Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.12 @ 16:33:37 Player: Blue Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (24) 120 Value Destroyed (537) 537 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4297 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Flying (40) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Flight Unit > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Medium Treads Carbon-fiber Leg Heavy Hammer Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Cooled VTOL Module > --- UTILITY ---------- Improved Heat Sink > --- WEAPON ----------- Particle Gun Pulse Rifle > --- INVENTORY -------- Light Ion Engine Improved Flight Unit Hardened Light Armor Plating Hardened Light Armor Plating [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Slots Evolved 8 | . . 2 . 2 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 3 | . . . . 2 . 1 . . Utility 3 | . . 1 . . 1 1 . . Weapon 1 | . . 1 . . . . . . Parts Attached 38 | 7 9 . 13 2 5 . . 2 Power 9 | 1 2 . 3 . 2 . . 1 Engine 5 | 1 2 . 1 . . . . 1 Core 4 | . . . 2 . 2 . . . Reactor . | . . . . . . . . . Propulsion 11 | 2 2 . 4 1 1 . . 1 Treads . | . . . . . . . . . Leg 6 | 2 2 . 2 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 5 | . . . 2 1 1 . . 1 Utility 5 | 2 1 . 2 . . . . . Device 2 | 1 . . 1 . . . . . Storage 2 | 1 1 . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 13 | 2 4 . 4 1 2 . . . Energy Gun 4 | . 2 . 1 1 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 2 2 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . 1 . . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . Parts Lost 20 | . 3 3 10 . 1 . . 3 Power 5 | . . . 3 . 1 . . 1 Propulsion 7 | . 2 1 3 . . . . 1 Utility 1 | . . . 1 . . . . . Weapon 7 | . 1 2 3 . . . . 1 Highest Loss Streak 8 | . 3 3 8 . 1 . . 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 53 | . 97 73 55 52 27 13 13 7 Engine 5 | . 14 11 6 . . . . . Core 2 | . . . 2 9 7 . . . Leg 12 | . 25 21 4 18 5 . . . Flight 4 | . . . 13 . 4 6 6 5 Device 7 | . 14 11 10 9 2 . . . Storage 4 | . 14 11 1 . . . . . Energy Gun 7 | . 8 19 1 15 5 . . . Ballistic Gun 5 | . 19 . 7 . . . . . Special Weapon 1 | . . . 6 . . . . . Peak Build Rating 21 | 9 10 10 11 16 21 9 9 9 Average Rating 8 | 5 9 9 7 12 10 9 8 4 On Entrance 8 | . 9 10 7 10 13 9 9 9 Naked Turns 34 | . . . 7 . . . . 27 Heaviest Build 20 | 13 20 20 18 12 19 3 3 5 Greatest Support 20 | 20 20 20 20 20 20 5 5 5 Greatest Overweight (x) 5 | 1 4 1 5 . 1 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 5 5 Average Capacity 6 | 7 8 10 5 5 5 5 5 5 Most Carried 10 | 5 10 10 9 4 5 5 5 4 Average Carried 4 | 1 4 10 3 3 4 5 4 3 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 Final Carried 10 | 1 10 10 3 4 5 5 4 4 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Matter Collected 717 | 296 156 . 122 80 . . 55 8 Remotely . | . . . . . . . . . Salvage Created 630 | 113 279 . 210 28 . . . . Parts 43 | 5 17 . 18 3 . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Combat Hostiles Destroyed 20 | . 8 . 9 3 . . . . Melee 1 | . . . 1 . . . . . Guns 15 | . 8 . 4 3 . . . . AOE 4 | . . . 4 . . . . . Classes Destroyed 5 | 2 3 . . . . . . . Worker 1 | . 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . Recycler 1 | 1 . . . . . . . . Swarmer 9 | . 3 . 3 3 . . . . Grunt 11 | . 5 . 6 . . . . . Best Kill Streak 4 | 1 4 . 4 3 . . . . Combat Bots Only 4 | . 3 . 4 3 . . . . Max Kills in Single Turn 2 | 1 1 . 1 2 . . . . Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Hostile Shots Fired 376 | . 70 49 61 25 46 . . 125 Missed 158 | . 18 24 19 10 26 . . 61 Damage Taken 2851 | . 608 356 457 171 260 . . 999 Core 1444 | . 145 65 103 66 208 . . 857 Absorbed by Shields 36 | . . . . . 36 . . . Core Remaining (%) 71 | 100 42 . 