Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 21:13:50 Player: aRandomVoice Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (1789) 1789 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (246) 246 TOTAL SCORE: 5860 Bonus ------- Follower Combat Kills 276 Friendly Fire -30 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Warm (190) Movement Core (300) Ox5 Location -6/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Gatling Laser Gatling Laser > --- INVENTORY (10) --- Gatling Laser Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Machine Analyzer Phase Shifter Cloaking Device Improved Shield Generator Hacking Suite > --- WEAPON ----------- Phase Cannon Phase Cannon Slug Cannon > --- INVENTORY -------- Medium Treads Advanced Signal Interpreter Heavy Laser Heavy Rocket Launcher Improved Datajack [Rating: 67] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Phase Cannon Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Slots Evolved 8 | . . 2 . . . 6 . Power 2 | . . . . . . 2 . Propulsion 1 | . . 1 . . . . . Utility 4 | . . 1 . . . 3 . Weapon 1 | . . . . . . 1 . Parts Attached 105 | 5 17 26 2 1 . 25 29 Power 15 | 1 2 4 . . . 5 3 Engine 13 | 1 2 4 . . . 3 3 Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 25 | 2 8 4 1 . . 3 7 Treads 15 | 2 . 4 1 . . 3 5 Leg 5 | . 3 . . . . . 2 Wheel 2 | . 2 . . . . . . Hover 3 | . 3 . . . . . . Flight . | . . . . . . . . Utility 27 | . 3 6 1 1 . 12 4 Device 12 | . . 3 1 1 . 5 2 Storage 1 | . . . . . . . 1 Processor 4 | . 2 . . . . 1 1 Hackware 1 | . . . . . . 1 . Protection 9 | . 1 3 . . . 5 . Artifact . | . . . . . . . . Weapon 38 | 2 4 12 . . . 5 15 Energy Gun 15 | 1 1 8 . . . . 5 Energy Cannon 6 | . . 2 . . . 2 2 Ballistic Gun 8 | 1 3 2 . . . 1 1 Ballistic Cannon 3 | . . . . . . 1 2 Launcher 4 | . . . . . . 1 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 Unidentified Prototypes 2 | . . 1 . 1 . . . Parts Lost 42 | . 2 10 . . . 5 25 Power 6 | . . 1 . . . . 5 Propulsion 13 | . 1 3 . . . 2 7 Utility 10 | . . 2 . . . 3 5 Weapon 13 | . 1 4 . . . . 8 Highest Loss Streak 11 | . 2 7 . . . 4 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 93 80 94 94 88 88 81 Engine 11 | . 14 10 11 11 11 10 10 Core 1 | . . . . . . 3 4 Treads 18 | . 9 14 27 33 33 15 15 Hover 1 | . 10 . . . . . . Device 11 | . . 10 11 11 11 14 16 Processor 9 | . 15 17 11 5 . 5 5 Hackware 2 | . . . . . . 5 6 Protection 7 | . 8 4 11 11 11 9 2 Energy Gun 8 | . 4 17 11 11 11 2 2 Energy Cannon 6 | . . 2 11 11 11 8 9 Ballistic Gun 3 | . 23 1 . . . 2 . Ballistic Cannon 1 | . . . . . . 3 2 Naked Turns . | . . . . . . . . Heaviest Build 65 | 6 10 22 22 42 22 65 61 Greatest Support 84 | 40 40 40 60 60 60 84 84 Greatest Overweight (x) 11 | . . 3 . . . 2 11 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 10 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 Average Carried 3 | . 2 4 4 4 5 3 4 Final Capacity 10 | 5 5 5 5 5 5 5 10 Final Carried 5 | . 5 5 5 5 5 5 2 Class Distribution -------------------- 50% | Scavenger-Mutant 29% | Scavenger-Tank 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Matter Collected 1893 | 194 385 315 70 10 . 149 770 Remotely . | . . . . . . . . Salvage Created 2363 | . 515 877 172 . . 241 558 Parts 148 | . 39 52 9 . . 24 24 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Combat Hostiles Destroyed 47 | . 13 18 4 . . 8 4 Melee 2 | . . . . . . 2 . Guns 30 | . 13 13 . . . 2 2 Cannons 13 | . . 5 4 . . 4 . AOE 2 | . . . . . . . 2 Classes Destroyed 16 | . 5 6 . . . 2 3 Worker 4 | . 1 . . . . 1 2 Builder 3 | . . . . . . . 3 Tunneler 1 | . . . . . . . 1 Hauler 1 | . . 1 . . . . . Recycler 5 | . . 2 . . . . 3 Mechanic 1 | . . 1 . . . . . Operator 1 | . 1 . . . . . . Watcher 6 | . 3 3 . . . . . Swarmer 16 | . 5 7 . . . 4 . Grunt 18 | . 8 6 3 . . 1 . Brawler 2 | . . 1 1 . . . . Duelist 1 | . . 1 . . . . . Sentry 6 | . . 3 . . . 1 2 Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Behemoth 2 | . . . . . . . 2 Best Kill Streak 5 | . 4 4 2 . . 3 5 Combat Bots Only 4 | . 3 4 2 . . 3 2 Max Kills in Single Turn 2 | . 2 1 1 . . 1 2 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Hostile Shots Fired 583 | . 