Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.22 @ 18:14:16 Player: QR-TZ Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (106) 530 Value Destroyed (3320) 3320 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1056) 1056 TOTAL SCORE: 8086 Bonus ------- Pacifist 200 High Alert Combat Kills 856 Cogmind --------- Core Integrity 850/850 Matter 8/300 Energy 289/290 System Corruption 0% Temperature Cool (2) Movement Hovering (56) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Gravmag System Gravmag System Cesium-ion Thruster > --- UTILITY (4) ------ Transmission Jammer > --- WEAPON (4) ------- Plasma Rifle > --- INVENTORY (5) ---- Cooled Deuterium Engine High-capacity Storage Unit Advanced Targeting Computer Hardlight Generator Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Advanced Assault Cannon Mini Assault Cannon Scythe > --- INVENTORY -------- Improved Deuterium Engine Cooled Deuterium Engine Wheel Improved Heat Sink Compact Matter Pod Signal Interpreter Advanced Targeting Computer Weapon Cycler Light Armor Plating Hardened Heavy Armor Plating Heavy Particle Gun Advanced Beam Rifle Cooled Particle Cannon Mini Assault Cannon EMP Blaster Mini Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Dual-blade Saw [Rating: 50] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 4 | . . 1 . 1 2 Utility 2 | . . 1 1 . . Weapon 2 | . . . 1 1 . Parts Attached 86 | 6 4 22 20 32 2 Power 5 | 1 . 1 1 1 1 Engine 4 | 1 . 1 . 1 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 20 | 2 2 8 2 6 . Treads 9 | . . 7 1 1 . Leg 3 | 2 . 1 . . . Wheel 3 | . 2 . . 1 . Hover 4 | . . . 1 3 . Flight 1 | . . . . 1 . Utility 21 | 1 2 8 4 6 . Device 7 | . . 3 2 2 . Storage 3 | 1 1 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 11 | . 1 4 2 4 . Artifact . | . . . . . . Weapon 40 | 2 . 5 13 19 1 Energy Gun 15 | . . 3 5 6 1 Energy Cannon 4 | . . . 2 2 . Ballistic Gun 4 | 2 . 1 1 . . Ballistic Cannon 4 | . . . . 4 . Launcher 11 | . . 1 5 5 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . 2 3 4 . Parts Lost 15 | . . 2 . 13 . Power 1 | . . . . 1 . Propulsion 6 | . . 1 . 5 . Utility 5 | . . 1 . 4 . Weapon 3 | . . . . 3 . Highest Loss Streak 5 | . . 1 . 5 . To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 87 | . 92 97 96 81 39 Engine 7 | . 14 11 2 5 6 Treads 20 | . . 26 26 19 . Leg 1 | . 14 1 . . . Wheel 2 | . 13 3 . 1 . Device 5 | . . 4 9 6 6 Storage 8 | . 14 11 9 6 . Protection 12 | . 6 16 16 10 . Energy Gun 10 | . . 13 19 8 5 Energy Cannon 1 | . . . . 2 . Ballistic Gun 5 | . 28 8 2 . . Ballistic Cannon 5 | . . . . 11 . Slashing Weapon 1 | . . . . 2 . Naked Turns 83 | . . . . 83 . Heaviest Build 90 | 14 34 58 69 90 15 Greatest Support 80 | 20 26 60 60 80 18 Greatest Overweight (x) 7 | 3 1 3 1 7 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 5 Average Capacity 17 | 7 11 17 20 18 5 Most Carried 20 | 5 10 20 20 20 5 Average Carried 15 | 3 7 15 19 17 4 Final Capacity 20 | 8 15 20 20 5 5 Final Carried 20 | 5 10 20 20 4 5 Class Distribution -------------------- 48% | Tank 45% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2304 | 205 . 624 340 1135 . Remotely . | . . . . . . Salvage Created 2818 | . . 485 763 1570 . Parts 167 | . . 48 42 77 . Haulers Intercepted 7 | . . 2 3 2 . Recyclers Shooed 5 | . . . 2 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 75 | . . 16 15 44 . Melee 1 | . . . . 1 . Guns 24 | . . 13 5 6 . Cannons 20 | . . . . 20 . AOE 29 | . . 3 10 16 . Classes Destroyed 14 | . . 7 3 4 . Worker 11 | . . 1 . 10 . Builder 5 | . . 1 2 2 . Hauler 7 | . . 2 3 2 . Recycler 6 | . . . 2 4 . Watcher 2 | . . 1 . 1 . Swarmer 21 | . . 10 3 8 . Grunt 25 | . . 3 7 15 . Brawler 2 | . . . 1 1 . Duelist 2 | . . . 1 1 . Protector 3 | . . . . 3 . Sentry 7 | . . 3 3 1 . Specialist 1 | . . . . 1 . Hunter 7 | . . . . 7 . Programmer 7 | . . . . 7 . Best Kill Streak 22 | . . 5 11 22 . Combat Bots Only 13 | . . 4 7 13 . Max Kills in Single Turn 7 | . . 3 3 7 . Gunslinging . | . . . . . . Exploded 6 | . . 