58 88 70 . . . Volleys Fired 87 | 18 37 . 26 6 . . . . Largest 2 | 2 2 . 2 2 . . . . Hottest 128 | 40 80 . 65 128 . . . . Shots Fired 149 | 36 74 . 27 12 . . . . Gun 139 | 36 74 . 17 12 . . . . Cannon . | . . . . . . . . . Launcher 10 | . . . 10 . . . . . Special . | . . . . . . . . . Kinetic 117 | 36 68 . 13 . . . . . Thermal 16 | . . . 4 12 . . . . Explosive 10 | . . . 10 . . . . . Electromagnetic 6 | . 6 . . . . . . . Robot Hit Streak 6 | 6 6 . 5 2 . . . . Robot Miss Streak 4 | 1 4 . 4 2 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 96 | 26 49 . 15 5 . . . 1 Core Hits 48 | 6 21 1 17 3 . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . Burn 1 | . . . . 1 . . . . Melee Attacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Slashing 1 | . . . . . . . . 1 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1502 | 223 450 27 635 118 . . . 49 Guns 886 | 223 450 . 95 118 . . . . Cannons . | . . . . . . . . . Explosions 509 | . . . 509 . . . . . Melee 45 | . . . . . . . . 45 Ramming 62 | . . 27 31 . . . . 4 Kinetic 648 | 223 381 . 44 . . . . . Thermal 169 | . . . 51 118 . . . . Explosive 509 | . . . 509 . . . . . Electromagnetic 69 | . 69 . . . . . . . Impact . | . . . . . . . . . Slashing 45 | . . . . . . . . 45 Piercing . | . . . . . . . . . Highest Corruption 4 | . . 1 4 . . . . 2 Average Corruption 1 | . . 1 1 . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . 6 . . . . . Message Errors 1 | . . . 1 . . . . . Matter Fused 1 | . . . 1 . . . . . Data Loss (minor) 4 | . . . 4 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 14 | . . . 14 . . . . . Projectiles . | . . . . . . . . . Explosions 14 | . . . 14 . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 40 | . . . 38 . . . . 2 Shots 1 | . . . 1 . . . . . Rammed 8 | . . . 7 . . . . 1 Targets Rammed 13 | . . 5 7 . . . . 1 Kicked 5 | . . 5 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 100 | . 66 . 100 72 . . . . Average Temperature 25 | . 16 . 32 37 . . . . Received Heat Transfer 945 | . 243 117 177 54 84 . . 270 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 444 | . . . 111 333 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Peak Influence 283 | 15 209 63 283 209 204 99 . . Initial 109 | . 9 18 18 109 94 99 . . Average 103 | 7 107 32 144 152 119 99 . . Maximum Alert Level 1 | . 1 . 1 1 1 . . . Low Security (%) 89 | 100 95 100 65 86 97 100 . . Level 1 10 | . 4 . 34 13 2 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 1 3 . 1 1 . . 1 Investigation 1 | . . 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 2 . 1 1 . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Distress Signals 4 | . 2 1 . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | . 15 12 13 10 8 . . 15 Peak Tracking Total 16 | . 6 11 6 7 5 . . 16 Tactical Retreats 14 | . 1 2 2 . 2 . . 7 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Traps Triggered 4 | . . 2 . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Machines Accessed . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks . | . . . . . . . . . Successful . | . . . . . . . . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 141 | . . . . . . . . 141 Highest-Rated Ally 141 | . . . . . . . . 141 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Turns Passed 1970 | 131 445 216 344 170 294 16 143 211 Spaces Moved 2607 | 66 229 169 513 124 563 45 401 497 Core 85 | 15 1 . 21 . . . . 48 Treads . | . . . . . . . . . Legs 702 | 51 228 169 46 124 84 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1820 | . . . 446 . 479 45 401 449 Fastest Speed 35 | 50 120 120 37 120 35 35 35 35 Average Speed 60 | 106 121 124 49 120 47 35 35 39 Slowest Speed 360 | 120 250 190 360 120 120 35 35 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 15 | . . . 