86 111 9 . . 133 244 Missed 159 | . 24 30 3 . . 38 64 Damage Taken 6461 | . 767 1051 72 . . 1295 3276 Core 1283 | . 116 285 17 . . 142 723 Absorbed by Shields 50 | . . . . . . . 50 Redirected to Shielding 21 | . 21 . . . . . . Ignored by Resistances 101 | . . . . . . 101 . Regen/Repaired (Parts) 116 | . . 116 . . . . . Core Remaining (%) 59 | 100 53 . . . 24 . . Volleys Fired 208 | . 67 65 6 . . 31 39 Largest 3 | . 2 2 2 . . 3 3 Hottest 239 | . 60 124 118 . . 218 239 Shots Fired 426 | . 134 122 12 . . 75 83 Gun 317 | . 134 95 6 . . 37 45 Cannon 97 | . . 27 6 . . 37 27 Launcher 12 | . . . . . . 1 11 Special . | . . . . . . . . Kinetic 182 | . 117 15 . . . 29 21 Thermal 222 | . 7 107 12 . . 45 51 Explosive 12 | . . . . . . 1 11 Electromagnetic 10 | . 10 . . . . . . Robot Hit Streak 20 | . 8 15 7 . . 9 20 Robot Miss Streak 8 | . 4 4 1 . . 5 8 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 4 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 266 | . 69 76 10 . . 37 74 Core Hits 140 | . 31 36 6 . . 16 51 Critical Kills 2 | . 1 . . . . 1 . Critical Parts Destroyed 4 | . 1 . . . . 1 2 Critical Strikes 12 | . 2 2 1 . . 2 5 Burn 5 | . . 2 1 . . . 2 Destroy 7 | . 2 . . . . 2 3 Melee Attacks 15 | . . . . . . . 15 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 14 | . . . . . . . 14 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5802 | . 856 1219 186 . . 825 2716 Guns 2911 | . 849 807 63 . . 311 881 Cannons 1598 | . . 407 123 . . 461 607 Explosions 1241 | . . . . . . 19 1222 Melee . | . . . . . . . . Ramming 52 | . 7 5 . . . 34 6 Kinetic 1450 | . 717 76 . . . 307 350 Thermal 2972 | . 45 1138 186 . . 465 1138 Explosive 1241 | . . . . . . 19 1222 Electromagnetic 87 | . 87 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . 1 . . . . 4 9 Average Corruption 3 | . 1 . . . . 3 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 49 | . 3 . . . . 23 23 Message Errors 10 | . . . . . . 5 5 Matter Fused 12 | . 1 . . . . 7 4 Heat Flow Errors 4 | . 1 . . . . 1 2 Energy Discharges 5 | . . . . . . 2 3 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 5 | . . . . . . 2 3 Data Loss (major) 4 | . 1 . . . . 2 1 Misfires 3 | . . . . . . 2 1 Alerts 1 | . . . . . . 1 . Weapon Failures 3 | . . . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 91 | . . 4 . . . 56 31 Projectiles 60 | . . 4 . . . 56 . Explosions 31 | . . . . . . . 31 Melee . | . . . . . . . . Knockbacks 1 | . 1 . . . . . . Impact 1 | . 1 . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 28 | . 3 . . . . . 25 Shots 2 | . . . . . . . 2 Rammed 15 | . 1 1 . . . 12 1 Targets Rammed 18 | . 1 2 . . . 14 1 Kicked . | . . . . . . . . Crushed 3 | . . 1 . . . 2 . Highest Temperature 653 | . 195 72 117 . . 307 653 Average Temperature 93 | . 35 16 50 . . 118 182 Received Heat Transfer 1902 | . 312 285 39 . . 198 1068 Effects 12 | . . . . . . 3 9 Shutdowns 2 | . . . . . . . 2 Energy Bleed 3 | . . . . . . . 3 Interference 4 | . . . . . . 3 1 Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . . 3 2 . . 2 1 Heat Transferred 6272 | . 100 2706 481 . . 925 2060 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Peak Influence 285 | . 217 285 135 . . 178 138 Initial 89 | . . 89 35 . . . 27 Average 89 | . 89 174 109 . . 33 34 Maximum Alert Level 1 | . 1 1 . . . . . Low Security (%) 85 | 100 90 55 100 . . 100 100 Level 1 14 | . 9 44 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 3 2 . . . 1 1 Investigation 2 | . 1 1 . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . 2 1 . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Distress Signals 8 | . 2 2 . . . 1 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 23 31 4 . . 10 23 Peak Tracking Total 8 | . 6 5 2 . . 8 7 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Traps Triggered 5 | . 2 . . . . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 2 | . . . . . . . 2 Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Machines Disabled 3 | . 1 . . . . 2 . Max in Single Turn 2 | . 1 . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Machines Accessed 11 | . 1 3 . . 