Overheating: Short circuit. 24068_ Penetrated by Slug. 24068_ Rnf. Fission Core destroyed. 24069_ Overheating: Huge Storage Unit damaged (-24). 24069_ Overheating: Armor Integrity Analyzer damaged (-19). 24069_ Overheating: Weapon Cycler damaged (-8). 24069_ P8##BN8OUEURU%JVVGZIBGHI8:DU&CT 1W<#G 24069_ K-01 Serf collects debris. 24069_ K-01 Serf destroyed. 24070_ Overheating: System interference. 24070_ Armor Integrity Analyzer temporarily disabled. 24070_ Weapon Cycler temporarily disabled. 24070_ Mni. Assault Cannon temporarily disabled. 24070_ Penetrated by Slug. 24071_ Overheating: Weapon Cycler damaged (-7). 24071_ Slug penetrates Wall. 24072_ Overheating: Core damaged (-153). Map ----- +----------------------------------------------------+ | ???????????????????###########??????#########?#### | | ???????????????????# #??????# """" ## """ | | ????????????######## #??????# "F[" ## | | ????????????#[/ # #??????# ] [ #? | | ????????????#[// # #??????# ! ! ## """ | | ????????????#// #+###+#####??????# [ !## | | ????????????# # ## ############+########### | | ????????????# + [ ! + | | ????????????# # ## ###### ##### %# " | | ????????????######## ###+#######+##??#^^ ^%+ ! "" | | ???????????????????# # #??# %# = | | ???????????????????# # """ #?## ####### | | ???????????????????# # """""" "G" #?## % % | | ???????????????????# # """""" " " #??# | | ???????????????????# # """""" #??# | | ???????????????????# # """""" #### | | ???????????????????# # + | | ???????????????????# # ####### | | ???????????????????# # ! #?????########## | | ???????????????????# # ! #??????????????? | | ??????????????????## # ] ! #??????????????? | | ??????????????????#; " k!% #??????????????? | | ???????+#+########## #####;#/####+#####??????????? | | ???? k gx #??????????? | | ???? R g % #??????????? | | ???? % @ +??????????? | | ????? = % #??????????? | | ????? #??????????? | | ??????##+################# #??????????? | | ?????????????????????????? #??????????? | | ??????????????############ #??????????? | | ?????????????? # #??????????? | | ??????????????? # k #??????????? | | ??????????????? [== # ???????????? | | ??###########?? [== # ???????????? | | ??# ! #??? == # #??????????? | | ??# #???? # ##?????????? | | ??# """""" #?? """""" # ????????? | | ??# """""" # """""" # hh ?????????? | | ??# """""" # """""" # ??????????? | | ??# """""" # """""" # ???????????? | | ??# # # ????????????? | | ??# # # #???????????? | | ########+#############+### ##??????????? | | T#??????????? | | #??????????# | | ##??????????# | | * #???????????# | | #???????????# | | ####+##### #######+########## #???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 37 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 66 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Reaction Control System | -7/Factory | Hacked Adv. Shield Generator | -7/Factory | Hacked Rnf. Fission Core | -6/Factory | Hacked Imp. Heavy Treads | -6/Factory | Scanalyzed Centrium Wheel | -6/Factory | Scanalyzed Bore Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Shield Generator | x2 | -7/Factory Imp. Heavy Treads | x2 | -6/Factory Imp. Heavy Treads | x2 | -6/Factory Rnf. Fission Core | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Error 47 Safety First Challenges ------------ None Game ------ Seed PowerPlasmaWeb Manual? 0 Play Time 01:53:01 Cumulative 52.9 hours Start 2023.12.07 @ 13:59:53 End 2023.12.07 @ 21:06:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3113d308-ade4-4e2f-9534-13f51d51abbe