14 . 1 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 5 43 25 92 22 16 2 61 56 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . . . 1 Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . . 2 . . . 2 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 79 | . . . 79 . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 79 | . . . 79 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Total 2843 | 97 335 173 564 132 588 44 403 507 Wait 69 | . 49 . 15 . . . . 5 Move 2572 | 65 228 168 487 123 560 44 400 497 Hop 12 | . . . 11 . 1 . . . Pick Up 18 | 6 8 . 1 . 1 . 1 1 Fast Attach 23 | 3 3 . 9 2 5 . . 1 Attach 11 | 4 2 . 4 . . . . 1 Detach 4 | . 2 . . 1 1 . . . Swap 4 | . 4 . . . . . . . Drop 17 | 1 2 . 4 . 8 . 2 . Fire 87 | 18 37 . 26 6 . . . . Melee 1 | . . . . . . . . 1 Ram 8 | . . . 7 . . . . 1 Kick 5 | . . 5 . . . . . . Crush . | . . . . . . . . . Escape Stasis 12 | . . . . . 12 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 382 | -10/Materials | Lost 3 parts (2n1w) 542 | -10/Materials | Core integrity fell below 50% 574 | -10/Materials | Discovered new exit (range 3) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 771 | -9/Materials | Discovered new exit (range 13) 793 | -9/Materials | Entered Mines 842 | -9/Mines | Lost 5 parts (1p2n2w) 852 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 865 | -9/Mines | Learned 8 Materials zone layouts 978 | -9/Mines | Learned location of Storage (-8) 1089 | -9/Mines | Lost 8 parts (2p2n1u3w) 1116 | -9/Mines | Discovered new exit (range 7) 1137 | -9/Mines | Entered Materials 1137 | -8/Materials | Evolved 2 slots: Propulsion x2 1138 | -8/Materials | Identified exit to Factory 1138 | -8/Materials | Identified exit to Storage 1289 | -8/Materials | Discovered exit to Factory (range 16) 1307 | -8/Materials | Entered Factory 1307 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1378 | -7/Factory | Build established: Scavenger-Mutant 1597 | -7/Factory | Discovered new exit (range 10) 1601 | -7/Factory | Entered another Factory area 1601 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1612 | -6/Factory | Discovered new exit (range 14) 1617 | -6/Factory | Entered Lower Caves 1621 | -6/Lower Caves | Encountered a Warlord checkpoint 1697 | -6/Lower Caves | Build established: Mutant 1705 | -6/Lower Caves | Discovered new exit (range 11) 1709 | -6/Lower Caves | Learned 4 Factory zone layouts 1760 | -6/Lower Caves | Entered another Lower Caves area 1769 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1780 | -6/Lower Caves | Learned location of Zion (-6) 1805 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1812 | -6/Lower Caves | Core integrity fell below 50% 1928 | -6/Lower Caves | Spotted B-75 Beast 1934 | -6/Lower Caves | Core integrity fell below 20% 1971 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- World map updated: -6/Zion. Cld. VTOL Module destroyed. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Axe destroyed. G-50 Soldier suffers critical hit (Burn). Slammed into G-50 Soldier. Penetrated by Slug. Y-64 Sentinel: "REQUESTING BACKUP." Critical hit (Burn: +37). Slug penetrates Wall. Searching scrap... Found EM Disruption Field. Found 0b10 Decoder Chip [Skirmisher]. Found 47 Matter. A strange signal echoes through the caves. Acquired Lgt. Deuterium Engine. Acquired 6 matter. Acquired Med. Treads. Acquired 2 matter. Lgt. Deuterium Engine destroyed. 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Challenges ------------ None Game ------ Seed CatalystGyrokineticMachine Manual? 0 Play Time 00:30:47 Cumulative 25.2 hours Start 2024.11.12 @ 16:06:33 End 2024.11.12 @ 16:33:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 53f0e6ee-918c-4322-92f1-b5a1dc23f327