1 1 5 Terminals 10 | . 1 2 . . 1 1 5 Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 2 10 . . 1 1 8 Successful 12 | . . 5 . . 1 1 5 Failed 10 | . 2 5 . . . . 3 Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 17 | . 2 5 . . 1 1 8 Fabricators . | . . . . . . . . Repair Stations 5 | . . 5 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . . 1 . . 1 1 5 Record 2 | . . . . . 1 1 . Prototype ID Bank 1 | . . 1 . . . . . Open Door 3 | . . . . . . . 3 Unreport Threat 1 | . . . . . . . 1 Reprogram Traps 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . Scan Component 2 | . . 2 . . . . . Repair 2 | . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 2 . . 1 1 3 Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . 2 . . . . . Time 77 | . . 77 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 7 | . . . . . . . 7 Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Total Allies 12 | . . . . . . . 12 Largest Group 11 | . . . . . . . 11 Highest-Rated Group 285 | . . . . . . . 285 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 53 | . . . . . . . 53 Total Damage 1438 | . . . . . . . 1438 Kills 8 | . . . . . . . 8 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Turns Passed 5117 | 59 653 1252 244 631 336 1101 841 Spaces Moved 2633 | 36 459 593 136 387 211 465 346 Core 63 | 7 . 36 . . . . 20 Treads 2136 | 29 105 477 136 387 211 465 326 Legs 60 | . 60 . . . . . . Wheels 94 | . 14 80 . . . . . Hover 280 | . 280 . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 56 100 160 160 160 160 50 Average Speed 154 | 138 89 154 160 160 160 199 167 Slowest Speed 600 | 160 160 200 160 160 160 320 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 34 | 4 73 32 27 46 42 12 40 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . 1 1 1 . Scrap Searched 6 | . . . . 3 3 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 39 | . . . . . . 17 22 Melee . | . . . . . . . . Projectile 14 | . . . . . . 10 4 AOE 25 | . . . . . . 7 18 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Total 3289 | 45 577 808 151 400 210 570 528 Wait 190 | . 9 88 5 7 . 9 72 Move 2626 | 35 458 592 135 386 210 464 346 Hop . | . . . . . . . . Pick Up 80 | 5 15 21 1 2 . 17 19 Fast Attach 15 | . 2 4 1 1 . 2 5 Attach 55 | 5 8 10 . . . 14 18 Detach 3 | . 1 . . . . 2 . Swap 35 | . 7 12 1 . . 9 6 Drop 44 | . 9 14 2 4 . 8 7 Fire 208 | . 67 65 6 . . 31 39 Melee 15 | . . . . . . . 15 Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush 17 | . . 2 . . . 14 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / *Ext) -6/Extension History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 13) 548 | -10/Materials | Identified exit to Materials 567 | -10/Materials | Identified exit to Mines 619 | -10/Materials | Discovered exit to Materials (range 15) 663 | -10/Materials | Discovered exit to Materials (range 16) 713 | -10/Materials | Entered another Materials area 713 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 796 | -9/Materials | Lost 3 parts (1n2w) 1120 | -9/Materials | Build established: Scavenger-Mutant 1205 | -9/Materials | Discovered new exit (range 12) 1230 | -9/Materials | Identified exit to Mines 1431 | -9/Materials | Core integrity fell below 50% 1469 | -9/Materials | Lost 7 parts (1p2n2u2w) 1744 | -9/Materials | Repaired Adv. Beam Cannon 1773 | -9/Materials | Repaired Lgt. Armor Plating 1965 | -9/Materials | Entered Mines 2039 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2108 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2130 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2137 | -9/Mines | Identified exit to Zion 2153 | -9/Mines | Learned location of Storage (-8) 2209 | -9/Mines | Entered Zion 2430 | -7/Zion | Learned 8 Factory zone layouts 2502 | -7/Zion | Learned Factory emergency access door positions 2514 | -7/Zion | Found Prototype Device 2514 | -7/Zion | Identified Phasing AFG 2816 | -7/Zion | Discovered new exit (range 15) 2840 | -7/Zion | Entered Proximity Caves 3156 | -6/Proximity Caves | Discovered new exit (range 13) 3176 | -6/Proximity Caves | Entered Factory 3176 | -6/Factory | Evolved 6 slots: Power x2, Utility