2 3 6 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 433 | . . 75 48 310 . Missed 141 | . . 19 23 99 . Damage Taken 4504 | . . 639 391 3474 . Core 741 | . . 64 51 626 . Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 100 84 90 10 . Volleys Fired 165 | . 4 38 33 90 . Largest 4 | . 2 2 3 4 . Hottest 225 | . 40 122 178 225 . Shots Fired 465 | . 8 76 89 292 . Gun 240 | . 8 71 71 90 . Cannon 195 | . . . 5 190 . Launcher 30 | . . 5 13 12 . Special . | . . . . . . Kinetic 205 | . 8 36 14 147 . Thermal 230 | . . 35 62 133 . Explosive 25 | . . 5 8 12 . Electromagnetic 5 | . . . 5 . . Robot Hit Streak 25 | . 3 6 6 25 . Robot Miss Streak 5 | . 2 4 3 5 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 257 | . 4 44 43 166 . Core Hits 164 | . . 29 33 102 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 14 | . . 1 1 12 . Burn 8 | . . 1 1 6 . Blast 5 | . . . . 5 . Sever 1 | . . . . 1 . Melee Attacks 10 | . . . . 10 . Impact . | . . . . . . Slashing 10 | . . . . 10 . Piercing . | . . . . . . Sneak Attacks 4 | . . . . 4 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10561 | . 51 1187 1790 7533 . Guns 2684 | . 51 672 694 1267 . Cannons 2957 | . . . 22 2935 . Explosions 4490 | . . 510 1074 2906 . Melee 373 | . . . . 373 . Ramming 57 | . . 5 . 52 . Kinetic 2745 | . 51 312 103 2279 . Thermal 3423 | . . 360 640 2423 . Explosive 3826 | . . 510 910 2406 . Electromagnetic 137 | . . . 137 . . Impact . | . . . . . . Slashing 373 | . . . . 373 . Piercing . | . . . . . . Highest Corruption 7 | . . . . 7 . Average Corruption 4 | . . . . 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 43 | . . . . 43 . Message Errors 11 | . . . . 11 . Matter Fused 12 | . . . . 12 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 4 | . . . . 4 . Parts Rejected 2 | . . . . 2 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Misfires 3 | . . . . 3 . Alerts 1 | . . . . 1 . Weapon Failures 4 | . . . . 4 . Overload Shots 2 | . . . . 2 . Overflow Damage 207 | . . . 18 189 . Projectiles 110 | . . . . 110 . Explosions 73 | . . . 18 55 . Melee 24 | . . . . 24 . Knockbacks 20 | . . . . 20 . Impact 1 | . . . . 1 . Kinetic 19 | . . . . 19 . Secondary . | . . . . . . Self-Inflicted Damage 132 | . . 61 44 27 . Shots 6 | . . 3 2 1 . Rammed 9 | . . 1 . 8 . Targets Rammed 10 | . . 1 . 9 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 533 | . . 345 445 533 . Average Temperature 127 | . . 106 108 143 . Received Heat Transfer 1290 | . . 171 207 912 . Effects 11 | . . . 2 9 . Shutdowns 4 | . . . 1 3 . Energy Bleed 2 | . . . . 2 . Matter Decay 1 | . . . . 1 . Short Circuit 2 | . . . 1 1 . Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 14 | . . 2 3 9 . Heat Transferred 5795 | . . 740 1271 3784 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 1270 | . 29 260 600 1270 622 Initial 622 | . . 11 38 209 622 Average 443 | . 16 146 355 706 622 Maximum Alert Level 4 | . . 1 2 4 2 Low Security (%) 31 | 100 100 70 21 . . Level 1 22 | . . 29 29 22 . Level 2 25 | . . . 49 36 100 Level 3 7 | . . . . 14 . Level 4 13 | . . . . 27 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . . . 3 14 . Investigation 2 | . . . 1 1 . Extermination 4 | . . . . 4 . Reinforcement 6 | . . . 1 5 . Assault 1 | . . . . 1 . Garrison 4 | . . . 1 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 2 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . . 2 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 125 | . 2 26 19 78 . Peak Tracking Total 10 | . 1 5 8 10 . Tactical Retreats 10 | . 1 1 3 5 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 19 | . . 1 4 14 . Max in Single Turn 3 | . . 1 1 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 11 | . 3 3 . 5 . Terminals 8 | . 3 3 . 2 . Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 22 | . 7 4 . 11 . Successful 9 | . 2 1 . 6 . Failed 13 | . 5 3 . 5 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 7 4 . 6 . Fabricators 3 | . . . . 