x3, Weapon x1 3177 | -6/Factory | Identified exit to Lower Caves 3476 | -6/Factory | Build established: Scavenger-Tank 3617 | -6/Factory | Discovered new exit (range 15) 3622 | -6/Factory | Lost 4 parts (1n3u) 4277 | -6/Factory | Entered Extension 4512 | -6/Extension | Rescued a captive Derelict 4513 | -6/Extension | Rescued a captive Derelict 4606 | -6/Extension | Rescued a captive Derelict 4640 | -6/Extension | Rescued a captive Derelict 4641 | -6/Extension | Rescued a captive Derelict 4772 | -6/Extension | Spotted B-75 Beast 4802 | -6/Extension | Spotted B-75 Beast 4817 | -6/Extension | Lost 11 allies 4820 | -6/Extension | Destroyed B-75 Beast 4848 | -6/Extension | Lost 5 parts (1n2u2w) 4890 | -6/Extension | Crushed by falling debris 4914 | -6/Extension | Core integrity fell below 50% 4963 | -6/Extension | Destroyed B-75 Beast 4984 | -6/Extension | Lost 11 parts (3p2n2u4w) 5027 | -6/Extension | Disrupted transfer network 5029 | -6/Extension | Core integrity fell below 20% 5118 | -6/Extension | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05111_ U-05 Engineer lays Concrete. 05112_ Penetrated by Slug. 05112_ U-05 Engineer lays Concrete. 05112_ Med. Treads destroyed. 05112_ Penetrated by Slug. 05112_ Lgt. Treads destroyed. 05113_ Penetrated by Slug. 05113_ U-05 Engineer lays Concrete. 05114_ Lgt. Angular Momentum Engine destroyed. 05115_ Penetrated by Slug. 05115_ Flak Gun destroyed. 05115_ Penetrated by Slug. 05115_ Lgt. Treads destroyed. 05116_ U-05 Engineer builds a Wall. 05116_ Penetrated by Slug. 05116_ U-05 Engineer suffers critical hit (Destroy). 05116_ Penetrated by Slug. 05117_ H-66 Slayer heat spikes uncontrollably. 05118_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | + / #????????????????????????????? | | ! # % #????????????????????????????? | | ! ####+##########?????????????????????? | | #?????????????????????? | | ##### ##### #?????????????????????? | | ????# #???#!! ]!! #?????????????????????? | | ????# #???#! ] #?????????????????????? | | ???## ###?# ]! #?????????????????????? | | ???# T#?# #?????????????????????? | | ???## ##?# #?????????????????????? | | ????# #??######## #######*#?????????????????????? | | ????####????????#T #?????#%#?????????????????????? | | ????????????????## #?????#=#?????????????????????? | | ?????????????????# #?????#!#?????????????????????? | | ?????????????????###?????#*#?????????????????????? | | ?????????????????????????#[#?????????????????????? | | ?????????????????????????#=#?????????????????????? | | ?????????????????????????#%#?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ??????????????????????#### ###???????????????????? | | ????????????????????### #!# #???##??????????????? | | ????????????????????# =! #### ##?????????????? | | ????????????????????## ;#[ # ### #??????????? | | ????????????????????# ;%u %!* "" ""#????????? | | ?????????????????????# %%@%[= !!b " " #????????? | | ?????????????????????### %! % h #????????? | | ??????????????????????##% h[ Rg % #????????? | | ??????????????????###### ! ! g! %g #????????? | | ??????????? *% ?????? | | ??????????? h ?????? | | ??????????? ?????? | | ???????????? ! ??????? | | ???????????? R t *% k ??????? | | ?????????????######### # %= = #???????? | | ?????????????????????# # #???????? | | ?????????????????????### #???????? | | ??????????????????????## #????????? | | ??????????????????????## #????????? | | ??????????????????????#### #T#"""######?????????? | | ???????????????????????########??????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 42 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 20 Armor Coverage 525 Resistance: KI 20 Power Shielding 33 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Everything Is Under Control Part-time Mechanic Serviceable Loadout Unlikely Earthworm Challenges ------------ None Game ------ Seed SpacefoldTacticalBoregun Manual? 0 Play Time 00:55:25 Cumulative 6.6 hours Start 2024.04.02 @ 20:07:06 End 2024.04.02 @ 21:13:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 8 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c307d18a-7796-4c46-b553-4948b135d8c5