3 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 1 . 2 . Record 2 | . . . . 2 . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks 2 | . . . . 2 . Network Status 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 2 . 4 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 58 | . . . . 58 . Total Part Build Rating 14 | . . . . 14 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 7 | . . . . 7 . Programmers 7 | . . . . 7 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3878 | 71 296 1073 446 1919 73 Spaces Moved 2220 | 40 239 592 136 1118 95 Core 178 | 11 . . . 167 . Treads 1121 | . . 416 136 569 . Legs 141 | 29 112 . . . . Wheels 449 | . 127 176 . 146 . Hover 97 | . . . . 2 95 Flight 234 | . . . . 234 . Fastest Speed 35 | 50 105 105 170 35 56 Average Speed 136 | 145 112 149 211 132 56 Slowest Speed 250 | 200 120 170 250 250 56 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 10 | . . . . 10 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 43 43 22 40 2 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 230 | . . 21 66 143 . Melee . | . . . . . . Projectile 33 | . . 1 4 28 . AOE 197 | . . 20 62 115 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2684 | 50 257 709 231 1323 114 Wait 96 | . 5 14 22 40 15 Move 2200 | 39 238 591 135 1102 95 Hop 5 | . . . . 5 . Pick Up 53 | 5 5 22 5 14 2 Fast Attach 34 | 6 2 6 6 13 1 Attach 20 | . . 4 5 10 1 Detach 8 | . . 1 6 1 . Swap 32 | . 2 12 9 9 . Drop 51 | . 1 20 10 20 . Fire 165 | . 4 38 33 90 . Melee 10 | . . . . 10 . Ram 2 | . . . . 2 . Kick . | . . . . . . Crush 8 | . . 1 . 7 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 7) 201 | -10/Materials | Discovered new exit (range 12) 251 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1121 | -9/Materials | Discovered new exit (range 16) 1441 | -9/Materials | Entered another Materials area 1441 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1575 | -8/Materials | Destroyed 7 combat bots 1767 | -8/Materials | Discovered new exit (range 15) 1825 | -8/Materials | Garrison activated, responded to threat 1887 | -8/Materials | Entered Factory 1887 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1947 | -7/Factory | Build established: Tank 2948 | -7/Factory | Fabricated Dual-blade Saw (x2) 3011 | -7/Factory | Cargo convoy interrupted 3061 | -7/Factory | Garrison activated, responded to threat 3062 | -7/Factory | Lost 4 parts (2n2u) 3093 | -7/Factory | Destroyed 13 combat bots 3298 | -7/Factory | Core integrity fell below 50% 3312 | -7/Factory | Lost 3 parts (1n1u1w) 3487 | -7/Factory | First assault squad dispatched 3591 | -7/Factory | Lost 5 parts (1p1n1u2w) 3633 | -7/Factory | Released all parts (7) 3635 | -7/Factory | Core integrity fell below 20% 3799 | -7/Factory | Discovered new exit (range 5) 3806 | -7/Factory | Entered another Factory area 3806 | -6/Factory | Evolved 2 slots: Propulsion x2 3879 | -6/Factory | Self-destructed Last Messages --------------- 03756_ Acquired Transmission Jammer. 03765_ System corrupted: Substantial component data lost. [Achievement: Cya!] 03766_ Acquired 2 matter. 03771_ Acquired Gravmag System. [Achievement: Universal Adapter] 03773_ Acquired Gravmag System. 03774_ K-01 Serf cleans the Power Conduit. 03775_ Dropped Scythe. 03790_ K-01 Serf cleans the Matter Pump. 03799_ EXIT=FOUND 03804_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE 03814_ Acquired Hardlight Generator. 03817_ Acquired Plasma Rifle. 03820_ Acquired Hcp. Storage Unit. 03844_ K-01 Serf collects debris. 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Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Dual-blade Saw | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Cya! Quick And Dirty Universal Adapter Challenges ------------ None Game ------ Seed GammaOmegaFacilitator Manual? 0 Play Time 00:48:46 Cumulative 26.9 hours Start 2024.06.22 @ 17:24:08 End 2024.06.22 @ 18:14:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 409d7e27-ae55-4762-8270-5e582ae8024b